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- When the opponent is at the ledge, there are two optimal positions for him to be :
- right next to the ledge holding shield (at Nair's max range) or at Ftilt tipper range.
- There are two possible options for the opponent :
- do an unreactable option (neutral get up), do a reactable option (everything else)
- I have to guess which one he will pick. If he does an unreactable option, either Nair oos or Ftilt on reaction to the opponent's character model moving.
- If he does a reactable option, wait for the animation to be far enough that it is clear which option he picked, and punish appropriatly. In the situation where he get up jump, I should not commit and read what follow up option/how he will land.
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