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  1. ================================================================
  2. Start of the log, 2021-03-23 13:57:31
  3. Deleted 1 old log files
  4. ================================================================
  5. [ 00:00:00.000 ]: [Info] Flax Engine
  6. [ 00:00:00.015 ]: [Info] Platform: Windows x64 (Development)
  7. [ 00:00:00.015 ]: [Info] Version 1.0.6216
  8. [ 00:00:00.015 ]: [Info] Compiled: Jan 29 2021 00:10:27
  9. [ 00:00:00.015 ]: [Info] Compiled with Visual C++ 19.00.24245.00
  10. [ 00:00:00.015 ]: [Info] Product: Flax Editor, Company: Flax
  11. [ 00:00:00.015 ]: [Info] Current culture: ru-RU
  12. [ 00:00:00.015 ]: [Info] Command line: -project 'D:\Flax Projects\drawcalls'
  13. [ 00:00:00.015 ]: [Info] Base directory: D:\Flax Engine
  14. [ 00:00:00.015 ]: [Info] Temporary folder: C:\Users/User/AppData/Local/Temp/45b7f690-4765-45aa-2c53-b08d487d1615
  15. [ 00:00:00.015 ]: [Info] Project folder: D:\Flax Projects/drawcalls
  16. [ 00:00:00.015 ]: [Info] Project name: drawcalls
  17. [ 00:00:00.015 ]: [Info] Computer name: WIN-JG697KLV34M
  18. [ 00:00:00.015 ]: [Info] User name: User
  19. [ 00:00:00.015 ]: [Info] CPU package count: 1, Core count: 4, Logical processors: 4
  20. [ 00:00:00.015 ]: [Info] CPU Page size: 4 KB, cache line size: 64 bytes
  21. [ 00:00:00.015 ]: [Info] L1 cache: 256 KB, L2 cache: 1 MB, L3 cache: 6 MB
  22. [ 00:00:00.015 ]: [Info] Clock speed: 10 GHz
  23. [ 00:00:00.015 ]: [Info] Physical Memory: 7.94 GB total, 4.08 GB used (51.41%)
  24. [ 00:00:00.015 ]: [Info] Virtual Memory: 128 TB total, 4.14 GB used (0%)
  25. [ 00:00:00.015 ]: [Info] Main thread id: 0x2f84, Process id: 14504
  26. [ 00:00:00.015 ]: [Info] Desktop size: X:1680 Y:1050
  27. [ 00:00:00.015 ]: [Info] Virtual Desktop size: X:0 Y:0 Width:1680 Height:1050
  28. [ 00:00:00.015 ]: [Info] Screen DPI: 96
  29. [ 00:00:00.015 ]: [Info] Microsoft Windows 10 Pro 64-bit (10.0)
  30. [ 00:00:00.015 ]: [Info] Last project open version: 1.0.6216
  31. [ 00:00:00.015 ]: [Info] Initialize Objects Removal Service...
  32. [ 00:00:00.015 ]: [Info] Initialize Thread Pool...
  33. [ 00:00:00.015 ]: [Info] Spawning 3 Thread Pool workers
  34. [ 00:00:00.015 ]: [Info] Thread 'Thread Pool 0' ID=0x1ce0 started with priority Normal
  35. [ 00:00:00.015 ]: [Info] Thread 'Thread Pool 1' ID=0x3b50 started with priority Normal
  36. [ 00:00:00.015 ]: [Info] Initialize Time...
  37. [ 00:00:00.015 ]: [Info] Thread 'Thread Pool 2' ID=0x3540 started with priority Normal
  38. [ 00:00:00.015 ]: [Info] Initialize ContentStorageManager...
  39. [ 00:00:00.015 ]: [Info] Initialize Font Manager...
  40. [ 00:00:00.015 ]: [Info] FreeType initialized, version: 2.10.0
  41. [ 00:00:00.015 ]: [Info] Initialize Content...
  42. [ 00:00:00.015 ]: [Info] Loading Asset Cache D:\Flax Projects/drawcalls/Cache/AssetsCache.dat...
  43. [ 00:00:00.296 ]: [Info] Asset Cache loaded 171 entries in 281 ms (11 rejected)
  44. [ 00:00:00.296 ]: [Info] Initialize Content Loading Manager...
  45. [ 00:00:00.296 ]: [Info] Creating 2 content loading threads...
  46. [ 00:00:00.296 ]: [Info] Initialize AssetsImportingManager...
  47. [ 00:00:00.296 ]: [Info] Thread 'Load Thread 0' ID=0x385c started with priority Normal
  48. [ 00:00:00.296 ]: [Info] Initialize AssetsExportingManager...
  49. [ 00:00:00.296 ]: [Info] Thread 'Load Thread 1' ID=0x2d84 started with priority Normal
  50. [ 00:00:00.296 ]: [Info] Initialize Shader Cache Manager...
  51. [ 00:00:00.296 ]: [Info] Initialize Shaders Compilation Service...
  52. [ 00:00:00.296 ]: [Info] Thread 'File System Watchers' ID=0x310 started with priority BelowNormal
  53. [ 00:00:00.296 ]: [Info] Initialize Debug Draw...
  54. [ 00:00:00.296 ]: [Info] Initialize GameSettings...
  55. [ 00:00:00.468 ]: [Info] Initialize Input...
  56. [ 00:00:00.468 ]: [Info] Initialize Audio...
  57. [ 00:00:00.468 ]: [Info] Audio system initialization... (backend: OpenAL)
  58. [ 00:00:00.484 ]: [Info] OpenAL version 1.19.1
  59. [ 00:00:00.484 ]: [Info] [active] Динамики (High Definition Audio Device)
  60. [ 00:00:00.484 ]: [Info] AAA (NVIDIA High Definition Audio)
  61. [ 00:00:00.484 ]: [Info] Rebuild audio contexts
  62. [ 00:00:00.527 ]: [Info] Rebuild audio contexts
  63. [ 00:00:00.545 ]: [Info] Initialize Graphics...
  64. ================================================================
  65. [ 00:00:00.545 ]: [Info] Creating Graphics Device...
  66. [ 00:00:00.609 ]: [Info] Adapter 0: 'NVIDIA GeForce GTX 1050 Ti', DirectX 11
  67. [ 00:00:00.609 ]: [Info] Dedicated Video Memory: 3.92 GB, Dedicated System Memory: 0 B, Shared System Memory: 3.97 GB, Output(s): 1
  68. [ 00:00:00.611 ]: [Info] Adapter 1: 'Microsoft Basic Render Driver', DirectX 11
  69. [ 00:00:00.611 ]: [Info] Dedicated Video Memory: 0 B, Dedicated System Memory: 0 B, Shared System Memory: 3.97 GB, Output(s): 0
  70. [ 00:00:00.612 ]: [Info] Video output '\\.\DISPLAY1' 1680x1050 59.954 Hz
  71. [ 00:00:00.645 ]: [Info] Total graphics memory: 3.92 GB
  72. [ 00:00:00.645 ]: [Info] Graphics Device created! Adapter: 'NVIDIA GeForce GTX 1050 Ti', Renderer: DirectX 11, Shader Profile: DirectX SM5, Feature Level: SM5
  73. ================================================================
  74. [ 00:00:00.686 ]: [Info] Initialize Windows Manager...
  75. [ 00:00:00.686 ]: [Info] Initialize Scripting...
  76. [ 00:00:00.686 ]: [Info] Mono debugger server at 127.0.0.1:41504
  77. [ 00:00:00.686 ]: [Warning] Win32::GetLastError() = 0xcb
  78. [ 00:00:00.697 ]: [Info] Mono version: 5.20.1 (Visual Studio built mono)
  79. [ 00:00:00.697 ]: [Info] Assembly corlib loaded in 0ms
  80. [ 00:00:00.705 ]: [Info] Caching classes for assembly corlib took 8ms
  81. [ 00:00:00.958 ]: [Info] Caching classes for assembly FlaxEngine took 243ms
  82. [ 00:00:00.959 ]: [Info] Assembly FlaxEngine loaded in 254ms
  83. [ 00:00:01.270 ]: [Info] Using FlaxAPI in Release
  84. [ 00:00:01.272 ]: [Info] Main render task created
  85. [ 00:00:01.272 ]: [Info] Scripting Engine initializated! (time: 586ms)
  86. [ 00:00:01.272 ]: [Info] Initialize Animation Manager...
  87. [ 00:00:01.272 ]: [Info] Initialize Custom Editors Util...
  88. [ 00:00:01.279 ]: [Info] Assembly 'FlaxEngine' scanned for custom editors in 7 ms
  89. [ 00:00:01.279 ]: [Info] Initialize Viewport Icons Renderer...
  90. [ 00:00:01.284 ]: [Info] Initialize Scripts Builder...
  91. [ 00:00:01.285 ]: [Info] Initialize Physics...
  92. [ 00:00:01.285 ]: [Info] Setup NVIDIA PhysX 4.1.1
  93. [ 00:00:01.286 ]: [Info] Initialize Code Editing Manager...
  94. [ 00:00:01.289 ]: [Info] Initialize Profiling Tools...
  95. [ 00:00:01.289 ]: [Info] Initialize Editor Analytics...
  96. [ 00:00:01.289 ]: [Info] Editor analytics service is disabled.
  97. [ 00:00:01.289 ]: [Info] Initialize Game Cooker...
  98. [ 00:00:01.289 ]: [Info] Initialize Render2D...
  99. [ 00:00:01.290 ]: [Info] Initialize Renderer...
  100. [ 00:00:01.291 ]: [Info] Initialize Scene Manager...
  101. [ 00:00:01.291 ]: [Info] Initialize Terrain Manager...
  102. [ 00:00:01.291 ]: [Info] Initialize Atmosphere Pre Compute...
  103. [ 00:00:01.291 ]: [Info] Initialize Navigation...
  104. [ 00:00:01.291 ]: [Info] Initialize Particle Manager...
  105. [ 00:00:01.291 ]: [Info] Initialize Probes Renderer...
  106. [ 00:00:01.291 ]: [Info] Initialize ShadowsOfMordor Builder...
  107. [ 00:00:01.291 ]: [Info] Initialize CSG Builder...
  108. [ 00:00:01.291 ]: [Info] Initialize Streaming Manager...
  109. [ 00:00:01.291 ]: [Info] Initialize Prefab Manager...
  110. [ 00:00:01.291 ]: [Info] Initialize Screen...
  111. [ 00:00:01.291 ]: [Info] Initialize Plugin Manager...
  112. [ 00:00:01.291 ]: [Info] Engine services are ready!
  113. [ 00:00:01.292 ]: [Info] Showing splash screen
  114. [ 00:00:01.338 ]: [Info] Setting up C# Editor...
  115. [ 00:00:01.724 ]: [Info] Loaded project Flax, version 1.0.6216
  116. [ 00:00:01.746 ]: [Info] Loaded project drawcalls, version 1.0
  117. [ 00:00:01.758 ]: [Info] Register Editor module FlaxEditor.Options.OptionsModule
  118. [ 00:00:01.760 ]: [Info] Register Editor module FlaxEditor.Modules.ProjectCacheModule
  119. [ 00:00:01.760 ]: [Info] Register Editor module FlaxEditor.Modules.SceneModule
  120. [ 00:00:01.761 ]: [Info] Register Editor module FlaxEditor.Modules.WindowsModule
  121. [ 00:00:01.767 ]: [Info] Register Editor module FlaxEditor.Modules.UIModule
  122. [ 00:00:01.768 ]: [Info] Register Editor module FlaxEditor.Content.Thumbnails.ThumbnailsModule
  123. [ 00:00:01.768 ]: [Info] Register Editor module FlaxEditor.Modules.SimulationModule
  124. [ 00:00:01.769 ]: [Info] Register Editor module FlaxEditor.Modules.PrefabsModule
  125. [ 00:00:01.769 ]: [Info] Register Editor module FlaxEditor.Modules.SceneEditingModule
  126. [ 00:00:01.769 ]: [Info] Register Editor module FlaxEditor.Modules.ContentEditingModule
  127. [ 00:00:01.769 ]: [Info] Register Editor module FlaxEditor.Modules.ContentDatabaseModule
  128. [ 00:00:01.770 ]: [Info] Register Editor module FlaxEditor.Modules.ContentImportingModule
  129. [ 00:00:01.771 ]: [Info] Register Editor module FlaxEditor.Modules.SourceCodeEditing.CodeEditingModule
  130. [ 00:00:01.774 ]: [Info] Register Editor module FlaxEditor.Modules.ProgressReportingModule
  131. [ 00:00:01.774 ]: [Info] Register Editor module FlaxEditor.Modules.ContentFindingModule
  132. [ 00:00:01.779 ]: [Info] Changing editor state from to FlaxEditor.States.LoadingState
  133. [ 00:00:01.782 ]: [Info] Editor init
  134. [ 00:00:01.782 ]: [Info] Options file path: C:\Users\User\AppData\Roaming\Flax\EditorOptions.json
  135. [ 00:00:01.783 ]: [Info] Loading editor options
  136. [ 00:00:02.323 ]: [Info] Editor options changed!
  137. [ 00:00:02.746 ]: [Info] Project database created. Items count: 215
  138. [ 00:00:02.748 ]: [Info] Previews cache count: 2 (capacity for 450 icons)
  139. [ 00:00:02.751 ]: [Info] Add code editor System Default
  140. [ 00:00:02.752 ]: [Info] Add code editor Visual Studio 2019
  141. [ 00:00:02.752 ]: [Info] Add code editor Default
  142. [ 00:00:02.753 ]: [Info] Select code editor Default
  143. ================================================================
  144. [ 00:00:02.770 ]: [Info] Starting scripts compilation...
  145. [ 00:00:02.770 ]: [Info] Command: "D:\Flax Engine/Binaries/Tools/Flax.Build.exe" -log -logfile= -build -mutex -buildtargets=GameEditorTarget -skiptargets=FlaxEditor -platform=Windows -arch=x64 -configuration=Development
  146. [ 00:00:03.198 ]: [Info] Saving assets cache to 'D:\Flax Projects/drawcalls/Cache/AssetsCache.dat', entries: 171
  147. [ 00:00:03.395 ]: [Info] Flax.Build 1.0.7699
  148. [ 00:00:04.116 ]: [Info] Building targets...
  149. [ 00:00:04.130 ]: [Info] Found Android SDK at C:\Android\sdk
  150. [ 00:00:04.132 ]: [Info] Found Android NDK 21.4.7075529 at D:\android-ndk-r21e
  151. Missing Linux Toolchain. Cannot build for Linux platform.
  152. [ 00:00:04.256 ]: [Info] Missing MSVC toolset v140 (VS 2015 C++ build tools). Cannot build for Windows platform.
  153. [ 00:00:04.258 ]: [Info] Building C# only
  154. Building target GameEditorTarget in Development for Windows x64
  155. [ 00:00:04.268 ]: [Info] Building referenced target Flax
  156. [ 00:00:05.099 ]: [Info] Building for Windows without DirectX 12 rendering backend (Windows 10 SDK is required)
  157. [ 00:00:05.797 ]: [Info] Building for Windows without DirectX 12 rendering backend (Windows 10 SDK is required)
  158. [ 00:00:05.980 ]: [Info] Found 6 valid and 0 invalid actions in Task Graph cache
  159. [ 00:00:05.984 ]: [Info] Done!
  160. Total time: 00:00:02.5944846
  161. [ 00:00:06.003 ]: [Info] No scenes loaded, performing fast scripts reload
  162. [ 00:00:06.003 ]: [Info] Loading binary modules from build info file D:\Flax Projects/drawcalls/Binaries/GameEditorTarget/Windows/x64/Development/GameEditorTarget.Build.json
  163. [ 00:00:06.004 ]: [Info] Loading binary module Game
  164. [ 00:00:06.088 ]: [Info] Caching classes for assembly Game took 0ms
  165. [ 00:00:06.088 ]: [Info] Assembly Game loaded in 84ms
  166. [ 00:00:06.089 ]: [Info] Assembly 'Game' scanned for custom editors in 0 ms
  167. [ 00:00:06.090 ]: [Info] Editor end init
  168. [ 00:00:06.090 ]: [Info] Changing editor state from FlaxEditor.States.LoadingState to FlaxEditor.States.EditingSceneState
  169. [ 00:00:06.376 ]: [Info] Loading editor windows layout from 'D:\Flax Projects/drawcalls/Cache/WindowsLayout.xml'
  170. [ 00:00:06.745 ]: [Info] Closing splash screen
  171. [ 00:00:06.750 ]: [Info] Loading last opened scene
  172. [ 00:00:06.753 ]: [Info] Changing editor state from FlaxEditor.States.EditingSceneState to FlaxEditor.States.ChangingScenesState
  173. [ 00:00:06.788 ]: [Info] Loading scene...
  174. [ 00:00:06.788 ]: [Info] Loading 1 lightmap(s)
  175. [ 00:00:06.864 ]: [Info] Created graph for scene 'Scene' in 8 ms
  176. [ 00:00:06.866 ]: [Info] Changing editor state from FlaxEditor.States.ChangingScenesState to FlaxEditor.States.EditingSceneState
  177. [ 00:00:06.867 ]: [Info] Scene loaded in 79 ms
  178. [ 00:00:07.655 ]: [Info] Starting Atmosphere Pre Compute service
  179. [ 00:00:16.725 ]: [Info] Thread 'Game Cooker' ID=0x235c started with priority Highest
  180. [ 00:00:16.725 ]: [Info] Starting Game Cooker...
  181. [ 00:00:16.725 ]: [Info] Platform: Android ARM64, Configuration: Debug, Options: 1
  182. [ 00:00:16.725 ]: [Info] Output Path: D:\Flax Projects/drawcalls/Output/Android
  183. [ 00:00:16.905 ]: [Info] Starting scripts compilation for game...
  184. [ 00:00:16.906 ]: [Info] Command: "D:\Flax Engine/Binaries/Tools/Flax.Build.exe" -log -logfile="D:\Flax Projects/drawcalls/Cache/Cooker/Android/CompileLog.txt" -build -mutex -buildtargets=GameTarget -platform=Android -arch=ARM64 -configuration=Debug
  185. [ 00:00:16.954 ]: [Info] Flax.Build 1.0.7699
  186. [ 00:00:17.464 ]: [Info] Building targets...
  187. [ 00:00:17.485 ]: [Info] Found Android SDK at C:\Android\sdk
  188. Found Android NDK 21.4.7075529 at D:\android-ndk-r21e
  189. Missing Linux Toolchain. Cannot build for Linux platform.
  190. [ 00:00:17.505 ]: [Info] Missing MSVC toolset v140 (VS 2015 C++ build tools). Cannot build for Windows platform.
  191. [ 00:00:17.507 ]: [Info] Building C# only
  192. Building target GameTarget in Debug for Android ARM64
  193. [ 00:00:18.707 ]: [Info] Building referenced target Flax
  194. [ 00:00:20.674 ]: [Info] Found 6 valid and 0 invalid actions in Task Graph cache
  195. [ 00:00:20.676 ]: [Info] Executing 3 tasks using 3 threads
  196. [ 00:00:20.684 ]: [Info] Compiling C# API for Game
  197. [ 00:00:20.977 ]: [Info] D:\Flax Engine\Source\Platforms\DotNet\Newtonsoft.Json.xml
  198. [ 00:00:21.082 ]: [Info] ‘ª®¯¨à®¢ ­® ä ©«®¢: 1.
  199. [ 00:00:21.084 ]: [Info] D:\Flax Engine\Source\Platforms\DotNet\Newtonsoft.Json.dll
  200. ‘ª®¯¨à®¢ ­® ä ©«®¢: 1.
  201. [ 00:00:23.058 ]: [Info] D:\Flax Projects\drawcalls\Source\Game\DrawcallsInfo.cs(8,18,8,31): warning CS1591: Missing XML comment for publicly visible type or member 'DrawcallsInfo'
  202. [ 00:00:23.062 ]: [Info] D:\Flax Projects\drawcalls\Source\Game\DrawcallsInfo.cs(12,30,12,38): warning CS1591: Missing XML comment for publicly visible type or member 'DrawcallsInfo.OnEnable()'
  203. D:\Flax Projects\drawcalls\Source\Game\DrawcallsInfo.cs(17,30,17,38): warning CS1591: Missing XML comment for publicly visible type or member 'DrawcallsInfo.OnUpdate()'
  204. D:\Flax Projects\drawcalls\Source\Game\FreeCam.cs(5,18,5,25): warning CS1591: Missing XML comment for publicly visible type or member 'FreeCam'
  205. D:\Flax Projects\drawcalls\Source\Game\FreeCam.cs(8,22,8,31): warning CS1591: Missing XML comment for publicly visible type or member 'FreeCam.MoveSpeed'
  206. D:\Flax Projects\drawcalls\Source\Game\FreeCam.cs(11,22,11,37): warning CS1591: Missing XML comment for publicly visible type or member 'FreeCam.CameraSmoothing'
  207. D:\Flax Projects\drawcalls\Source\Game\FreeCam.cs(14,22,14,33): warning CS1591: Missing XML comment for publicly visible type or member 'FreeCam.Sensitivity'
  208. D:\Flax Projects\drawcalls\Source\Game\FreeCam.cs(16,21,16,29): warning CS1591: Missing XML comment for publicly visible type or member 'FreeCam.UseMouse'
  209. [ 00:00:23.103 ]: [Info] Done!
  210. [ 00:00:23.113 ]: [Info] Total time: 00:00:06.1664679
  211. [ 00:00:23.127 ]: [Info] Deploying binaries from build D:\Flax Projects/drawcalls/Binaries/GameTarget/Android/ARM64/Debug/GameTarget.Build.json
  212. [ 00:00:23.127 ]: [Info] Deploying binaries from build D:\Flax Engine/Source/Platforms/Android/Binaries/Game/ARM64/Debug/FlaxGame.Build.json
  213. [ 00:00:23.155 ]: [Info] Collecting binary module FlaxEngine
  214. [ 00:00:27.267 ]: [Info] Collecting binary module Game
  215. [ 00:00:27.444 ]: [Info] Searching for assets to include in a build. Using 49 root assets.
  216. [ 00:00:27.445 ]: [Info] D:\Flax Engine/Content/Shaders/PostProcessing.flax
  217. [ 00:00:27.445 ]: [Info] D:\Flax Engine/Content/Shaders/GUI.flax
  218. [ 00:00:27.445 ]: [Info] D:\Flax Engine/Content/Shaders/DebugDraw.flax
  219. [ 00:00:27.445 ]: [Info] D:\Flax Engine/Content/Shaders/Histogram.flax
  220. [ 00:00:27.445 ]: [Info] D:\Flax Engine/Content/Engine/Textures/DefaultLensDirt.flax
  221. [ 00:00:27.445 ]: [Info] D:\Flax Engine/Content/Engine/Textures/DefaultLensStarburst.flax
  222. [ 00:00:27.445 ]: [Info] D:\Flax Engine/Content/Engine/Textures/PreIntegratedGF.flax
  223. [ 00:00:27.445 ]: [Info] D:\Flax Engine/Content/Engine/Textures/Bokeh/Cross.flax
  224. [ 00:00:27.445 ]: [Info] D:\Flax Engine/Content/Shaders/MotionBlur.flax
  225. [ 00:00:27.445 ]: [Info] D:\Flax Engine/Content/Shaders/EyeAdaptation.flax
  226. [ 00:00:27.445 ]: [Info] D:\Flax Engine/Content/Shaders/GPUParticlesSorting.flax
  227. [ 00:00:27.445 ]: [Info] D:\Flax Engine/Content/Shaders/Lights.flax
  228. [ 00:00:27.445 ]: [Info] D:\Flax Engine/Content/Shaders/SSAO.flax
  229. [ 00:00:27.445 ]: [Info] D:\Flax Engine/Content/Shaders/Sky.flax
  230. [ 00:00:27.445 ]: [Info] D:\Flax Engine/Content/Engine/DefaultMaterial.flax
  231. [ 00:00:27.445 ]: [Info] D:\Flax Engine/Content/Shaders/DepthOfField.flax
  232. [ 00:00:27.445 ]: [Info] D:\Flax Engine/Content/Engine/Models/SphereLowPoly.flax
  233. [ 00:00:27.445 ]: [Info] D:\Flax Engine/Content/Shaders/Fog.flax
  234. [ 00:00:27.445 ]: [Info] D:\Flax Engine/Content/Shaders/VolumetricFog.flax
  235. [ 00:00:27.445 ]: [Info] D:\Flax Engine/Content/Shaders/ColorGrading.flax
  236. [ 00:00:27.445 ]: [Info] D:\Flax Engine/Content/Shaders/Quad.flax
  237. [ 00:00:27.445 ]: [Info] D:\Flax Engine/Content/Engine/SkyboxMaterial.flax
  238. [ 00:00:27.792 ]: [Info] D:\Flax Engine/Content/Engine/Models/Quad.flax
  239. [ 00:00:27.792 ]: [Info] D:\Flax Engine/Content/Shaders/Shadows.flax
  240. [ 00:00:27.792 ]: [Info] D:\Flax Engine/Content/Engine/Textures/SMAA_AreaTex.flax
  241. [ 00:00:27.792 ]: [Info] D:\Flax Engine/Content/Shaders/FXAA.flax
  242. [ 00:00:27.792 ]: [Info] D:\Flax Engine/Content/Engine/Textures/Bokeh/Octagon.flax
  243. [ 00:00:27.792 ]: [Info] D:\Flax Engine/Content/Engine/Textures/Logo.flax
  244. [ 00:00:27.792 ]: [Info] D:\Flax Engine/Content/Shaders/Forward.flax
  245. [ 00:00:27.792 ]: [Info] D:\Flax Engine/Content/Shaders/SMAA.flax
  246. [ 00:00:27.792 ]: [Info] D:\Flax Engine/Content/Shaders/BitonicSort.flax
  247. [ 00:00:27.792 ]: [Info] D:\Flax Engine/Content/Shaders/MultiScaler.flax
  248. [ 00:00:27.792 ]: [Info] D:\Flax Engine/Content/Engine/Textures/NormalTexture.flax
  249. [ 00:00:27.792 ]: [Info] D:\Flax Engine/Content/Engine/Textures/Bokeh/Circle.flax
  250. [ 00:00:27.792 ]: [Info] D:\Flax Engine/Content/Engine/Textures/BlackTexture.flax
  251. [ 00:00:27.792 ]: [Info] D:\Flax Projects/drawcalls/Content/GameSettings.json
  252. [ 00:00:27.794 ]: [Info] D:\Flax Engine/Content/Shaders/SSR.flax
  253. [ 00:00:27.794 ]: [Info] D:\Flax Engine/Content/Engine/Textures/Bokeh/Hexagon.flax
  254. [ 00:00:27.794 ]: [Info] D:\Flax Engine/Content/Engine/Models/Box.flax
  255. [ 00:00:27.986 ]: [Info] D:\Flax Engine/Content/Engine/Models/SimpleBox.flax
  256. [ 00:00:27.986 ]: [Info] D:\Flax Engine/Content/Engine/DefaultTerrainMaterial.flax
  257. [ 00:00:27.986 ]: [Info] D:\Flax Engine/Content/Shaders/TAA.flax
  258. [ 00:00:27.986 ]: [Info] D:\Flax Engine/Content/Shaders/Reflections.flax
  259. [ 00:00:27.986 ]: [Info] D:\Flax Engine/Content/Shaders/GBuffer.flax
  260. [ 00:00:27.986 ]: [Info] D:\Flax Engine/Content/Engine/Textures/DefaultLensColor.flax
  261. [ 00:00:27.986 ]: [Info] D:\Flax Engine/Content/Engine/Textures/SMAA_SearchTex.flax
  262. [ 00:00:27.986 ]: [Info] D:\Flax Engine/Content/Shaders/AtmospherePreCompute.flax
  263. [ 00:00:27.986 ]: [Info] D:\Flax Engine/Content/Engine/Models/Sphere.flax
  264. [ 00:00:27.986 ]: [Info] D:\Flax Engine/Content/Engine/Textures/WhiteTexture.flax
  265. [ 00:00:27.986 ]: [Info] D:\Flax Engine/Content/Engine/Textures/Tiles_N.flax
  266. [ 00:00:27.986 ]: [Info] D:\Flax Engine/Content/Engine/Textures/Tiles_M.flax
  267. [ 00:00:27.986 ]: [Info] D:\Flax Projects/drawcalls/Content/Scenes/Main.scene
  268. [ 00:00:27.988 ]: [Info] D:\Flax Projects/drawcalls/Content/Settings/Time Settings.json
  269. [ 00:00:27.990 ]: [Info] D:\Flax Projects/drawcalls/Content/Settings/Audio Settings.json
  270. [ 00:00:27.992 ]: [Info] D:\Flax Projects/drawcalls/Content/Settings/Layers And Tags Settings.json
  271. [ 00:00:27.994 ]: [Info] D:\Flax Projects/drawcalls/Content/Settings/Physics Settings.json
  272. [ 00:00:27.996 ]: [Info] D:\Flax Projects/drawcalls/Content/Settings/Input Settings.json
  273. [ 00:00:27.998 ]: [Info] D:\Flax Projects/drawcalls/Content/Settings/Graphics Settings.json
  274. [ 00:00:28.000 ]: [Info] D:\Flax Projects/drawcalls/Content/Settings/Navigation Settings.json
  275. [ 00:00:28.002 ]: [Info] D:\Flax Projects/drawcalls/Content/Settings/Build Settings.json
  276. [ 00:00:28.004 ]: [Info] D:\Flax Projects/drawcalls/Content/Settings/Windows Settings.json
  277. [ 00:00:28.006 ]: [Info] D:\Flax Projects/drawcalls/Content/Settings/UWP Settings.json
  278. [ 00:00:28.008 ]: [Info] D:\Flax Projects/drawcalls/Content/Settings/Linux Settings.json
  279. [ 00:00:28.010 ]: [Info] D:\Flax Projects/drawcalls/Content/SceneData/Main/Lightmaps/Lightmap00-0.flax
  280. [ 00:00:28.010 ]: [Info] D:\Flax Projects/drawcalls/Content/SceneData/Main/Lightmaps/Lightmap00-1.flax
  281. [ 00:00:28.010 ]: [Info] D:\Flax Projects/drawcalls/Content/SceneData/Main/Lightmaps/Lightmap00-2.flax
  282. [ 00:00:28.010 ]: [Info] D:\Flax Engine/Content/Editor/SimplySky.flax
  283. [ 00:00:28.010 ]: [Info] D:\Flax Engine/Content/Editor/Primitives/Cube.flax
  284. [ 00:00:28.010 ]: [Info] D:\Flax Projects/drawcalls/Content/Materials/atlas.flax
  285. [ 00:00:28.010 ]: [Info] D:\Flax Engine/Content/Editor/Fonts/Roboto-Regular.flax
  286. [ 00:00:28.010 ]: [Info] D:\Flax Projects/drawcalls/Content/Models/boat.flax
  287. [ 00:00:28.010 ]: [Info] D:\Flax Projects/drawcalls/Content/Materials/boat/boat.flax
  288. [ 00:00:28.010 ]: [Info] D:\Flax Engine/Content/Editor/Primitives/Plane.flax
  289. [ 00:00:28.010 ]: [Info] D:\Flax Projects/drawcalls/Content/SceneData/Main/EnvProbes/b85d77bf4a611271f7cb139b4e8fe311.flax
  290. [ 00:00:28.010 ]: [Info] D:\Flax Projects/drawcalls/Content/Materials/puddle_ins.flax
  291. [ 00:00:28.010 ]: [Info] D:\Flax Projects/drawcalls/Content/Materials/texture_atlas.flax
  292. [ 00:00:28.010 ]: [Info] D:\Flax Projects/drawcalls/Content/Materials/Basic.flax
  293. [ 00:00:28.010 ]: [Info] D:\Flax Projects/drawcalls/Content/Materials/boat/boat_albedo.flax
  294. [ 00:00:28.010 ]: [Info] D:\Flax Projects/drawcalls/Content/Materials/boat/boat_normal.flax
  295. [ 00:00:28.010 ]: [Info] D:\Flax Projects/drawcalls/Content/Materials/boat/boat_roughness.flax
  296. [ 00:00:28.010 ]: [Info] D:\Flax Projects/drawcalls/Content/Materials/boat/boat_ao.flax
  297. [ 00:00:28.010 ]: [Info] D:\Flax Projects/drawcalls/Content/Materials/puddle_mask.flax
  298. [ 00:00:28.010 ]: [Info] D:\Flax Projects/drawcalls/Content/Materials/puddle.flax
  299. [ 00:00:28.010 ]: [Info] Found 83 assets to deploy!
  300. [ 00:00:28.043 ]: [Info] Loading incremental build cooking cache (entries count: 68)
  301. [ 00:00:28.115 ]: [Info] Creating package at 'D:\Flax Projects/drawcalls/Cache/Cooker/Android/Cooked/2fd889a54c231f464f76a181f38e9862'. Silent Mode: false
  302. [ 00:00:28.148 ]: [Info] Creating package at 'D:\Flax Projects/drawcalls/Cache/Cooker/Android/Cooked/69676282404b855c3058709e1cce9a49'. Silent Mode: false
  303. [ 00:00:28.197 ]: [Info] Creating package at 'D:\Flax Projects/drawcalls/Cache/Cooker/Android/Cooked/5de0fb204f05821ffd2162917f8857a0'. Silent Mode: false
  304. [ 00:00:28.202 ]: [Info] Creating package at 'D:\Flax Projects/drawcalls/Cache/Cooker/Android/Cooked/ed895bb54bd5663768dbc9b4cfa16424'. Silent Mode: false
  305. [ 00:00:28.325 ]: [Info] Using glslang 11.0.0 compiler (SPIR-V version: v2020.6)
  306. [ 00:00:28.610 ]: [Info] Shader compilation 'Basic' succeed in 286 ms (profile: Vulkan SM5)
  307. [ 00:00:28.611 ]: [Info] Creating package at 'D:\Flax Projects/drawcalls/Cache/Cooker/Android/Cooked/8764c244460225fa7a2b24a6d8c1933d'. Silent Mode: false
  308. [ 00:00:28.634 ]: [Info] Creating package at 'D:\Flax Projects/drawcalls/Cache/Cooker/Android/Cooked/e6ced77443be39f892fcd4aee16d196a'. Silent Mode: false
  309. [ 00:00:28.658 ]: [Info] Creating package at 'D:\Flax Projects/drawcalls/Cache/Cooker/Android/Cooked/54a1ff4a42af9f018234f7b39b1366b3'. Silent Mode: false
  310. [ 00:00:28.706 ]: [Info] Shader compilation 'puddle' succeed in 15 ms (profile: Vulkan SM5)
  311. [ 00:00:28.706 ]: [Info] Creating package at 'D:\Flax Projects/drawcalls/Cache/Cooker/Android/Cooked/1e5226ac4cabd46f63706689b772fe12'. Silent Mode: false
  312. [ 00:00:28.711 ]: [Info] Creating package at 'D:\Flax Projects/drawcalls/Cache/Cooker/Android/Cooked/92598c164ba6b1f66be590bc7ad70429'. Silent Mode: false
  313. [ 00:00:28.734 ]: [Info] Creating package at 'D:\Flax Projects/drawcalls/Cache/Cooker/Android/Cooked/39b16cc74cf58ecc28fc2e9598f908e0'. Silent Mode: false
  314. [ 00:00:28.755 ]: [Info] Creating package at 'D:\Flax Projects/drawcalls/Cache/Cooker/Android/Cooked/9acd18b0496064d35799f390d3a2b374'. Silent Mode: false
  315. [ 00:00:28.760 ]: [Info] Creating package at 'D:\Flax Projects/drawcalls/Cache/Cooker/Android/Cooked/b022144043e6066b3b9e84817dbbab22'. Silent Mode: false
  316. [ 00:00:28.766 ]: [Info] Creating package at 'D:\Flax Projects/drawcalls/Cache/Cooker/Android/Cooked/2074f76a49128f7e615a5b931e89b90a'. Silent Mode: false
  317. [ 00:00:28.828 ]: [Info] Creating package at 'D:\Flax Projects/drawcalls/Cache/Cooker/Android/Cooked/71127526453bf97c8c4553aca9aac664'. Silent Mode: false
  318. [ 00:00:28.844 ]: [Info] Creating package at 'D:\Flax Projects/drawcalls/Cache/Cooker/Android/Cooked/7204a7c14921795ee795ce87d78f9cb9'. Silent Mode: false
  319. [ 00:00:28.854 ]: [Info] Creating package at 'D:\Flax Projects/drawcalls/Cache/Cooker/Android/Cooked/f3db1fb34e9c8711ca45aca40fd2c5cb'. Silent Mode: false
  320. [ 00:00:29.383 ]: [Info] Creating package at 'D:\Flax Projects/drawcalls/Cache/Cooker/Android/Cooked/ad36ee2f4db6b27d386664b2417a6731'. Silent Mode: false
  321. [ 00:00:29.544 ]: [Info] Creating package at 'D:\Flax Projects/drawcalls/Cache/Cooker/Android/Cooked/b6ea88cd4c0ebc927c3f4bb31cacd41c'. Silent Mode: false
  322. [ 00:00:29.567 ]: [Info] Creating package at 'D:\Flax Projects/drawcalls/Cache/Cooker/Android/Cooked/8a996e9848dfe7fbe599349dbbf85611'. Silent Mode: false
  323. [ 00:00:29.572 ]: [Info] Saving incremental build cooking cache (entries count: 85)
  324. [ 00:00:42.252 ]: [Info] Creating package at 'D:\Flax Projects/drawcalls/Output/Android/app/assets/Content/Data_0.flaxpac'. Silent Mode: false
  325. [ 00:00:42.799 ]: [Info] Saving assets cache to 'D:\Flax Projects/drawcalls/Output/Android/app/assets/Content/AssetsCache.dat', entries: 83
  326. [ 00:00:42.803 ]: [Info] Cooked 19 assets, total assets: 83, total content packages size: 204 MB
  327. [ 00:00:42.804 ]: [Info]
  328. [ 00:00:42.804 ]: [Info] Top assets types stats:
  329. [ 00:00:42.804 ]: [Info] FlaxEngine.Texture : 25 assets of total size 201.47 MB
  330. [ 00:00:42.804 ]: [Info] FlaxEngine.Shader : 26 assets of total size 1.32 MB
  331. [ 00:00:42.804 ]: [Info] FlaxEngine.CubeTexture : 2 assets of total size 1 MB
  332. [ 00:00:42.804 ]: [Info] FlaxEngine.Model : 8 assets of total size 209.18 KB
  333. [ 00:00:42.804 ]: [Info] FlaxEngine.Material : 5 assets of total size 188.05 KB
  334. [ 00:00:42.804 ]: [Info] FlaxEngine.FontAsset : 1 assets of total size 168.06 KB
  335. [ 00:00:42.804 ]: [Info] FlaxEngine.SceneAsset : 1 assets of total size 4.4 KB
  336. [ 00:00:42.804 ]: [Info] FlaxEngine.MaterialInstance : 3 assets of total size 2.22 KB
  337. [ 00:00:42.804 ]: [Info] FlaxEditor.Content.Settings.GameSettings: 1 assets of total size 1.13 KB
  338. [ 00:00:42.804 ]: [Info] FlaxEditor.Content.Settings.InputSettings: 1 assets of total size 937 B
  339. [ 00:00:42.804 ]: [Info]
  340. [ 00:00:42.804 ]: [Info] Android permissions:
  341. [ 00:00:42.804 ]: [Info] android.permission.READ_EXTERNAL_STORAGE
  342. [ 00:00:42.804 ]: [Info] android.permission.WRITE_EXTERNAL_STORAGE
  343. [ 00:00:42.804 ]: [Info] android.permission.INTERNET
  344. [ 00:00:46.347 ]: [Info] Exporting texture to 'D:\Flax Projects/drawcalls/Output/Android/app/src/main/res/mipmap/icon.png'.
  345. [ 00:00:46.353 ]: [Info] Texture exported in 6 ms
  346. [ 00:00:46.387 ]: [Info] Exporting texture to 'D:\Flax Projects/drawcalls/Output/Android/app/src/main/res/mipmap-hdpi/icon.png'.
  347. [ 00:00:46.391 ]: [Info] Texture exported in 4 ms
  348. [ 00:00:46.424 ]: [Info] Exporting texture to 'D:\Flax Projects/drawcalls/Output/Android/app/src/main/res/mipmap-mdpi/icon.png'.
  349. [ 00:00:46.429 ]: [Info] Texture exported in 5 ms
  350. [ 00:00:46.465 ]: [Info] Exporting texture to 'D:\Flax Projects/drawcalls/Output/Android/app/src/main/res/mipmap-xhdpi/icon.png'.
  351. [ 00:00:46.470 ]: [Info] Texture exported in 5 ms
  352. [ 00:00:46.505 ]: [Info] Exporting texture to 'D:\Flax Projects/drawcalls/Output/Android/app/src/main/res/mipmap-xxhdpi/icon.png'.
  353. [ 00:00:46.510 ]: [Info] Texture exported in 5 ms
  354. [ 00:00:46.546 ]: [Info] Exporting texture to 'D:\Flax Projects/drawcalls/Output/Android/app/src/main/res/mipmap-xxxhdpi/icon.png'.
  355. [ 00:00:46.552 ]: [Info] Texture exported in 6 ms
  356. [ 00:00:46.839 ]: [Info] Building Gradle project into package...
  357. [ 00:00:46.839 ]: [Info] Command: "D:\Flax Projects/drawcalls/Output/Android/gradlew.bat" assembleDebug
  358. [ 00:00:46.839 ]: [Info] Working directory: D:\Flax Projects/drawcalls/Output/Android
  359. [ 00:02:06.352 ]: [Warning] Unknown asset type 'FlaxEditor.Content.Settings.PS4PlatformSettings' to use for asset picker filter.
  360. [ 00:02:06.354 ]: [Warning] Unknown asset type 'FlaxEditor.Content.Settings.XboxScarlettPlatformSettings' to use for asset picker filter.
  361. [ 00:02:21.374 ]: [Info] Output Android application package: D:\Flax Projects/drawcalls/Output/Android/My Game.apk (size: 102 MB)
  362. [ 00:02:21.374 ]: [Info] Game building done!
  363. [ 00:02:21.374 ]: [Info] Command: D:\Flax Projects/drawcalls/Output/Android
  364.  
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