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  1. // ShadowBC Config
  2. // When you type "//" the game ignores whatever is written after
  3. con_enable "1" //Enables Console
  4.  
  5. echo Config Loaded! (1/2) //This confirms that the config has been loaded
  6.  
  7. // Crosshair - Crosshair Settings
  8. cl_crosshair_drawoutline "1"
  9. cl_crosshair_dynamic_maxdist_splitratio "0.35"
  10. cl_crosshair_dynamic_splitalpha_innermod "1"
  11. cl_crosshair_dynamic_splitalpha_outermod "0.5"
  12. cl_crosshair_dynamic_splitdist "7"
  13. cl_crosshair_outlinethickness "1"
  14. cl_crosshair_sniper_width "2"
  15. cl_crosshairalpha "255"
  16. cl_crosshaircolor "4"
  17. cl_crosshaircolor_b "0"
  18. cl_crosshaircolor_g "0"
  19. cl_crosshaircolor_r "0"
  20. cl_crosshairdot "0"
  21. cl_crosshairgap "0.500000"
  22. cl_crosshairgap_useweaponvalue "0"
  23. cl_crosshairscale "0"
  24. cl_crosshairsize "2.4"
  25. cl_crosshairstyle "4"
  26. cl_crosshairthickness "0.650000"
  27. cl_crosshairusealpha "1"
  28. cl_fixedcrosshairgap "3"
  29.  
  30. // Viewmodels - Viewmodel Settings
  31. viewmodel_offset_x "1" //Changes viewmodel view in X scale
  32. viewmodel_offset_y "0" //Changes viewmodel view in Y scale
  33. viewmodel_offset_z "-1" //Changes viewmodel view in Z scale
  34. viewmodel_fov "55" //Highest viewmodel FOV
  35.  
  36. // Bob - How much you move around with weapons
  37. cl_bob_lower_amt "5" //How much the viewmodel lowers when running, set to lowest for less distraction
  38. cl_bobamt_lat "0.1" //How much the viewmodel moves side to side when running, set to lowest for less distraction
  39. cl_bobamt_vert "0.1" //How much the viewmodel moves up and down when running, set to lowest for less distraction
  40. cl_bobcycle "0.98" //The frequency at which the viewmodel bobs, set to default
  41. cl_viewmodel_shift_left_amt "0" //Removes shifting of arms
  42. cl_viewmodel_shift_right_amt "0" //Removes shifting of arms
  43.  
  44. // Bindings - These bindings
  45. bind "MOUSE4" "+voicerecord" //You can communicate with the mouse4 key instead of K
  46. bind "f1" "autobuy" //Autobuy weapons if you have lots of money with F1
  47. bind f3 "buy flashbang; buy smokegrenade; buy molotov; buy hegrenade" //Buy flash & smoke with F3
  48. bind "f4" "ignoremsg" //Ignore chat by turning off enemies, teams and both
  49. bind "f" "+lookatweapon" //Inspect your weapon with F
  50. bind "k" "say !r" //Used together with CKSurf plugin for Bhop, Surf & Kz
  51. bind "leftarrow" "+left" //Turn left with arrow key
  52. bind "rightarrow" "+right" //Turn right with arrow key
  53. unbind "i" //So you don't accidentally enable hud fade, which is very annoying
  54. bind "TAB" "+showscores"
  55.  
  56. // No Tutorial or Info Messages - Can give FPS BOOST and is also very annoying
  57. gameinstructor_enable "0" //Removes in game lessons
  58. cl_showhelp "0" //Removes on-screen help
  59. cl_autohelp "0" //Removes automatic help
  60. cl_disablefreezecam "1" //Disables Freezecam, very important to have off
  61. cl_disablehtmlmotd "1" //Removes "Message of the day" page when joining a server
  62.  
  63. // Rates - These network settings are optimized for high speed internet
  64. rate "500000" //New rate values, this seems to work best for my matchmaking experience
  65. cl_cmdrate "128" //Max number of command packets sent to server per second
  66. cl_updaterate "128" //Number of packets per second you are requesting from the server
  67. cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)
  68. cl_interp "0" //Sets the interpolation amount, always set this to 0
  69. cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view
  70. cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time
  71. cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects
  72.  
  73. // Video - Brightness & Disabling TV Mode
  74. mat_monitorgamma "1.6" //Sets the Brightness to it's highest value, highly recommended
  75. mat_monitorgamma_tv_enabled "0" //Turn off TV Mode for less off-set light
  76.  
  77. // Sound - Sound settings, doesn't affect volume in-game, adjust that yourself.
  78. voice_scale "0.4" //Turns down the volume of other players voice to 40%
  79. snd_musicvolume "0" //Turns off all music, easier to focus
  80. snd_use_hrtf 1 //Turn ON Head-Related Transfer Function
  81.  
  82. // Net - How much frames you have and solid graph
  83. fps_max "300" //Map loads fast and allows high frames
  84. net_graph "1" //Shows my network usage data
  85. net_graphheight "0" //Changes height
  86. net_graphmsecs "400" //The latency graph represents this many milliseconds
  87. net_graphpos "2" //Positioning of Net Graph
  88. net_graphproportionalfont "0" //Makes font smaller
  89. net_graphshowinterp "1" //Shows interpolation value
  90. net_graphshowlatency "1" //Shows latency value
  91. net_graphsolid "1" //Solid Net Graph
  92. net_graphtext "1" //Shows text fields
  93. net_maxroutable "1200" //Requested max packet size before packets are 'split'
  94. net_scale "5" //Makes font smaller
  95.  
  96. // Other
  97. r_drawtracers_firstperson "0" //Hides bullet tracers in first person view
  98. lobby_voice_chat_enabled "0" //Turns microphone off in lobby, really useful
  99. cl_use_opens_buy_menu "0" //Disables E from opening buy-menu, really useful
  100. mm_dedicated_search_maxping "50" //Maxping Search in Matchmaking
  101. cl_autowepswitch 0 //Don't auto-pick weapons
  102. func_break_max_pieces 0 //Less clutter from breaking vents (especially in Mirage)
  103.  
  104. // Make sure mouse is using "Raw Input" & "No Acceleration"
  105. m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)
  106. m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  107. m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  108. m_customaccel "0" //Custom mouse acceleration disabled
  109. m_mousespeed "0" //Windows mouse acceleration disabled, just for precaution
  110. zoom_sensitivity_ratio_mouse "0.818933027098955175" //Fixes your zoom sensitivity to act as your actual sensitivity, default is 1.
  111.  
  112. // Hud - All my personal hud modifications (Made possible as of 1 May 2015)
  113. hud_showtargetid "1" //Enables display of target names, important
  114. cl_teammate_colors_show 2 //Show teammates as separate colors in the radar, 2 is for letters
  115. cl_hud_bomb_under_radar "1" //Draws bomb under radar, convenient
  116. cl_hud_color "1" //Makes the hud color white, for Shadow style
  117. cl_hud_radar_scale "1" //Radar Size, not too big and not too small
  118. cl_radar_scale "0.4" //Radar Map Scale Size, 0.4 is perfect on all maps
  119. cl_radar_always_centered "0" //Centers map instead of player in radar, important
  120. cl_hud_playercount_showcount "1" //Shows player counts only
  121. cl_hud_playercount_pos "0" //Puts player information in the top
  122. cl_hud_healthammo_style "1" //Simplified information on HP/AP and ammo
  123. cl_hud_background_alpha "0.2" //Hidden but still visible black bars, easy on the eyes
  124. cl_loadout_colorweaponnames "1" //Weapon names are colored in loadout to match their rarity, cool feature
  125. cl_radar_icon_scale_min "1" //Sets the minimum player icon scale, this value feels good
  126. cl_showloadout "1" //So it doesnt fade out the weapon slots, very annoying otherwise
  127. hud_scaling "0.95" //Scales hud elements to maximum value
  128. cl_teamid_overhead_always 1 //Always show team behind walls
  129.  
  130. // These commands make the hud go closer to the middle
  131. safezonex "99" //Default Value is 1.0
  132. safezoney "99" //Default Value is 1.0
  133.  
  134. echo Config Loaded! (2/2) //This just confirms that the config has ended successfully
  135.  
  136. // It's time to rek some watermelons
  137.  
  138. // SCRIPTS BELOW, Not needed if you don't want them
  139.  
  140. echo Scripts Loaded (1/2)
  141.  
  142. // Shortcut for disconnet
  143. alias "dc" "disconnect"
  144.  
  145. // Display Advanced Damage Details
  146. alias displaydamage "displaydamage_on"
  147. alias displaydamage_on "con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1; playvol buttons\blip1 0.5; alias displaydamage "displaydamage_off""
  148. alias displaydamage_off "con_filter_enable 0; developer 0; playvol buttons\blip2 0.5; alias displaydamage "displaydamage_on""
  149. bind "F5" "displaydamage" //Bind to whatever you prefer (Default F5)
  150.  
  151. // Jump Throw (For Smokes)
  152. alias "+jumpthrow" "+jump;-attack"
  153. alias "-jumpthrow" "-jump"
  154. bind "mouse5" "+jumpthrow" //Bind to whatever you prefer (Default Mouse5)
  155.  
  156. // Voice Toggle
  157. alias "togglevoice" "togglev"
  158. alias "togglev" "voice_1"
  159. alias "voice_1" "voice_scale 0.2; playvol buttons\blip1 0.5; alias togglev voice_0"
  160. alias "voice_0" "voice_scale 0.0; playvol buttons\blip2 0.5; alias togglev voice_1"
  161.  
  162. // Toggle Info Target ID 2017-03-16
  163. alias "ToggleInfo" "info_on"
  164. alias "info_on" "+cl_show_team_equipment; alias ToggleInfo info_off"
  165. alias "info_off" "-cl_show_team_equipment; alias ToggleInfo info_on"
  166. info_on
  167.  
  168. /////////////////////////////////////////////////////////////////////
  169. // Advanced Bind Script - Fast grenade switch by Maxim aka BananaGaming
  170.  
  171. //Part 1
  172. //Make sure that what is inside the quotes is what you're currently using. You may also change the letters/numbers.
  173. //Note: "v" is the key I use to talk with, not "k" by default.
  174. alias defA "bind q lastinv"
  175. alias defB "bind e +use"
  176. alias defC "bind f +lookatweapon"
  177. alias defD "bind g drop"
  178. alias defE "bind v +voicerecord"
  179. alias defF "bind 1 slot1"
  180. alias defG "bind 2 slot2"
  181. alias defH "bind 3 slot3"
  182. alias defI "bind x radio2"
  183. alias defJ "bind space +jump; -jump" //Added -jump to turn off +jump in part 3
  184.  
  185. //Part 2
  186. //If you changed any letters/numbers in part 1 make sure you make the same changes here.
  187. //Don't change the keyXX part.
  188. alias keyA "bind q keyAA"
  189. alias keyB "bind e keyBB"
  190. alias keyC "bind f keyCC"
  191. alias keyD "bind g keyDD"
  192. alias keyE "bind v keyEE"
  193. alias keyF "bind 1 keyFF"
  194. alias keyG "bind 2 keyGG"
  195. alias keyH "bind 3 keyHH"
  196. alias keyI "bind x keyII"
  197. alias keyJ "bind space keyJJ"
  198.  
  199. //Part 3
  200. //Here you can change what the bindings do when you hold down your key.
  201. //This is the fun part. :)
  202. alias keyAA "use weapon_flashbang"
  203. alias keyBB "use weapon_hegrenade"
  204. alias keyCC "use weapon_smokegrenade"
  205. alias keyDD "use weapon_decoy; use weapon_molotov; use weapon_incgrenade"
  206. alias keyEE "togglevoice"
  207. alias keyFF "autobuy"
  208. alias keyGG "buy flashbang; buy smokegrenade"
  209. alias keyHH "buy flashbang; buy smokegrenade; buy molotov; buy hegrenade; buy defuser"
  210. alias keyII "ToggleInfo"
  211. alias keyJJ "+jump;-attack" //+commands need to be turned off with -commands in part 1 to work
  212.  
  213. //Part 4 - Don't touch!
  214. alias +keybinds "keyA; keyB; keyC; keyD; keyE; keyF; keyG; keyH; keyI; keyJ"
  215. alias -keybinds "defA; defB; defC; defD; defE; defF; defG; defH; defI; defJ"
  216.  
  217. //Part 5 - Bind whatever key you want, this will be your main key
  218. bind mouse4 +voicerecord
  219. /////////////////////////////////////////////////////////////////////
  220.  
  221. echo Scripts Loaded (2/2)
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