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  1.  
  2. killData12 = game:GetService("DataStoreService"):GetDataStore("killData")
  3.  
  4.  
  5. game.Players.PlayerAdded:Connect(function(Player)
  6.     local LB = Instance.new("IntValue")
  7.     LB.Name = "leaderstats"
  8.    
  9.    
  10.    
  11. local r = Instance.new("IntValue")
  12.     r.Name = "death"
  13.     r.Value = killData12:GetAsync(Player.userId) or 0
  14.  
  15.  
  16.    
  17.  
  18.  
  19.  LB.Parent = Player
  20.    
  21.     r.Parent = LB
  22.    
  23.    
  24.  
  25.    
  26.  
  27.    
  28.    
  29. Player.CharacterAdded:Connect(function(char)
  30.         Player.Robbing.Value = false
  31.         Player.CashCollected.Value = 0
  32.     Player.CharacterAdded:connect(function(character)
  33.   character:WaitForChild("Humanoid").Died:connect(function()
  34.   local tag = character.Humanoid:FindFirstChild("creator")
  35.    if tag ~= nil then
  36.     if tag.Value ~= nil then
  37.      r.Value = r.Value + 1 --This is the reward after the player died. 
  38.  
  39. else
  40.                 r.Value = r.Value - 0
  41.  
  42. end
  43.    end
  44.   end)
  45.  end)
  46.  
  47. end)
  48. end)
  49.  
  50.  
  51.  
  52. game.Players.PlayerRemoving:Connect(function(plr)
  53.    
  54.    killData12:SetAsync(plr.userId, plr.leaderstats.kill.Value)
  55.    
  56.    
  57. end)
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