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- command /sc:
- permission: staff.chat
- trigger:
- if {%player%.staffchaton} is 0:
- set {%player%.staffchaton} to 1
- message "&3Staff Chat is now &aon&3."
- stop
- if {%player%.staffchaton} is 1:
- set {%player%.staffchaton} to 0
- message "&3Staff Chat is now &coff&3."
- stop
- on chat:
- if {%player%.staffchaton} is 1:
- cancel event
- send "&c[&4&lSTAFF&c] %player%: &3%message%" all players where [player input has permission "staff.chat"]
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