Scriptslol

HAAAAAAAAAAAMOOOOOOOOONNNNN!!!

Jun 27th, 2017
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  1. --fixed by Scenius
  2. plr = game.Players.LocalPlayer
  3. repeat
  4. wait(0.4)
  5. until plr.Character
  6. chr = plr.Character
  7. human = chr:FindFirstChild("Humanoid")
  8. mouse = plr:GetMouse()
  9. selected = false
  10. equipd = false
  11. tors = chr.Torso
  12. rarm = chr["Right Arm"]
  13. larm = chr["Left Arm"]
  14. rleg = chr["Right Leg"]
  15. lleg = chr["Left Leg"]
  16. hrp = chr.HumanoidRootPart
  17. head = chr.Head
  18. anim = human.Animator
  19. activu = false
  20. Heartbeat = Instance.new("BindableEvent")
  21. Heartbeat.Name = "Heartbeat"
  22. Heartbeat.Parent = script
  23. frame = 0.03333333333333333
  24. tf = 0
  25. game:GetService("RunService").Heartbeat:connect(function(s, p)
  26. tf = tf + s
  27. if tf >= frame then
  28. for i = 1, math.floor(tf / frame) do
  29. Heartbeat:Fire()
  30. end
  31. tf = tf - frame * math.floor(tf / frame)
  32. end
  33. end)
  34. function swait(num)
  35. if num == 0 or num == nil then
  36. Heartbeat.Event:wait()
  37. else
  38. for i = 1, num do
  39. Heartbeat.Event:wait()
  40. end
  41. end
  42. end
  43. tool = Instance.new("Tool")
  44. tool.CanBeDropped = false
  45. tool.RequiresHandle = false
  46. tool.Name = "fir"
  47. tool.Parent = plr.Backpack
  48. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  49. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  50. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  51. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  52. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  53. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  54. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  55. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  56. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  57. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  58. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  59. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  60. RS = tors:FindFirstChild("Right Shoulder")
  61. LS = tors:FindFirstChild("Left Shoulder")
  62. RH = tors:FindFirstChild("Right Hip")
  63. LH = tors:FindFirstChild("Left Hip")
  64. RJ = hrp:FindFirstChild("RootJoint")
  65. N = tors:FindFirstChild("Neck")
  66. cf = CFrame.new
  67. ang = CFrame.Angles
  68. rd = math.rad
  69. rd2 = math.random
  70. function nooutline(p)
  71. p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
  72. end
  73. function makepart(color, name, reflec, mater, parnt, cfram)
  74. local port = Instance.new("Part")
  75. port.BrickColor = BrickColor.new(color)
  76. port.Name = name
  77. nooutline(port)
  78. port.Reflectance = reflec
  79. port.Material = mater
  80. port.Anchored = false
  81. port.CanCollide = false
  82. port.Locked = true
  83. port.Size = Vector3.new(0.2, 0.2, 0.2)
  84. port.Parent = parnt
  85. return port
  86. end
  87. function makemesh(meshtype, scale, meshid, parent)
  88. local mes = Instance.new("SpecialMesh")
  89. mes.MeshType = meshtype
  90. mes.Scale = scale
  91. if meshtype == "FileMesh" then
  92. mes.MeshId = meshid
  93. end
  94. mes.Parent = parent
  95. return mes
  96. end
  97. function makeweld(parent, p0, p1, c0, c1)
  98. local wel = Instance.new("Weld")
  99. wel.Part0 = p0
  100. wel.Part1 = p1
  101. wel.C0 = c0
  102. if c1 ~= nil then
  103. wel.C1 = c1
  104. end
  105. wel.Parent = parent
  106. return wel
  107. end
  108. function smokz(prnt)
  109. s = Instance.new("Smoke")
  110. s.Color = Color3.new(1, 1, 1)
  111. s.Enabled = false
  112. s.Name = "smok"
  113. s.Opacity = 0.5
  114. s.RiseVelocity = 0.2
  115. s.Size = 0.1
  116. s.Parent = prnt
  117. end
  118. function glow(tz, paz, smokinz, length)
  119. if tz.Parent:FindFirstChildOfClass("Humanoid") and paz.Transparency == 1 then
  120. do
  121. local s = Instance.new("Sound")
  122. s.SoundId = "rbxassetid://298181829"
  123. s.Volume = 0.25
  124. s.Pitch = math.random(9, 11) / 10
  125. s.Parent = paz
  126. s:Play()
  127. paz.Transparency = 0.7
  128. if smokinz == true then
  129. paz.smok.Enabled = true
  130. end
  131. delay(length, function()
  132. paz.Transparency = 1
  133. paz.smok.Enabled = false
  134. s:Destroy()
  135. end)
  136. end
  137. end
  138. end
  139. function makeglow()
  140. for _, p in pairs(chr:GetChildren()) do
  141. if p.ClassName == "Accessory" then
  142. do
  143. local h = p:FindFirstChildOfClass("Part")
  144. local nh = h:Clone()
  145. nh.Parent = nil
  146. nh.CFrame = h.CFrame
  147. nh.Transparency = 1
  148. nh.Name = "Glow"
  149. nh.Material = "Neon"
  150. nh.BrickColor = BrickColor.new("New Yeller")
  151. nh.CustomPhysicalProperties = PhysicalProperties.new(0.2, 0.3, 0.5)
  152. nh.Parent = h
  153. makeweld(nh, nh, h, cf(0, 0, 0))
  154. local m = nh:FindFirstChildOfClass("SpecialMesh")
  155. m.Scale = m.Scale + Vector3.new(0.06, 0.06, 0.06)
  156. m.TextureId = ""
  157. smokz(nh)
  158. nh.Touched:connect(function(po)
  159. glow(po, nh, true, 0.8)
  160. end)
  161. end
  162. elseif p.ClassName == "Part" and p ~= hrp then
  163. do
  164. local n = p:Clone()
  165. n.Parent = nil
  166. n.Transparency = 1
  167. n.Material = "Neon"
  168. n.Name = "Glow"
  169. n.BrickColor = BrickColor.new("New Yeller")
  170. n.CFrame = p.CFrame
  171. n.CustomPhysicalProperties = PhysicalProperties.new(0.2, 0.3, 0.5)
  172. n.Parent = p
  173. makeweld(n, n, p, cf(0, 0, 0))
  174. smokz(n)
  175. n.Touched:connect(function(po)
  176. glow(po, n, true, 0.8)
  177. end)
  178. if n:FindFirstChildOfClass("Decal") then
  179. n:FindFirstChildOfClass("Decal"):Destroy()
  180. end
  181. if p:FindFirstChildOfClass("SpecialMesh") then
  182. local c = p:FindFirstChildOfClass("SpecialMesh"):Clone()
  183. c.Parent = nil
  184. c.Scale = c.Scale + Vector3.new(0.05, 0.05, 0.05)
  185. c.Parent = n
  186. else
  187. local m = Instance.new("BlockMesh")
  188. m.Scale = Vector3.new(1.05, 1.025, 1.05)
  189. if p == tors then
  190. m.Scale = Vector3.new(1.05, 1.05, 1.05)
  191. end
  192. m.Parent = n
  193. end
  194. end
  195. end
  196. end
  197. end
  198. makeglow()
  199. function fglow(glopart, duration)
  200. for _ = 1, 4 do
  201. swait()
  202. glopart.Transparency = glopart.Transparency - 0.075
  203. end
  204. delay(duration, function()
  205. for _ = 1, 4 do
  206. swait()
  207. glopart.Transparency = glopart.Transparency + 0.075
  208. end
  209. end)
  210. end
  211. function lerpz(joint, prop, cfrmz, alp)
  212. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  213. end
  214. function resetlerp()
  215. RJ.C0 = RJC0
  216. RJ.C1 = RJC1
  217. N.C0 = NC0
  218. N.C1 = NC1
  219. RS.C0 = RSC0
  220. RS.C1 = RSC1
  221. LS.C0 = LSC0
  222. LS.C1 = LSC1
  223. RH.C0 = RHC0
  224. RH.C1 = RHC1
  225. LH.C0 = LHC0
  226. end
  227.  
  228.  
  229.  
  230.  
  231.  
  232.  
  233.  
  234.  
  235.  
  236.  
  237.  
  238. function RFistDamage()
  239.  
  240. end
  241. function rsmash()
  242. if activu == true or selected == false then
  243. return
  244. end
  245. coroutine.resume(coroutine.create(function()
  246. fglow(rarm.Glow, 3)
  247. end))
  248. activu = true
  249.  
  250. human.WalkSpeed = human.WalkSpeed - 13
  251. animo(false)
  252. local Mus = Instance.new("Sound",workspace)
  253. Mus.SoundId = "rbxassetid://768266928"
  254. Mus.Pitch = 1
  255. Mus.Volume = 90000
  256. Mus.Looped = false
  257. wait(0.3)
  258. Mus:Play()
  259. local pe = Instance.new("ParticleEmitter")
  260. pe.Color = ColorSequence.new(Color3.new(255,255,51))
  261. pe.LightEmission = 0.9
  262. pe.Size = NumberSequence.new(0.5)
  263. pe.Texture = "rbxassetid://886346627"
  264. pe.Transparency = NumberSequence.new(0.1)
  265. pe.Lifetime = NumberRange.new(0.1)
  266. pe.Rate = 1
  267. pe.RotSpeed = NumberRange.new(360)
  268. pe.Speed = NumberRange.new(3)
  269. pe.VelocitySpread = 360
  270. pe.Parent = rarm.Glow
  271. local pe2 = Instance.new("ParticleEmitter")
  272. pe2.Color = ColorSequence.new(Color3.new(255,255,51))
  273. pe2.LightEmission = 0.9
  274. pe2.Size = NumberSequence.new(5)
  275. pe2.Texture = "rbxassetid://886346627"
  276. pe2.Transparency = NumberSequence.new(0.4)
  277. pe2.ZOffset = 2
  278. pe2.Enabled = false
  279. pe2.LockedToPart = true
  280. pe2.Lifetime = NumberRange.new(0.07)
  281. pe2.Rate = 8
  282. pe2.Rotation = NumberRange.new(0, 360)
  283. pe2.RotSpeed = NumberRange.new(0)
  284. pe2.Speed = NumberRange.new(0)
  285. pe2.VelocitySpread = 180
  286. pe2.Parent = rarm.Glow
  287. for _ = 1, 45 do
  288. swait()
  289. lerpz(RJ, "C0", RJC0 * cf(0, 0.8, -0.2) * ang(rd(10), rd(0), rd(-70)), 0.2)
  290. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(2), rd(68)), 0.2)
  291. lerpz(RS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(25, 35)), rd(rd2(-15, -5)), rd(rd2(80, 90))), 0.2)
  292. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  293. lerpz(LS, "C0", LSC0 * cf(-0.15, -0.4, 0.5) * ang(rd(-10), rd(60), rd(-86)), 0.2)
  294. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(80), rd(0)), 0.2)
  295. lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-29), rd(-2)), 0.2)
  296. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  297. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.2)
  298. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  299. pe.Rate = pe.Rate + 25
  300. end
  301. pe2.Enabled = true
  302. pe.Speed = NumberRange.new(10)
  303. for _ = 1, 30 do
  304. swait()
  305. lerpz(RJ, "C0", RJC0 * cf(0, 1.2, -0.2) * ang(rd(5), rd(6), rd(-109)), 0.2)
  306. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(-6), rd(96)), 0.2)
  307. lerpz(RS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(10, 20)), rd(rd2(-25, -15)), rd(rd2(100, 110))), 0.2)
  308. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-46)), 0.2)
  309. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.2)
  310. lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-39), rd(-2)), 0.2)
  311. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.2)
  312. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.2)
  313.  
  314. end
  315. for l = 1, 3 do
  316. swait()
  317. lerpz(RJ, "C0", RJC0 * cf(0.4, -1.6, -0.2) * ang(rd(5), rd(6), rd(60)), 0.3 + l / 4)
  318. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(14), rd(-4), rd(-35)), 0.3 + l / 4)
  319. lerpz(RS, "C0", RSC0 * cf(0.3, -0.4, 0.55) * ang(rd(0), rd(-58), rd(95)), 0.3 + l / 4)
  320. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-80), rd(0)), 0.3 + l / 4)
  321. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-66)), 0.3 + l / 4)
  322. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.3 + l / 4)
  323. lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-39), rd(-2)), 0.3 + l / 4)
  324. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.3 + l / 4)
  325. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.3 + l / 4)
  326. end
  327. pe:Destroy()
  328. pe2:Destroy()
  329. KABOOMZ()
  330. rarm.Glow.smok.Enabled = true
  331. for _ = 1, 8 do
  332. swait()
  333. lerpz(RJ, "C0", RJC0 * cf(1.5, -1.6, -0.7) * ang(rd(5), rd(18), rd(95)), 0.8)
  334. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(14), rd(-10), rd(-15)), 0.8)
  335. lerpz(RS, "C0", RSC0 * cf(0.3, -0.4, 0.55) * ang(rd(0), rd(40), rd(65)), 0.8)
  336. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-80), rd(0)), 0.8)
  337. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-86)), 0.8)
  338. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.8)
  339. lerpz(RH, "C0", RHC0 * cf(0, 0.7, 0) * ang(rd(-6), rd(-39), rd(24)), 0.8)
  340. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-20)), 0.8)
  341. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.8)
  342. end
  343. wait(1.5)
  344. animo(true)
  345. human.WalkSpeed = human.WalkSpeed + 13
  346. for _ = 1, 24 do
  347. swait()
  348. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  349. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  350. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  351. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  352. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  353. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  354. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  355. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  356. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  357. end
  358. resetlerp()
  359. rarm.Glow.smok.Enabled = false
  360. activu = false
  361. end
  362.  
  363.  
  364.  
  365.  
  366. local debris=game:service"Debris"
  367. vt = Vector3.new
  368. bc = BrickColor.new
  369.  
  370.  
  371.  
  372.  
  373.  
  374.  
  375.  
  376.  
  377.  
  378.  
  379.  
  380.  
  381. function Ring()
  382.  
  383.  
  384. local effspwn = Instance.new("Part")
  385. local model = Instance.new("Model")
  386. game.Debris:AddItem(model, 20)
  387. model.Name = "smasheffects"
  388. model.Parent = workspace
  389. effspwn.Name = "spwnr"
  390. effspwn.Size = Vector3.new(1, 1, 1)
  391. effspwn.Anchored = true
  392. effspwn.CanCollide = false
  393. effspwn.Transparency = 1
  394. effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  395. effspwn.Parent = model
  396.  
  397. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  398. if v:FindFirstChild('Humanoid') then
  399. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  400. v.Humanoid.PlatformStand = true
  401. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  402. end
  403. end
  404. coroutine.resume(coroutine.create(function()
  405. local shok = Instance.new("Part")
  406. shok.Name = "wring1"
  407. shok.BrickColor = BrickColor.new("Institutional white")
  408. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  409. shok.Size = Vector3.new(1, 1, 1)
  410. shok.Anchored = true
  411. shok.Material = "Neon"
  412. shok.Transparency = 0.25
  413. shok.CanCollide = false
  414. shok.Parent = model
  415. game.Debris:AddItem(shok, 12)
  416. local mesh = Instance.new("SpecialMesh")
  417. mesh.MeshType = "FileMesh"
  418. mesh.MeshId = "rbxassetid://3270017"
  419. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  420. mesh.Parent = shok
  421. for e = 1, 30 do
  422. wait()
  423. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  424. shok.Transparency = shok.Transparency + 0.002
  425. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  426. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  427. end
  428. for e = 1, 38 do
  429. wait()
  430. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  431. shok.Transparency = shok.Transparency + 0.002
  432. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  433. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  434. end
  435. for e = 1, 24 do
  436. wait()
  437. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  438. shok.Transparency = shok.Transparency + 0.03
  439. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  440. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  441. end
  442. end))
  443. coroutine.resume(coroutine.create(function()
  444. local shok = Instance.new("Part")
  445. shok.Name = "wring2"
  446. shok.BrickColor = BrickColor.new("Institutional white")
  447. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  448. shok.Size = Vector3.new(1, 1, 1)
  449. shok.Anchored = true
  450. shok.Material = "Neon"
  451. shok.Transparency = 0.25
  452. shok.CanCollide = false
  453. shok.Parent = model
  454. game.Debris:AddItem(shok, 12)
  455. local mesh = Instance.new("SpecialMesh")
  456. mesh.MeshType = "FileMesh"
  457. mesh.MeshId = "rbxassetid://3270017"
  458. mesh.Scale = Vector3.new(12, 12, 0.05)
  459. mesh.Parent = shok
  460. for e = 1, 30 do
  461. wait()
  462. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  463. shok.Transparency = shok.Transparency + 0.002
  464. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  465. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  466. end
  467. for e = 1, 38 do
  468. wait()
  469. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  470. shok.Transparency = shok.Transparency + 0.002
  471. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  472. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  473. end
  474. for e = 1, 24 do
  475. wait()
  476. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  477. shok.Transparency = shok.Transparency + 0.03
  478. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  479. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  480. end
  481. end))
  482.  
  483. coroutine.resume(coroutine.create(function()
  484. local shok = Instance.new("Part")
  485. shok.Name = "shokwve"
  486. shok.BrickColor = BrickColor.new("Institutional white")
  487. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  488. shok.Size = Vector3.new(1, 1, 1)
  489. shok.Anchored = true
  490. shok.Material = "Neon"
  491. shok.Transparency = 0.6
  492. shok.CanCollide = false
  493. shok.Parent = model
  494. game.Debris:AddItem(shok, 12)
  495. local mesh = Instance.new("SpecialMesh")
  496. mesh.MeshType = "FileMesh"
  497. mesh.MeshId = "rbxassetid://489415447"
  498. mesh.Scale = Vector3.new(1, 1, 1)
  499. mesh.Parent = shok
  500. for e = 1, 12 do
  501. wait()
  502. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  503. shok.Transparency = shok.Transparency + 0.002
  504. end
  505. for e = 1, 32 do
  506. wait()
  507. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  508. shok.Transparency = shok.Transparency + 0.002
  509. end
  510. for e = 1, 24 do
  511. wait()
  512. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  513. shok.Transparency = shok.Transparency + 0.03
  514. end
  515. end))
  516. coroutine.resume(coroutine.create(function()
  517. local shok = Instance.new("Part")
  518. shok.Name = "shock2"
  519. shok.BrickColor = BrickColor.new("Institutional white")
  520. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  521. shok.Size = Vector3.new(1, 1, 1)
  522. shok.Anchored = true
  523. shok.Material = "Neon"
  524. shok.Transparency = 0.35
  525. shok.CanCollide = false
  526. shok.Parent = model
  527. game.Debris:AddItem(shok, 12)
  528. local mesh = Instance.new("SpecialMesh")
  529. mesh.MeshType = "FileMesh"
  530. mesh.MeshId = "rbxassetid://489415447"
  531. mesh.Scale = Vector3.new(12, 12, 12)
  532. mesh.Parent = shok
  533. for e = 1, 15 do
  534. wait()
  535. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  536. shok.Transparency = shok.Transparency + 0.004
  537. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  538. end
  539. for e = 1, 16 do
  540. wait()
  541. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  542. shok.Transparency = shok.Transparency + 0.004
  543. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  544. end
  545. for e = 1, 12 do
  546. wait()
  547. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  548. shok.Transparency = shok.Transparency + 0.06
  549. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  550. end
  551. end))
  552. coroutine.resume(coroutine.create(function()
  553. local shok = Instance.new("Part")
  554. shok.Name = "shock3"
  555. shok.BrickColor = BrickColor.new("Institutional white")
  556. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  557. shok.Size = Vector3.new(1, 1, 1)
  558. shok.Anchored = true
  559. shok.Material = "Neon"
  560. shok.Transparency = 0.35
  561. shok.CanCollide = false
  562. shok.Parent = model
  563. game.Debris:AddItem(shok, 12)
  564. local mesh = Instance.new("SpecialMesh")
  565. mesh.MeshType = "FileMesh"
  566. mesh.MeshId = "rbxassetid://489415447"
  567. mesh.Scale = Vector3.new(12, 12, 12)
  568. mesh.Parent = shok
  569. for e = 1, 15 do
  570. wait()
  571. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  572. shok.Transparency = shok.Transparency + 0.004
  573. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  574. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  575. end
  576. for e = 1, 16 do
  577. wait()
  578. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  579. shok.Transparency = shok.Transparency + 0.004
  580. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  581. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  582. end
  583. for e = 1, 12 do
  584. wait()
  585. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  586. shok.Transparency = shok.Transparency + 0.06
  587. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  588. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  589. end
  590. end))
  591.  
  592. end
  593. function Landing()
  594.  
  595.  
  596.  
  597.  
  598.  
  599.  
  600. ROW = function(out, trans, s, wt, t, ang, plus)
  601. for i = 1, 360, 360/t do
  602. local c = Instance.new("Part", game.Workspace)
  603. c.FormFactor = 3
  604. c.TopSurface = 0
  605. c.BottomSurface = 0
  606. c.Size = s
  607. c.Anchored = true
  608. c.CanCollide = wt
  609. c.Material=workspace.Base.Material
  610. c.Transparency = trans
  611. c.BrickColor = workspace.Base.BrickColor
  612. c.CFrame = CFrame.new(tors.CFrame.x,0,tors.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  613. c.Locked=true
  614. game.Debris:AddItem(c,15)
  615. end
  616. end
  617.  
  618.  
  619.  
  620.  
  621.  
  622. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  623. Ring()
  624.  
  625.  
  626.  
  627.  
  628.  
  629. end
  630.  
  631.  
  632.  
  633.  
  634.  
  635.  
  636.  
  637. function newRay(start,face,range,wat)
  638. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  639. hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  640. return rey,hit,pos
  641. end
  642.  
  643.  
  644.  
  645.  
  646. function jum()
  647. if activu == true or selected == false then
  648. return
  649. end
  650. coroutine.resume(coroutine.create(function()
  651. fglow(rleg.Glow, 1)
  652. fglow(lleg.Glow, 1)
  653. end))
  654. activu = true
  655. human.WalkSpeed = human.WalkSpeed - 13
  656. local pe = Instance.new("ParticleEmitter")
  657. pe.Color = ColorSequence.new(Color3.new(255, 255, 51))
  658. pe.LightEmission = 0.9
  659. pe.Size = NumberSequence.new(0.5)
  660. pe.Texture = "rbxassetid://886346627"
  661. pe.Transparency = NumberSequence.new(0.1)
  662. pe.Lifetime = NumberRange.new(0.1)
  663. pe.Rate = 250
  664. pe.RotSpeed = NumberRange.new(360)
  665. pe.Speed = NumberRange.new(3)
  666. pe.VelocitySpread = 360
  667. pe.Parent = rleg.Glow
  668. local pea = pe:Clone()
  669. pea.Parent = lleg.Glow
  670. local pe2 = Instance.new("ParticleEmitter")
  671. pe2.Color = ColorSequence.new(Color3.new(255, 255, 51))
  672. pe2.LightEmission = 0.9
  673. pe2.Size = NumberSequence.new(5)
  674. pe2.Texture = "rbxassetid://886346627"
  675. pe2.Transparency = NumberSequence.new(0.4)
  676. pe2.ZOffset = 2
  677. pe2.Enabled = true
  678. pe2.LockedToPart = true
  679. pe2.Lifetime = NumberRange.new(0.07)
  680. pe2.Rate = 8
  681. pe2.Rotation = NumberRange.new(0, 360)
  682. pe2.RotSpeed = NumberRange.new(0)
  683. pe2.Speed = NumberRange.new(0)
  684. pe2.VelocitySpread = 180
  685. pe2.Parent = lleg.Glow
  686. local pea2 = pe2:Clone()
  687. pea2.Parent = rleg.Glow
  688. for l = 1, 30 do
  689. swait()
  690. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  691. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  692. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  693. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  694. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  695. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  696. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  697. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  698. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  699. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  700. end
  701. pe:Destroy()
  702. pe2:Destroy()
  703. pea:Destroy()
  704. pea2:Destroy()
  705. human.WalkSpeed = 50
  706. BV = Instance.new("BodyVelocity", tors)
  707. BV.maxForce = Vector3.new(0,100000,0)
  708. BV.P = 100000
  709. BV.velocity = Vector3.new(0,800,0)
  710. KABOOMZ2()
  711. coroutine.resume(coroutine.create(function()
  712. swait(3)
  713. BV:Destroy()
  714. end))
  715. for _ = 1, 18 do
  716. swait()
  717. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-3), rd(0), rd(0)), 0.6)
  718. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-12), rd(0), rd(0)), 0.6)
  719. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-9), rd(-9), rd(-15)), 0.6)
  720. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  721. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-9), rd(9), rd(15)), 0.6)
  722. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  723. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(-12)), 0.6)
  724. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  725. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(12)), 0.6)
  726. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  727. end
  728. for _ = 1, 18 do
  729. swait()
  730. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  731. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  732. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  733. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  734. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  735. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  736. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  737. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  738. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  739. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  740. end
  741. resetlerp()
  742. local ry,ht,ps=nil,nil,nil
  743. while ht==nil do
  744. ry,ht,ps=newRay(hrp.CFrame*CFrame.new(0,-2,0),hrp.CFrame*CFrame.new(0,-3,0),4.1,{chr})
  745. wait()
  746. end
  747. human.WalkSpeed = 0
  748. Landing()
  749. z = Instance.new("Sound",tors)
  750. z.SoundId = "rbxassetid://142070127"
  751. z.Volume = 2
  752. wait(.1)
  753. z:Play()
  754.  
  755. for l = 1, 30 do
  756. swait()
  757. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  758. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  759. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  760. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  761. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  762. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  763. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  764. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  765. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  766. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  767. end
  768. resetlerp()
  769. human.WalkSpeed = 16
  770.  
  771. activu = false
  772. end
  773.  
  774.  
  775.  
  776. local acos = math.acos
  777. local sqrt = math.sqrt
  778. local Vec3 = Vector3.new
  779. local fromAxisAngle = CFrame.fromAxisAngle
  780.  
  781. local function toAxisAngle(CFr)
  782. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  783. local Angle = math.acos((R00+R11+R22-1)/2)
  784. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  785. A = A == 0 and 0.00001 or A
  786. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  787. B = B == 0 and 0.00001 or B
  788. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  789. C = C == 0 and 0.00001 or C
  790. local x = (R21-R12)/sqrt(A)
  791. local y = (R02-R20)/sqrt(B)
  792. local z = (R10-R01)/sqrt(C)
  793. return Vec3(x,y,z),Angle
  794. end
  795.  
  796. function ApplyTrig(Num,Func)
  797. local Min,Max = Func(0),Func(1)
  798. local i = Func(Num)
  799. return (i-Min)/(Max-Min)
  800. --[[if Func == "sin" then
  801. return (math.sin((1-Num)*math.pi)+1)/2
  802. elseif Func == "cos" then
  803. return (math.cos((1-Num)*math.pi)+1)/2
  804. end]]
  805. end
  806.  
  807. function LerpCFrame(CFrame1,CFrame2,Num)
  808. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  809. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  810. end
  811.  
  812. function Crater(Torso,Radius)
  813. spawn(function()
  814. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  815. local Ignore = {}
  816. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  817. if v.Character ~= nil then
  818. Ignore[#Ignore+1] = v.Character
  819. end
  820. end
  821. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  822. if Hit == nil then return end
  823. local Parts = {}
  824. for i = 1,360,10 do
  825. local P = Instance.new("Part",Torso.Parent)
  826. P.Anchored = true
  827. P.FormFactor = "Custom"
  828. P.BrickColor = Hit.BrickColor
  829. P.Material = Hit.Material
  830. P.TopSurface = "Smooth"
  831. P.BottomSurface = "Smooth"
  832. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  833. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  834. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  835. if math.random(0,5) == 0 then -- rubble
  836. local P = Instance.new("Part",Torso.Parent)
  837. P.Anchored = true
  838. P.FormFactor = "Custom"
  839. P.BrickColor = Hit.BrickColor
  840. P.Material = Hit.Material
  841. P.TopSurface = "Smooth"
  842. P.BottomSurface = "Smooth"
  843. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  844. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  845. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  846. end
  847. end
  848. for i = 0,1,0.05 do
  849. for i2,v in pairs(Parts) do
  850. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  851. end
  852. wait(0.02)
  853. end
  854. for i,v in pairs(Parts) do
  855. if v[1].Size.X > 2.1 then
  856. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  857. end
  858. v[1].Anchored = false
  859. end
  860. for i = 0,1,0.05 do
  861. for i2,v in pairs(Parts) do
  862. v[1].Transparency = i
  863. if i == 1 then
  864. v[1]:Destroy()
  865. elseif i >= 0.25 then
  866. v[1].CanCollide = false
  867. end
  868. end
  869. wait(0.02)
  870. end
  871. Parts = nil
  872. end)
  873. end
  874.  
  875.  
  876. function FindNearestTorso(Position,Distance,SinglePlayer)
  877. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  878. local List = {}
  879. for i,v in pairs(workspace:GetChildren())do
  880. if v:IsA("Model")then
  881. if v:findFirstChild("Torso")then
  882. if v ~= chr then
  883. if(v.Torso.Position -Position).magnitude <= Distance then
  884. table.insert(List,v)
  885. end
  886. end
  887. end
  888. end
  889. end
  890. return List
  891. end
  892.  
  893. function KABOOMZ()
  894. local effspwn = Instance.new("Part")
  895. coroutine.resume(coroutine.create(function()
  896. local sound1 = Instance.new("Sound")
  897. sound1.SoundId = "rbxassetid://138137702"
  898. sound1.MaxDistance = 300
  899. sound1.EmitterSize = 20
  900. sound1.Volume = 5
  901. sound1.Pitch = 0.95
  902. sound1.Parent = effspwn
  903. local sound2 = Instance.new("Sound")
  904. sound2.SoundId = "rbxassetid://157878578"
  905. sound2.MaxDistance = 300
  906. sound2.EmitterSize = 20
  907. sound2.Volume = 2
  908. sound2.Pitch = 0.9
  909. sound2.Parent = effspwn
  910. local sound3 = Instance.new("Sound")
  911. sound3.SoundId = "rbxassetid://138250406"
  912. sound2.MaxDistance = 400
  913. sound2.EmitterSize = 30
  914. sound2.Volume = 1.5
  915. sound2.Pitch = 0.6
  916. sound2.Parent = effspwn
  917. sound2:Play()
  918. wait()
  919. sound1:Play()
  920. sound3:Play()
  921. end))
  922. local model = Instance.new("Model")
  923. game.Debris:AddItem(model, 20)
  924. model.Name = "smasheffects"
  925. model.Parent = workspace
  926. effspwn.Name = "spwnr"
  927. effspwn.Size = Vector3.new(1, 1, 1)
  928. effspwn.Anchored = true
  929. effspwn.CanCollide = false
  930. effspwn.Transparency = 1
  931. effspwn.CFrame = rarm.CFrame * CFrame.new(0, -0.7, 0)
  932. effspwn.Parent = model
  933.  
  934. Crater(head,60)
  935.  
  936. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  937. if v:FindFirstChild('Humanoid') then
  938. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  939. v.Humanoid.PlatformStand = true
  940. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  941. end
  942. end
  943. coroutine.resume(coroutine.create(function()
  944. local shok = Instance.new("Part")
  945. shok.Name = "whoosh"
  946. shok.BrickColor = BrickColor.new("Institutional white")
  947. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  948. shok.Size = Vector3.new(1, 1, 1)
  949. shok.Anchored = true
  950. shok.Material = "Neon"
  951. shok.Transparency = 0.1
  952. shok.CanCollide = false
  953. shok.Parent = model
  954. game.Debris:AddItem(shok, 12)
  955. local mesh = Instance.new("SpecialMesh")
  956. mesh.MeshType = "FileMesh"
  957. mesh.MeshId = "rbxassetid://437347603"
  958. mesh.Scale = Vector3.new(0.8, 0.8, 0.3)
  959. mesh.Parent = shok
  960. for e = 1, 8 do
  961. wait()
  962. mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22)
  963. shok.Transparency = shok.Transparency + 0.035
  964. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -14), 0.4)
  965. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29))
  966. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  967. end
  968. for e = 1, 16 do
  969. wait()
  970. mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12)
  971. shok.Transparency = shok.Transparency + 0.11
  972. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -5), 0.4)
  973. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15))
  974. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  975. end
  976. end))
  977. coroutine.resume(coroutine.create(function()
  978. local shok = Instance.new("Part")
  979. shok.Name = "wring1"
  980. shok.BrickColor = BrickColor.new("Institutional white")
  981. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  982. shok.Size = Vector3.new(1, 1, 1)
  983. shok.Anchored = true
  984. shok.Material = "Neon"
  985. shok.Transparency = 0.25
  986. shok.CanCollide = false
  987. shok.Parent = model
  988. game.Debris:AddItem(shok, 12)
  989. local mesh = Instance.new("SpecialMesh")
  990. mesh.MeshType = "FileMesh"
  991. mesh.MeshId = "rbxassetid://3270017"
  992. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  993. mesh.Parent = shok
  994. for e = 1, 30 do
  995. wait()
  996. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  997. shok.Transparency = shok.Transparency + 0.002
  998. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  999. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1000. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1001.  
  1002. end
  1003. for e = 1, 38 do
  1004. wait()
  1005. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1006. shok.Transparency = shok.Transparency + 0.002
  1007. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1008. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1009. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1010.  
  1011. end
  1012. for e = 1, 24 do
  1013. wait()
  1014. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1015. shok.Transparency = shok.Transparency + 0.03
  1016. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1017. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1018. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1019.  
  1020. end
  1021. end))
  1022. coroutine.resume(coroutine.create(function()
  1023. local shok = Instance.new("Part")
  1024. shok.Name = "wring2"
  1025. shok.BrickColor = BrickColor.new("Institutional white")
  1026. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1027. shok.Size = Vector3.new(1, 1, 1)
  1028. shok.Anchored = true
  1029. shok.Material = "Neon"
  1030. shok.Transparency = 0.25
  1031. shok.CanCollide = false
  1032. shok.Parent = model
  1033. game.Debris:AddItem(shok, 12)
  1034. local mesh = Instance.new("SpecialMesh")
  1035. mesh.MeshType = "FileMesh"
  1036. mesh.MeshId = "rbxassetid://3270017"
  1037. mesh.Scale = Vector3.new(12, 12, 0.05)
  1038. mesh.Parent = shok
  1039. for e = 1, 30 do
  1040. wait()
  1041. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  1042. shok.Transparency = shok.Transparency + 0.002
  1043. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1044. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1045. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1046.  
  1047. end
  1048. for e = 1, 38 do
  1049. wait()
  1050. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1051. shok.Transparency = shok.Transparency + 0.002
  1052. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1053. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1054. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1055.  
  1056. end
  1057. for e = 1, 24 do
  1058. wait()
  1059. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1060. shok.Transparency = shok.Transparency + 0.03
  1061. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1062. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1063. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1064.  
  1065. end
  1066. end))
  1067. coroutine.resume(coroutine.create(function()
  1068. local shok = Instance.new("Part")
  1069. shok.Name = "coil1"
  1070. shok.BrickColor = BrickColor.new("Institutional white")
  1071. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1072. shok.Size = Vector3.new(1, 1, 1)
  1073. shok.Anchored = true
  1074. shok.Material = "Neon"
  1075. shok.Transparency = 0.25
  1076. shok.CanCollide = false
  1077. shok.Parent = model
  1078. game.Debris:AddItem(shok, 12)
  1079. local mesh = Instance.new("SpecialMesh")
  1080. mesh.MeshType = "FileMesh"
  1081. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  1082. mesh.Scale = Vector3.new(12, 12, 12)
  1083. mesh.Parent = shok
  1084. for e = 1, 15 do
  1085. wait()
  1086. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1087. shok.Transparency = shok.Transparency + 0.004
  1088. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1089. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1090. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1091.  
  1092. end
  1093. for e = 1, 16 do
  1094. wait()
  1095. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1096. shok.Transparency = shok.Transparency + 0.004
  1097. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1098. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1099. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1100.  
  1101. end
  1102. for e = 1, 12 do
  1103. wait()
  1104. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1105. shok.Transparency = shok.Transparency + 0.06
  1106. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1107. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1108. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1109.  
  1110. end
  1111. end))
  1112. coroutine.resume(coroutine.create(function()
  1113. local shok = Instance.new("Part")
  1114. shok.Name = "coil2"
  1115. shok.BrickColor = BrickColor.new("Institutional white")
  1116. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1117. shok.Size = Vector3.new(1, 1, 1)
  1118. shok.Anchored = true
  1119. shok.Material = "Neon"
  1120. shok.Transparency = 0.25
  1121. shok.CanCollide = false
  1122. shok.Parent = model
  1123. game.Debris:AddItem(shok, 12)
  1124. local mesh = Instance.new("SpecialMesh")
  1125. mesh.MeshType = "FileMesh"
  1126. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  1127. mesh.Scale = Vector3.new(6, 12, 6)
  1128. mesh.Parent = shok
  1129. for e = 1, 15 do
  1130. wait()
  1131. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1132. shok.Transparency = shok.Transparency + 0.005
  1133. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1134. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1135. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1136.  
  1137. end
  1138. for e = 1, 16 do
  1139. wait()
  1140. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1141. shok.Transparency = shok.Transparency + 0.005
  1142. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1143. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1144. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1145.  
  1146. end
  1147. for e = 1, 12 do
  1148. wait()
  1149. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1150. shok.Transparency = shok.Transparency + 0.09
  1151. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1152. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1153. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1154.  
  1155. end
  1156. end))
  1157. coroutine.resume(coroutine.create(function()
  1158. local shok = Instance.new("Part")
  1159. shok.Name = "shokwve"
  1160. shok.BrickColor = BrickColor.new("Institutional white")
  1161. shok.Position = effspwn.Position - Vector3.new(0, 0.8, 0)
  1162. shok.Size = Vector3.new(1, 1, 1)
  1163. shok.Anchored = true
  1164. shok.Material = "Neon"
  1165. shok.Transparency = 0.6
  1166. shok.CanCollide = false
  1167. shok.Parent = model
  1168. game.Debris:AddItem(shok, 12)
  1169. local mesh = Instance.new("SpecialMesh")
  1170. mesh.MeshType = "FileMesh"
  1171. mesh.MeshId = "rbxassetid://489415447"
  1172. mesh.Scale = Vector3.new(1, 1, 1)
  1173. mesh.Parent = shok
  1174. for e = 1, 12 do
  1175. wait()
  1176. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  1177. shok.Transparency = shok.Transparency + 0.002
  1178. end
  1179. for e = 1, 32 do
  1180. wait()
  1181. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1182. shok.Transparency = shok.Transparency + 0.002
  1183. end
  1184. for e = 1, 24 do
  1185. wait()
  1186. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1187. shok.Transparency = shok.Transparency + 0.03
  1188. end
  1189. end))
  1190. coroutine.resume(coroutine.create(function()
  1191. local shok = Instance.new("Part")
  1192. shok.Name = "shock2"
  1193. shok.BrickColor = BrickColor.new("Institutional white")
  1194. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1195. shok.Size = Vector3.new(1, 1, 1)
  1196. shok.Anchored = true
  1197. shok.Material = "Neon"
  1198. shok.Transparency = 0.35
  1199. shok.CanCollide = false
  1200. shok.Parent = model
  1201. game.Debris:AddItem(shok, 12)
  1202. local mesh = Instance.new("SpecialMesh")
  1203. mesh.MeshType = "FileMesh"
  1204. mesh.MeshId = "rbxassetid://489415447"
  1205. mesh.Scale = Vector3.new(12, 12, 12)
  1206. mesh.Parent = shok
  1207. for e = 1, 15 do
  1208. wait()
  1209. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1210. shok.Transparency = shok.Transparency + 0.004
  1211. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1212. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1213.  
  1214. end
  1215. for e = 1, 16 do
  1216. wait()
  1217. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1218. shok.Transparency = shok.Transparency + 0.004
  1219. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1220. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1221.  
  1222. end
  1223. for e = 1, 12 do
  1224. wait()
  1225. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1226. shok.Transparency = shok.Transparency + 0.06
  1227. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1228. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1229.  
  1230. end
  1231. end))
  1232. coroutine.resume(coroutine.create(function()
  1233. local shok = Instance.new("Part")
  1234. shok.Name = "shock3"
  1235. shok.BrickColor = BrickColor.new("Institutional white")
  1236. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1237. shok.Size = Vector3.new(1, 1, 1)
  1238. shok.Anchored = true
  1239. shok.Material = "Neon"
  1240. shok.Transparency = 0.35
  1241. shok.CanCollide = false
  1242. shok.Parent = model
  1243. game.Debris:AddItem(shok, 12)
  1244. local mesh = Instance.new("SpecialMesh")
  1245. mesh.MeshType = "FileMesh"
  1246. mesh.MeshId = "rbxassetid://489415447"
  1247. mesh.Scale = Vector3.new(12, 12, 12)
  1248. mesh.Parent = shok
  1249. for e = 1, 15 do
  1250. wait()
  1251. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1252. shok.Transparency = shok.Transparency + 0.004
  1253. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1254. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1255. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1256.  
  1257. end
  1258. for e = 1, 16 do
  1259. wait()
  1260. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1261. shok.Transparency = shok.Transparency + 0.004
  1262. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1263. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1264. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1265.  
  1266. end
  1267. for e = 1, 12 do
  1268. wait()
  1269. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  1270. shok.Transparency = shok.Transparency + 0.06
  1271. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1272. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1273. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1274.  
  1275. end
  1276. end))
  1277. end
  1278. function KABOOMZ2()
  1279. local effspwn = Instance.new("Part")
  1280. coroutine.resume(coroutine.create(function()
  1281. local sound1 = Instance.new("Sound")
  1282. sound1.SoundId = "rbxassetid://802518140"
  1283. sound1.MaxDistance = 300
  1284. sound1.EmitterSize = 300
  1285. sound1.Volume = 99
  1286. sound1.Pitch = 1.1
  1287. sound1.Parent = effspwn
  1288. local sound2 = Instance.new("Sound")
  1289. sound2.SoundId = "rbxassetid://157878578"
  1290. sound2.MaxDistance = 300
  1291. sound2.EmitterSize = 20
  1292. sound2.Volume = 1
  1293. sound2.Pitch = 0.7
  1294. sound2.Parent = effspwn
  1295. local sound3 = Instance.new("Sound")
  1296. sound3.SoundId = "rbxassetid://138250406"
  1297. sound2.MaxDistance = 400
  1298. sound2.EmitterSize = 30
  1299. sound2.Volume = 0.5
  1300. sound2.Pitch = 0.5
  1301. sound2.Parent = effspwn
  1302. sound2:Play()
  1303. wait()
  1304. sound1:Play()
  1305. sound3:Play()
  1306. end))
  1307. local model = Instance.new("Model")
  1308. game.Debris:AddItem(model, 20)
  1309. model.Name = "smasheffects"
  1310. model.Parent = workspace
  1311. effspwn.Name = "spwnr"
  1312. effspwn.Size = Vector3.new(1, 1, 1)
  1313. effspwn.Anchored = true
  1314. effspwn.CanCollide = false
  1315. effspwn.Transparency = 1
  1316. effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  1317. effspwn.Parent = model
  1318.  
  1319.  
  1320.  
  1321.  
  1322.  
  1323. Crater(head,60)
  1324. Crater(head,120)
  1325.  
  1326. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  1327. if v:FindFirstChild('Humanoid') then
  1328. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1329. v.Humanoid.PlatformStand = true
  1330. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  1331. end
  1332. end
  1333.  
  1334. coroutine.resume(coroutine.create(function()
  1335. local shok = Instance.new("Part")
  1336. shok.Name = "whoosh"
  1337. shok.BrickColor = BrickColor.new("Institutional white")
  1338. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1339. shok.Size = Vector3.new(1, 1, 1)
  1340. shok.Anchored = true
  1341. shok.Material = "Neon"
  1342. shok.Transparency = 0.1
  1343. shok.CanCollide = false
  1344. shok.Parent = model
  1345. game.Debris:AddItem(shok, 12)
  1346. local mesh = Instance.new("SpecialMesh")
  1347. mesh.MeshType = "FileMesh"
  1348. mesh.MeshId = "rbxassetid://437347603"
  1349. mesh.Scale = Vector3.new(0.8, 0.8, 0.3)
  1350. mesh.Parent = shok
  1351.  
  1352.  
  1353.  
  1354.  
  1355.  
  1356. for e = 1, 8 do
  1357. wait()
  1358. mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22)
  1359. shok.Transparency = shok.Transparency + 0.035
  1360. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -22), 0.4)
  1361. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29))
  1362. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1363.  
  1364. end
  1365. for e = 1, 16 do
  1366. wait()
  1367. mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12)
  1368. shok.Transparency = shok.Transparency + 0.11
  1369. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -10), 0.4)
  1370. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15))
  1371. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1372.  
  1373. end
  1374. end))
  1375. coroutine.resume(coroutine.create(function()
  1376. local shok = Instance.new("Part")
  1377. shok.Name = "wring1"
  1378. shok.BrickColor = BrickColor.new("Institutional white")
  1379. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1380. shok.Size = Vector3.new(1, 1, 1)
  1381. shok.Anchored = true
  1382. shok.Material = "Neon"
  1383. shok.Transparency = 0.25
  1384. shok.CanCollide = false
  1385. shok.Parent = model
  1386. game.Debris:AddItem(shok, 12)
  1387. local mesh = Instance.new("SpecialMesh")
  1388. mesh.MeshType = "FileMesh"
  1389. mesh.MeshId = "rbxassetid://3270017"
  1390. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  1391. mesh.Parent = shok
  1392. for e = 1, 30 do
  1393. wait()
  1394. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  1395. shok.Transparency = shok.Transparency + 0.002
  1396. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1397. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1398. end
  1399. for e = 1, 38 do
  1400. wait()
  1401. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1402. shok.Transparency = shok.Transparency + 0.002
  1403. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1404. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1405. end
  1406. for e = 1, 24 do
  1407. wait()
  1408. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1409. shok.Transparency = shok.Transparency + 0.03
  1410. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1411. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1412. end
  1413. end))
  1414. coroutine.resume(coroutine.create(function()
  1415. local shok = Instance.new("Part")
  1416. shok.Name = "wring2"
  1417. shok.BrickColor = BrickColor.new("Institutional white")
  1418. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1419. shok.Size = Vector3.new(1, 1, 1)
  1420. shok.Anchored = true
  1421. shok.Material = "Neon"
  1422. shok.Transparency = 0.25
  1423. shok.CanCollide = false
  1424. shok.Parent = model
  1425. game.Debris:AddItem(shok, 12)
  1426. local mesh = Instance.new("SpecialMesh")
  1427. mesh.MeshType = "FileMesh"
  1428. mesh.MeshId = "rbxassetid://3270017"
  1429. mesh.Scale = Vector3.new(12, 12, 0.05)
  1430. mesh.Parent = shok
  1431. for e = 1, 30 do
  1432. wait()
  1433. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  1434. shok.Transparency = shok.Transparency + 0.002
  1435. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1436. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1437. end
  1438. for e = 1, 38 do
  1439. wait()
  1440. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1441. shok.Transparency = shok.Transparency + 0.002
  1442. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1443. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1444. end
  1445. for e = 1, 24 do
  1446. wait()
  1447. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1448. shok.Transparency = shok.Transparency + 0.03
  1449. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1450. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1451. end
  1452. end))
  1453. coroutine.resume(coroutine.create(function()
  1454. local shok = Instance.new("Part")
  1455. shok.Name = "coil1"
  1456. shok.BrickColor = BrickColor.new("Institutional white")
  1457. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1458. shok.Size = Vector3.new(1, 1, 1)
  1459. shok.Anchored = true
  1460. shok.Material = "Neon"
  1461. shok.Transparency = 0.25
  1462. shok.CanCollide = false
  1463. shok.Parent = model
  1464. game.Debris:AddItem(shok, 12)
  1465. local mesh = Instance.new("SpecialMesh")
  1466. mesh.MeshType = "FileMesh"
  1467. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  1468. mesh.Scale = Vector3.new(12, 12, 12)
  1469. mesh.Parent = shok
  1470. for e = 1, 15 do
  1471. wait()
  1472. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1473. shok.Transparency = shok.Transparency + 0.004
  1474. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1475. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1476. end
  1477. for e = 1, 16 do
  1478. wait()
  1479. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1480. shok.Transparency = shok.Transparency + 0.004
  1481. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1482. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1483. end
  1484. for e = 1, 12 do
  1485. wait()
  1486. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1487. shok.Transparency = shok.Transparency + 0.06
  1488. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1489. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1490. end
  1491. end))
  1492. coroutine.resume(coroutine.create(function()
  1493. local shok = Instance.new("Part")
  1494. shok.Name = "coil2"
  1495. shok.BrickColor = BrickColor.new("Institutional white")
  1496. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1497. shok.Size = Vector3.new(1, 1, 1)
  1498. shok.Anchored = true
  1499. shok.Material = "Neon"
  1500. shok.Transparency = 0.25
  1501. shok.CanCollide = false
  1502. shok.Parent = model
  1503. game.Debris:AddItem(shok, 12)
  1504. local mesh = Instance.new("SpecialMesh")
  1505. mesh.MeshType = "FileMesh"
  1506. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  1507. mesh.Scale = Vector3.new(6, 12, 6)
  1508. mesh.Parent = shok
  1509. for e = 1, 15 do
  1510. wait()
  1511. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1512. shok.Transparency = shok.Transparency + 0.005
  1513. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1514. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1515. end
  1516. for e = 1, 16 do
  1517. wait()
  1518. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1519. shok.Transparency = shok.Transparency + 0.005
  1520. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1521. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1522. end
  1523. for e = 1, 12 do
  1524. wait()
  1525. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1526. shok.Transparency = shok.Transparency + 0.09
  1527. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1528. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1529. end
  1530. end))
  1531. coroutine.resume(coroutine.create(function()
  1532. local shok = Instance.new("Part")
  1533. shok.Name = "shokwve"
  1534. shok.BrickColor = BrickColor.new("Institutional white")
  1535. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  1536. shok.Size = Vector3.new(1, 1, 1)
  1537. shok.Anchored = true
  1538. shok.Material = "Neon"
  1539. shok.Transparency = 0.6
  1540. shok.CanCollide = false
  1541. shok.Parent = model
  1542. game.Debris:AddItem(shok, 12)
  1543. local mesh = Instance.new("SpecialMesh")
  1544. mesh.MeshType = "FileMesh"
  1545. mesh.MeshId = "rbxassetid://489415447"
  1546. mesh.Scale = Vector3.new(1, 1, 1)
  1547. mesh.Parent = shok
  1548. for e = 1, 12 do
  1549. wait()
  1550. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  1551. shok.Transparency = shok.Transparency + 0.002
  1552. end
  1553. for e = 1, 32 do
  1554. wait()
  1555. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1556. shok.Transparency = shok.Transparency + 0.002
  1557. end
  1558. for e = 1, 24 do
  1559. wait()
  1560. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1561. shok.Transparency = shok.Transparency + 0.03
  1562. end
  1563. end))
  1564. coroutine.resume(coroutine.create(function()
  1565. local shok = Instance.new("Part")
  1566. shok.Name = "shock2"
  1567. shok.BrickColor = BrickColor.new("Institutional white")
  1568. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1569. shok.Size = Vector3.new(1, 1, 1)
  1570. shok.Anchored = true
  1571. shok.Material = "Neon"
  1572. shok.Transparency = 0.35
  1573. shok.CanCollide = false
  1574. shok.Parent = model
  1575. game.Debris:AddItem(shok, 12)
  1576. local mesh = Instance.new("SpecialMesh")
  1577. mesh.MeshType = "FileMesh"
  1578. mesh.MeshId = "rbxassetid://489415447"
  1579. mesh.Scale = Vector3.new(12, 12, 12)
  1580. mesh.Parent = shok
  1581. for e = 1, 15 do
  1582. wait()
  1583. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1584. shok.Transparency = shok.Transparency + 0.004
  1585. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1586. end
  1587. for e = 1, 16 do
  1588. wait()
  1589. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1590. shok.Transparency = shok.Transparency + 0.004
  1591. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1592. end
  1593. for e = 1, 12 do
  1594. wait()
  1595. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1596. shok.Transparency = shok.Transparency + 0.06
  1597. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1598. end
  1599. end))
  1600. coroutine.resume(coroutine.create(function()
  1601. local shok = Instance.new("Part")
  1602. shok.Name = "shock3"
  1603. shok.BrickColor = BrickColor.new("Institutional white")
  1604. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1605. shok.Size = Vector3.new(1, 1, 1)
  1606. shok.Anchored = true
  1607. shok.Material = "Neon"
  1608. shok.Transparency = 0.35
  1609. shok.CanCollide = false
  1610. shok.Parent = model
  1611. game.Debris:AddItem(shok, 12)
  1612. local mesh = Instance.new("SpecialMesh")
  1613. mesh.MeshType = "FileMesh"
  1614. mesh.MeshId = "rbxassetid://489415447"
  1615. mesh.Scale = Vector3.new(12, 12, 12)
  1616. mesh.Parent = shok
  1617. for e = 1, 15 do
  1618. wait()
  1619. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1620. shok.Transparency = shok.Transparency + 0.004
  1621. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1622. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1623. end
  1624. for e = 1, 16 do
  1625. wait()
  1626. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1627. shok.Transparency = shok.Transparency + 0.004
  1628. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1629. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1630. end
  1631. for e = 1, 12 do
  1632. wait()
  1633. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  1634. shok.Transparency = shok.Transparency + 0.06
  1635. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1636. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1637. end
  1638. end))
  1639. end
  1640.  
  1641.  
  1642.  
  1643. tor = chr.Torso
  1644. Debounce = false
  1645.  
  1646. Invis = function()
  1647. for i = 1,20 do
  1648. chr['Right Arm'].Transparency = chr['Right Arm'].Transparency + .05
  1649. chr['Left Arm'].Transparency = chr['Left Arm'].Transparency + .05
  1650. chr['Right Leg'].Transparency = chr['Right Leg'].Transparency + .05
  1651. chr['Left Leg'].Transparency = chr['Left Leg'].Transparency + .05
  1652. chr['Head'].Transparency = chr['Head'].Transparency + .05
  1653. chr['Torso'].Transparency = chr['Torso'].Transparency + .05
  1654. chr.Head['face'].Transparency = chr.Head['face'].Transparency + .05
  1655. game["Run Service"].RenderStepped:wait()
  1656. end
  1657. end
  1658.  
  1659. Vis = function()
  1660. for i = 1,20 do
  1661. chr['Right Arm'].Transparency = chr['Right Arm'].Transparency - .05
  1662. chr['Left Arm'].Transparency = chr['Left Arm'].Transparency - .05
  1663. chr['Right Leg'].Transparency = chr['Right Leg'].Transparency - .05
  1664. chr['Left Leg'].Transparency = chr['Left Leg'].Transparency - .05
  1665. chr['Head'].Transparency = chr['Head'].Transparency - .05
  1666. chr['Torso'].Transparency = chr['Torso'].Transparency - .05
  1667. chr.Head['face'].Transparency = chr.Head['face'].Transparency - .05
  1668. game["Run Service"].RenderStepped:wait()
  1669. end
  1670. end
  1671.  
  1672. Fade = function(Part)
  1673. if Part:IsA'Part' then
  1674. for i = 1,20 do
  1675. Part.Transparency = Part.Transparency + .05
  1676. Part.Size = Part.Size - Vector3.new(.04,.04,.04)
  1677. Part.CFrame = Part.CFrame * CFrame.new(0,-.1,0)
  1678. wait()
  1679. end
  1680. Part:Destroy()
  1681. end
  1682. end
  1683.  
  1684. Teleport = function(cx,cy,cz)
  1685. Debounce = true
  1686. tor.Anchored = true
  1687. Invis()
  1688. --MakeTpPart()
  1689. tor.Anchored = false
  1690. tor.CFrame = CFrame.new(cx,cy,cz) * CFrame.new(0,3,0)
  1691. tor.Anchored = true
  1692. Vis()
  1693. tor.Anchored = false
  1694. Debounce = false
  1695. end;
  1696.  
  1697.  
  1698.  
  1699. tps = Instance.new("Sound",chr)
  1700. tps.SoundId = "http://www.roblox.com/asset/?id = 802518140"
  1701. tps.Volume = 30
  1702.  
  1703.  
  1704. function Tele()
  1705. human.WalkSpeed = 0
  1706. if activu == true or selected == false then
  1707. return
  1708. end
  1709. coroutine.resume(coroutine.create(function()
  1710. fglow(rleg.Glow, 1)
  1711. fglow(lleg.Glow, 1)
  1712. end))
  1713. activu = true
  1714. local pe = Instance.new("ParticleEmitter")
  1715. pe.Color = ColorSequence.new(Color3.new(255, 255, 51))
  1716. pe.LightEmission = 0.9
  1717. pe.Size = NumberSequence.new(0.5)
  1718. pe.Texture = "rbxassetid://886346627"
  1719. pe.Transparency = NumberSequence.new(0.1)
  1720. pe.Lifetime = NumberRange.new(0.1)
  1721. pe.Rate = 250
  1722. pe.RotSpeed = NumberRange.new(360)
  1723. pe.Speed = NumberRange.new(3)
  1724. pe.VelocitySpread = 360
  1725. pe.Parent = rleg.Glow
  1726. local pea = pe:Clone()
  1727. pea.Parent = lleg.Glow
  1728. local pe2 = Instance.new("ParticleEmitter")
  1729. pe2.Color = ColorSequence.new(Color3.new(255, 255, 51))
  1730. pe2.LightEmission = 0.9
  1731. pe2.Size = NumberSequence.new(5)
  1732. pe2.Texture = "rbxassetid://886346627"
  1733. pe2.Transparency = NumberSequence.new(0.4)
  1734. pe2.ZOffset = 2
  1735. pe2.Enabled = true
  1736. pe2.LockedToPart = true
  1737. pe2.Lifetime = NumberRange.new(0.07)
  1738. pe2.Rate = 8
  1739. pe2.Rotation = NumberRange.new(0, 360)
  1740. pe2.RotSpeed = NumberRange.new(0)
  1741. pe2.Speed = NumberRange.new(0)
  1742. pe2.VelocitySpread = 180
  1743. pe2.Parent = lleg.Glow
  1744. local pea2 = pe2:Clone()
  1745. pea2.Parent = rleg.Glow
  1746.  
  1747. for l = 1, 30 do
  1748. swait()
  1749. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  1750. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  1751. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  1752. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  1753. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  1754. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  1755. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  1756. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  1757. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  1758. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  1759. end
  1760.  
  1761. pe:Destroy()
  1762. pe2:Destroy()
  1763. pea:Destroy()
  1764. pea2:Destroy()
  1765. local rng = Instance.new("Part", chr)
  1766. rng.Anchored = true
  1767. rng.BrickColor = BrickColor.new("Institutional white")
  1768. rng.CanCollide = false
  1769. rng.FormFactor = 3
  1770. rng.Name = "Ring"
  1771. rng.Size = Vector3.new(1, 1, 1)
  1772. rng.Transparency = 0.5
  1773. rng.TopSurface = 0
  1774. rng.BottomSurface = 0
  1775. rng.Position = tors.Position - Vector3.new(0,2,0)
  1776. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1777. local rngm = Instance.new("SpecialMesh", rng)
  1778. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1779. rngm.Scale = Vector3.new(1, 1, 2)
  1780. coroutine.wrap(function()
  1781. for i = 1, 60, 8 do
  1782. rngm.Scale = Vector3.new(1.2 + i*1.1, 1.2 + i*1.1, 1)
  1783. rng.Transparency = i/60
  1784. wait()
  1785. end
  1786. wait()
  1787. rng:Destroy()
  1788. end)()
  1789. tps:Play()
  1790. Teleport(mouse.Hit.X,mouse.Hit.Y,mouse.Hit.Z)
  1791. resetlerp()
  1792. human.WalkSpeed = 16
  1793. activu = false
  1794.  
  1795. end
  1796.  
  1797.  
  1798.  
  1799.  
  1800. boom3 = Instance.new("Sound",chr)
  1801. boom3.SoundId = "http://www.roblox.com/asset/?id = 142684400"
  1802. boom3.Volume = 50
  1803.  
  1804.  
  1805.  
  1806.  
  1807.  
  1808. gprop = {}
  1809. function materialhit(hit)
  1810. if hit.Parent ~= chr and hit.Parent.Parent ~= chr and hit.Name ~= "Trace" and hit.Parent:FindFirstChild("Humanoid") == nil then
  1811. gprop = {hit.BrickColor,hit.Material}
  1812. end
  1813. end
  1814. chr["Left Leg"].Touched:connect(materialhit)
  1815. chr["Right Leg"].Touched:connect(materialhit)
  1816.  
  1817.  
  1818. function KickBoom()
  1819. local effspwn = Instance.new("Part")
  1820. local model = Instance.new("Model")
  1821. game.Debris:AddItem(model, 20)
  1822. model.Name = "smasheffects"
  1823. model.Parent = chr
  1824. effspwn.Name = "spwnr"
  1825. effspwn.Size = Vector3.new(1, 1, 1)
  1826. effspwn.Anchored = true
  1827. effspwn.CanCollide = false
  1828. effspwn.Transparency = 1
  1829. effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  1830. effspwn.Parent = model
  1831.  
  1832. for i = 1, 15 do
  1833. local gtrace = Instance.new("Part",game.Workspace)
  1834. gtrace.BrickColor = gprop[1]
  1835. gtrace.Material = gprop[2]
  1836. gtrace.Size = Vector3.new(16,16,16)
  1837. gtrace.Anchored = true
  1838. gtrace.CanCollide = false
  1839. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  1840. local gdisp = coroutine.wrap(function()
  1841. wait(3)
  1842. for i = 1, 9 do
  1843. wait(.1)
  1844. gtrace.Transparency = gtrace.Transparency + .1
  1845. end
  1846. gtrace:Destroy()
  1847. end)
  1848. gdisp()
  1849. end
  1850.  
  1851. Crater(head,67)
  1852.  
  1853. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  1854. if v:FindFirstChild('Humanoid') then
  1855. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1856. v.Humanoid.PlatformStand = true
  1857. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 250
  1858. end
  1859. end
  1860.  
  1861. coroutine.resume(coroutine.create(function()
  1862. local shok = Instance.new("Part")
  1863. shok.Name = "shock3"
  1864. shok.BrickColor = BrickColor.new("Institutional white")
  1865. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1866. shok.Size = Vector3.new(1, 1, 1)
  1867. shok.Anchored = true
  1868. shok.Material = "Neon"
  1869. shok.Transparency = 0.35
  1870. shok.CanCollide = false
  1871. shok.Parent = model
  1872. game.Debris:AddItem(shok, 12)
  1873. local mesh = Instance.new("SpecialMesh")
  1874. mesh.MeshType = "FileMesh"
  1875. mesh.MeshId = "rbxassetid://489415447"
  1876. mesh.Scale = Vector3.new(19, 19, 19)
  1877. mesh.Parent = shok
  1878. for e = 1, 15 do
  1879. wait()
  1880. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1881. shok.Transparency = shok.Transparency + 0.004
  1882. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1883. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1884. end
  1885. for e = 1, 16 do
  1886. wait()
  1887. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1888. shok.Transparency = shok.Transparency + 0.004
  1889. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1890. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1891. end
  1892. for e = 1, 12 do
  1893. wait()
  1894. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  1895. shok.Transparency = shok.Transparency + 0.06
  1896. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1897. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1898. end
  1899. end))
  1900.  
  1901.  
  1902. coroutine.resume(coroutine.create(function()
  1903. local shok = Instance.new("Part")
  1904. shok.Name = "shock3"
  1905. shok.BrickColor = BrickColor.new("Institutional white")
  1906. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1907. shok.Size = Vector3.new(1, 1, 1)
  1908. shok.Anchored = true
  1909. shok.Material = "Neon"
  1910. shok.Transparency = 0.35
  1911. shok.CanCollide = false
  1912. shok.Parent = model
  1913. game.Debris:AddItem(shok, 12)
  1914. local mesh = Instance.new("SpecialMesh")
  1915. mesh.MeshType = "FileMesh"
  1916. mesh.MeshId = "rbxassetid://489415447"
  1917. mesh.Scale = Vector3.new(47, 47, 47)
  1918. mesh.Parent = shok
  1919. for e = 1, 15 do
  1920. wait()
  1921. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1922. shok.Transparency = shok.Transparency + 0.004
  1923. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1924. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1925. end
  1926. for e = 1, 16 do
  1927. wait()
  1928. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1929. shok.Transparency = shok.Transparency + 0.004
  1930. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1931. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1932. end
  1933. for e = 1, 12 do
  1934. wait()
  1935. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  1936. shok.Transparency = shok.Transparency + 0.06
  1937. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1938. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1939. end
  1940. end))
  1941.  
  1942. coroutine.resume(coroutine.create(function()
  1943. local shok = Instance.new("Part")
  1944. shok.Name = "shock3"
  1945. shok.BrickColor = BrickColor.new("Institutional white")
  1946. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1947. shok.Size = Vector3.new(1, 1, 1)
  1948. shok.Anchored = true
  1949. shok.Material = "Neon"
  1950. shok.Transparency = 0.35
  1951. shok.CanCollide = false
  1952. shok.Parent = model
  1953. game.Debris:AddItem(shok, 12)
  1954. local mesh = Instance.new("SpecialMesh")
  1955. mesh.MeshType = "FileMesh"
  1956. mesh.MeshId = "rbxassetid://489415447"
  1957. mesh.Scale = Vector3.new(79, 79, 79)
  1958. mesh.Parent = shok
  1959. for e = 1, 15 do
  1960. wait()
  1961. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1962. shok.Transparency = shok.Transparency + 0.004
  1963. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1964. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1965. end
  1966. for e = 1, 16 do
  1967. wait()
  1968. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1969. shok.Transparency = shok.Transparency + 0.004
  1970. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1971. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1972. end
  1973. for e = 1, 12 do
  1974. wait()
  1975. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  1976. shok.Transparency = shok.Transparency + 0.06
  1977. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1978. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1979. end
  1980. end))
  1981. end
  1982.  
  1983.  
  1984.  
  1985.  
  1986. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  1987. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1988. end
  1989. cam = workspace.CurrentCamera
  1990.  
  1991.  
  1992.  
  1993.  
  1994.  
  1995.  
  1996.  
  1997.  
  1998. function NoOutline(Part)
  1999. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  2000. end
  2001.  
  2002.  
  2003.  
  2004.  
  2005. it = Instance.new
  2006.  
  2007.  
  2008.  
  2009.  
  2010.  
  2011.  
  2012.  
  2013.  
  2014.  
  2015.  
  2016. so = function(id,par,vol,pit)
  2017. coroutine.resume(coroutine.create(function()
  2018. local sou = Instance.new("Sound",par or workspace)
  2019. sou.Volume=vol
  2020. sou.Pitch=pit or 1
  2021. sou.SoundId=id
  2022. swait()
  2023. sou:play()
  2024. game:GetService("Debris"):AddItem(sou,6)
  2025. end))
  2026. end
  2027.  
  2028.  
  2029. function Stom()
  2030.  
  2031. cf=CFrame.new
  2032. angles=CFrame.Angles
  2033. euler=CFrame.fromEulerAnglesXYZ
  2034. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  2035. RootPart=chr.HumanoidRootPart
  2036. RootJoint=RootPart.RootJoint
  2037. RootCF=euler(-1.57,0,3.14)
  2038.  
  2039. function QuaternionFromCFrame(cf)
  2040. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  2041. local trace = m00 + m11 + m22
  2042. if trace > 0 then
  2043. local s = math.sqrt(1 + trace)
  2044. local recip = 0.5/s
  2045. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  2046. else
  2047. local i = 0
  2048. if m11 > m00 then
  2049. i = 1
  2050. end
  2051. if m22 > (i == 0 and m00 or m11) then
  2052. i = 2
  2053. end
  2054. if i == 0 then
  2055. local s = math.sqrt(m00-m11-m22+1)
  2056. local recip = 0.5/s
  2057. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  2058. elseif i == 1 then
  2059. local s = math.sqrt(m11-m22-m00+1)
  2060. local recip = 0.5/s
  2061. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  2062. elseif i == 2 then
  2063. local s = math.sqrt(m22-m00-m11+1)
  2064. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  2065. end
  2066. end
  2067. end
  2068.  
  2069. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  2070. local xs, ys, zs = x + x, y + y, z + z
  2071. local wx, wy, wz = w*xs, w*ys, w*zs
  2072. local xx = x*xs
  2073. local xy = x*ys
  2074. local xz = x*zs
  2075. local yy = y*ys
  2076. local yz = y*zs
  2077. local zz = z*zs
  2078. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  2079. end
  2080.  
  2081. function QuaternionSlerp(a, b, t)
  2082. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  2083. local startInterp, finishInterp;
  2084. if cosTheta >= 0.0001 then
  2085. if (1 - cosTheta) > 0.0001 then
  2086. local theta = math.acos(cosTheta)
  2087. local invSinTheta = 1/math.sin(theta)
  2088. startInterp = math.sin((1-t)*theta)*invSinTheta
  2089. finishInterp = math.sin(t*theta)*invSinTheta
  2090. else
  2091. startInterp = 1-t
  2092. finishInterp = t
  2093. end
  2094. else
  2095. if (1+cosTheta) > 0.0001 then
  2096. local theta = math.acos(-cosTheta)
  2097. local invSinTheta = 1/math.sin(theta)
  2098. startInterp = math.sin((t-1)*theta)*invSinTheta
  2099. finishInterp = math.sin(t*theta)*invSinTheta
  2100. else
  2101. startInterp = t-1
  2102. finishInterp = t
  2103. end
  2104. end
  2105. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  2106. end
  2107.  
  2108. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  2109. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  2110. end
  2111.  
  2112. function clerp(a,b,t)
  2113. local qa = {QuaternionFromCFrame(a)}
  2114. local qb = {QuaternionFromCFrame(b)}
  2115. local ax, ay, az = a.x, a.y, a.z
  2116. local bx, by, bz = b.x, b.y, b.z
  2117. local _t = 1-t
  2118. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  2119. end
  2120.  
  2121.  
  2122.  
  2123. if activu == true or selected == false then
  2124. return
  2125. end
  2126. coroutine.resume(coroutine.create(function()
  2127. fglow(lleg.Glow, 6)
  2128. end))
  2129. activu = true
  2130. local pe = Instance.new("ParticleEmitter")
  2131. pe.Color = ColorSequence.new(Color3.new(255, 255, 51))
  2132. pe.LightEmission = 0.9
  2133. pe.Size = NumberSequence.new(0.5)
  2134. pe.Texture = "rbxassetid://886346627"
  2135. pe.Transparency = NumberSequence.new(0.1)
  2136. pe.Lifetime = NumberRange.new(0.1)
  2137. pe.Rate = 250
  2138. pe.RotSpeed = NumberRange.new(360)
  2139. pe.Speed = NumberRange.new(3)
  2140. pe.VelocitySpread = 360
  2141. pe.Parent = lleg.Glow
  2142. local pea = pe:Clone()
  2143. pea.Parent = lleg.Glow
  2144. wait(0.5)
  2145. local pe2 = Instance.new("ParticleEmitter")
  2146. pe2.Color = ColorSequence.new(Color3.new(255, 255, 51))
  2147. pe2.LightEmission = 0.9
  2148. pe2.Size = NumberSequence.new(5)
  2149. pe2.Texture = "rbxassetid://886346627"
  2150. pe2.Transparency = NumberSequence.new(0.4)
  2151. pe2.ZOffset = 2
  2152. pe2.Enabled = true
  2153. pe2.LockedToPart = true
  2154. pe2.Lifetime = NumberRange.new(0.07)
  2155. pe2.Rate = 8
  2156. pe2.Rotation = NumberRange.new(0, 360)
  2157. pe2.RotSpeed = NumberRange.new(0)
  2158. pe2.Speed = NumberRange.new(0)
  2159. pe2.VelocitySpread = 180
  2160. pe2.Parent = lleg.Glow
  2161. local pea2 = pe2:Clone()
  2162. pea2.Parent = lleg.Glow
  2163. local Mus = Instance.new("Sound",workspace)
  2164. Mus.SoundId = "rbxassetid://--fixed by Scenius
  2165. plr = game.Players.LocalPlayer
  2166. repeat
  2167. wait(0.4)
  2168. until plr.Character
  2169. chr = plr.Character
  2170. human = chr:FindFirstChild("Humanoid")
  2171. mouse = plr:GetMouse()
  2172. selected = false
  2173. equipd = false
  2174. tors = chr.Torso
  2175. rarm = chr["Right Arm"]
  2176. larm = chr["Left Arm"]
  2177. rleg = chr["Right Leg"]
  2178. lleg = chr["Left Leg"]
  2179. hrp = chr.HumanoidRootPart
  2180. head = chr.Head
  2181. anim = human.Animator
  2182. activu = false
  2183. Heartbeat = Instance.new("BindableEvent")
  2184. Heartbeat.Name = "Heartbeat"
  2185. Heartbeat.Parent = script
  2186. frame = 0.03333333333333333
  2187. tf = 0
  2188. game:GetService("RunService").Heartbeat:connect(function(s, p)
  2189. tf = tf + s
  2190. if tf >= frame then
  2191. for i = 1, math.floor(tf / frame) do
  2192. Heartbeat:Fire()
  2193. end
  2194. tf = tf - frame * math.floor(tf / frame)
  2195. end
  2196. end)
  2197. function swait(num)
  2198. if num == 0 or num == nil then
  2199. Heartbeat.Event:wait()
  2200. else
  2201. for i = 1, num do
  2202. Heartbeat.Event:wait()
  2203. end
  2204. end
  2205. end
  2206. tool = Instance.new("Tool")
  2207. tool.CanBeDropped = false
  2208. tool.RequiresHandle = false
  2209. tool.Name = "fir"
  2210. tool.Parent = plr.Backpack
  2211. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  2212. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  2213. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2214. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2215. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  2216. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  2217. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2218. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2219. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  2220. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  2221. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  2222. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  2223. RS = tors:FindFirstChild("Right Shoulder")
  2224. LS = tors:FindFirstChild("Left Shoulder")
  2225. RH = tors:FindFirstChild("Right Hip")
  2226. LH = tors:FindFirstChild("Left Hip")
  2227. RJ = hrp:FindFirstChild("RootJoint")
  2228. N = tors:FindFirstChild("Neck")
  2229. cf = CFrame.new
  2230. ang = CFrame.Angles
  2231. rd = math.rad
  2232. rd2 = math.random
  2233. function nooutline(p)
  2234. p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
  2235. end
  2236. function makepart(color, name, reflec, mater, parnt, cfram)
  2237. local port = Instance.new("Part")
  2238. port.BrickColor = BrickColor.new(color)
  2239. port.Name = name
  2240. nooutline(port)
  2241. port.Reflectance = reflec
  2242. port.Material = mater
  2243. port.Anchored = false
  2244. port.CanCollide = false
  2245. port.Locked = true
  2246. port.Size = Vector3.new(0.2, 0.2, 0.2)
  2247. port.Parent = parnt
  2248. return port
  2249. end
  2250. function makemesh(meshtype, scale, meshid, parent)
  2251. local mes = Instance.new("SpecialMesh")
  2252. mes.MeshType = meshtype
  2253. mes.Scale = scale
  2254. if meshtype == "FileMesh" then
  2255. mes.MeshId = meshid
  2256. end
  2257. mes.Parent = parent
  2258. return mes
  2259. end
  2260. function makeweld(parent, p0, p1, c0, c1)
  2261. local wel = Instance.new("Weld")
  2262. wel.Part0 = p0
  2263. wel.Part1 = p1
  2264. wel.C0 = c0
  2265. if c1 ~= nil then
  2266. wel.C1 = c1
  2267. end
  2268. wel.Parent = parent
  2269. return wel
  2270. end
  2271. function smokz(prnt)
  2272. s = Instance.new("Smoke")
  2273. s.Color = Color3.new(1, 1, 1)
  2274. s.Enabled = false
  2275. s.Name = "smok"
  2276. s.Opacity = 0.5
  2277. s.RiseVelocity = 0.2
  2278. s.Size = 0.1
  2279. s.Parent = prnt
  2280. end
  2281. function glow(tz, paz, smokinz, length)
  2282. if tz.Parent:FindFirstChildOfClass("Humanoid") and paz.Transparency == 1 then
  2283. do
  2284. local s = Instance.new("Sound")
  2285. s.SoundId = "rbxassetid://298181829"
  2286. s.Volume = 0.25
  2287. s.Pitch = math.random(9, 11) / 10
  2288. s.Parent = paz
  2289. s:Play()
  2290. paz.Transparency = 0.7
  2291. if smokinz == true then
  2292. paz.smok.Enabled = true
  2293. end
  2294. delay(length, function()
  2295. paz.Transparency = 1
  2296. paz.smok.Enabled = false
  2297. s:Destroy()
  2298. end)
  2299. end
  2300. end
  2301. end
  2302. function makeglow()
  2303. for _, p in pairs(chr:GetChildren()) do
  2304. if p.ClassName == "Accessory" then
  2305. do
  2306. local h = p:FindFirstChildOfClass("Part")
  2307. local nh = h:Clone()
  2308. nh.Parent = nil
  2309. nh.CFrame = h.CFrame
  2310. nh.Transparency = 1
  2311. nh.Name = "Glow"
  2312. nh.Material = "Neon"
  2313. nh.BrickColor = BrickColor.new("New Yeller")
  2314. nh.CustomPhysicalProperties = PhysicalProperties.new(0.2, 0.3, 0.5)
  2315. nh.Parent = h
  2316. makeweld(nh, nh, h, cf(0, 0, 0))
  2317. local m = nh:FindFirstChildOfClass("SpecialMesh")
  2318. m.Scale = m.Scale + Vector3.new(0.06, 0.06, 0.06)
  2319. m.TextureId = ""
  2320. smokz(nh)
  2321. nh.Touched:connect(function(po)
  2322. glow(po, nh, true, 0.8)
  2323. end)
  2324. end
  2325. elseif p.ClassName == "Part" and p ~= hrp then
  2326. do
  2327. local n = p:Clone()
  2328. n.Parent = nil
  2329. n.Transparency = 1
  2330. n.Material = "Neon"
  2331. n.Name = "Glow"
  2332. n.BrickColor = BrickColor.new("New Yeller")
  2333. n.CFrame = p.CFrame
  2334. n.CustomPhysicalProperties = PhysicalProperties.new(0.2, 0.3, 0.5)
  2335. n.Parent = p
  2336. makeweld(n, n, p, cf(0, 0, 0))
  2337. smokz(n)
  2338. n.Touched:connect(function(po)
  2339. glow(po, n, true, 0.8)
  2340. end)
  2341. if n:FindFirstChildOfClass("Decal") then
  2342. n:FindFirstChildOfClass("Decal"):Destroy()
  2343. end
  2344. if p:FindFirstChildOfClass("SpecialMesh") then
  2345. local c = p:FindFirstChildOfClass("SpecialMesh"):Clone()
  2346. c.Parent = nil
  2347. c.Scale = c.Scale + Vector3.new(0.05, 0.05, 0.05)
  2348. c.Parent = n
  2349. else
  2350. local m = Instance.new("BlockMesh")
  2351. m.Scale = Vector3.new(1.05, 1.025, 1.05)
  2352. if p == tors then
  2353. m.Scale = Vector3.new(1.05, 1.05, 1.05)
  2354. end
  2355. m.Parent = n
  2356. end
  2357. end
  2358. end
  2359. end
  2360. end
  2361. makeglow()
  2362. function fglow(glopart, duration)
  2363. for _ = 1, 4 do
  2364. swait()
  2365. glopart.Transparency = glopart.Transparency - 0.075
  2366. end
  2367. delay(duration, function()
  2368. for _ = 1, 4 do
  2369. swait()
  2370. glopart.Transparency = glopart.Transparency + 0.075
  2371. end
  2372. end)
  2373. end
  2374. function lerpz(joint, prop, cfrmz, alp)
  2375. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  2376. end
  2377. function resetlerp()
  2378. RJ.C0 = RJC0
  2379. RJ.C1 = RJC1
  2380. N.C0 = NC0
  2381. N.C1 = NC1
  2382. RS.C0 = RSC0
  2383. RS.C1 = RSC1
  2384. LS.C0 = LSC0
  2385. LS.C1 = LSC1
  2386. RH.C0 = RHC0
  2387. RH.C1 = RHC1
  2388. LH.C0 = LHC0
  2389. end
  2390.  
  2391.  
  2392.  
  2393.  
  2394.  
  2395.  
  2396.  
  2397.  
  2398.  
  2399.  
  2400.  
  2401. function RFistDamage()
  2402.  
  2403. end
  2404. function rsmash()
  2405. if activu == true or selected == false then
  2406. return
  2407. end
  2408. coroutine.resume(coroutine.create(function()
  2409. fglow(rarm.Glow, 3)
  2410. end))
  2411. activu = true
  2412.  
  2413. human.WalkSpeed = human.WalkSpeed - 13
  2414. animo(false)
  2415. local Mus = Instance.new("Sound",workspace)
  2416. Mus.SoundId = "rbxassetid://768266928"
  2417. Mus.Pitch = 1
  2418. Mus.Volume = 90000
  2419. Mus.Looped = false
  2420. wait(0.3)
  2421. Mus:Play()
  2422. local pe = Instance.new("ParticleEmitter")
  2423. pe.Color = ColorSequence.new(Color3.new(255,255,51))
  2424. pe.LightEmission = 0.9
  2425. pe.Size = NumberSequence.new(0.5)
  2426. pe.Texture = "rbxassetid://886346627"
  2427. pe.Transparency = NumberSequence.new(0.1)
  2428. pe.Lifetime = NumberRange.new(0.1)
  2429. pe.Rate = 1
  2430. pe.RotSpeed = NumberRange.new(360)
  2431. pe.Speed = NumberRange.new(3)
  2432. pe.VelocitySpread = 360
  2433. pe.Parent = rarm.Glow
  2434. local pe2 = Instance.new("ParticleEmitter")
  2435. pe2.Color = ColorSequence.new(Color3.new(255,255,51))
  2436. pe2.LightEmission = 0.9
  2437. pe2.Size = NumberSequence.new(5)
  2438. pe2.Texture = "rbxassetid://886346627"
  2439. pe2.Transparency = NumberSequence.new(0.4)
  2440. pe2.ZOffset = 2
  2441. pe2.Enabled = false
  2442. pe2.LockedToPart = true
  2443. pe2.Lifetime = NumberRange.new(0.07)
  2444. pe2.Rate = 8
  2445. pe2.Rotation = NumberRange.new(0, 360)
  2446. pe2.RotSpeed = NumberRange.new(0)
  2447. pe2.Speed = NumberRange.new(0)
  2448. pe2.VelocitySpread = 180
  2449. pe2.Parent = rarm.Glow
  2450. for _ = 1, 45 do
  2451. swait()
  2452. lerpz(RJ, "C0", RJC0 * cf(0, 0.8, -0.2) * ang(rd(10), rd(0), rd(-70)), 0.2)
  2453. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(2), rd(68)), 0.2)
  2454. lerpz(RS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(25, 35)), rd(rd2(-15, -5)), rd(rd2(80, 90))), 0.2)
  2455. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  2456. lerpz(LS, "C0", LSC0 * cf(-0.15, -0.4, 0.5) * ang(rd(-10), rd(60), rd(-86)), 0.2)
  2457. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(80), rd(0)), 0.2)
  2458. lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-29), rd(-2)), 0.2)
  2459. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  2460. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.2)
  2461. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  2462. pe.Rate = pe.Rate + 25
  2463. end
  2464. pe2.Enabled = true
  2465. pe.Speed = NumberRange.new(10)
  2466. for _ = 1, 30 do
  2467. swait()
  2468. lerpz(RJ, "C0", RJC0 * cf(0, 1.2, -0.2) * ang(rd(5), rd(6), rd(-109)), 0.2)
  2469. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(-6), rd(96)), 0.2)
  2470. lerpz(RS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(10, 20)), rd(rd2(-25, -15)), rd(rd2(100, 110))), 0.2)
  2471. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-46)), 0.2)
  2472. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.2)
  2473. lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-39), rd(-2)), 0.2)
  2474. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.2)
  2475. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.2)
  2476.  
  2477. end
  2478. for l = 1, 3 do
  2479. swait()
  2480. lerpz(RJ, "C0", RJC0 * cf(0.4, -1.6, -0.2) * ang(rd(5), rd(6), rd(60)), 0.3 + l / 4)
  2481. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(14), rd(-4), rd(-35)), 0.3 + l / 4)
  2482. lerpz(RS, "C0", RSC0 * cf(0.3, -0.4, 0.55) * ang(rd(0), rd(-58), rd(95)), 0.3 + l / 4)
  2483. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-80), rd(0)), 0.3 + l / 4)
  2484. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-66)), 0.3 + l / 4)
  2485. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.3 + l / 4)
  2486. lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-39), rd(-2)), 0.3 + l / 4)
  2487. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.3 + l / 4)
  2488. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.3 + l / 4)
  2489. end
  2490. pe:Destroy()
  2491. pe2:Destroy()
  2492. KABOOMZ()
  2493. rarm.Glow.smok.Enabled = true
  2494. for _ = 1, 8 do
  2495. swait()
  2496. lerpz(RJ, "C0", RJC0 * cf(1.5, -1.6, -0.7) * ang(rd(5), rd(18), rd(95)), 0.8)
  2497. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(14), rd(-10), rd(-15)), 0.8)
  2498. lerpz(RS, "C0", RSC0 * cf(0.3, -0.4, 0.55) * ang(rd(0), rd(40), rd(65)), 0.8)
  2499. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-80), rd(0)), 0.8)
  2500. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-86)), 0.8)
  2501. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.8)
  2502. lerpz(RH, "C0", RHC0 * cf(0, 0.7, 0) * ang(rd(-6), rd(-39), rd(24)), 0.8)
  2503. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-20)), 0.8)
  2504. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.8)
  2505. end
  2506. wait(1.5)
  2507. animo(true)
  2508. human.WalkSpeed = human.WalkSpeed + 13
  2509. for _ = 1, 24 do
  2510. swait()
  2511. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  2512. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  2513. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  2514. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  2515. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  2516. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  2517. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  2518. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  2519. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  2520. end
  2521. resetlerp()
  2522. rarm.Glow.smok.Enabled = false
  2523. activu = false
  2524. end
  2525.  
  2526.  
  2527.  
  2528.  
  2529. local debris=game:service"Debris"
  2530. vt = Vector3.new
  2531. bc = BrickColor.new
  2532.  
  2533.  
  2534.  
  2535.  
  2536.  
  2537.  
  2538.  
  2539.  
  2540.  
  2541.  
  2542.  
  2543.  
  2544. function Ring()
  2545.  
  2546.  
  2547. local effspwn = Instance.new("Part")
  2548. local model = Instance.new("Model")
  2549. game.Debris:AddItem(model, 20)
  2550. model.Name = "smasheffects"
  2551. model.Parent = workspace
  2552. effspwn.Name = "spwnr"
  2553. effspwn.Size = Vector3.new(1, 1, 1)
  2554. effspwn.Anchored = true
  2555. effspwn.CanCollide = false
  2556. effspwn.Transparency = 1
  2557. effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  2558. effspwn.Parent = model
  2559.  
  2560. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  2561. if v:FindFirstChild('Humanoid') then
  2562. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  2563. v.Humanoid.PlatformStand = true
  2564. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  2565. end
  2566. end
  2567. coroutine.resume(coroutine.create(function()
  2568. local shok = Instance.new("Part")
  2569. shok.Name = "wring1"
  2570. shok.BrickColor = BrickColor.new("Institutional white")
  2571. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  2572. shok.Size = Vector3.new(1, 1, 1)
  2573. shok.Anchored = true
  2574. shok.Material = "Neon"
  2575. shok.Transparency = 0.25
  2576. shok.CanCollide = false
  2577. shok.Parent = model
  2578. game.Debris:AddItem(shok, 12)
  2579. local mesh = Instance.new("SpecialMesh")
  2580. mesh.MeshType = "FileMesh"
  2581. mesh.MeshId = "rbxassetid://3270017"
  2582. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  2583. mesh.Parent = shok
  2584. for e = 1, 30 do
  2585. wait()
  2586. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  2587. shok.Transparency = shok.Transparency + 0.002
  2588. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  2589. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  2590. end
  2591. for e = 1, 38 do
  2592. wait()
  2593. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  2594. shok.Transparency = shok.Transparency + 0.002
  2595. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2596. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  2597. end
  2598. for e = 1, 24 do
  2599. wait()
  2600. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  2601. shok.Transparency = shok.Transparency + 0.03
  2602. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2603. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  2604. end
  2605. end))
  2606. coroutine.resume(coroutine.create(function()
  2607. local shok = Instance.new("Part")
  2608. shok.Name = "wring2"
  2609. shok.BrickColor = BrickColor.new("Institutional white")
  2610. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  2611. shok.Size = Vector3.new(1, 1, 1)
  2612. shok.Anchored = true
  2613. shok.Material = "Neon"
  2614. shok.Transparency = 0.25
  2615. shok.CanCollide = false
  2616. shok.Parent = model
  2617. game.Debris:AddItem(shok, 12)
  2618. local mesh = Instance.new("SpecialMesh")
  2619. mesh.MeshType = "FileMesh"
  2620. mesh.MeshId = "rbxassetid://3270017"
  2621. mesh.Scale = Vector3.new(12, 12, 0.05)
  2622. mesh.Parent = shok
  2623. for e = 1, 30 do
  2624. wait()
  2625. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  2626. shok.Transparency = shok.Transparency + 0.002
  2627. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  2628. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  2629. end
  2630. for e = 1, 38 do
  2631. wait()
  2632. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  2633. shok.Transparency = shok.Transparency + 0.002
  2634. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2635. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  2636. end
  2637. for e = 1, 24 do
  2638. wait()
  2639. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  2640. shok.Transparency = shok.Transparency + 0.03
  2641. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2642. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  2643. end
  2644. end))
  2645.  
  2646. coroutine.resume(coroutine.create(function()
  2647. local shok = Instance.new("Part")
  2648. shok.Name = "shokwve"
  2649. shok.BrickColor = BrickColor.new("Institutional white")
  2650. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  2651. shok.Size = Vector3.new(1, 1, 1)
  2652. shok.Anchored = true
  2653. shok.Material = "Neon"
  2654. shok.Transparency = 0.6
  2655. shok.CanCollide = false
  2656. shok.Parent = model
  2657. game.Debris:AddItem(shok, 12)
  2658. local mesh = Instance.new("SpecialMesh")
  2659. mesh.MeshType = "FileMesh"
  2660. mesh.MeshId = "rbxassetid://489415447"
  2661. mesh.Scale = Vector3.new(1, 1, 1)
  2662. mesh.Parent = shok
  2663. for e = 1, 12 do
  2664. wait()
  2665. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  2666. shok.Transparency = shok.Transparency + 0.002
  2667. end
  2668. for e = 1, 32 do
  2669. wait()
  2670. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  2671. shok.Transparency = shok.Transparency + 0.002
  2672. end
  2673. for e = 1, 24 do
  2674. wait()
  2675. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  2676. shok.Transparency = shok.Transparency + 0.03
  2677. end
  2678. end))
  2679. coroutine.resume(coroutine.create(function()
  2680. local shok = Instance.new("Part")
  2681. shok.Name = "shock2"
  2682. shok.BrickColor = BrickColor.new("Institutional white")
  2683. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2684. shok.Size = Vector3.new(1, 1, 1)
  2685. shok.Anchored = true
  2686. shok.Material = "Neon"
  2687. shok.Transparency = 0.35
  2688. shok.CanCollide = false
  2689. shok.Parent = model
  2690. game.Debris:AddItem(shok, 12)
  2691. local mesh = Instance.new("SpecialMesh")
  2692. mesh.MeshType = "FileMesh"
  2693. mesh.MeshId = "rbxassetid://489415447"
  2694. mesh.Scale = Vector3.new(12, 12, 12)
  2695. mesh.Parent = shok
  2696. for e = 1, 15 do
  2697. wait()
  2698. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2699. shok.Transparency = shok.Transparency + 0.004
  2700. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2701. end
  2702. for e = 1, 16 do
  2703. wait()
  2704. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2705. shok.Transparency = shok.Transparency + 0.004
  2706. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2707. end
  2708. for e = 1, 12 do
  2709. wait()
  2710. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2711. shok.Transparency = shok.Transparency + 0.06
  2712. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2713. end
  2714. end))
  2715. coroutine.resume(coroutine.create(function()
  2716. local shok = Instance.new("Part")
  2717. shok.Name = "shock3"
  2718. shok.BrickColor = BrickColor.new("Institutional white")
  2719. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2720. shok.Size = Vector3.new(1, 1, 1)
  2721. shok.Anchored = true
  2722. shok.Material = "Neon"
  2723. shok.Transparency = 0.35
  2724. shok.CanCollide = false
  2725. shok.Parent = model
  2726. game.Debris:AddItem(shok, 12)
  2727. local mesh = Instance.new("SpecialMesh")
  2728. mesh.MeshType = "FileMesh"
  2729. mesh.MeshId = "rbxassetid://489415447"
  2730. mesh.Scale = Vector3.new(12, 12, 12)
  2731. mesh.Parent = shok
  2732. for e = 1, 15 do
  2733. wait()
  2734. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2735. shok.Transparency = shok.Transparency + 0.004
  2736. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2737. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2738. end
  2739. for e = 1, 16 do
  2740. wait()
  2741. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2742. shok.Transparency = shok.Transparency + 0.004
  2743. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2744. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2745. end
  2746. for e = 1, 12 do
  2747. wait()
  2748. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  2749. shok.Transparency = shok.Transparency + 0.06
  2750. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2751. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2752. end
  2753. end))
  2754.  
  2755. end
  2756. function Landing()
  2757.  
  2758.  
  2759.  
  2760.  
  2761.  
  2762.  
  2763. ROW = function(out, trans, s, wt, t, ang, plus)
  2764. for i = 1, 360, 360/t do
  2765. local c = Instance.new("Part", game.Workspace)
  2766. c.FormFactor = 3
  2767. c.TopSurface = 0
  2768. c.BottomSurface = 0
  2769. c.Size = s
  2770. c.Anchored = true
  2771. c.CanCollide = wt
  2772. c.Material=workspace.Base.Material
  2773. c.Transparency = trans
  2774. c.BrickColor = workspace.Base.BrickColor
  2775. c.CFrame = CFrame.new(tors.CFrame.x,0,tors.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  2776. c.Locked=true
  2777. game.Debris:AddItem(c,15)
  2778. end
  2779. end
  2780.  
  2781.  
  2782.  
  2783.  
  2784.  
  2785. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  2786. Ring()
  2787.  
  2788.  
  2789.  
  2790.  
  2791.  
  2792. end
  2793.  
  2794.  
  2795.  
  2796.  
  2797.  
  2798.  
  2799.  
  2800. function newRay(start,face,range,wat)
  2801. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  2802. hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  2803. return rey,hit,pos
  2804. end
  2805.  
  2806.  
  2807.  
  2808.  
  2809. function jum()
  2810. if activu == true or selected == false then
  2811. return
  2812. end
  2813. coroutine.resume(coroutine.create(function()
  2814. fglow(rleg.Glow, 1)
  2815. fglow(lleg.Glow, 1)
  2816. end))
  2817. activu = true
  2818. human.WalkSpeed = human.WalkSpeed - 13
  2819. local pe = Instance.new("ParticleEmitter")
  2820. pe.Color = ColorSequence.new(Color3.new(255, 255, 51))
  2821. pe.LightEmission = 0.9
  2822. pe.Size = NumberSequence.new(0.5)
  2823. pe.Texture = "rbxassetid://886346627"
  2824. pe.Transparency = NumberSequence.new(0.1)
  2825. pe.Lifetime = NumberRange.new(0.1)
  2826. pe.Rate = 250
  2827. pe.RotSpeed = NumberRange.new(360)
  2828. pe.Speed = NumberRange.new(3)
  2829. pe.VelocitySpread = 360
  2830. pe.Parent = rleg.Glow
  2831. local pea = pe:Clone()
  2832. pea.Parent = lleg.Glow
  2833. local pe2 = Instance.new("ParticleEmitter")
  2834. pe2.Color = ColorSequence.new(Color3.new(255, 255, 51))
  2835. pe2.LightEmission = 0.9
  2836. pe2.Size = NumberSequence.new(5)
  2837. pe2.Texture = "rbxassetid://886346627"
  2838. pe2.Transparency = NumberSequence.new(0.4)
  2839. pe2.ZOffset = 2
  2840. pe2.Enabled = true
  2841. pe2.LockedToPart = true
  2842. pe2.Lifetime = NumberRange.new(0.07)
  2843. pe2.Rate = 8
  2844. pe2.Rotation = NumberRange.new(0, 360)
  2845. pe2.RotSpeed = NumberRange.new(0)
  2846. pe2.Speed = NumberRange.new(0)
  2847. pe2.VelocitySpread = 180
  2848. pe2.Parent = lleg.Glow
  2849. local pea2 = pe2:Clone()
  2850. pea2.Parent = rleg.Glow
  2851. for l = 1, 30 do
  2852. swait()
  2853. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  2854. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  2855. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  2856. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  2857. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  2858. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  2859. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  2860. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  2861. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  2862. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  2863. end
  2864. pe:Destroy()
  2865. pe2:Destroy()
  2866. pea:Destroy()
  2867. pea2:Destroy()
  2868. human.WalkSpeed = 50
  2869. BV = Instance.new("BodyVelocity", tors)
  2870. BV.maxForce = Vector3.new(0,100000,0)
  2871. BV.P = 100000
  2872. BV.velocity = Vector3.new(0,800,0)
  2873. KABOOMZ2()
  2874. coroutine.resume(coroutine.create(function()
  2875. swait(3)
  2876. BV:Destroy()
  2877. end))
  2878. for _ = 1, 18 do
  2879. swait()
  2880. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-3), rd(0), rd(0)), 0.6)
  2881. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-12), rd(0), rd(0)), 0.6)
  2882. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-9), rd(-9), rd(-15)), 0.6)
  2883. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  2884. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-9), rd(9), rd(15)), 0.6)
  2885. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  2886. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(-12)), 0.6)
  2887. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  2888. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(12)), 0.6)
  2889. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  2890. end
  2891. for _ = 1, 18 do
  2892. swait()
  2893. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2894. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2895. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2896. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2897. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2898. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2899. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2900. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2901. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2902. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2903. end
  2904. resetlerp()
  2905. local ry,ht,ps=nil,nil,nil
  2906. while ht==nil do
  2907. ry,ht,ps=newRay(hrp.CFrame*CFrame.new(0,-2,0),hrp.CFrame*CFrame.new(0,-3,0),4.1,{chr})
  2908. wait()
  2909. end
  2910. human.WalkSpeed = 0
  2911. Landing()
  2912. z = Instance.new("Sound",tors)
  2913. z.SoundId = "rbxassetid://142070127"
  2914. z.Volume = 2
  2915. wait(.1)
  2916. z:Play()
  2917.  
  2918. for l = 1, 30 do
  2919. swait()
  2920. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  2921. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  2922. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  2923. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  2924. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  2925. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  2926. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  2927. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  2928. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  2929. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  2930. end
  2931. resetlerp()
  2932. human.WalkSpeed = 16
  2933.  
  2934. activu = false
  2935. end
  2936.  
  2937.  
  2938.  
  2939. local acos = math.acos
  2940. local sqrt = math.sqrt
  2941. local Vec3 = Vector3.new
  2942. local fromAxisAngle = CFrame.fromAxisAngle
  2943.  
  2944. local function toAxisAngle(CFr)
  2945. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  2946. local Angle = math.acos((R00+R11+R22-1)/2)
  2947. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  2948. A = A == 0 and 0.00001 or A
  2949. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  2950. B = B == 0 and 0.00001 or B
  2951. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  2952. C = C == 0 and 0.00001 or C
  2953. local x = (R21-R12)/sqrt(A)
  2954. local y = (R02-R20)/sqrt(B)
  2955. local z = (R10-R01)/sqrt(C)
  2956. return Vec3(x,y,z),Angle
  2957. end
  2958.  
  2959. function ApplyTrig(Num,Func)
  2960. local Min,Max = Func(0),Func(1)
  2961. local i = Func(Num)
  2962. return (i-Min)/(Max-Min)
  2963. --[[if Func == "sin" then
  2964. return (math.sin((1-Num)*math.pi)+1)/2
  2965. elseif Func == "cos" then
  2966. return (math.cos((1-Num)*math.pi)+1)/2
  2967. end]]
  2968. end
  2969.  
  2970. function LerpCFrame(CFrame1,CFrame2,Num)
  2971. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  2972. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  2973. end
  2974.  
  2975. function Crater(Torso,Radius)
  2976. spawn(function()
  2977. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  2978. local Ignore = {}
  2979. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  2980. if v.Character ~= nil then
  2981. Ignore[#Ignore+1] = v.Character
  2982. end
  2983. end
  2984. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  2985. if Hit == nil then return end
  2986. local Parts = {}
  2987. for i = 1,360,10 do
  2988. local P = Instance.new("Part",Torso.Parent)
  2989. P.Anchored = true
  2990. P.FormFactor = "Custom"
  2991. P.BrickColor = Hit.BrickColor
  2992. P.Material = Hit.Material
  2993. P.TopSurface = "Smooth"
  2994. P.BottomSurface = "Smooth"
  2995. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  2996. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2997. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  2998. if math.random(0,5) == 0 then -- rubble
  2999. local P = Instance.new("Part",Torso.Parent)
  3000. P.Anchored = true
  3001. P.FormFactor = "Custom"
  3002. P.BrickColor = Hit.BrickColor
  3003. P.Material = Hit.Material
  3004. P.TopSurface = "Smooth"
  3005. P.BottomSurface = "Smooth"
  3006. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  3007. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  3008. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  3009. end
  3010. end
  3011. for i = 0,1,0.05 do
  3012. for i2,v in pairs(Parts) do
  3013. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  3014. end
  3015. wait(0.02)
  3016. end
  3017. for i,v in pairs(Parts) do
  3018. if v[1].Size.X > 2.1 then
  3019. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  3020. end
  3021. v[1].Anchored = false
  3022. end
  3023. for i = 0,1,0.05 do
  3024. for i2,v in pairs(Parts) do
  3025. v[1].Transparency = i
  3026. if i == 1 then
  3027. v[1]:Destroy()
  3028. elseif i >= 0.25 then
  3029. v[1].CanCollide = false
  3030. end
  3031. end
  3032. wait(0.02)
  3033. end
  3034. Parts = nil
  3035. end)
  3036. end
  3037.  
  3038.  
  3039. function FindNearestTorso(Position,Distance,SinglePlayer)
  3040. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3041. local List = {}
  3042. for i,v in pairs(workspace:GetChildren())do
  3043. if v:IsA("Model")then
  3044. if v:findFirstChild("Torso")then
  3045. if v ~= chr then
  3046. if(v.Torso.Position -Position).magnitude <= Distance then
  3047. table.insert(List,v)
  3048. end
  3049. end
  3050. end
  3051. end
  3052. end
  3053. return List
  3054. end
  3055.  
  3056. function KABOOMZ()
  3057. local effspwn = Instance.new("Part")
  3058. coroutine.resume(coroutine.create(function()
  3059. local sound1 = Instance.new("Sound")
  3060. sound1.SoundId = "rbxassetid://138137702"
  3061. sound1.MaxDistance = 300
  3062. sound1.EmitterSize = 20
  3063. sound1.Volume = 5
  3064. sound1.Pitch = 0.95
  3065. sound1.Parent = effspwn
  3066. local sound2 = Instance.new("Sound")
  3067. sound2.SoundId = "rbxassetid://157878578"
  3068. sound2.MaxDistance = 300
  3069. sound2.EmitterSize = 20
  3070. sound2.Volume = 2
  3071. sound2.Pitch = 0.9
  3072. sound2.Parent = effspwn
  3073. local sound3 = Instance.new("Sound")
  3074. sound3.SoundId = "rbxassetid://138250406"
  3075. sound2.MaxDistance = 400
  3076. sound2.EmitterSize = 30
  3077. sound2.Volume = 1.5
  3078. sound2.Pitch = 0.6
  3079. sound2.Parent = effspwn
  3080. sound2:Play()
  3081. wait()
  3082. sound1:Play()
  3083. sound3:Play()
  3084. end))
  3085. local model = Instance.new("Model")
  3086. game.Debris:AddItem(model, 20)
  3087. model.Name = "smasheffects"
  3088. model.Parent = workspace
  3089. effspwn.Name = "spwnr"
  3090. effspwn.Size = Vector3.new(1, 1, 1)
  3091. effspwn.Anchored = true
  3092. effspwn.CanCollide = false
  3093. effspwn.Transparency = 1
  3094. effspwn.CFrame = rarm.CFrame * CFrame.new(0, -0.7, 0)
  3095. effspwn.Parent = model
  3096.  
  3097. Crater(head,60)
  3098.  
  3099. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  3100. if v:FindFirstChild('Humanoid') then
  3101. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  3102. v.Humanoid.PlatformStand = true
  3103. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  3104. end
  3105. end
  3106. coroutine.resume(coroutine.create(function()
  3107. local shok = Instance.new("Part")
  3108. shok.Name = "whoosh"
  3109. shok.BrickColor = BrickColor.new("Institutional white")
  3110. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  3111. shok.Size = Vector3.new(1, 1, 1)
  3112. shok.Anchored = true
  3113. shok.Material = "Neon"
  3114. shok.Transparency = 0.1
  3115. shok.CanCollide = false
  3116. shok.Parent = model
  3117. game.Debris:AddItem(shok, 12)
  3118. local mesh = Instance.new("SpecialMesh")
  3119. mesh.MeshType = "FileMesh"
  3120. mesh.MeshId = "rbxassetid://437347603"
  3121. mesh.Scale = Vector3.new(0.8, 0.8, 0.3)
  3122. mesh.Parent = shok
  3123. for e = 1, 8 do
  3124. wait()
  3125. mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22)
  3126. shok.Transparency = shok.Transparency + 0.035
  3127. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -14), 0.4)
  3128. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29))
  3129. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  3130. end
  3131. for e = 1, 16 do
  3132. wait()
  3133. mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12)
  3134. shok.Transparency = shok.Transparency + 0.11
  3135. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -5), 0.4)
  3136. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15))
  3137. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  3138. end
  3139. end))
  3140. coroutine.resume(coroutine.create(function()
  3141. local shok = Instance.new("Part")
  3142. shok.Name = "wring1"
  3143. shok.BrickColor = BrickColor.new("Institutional white")
  3144. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  3145. shok.Size = Vector3.new(1, 1, 1)
  3146. shok.Anchored = true
  3147. shok.Material = "Neon"
  3148. shok.Transparency = 0.25
  3149. shok.CanCollide = false
  3150. shok.Parent = model
  3151. game.Debris:AddItem(shok, 12)
  3152. local mesh = Instance.new("SpecialMesh")
  3153. mesh.MeshType = "FileMesh"
  3154. mesh.MeshId = "rbxassetid://3270017"
  3155. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  3156. mesh.Parent = shok
  3157. for e = 1, 30 do
  3158. wait()
  3159. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  3160. shok.Transparency = shok.Transparency + 0.002
  3161. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  3162. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  3163. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  3164.  
  3165. end
  3166. for e = 1, 38 do
  3167. wait()
  3168. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  3169. shok.Transparency = shok.Transparency + 0.002
  3170. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  3171. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  3172. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  3173.  
  3174. end
  3175. for e = 1, 24 do
  3176. wait()
  3177. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  3178. shok.Transparency = shok.Transparency + 0.03
  3179. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  3180. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  3181. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  3182.  
  3183. end
  3184. end))
  3185. coroutine.resume(coroutine.create(function()
  3186. local shok = Instance.new("Part")
  3187. shok.Name = "wring2"
  3188. shok.BrickColor = BrickColor.new("Institutional white")
  3189. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  3190. shok.Size = Vector3.new(1, 1, 1)
  3191. shok.Anchored = true
  3192. shok.Material = "Neon"
  3193. shok.Transparency = 0.25
  3194. shok.CanCollide = false
  3195. shok.Parent = model
  3196. game.Debris:AddItem(shok, 12)
  3197. local mesh = Instance.new("SpecialMesh")
  3198. mesh.MeshType = "FileMesh"
  3199. mesh.MeshId = "rbxassetid://3270017"
  3200. mesh.Scale = Vector3.new(12, 12, 0.05)
  3201. mesh.Parent = shok
  3202. for e = 1, 30 do
  3203. wait()
  3204. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  3205. shok.Transparency = shok.Transparency + 0.002
  3206. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  3207. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  3208. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  3209.  
  3210. end
  3211. for e = 1, 38 do
  3212. wait()
  3213. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  3214. shok.Transparency = shok.Transparency + 0.002
  3215. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  3216. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  3217. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  3218.  
  3219. end
  3220. for e = 1, 24 do
  3221. wait()
  3222. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  3223. shok.Transparency = shok.Transparency + 0.03
  3224. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  3225. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  3226. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  3227.  
  3228. end
  3229. end))
  3230. coroutine.resume(coroutine.create(function()
  3231. local shok = Instance.new("Part")
  3232. shok.Name = "coil1"
  3233. shok.BrickColor = BrickColor.new("Institutional white")
  3234. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  3235. shok.Size = Vector3.new(1, 1, 1)
  3236. shok.Anchored = true
  3237. shok.Material = "Neon"
  3238. shok.Transparency = 0.25
  3239. shok.CanCollide = false
  3240. shok.Parent = model
  3241. game.Debris:AddItem(shok, 12)
  3242. local mesh = Instance.new("SpecialMesh")
  3243. mesh.MeshType = "FileMesh"
  3244. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  3245. mesh.Scale = Vector3.new(12, 12, 12)
  3246. mesh.Parent = shok
  3247. for e = 1, 15 do
  3248. wait()
  3249. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  3250. shok.Transparency = shok.Transparency + 0.004
  3251. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  3252. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  3253. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  3254.  
  3255. end
  3256. for e = 1, 16 do
  3257. wait()
  3258. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  3259. shok.Transparency = shok.Transparency + 0.004
  3260. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  3261. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  3262. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  3263.  
  3264. end
  3265. for e = 1, 12 do
  3266. wait()
  3267. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  3268. shok.Transparency = shok.Transparency + 0.06
  3269. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  3270. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  3271. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  3272.  
  3273. end
  3274. end))
  3275. coroutine.resume(coroutine.create(function()
  3276. local shok = Instance.new("Part")
  3277. shok.Name = "coil2"
  3278. shok.BrickColor = BrickColor.new("Institutional white")
  3279. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  3280. shok.Size = Vector3.new(1, 1, 1)
  3281. shok.Anchored = true
  3282. shok.Material = "Neon"
  3283. shok.Transparency = 0.25
  3284. shok.CanCollide = false
  3285. shok.Parent = model
  3286. game.Debris:AddItem(shok, 12)
  3287. local mesh = Instance.new("SpecialMesh")
  3288. mesh.MeshType = "FileMesh"
  3289. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  3290. mesh.Scale = Vector3.new(6, 12, 6)
  3291. mesh.Parent = shok
  3292. for e = 1, 15 do
  3293. wait()
  3294. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  3295. shok.Transparency = shok.Transparency + 0.005
  3296. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  3297. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  3298. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  3299.  
  3300. end
  3301. for e = 1, 16 do
  3302. wait()
  3303. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  3304. shok.Transparency = shok.Transparency + 0.005
  3305. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  3306. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  3307. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  3308.  
  3309. end
  3310. for e = 1, 12 do
  3311. wait()
  3312. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  3313. shok.Transparency = shok.Transparency + 0.09
  3314. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  3315. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  3316. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  3317.  
  3318. end
  3319. end))
  3320. coroutine.resume(coroutine.create(function()
  3321. local shok = Instance.new("Part")
  3322. shok.Name = "shokwve"
  3323. shok.BrickColor = BrickColor.new("Institutional white")
  3324. shok.Position = effspwn.Position - Vector3.new(0, 0.8, 0)
  3325. shok.Size = Vector3.new(1, 1, 1)
  3326. shok.Anchored = true
  3327. shok.Material = "Neon"
  3328. shok.Transparency = 0.6
  3329. shok.CanCollide = false
  3330. shok.Parent = model
  3331. game.Debris:AddItem(shok, 12)
  3332. local mesh = Instance.new("SpecialMesh")
  3333. mesh.MeshType = "FileMesh"
  3334. mesh.MeshId = "rbxassetid://489415447"
  3335. mesh.Scale = Vector3.new(1, 1, 1)
  3336. mesh.Parent = shok
  3337. for e = 1, 12 do
  3338. wait()
  3339. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  3340. shok.Transparency = shok.Transparency + 0.002
  3341. end
  3342. for e = 1, 32 do
  3343. wait()
  3344. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  3345. shok.Transparency = shok.Transparency + 0.002
  3346. end
  3347. for e = 1, 24 do
  3348. wait()
  3349. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  3350. shok.Transparency = shok.Transparency + 0.03
  3351. end
  3352. end))
  3353. coroutine.resume(coroutine.create(function()
  3354. local shok = Instance.new("Part")
  3355. shok.Name = "shock2"
  3356. shok.BrickColor = BrickColor.new("Institutional white")
  3357. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  3358. shok.Size = Vector3.new(1, 1, 1)
  3359. shok.Anchored = true
  3360. shok.Material = "Neon"
  3361. shok.Transparency = 0.35
  3362. shok.CanCollide = false
  3363. shok.Parent = model
  3364. game.Debris:AddItem(shok, 12)
  3365. local mesh = Instance.new("SpecialMesh")
  3366. mesh.MeshType = "FileMesh"
  3367. mesh.MeshId = "rbxassetid://489415447"
  3368. mesh.Scale = Vector3.new(12, 12, 12)
  3369. mesh.Parent = shok
  3370. for e = 1, 15 do
  3371. wait()
  3372. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  3373. shok.Transparency = shok.Transparency + 0.004
  3374. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  3375. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  3376.  
  3377. end
  3378. for e = 1, 16 do
  3379. wait()
  3380. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  3381. shok.Transparency = shok.Transparency + 0.004
  3382. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  3383. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  3384.  
  3385. end
  3386. for e = 1, 12 do
  3387. wait()
  3388. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  3389. shok.Transparency = shok.Transparency + 0.06
  3390. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  3391. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  3392.  
  3393. end
  3394. end))
  3395. coroutine.resume(coroutine.create(function()
  3396. local shok = Instance.new("Part")
  3397. shok.Name = "shock3"
  3398. shok.BrickColor = BrickColor.new("Institutional white")
  3399. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  3400. shok.Size = Vector3.new(1, 1, 1)
  3401. shok.Anchored = true
  3402. shok.Material = "Neon"
  3403. shok.Transparency = 0.35
  3404. shok.CanCollide = false
  3405. shok.Parent = model
  3406. game.Debris:AddItem(shok, 12)
  3407. local mesh = Instance.new("SpecialMesh")
  3408. mesh.MeshType = "FileMesh"
  3409. mesh.MeshId = "rbxassetid://489415447"
  3410. mesh.Scale = Vector3.new(12, 12, 12)
  3411. mesh.Parent = shok
  3412. for e = 1, 15 do
  3413. wait()
  3414. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  3415. shok.Transparency = shok.Transparency + 0.004
  3416. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  3417. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  3418. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  3419.  
  3420. end
  3421. for e = 1, 16 do
  3422. wait()
  3423. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  3424. shok.Transparency = shok.Transparency + 0.004
  3425. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  3426. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  3427. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  3428.  
  3429. end
  3430. for e = 1, 12 do
  3431. wait()
  3432. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  3433. shok.Transparency = shok.Transparency + 0.06
  3434. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  3435. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  3436. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  3437.  
  3438. end
  3439. end))
  3440. end
  3441. function KABOOMZ2()
  3442. local effspwn = Instance.new("Part")
  3443. coroutine.resume(coroutine.create(function()
  3444. local sound1 = Instance.new("Sound")
  3445. sound1.SoundId = "rbxassetid://802518140"
  3446. sound1.MaxDistance = 300
  3447. sound1.EmitterSize = 300
  3448. sound1.Volume = 99
  3449. sound1.Pitch = 1.1
  3450. sound1.Parent = effspwn
  3451. local sound2 = Instance.new("Sound")
  3452. sound2.SoundId = "rbxassetid://157878578"
  3453. sound2.MaxDistance = 300
  3454. sound2.EmitterSize = 20
  3455. sound2.Volume = 1
  3456. sound2.Pitch = 0.7
  3457. sound2.Parent = effspwn
  3458. local sound3 = Instance.new("Sound")
  3459. sound3.SoundId = "rbxassetid://138250406"
  3460. sound2.MaxDistance = 400
  3461. sound2.EmitterSize = 30
  3462. sound2.Volume = 0.5
  3463. sound2.Pitch = 0.5
  3464. sound2.Parent = effspwn
  3465. sound2:Play()
  3466. wait()
  3467. sound1:Play()
  3468. sound3:Play()
  3469. end))
  3470. local model = Instance.new("Model")
  3471. game.Debris:AddItem(model, 20)
  3472. model.Name = "smasheffects"
  3473. model.Parent = workspace
  3474. effspwn.Name = "spwnr"
  3475. effspwn.Size = Vector3.new(1, 1, 1)
  3476. effspwn.Anchored = true
  3477. effspwn.CanCollide = false
  3478. effspwn.Transparency = 1
  3479. effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  3480. effspwn.Parent = model
  3481.  
  3482.  
  3483.  
  3484.  
  3485.  
  3486. Crater(head,60)
  3487. Crater(head,120)
  3488.  
  3489. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  3490. if v:FindFirstChild('Humanoid') then
  3491. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  3492. v.Humanoid.PlatformStand = true
  3493. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  3494. end
  3495. end
  3496.  
  3497. coroutine.resume(coroutine.create(function()
  3498. local shok = Instance.new("Part")
  3499. shok.Name = "whoosh"
  3500. shok.BrickColor = BrickColor.new("Institutional white")
  3501. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  3502. shok.Size = Vector3.new(1, 1, 1)
  3503. shok.Anchored = true
  3504. shok.Material = "Neon"
  3505. shok.Transparency = 0.1
  3506. shok.CanCollide = false
  3507. shok.Parent = model
  3508. game.Debris:AddItem(shok, 12)
  3509. local mesh = Instance.new("SpecialMesh")
  3510. mesh.MeshType = "FileMesh"
  3511. mesh.MeshId = "rbxassetid://437347603"
  3512. mesh.Scale = Vector3.new(0.8, 0.8, 0.3)
  3513. mesh.Parent = shok
  3514.  
  3515.  
  3516.  
  3517.  
  3518.  
  3519. for e = 1, 8 do
  3520. wait()
  3521. mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22)
  3522. shok.Transparency = shok.Transparency + 0.035
  3523. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -22), 0.4)
  3524. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29))
  3525. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  3526.  
  3527. end
  3528. for e = 1, 16 do
  3529. wait()
  3530. mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12)
  3531. shok.Transparency = shok.Transparency + 0.11
  3532. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -10), 0.4)
  3533. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15))
  3534. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  3535.  
  3536. end
  3537. end))
  3538. coroutine.resume(coroutine.create(function()
  3539. local shok = Instance.new("Part")
  3540. shok.Name = "wring1"
  3541. shok.BrickColor = BrickColor.new("Institutional white")
  3542. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  3543. shok.Size = Vector3.new(1, 1, 1)
  3544. shok.Anchored = true
  3545. shok.Material = "Neon"
  3546. shok.Transparency = 0.25
  3547. shok.CanCollide = false
  3548. shok.Parent = model
  3549. game.Debris:AddItem(shok, 12)
  3550. local mesh = Instance.new("SpecialMesh")
  3551. mesh.MeshType = "FileMesh"
  3552. mesh.MeshId = "rbxassetid://3270017"
  3553. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  3554. mesh.Parent = shok
  3555. for e = 1, 30 do
  3556. wait()
  3557. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  3558. shok.Transparency = shok.Transparency + 0.002
  3559. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  3560. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  3561. end
  3562. for e = 1, 38 do
  3563. wait()
  3564. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  3565. shok.Transparency = shok.Transparency + 0.002
  3566. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  3567. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  3568. end
  3569. for e = 1, 24 do
  3570. wait()
  3571. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  3572. shok.Transparency = shok.Transparency + 0.03
  3573. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  3574. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  3575. end
  3576. end))
  3577. coroutine.resume(coroutine.create(function()
  3578. local shok = Instance.new("Part")
  3579. shok.Name = "wring2"
  3580. shok.BrickColor = BrickColor.new("Institutional white")
  3581. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  3582. shok.Size = Vector3.new(1, 1, 1)
  3583. shok.Anchored = true
  3584. shok.Material = "Neon"
  3585. shok.Transparency = 0.25
  3586. shok.CanCollide = false
  3587. shok.Parent = model
  3588. game.Debris:AddItem(shok, 12)
  3589. local mesh = Instance.new("SpecialMesh")
  3590. mesh.MeshType = "FileMesh"
  3591. mesh.MeshId = "rbxassetid://3270017"
  3592. mesh.Scale = Vector3.new(12, 12, 0.05)
  3593. mesh.Parent = shok
  3594. for e = 1, 30 do
  3595. wait()
  3596. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  3597. shok.Transparency = shok.Transparency + 0.002
  3598. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  3599. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  3600. end
  3601. for e = 1, 38 do
  3602. wait()
  3603. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  3604. shok.Transparency = shok.Transparency + 0.002
  3605. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  3606. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  3607. end
  3608. for e = 1, 24 do
  3609. wait()
  3610. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  3611. shok.Transparency = shok.Transparency + 0.03
  3612. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  3613. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  3614. end
  3615. end))
  3616. coroutine.resume(coroutine.create(function()
  3617. local shok = Instance.new("Part")
  3618. shok.Name = "coil1"
  3619. shok.BrickColor = BrickColor.new("Institutional white")
  3620. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  3621. shok.Size = Vector3.new(1, 1, 1)
  3622. shok.Anchored = true
  3623. shok.Material = "Neon"
  3624. shok.Transparency = 0.25
  3625. shok.CanCollide = false
  3626. shok.Parent = model
  3627. game.Debris:AddItem(shok, 12)
  3628. local mesh = Instance.new("SpecialMesh")
  3629. mesh.MeshType = "FileMesh"
  3630. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  3631. mesh.Scale = Vector3.new(12, 12, 12)
  3632. mesh.Parent = shok
  3633. for e = 1, 15 do
  3634. wait()
  3635. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  3636. shok.Transparency = shok.Transparency + 0.004
  3637. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  3638. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  3639. end
  3640. for e = 1, 16 do
  3641. wait()
  3642. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  3643. shok.Transparency = shok.Transparency + 0.004
  3644. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  3645. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  3646. end
  3647. for e = 1, 12 do
  3648. wait()
  3649. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  3650. shok.Transparency = shok.Transparency + 0.06
  3651. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  3652. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  3653. end
  3654. end))
  3655. coroutine.resume(coroutine.create(function()
  3656. local shok = Instance.new("Part")
  3657. shok.Name = "coil2"
  3658. shok.BrickColor = BrickColor.new("Institutional white")
  3659. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  3660. shok.Size = Vector3.new(1, 1, 1)
  3661. shok.Anchored = true
  3662. shok.Material = "Neon"
  3663. shok.Transparency = 0.25
  3664. shok.CanCollide = false
  3665. shok.Parent = model
  3666. game.Debris:AddItem(shok, 12)
  3667. local mesh = Instance.new("SpecialMesh")
  3668. mesh.MeshType = "FileMesh"
  3669. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  3670. mesh.Scale = Vector3.new(6, 12, 6)
  3671. mesh.Parent = shok
  3672. for e = 1, 15 do
  3673. wait()
  3674. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  3675. shok.Transparency = shok.Transparency + 0.005
  3676. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  3677. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  3678. end
  3679. for e = 1, 16 do
  3680. wait()
  3681. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  3682. shok.Transparency = shok.Transparency + 0.005
  3683. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  3684. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  3685. end
  3686. for e = 1, 12 do
  3687. wait()
  3688. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  3689. shok.Transparency = shok.Transparency + 0.09
  3690. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  3691. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  3692. end
  3693. end))
  3694. coroutine.resume(coroutine.create(function()
  3695. local shok = Instance.new("Part")
  3696. shok.Name = "shokwve"
  3697. shok.BrickColor = BrickColor.new("Institutional white")
  3698. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  3699. shok.Size = Vector3.new(1, 1, 1)
  3700. shok.Anchored = true
  3701. shok.Material = "Neon"
  3702. shok.Transparency = 0.6
  3703. shok.CanCollide = false
  3704. shok.Parent = model
  3705. game.Debris:AddItem(shok, 12)
  3706. local mesh = Instance.new("SpecialMesh")
  3707. mesh.MeshType = "FileMesh"
  3708. mesh.MeshId = "rbxassetid://489415447"
  3709. mesh.Scale = Vector3.new(1, 1, 1)
  3710. mesh.Parent = shok
  3711. for e = 1, 12 do
  3712. wait()
  3713. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  3714. shok.Transparency = shok.Transparency + 0.002
  3715. end
  3716. for e = 1, 32 do
  3717. wait()
  3718. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  3719. shok.Transparency = shok.Transparency + 0.002
  3720. end
  3721. for e = 1, 24 do
  3722. wait()
  3723. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  3724. shok.Transparency = shok.Transparency + 0.03
  3725. end
  3726. end))
  3727. coroutine.resume(coroutine.create(function()
  3728. local shok = Instance.new("Part")
  3729. shok.Name = "shock2"
  3730. shok.BrickColor = BrickColor.new("Institutional white")
  3731. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  3732. shok.Size = Vector3.new(1, 1, 1)
  3733. shok.Anchored = true
  3734. shok.Material = "Neon"
  3735. shok.Transparency = 0.35
  3736. shok.CanCollide = false
  3737. shok.Parent = model
  3738. game.Debris:AddItem(shok, 12)
  3739. local mesh = Instance.new("SpecialMesh")
  3740. mesh.MeshType = "FileMesh"
  3741. mesh.MeshId = "rbxassetid://489415447"
  3742. mesh.Scale = Vector3.new(12, 12, 12)
  3743. mesh.Parent = shok
  3744. for e = 1, 15 do
  3745. wait()
  3746. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  3747. shok.Transparency = shok.Transparency + 0.004
  3748. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  3749. end
  3750. for e = 1, 16 do
  3751. wait()
  3752. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  3753. shok.Transparency = shok.Transparency + 0.004
  3754. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  3755. end
  3756. for e = 1, 12 do
  3757. wait()
  3758. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  3759. shok.Transparency = shok.Transparency + 0.06
  3760. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  3761. end
  3762. end))
  3763. coroutine.resume(coroutine.create(function()
  3764. local shok = Instance.new("Part")
  3765. shok.Name = "shock3"
  3766. shok.BrickColor = BrickColor.new("Institutional white")
  3767. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  3768. shok.Size = Vector3.new(1, 1, 1)
  3769. shok.Anchored = true
  3770. shok.Material = "Neon"
  3771. shok.Transparency = 0.35
  3772. shok.CanCollide = false
  3773. shok.Parent = model
  3774. game.Debris:AddItem(shok, 12)
  3775. local mesh = Instance.new("SpecialMesh")
  3776. mesh.MeshType = "FileMesh"
  3777. mesh.MeshId = "rbxassetid://489415447"
  3778. mesh.Scale = Vector3.new(12, 12, 12)
  3779. mesh.Parent = shok
  3780. for e = 1, 15 do
  3781. wait()
  3782. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  3783. shok.Transparency = shok.Transparency + 0.004
  3784. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  3785. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  3786. end
  3787. for e = 1, 16 do
  3788. wait()
  3789. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  3790. shok.Transparency = shok.Transparency + 0.004
  3791. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  3792. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  3793. end
  3794. for e = 1, 12 do
  3795. wait()
  3796. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  3797. shok.Transparency = shok.Transparency + 0.06
  3798. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  3799. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  3800. end
  3801. end))
  3802. end
  3803.  
  3804.  
  3805.  
  3806. tor = chr.Torso
  3807. Debounce = false
  3808.  
  3809. Invis = function()
  3810. for i = 1,20 do
  3811. chr['Right Arm'].Transparency = chr['Right Arm'].Transparency + .05
  3812. chr['Left Arm'].Transparency = chr['Left Arm'].Transparency + .05
  3813. chr['Right Leg'].Transparency = chr['Right Leg'].Transparency + .05
  3814. chr['Left Leg'].Transparency = chr['Left Leg'].Transparency + .05
  3815. chr['Head'].Transparency = chr['Head'].Transparency + .05
  3816. chr['Torso'].Transparency = chr['Torso'].Transparency + .05
  3817. chr.Head['face'].Transparency = chr.Head['face'].Transparency + .05
  3818. game["Run Service"].RenderStepped:wait()
  3819. end
  3820. end
  3821.  
  3822. Vis = function()
  3823. for i = 1,20 do
  3824. chr['Right Arm'].Transparency = chr['Right Arm'].Transparency - .05
  3825. chr['Left Arm'].Transparency = chr['Left Arm'].Transparency - .05
  3826. chr['Right Leg'].Transparency = chr['Right Leg'].Transparency - .05
  3827. chr['Left Leg'].Transparency = chr['Left Leg'].Transparency - .05
  3828. chr['Head'].Transparency = chr['Head'].Transparency - .05
  3829. chr['Torso'].Transparency = chr['Torso'].Transparency - .05
  3830. chr.Head['face'].Transparency = chr.Head['face'].Transparency - .05
  3831. game["Run Service"].RenderStepped:wait()
  3832. end
  3833. end
  3834.  
  3835. Fade = function(Part)
  3836. if Part:IsA'Part' then
  3837. for i = 1,20 do
  3838. Part.Transparency = Part.Transparency + .05
  3839. Part.Size = Part.Size - Vector3.new(.04,.04,.04)
  3840. Part.CFrame = Part.CFrame * CFrame.new(0,-.1,0)
  3841. wait()
  3842. end
  3843. Part:Destroy()
  3844. end
  3845. end
  3846.  
  3847. Teleport = function(cx,cy,cz)
  3848. Debounce = true
  3849. tor.Anchored = true
  3850. Invis()
  3851. --MakeTpPart()
  3852. tor.Anchored = false
  3853. tor.CFrame = CFrame.new(cx,cy,cz) * CFrame.new(0,3,0)
  3854. tor.Anchored = true
  3855. Vis()
  3856. tor.Anchored = false
  3857. Debounce = false
  3858. end;
  3859.  
  3860.  
  3861.  
  3862. tps = Instance.new("Sound",chr)
  3863. tps.SoundId = "http://www.roblox.com/asset/?id = 802518140"
  3864. tps.Volume = 30
  3865.  
  3866.  
  3867. function Tele()
  3868. human.WalkSpeed = 0
  3869. if activu == true or selected == false then
  3870. return
  3871. end
  3872. coroutine.resume(coroutine.create(function()
  3873. fglow(rleg.Glow, 1)
  3874. fglow(lleg.Glow, 1)
  3875. end))
  3876. activu = true
  3877. local pe = Instance.new("ParticleEmitter")
  3878. pe.Color = ColorSequence.new(Color3.new(255, 255, 51))
  3879. pe.LightEmission = 0.9
  3880. pe.Size = NumberSequence.new(0.5)
  3881. pe.Texture = "rbxassetid://886346627"
  3882. pe.Transparency = NumberSequence.new(0.1)
  3883. pe.Lifetime = NumberRange.new(0.1)
  3884. pe.Rate = 250
  3885. pe.RotSpeed = NumberRange.new(360)
  3886. pe.Speed = NumberRange.new(3)
  3887. pe.VelocitySpread = 360
  3888. pe.Parent = rleg.Glow
  3889. local pea = pe:Clone()
  3890. pea.Parent = lleg.Glow
  3891. local pe2 = Instance.new("ParticleEmitter")
  3892. pe2.Color = ColorSequence.new(Color3.new(255, 255, 51))
  3893. pe2.LightEmission = 0.9
  3894. pe2.Size = NumberSequence.new(5)
  3895. pe2.Texture = "rbxassetid://886346627"
  3896. pe2.Transparency = NumberSequence.new(0.4)
  3897. pe2.ZOffset = 2
  3898. pe2.Enabled = true
  3899. pe2.LockedToPart = true
  3900. pe2.Lifetime = NumberRange.new(0.07)
  3901. pe2.Rate = 8
  3902. pe2.Rotation = NumberRange.new(0, 360)
  3903. pe2.RotSpeed = NumberRange.new(0)
  3904. pe2.Speed = NumberRange.new(0)
  3905. pe2.VelocitySpread = 180
  3906. pe2.Parent = lleg.Glow
  3907. local pea2 = pe2:Clone()
  3908. pea2.Parent = rleg.Glow
  3909.  
  3910. for l = 1, 30 do
  3911. swait()
  3912. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  3913. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  3914. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  3915. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  3916. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  3917. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  3918. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  3919. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  3920. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  3921. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  3922. end
  3923.  
  3924. pe:Destroy()
  3925. pe2:Destroy()
  3926. pea:Destroy()
  3927. pea2:Destroy()
  3928. local rng = Instance.new("Part", chr)
  3929. rng.Anchored = true
  3930. rng.BrickColor = BrickColor.new("Institutional white")
  3931. rng.CanCollide = false
  3932. rng.FormFactor = 3
  3933. rng.Name = "Ring"
  3934. rng.Size = Vector3.new(1, 1, 1)
  3935. rng.Transparency = 0.5
  3936. rng.TopSurface = 0
  3937. rng.BottomSurface = 0
  3938. rng.Position = tors.Position - Vector3.new(0,2,0)
  3939. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3940. local rngm = Instance.new("SpecialMesh", rng)
  3941. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3942. rngm.Scale = Vector3.new(1, 1, 2)
  3943. coroutine.wrap(function()
  3944. for i = 1, 60, 8 do
  3945. rngm.Scale = Vector3.new(1.2 + i*1.1, 1.2 + i*1.1, 1)
  3946. rng.Transparency = i/60
  3947. wait()
  3948. end
  3949. wait()
  3950. rng:Destroy()
  3951. end)()
  3952. tps:Play()
  3953. Teleport(mouse.Hit.X,mouse.Hit.Y,mouse.Hit.Z)
  3954. resetlerp()
  3955. human.WalkSpeed = 16
  3956. activu = false
  3957.  
  3958. end
  3959.  
  3960.  
  3961.  
  3962.  
  3963. boom3 = Instance.new("Sound",chr)
  3964. boom3.SoundId = "http://www.roblox.com/asset/?id = 142684400"
  3965. boom3.Volume = 50
  3966.  
  3967.  
  3968.  
  3969.  
  3970.  
  3971. gprop = {}
  3972. function materialhit(hit)
  3973. if hit.Parent ~= chr and hit.Parent.Parent ~= chr and hit.Name ~= "Trace" and hit.Parent:FindFirstChild("Humanoid") == nil then
  3974. gprop = {hit.BrickColor,hit.Material}
  3975. end
  3976. end
  3977. chr["Left Leg"].Touched:connect(materialhit)
  3978. chr["Right Leg"].Touched:connect(materialhit)
  3979.  
  3980.  
  3981. function KickBoom()
  3982. local effspwn = Instance.new("Part")
  3983. local model = Instance.new("Model")
  3984. game.Debris:AddItem(model, 20)
  3985. model.Name = "smasheffects"
  3986. model.Parent = chr
  3987. effspwn.Name = "spwnr"
  3988. effspwn.Size = Vector3.new(1, 1, 1)
  3989. effspwn.Anchored = true
  3990. effspwn.CanCollide = false
  3991. effspwn.Transparency = 1
  3992. effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  3993. effspwn.Parent = model
  3994.  
  3995. for i = 1, 15 do
  3996. local gtrace = Instance.new("Part",game.Workspace)
  3997. gtrace.BrickColor = gprop[1]
  3998. gtrace.Material = gprop[2]
  3999. gtrace.Size = Vector3.new(16,16,16)
  4000. gtrace.Anchored = true
  4001. gtrace.CanCollide = false
  4002. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  4003. local gdisp = coroutine.wrap(function()
  4004. wait(3)
  4005. for i = 1, 9 do
  4006. wait(.1)
  4007. gtrace.Transparency = gtrace.Transparency + .1
  4008. end
  4009. gtrace:Destroy()
  4010. end)
  4011. gdisp()
  4012. end
  4013.  
  4014. Crater(head,67)
  4015.  
  4016. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  4017. if v:FindFirstChild('Humanoid') then
  4018. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  4019. v.Humanoid.PlatformStand = true
  4020. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 250
  4021. end
  4022. end
  4023.  
  4024. coroutine.resume(coroutine.create(function()
  4025. local shok = Instance.new("Part")
  4026. shok.Name = "shock3"
  4027. shok.BrickColor = BrickColor.new("Institutional white")
  4028. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  4029. shok.Size = Vector3.new(1, 1, 1)
  4030. shok.Anchored = true
  4031. shok.Material = "Neon"
  4032. shok.Transparency = 0.35
  4033. shok.CanCollide = false
  4034. shok.Parent = model
  4035. game.Debris:AddItem(shok, 12)
  4036. local mesh = Instance.new("SpecialMesh")
  4037. mesh.MeshType = "FileMesh"
  4038. mesh.MeshId = "rbxassetid://489415447"
  4039. mesh.Scale = Vector3.new(19, 19, 19)
  4040. mesh.Parent = shok
  4041. for e = 1, 15 do
  4042. wait()
  4043. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  4044. shok.Transparency = shok.Transparency + 0.004
  4045. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  4046. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  4047. end
  4048. for e = 1, 16 do
  4049. wait()
  4050. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  4051. shok.Transparency = shok.Transparency + 0.004
  4052. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  4053. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  4054. end
  4055. for e = 1, 12 do
  4056. wait()
  4057. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  4058. shok.Transparency = shok.Transparency + 0.06
  4059. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  4060. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  4061. end
  4062. end))
  4063.  
  4064.  
  4065. coroutine.resume(coroutine.create(function()
  4066. local shok = Instance.new("Part")
  4067. shok.Name = "shock3"
  4068. shok.BrickColor = BrickColor.new("Institutional white")
  4069. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  4070. shok.Size = Vector3.new(1, 1, 1)
  4071. shok.Anchored = true
  4072. shok.Material = "Neon"
  4073. shok.Transparency = 0.35
  4074. shok.CanCollide = false
  4075. shok.Parent = model
  4076. game.Debris:AddItem(shok, 12)
  4077. local mesh = Instance.new("SpecialMesh")
  4078. mesh.MeshType = "FileMesh"
  4079. mesh.MeshId = "rbxassetid://489415447"
  4080. mesh.Scale = Vector3.new(47, 47, 47)
  4081. mesh.Parent = shok
  4082. for e = 1, 15 do
  4083. wait()
  4084. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  4085. shok.Transparency = shok.Transparency + 0.004
  4086. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  4087. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  4088. end
  4089. for e = 1, 16 do
  4090. wait()
  4091. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  4092. shok.Transparency = shok.Transparency + 0.004
  4093. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  4094. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  4095. end
  4096. for e = 1, 12 do
  4097. wait()
  4098. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  4099. shok.Transparency = shok.Transparency + 0.06
  4100. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  4101. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  4102. end
  4103. end))
  4104.  
  4105. coroutine.resume(coroutine.create(function()
  4106. local shok = Instance.new("Part")
  4107. shok.Name = "shock3"
  4108. shok.BrickColor = BrickColor.new("Institutional white")
  4109. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  4110. shok.Size = Vector3.new(1, 1, 1)
  4111. shok.Anchored = true
  4112. shok.Material = "Neon"
  4113. shok.Transparency = 0.35
  4114. shok.CanCollide = false
  4115. shok.Parent = model
  4116. game.Debris:AddItem(shok, 12)
  4117. local mesh = Instance.new("SpecialMesh")
  4118. mesh.MeshType = "FileMesh"
  4119. mesh.MeshId = "rbxassetid://489415447"
  4120. mesh.Scale = Vector3.new(79, 79, 79)
  4121. mesh.Parent = shok
  4122. for e = 1, 15 do
  4123. wait()
  4124. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  4125. shok.Transparency = shok.Transparency + 0.004
  4126. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  4127. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  4128. end
  4129. for e = 1, 16 do
  4130. wait()
  4131. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  4132. shok.Transparency = shok.Transparency + 0.004
  4133. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  4134. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  4135. end
  4136. for e = 1, 12 do
  4137. wait()
  4138. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  4139. shok.Transparency = shok.Transparency + 0.06
  4140. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  4141. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  4142. end
  4143. end))
  4144. end
  4145.  
  4146.  
  4147.  
  4148.  
  4149. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  4150. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  4151. end
  4152. cam = workspace.CurrentCamera
  4153.  
  4154.  
  4155.  
  4156.  
  4157.  
  4158.  
  4159.  
  4160.  
  4161. function NoOutline(Part)
  4162. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  4163. end
  4164.  
  4165.  
  4166.  
  4167.  
  4168. it = Instance.new
  4169.  
  4170.  
  4171.  
  4172.  
  4173.  
  4174.  
  4175.  
  4176.  
  4177.  
  4178.  
  4179. so = function(id,par,vol,pit)
  4180. coroutine.resume(coroutine.create(function()
  4181. local sou = Instance.new("Sound",par or workspace)
  4182. sou.Volume=vol
  4183. sou.Pitch=pit or 1
  4184. sou.SoundId=id
  4185. swait()
  4186. sou:play()
  4187. game:GetService("Debris"):AddItem(sou,6)
  4188. end))
  4189. end
  4190.  
  4191.  
  4192. function Stom()
  4193.  
  4194. cf=CFrame.new
  4195. angles=CFrame.Angles
  4196. euler=CFrame.fromEulerAnglesXYZ
  4197. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  4198. RootPart=chr.HumanoidRootPart
  4199. RootJoint=RootPart.RootJoint
  4200. RootCF=euler(-1.57,0,3.14)
  4201.  
  4202. function QuaternionFromCFrame(cf)
  4203. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  4204. local trace = m00 + m11 + m22
  4205. if trace > 0 then
  4206. local s = math.sqrt(1 + trace)
  4207. local recip = 0.5/s
  4208. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  4209. else
  4210. local i = 0
  4211. if m11 > m00 then
  4212. i = 1
  4213. end
  4214. if m22 > (i == 0 and m00 or m11) then
  4215. i = 2
  4216. end
  4217. if i == 0 then
  4218. local s = math.sqrt(m00-m11-m22+1)
  4219. local recip = 0.5/s
  4220. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  4221. elseif i == 1 then
  4222. local s = math.sqrt(m11-m22-m00+1)
  4223. local recip = 0.5/s
  4224. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  4225. elseif i == 2 then
  4226. local s = math.sqrt(m22-m00-m11+1)
  4227. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  4228. end
  4229. end
  4230. end
  4231.  
  4232. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  4233. local xs, ys, zs = x + x, y + y, z + z
  4234. local wx, wy, wz = w*xs, w*ys, w*zs
  4235. local xx = x*xs
  4236. local xy = x*ys
  4237. local xz = x*zs
  4238. local yy = y*ys
  4239. local yz = y*zs
  4240. local zz = z*zs
  4241. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  4242. end
  4243.  
  4244. function QuaternionSlerp(a, b, t)
  4245. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  4246. local startInterp, finishInterp;
  4247. if cosTheta >= 0.0001 then
  4248. if (1 - cosTheta) > 0.0001 then
  4249. local theta = math.acos(cosTheta)
  4250. local invSinTheta = 1/math.sin(theta)
  4251. startInterp = math.sin((1-t)*theta)*invSinTheta
  4252. finishInterp = math.sin(t*theta)*invSinTheta
  4253. else
  4254. startInterp = 1-t
  4255. finishInterp = t
  4256. end
  4257. else
  4258. if (1+cosTheta) > 0.0001 then
  4259. local theta = math.acos(-cosTheta)
  4260. local invSinTheta = 1/math.sin(theta)
  4261. startInterp = math.sin((t-1)*theta)*invSinTheta
  4262. finishInterp = math.sin(t*theta)*invSinTheta
  4263. else
  4264. startInterp = t-1
  4265. finishInterp = t
  4266. end
  4267. end
  4268. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  4269. end
  4270.  
  4271. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  4272. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  4273. end
  4274.  
  4275. function clerp(a,b,t)
  4276. local qa = {QuaternionFromCFrame(a)}
  4277. local qb = {QuaternionFromCFrame(b)}
  4278. local ax, ay, az = a.x, a.y, a.z
  4279. local bx, by, bz = b.x, b.y, b.z
  4280. local _t = 1-t
  4281. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  4282. end
  4283.  
  4284.  
  4285.  
  4286. if activu == true or selected == false then
  4287. return
  4288. end
  4289. coroutine.resume(coroutine.create(function()
  4290. fglow(lleg.Glow, 6)
  4291. end))
  4292. activu = true
  4293. local pe = Instance.new("ParticleEmitter")
  4294. pe.Color = ColorSequence.new(Color3.new(255, 255, 51))
  4295. pe.LightEmission = 0.9
  4296. pe.Size = NumberSequence.new(0.5)
  4297. pe.Texture = "rbxassetid://886346627"
  4298. pe.Transparency = NumberSequence.new(0.1)
  4299. pe.Lifetime = NumberRange.new(0.1)
  4300. pe.Rate = 250
  4301. pe.RotSpeed = NumberRange.new(360)
  4302. pe.Speed = NumberRange.new(3)
  4303. pe.VelocitySpread = 360
  4304. pe.Parent = lleg.Glow
  4305. local pea = pe:Clone()
  4306. pea.Parent = lleg.Glow
  4307. wait(0.5)
  4308. local pe2 = Instance.new("ParticleEmitter")
  4309. pe2.Color = ColorSequence.new(Color3.new(255, 255, 51))
  4310. pe2.LightEmission = 0.9
  4311. pe2.Size = NumberSequence.new(5)
  4312. pe2.Texture = "rbxassetid://886346627"
  4313. pe2.Transparency = NumberSequence.new(0.4)
  4314. pe2.ZOffset = 2
  4315. pe2.Enabled = true
  4316. pe2.LockedToPart = true
  4317. pe2.Lifetime = NumberRange.new(0.07)
  4318. pe2.Rate = 8
  4319. pe2.Rotation = NumberRange.new(0, 360)
  4320. pe2.RotSpeed = NumberRange.new(0)
  4321. pe2.Speed = NumberRange.new(0)
  4322. pe2.VelocitySpread = 180
  4323. pe2.Parent = lleg.Glow
  4324. local pea2 = pe2:Clone()
  4325. pea2.Parent = lleg.Glow
  4326. local Mus = Instance.new("Sound",workspace)
  4327. Mus.SoundId = "rbxassetid://887457845"
  4328. Mus.Pitch = 1
  4329. Mus.Volume = 90000
  4330. Mus.Looped = false
  4331. wait(0.9)
  4332. Mus:Play()
  4333.  
  4334.  
  4335.  
  4336. human.WalkSpeed = 0
  4337. for i = 0,1,0.1 do
  4338. swait()
  4339. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  4340. tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  4341. RS.C0 = clerp(RS.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(20)), 0.3)
  4342. LS.C0 = clerp(LS.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4343. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3)
  4344. LH.C0=clerp(LH.C0,cf(-1,-.1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
  4345. end
  4346. wait(1)
  4347. for i = 0,1,0.1 do
  4348. swait()
  4349. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  4350. tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  4351. RS.C0 = clerp(RS.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(30)), 0.3)
  4352. LS.C0 = clerp(LS.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3)
  4353. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(10))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3)
  4354. LH.C0=clerp(LH.C0,cf(-1,-1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(-10))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
  4355. end
  4356. KickBoom()
  4357. so("http://roblox.com/asset/?id=144699494",lleg,2,1.1)
  4358. so("http://roblox.com/asset/?id=321321137",lleg,1,1)
  4359. so("http://roblox.com/asset/?id=506384002",lleg,1,1)
  4360. so("http://roblox.com/asset/?id=157878578",lleg,25,1)
  4361. so("http://roblox.com/asset/?id=165970126",lleg,25,1)
  4362.  
  4363. wait(3)
  4364. human.WalkSpeed = 16
  4365. pe:Destroy()
  4366. pe2:Destroy()
  4367. pea:Destroy()
  4368. pea2:Destroy()
  4369. resetlerp()
  4370. activu = false
  4371. end
  4372.  
  4373.  
  4374.  
  4375.  
  4376.  
  4377. function Smash()
  4378. for i = 1, 15 do
  4379. local gtrace = Instance.new("Part",game.Workspace)
  4380. gtrace.BrickColor = gprop[1]
  4381. gtrace.Material = gprop[2]
  4382. gtrace.Size = Vector3.new(19,19,19)
  4383. gtrace.Anchored = true
  4384. gtrace.CanCollide = false
  4385. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-60,60),-6,math.random(-60,60))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  4386. local gdisp = coroutine.wrap(function()
  4387. wait(7)
  4388. for i = 1, 9 do
  4389. wait(.1)
  4390. gtrace.Transparency = gtrace.Transparency + .1
  4391. end
  4392. gtrace:Destroy()
  4393. end)
  4394. gdisp()
  4395. end
  4396.  
  4397. Crater(head,67)
  4398. end
  4399.  
  4400. function Smash2()
  4401. for i = 1, 15 do
  4402. local gtrace = Instance.new("Part",game.Workspace)
  4403. gtrace.BrickColor = gprop[1]
  4404. gtrace.Material = gprop[2]
  4405. gtrace.Size = Vector3.new(19,19,19)
  4406. gtrace.Anchored = true
  4407. gtrace.CanCollide = false
  4408. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  4409. local gdisp = coroutine.wrap(function()
  4410. wait(7)
  4411. for i = 1, 9 do
  4412. wait(.1)
  4413. gtrace.Transparency = gtrace.Transparency + .1
  4414. end
  4415. gtrace:Destroy()
  4416. end)
  4417. gdisp()
  4418. end
  4419.  
  4420. end
  4421.  
  4422. function Smash3()
  4423. for i = 1, 15 do
  4424. local gtrace = Instance.new("Part",game.Workspace)
  4425. gtrace.BrickColor = gprop[1]
  4426. gtrace.Material = gprop[2]
  4427. gtrace.Size = Vector3.new(19,19,19)
  4428. gtrace.Anchored = true
  4429. gtrace.CanCollide = false
  4430. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-50,50),-6,math.random(-50,50))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  4431. local gdisp = coroutine.wrap(function()
  4432. wait(7)
  4433. for i = 1, 9 do
  4434. wait(.1)
  4435. gtrace.Transparency = gtrace.Transparency + .1
  4436. end
  4437. gtrace:Destroy()
  4438. end)
  4439. gdisp()
  4440. end
  4441.  
  4442. end
  4443.  
  4444.  
  4445. function Smash4()
  4446. for i = 1, 15 do
  4447. local gtrace = Instance.new("Part",game.Workspace)
  4448. gtrace.BrickColor = gprop[1]
  4449. gtrace.Material = gprop[2]
  4450. gtrace.Size = Vector3.new(19,19,19)
  4451. gtrace.Anchored = true
  4452. gtrace.CanCollide = false
  4453. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-40,40),-6,math.random(-40,40))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  4454. local gdisp = coroutine.wrap(function()
  4455. wait(7)
  4456. for i = 1, 9 do
  4457. wait(.1)
  4458. gtrace.Transparency = gtrace.Transparency + .1
  4459. end
  4460. gtrace:Destroy()
  4461. end)
  4462. gdisp()
  4463. end
  4464.  
  4465. end
  4466.  
  4467. function Smash5()
  4468. for i = 1, 15 do
  4469. local gtrace = Instance.new("Part",game.Workspace)
  4470. gtrace.BrickColor = gprop[1]
  4471. gtrace.Material = gprop[2]
  4472. gtrace.Size = Vector3.new(19,19,19)
  4473. gtrace.Anchored = true
  4474. gtrace.CanCollide = false
  4475. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-30,30),-6,math.random(-30,30))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  4476. local gdisp = coroutine.wrap(function()
  4477. wait(7)
  4478. for i = 1, 9 do
  4479. wait(.1)
  4480. gtrace.Transparency = gtrace.Transparency + .1
  4481. end
  4482. gtrace:Destroy()
  4483. end)
  4484. gdisp()
  4485. end
  4486.  
  4487. end
  4488.  
  4489. function Smash6()
  4490. for i = 1, 15 do
  4491. local gtrace = Instance.new("Part",game.Workspace)
  4492. gtrace.BrickColor = gprop[1]
  4493. gtrace.Material = gprop[2]
  4494. gtrace.Size = Vector3.new(19,19,19)
  4495. gtrace.Anchored = true
  4496. gtrace.CanCollide = false
  4497. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-20,20),-6,math.random(-20,20))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  4498. local gdisp = coroutine.wrap(function()
  4499. wait(7)
  4500. for i = 1, 9 do
  4501. wait(.1)
  4502. gtrace.Transparency = gtrace.Transparency + .1
  4503. end
  4504. gtrace:Destroy()
  4505. end)
  4506. gdisp()
  4507. end
  4508.  
  4509. end
  4510.  
  4511.  
  4512. for i,v in pairs(FindNearestTorso(tors.CFrame.p,99))do
  4513. if v:FindFirstChild('Humanoid') then
  4514. v.Humanoid:TakeDamage(math.random(9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999,9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999))
  4515. v.Humanoid.PlatformStand = true
  4516. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 600
  4517. end
  4518. end
  4519.  
  4520.  
  4521. function HeavenSmash()
  4522.  
  4523.  
  4524. if activu == true or selected == false then
  4525. return
  4526. end
  4527. coroutine.resume(coroutine.create(function()
  4528. fglow(lleg.Glow, 19)
  4529. fglow(rleg.Glow, 19)
  4530. fglow(rarm.Glow, 19)
  4531. fglow(larm.Glow, 19)
  4532. fglow(head.Glow, 19)
  4533. fglow(tors.Glow, 19)
  4534. end))
  4535. activu = true
  4536. local pe = Instance.new("ParticleEmitter")
  4537. pe.Color = ColorSequence.new(Color3.new(255, 255, 51))
  4538. pe.LightEmission = 0.9
  4539. pe.Size = NumberSequence.new(0.5)
  4540. pe.Texture = "rbxassetid://886346627"
  4541. pe.Transparency = NumberSequence.new(0.1)
  4542. pe.Lifetime = NumberRange.new(0.1)
  4543. pe.Rate = 250
  4544. pe.RotSpeed = NumberRange.new(360)
  4545. pe.Speed = NumberRange.new(3)
  4546. pe.VelocitySpread = 360
  4547. pe.Parent = lleg.Glow
  4548. local pea = pe:Clone()
  4549. pea.Parent = lleg.Glow
  4550. local pe2 = Instance.new("ParticleEmitter")
  4551. pe2.Color = ColorSequence.new(Color3.new(255, 255, 51))
  4552. pe2.LightEmission = 0.9
  4553. pe2.Size = NumberSequence.new(5)
  4554. pe2.Texture = "rbxassetid://886346627"
  4555. pe2.Transparency = NumberSequence.new(0.4)
  4556. pe2.ZOffset = 2
  4557. pe2.Enabled = true
  4558. pe2.LockedToPart = true
  4559. pe2.Lifetime = NumberRange.new(0.07)
  4560. pe2.Rate = 8
  4561. pe2.Rotation = NumberRange.new(0, 360)
  4562. pe2.RotSpeed = NumberRange.new(0)
  4563. pe2.Speed = NumberRange.new(0)
  4564. pe2.VelocitySpread = 180
  4565. pe2.Parent = lleg.Glow
  4566. local pea2 = pe2:Clone()
  4567. pea2.Parent = lleg.Glow
  4568.  
  4569.  
  4570.  
  4571. local pet = Instance.new("ParticleEmitter")
  4572. pet.Color = ColorSequence.new(Color3.new(255, 255, 51))
  4573. pet.LightEmission = 0.9
  4574. pet.Size = NumberSequence.new(0.5)
  4575. pet.Texture = "rbxassetid://886346627"
  4576. pet.Transparency = NumberSequence.new(0.1)
  4577. pet.Lifetime = NumberRange.new(0.1)
  4578. pet.Rate = 1
  4579. pet.RotSpeed = NumberRange.new(360)
  4580. pet.Speed = NumberRange.new(3)
  4581. pet.VelocitySpread = 360
  4582. pet.Parent = rarm.Glow
  4583. local pet2 = Instance.new("ParticleEmitter")
  4584. pet2.Color = ColorSequence.new(Color3.new(255, 255, 51))
  4585. pet2.LightEmission = 0.9
  4586. pet2.Size = NumberSequence.new(5)
  4587. pet2.Texture = "rbxassetid://886346627"
  4588. pet2.Transparency = NumberSequence.new(0.4)
  4589. pet2.ZOffset = 2
  4590. pet2.Enabled = false
  4591. pet2.LockedToPart = true
  4592. pet2.Lifetime = NumberRange.new(0.07)
  4593. pet2.Rate = 8
  4594. pet2.Rotation = NumberRange.new(0, 360)
  4595. pet2.RotSpeed = NumberRange.new(0)
  4596. pet2.Speed = NumberRange.new(0)
  4597. pet2.VelocitySpread = 180
  4598. pet2.Parent = rarm.Glow
  4599.  
  4600.  
  4601.  
  4602. local petl = Instance.new("ParticleEmitter")
  4603. petl.Color = ColorSequence.new(Color3.new(255, 255, 51))
  4604. petl.LightEmission = 0.9
  4605. petl.Size = NumberSequence.new(0.5)
  4606. petl.Texture = "rbxassetid://886346627"
  4607. petl.Transparency = NumberSequence.new(0.1)
  4608. petl.Lifetime = NumberRange.new(0.1)
  4609. petl.Rate = 1
  4610. petl.RotSpeed = NumberRange.new(360)
  4611. petl.Speed = NumberRange.new(3)
  4612. petl.VelocitySpread = 360
  4613. petl.Parent = larm.Glow
  4614. local petl2 = Instance.new("ParticleEmitter")
  4615. petl2.Color = ColorSequence.new(Color3.new(255, 255, 51))
  4616. petl2.LightEmission = 0.9
  4617. petl2.Size = NumberSequence.new(5)
  4618. petl2.Texture = "rbxassetid://886346627"
  4619. petl2.Transparency = NumberSequence.new(0.4)
  4620. petl2.ZOffset = 2
  4621. petl2.Enabled = false
  4622. petl2.LockedToPart = true
  4623. petl2.Lifetime = NumberRange.new(0.07)
  4624. petl2.Rate = 8
  4625. petl2.Rotation = NumberRange.new(0, 360)
  4626. petl2.RotSpeed = NumberRange.new(0)
  4627. petl2.Speed = NumberRange.new(0)
  4628. petl2.VelocitySpread = 180
  4629. petl2.Parent = larm.Glow
  4630.  
  4631.  
  4632. local petl3 = Instance.new("ParticleEmitter")
  4633. petl3.Color = ColorSequence.new(Color3.new(255, 255, 51))
  4634. petl3.LightEmission = 0.9
  4635. petl3.Size = NumberSequence.new(0.5)
  4636. petl3.Texture = "rbxassetid://886346627"
  4637. petl3.Transparency = NumberSequence.new(0.1)
  4638. petl3.Lifetime = NumberRange.new(0.1)
  4639. petl3.Rate = 1
  4640. petl3.RotSpeed = NumberRange.new(360)
  4641. petl3.Speed = NumberRange.new(3)
  4642. petl3.VelocitySpread = 360
  4643. petl3.Parent = head.Glow
  4644. local petl23 = Instance.new("ParticleEmitter")
  4645. petl23.Color = ColorSequence.new(Color3.new(255, 255, 51))
  4646. petl23.LightEmission = 0.9
  4647. petl23.Size = NumberSequence.new(5)
  4648. petl23.Texture = "rbxassetid://886346627"
  4649. petl23.Transparency = NumberSequence.new(0.4)
  4650. petl23.ZOffset = 2
  4651. petl23.Enabled = false
  4652. petl23.LockedToPart = true
  4653. petl23.Lifetime = NumberRange.new(0.07)
  4654. petl23.Rate = 8
  4655. petl23.Rotation = NumberRange.new(0, 360)
  4656. petl23.RotSpeed = NumberRange.new(0)
  4657. petl23.Speed = NumberRange.new(0)
  4658. petl23.VelocitySpread = 180
  4659. petl23.Parent = head.Glow
  4660.  
  4661.  
  4662.  
  4663. local petl34 = Instance.new("ParticleEmitter")
  4664. petl34.Color = ColorSequence.new(Color3.new(255, 255, 51))
  4665. petl34.LightEmission = 0.9
  4666. petl34.Size = NumberSequence.new(0.5)
  4667. petl34.Texture = "rbxassetid://886346627"
  4668. petl34.Transparency = NumberSequence.new(0.1)
  4669. petl34.Lifetime = NumberRange.new(0.1)
  4670. petl34.Rate = 1
  4671. petl34.RotSpeed = NumberRange.new(360)
  4672. petl34.Speed = NumberRange.new(3)
  4673. petl34.VelocitySpread = 360
  4674. petl34.Parent = rleg.Glow
  4675. local petl234 = Instance.new("ParticleEmitter")
  4676. petl234.Color = ColorSequence.new(Color3.new(255, 255, 51))
  4677. petl234.LightEmission = 0.9
  4678. petl234.Size = NumberSequence.new(5)
  4679. petl234.Texture = "rbxassetid://886346627"
  4680. petl234.Transparency = NumberSequence.new(0.4)
  4681. petl234.ZOffset = 2
  4682. petl234.Enabled = false
  4683. petl234.LockedToPart = true
  4684. petl234.Rate = 8
  4685. petl234.Rotation = NumberRange.new(0, 360)
  4686. petl234.RotSpeed = NumberRange.new(0)
  4687. petl234.Speed = NumberRange.new(0)
  4688. petl234.VelocitySpread = 180
  4689. petl234.Parent = rleg.Glow
  4690.  
  4691.  
  4692. local petl345 = Instance.new("ParticleEmitter")
  4693. petl345.Color = ColorSequence.new(Color3.new(255, 255, 51))
  4694. petl345.LightEmission = 0.9
  4695. petl345.Size = NumberSequence.new(0.5)
  4696. petl345.Texture = "rbxassetid://886346627"
  4697. petl345.Transparency = NumberSequence.new(0.1)
  4698. petl345.Lifetime = NumberRange.new(0.1)
  4699. petl345.Rate = 1
  4700. petl345.RotSpeed = NumberRange.new(360)
  4701. petl345.Speed = NumberRange.new(3)
  4702. petl345.VelocitySpread = 360
  4703. petl345.Parent = tors.Glow
  4704. local petl2345 = Instance.new("ParticleEmitter")
  4705. petl2345.Color = ColorSequence.new(Color3.new(255, 255, 51))
  4706. petl2345.LightEmission = 0.9
  4707. petl2345.Size = NumberSequence.new(5)
  4708. petl2345.Texture = "rbxassetid://886346627"
  4709. petl2345.Transparency = NumberSequence.new(0.4)
  4710. petl2345.ZOffset = 2
  4711. petl2345.Enabled = false
  4712. petl2345.LockedToPart = true
  4713. petl2345.Rate = 8
  4714. petl2345.Rotation = NumberRange.new(0, 360)
  4715. petl2345.RotSpeed = NumberRange.new(0)
  4716. petl2345.Speed = NumberRange.new(0)
  4717. petl2345.VelocitySpread = 180
  4718. petl2345.Parent = tors.Glow
  4719. human.WalkSpeed = 0
  4720. so("http://www.roblox.com/asset/?id=169445572",head,1.5,1.5)
  4721. so("http://www.roblox.com/asset/?id=169380495",head,1.5,1.5)
  4722. for l = 1, 30 do
  4723. swait()
  4724. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  4725. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  4726. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  4727. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  4728. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  4729. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  4730. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  4731. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  4732. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  4733. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  4734. end
  4735.  
  4736.  
  4737. resetlerp()
  4738.  
  4739. BV = Instance.new("BodyVelocity", tors)
  4740. BV.maxForce = Vector3.new(0,200000,0)
  4741. BV.P = 100000
  4742. BV.velocity = Vector3.new(0,150,0)
  4743. local rng = Instance.new("Part", chr)
  4744. rng.Anchored = true
  4745. rng.BrickColor = BrickColor.new("Institutional white")
  4746. rng.CanCollide = false
  4747. rng.FormFactor = 3
  4748. rng.Name = "Ring"
  4749. rng.Size = Vector3.new(1, 1, 1)
  4750. rng.Transparency = 0.5
  4751. rng.TopSurface = 0
  4752. rng.BottomSurface = 0
  4753. rng.Position = tors.Position - Vector3.new(0,2,0)
  4754. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  4755. local rngm = Instance.new("SpecialMesh", rng)
  4756. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  4757. rngm.Scale = Vector3.new(10, 10, 20)
  4758. x = Instance.new("Sound",tors)
  4759. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  4760. x.Looped = false
  4761. x.Pitch = .7
  4762. x.Volume = 30
  4763. x:Play()
  4764. coroutine.wrap(function()
  4765. for i = 1, 60, 8 do
  4766. rngm.Scale = Vector3.new(10.20 + i*10.10, 10.20 + i*10.10, 10)
  4767. rng.Transparency = i/60
  4768. wait()
  4769. end
  4770. wait()
  4771. rng:Destroy()
  4772. end)()
  4773. wait(2.6)
  4774. BV:Destroy()
  4775. tors.Anchored = true
  4776. wait(3.2)
  4777. tors.Anchored = false
  4778. BV = Instance.new("BodyVelocity", tors)
  4779. BV.maxForce = Vector3.new(0,-20000,0)
  4780. BV.P = 1000
  4781. BV.velocity = Vector3.new(0,-150,0)
  4782. wait(1)
  4783. BV:Destroy()
  4784. wait(0.01)
  4785.  
  4786. human.WalkSpeed = 0
  4787. boom3:Play()
  4788.  
  4789. Smash()
  4790. Smash2()
  4791. Smash3()
  4792. Ring()
  4793. pe:Destroy()
  4794. pea:Destroy()
  4795. pea2:Destroy()
  4796. pe2:Destroy()
  4797. wait(2)
  4798. human.WalkSpeed = 16
  4799. activu = false
  4800. end
  4801.  
  4802.  
  4803.  
  4804. sound = Instance.new("Sound", game.Players.LocalPlayer.Character["Right Leg"])
  4805. sound.SoundId = "rbxassetid://220025776"
  4806. sound.Volume = 6
  4807.  
  4808. sound2 = Instance.new("Sound", game.Players.LocalPlayer.Character["Torso"])
  4809. sound2.SoundId = "rbxassetid://386946017"
  4810. sound2.Volume = 6
  4811.  
  4812. sound3 = Instance.new("Sound", game.Players.LocalPlayer.Character)
  4813. sound3.SoundId = "rbxassetid://165969964"
  4814. sound3.Volume = 6
  4815.  
  4816. function rip()
  4817. activu = true
  4818. local detect = Instance.new("Part", game.Players.LocalPlayer.Character)
  4819. detect.Size = Vector3.new(1,1,1)
  4820. detect:BreakJoints()
  4821. detect.CanCollide = false
  4822. local weld = Instance.new("Weld", detect)
  4823. weld.Part0 = game.Players.LocalPlayer.Character["Torso"]
  4824. weld.Part1 = detect
  4825. weld.C0 = weld.C0 * CFrame.new(0,-1,0)
  4826.  
  4827.  
  4828.  
  4829. local function attack(prt)
  4830. local humanoid = prt.Parent:findFirstChild("Humanoid")
  4831. if humanoid ~= nil then
  4832. local torso = prt.Parent:findFirstChild("Torso")
  4833.  
  4834.  
  4835.  
  4836.  
  4837.  
  4838.  
  4839.  
  4840. function KABOOMZ3()
  4841. local effspwn = Instance.new("Part")
  4842. coroutine.resume(coroutine.create(function()
  4843. local sound1 = Instance.new("Sound")
  4844. sound1.SoundId = "rbxassetid://887457845"
  4845. sound1.MaxDistance = 300
  4846. sound1.EmitterSize = 20
  4847. sound1.Volume = 2.5
  4848. sound1.Pitch = 0.65
  4849. sound1.Parent = effspwn
  4850. local sound2 = Instance.new("Sound")
  4851. sound2.SoundId = "rbxassetid://157878578"
  4852. sound2.MaxDistance = 300
  4853. sound2.EmitterSize = 20
  4854. sound2.Volume = 1
  4855. sound2.Pitch = 0.7
  4856. sound2.Parent = effspwn
  4857. local sound3 = Instance.new("Sound")
  4858. sound3.SoundId = "rbxassetid://138250406"
  4859. sound2.MaxDistance = 400
  4860. sound2.EmitterSize = 30
  4861. sound2.Volume = 0.5
  4862. sound2.Pitch = 0.5
  4863. sound2.Parent = effspwn
  4864. sound2:Play()
  4865. wait()
  4866. sound1:Play()
  4867. sound3:Play()
  4868. end))
  4869. local model = Instance.new("Model")
  4870. game.Debris:AddItem(model, 20)
  4871. model.Name = "smasheffects"
  4872. model.Parent = workspace
  4873. effspwn.Name = "spwnr"
  4874. effspwn.Size = Vector3.new(1, 1, 1)
  4875. effspwn.Anchored = true
  4876. effspwn.CanCollide = false
  4877. effspwn.Transparency = 1
  4878. effspwn.CFrame = torso.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  4879. effspwn.Parent = model
  4880.  
  4881.  
  4882.  
  4883.  
  4884.  
  4885. Crater(head,60)
  4886. Crater(head,120)
  4887.  
  4888. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  4889. if v:FindFirstChild('Humanoid') then
  4890. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  4891. v.Humanoid.PlatformStand = true
  4892. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  4893. end
  4894. end
  4895.  
  4896. coroutine.resume(coroutine.create(function()
  4897. local shok = Instance.new("Part")
  4898. shok.Name = "whoosh"
  4899. shok.BrickColor = BrickColor.new("Institutional white")
  4900. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  4901. shok.Size = Vector3.new(1, 1, 1)
  4902. shok.Anchored = true
  4903. shok.Material = "Neon"
  4904. shok.Transparency = 0.1
  4905. shok.CanCollide = false
  4906. shok.Parent = model
  4907. game.Debris:AddItem(shok, 12)
  4908. local mesh = Instance.new("SpecialMesh")
  4909. mesh.MeshType = "FileMesh"
  4910. mesh.MeshId = "rbxassetid://437347603"
  4911. mesh.Scale = Vector3.new(0.8, 0.8, 0.3)
  4912. mesh.Parent = shok
  4913.  
  4914.  
  4915.  
  4916.  
  4917.  
  4918. for e = 1, 8 do
  4919. wait()
  4920. mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22)
  4921. shok.Transparency = shok.Transparency + 0.035
  4922. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -22), 0.4)
  4923. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29))
  4924. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  4925.  
  4926. end
  4927. for e = 1, 16 do
  4928. wait()
  4929. mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12)
  4930. shok.Transparency = shok.Transparency + 0.11
  4931. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -10), 0.4)
  4932. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15))
  4933. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  4934.  
  4935. end
  4936. end))
  4937. coroutine.resume(coroutine.create(function()
  4938. local shok = Instance.new("Part")
  4939. shok.Name = "wring1"
  4940. shok.BrickColor = BrickColor.new("Institutional white")
  4941. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  4942. shok.Size = Vector3.new(1, 1, 1)
  4943. shok.Anchored = true
  4944. shok.Material = "Neon"
  4945. shok.Transparency = 0.25
  4946. shok.CanCollide = false
  4947. shok.Parent = model
  4948. game.Debris:AddItem(shok, 12)
  4949. local mesh = Instance.new("SpecialMesh")
  4950. mesh.MeshType = "FileMesh"
  4951. mesh.MeshId = "rbxassetid://3270017"
  4952. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  4953. mesh.Parent = shok
  4954. for e = 1, 30 do
  4955. wait()
  4956. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  4957. shok.Transparency = shok.Transparency + 0.002
  4958. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  4959. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  4960. end
  4961. for e = 1, 38 do
  4962. wait()
  4963. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  4964. shok.Transparency = shok.Transparency + 0.002
  4965. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  4966. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  4967. end
  4968. for e = 1, 24 do
  4969. wait()
  4970. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  4971. shok.Transparency = shok.Transparency + 0.03
  4972. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  4973. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  4974. end
  4975. end))
  4976. coroutine.resume(coroutine.create(function()
  4977. local shok = Instance.new("Part")
  4978. shok.Name = "wring2"
  4979. shok.BrickColor = BrickColor.new("Institutional white")
  4980. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  4981. shok.Size = Vector3.new(1, 1, 1)
  4982. shok.Anchored = true
  4983. shok.Material = "Neon"
  4984. shok.Transparency = 0.25
  4985. shok.CanCollide = false
  4986. shok.Parent = model
  4987. game.Debris:AddItem(shok, 12)
  4988. local mesh = Instance.new("SpecialMesh")
  4989. mesh.MeshType = "FileMesh"
  4990. mesh.MeshId = "rbxassetid://3270017"
  4991. mesh.Scale = Vector3.new(12, 12, 0.05)
  4992. mesh.Parent = shok
  4993. for e = 1, 30 do
  4994. wait()
  4995. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  4996. shok.Transparency = shok.Transparency + 0.002
  4997. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  4998. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  4999. end
  5000. for e = 1, 38 do
  5001. wait()
  5002. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  5003. shok.Transparency = shok.Transparency + 0.002
  5004. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  5005. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  5006. end
  5007. for e = 1, 24 do
  5008. wait()
  5009. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  5010. shok.Transparency = shok.Transparency + 0.03
  5011. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  5012. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  5013. end
  5014. end))
  5015. coroutine.resume(coroutine.create(function()
  5016. local shok = Instance.new("Part")
  5017. shok.Name = "coil1"
  5018. shok.BrickColor = BrickColor.new("Institutional white")
  5019. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  5020. shok.Size = Vector3.new(1, 1, 1)
  5021. shok.Anchored = true
  5022. shok.Material = "Neon"
  5023. shok.Transparency = 0.25
  5024. shok.CanCollide = false
  5025. shok.Parent = model
  5026. game.Debris:AddItem(shok, 12)
  5027. local mesh = Instance.new("SpecialMesh")
  5028. mesh.MeshType = "FileMesh"
  5029. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  5030. mesh.Scale = Vector3.new(12, 12, 12)
  5031. mesh.Parent = shok
  5032. for e = 1, 15 do
  5033. wait()
  5034. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  5035. shok.Transparency = shok.Transparency + 0.004
  5036. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  5037. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  5038. end
  5039. for e = 1, 16 do
  5040. wait()
  5041. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  5042. shok.Transparency = shok.Transparency + 0.004
  5043. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  5044. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  5045. end
  5046. for e = 1, 12 do
  5047. wait()
  5048. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  5049. shok.Transparency = shok.Transparency + 0.06
  5050. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  5051. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  5052. end
  5053. end))
  5054. coroutine.resume(coroutine.create(function()
  5055. local shok = Instance.new("Part")
  5056. shok.Name = "coil2"
  5057. shok.BrickColor = BrickColor.new("Institutional white")
  5058. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  5059. shok.Size = Vector3.new(1, 1, 1)
  5060. shok.Anchored = true
  5061. shok.Material = "Neon"
  5062. shok.Transparency = 0.25
  5063. shok.CanCollide = false
  5064. shok.Parent = model
  5065. game.Debris:AddItem(shok, 12)
  5066. local mesh = Instance.new("SpecialMesh")
  5067. mesh.MeshType = "FileMesh"
  5068. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  5069. mesh.Scale = Vector3.new(6, 12, 6)
  5070. mesh.Parent = shok
  5071. for e = 1, 15 do
  5072. wait()
  5073. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  5074. shok.Transparency = shok.Transparency + 0.005
  5075. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  5076. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  5077. end
  5078. for e = 1, 16 do
  5079. wait()
  5080. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  5081. shok.Transparency = shok.Transparency + 0.005
  5082. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  5083. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  5084. end
  5085. for e = 1, 12 do
  5086. wait()
  5087. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  5088. shok.Transparency = shok.Transparency + 0.09
  5089. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  5090. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  5091. end
  5092. end))
  5093. coroutine.resume(coroutine.create(function()
  5094. local shok = Instance.new("Part")
  5095. shok.Name = "shokwve"
  5096. shok.BrickColor = BrickColor.new("Institutional white")
  5097. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  5098. shok.Size = Vector3.new(1, 1, 1)
  5099. shok.Anchored = true
  5100. shok.Material = "Neon"
  5101. shok.Transparency = 0.6
  5102. shok.CanCollide = false
  5103. shok.Parent = model
  5104. game.Debris:AddItem(shok, 12)
  5105. local mesh = Instance.new("SpecialMesh")
  5106. mesh.MeshType = "FileMesh"
  5107. mesh.MeshId = "rbxassetid://489415447"
  5108. mesh.Scale = Vector3.new(1, 1, 1)
  5109. mesh.Parent = shok
  5110. for e = 1, 12 do
  5111. wait()
  5112. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  5113. shok.Transparency = shok.Transparency + 0.002
  5114. end
  5115. for e = 1, 32 do
  5116. wait()
  5117. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  5118. shok.Transparency = shok.Transparency + 0.002
  5119. end
  5120. for e = 1, 24 do
  5121. wait()
  5122. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  5123. shok.Transparency = shok.Transparency + 0.03
  5124. end
  5125. end))
  5126. coroutine.resume(coroutine.create(function()
  5127. local shok = Instance.new("Part")
  5128. shok.Name = "shock2"
  5129. shok.BrickColor = BrickColor.new("Institutional white")
  5130. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  5131. shok.Size = Vector3.new(1, 1, 1)
  5132. shok.Anchored = true
  5133. shok.Material = "Neon"
  5134. shok.Transparency = 0.35
  5135. shok.CanCollide = false
  5136. shok.Parent = model
  5137. game.Debris:AddItem(shok, 12)
  5138. local mesh = Instance.new("SpecialMesh")
  5139. mesh.MeshType = "FileMesh"
  5140. mesh.MeshId = "rbxassetid://489415447"
  5141. mesh.Scale = Vector3.new(12, 12, 12)
  5142. mesh.Parent = shok
  5143. for e = 1, 15 do
  5144. wait()
  5145. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  5146. shok.Transparency = shok.Transparency + 0.004
  5147. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  5148. end
  5149. for e = 1, 16 do
  5150. wait()
  5151. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  5152. shok.Transparency = shok.Transparency + 0.004
  5153. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  5154. end
  5155. for e = 1, 12 do
  5156. wait()
  5157. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  5158. shok.Transparency = shok.Transparency + 0.06
  5159. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  5160. end
  5161. end))
  5162. coroutine.resume(coroutine.create(function()
  5163. local shok = Instance.new("Part")
  5164. shok.Name = "shock3"
  5165. shok.BrickColor = BrickColor.new("Institutional white")
  5166. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  5167. shok.Size = Vector3.new(1, 1, 1)
  5168. shok.Anchored = true
  5169. shok.Material = "Neon"
  5170. shok.Transparency = 0.35
  5171. shok.CanCollide = false
  5172. shok.Parent = model
  5173. game.Debris:AddItem(shok, 12)
  5174. local mesh = Instance.new("SpecialMesh")
  5175. mesh.MeshType = "FileMesh"
  5176. mesh.MeshId = "rbxassetid://489415447"
  5177. mesh.Scale = Vector3.new(12, 12, 12)
  5178. mesh.Parent = shok
  5179. for e = 1, 15 do
  5180. wait()
  5181. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  5182. shok.Transparency = shok.Transparency + 0.004
  5183. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  5184. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  5185. end
  5186. for e = 1, 16 do
  5187. wait()
  5188. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  5189. shok.Transparency = shok.Transparency + 0.004
  5190. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  5191. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  5192. end
  5193. for e = 1, 12 do
  5194. wait()
  5195. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  5196. shok.Transparency = shok.Transparency + 0.06
  5197. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  5198. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  5199. end
  5200. end))
  5201. end
  5202.  
  5203.  
  5204.  
  5205. if torso ~= nil then
  5206. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
  5207. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
  5208. for i = 1,5 do
  5209. wait()
  5210. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,0.25)
  5211. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,0.25)
  5212. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.25,0,0)
  5213. end
  5214. sound:Play()
  5215. local bodyVel = Instance.new("BodyPosition", torso)
  5216. bodyVel.Position = game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0,1000,0)
  5217. bodyVel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  5218. wait(2)
  5219. torso.Anchored = true
  5220. for i = 1,5 do
  5221. wait()
  5222. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,-0.25)
  5223. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,-0.25)
  5224. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.25,0,0)
  5225. end
  5226. for i = 1,5 do
  5227. wait()
  5228. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,-0.08)
  5229. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.08,0,0)
  5230. end
  5231. wait(1)
  5232. local bodyvel = Instance.new("BodyPosition" , game.Players.LocalPlayer.Character.Torso)
  5233. bodyvel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  5234. bodyvel.Position = torso.Position
  5235. for i = 1,5 do
  5236. wait()
  5237. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,0)
  5238. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,0.08)
  5239. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.15,0,0)
  5240. end
  5241. wait(2)
  5242. bodyVel:destroy()
  5243. game.Players.LocalPlayer.Character.Torso.Anchored = true
  5244. torso.Anchored = false
  5245. humanoid.PlatformStand = true
  5246. local bodyVel = Instance.new("BodyPosition", torso)
  5247. bodyVel.Position = game.Players.LocalPlayer.Character.Torso.Position - Vector3.new(0,1000,0)
  5248. bodyVel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  5249. sound2:Play()
  5250.  
  5251. wait(1.2)
  5252. game.Players.LocalPlayer.Character.Torso.Anchored = false
  5253. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  5254. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  5255. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  5256. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  5257. activu = false
  5258. wait(0.5)
  5259. bodyvel:destroy()
  5260. local ROW3 = function(out, trans, s, wt, t, ang, plus)
  5261. for i = 1, 360, 360/t do
  5262. local c = Instance.new("Part", game.Workspace)
  5263. c.FormFactor = 3
  5264. c.TopSurface = 0
  5265. c.BottomSurface = 0
  5266. c.Size = s
  5267. c.Anchored = true
  5268. c.CanCollide = wt
  5269. c.Material=workspace.Base.Material
  5270. c.Transparency = trans
  5271. c.BrickColor = workspace.Base.BrickColor
  5272. c.CFrame = CFrame.new(torso.CFrame.x,0,torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  5273. c.Locked=true
  5274. game.Debris:AddItem(c,25)
  5275. end
  5276. end
  5277.  
  5278.  
  5279.  
  5280.  
  5281. sound3:Play()
  5282. ROW3(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  5283. game.Players.LocalPlayer.Character.Torso.Anchored = true
  5284. KABOOMZ3()
  5285. wait(0.1)
  5286.  
  5287. game.Players.LocalPlayer.Character.Torso.Anchored = false
  5288. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
  5289. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 250
  5290.  
  5291.  
  5292. end
  5293. end
  5294. end
  5295. detect.Touched:connect(attack)
  5296. wait(0.1)
  5297. detect:destroy()
  5298. activu = false
  5299. end
  5300.  
  5301.  
  5302.  
  5303. function hito(partoz, magn, dmg, debtim)
  5304. for _, guy in pairs(workspace:GetChildren()) do
  5305. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Head") and guy ~= chr and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then
  5306. do
  5307. local humz = guy:FindFirstChild("Humanoid")
  5308. local hed = guy:FindFirstChild("Head")
  5309. humz:TakeDamage(dmg)
  5310. local db = Instance.new("StringValue")
  5311. db.Name = "alabo"
  5312. db.Parent = hed
  5313. delay(debtim, function()
  5314. db:Destroy()
  5315. end)
  5316. end
  5317. end
  5318. end
  5319. end
  5320. function animo(yep)
  5321. if yep == true then
  5322. anim.Parent = human
  5323. chr.Animate.Disabled = false
  5324. elseif yep == false then
  5325. chr.Animate.Disabled = true
  5326. anim.Parent = nil
  5327. end
  5328. end
  5329. mouse.KeyDown:connect(function(key)
  5330. if key == "e" then
  5331. rsmash()
  5332. end
  5333. if key == "t" then
  5334. jum()
  5335. end
  5336. if key == "r" then
  5337. Tele()
  5338. end
  5339. if key == "q" then
  5340. Stom()
  5341. end
  5342. if key == "f" then
  5343. HeavenSmash()
  5344. end
  5345. if key == "h" then
  5346. rip()
  5347. end
  5348. end)
  5349. tool.Equipped:connect(function()
  5350. selected = true
  5351. end)
  5352. tool.Unequipped:connect(function()
  5353. selected = false
  5354. end)"
  5355. Mus.Pitch = 1
  5356. Mus.Volume = 90000
  5357. Mus.Looped = false
  5358. wait(0.9)
  5359. Mus:Play()
  5360.  
  5361.  
  5362.  
  5363. human.WalkSpeed = 0
  5364. for i = 0,1,0.1 do
  5365. swait()
  5366. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  5367. tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  5368. RS.C0 = clerp(RS.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(20)), 0.3)
  5369. LS.C0 = clerp(LS.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  5370. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3)
  5371. LH.C0=clerp(LH.C0,cf(-1,-.1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
  5372. end
  5373. wait(1)
  5374. for i = 0,1,0.1 do
  5375. swait()
  5376. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  5377. tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  5378. RS.C0 = clerp(RS.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(30)), 0.3)
  5379. LS.C0 = clerp(LS.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3)
  5380. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(10))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3)
  5381. LH.C0=clerp(LH.C0,cf(-1,-1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(-10))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
  5382. end
  5383. KickBoom()
  5384. so("http://roblox.com/asset/?id=144699494",lleg,2,1.1)
  5385. so("http://roblox.com/asset/?id=321321137",lleg,1,1)
  5386. so("http://roblox.com/asset/?id=506384002",lleg,1,1)
  5387. so("http://roblox.com/asset/?id=157878578",lleg,25,1)
  5388. so("http://roblox.com/asset/?id=165970126",lleg,25,1)
  5389.  
  5390. wait(3)
  5391. human.WalkSpeed = 16
  5392. pe:Destroy()
  5393. pe2:Destroy()
  5394. pea:Destroy()
  5395. pea2:Destroy()
  5396. resetlerp()
  5397. activu = false
  5398. end
  5399.  
  5400.  
  5401.  
  5402.  
  5403.  
  5404. function Smash()
  5405. for i = 1, 15 do
  5406. local gtrace = Instance.new("Part",game.Workspace)
  5407. gtrace.BrickColor = gprop[1]
  5408. gtrace.Material = gprop[2]
  5409. gtrace.Size = Vector3.new(19,19,19)
  5410. gtrace.Anchored = true
  5411. gtrace.CanCollide = false
  5412. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-60,60),-6,math.random(-60,60))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  5413. local gdisp = coroutine.wrap(function()
  5414. wait(7)
  5415. for i = 1, 9 do
  5416. wait(.1)
  5417. gtrace.Transparency = gtrace.Transparency + .1
  5418. end
  5419. gtrace:Destroy()
  5420. end)
  5421. gdisp()
  5422. end
  5423.  
  5424. Crater(head,67)
  5425. end
  5426.  
  5427. function Smash2()
  5428. for i = 1, 15 do
  5429. local gtrace = Instance.new("Part",game.Workspace)
  5430. gtrace.BrickColor = gprop[1]
  5431. gtrace.Material = gprop[2]
  5432. gtrace.Size = Vector3.new(19,19,19)
  5433. gtrace.Anchored = true
  5434. gtrace.CanCollide = false
  5435. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  5436. local gdisp = coroutine.wrap(function()
  5437. wait(7)
  5438. for i = 1, 9 do
  5439. wait(.1)
  5440. gtrace.Transparency = gtrace.Transparency + .1
  5441. end
  5442. gtrace:Destroy()
  5443. end)
  5444. gdisp()
  5445. end
  5446.  
  5447. end
  5448.  
  5449. function Smash3()
  5450. for i = 1, 15 do
  5451. local gtrace = Instance.new("Part",game.Workspace)
  5452. gtrace.BrickColor = gprop[1]
  5453. gtrace.Material = gprop[2]
  5454. gtrace.Size = Vector3.new(19,19,19)
  5455. gtrace.Anchored = true
  5456. gtrace.CanCollide = false
  5457. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-50,50),-6,math.random(-50,50))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  5458. local gdisp = coroutine.wrap(function()
  5459. wait(7)
  5460. for i = 1, 9 do
  5461. wait(.1)
  5462. gtrace.Transparency = gtrace.Transparency + .1
  5463. end
  5464. gtrace:Destroy()
  5465. end)
  5466. gdisp()
  5467. end
  5468.  
  5469. end
  5470.  
  5471.  
  5472. function Smash4()
  5473. for i = 1, 15 do
  5474. local gtrace = Instance.new("Part",game.Workspace)
  5475. gtrace.BrickColor = gprop[1]
  5476. gtrace.Material = gprop[2]
  5477. gtrace.Size = Vector3.new(19,19,19)
  5478. gtrace.Anchored = true
  5479. gtrace.CanCollide = false
  5480. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-40,40),-6,math.random(-40,40))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  5481. local gdisp = coroutine.wrap(function()
  5482. wait(7)
  5483. for i = 1, 9 do
  5484. wait(.1)
  5485. gtrace.Transparency = gtrace.Transparency + .1
  5486. end
  5487. gtrace:Destroy()
  5488. end)
  5489. gdisp()
  5490. end
  5491.  
  5492. end
  5493.  
  5494. function Smash5()
  5495. for i = 1, 15 do
  5496. local gtrace = Instance.new("Part",game.Workspace)
  5497. gtrace.BrickColor = gprop[1]
  5498. gtrace.Material = gprop[2]
  5499. gtrace.Size = Vector3.new(19,19,19)
  5500. gtrace.Anchored = true
  5501. gtrace.CanCollide = false
  5502. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-30,30),-6,math.random(-30,30))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  5503. local gdisp = coroutine.wrap(function()
  5504. wait(7)
  5505. for i = 1, 9 do
  5506. wait(.1)
  5507. gtrace.Transparency = gtrace.Transparency + .1
  5508. end
  5509. gtrace:Destroy()
  5510. end)
  5511. gdisp()
  5512. end
  5513.  
  5514. end
  5515.  
  5516. function Smash6()
  5517. for i = 1, 15 do
  5518. local gtrace = Instance.new("Part",game.Workspace)
  5519. gtrace.BrickColor = gprop[1]
  5520. gtrace.Material = gprop[2]
  5521. gtrace.Size = Vector3.new(19,19,19)
  5522. gtrace.Anchored = true
  5523. gtrace.CanCollide = false
  5524. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-20,20),-6,math.random(-20,20))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  5525. local gdisp = coroutine.wrap(function()
  5526. wait(7)
  5527. for i = 1, 9 do
  5528. wait(.1)
  5529. gtrace.Transparency = gtrace.Transparency + .1
  5530. end
  5531. gtrace:Destroy()
  5532. end)
  5533. gdisp()
  5534. end
  5535.  
  5536. end
  5537.  
  5538.  
  5539. for i,v in pairs(FindNearestTorso(tors.CFrame.p,99))do
  5540. if v:FindFirstChild('Humanoid') then
  5541. v.Humanoid:TakeDamage(math.random(9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999,9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999))
  5542. v.Humanoid.PlatformStand = true
  5543. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 600
  5544. end
  5545. end
  5546.  
  5547.  
  5548. function HeavenSmash()
  5549.  
  5550.  
  5551. if activu == true or selected == false then
  5552. return
  5553. end
  5554. coroutine.resume(coroutine.create(function()
  5555. fglow(lleg.Glow, 19)
  5556. fglow(rleg.Glow, 19)
  5557. fglow(rarm.Glow, 19)
  5558. fglow(larm.Glow, 19)
  5559. fglow(head.Glow, 19)
  5560. fglow(tors.Glow, 19)
  5561. end))
  5562. activu = true
  5563. local pe = Instance.new("ParticleEmitter")
  5564. pe.Color = ColorSequence.new(Color3.new(255, 255, 51))
  5565. pe.LightEmission = 0.9
  5566. pe.Size = NumberSequence.new(0.5)
  5567. pe.Texture = "rbxassetid://886346627"
  5568. pe.Transparency = NumberSequence.new(0.1)
  5569. pe.Lifetime = NumberRange.new(0.1)
  5570. pe.Rate = 250
  5571. pe.RotSpeed = NumberRange.new(360)
  5572. pe.Speed = NumberRange.new(3)
  5573. pe.VelocitySpread = 360
  5574. pe.Parent = lleg.Glow
  5575. local pea = pe:Clone()
  5576. pea.Parent = lleg.Glow
  5577. local pe2 = Instance.new("ParticleEmitter")
  5578. pe2.Color = ColorSequence.new(Color3.new(255, 255, 51))
  5579. pe2.LightEmission = 0.9
  5580. pe2.Size = NumberSequence.new(5)
  5581. pe2.Texture = "rbxassetid://886346627"
  5582. pe2.Transparency = NumberSequence.new(0.4)
  5583. pe2.ZOffset = 2
  5584. pe2.Enabled = true
  5585. pe2.LockedToPart = true
  5586. pe2.Lifetime = NumberRange.new(0.07)
  5587. pe2.Rate = 8
  5588. pe2.Rotation = NumberRange.new(0, 360)
  5589. pe2.RotSpeed = NumberRange.new(0)
  5590. pe2.Speed = NumberRange.new(0)
  5591. pe2.VelocitySpread = 180
  5592. pe2.Parent = lleg.Glow
  5593. local pea2 = pe2:Clone()
  5594. pea2.Parent = lleg.Glow
  5595.  
  5596.  
  5597.  
  5598. local pet = Instance.new("ParticleEmitter")
  5599. pet.Color = ColorSequence.new(Color3.new(255, 255, 51))
  5600. pet.LightEmission = 0.9
  5601. pet.Size = NumberSequence.new(0.5)
  5602. pet.Texture = "rbxassetid://886346627"
  5603. pet.Transparency = NumberSequence.new(0.1)
  5604. pet.Lifetime = NumberRange.new(0.1)
  5605. pet.Rate = 1
  5606. pet.RotSpeed = NumberRange.new(360)
  5607. pet.Speed = NumberRange.new(3)
  5608. pet.VelocitySpread = 360
  5609. pet.Parent = rarm.Glow
  5610. local pet2 = Instance.new("ParticleEmitter")
  5611. pet2.Color = ColorSequence.new(Color3.new(255, 255, 51))
  5612. pet2.LightEmission = 0.9
  5613. pet2.Size = NumberSequence.new(5)
  5614. pet2.Texture = "rbxassetid://886346627"
  5615. pet2.Transparency = NumberSequence.new(0.4)
  5616. pet2.ZOffset = 2
  5617. pet2.Enabled = false
  5618. pet2.LockedToPart = true
  5619. pet2.Lifetime = NumberRange.new(0.07)
  5620. pet2.Rate = 8
  5621. pet2.Rotation = NumberRange.new(0, 360)
  5622. pet2.RotSpeed = NumberRange.new(0)
  5623. pet2.Speed = NumberRange.new(0)
  5624. pet2.VelocitySpread = 180
  5625. pet2.Parent = rarm.Glow
  5626.  
  5627.  
  5628.  
  5629. local petl = Instance.new("ParticleEmitter")
  5630. petl.Color = ColorSequence.new(Color3.new(255, 255, 51))
  5631. petl.LightEmission = 0.9
  5632. petl.Size = NumberSequence.new(0.5)
  5633. petl.Texture = "rbxassetid://886346627"
  5634. petl.Transparency = NumberSequence.new(0.1)
  5635. petl.Lifetime = NumberRange.new(0.1)
  5636. petl.Rate = 1
  5637. petl.RotSpeed = NumberRange.new(360)
  5638. petl.Speed = NumberRange.new(3)
  5639. petl.VelocitySpread = 360
  5640. petl.Parent = larm.Glow
  5641. local petl2 = Instance.new("ParticleEmitter")
  5642. petl2.Color = ColorSequence.new(Color3.new(255, 255, 51))
  5643. petl2.LightEmission = 0.9
  5644. petl2.Size = NumberSequence.new(5)
  5645. petl2.Texture = "rbxassetid://886346627"
  5646. petl2.Transparency = NumberSequence.new(0.4)
  5647. petl2.ZOffset = 2
  5648. petl2.Enabled = false
  5649. petl2.LockedToPart = true
  5650. petl2.Lifetime = NumberRange.new(0.07)
  5651. petl2.Rate = 8
  5652. petl2.Rotation = NumberRange.new(0, 360)
  5653. petl2.RotSpeed = NumberRange.new(0)
  5654. petl2.Speed = NumberRange.new(0)
  5655. petl2.VelocitySpread = 180
  5656. petl2.Parent = larm.Glow
  5657.  
  5658.  
  5659. local petl3 = Instance.new("ParticleEmitter")
  5660. petl3.Color = ColorSequence.new(Color3.new(255, 255, 51))
  5661. petl3.LightEmission = 0.9
  5662. petl3.Size = NumberSequence.new(0.5)
  5663. petl3.Texture = "rbxassetid://886346627"
  5664. petl3.Transparency = NumberSequence.new(0.1)
  5665. petl3.Lifetime = NumberRange.new(0.1)
  5666. petl3.Rate = 1
  5667. petl3.RotSpeed = NumberRange.new(360)
  5668. petl3.Speed = NumberRange.new(3)
  5669. petl3.VelocitySpread = 360
  5670. petl3.Parent = head.Glow
  5671. local petl23 = Instance.new("ParticleEmitter")
  5672. petl23.Color = ColorSequence.new(Color3.new(255, 255, 51))
  5673. petl23.LightEmission = 0.9
  5674. petl23.Size = NumberSequence.new(5)
  5675. petl23.Texture = "rbxassetid://886346627"
  5676. petl23.Transparency = NumberSequence.new(0.4)
  5677. petl23.ZOffset = 2
  5678. petl23.Enabled = false
  5679. petl23.LockedToPart = true
  5680. petl23.Lifetime = NumberRange.new(0.07)
  5681. petl23.Rate = 8
  5682. petl23.Rotation = NumberRange.new(0, 360)
  5683. petl23.RotSpeed = NumberRange.new(0)
  5684. petl23.Speed = NumberRange.new(0)
  5685. petl23.VelocitySpread = 180
  5686. petl23.Parent = head.Glow
  5687.  
  5688.  
  5689.  
  5690. local petl34 = Instance.new("ParticleEmitter")
  5691. petl34.Color = ColorSequence.new(Color3.new(255, 255, 51))
  5692. petl34.LightEmission = 0.9
  5693. petl34.Size = NumberSequence.new(0.5)
  5694. petl34.Texture = "rbxassetid://886346627"
  5695. petl34.Transparency = NumberSequence.new(0.1)
  5696. petl34.Lifetime = NumberRange.new(0.1)
  5697. petl34.Rate = 1
  5698. petl34.RotSpeed = NumberRange.new(360)
  5699. petl34.Speed = NumberRange.new(3)
  5700. petl34.VelocitySpread = 360
  5701. petl34.Parent = rleg.Glow
  5702. local petl234 = Instance.new("ParticleEmitter")
  5703. petl234.Color = ColorSequence.new(Color3.new(255, 255, 51))
  5704. petl234.LightEmission = 0.9
  5705. petl234.Size = NumberSequence.new(5)
  5706. petl234.Texture = "rbxassetid://886346627"
  5707. petl234.Transparency = NumberSequence.new(0.4)
  5708. petl234.ZOffset = 2
  5709. petl234.Enabled = false
  5710. petl234.LockedToPart = true
  5711. petl234.Rate = 8
  5712. petl234.Rotation = NumberRange.new(0, 360)
  5713. petl234.RotSpeed = NumberRange.new(0)
  5714. petl234.Speed = NumberRange.new(0)
  5715. petl234.VelocitySpread = 180
  5716. petl234.Parent = rleg.Glow
  5717.  
  5718.  
  5719. local petl345 = Instance.new("ParticleEmitter")
  5720. petl345.Color = ColorSequence.new(Color3.new(255, 255, 51))
  5721. petl345.LightEmission = 0.9
  5722. petl345.Size = NumberSequence.new(0.5)
  5723. petl345.Texture = "rbxassetid://886346627"
  5724. petl345.Transparency = NumberSequence.new(0.1)
  5725. petl345.Lifetime = NumberRange.new(0.1)
  5726. petl345.Rate = 1
  5727. petl345.RotSpeed = NumberRange.new(360)
  5728. petl345.Speed = NumberRange.new(3)
  5729. petl345.VelocitySpread = 360
  5730. petl345.Parent = tors.Glow
  5731. local petl2345 = Instance.new("ParticleEmitter")
  5732. petl2345.Color = ColorSequence.new(Color3.new(255, 255, 51))
  5733. petl2345.LightEmission = 0.9
  5734. petl2345.Size = NumberSequence.new(5)
  5735. petl2345.Texture = "rbxassetid://886346627"
  5736. petl2345.Transparency = NumberSequence.new(0.4)
  5737. petl2345.ZOffset = 2
  5738. petl2345.Enabled = false
  5739. petl2345.LockedToPart = true
  5740. petl2345.Rate = 8
  5741. petl2345.Rotation = NumberRange.new(0, 360)
  5742. petl2345.RotSpeed = NumberRange.new(0)
  5743. petl2345.Speed = NumberRange.new(0)
  5744. petl2345.VelocitySpread = 180
  5745. petl2345.Parent = tors.Glow
  5746. human.WalkSpeed = 0
  5747. so("http://www.roblox.com/asset/?id=169445572",head,1.5,1.5)
  5748. so("http://www.roblox.com/asset/?id=169380495",head,1.5,1.5)
  5749. for l = 1, 30 do
  5750. swait()
  5751. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  5752. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  5753. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  5754. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  5755. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  5756. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  5757. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  5758. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  5759. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  5760. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  5761. end
  5762.  
  5763.  
  5764. resetlerp()
  5765.  
  5766. BV = Instance.new("BodyVelocity", tors)
  5767. BV.maxForce = Vector3.new(0,200000,0)
  5768. BV.P = 100000
  5769. BV.velocity = Vector3.new(0,150,0)
  5770. local rng = Instance.new("Part", chr)
  5771. rng.Anchored = true
  5772. rng.BrickColor = BrickColor.new("Institutional white")
  5773. rng.CanCollide = false
  5774. rng.FormFactor = 3
  5775. rng.Name = "Ring"
  5776. rng.Size = Vector3.new(1, 1, 1)
  5777. rng.Transparency = 0.5
  5778. rng.TopSurface = 0
  5779. rng.BottomSurface = 0
  5780. rng.Position = tors.Position - Vector3.new(0,2,0)
  5781. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  5782. local rngm = Instance.new("SpecialMesh", rng)
  5783. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  5784. rngm.Scale = Vector3.new(10, 10, 20)
  5785. x = Instance.new("Sound",tors)
  5786. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  5787. x.Looped = false
  5788. x.Pitch = .7
  5789. x.Volume = 30
  5790. x:Play()
  5791. coroutine.wrap(function()
  5792. for i = 1, 60, 8 do
  5793. rngm.Scale = Vector3.new(10.20 + i*10.10, 10.20 + i*10.10, 10)
  5794. rng.Transparency = i/60
  5795. wait()
  5796. end
  5797. wait()
  5798. rng:Destroy()
  5799. end)()
  5800. wait(2.6)
  5801. BV:Destroy()
  5802. tors.Anchored = true
  5803. wait(3.2)
  5804. tors.Anchored = false
  5805. BV = Instance.new("BodyVelocity", tors)
  5806. BV.maxForce = Vector3.new(0,-20000,0)
  5807. BV.P = 1000
  5808. BV.velocity = Vector3.new(0,-150,0)
  5809. wait(1)
  5810. BV:Destroy()
  5811. wait(0.01)
  5812.  
  5813. human.WalkSpeed = 0
  5814. boom3:Play()
  5815.  
  5816. Smash()
  5817. Smash2()
  5818. Smash3()
  5819. Ring()
  5820. pe:Destroy()
  5821. pea:Destroy()
  5822. pea2:Destroy()
  5823. pe2:Destroy()
  5824. wait(2)
  5825. human.WalkSpeed = 16
  5826. activu = false
  5827. end
  5828.  
  5829.  
  5830.  
  5831. sound = Instance.new("Sound", game.Players.LocalPlayer.Character["Right Leg"])
  5832. sound.SoundId = "rbxassetid://220025776"
  5833. sound.Volume = 6
  5834.  
  5835. sound2 = Instance.new("Sound", game.Players.LocalPlayer.Character["Torso"])
  5836. sound2.SoundId = "rbxassetid://386946017"
  5837. sound2.Volume = 6
  5838.  
  5839. sound3 = Instance.new("Sound", game.Players.LocalPlayer.Character)
  5840. sound3.SoundId = "rbxassetid://165969964"
  5841. sound3.Volume = 6
  5842.  
  5843. function rip()
  5844. activu = true
  5845. local detect = Instance.new("Part", game.Players.LocalPlayer.Character)
  5846. detect.Size = Vector3.new(1,1,1)
  5847. detect:BreakJoints()
  5848. detect.CanCollide = false
  5849. local weld = Instance.new("Weld", detect)
  5850. weld.Part0 = game.Players.LocalPlayer.Character["Torso"]
  5851. weld.Part1 = detect
  5852. weld.C0 = weld.C0 * CFrame.new(0,-1,0)
  5853.  
  5854.  
  5855.  
  5856. local function attack(prt)
  5857. local humanoid = prt.Parent:findFirstChild("Humanoid")
  5858. if humanoid ~= nil then
  5859. local torso = prt.Parent:findFirstChild("Torso")
  5860.  
  5861.  
  5862.  
  5863.  
  5864.  
  5865.  
  5866.  
  5867. function KABOOMZ3()
  5868. local effspwn = Instance.new("Part")
  5869. coroutine.resume(coroutine.create(function()
  5870. local sound1 = Instance.new("Sound")
  5871. sound1.SoundId = "rbxassetid://887457845"
  5872. sound1.MaxDistance = 300
  5873. sound1.EmitterSize = 20
  5874. sound1.Volume = 2.5
  5875. sound1.Pitch = 0.65
  5876. sound1.Parent = effspwn
  5877. local sound2 = Instance.new("Sound")
  5878. sound2.SoundId = "rbxassetid://157878578"
  5879. sound2.MaxDistance = 300
  5880. sound2.EmitterSize = 20
  5881. sound2.Volume = 1
  5882. sound2.Pitch = 0.7
  5883. sound2.Parent = effspwn
  5884. local sound3 = Instance.new("Sound")
  5885. sound3.SoundId = "rbxassetid://138250406"
  5886. sound2.MaxDistance = 400
  5887. sound2.EmitterSize = 30
  5888. sound2.Volume = 0.5
  5889. sound2.Pitch = 0.5
  5890. sound2.Parent = effspwn
  5891. sound2:Play()
  5892. wait()
  5893. sound1:Play()
  5894. sound3:Play()
  5895. end))
  5896. local model = Instance.new("Model")
  5897. game.Debris:AddItem(model, 20)
  5898. model.Name = "smasheffects"
  5899. model.Parent = workspace
  5900. effspwn.Name = "spwnr"
  5901. effspwn.Size = Vector3.new(1, 1, 1)
  5902. effspwn.Anchored = true
  5903. effspwn.CanCollide = false
  5904. effspwn.Transparency = 1
  5905. effspwn.CFrame = torso.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  5906. effspwn.Parent = model
  5907.  
  5908.  
  5909.  
  5910.  
  5911.  
  5912. Crater(head,60)
  5913. Crater(head,120)
  5914.  
  5915. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  5916. if v:FindFirstChild('Humanoid') then
  5917. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  5918. v.Humanoid.PlatformStand = true
  5919. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  5920. end
  5921. end
  5922.  
  5923. coroutine.resume(coroutine.create(function()
  5924. local shok = Instance.new("Part")
  5925. shok.Name = "whoosh"
  5926. shok.BrickColor = BrickColor.new("Institutional white")
  5927. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  5928. shok.Size = Vector3.new(1, 1, 1)
  5929. shok.Anchored = true
  5930. shok.Material = "Neon"
  5931. shok.Transparency = 0.1
  5932. shok.CanCollide = false
  5933. shok.Parent = model
  5934. game.Debris:AddItem(shok, 12)
  5935. local mesh = Instance.new("SpecialMesh")
  5936. mesh.MeshType = "FileMesh"
  5937. mesh.MeshId = "rbxassetid://437347603"
  5938. mesh.Scale = Vector3.new(0.8, 0.8, 0.3)
  5939. mesh.Parent = shok
  5940.  
  5941.  
  5942.  
  5943.  
  5944.  
  5945. for e = 1, 8 do
  5946. wait()
  5947. mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22)
  5948. shok.Transparency = shok.Transparency + 0.035
  5949. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -22), 0.4)
  5950. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29))
  5951. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  5952.  
  5953. end
  5954. for e = 1, 16 do
  5955. wait()
  5956. mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12)
  5957. shok.Transparency = shok.Transparency + 0.11
  5958. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -10), 0.4)
  5959. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15))
  5960. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  5961.  
  5962. end
  5963. end))
  5964. coroutine.resume(coroutine.create(function()
  5965. local shok = Instance.new("Part")
  5966. shok.Name = "wring1"
  5967. shok.BrickColor = BrickColor.new("Institutional white")
  5968. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  5969. shok.Size = Vector3.new(1, 1, 1)
  5970. shok.Anchored = true
  5971. shok.Material = "Neon"
  5972. shok.Transparency = 0.25
  5973. shok.CanCollide = false
  5974. shok.Parent = model
  5975. game.Debris:AddItem(shok, 12)
  5976. local mesh = Instance.new("SpecialMesh")
  5977. mesh.MeshType = "FileMesh"
  5978. mesh.MeshId = "rbxassetid://3270017"
  5979. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  5980. mesh.Parent = shok
  5981. for e = 1, 30 do
  5982. wait()
  5983. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  5984. shok.Transparency = shok.Transparency + 0.002
  5985. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  5986. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  5987. end
  5988. for e = 1, 38 do
  5989. wait()
  5990. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  5991. shok.Transparency = shok.Transparency + 0.002
  5992. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  5993. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  5994. end
  5995. for e = 1, 24 do
  5996. wait()
  5997. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  5998. shok.Transparency = shok.Transparency + 0.03
  5999. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  6000. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  6001. end
  6002. end))
  6003. coroutine.resume(coroutine.create(function()
  6004. local shok = Instance.new("Part")
  6005. shok.Name = "wring2"
  6006. shok.BrickColor = BrickColor.new("Institutional white")
  6007. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  6008. shok.Size = Vector3.new(1, 1, 1)
  6009. shok.Anchored = true
  6010. shok.Material = "Neon"
  6011. shok.Transparency = 0.25
  6012. shok.CanCollide = false
  6013. shok.Parent = model
  6014. game.Debris:AddItem(shok, 12)
  6015. local mesh = Instance.new("SpecialMesh")
  6016. mesh.MeshType = "FileMesh"
  6017. mesh.MeshId = "rbxassetid://3270017"
  6018. mesh.Scale = Vector3.new(12, 12, 0.05)
  6019. mesh.Parent = shok
  6020. for e = 1, 30 do
  6021. wait()
  6022. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  6023. shok.Transparency = shok.Transparency + 0.002
  6024. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  6025. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  6026. end
  6027. for e = 1, 38 do
  6028. wait()
  6029. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  6030. shok.Transparency = shok.Transparency + 0.002
  6031. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  6032. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  6033. end
  6034. for e = 1, 24 do
  6035. wait()
  6036. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  6037. shok.Transparency = shok.Transparency + 0.03
  6038. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  6039. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  6040. end
  6041. end))
  6042. coroutine.resume(coroutine.create(function()
  6043. local shok = Instance.new("Part")
  6044. shok.Name = "coil1"
  6045. shok.BrickColor = BrickColor.new("Institutional white")
  6046. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  6047. shok.Size = Vector3.new(1, 1, 1)
  6048. shok.Anchored = true
  6049. shok.Material = "Neon"
  6050. shok.Transparency = 0.25
  6051. shok.CanCollide = false
  6052. shok.Parent = model
  6053. game.Debris:AddItem(shok, 12)
  6054. local mesh = Instance.new("SpecialMesh")
  6055. mesh.MeshType = "FileMesh"
  6056. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  6057. mesh.Scale = Vector3.new(12, 12, 12)
  6058. mesh.Parent = shok
  6059. for e = 1, 15 do
  6060. wait()
  6061. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  6062. shok.Transparency = shok.Transparency + 0.004
  6063. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  6064. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  6065. end
  6066. for e = 1, 16 do
  6067. wait()
  6068. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  6069. shok.Transparency = shok.Transparency + 0.004
  6070. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  6071. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  6072. end
  6073. for e = 1, 12 do
  6074. wait()
  6075. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  6076. shok.Transparency = shok.Transparency + 0.06
  6077. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  6078. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  6079. end
  6080. end))
  6081. coroutine.resume(coroutine.create(function()
  6082. local shok = Instance.new("Part")
  6083. shok.Name = "coil2"
  6084. shok.BrickColor = BrickColor.new("Institutional white")
  6085. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  6086. shok.Size = Vector3.new(1, 1, 1)
  6087. shok.Anchored = true
  6088. shok.Material = "Neon"
  6089. shok.Transparency = 0.25
  6090. shok.CanCollide = false
  6091. shok.Parent = model
  6092. game.Debris:AddItem(shok, 12)
  6093. local mesh = Instance.new("SpecialMesh")
  6094. mesh.MeshType = "FileMesh"
  6095. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  6096. mesh.Scale = Vector3.new(6, 12, 6)
  6097. mesh.Parent = shok
  6098. for e = 1, 15 do
  6099. wait()
  6100. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  6101. shok.Transparency = shok.Transparency + 0.005
  6102. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  6103. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  6104. end
  6105. for e = 1, 16 do
  6106. wait()
  6107. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  6108. shok.Transparency = shok.Transparency + 0.005
  6109. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  6110. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  6111. end
  6112. for e = 1, 12 do
  6113. wait()
  6114. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  6115. shok.Transparency = shok.Transparency + 0.09
  6116. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  6117. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  6118. end
  6119. end))
  6120. coroutine.resume(coroutine.create(function()
  6121. local shok = Instance.new("Part")
  6122. shok.Name = "shokwve"
  6123. shok.BrickColor = BrickColor.new("Institutional white")
  6124. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  6125. shok.Size = Vector3.new(1, 1, 1)
  6126. shok.Anchored = true
  6127. shok.Material = "Neon"
  6128. shok.Transparency = 0.6
  6129. shok.CanCollide = false
  6130. shok.Parent = model
  6131. game.Debris:AddItem(shok, 12)
  6132. local mesh = Instance.new("SpecialMesh")
  6133. mesh.MeshType = "FileMesh"
  6134. mesh.MeshId = "rbxassetid://489415447"
  6135. mesh.Scale = Vector3.new(1, 1, 1)
  6136. mesh.Parent = shok
  6137. for e = 1, 12 do
  6138. wait()
  6139. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  6140. shok.Transparency = shok.Transparency + 0.002
  6141. end
  6142. for e = 1, 32 do
  6143. wait()
  6144. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  6145. shok.Transparency = shok.Transparency + 0.002
  6146. end
  6147. for e = 1, 24 do
  6148. wait()
  6149. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  6150. shok.Transparency = shok.Transparency + 0.03
  6151. end
  6152. end))
  6153. coroutine.resume(coroutine.create(function()
  6154. local shok = Instance.new("Part")
  6155. shok.Name = "shock2"
  6156. shok.BrickColor = BrickColor.new("Institutional white")
  6157. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  6158. shok.Size = Vector3.new(1, 1, 1)
  6159. shok.Anchored = true
  6160. shok.Material = "Neon"
  6161. shok.Transparency = 0.35
  6162. shok.CanCollide = false
  6163. shok.Parent = model
  6164. game.Debris:AddItem(shok, 12)
  6165. local mesh = Instance.new("SpecialMesh")
  6166. mesh.MeshType = "FileMesh"
  6167. mesh.MeshId = "rbxassetid://489415447"
  6168. mesh.Scale = Vector3.new(12, 12, 12)
  6169. mesh.Parent = shok
  6170. for e = 1, 15 do
  6171. wait()
  6172. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  6173. shok.Transparency = shok.Transparency + 0.004
  6174. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  6175. end
  6176. for e = 1, 16 do
  6177. wait()
  6178. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  6179. shok.Transparency = shok.Transparency + 0.004
  6180. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  6181. end
  6182. for e = 1, 12 do
  6183. wait()
  6184. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  6185. shok.Transparency = shok.Transparency + 0.06
  6186. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  6187. end
  6188. end))
  6189. coroutine.resume(coroutine.create(function()
  6190. local shok = Instance.new("Part")
  6191. shok.Name = "shock3"
  6192. shok.BrickColor = BrickColor.new("Institutional white")
  6193. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  6194. shok.Size = Vector3.new(1, 1, 1)
  6195. shok.Anchored = true
  6196. shok.Material = "Neon"
  6197. shok.Transparency = 0.35
  6198. shok.CanCollide = false
  6199. shok.Parent = model
  6200. game.Debris:AddItem(shok, 12)
  6201. local mesh = Instance.new("SpecialMesh")
  6202. mesh.MeshType = "FileMesh"
  6203. mesh.MeshId = "rbxassetid://489415447"
  6204. mesh.Scale = Vector3.new(12, 12, 12)
  6205. mesh.Parent = shok
  6206. for e = 1, 15 do
  6207. wait()
  6208. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  6209. shok.Transparency = shok.Transparency + 0.004
  6210. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  6211. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  6212. end
  6213. for e = 1, 16 do
  6214. wait()
  6215. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  6216. shok.Transparency = shok.Transparency + 0.004
  6217. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  6218. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  6219. end
  6220. for e = 1, 12 do
  6221. wait()
  6222. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  6223. shok.Transparency = shok.Transparency + 0.06
  6224. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  6225. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  6226. end
  6227. end))
  6228. end
  6229.  
  6230.  
  6231.  
  6232. if torso ~= nil then
  6233. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
  6234. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
  6235. for i = 1,5 do
  6236. wait()
  6237. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,0.25)
  6238. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,0.25)
  6239. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.25,0,0)
  6240. end
  6241. sound:Play()
  6242. local bodyVel = Instance.new("BodyPosition", torso)
  6243. bodyVel.Position = game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0,1000,0)
  6244. bodyVel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  6245. wait(2)
  6246. torso.Anchored = true
  6247. for i = 1,5 do
  6248. wait()
  6249. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,-0.25)
  6250. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,-0.25)
  6251. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.25,0,0)
  6252. end
  6253. for i = 1,5 do
  6254. wait()
  6255. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,-0.08)
  6256. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.08,0,0)
  6257. end
  6258. wait(1)
  6259. local bodyvel = Instance.new("BodyPosition" , game.Players.LocalPlayer.Character.Torso)
  6260. bodyvel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  6261. bodyvel.Position = torso.Position
  6262. for i = 1,5 do
  6263. wait()
  6264. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,0)
  6265. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,0.08)
  6266. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.15,0,0)
  6267. end
  6268. wait(2)
  6269. bodyVel:destroy()
  6270. game.Players.LocalPlayer.Character.Torso.Anchored = true
  6271. torso.Anchored = false
  6272. humanoid.PlatformStand = true
  6273. local bodyVel = Instance.new("BodyPosition", torso)
  6274. bodyVel.Position = game.Players.LocalPlayer.Character.Torso.Position - Vector3.new(0,1000,0)
  6275. bodyVel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  6276. sound2:Play()
  6277.  
  6278. wait(1.2)
  6279. game.Players.LocalPlayer.Character.Torso.Anchored = false
  6280. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  6281. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  6282. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  6283. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  6284. activu = false
  6285. wait(0.5)
  6286. bodyvel:destroy()
  6287. local ROW3 = function(out, trans, s, wt, t, ang, plus)
  6288. for i = 1, 360, 360/t do
  6289. local c = Instance.new("Part", game.Workspace)
  6290. c.FormFactor = 3
  6291. c.TopSurface = 0
  6292. c.BottomSurface = 0
  6293. c.Size = s
  6294. c.Anchored = true
  6295. c.CanCollide = wt
  6296. c.Material=workspace.Base.Material
  6297. c.Transparency = trans
  6298. c.BrickColor = workspace.Base.BrickColor
  6299. c.CFrame = CFrame.new(torso.CFrame.x,0,torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  6300. c.Locked=true
  6301. game.Debris:AddItem(c,25)
  6302. end
  6303. end
  6304.  
  6305.  
  6306.  
  6307.  
  6308. sound3:Play()
  6309. ROW3(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  6310. game.Players.LocalPlayer.Character.Torso.Anchored = true
  6311. KABOOMZ3()
  6312. wait(0.1)
  6313.  
  6314. game.Players.LocalPlayer.Character.Torso.Anchored = false
  6315. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
  6316. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 250
  6317.  
  6318.  
  6319. end
  6320. end
  6321. end
  6322. detect.Touched:connect(attack)
  6323. wait(0.1)
  6324. detect:destroy()
  6325. activu = false
  6326. end
  6327.  
  6328.  
  6329.  
  6330. function hito(partoz, magn, dmg, debtim)
  6331. for _, guy in pairs(workspace:GetChildren()) do
  6332. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Head") and guy ~= chr and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then
  6333. do
  6334. local humz = guy:FindFirstChild("Humanoid")
  6335. local hed = guy:FindFirstChild("Head")
  6336. humz:TakeDamage(dmg)
  6337. local db = Instance.new("StringValue")
  6338. db.Name = "alabo"
  6339. db.Parent = hed
  6340. delay(debtim, function()
  6341. db:Destroy()
  6342. end)
  6343. end
  6344. end
  6345. end
  6346. end
  6347. function animo(yep)
  6348. if yep == true then
  6349. anim.Parent = human
  6350. chr.Animate.Disabled = false
  6351. elseif yep == false then
  6352. chr.Animate.Disabled = true
  6353. anim.Parent = nil
  6354. end
  6355. end
  6356. mouse.KeyDown:connect(function(key)
  6357. if key == "e" then
  6358. rsmash()
  6359. end
  6360. if key == "t" then
  6361. jum()
  6362. end
  6363. if key == "r" then
  6364. Tele()
  6365. end
  6366. if key == "q" then
  6367. Stom()
  6368. end
  6369. if key == "f" then
  6370. HeavenSmash()
  6371. end
  6372. if key == "h" then
  6373. rip()
  6374. end
  6375. end)
  6376. tool.Equipped:connect(function()
  6377. selected = true
  6378. end)
  6379. tool.Unequipped:connect(function()
  6380. selected = false
  6381. end)
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