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  1. ////////////////////////////////////////////////////////////////////
  2. //DeRap: Produced from mikero's Dos Tools Dll version 4.11
  3. //Thu Mar 20 23:07:16 2014 : Source 'file' date Thu Mar 20 23:07:16 2014
  4. //http://dev-heaven.net/projects/list_files/mikero-pbodll
  5. ////////////////////////////////////////////////////////////////////
  6.  
  7. // ALL SKINS CREATED BY ArmA 3: Life - Kurt/Kelzar http://arma3-life.com
  8.  
  9. #define _ARMA_
  10.  
  11. //ndefs=14
  12. enum {
  13.     OrdinalEnum = 2,
  14.     destructengine = 2,
  15.     destructdefault = 6,
  16.     destructwreck = 7,
  17.     destructtree = 3,
  18.     destructtent = 4,
  19.     stabilizedinaxisx = 1,
  20.     stabilizedinaxesxyz = 4,
  21.     stabilizedinaxisy = 2,
  22.     stabilizedinaxesboth = 3,
  23.     destructno = 0,
  24.     stabilizedinaxesnone = 0,
  25.     destructman = 5,
  26.     destructbuilding = 1
  27. };
  28.  
  29. //Class P:/A3L_UniPD/config.bin{
  30. class CfgPatches
  31. {
  32.     class DexV_Uni
  33.     {
  34.         units[] = {"B_Competitor_F"};
  35.         weapons[] = {};
  36.         requiredVersion = 0.1;
  37.         requiredAddons[] = {"A3_Characters_F"};
  38.     };
  39. };
  40. class CfgVehicles
  41. {
  42.     class B_Competitor_F;
  43.  
  44.    
  45.     class DexV_Police1: B_Competitor_F
  46.     {
  47.         _generalMacro = "B_Competitor_F";
  48.         scope = 2;
  49.         nakedUniform = "U_BasicBody";
  50.         uniformClass = "DexV_Police1";
  51.         hiddenSelections[] = {"Camo"};
  52.         hiddenSelectionsTextures[] = {"DexV_Uni\Data\recrut1.paa"};
  53.         displayName = "DexV Recrut Uniform 1";
  54.         author = "DexV";
  55.     };
  56.     class DexV_Police2: B_Competitor_F
  57.     {
  58.         _generalMacro = "B_Competitor_F";
  59.         scope = 2;
  60.         nakedUniform = "U_BasicBody";
  61.         uniformClass = "DexV_Police2";
  62.         hiddenSelections[] = {"Camo"};
  63.         hiddenSelectionsTextures[] = {"DexV_Uni\Data\city.paa"};
  64.         displayName = "DexV City Uniform 1";
  65.         author = "DexV";
  66.     };
  67.     class DexV_Police3: B_Competitor_F
  68.     {
  69.         _generalMacro = "B_Competitor_F";
  70.         scope = 2;
  71.         nakedUniform = "U_BasicBody";
  72.         uniformClass = "DexV_Police3";
  73.         hiddenSelections[] = {"Camo"};
  74.         hiddenSelectionsTextures[] = {"DexV_Uni\Data\state.paa"};
  75.         displayName = "DexV State Uniform 1";
  76.         author = "DexV";
  77.     };
  78.     class DexV_Police4: B_Competitor_F
  79.     {
  80.         _generalMacro = "B_Competitor_F";
  81.         scope = 2;
  82.         nakedUniform = "U_BasicBody";
  83.         uniformClass = "DexV_Police4";
  84.         hiddenSelections[] = {"Camo"};
  85.         hiddenSelectionsTextures[] = {"DexV_Uni\Data\sheriff1.paa"};
  86.         displayName = "DexV Sheriff1 Uniform 1";
  87.         author = "DexV";
  88.     };
  89.     class DexV_Police5: B_Competitor_F
  90.     {
  91.         _generalMacro = "B_Competitor_F";
  92.         scope = 2;
  93.         nakedUniform = "U_BasicBody";
  94.         uniformClass = "DexV_Police5";
  95.         hiddenSelections[] = {"Camo"};
  96.         hiddenSelectionsTextures[] = {"DexV_Uni\Data\pjr_rang_2.paa"};
  97.         displayName = "PJR_RANG_2  DexV";
  98.         author = "DexV";
  99.     };
  100.     class DexV_Police6: B_Competitor_F
  101.     {
  102.         _generalMacro = "B_Competitor_F";
  103.         scope = 2;
  104.         nakedUniform = "U_BasicBody";
  105.         uniformClass = "DexV_Police6";
  106.         hiddenSelections[] = {"Camo"};
  107.         hiddenSelectionsTextures[] = {"DexV_Uni\Data\pjr_rang_1.paa"};
  108.         displayName = "PJR_RANG_1  DexV";
  109.         author = "DexV";
  110.     };
  111.     class DexV_Police7: B_Competitor_F
  112.     {
  113.         _generalMacro = "B_Competitor_F";
  114.         scope = 2;
  115.         nakedUniform = "U_BasicBody";
  116.         uniformClass = "DexV_Police7";
  117.         hiddenSelections[] = {"Camo"};
  118.         hiddenSelectionsTextures[] = {"DexV_Uni\Data\pjr_rang_3.paa"};
  119.         displayName = "PJR_RANG_3  DexV";
  120.         author = "DexV";
  121.     };
  122.     class DexV_Police8: B_Competitor_F
  123.     {
  124.         _generalMacro = "B_Competitor_F";
  125.         scope = 2;
  126.         nakedUniform = "U_BasicBody";
  127.         uniformClass = "DexV_Police8";
  128.         hiddenSelections[] = {"Camo"};
  129.         hiddenSelectionsTextures[] = {"DexV_Uni\Data\pjr_rang_4.paa"};
  130.         displayName = "PJR_RANG_4  DexV";
  131.         author = "DexV";
  132.     };
  133.     class DexV_Police9: B_Competitor_F
  134.     {
  135.         _generalMacro = "B_Competitor_F";
  136.         scope = 2;
  137.         nakedUniform = "U_BasicBody";
  138.         uniformClass = "DexV_Police9";
  139.         hiddenSelections[] = {"Camo"};
  140.         hiddenSelectionsTextures[] = {"DexV_Uni\Data\pjr_rang_5.paa"};
  141.         displayName = "PJR_RANG_5  DexV";
  142.         author = "DexV";
  143.     };
  144.     class DexV_Police10: B_Competitor_F
  145.     {
  146.         _generalMacro = "B_Competitor_F";
  147.         scope = 2;
  148.         nakedUniform = "U_BasicBody";
  149.         uniformClass = "DexV_Police10";
  150.         hiddenSelections[] = {"Camo"};
  151.         hiddenSelectionsTextures[] = {"DexV_Uni\Data\pjr_rang_6.paa"};
  152.         displayName = "PJR_RANG_6  DexV";
  153.         author = "DexV";
  154.     };
  155.     class DexV_Police11: B_Competitor_F
  156.     {
  157.         _generalMacro = "B_Competitor_F";
  158.         scope = 2;
  159.         nakedUniform = "U_BasicBody";
  160.         uniformClass = "DexV_Police11";
  161.         hiddenSelections[] = {"Camo"};
  162.         hiddenSelectionsTextures[] = {"DexV_Uni\Data\pjr_rang_7.paa"};
  163.         displayName = "PJR_RANG_7  DexV";
  164.         author = "DexV";
  165.     };
  166.     class DexV_Police12: B_Competitor_F
  167.     {
  168.         _generalMacro = "B_Competitor_F";
  169.         scope = 2;
  170.         nakedUniform = "U_BasicBody";
  171.         uniformClass = "DexV_Police12";
  172.         hiddenSelections[] = {"Camo"};
  173.         hiddenSelectionsTextures[] = {"DexV_Uni\Data\pjr_rang_8.paa"};
  174.         displayName = "PJR_RANG_8  DexV";
  175.         author = "DexV";
  176.     };
  177.     class DexV_Police13: B_Competitor_F
  178.     {
  179.         _generalMacro = "B_Competitor_F";
  180.         scope = 2;
  181.         nakedUniform = "U_BasicBody";
  182.         uniformClass = "DexV_Police13";
  183.         hiddenSelections[] = {"Camo"};
  184.         hiddenSelectionsTextures[] = {"DexV_Uni\Data\pjr_rang_9.paa"};
  185.         displayName = "PJR_RANG_9  DexV";
  186.         author = "DexV";
  187.     };
  188.     class DexV_Police14: B_Competitor_F
  189.     {
  190.         _generalMacro = "B_Competitor_F";
  191.         scope = 2;
  192.         nakedUniform = "U_BasicBody";
  193.         uniformClass = "DexV_Police14";
  194.         hiddenSelections[] = {"Camo"};
  195.         hiddenSelectionsTextures[] = {"DexV_Uni\Data\pjr_rang_10.paa"};
  196.         displayName = "PJR_RANG_10  DexV";
  197.         author = "DexV";
  198.     };
  199.     class DexV_Police15: B_Competitor_F
  200.     {
  201.         _generalMacro = "B_Competitor_F";
  202.         scope = 2;
  203.         nakedUniform = "U_BasicBody";
  204.         uniformClass = "DexV_Police15";
  205.         hiddenSelections[] = {"Camo"};
  206.         hiddenSelectionsTextures[] = {"DexV_Uni\Data\pjr_rang_11.paa"};
  207.         displayName = "PJR_RANG_11  DexV";
  208.         author = "DexV";
  209.     };
  210.     class DexV_Police16: B_Competitor_F
  211.     {
  212.         _generalMacro = "B_Competitor_F";
  213.         scope = 2;
  214.         nakedUniform = "U_BasicBody";
  215.         uniformClass = "DexV_Police16";
  216.         hiddenSelections[] = {"Camo"};
  217.         hiddenSelectionsTextures[] = {"DexV_Uni\Data\pjr_rang_12.paa"};
  218.         displayName = "PJR_RANG_12  DexV";
  219.         author = "DexV";
  220.     };
  221.     class DexV_Police17: B_Competitor_F
  222.     {
  223.         _generalMacro = "B_Competitor_F";
  224.         scope = 2;
  225.         nakedUniform = "U_BasicBody";
  226.         uniformClass = "DexV_Police17";
  227.         hiddenSelections[] = {"Camo"};
  228.         hiddenSelectionsTextures[] = {"DexV_Uni\Data\pjr_rang_13.paa"};
  229.         displayName = "PJR_RANG_13  DexV";
  230.         author = "DexV";
  231.     };
  232.     class DexV_ems1: B_Competitor_F
  233.     {
  234.         _generalMacro = "B_Competitor_F";
  235.         scope = 2;
  236.         nakedUniform = "U_BasicBody";
  237.         uniformClass = "DexV_ems1";
  238.         hiddenSelections[] = {"Camo"};
  239.         hiddenSelectionsTextures[] = {"DexV_Uni\Data\pjr_ems_1.paa"};
  240.         displayName = "PJR_ems_1  DexV";
  241.         author = "DexV";
  242.     };
  243.     class DexV_emt1: B_Competitor_F
  244.     {
  245.         _generalMacro = "B_Competitor_F";
  246.         scope = 2;
  247.         nakedUniform = "U_BasicBody";
  248.         uniformClass = "DexV_emt1";
  249.         hiddenSelections[] = {"Camo"};
  250.         hiddenSelectionsTextures[] = {"DexV_Uni\Data\pjr_emt_1.paa"};
  251.         displayName = "PJR_emt_1  DexV";
  252.         author = "DexV";
  253.     };
  254. };
  255.  
  256. class cfgWeapons
  257. {
  258.     class ItemCore; // External class reference
  259.     class Uniform_Base;
  260.     class UniformItem;
  261.     class ItemInfo;
  262.    
  263.     class DexV_uni1: Uniform_Base
  264.     {
  265.         scope = 2;
  266.         displayName = "DexV Recrut Uniform 1";
  267.         picture = "DexV_Uni\Data\ui\logo.paa";
  268.         model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
  269.         class ItemInfo: UniformItem
  270.         {
  271.             uniformModel = "-";
  272.             uniformClass = "DexV_Police1";
  273.             containerClass = "Supply100";
  274.             mass = 0;
  275.             armor = 40;
  276.         };
  277.     };
  278.     class DexV_uni2: Uniform_Base
  279.     {
  280.         scope = 2;
  281.         displayName = "DexV City Uniform 1";
  282.         picture = "DexV_Uni\Data\ui\logo.paa";
  283.         model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
  284.         class ItemInfo: UniformItem
  285.         {
  286.             uniformModel = "-";
  287.             uniformClass = "DexV_Police2";
  288.             containerClass = "Supply100";
  289.             mass = 0;
  290.             armor = 40;
  291.         };
  292.     };
  293.     class DexV_uni3: Uniform_Base
  294.     {
  295.         scope = 2;
  296.         displayName = "DexV State Uniform 1";
  297.         picture = "DexV_Uni\Data\ui\logo.paa";
  298.         model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
  299.         class ItemInfo: UniformItem
  300.         {
  301.             uniformModel = "-";
  302.             uniformClass = "DexV_Police3";
  303.             containerClass = "Supply100";
  304.             mass = 0;
  305.             armor = 40;
  306.         };
  307.     };
  308.     class DexV_uni4: Uniform_Base
  309.     {
  310.         scope = 2;
  311.         displayName = "DexV Sheriff Uniform 1";
  312.         picture = "DexV_Uni\Data\ui\logo.paa";
  313.         model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
  314.         class ItemInfo: UniformItem
  315.         {
  316.             uniformModel = "-";
  317.             uniformClass = "DexV_Police4";
  318.             containerClass = "Supply100";
  319.             mass = 0;
  320.             armor = 40;
  321.         };
  322.     };
  323.     class DexV_uni5: Uniform_Base
  324.     {
  325.         scope = 2;
  326.         displayName = "PJR_rang_2";
  327.         picture = "DexV_Uni\Data\ui\logo.paa";
  328.         model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
  329.         class ItemInfo: UniformItem
  330.         {
  331.             uniformModel = "-";
  332.             uniformClass = "DexV_Police5";
  333.             containerClass = "Supply100";
  334.             mass = 0;
  335.             armor = 40;
  336.         };
  337.     };
  338.     class DexV_uni6: Uniform_Base
  339.     {
  340.         scope = 2;
  341.         displayName = "PJR_rang_1";
  342.         picture = "DexV_Uni\Data\ui\logo.paa";
  343.         model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
  344.         class ItemInfo: UniformItem
  345.         {
  346.             uniformModel = "-";
  347.             uniformClass = "DexV_Police6";
  348.             containerClass = "Supply100";
  349.             mass = 0;
  350.             armor = 40;
  351.         };
  352.     };
  353.     class DexV_uni7: Uniform_Base
  354.     {
  355.         scope = 2;
  356.         displayName = "PJR_rang_3";
  357.         picture = "DexV_Uni\Data\ui\logo.paa";
  358.         model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
  359.         class ItemInfo: UniformItem
  360.         {
  361.             uniformModel = "-";
  362.             uniformClass = "DexV_Police7";
  363.             containerClass = "Supply100";
  364.             mass = 0;
  365.             armor = 40;
  366.         };
  367.     };
  368.     class DexV_uni8: Uniform_Base
  369.     {
  370.         scope = 2;
  371.         displayName = "PJR_rang_4";
  372.         picture = "DexV_Uni\Data\ui\logo.paa";
  373.         model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
  374.         class ItemInfo: UniformItem
  375.         {
  376.             uniformModel = "-";
  377.             uniformClass = "DexV_Police8";
  378.             containerClass = "Supply100";
  379.             mass = 0;
  380.             armor = 40;
  381.         };
  382.     };
  383.     class DexV_uni9: Uniform_Base
  384.     {
  385.         scope = 2;
  386.         displayName = "PJR_rang_5";
  387.         picture = "DexV_Uni\Data\ui\logo.paa";
  388.         model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
  389.         class ItemInfo: UniformItem
  390.         {
  391.             uniformModel = "-";
  392.             uniformClass = "DexV_Police9";
  393.             containerClass = "Supply100";
  394.             mass = 0;
  395.             armor = 40;
  396.         };
  397.     };
  398.     class DexV_uni10: Uniform_Base
  399.     {
  400.         scope = 2;
  401.         displayName = "PJR_rang_6";
  402.         picture = "DexV_Uni\Data\ui\logo.paa";
  403.         model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
  404.         class ItemInfo: UniformItem
  405.         {
  406.             uniformModel = "-";
  407.             uniformClass = "DexV_Police10";
  408.             containerClass = "Supply100";
  409.             mass = 0;
  410.             armor = 40;
  411.         };
  412.     };
  413.     class DexV_uni11: Uniform_Base
  414.     {
  415.         scope = 2;
  416.         displayName = "PJR_rang_7";
  417.         picture = "DexV_Uni\Data\ui\logo.paa";
  418.         model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
  419.         class ItemInfo: UniformItem
  420.         {
  421.             uniformModel = "-";
  422.             uniformClass = "DexV_Police11";
  423.             containerClass = "Supply100";
  424.             mass = 0;
  425.             armor = 40;
  426.         };
  427.     };
  428.     class DexV_uni12: Uniform_Base
  429.     {
  430.         scope = 2;
  431.         displayName = "PJR_rang_8";
  432.         picture = "DexV_Uni\Data\ui\logo.paa";
  433.         model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
  434.         class ItemInfo: UniformItem
  435.         {
  436.             uniformModel = "-";
  437.             uniformClass = "DexV_Police12";
  438.             containerClass = "Supply100";
  439.             mass = 0;
  440.             armor = 40;
  441.         };
  442.     };
  443.     class DexV_uni13: Uniform_Base
  444.     {
  445.         scope = 2;
  446.         displayName = "PJR_rang_9";
  447.         picture = "DexV_Uni\Data\ui\logo.paa";
  448.         model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
  449.         class ItemInfo: UniformItem
  450.         {
  451.             uniformModel = "-";
  452.             uniformClass = "DexV_Police13";
  453.             containerClass = "Supply100";
  454.             mass = 0;
  455.             armor = 40;
  456.         };
  457.     };
  458.     class DexV_uni14: Uniform_Base
  459.     {
  460.         scope = 2;
  461.         displayName = "PJR_rang_10";
  462.         picture = "DexV_Uni\Data\ui\logo.paa";
  463.         model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
  464.         class ItemInfo: UniformItem
  465.         {
  466.             uniformModel = "-";
  467.             uniformClass = "DexV_Police14";
  468.             containerClass = "Supply100";
  469.             mass = 0;
  470.             armor = 40;
  471.         };
  472.     };
  473.     class DexV_uni15: Uniform_Base
  474.     {
  475.         scope = 2;
  476.         displayName = "PJR_rang_11";
  477.         picture = "DexV_Uni\Data\ui\logo.paa";
  478.         model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
  479.         class ItemInfo: UniformItem
  480.         {
  481.             uniformModel = "-";
  482.             uniformClass = "DexV_Police15";
  483.             containerClass = "Supply100";
  484.             mass = 0;
  485.             armor = 40;
  486.         };
  487.     };
  488.     class DexV_uni16: Uniform_Base
  489.     {
  490.         scope = 2;
  491.         displayName = "PJR_rang_12";
  492.         picture = "DexV_Uni\Data\ui\logo.paa";
  493.         model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
  494.         class ItemInfo: UniformItem
  495.         {
  496.             uniformModel = "-";
  497.             uniformClass = "DexV_Police16";
  498.             containerClass = "Supply100";
  499.             mass = 0;
  500.             armor = 40;
  501.         };
  502.     };
  503.     class DexV_uni17: Uniform_Base
  504.     {
  505.         scope = 2;
  506.         displayName = "PJR_rang_13";
  507.         picture = "DexV_Uni\Data\ui\logo.paa";
  508.         model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
  509.         class ItemInfo: UniformItem
  510.         {
  511.             uniformModel = "-";
  512.             uniformClass = "DexV_Police17";
  513.             containerClass = "Supply100";
  514.             mass = 0;
  515.             armor = 40;
  516.         };
  517.     };
  518.     class DexV_uni18: Uniform_Base
  519.     {
  520.         scope = 2;
  521.         displayName = "PJR_ems_1";
  522.         picture = "DexV_Uni\Data\ui\logo.paa";
  523.         model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
  524.         class ItemInfo: UniformItem
  525.         {
  526.             uniformModel = "-";
  527.             uniformClass = "DexV_ems1";
  528.             containerClass = "Supply100";
  529.             mass = 0;
  530.             armor = 40;
  531.         };
  532.     };
  533.     class DexV_uni19: Uniform_Base
  534.     {
  535.         scope = 2;
  536.         displayName = "PJR_emt_1";
  537.         picture = "DexV_Uni\Data\ui\logo.paa";
  538.         model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
  539.         class ItemInfo: UniformItem
  540.         {
  541.             uniformModel = "-";
  542.             uniformClass = "DexV_emt1";
  543.             containerClass = "Supply100";
  544.             mass = 0;
  545.             armor = 40;
  546.         };
  547.     };
  548. };
  549. //};
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