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Jul 25th, 2016
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  1. Red Alert Mod at Version {DEV_VERSION}
  2. on map 0fc99b4c2f05c5cc139c80108bdd253715a71d61 (Vegetation by hamb/Chris Forbes).
  3. Date: 2016-07-25 19:57:17Z
  4. Operating System: Windows (Microsoft Windows NT 6.1.7601 Service Pack 1)
  5. Runtime Version: .NET CLR 4.0.30319.42000
  6. Exception of type `System.InvalidOperationException`: Attempted to get trait from destroyed object (dog 289 (not in world))
  7. en OpenRA.TraitDictionary.CheckDestroyed(Actor actor) en c:\Users\Alfred\Desktop\OpenRA-dogfix\OpenRA.Game\TraitDictionary.cs:línea 83
  8. en OpenRA.TraitDictionary.GetOrDefault[T](Actor actor) en c:\Users\Alfred\Desktop\OpenRA-dogfix\OpenRA.Game\TraitDictionary.cs:línea 94
  9. en OpenRA.Actor.TraitOrDefault[T]() en c:\Users\Alfred\Desktop\OpenRA-dogfix\OpenRA.Game\Actor.cs:línea 252
  10. en OpenRA.Mods.Common.Traits.AttackBase.<>c__DisplayClassa.<.ctor>b__3()
  11. en System.Lazy`1.CreateValue()
  12. en System.Lazy`1.LazyInitValue()
  13. en System.Lazy`1.get_Value()
  14. en OpenRA.Mods.Common.Traits.AttackBase.DoAttack(Actor self, Target target, IEnumerable`1 armaments)
  15. en OpenRA.Mods.RA.Traits.AttackLeap.<>n__FabricatedMethod3(Actor , Target , IEnumerable`1 )
  16. en OpenRA.Mods.RA.Traits.AttackLeap.<>c__DisplayClass1.<DoAttack>b__0()
  17. en OpenRA.Primitives.ActionQueue.PerformActions(Int32 currentTime) en c:\Users\Alfred\Desktop\OpenRA-dogfix\OpenRA.Game\Primitives\ActionQueue.cs:línea 53
  18. en OpenRA.Game.LogicTick() en c:\Users\Alfred\Desktop\OpenRA-dogfix\OpenRA.Game\Game.cs:línea 559
  19. en OpenRA.Game.Loop() en c:\Users\Alfred\Desktop\OpenRA-dogfix\OpenRA.Game\Game.cs:línea 694
  20. en OpenRA.Game.Run() en c:\Users\Alfred\Desktop\OpenRA-dogfix\OpenRA.Game\Game.cs:línea 734
  21. en OpenRA.Program.Run(String[] args) en c:\Users\Alfred\Desktop\OpenRA-dogfix\OpenRA.Game\Support\Program.cs:línea 119
  22. en OpenRA.Program.Main(String[] args) en c:\Users\Alfred\Desktop\OpenRA-dogfix\OpenRA.Game\Support\Program.cs:línea 40
  23.  
  24.  
  25. WEAPON CHANGES
  26.  
  27. DogJaw:
  28. ValidTargets: Infantry
  29. ReloadDelay: 25
  30. Report: dogg5p.aud
  31. Range: 1c512
  32. Projectile: Bullet
  33. Speed: 1c682
  34. Warhead@1Dam: SpreadDamage
  35. Spread: 213
  36. Damage: 1
  37. ValidTargets: Infantry
  38. DamageTypes: DefaultDeath
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