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- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3548:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3521:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3548:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3521:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3548:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3521:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3548:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3521:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3548:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3521:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3548:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3521:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3834:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, multi, full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3548:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3834:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, multi, full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3521:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3834:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, multi, full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3548:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3834:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, multi, full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3521:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3834:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, multi, full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3548:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3834:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, multi, full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3521:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3839:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3548:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3839:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3521:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3839:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3548:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3839:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3521:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3839:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3548:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3839:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3521:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3844:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, single, full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3548:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3844:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, single, full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3594:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_half_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3594:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_half_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3594:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_half_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3521:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3548:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3521:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3548:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3521:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3548:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3521:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3548:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3521:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3548:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3521:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3548:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3594:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_half_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3854:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, multi, half, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3594:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_half_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3854:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, multi, half, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3594:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_half_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3854:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, multi, half, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3594:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_half_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3859:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3521:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3859:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3548:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3859:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3521:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3859:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3548:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3859:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3594:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_half_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3864:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, single, half, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3521:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3548:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3521:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3548:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3521:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3548:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3521:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3548:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3521:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3548:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3521:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3548:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3594:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_half_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3594:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_half_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3594:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_half_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3594:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_half_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3874:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, multi, half, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3594:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_half_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3874:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, multi, half, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3594:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_half_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3874:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, multi, half, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3521:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3879:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3548:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3879:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3521:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3879:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3548:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3879:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3594:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_half_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3879:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3594:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_half_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3884:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, single, half, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3594:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_half_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3889:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3594:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_half_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3889:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3594:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_half_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3889:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3521:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3889:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3548:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3889:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3521:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3889:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3548:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3889:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3521:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3889:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3548:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3889:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3594:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_half_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3889:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3594:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_half_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3889:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3594:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_half_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3889:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3594:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_half_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3894:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3521:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3894:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3548:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3894:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3594:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_half_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3894:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c: In function ‘setup_sprite_8bpp_4x’:
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3641:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3665:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3641:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3665:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3641:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3665:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3641:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3665:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3641:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3665:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3641:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3665:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3641:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3665:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3641:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3665:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3641:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3665:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3641:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3834:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, multi, full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3665:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3834:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, multi, full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3641:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3834:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, multi, full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3665:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3834:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, multi, full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3641:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3834:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, multi, full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3665:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3834:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, multi, full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3641:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3839:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3665:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3839:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3641:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3839:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3665:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3839:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3641:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3839:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3665:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3839:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3641:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3844:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, single, full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3665:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3844:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, single, full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3707:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_half_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3707:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_half_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3707:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_half_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3641:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3665:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3641:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3665:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3641:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3665:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3641:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3665:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3641:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3665:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3641:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3665:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3707:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_half_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3854:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, multi, half, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3707:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_half_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3854:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, multi, half, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3707:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_half_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3854:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, multi, half, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3707:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_half_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3859:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3641:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3859:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3665:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3859:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3641:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3859:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3665:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3859:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3707:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_half_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3864:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, single, half, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3641:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3665:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3641:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3665:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3641:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3665:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3641:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3665:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3641:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3665:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3641:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3665:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3707:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_half_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3707:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_half_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3707:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_half_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3707:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_half_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3874:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, multi, half, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3707:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_half_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3874:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, multi, half, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3707:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_half_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3874:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, multi, half, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3641:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3879:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3665:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3879:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3641:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3879:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3665:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3879:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3707:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_half_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3879:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3707:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_half_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3884:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, single, half, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3707:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_half_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3889:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3707:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_half_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3889:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3707:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_half_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3889:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3641:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3889:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3665:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3889:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3641:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3889:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3665:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3889:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3641:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3889:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3665:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3889:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3707:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_half_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3889:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3707:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_half_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3889:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3707:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_half_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3889:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3707:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_half_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3894:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3641:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3894:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3665:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3894:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3707:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_half_8bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3894:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3939:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- Makefile:398: recipe for target 'plugins/gpu_neon/psx_gpu/psx_gpu_simd.o' failed
- make: *** [plugins/gpu_neon/psx_gpu/psx_gpu_simd.o] Error 1
- make: *** Waiting for unfinished jobs....
- Could not successfully build lr-pcsx-rearmed - Playstation emulator - PCSX (arm optimised) port for libretro (/home/renato/RetroPie-Setup/tmp/build/lr-pcsx-rearmed/pcsx_rearmed_libretro.so not found).
- ~/RetroPie-Setup
- Log ended at: Tue Jan 17 01:24:52 CET 2023
- Total running time: 0 hours, 0 mins, 37 secs
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