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- ADDED: SmartGuard 3.0 DLL and configs
- 2018.09.04
- fix: drop calculation for party with dead PA(premuim account)-players
- 2018.08.30
- new: offline traders removed from party matching waiting list
- 2018.08.29
- fixed: p_resist_dd_magic
- 2018.08.27
- + GeneralSettings.ini
- [COMMANDS]
- LOCKSYSTEM_BLOCK_ATTACK=true|false - turned by default if LOCKSYSTEM enabled
- LOCKSYSTEM_BLOCK_DAMAGE=true|false
- + Enable lock-system for chaotic players is prohibited now
- 2018.08.24
- fix: summon/pet over-buff after re-summoning
- 2018.08.23
- fix: Salvation skill (infinity use of resurrect)
- 2018.08.22
- GeneralSettings.ini new parameter:
- [SERVER]
- TCP_NODELAY
- Decrease network latency
- 2018.08.19
- * DropBoost for premium account is a usual modificator now
- 17-08-2018 RateChanger.Light update
- 14-08-2018 RateChanger.Light update
- 05-08-2018 Legend:
- + new
- * fix
- - del
- ---------------------------------------------------
- 2018.08.04
- * fix cheat with fake account names
- 2018.07.30
- + GeneralSettings.ini
- [COMMANDS]
- ; Allow/deny use .expon/.expoff for premium accounts
- EXP_PA=false
- + AI-function (global scope)
- int GetPchValue(const wchar_t* name);
- 2018.07.29
- * fix cheat with recipes
- * fix cheat with mutants (invalid race/class combination)
- 2018.07.28
- + { op_equip_item2;;{[item1];[item2]; ... ; [itemN]} }
- * fix cheat with loginpacket
- 2018.07.27
- + p_magical_defence_by_hp1, p_magical_defence_by_hp2
- 2018.07.26
- * fix cheat with holy pomanders (acquire skill without required books)
- 2018.07.22
- * fix bug "Exploit with Buff Steal and Duels"
- 2018.07.08
- * support_extra_set_nobless fix (player_support.txt)
- 2018.07.07
- * Some TvT fixes (TeamEventAddMembersWithBalance, player logout)
- 2018.07.05
- + !!! Support Smartguard ver.3.0 !!!
- 25-07-2018 fix request to Kamaloca challenge
- 09-07-2018 ItemData fix parser errors
- 30-06-2018 Legend:
- + new
- * fix
- - del
- ---------------------------------------------------
- 2018.06.29
- * !critical fix!
- over-buff by avoiding p_block_buff_slot
- + !critical fix!
- GeneralSettings.ini
- [GAMEPLAY]
- ; monsters killing gives an EXP bonus from over-hit to all characters who deal damage
- ; the setting changes behavior - the over-hit bonus is given to the one who inflicted over-hit, his party or Command Channel
- SHARE_OVERHIT_BONUS = false
- 2018.06.08
- GeneralSettings.ini
- [CLANSYSTEM]
- MAX_CLANS_PER_ALLIANCE=3
- 2018.05.30
- rune-effects, that aware of operate_conditions:
- + p_exp_modify_cond
- + p_sp_modify_cond
- + p_adena_modify_cond
- + p_drop_modify_cond
- + p_spoil_modify_cond
- + p_pvppoint_modify_cond
- 2018.05.07
- * p_reflect_dd: // attacker never will get more reflected damage then victims HP, its done to fix Valakas farm with tank's reflect damage
- 2018.05.03
- SpecialArea refactoring
- + SpecialAreas.txt
- // no_debuff_friend: AoE skills not affected to party/pledge/alliance/mpcc members in 'battle_zone'
- 2018.04.29
- fix: Asynchronous Fast Execution Queue Overflow
- 2018.04.19
- GeneralSettings.ini
- [CHATCONTROLLER]
- ; specify item list, eg: 1;2;3
- VIPCHAT_ITEMID=
- ; Allow VIP-chat for premuim accounts only
- VIPCHAT_FOR_PREMIUM_ONLY=false
- VIPCHAT_SHOW_ON_SCREEN=true
- 2018.04.01
- + bypass offlineshop
- * AOE check visibility though the door
- GeneralSettings.ini
- [COMMANDS]
- AUTOPICKUP_FOR_ALL=false
- 2018.03.27
- * Buffer overflow in Assemble (GatherRelationChanged)
- GeneralSettings.ini
- [GAMEPLAY]
- BOSS_MAKE_ITEM_NO_PENALTY_LEVEL_DIFF=2
- 2018.03.21
- * fix reduce skill cancel
- 2018.03.16
- ; New skilldata parameter to divide chances of debuffs on olympiad and in general circumstances
- + min_activate_rate = {;} SkillData.txt
- 2018.03.15
- GeneralSettings.ini
- [GAMEPLAY]
- ; use skill magic level for resistance calculating, otherwise use actor level (GF-true, EG,HF-false)
- OLD_MAGIC_RESIST=false
- 2018.03.14
- GeneralSettings.ini
- [GAMEPLAY]
- ;Overhit EXP bonus manipulation
- OVERHIT_MULTIPLIER_MIN=1.25
- OVERHIT_MULTIPLIER_MAX=1000000.0
- 2018.03.11
- GeneralSettings.ini
- [OLYMPIADSYSTEM]
- DISABLE_WEEKLY_LIMITS=false
- ; Starting from HF (new 2018-03-10-SaveOlympiadRecord.sql)
- OLYMPIAD_MAX_POINTS_TRANSFER=10
- RESTORE_CPHPMP_ON_MATCH_START=false
- ; pre-HF 18, HF+ 10
- OLYMPIAD_POINTS_ON_SEASON_START=10
- ; pre-HF 3, HF+ 10
- OLYMPIAD_POINTS_ON_SEASON_CHANGE=10
- RESET_SKILL_REUSE_DELAY_ON_LEAVE_ARENA=false
- [GAMEPLAY]
- ; pre-HF = false, HF = true
- SHOW_STAT_FOR_TARGET=false
- 2018.03.10
- * fix: p_block_pc_buff & p_block_pc_buff_in_peace_zone
- 2018.03.08
- ;Skilleffect parameter for op_cond section, which could block using some skill on olympiad stadium
- + op_not_olympiad
- GeneralSettings.ini
- [GAMEPLAY]
- ; specify skill list, eg: 1;2;3
- ALT_CLICK_IGNORED_SKILLS=
- 2018.01.19
- * fix: Java-like community board reworked:
- - multi-currency added
- - clan pledge points added as new currency
- - buff-sets added
- - buff-profile UI is reworked
- - support A1/instant-skills added
- - more detailed system messages added
- - change subjob fixed
- - acquire nobless fixed
- - 3rd profession acquire fixed
- - change sex for kamaels is prohibited
- - allow/deny buff pets is configurable now
- GeneralSettings.ini
- [SERVER]
- SUPPORT_MAGIC_BUFF_PETS=false
- 02-06-2018 - AI minor fix Watcher of Antaras Gilmore ( class: watcher_antaras_gilmore )
- 19-05-2018 - NPC see chars through the shadow
- 19-05-2018 - fix parse error in EventData.ini
- - fix error in dialogue
- 04-05-2018 - AI fix pailaka boss ( class: ai_adiantum_boss )
- 13-04-2018 - fix craft avadon leather mail
- 11-04-2018 fix html
- 09-04-2018 - AI: fix bug with CRP ( class: guild_master )
- 25-03-2018 - HTML: fix quest 39 Red-Eyed Invaders
- 20-03-2018 - AI: remove debug messages (classes: ai_ol_cooker, ai_xel_private_warrior )
- 20-03-2018 - fix: Rune Jewelry Box - Talisman (21752), Rune jewelry Box - Crystal (21751)
- 10-03-2018 - 457 quest fix
- 07-03-2018 - SIA AdvExt Manager (correct pack)
- 06-03-2018 - SIA AdvExt Manager : another free version
- 02-03-2018 - AI : change event_heart to original HF ( class: event_heart )
- 01-03-2018 fix: previous version of AdvExt64GF.dll
- 01-03-2018 2018.02.23
- * new: buff-sharing with summon/pet is configurable now
- GeneralSettings.ini
- [GAMEPLAY]
- SHARE_BUFF_ENABLED=true|false
- 2018.02.20
- * fix: item magic skill
- * fix: AddFollowDesire2
- * fix: pet inventory overflow
- 28-02-2018 - AI : fix quest Control Device of the Giants, NPC Droph ( class: giant_q_dwarf )
- 26-02-2018 - update dialogue HTML files for Antharas Watchman Gilmore
- 16-02-2018 2018.02.16 !!! VERY IMPORTANT !!!
- * fix: adena dupe
- 2018.02.15
- * fix: "i_teleport_to_partner"
- - block teleport to dead player
- - check operate_cond for partner
- 2018.02.14
- + new: item skills use operate_cond & target_operate_cond now
- 2018.02.12
- + new: AI-functions
- int CNPC::IsOlympiadRegistered(CSharedCreatureData *c);
- int CNPC::GetOlympiadSeason();
- int CNPC::GetOlympiadStep();
- int CNPC::GetOlympiadPlayerCount();
- int CNPC::GetOlympiadSeasonElapsedTime();
- !!! 2018-02-12-GetOlympiadPlayerCount.sql
- 12-02-2018 - AI: optimize SA variation (class: amber, anakazel_ajna, antaras_max, antaras_min, antaras_normal, barler_re, boss_dopagen, boss_echmus_3lv_a, boss_tacrakahn, darion, darnellss_re, granisko_re, ice_knight_leader, ice_knight_leader_hard, n_spike_stakato_qn_shyid, r58_leader_anakazel, tears_re, tiat, valakas, watcher_antaras_theodric, water_spirit_lian2 )
- 11-02-2018 + SmartGuard-PTS sql
- 11-02-2018 2018.02.10
- * fix: i_steal_abnormal_chance reworked (we should use parameters from HF-PTS skilldata.txt now)
- 2018.02.07
- * fix: memory leaks in L2NPC.exe module are fixed
- 2018.02.06
- * fix: another item broker bug
- * fix: turn off messages "already set close timer", "Auth Kick"
- 2018.02.01
- * fix:
- Cached AdminPacket SendPrivateAnnounce fixed
- * fix:
- When using the //add_gamepoint command on a player the server crash
- * fix:
- .pledgeannounce + PLEDGE_ANNOUNCE_WITHOUT_COMM setting
- 2018.01.31 !!! VERY IMPORTANT !!!
- + new: database support to Smartguard-PTS.dll added (hwids & detects are saved now into database)
- sql scripts:
- 01_db_smart.sql
- 02_sp_smart.sql
- ini settings:
- SmartGuard.ini
- [Database]
- Enabled = true
- Driver = SQL Server Native Client 10.0
- Database = lin2db
- Server = 127.0.0.1
- Username =
- Password =
- 2018.01.30
- + new operate condition:
- {op_have_abnormal_level}
- * fix: lin_ClearOlympiadMatchCount called only for HF
- 2018.01.27
- * new: itemdata.txt
- delay share group max id expand from 20 to 200
- (delay share group allow to save the items reuse time to the database)
- 2018.01.26
- + new operate condition:
- {op_have_summon}
- + new: AI-functions:
- CPosition* CGlobalObject::GetRandomPosInCreature(CSharedCreatureData *c, int nMinDistance, int nMaxDistance)
- void CNPC::AddFollowDesire2(CSharedCreatureData* commander, float value, int follow_type, int distance, int angle)
- 2018.01.23
- + new operate condition
- {op_can_not_use_airship}
- + new: AI-function:
- CPosition* GetRandomPosInTerritory(wchar_t *pwsTerritoryName, int nIsFlying);
- 2018.01.22
- * fix: Olympiad schedule is reworking (added new parameters)
- GeneralSettings.ini
- [OLYMPIADSYSTEM]
- OLYMPIAD_TIME_SETTING=18:00 ~ 24:00
- OLYMPIAD_AUTOMATIC_SCHEDULE=true
- SHOW_OLYMPIAD_SCHEDULE=false
- 2018.01.22
- * fix: AI-function reworked: int CNPC::IsMyBossAlive()
- 2018.01.21
- * fix: chat-ban do not affect to voice-commands now
- 2018.01.20
- * fix: nobles acquirable points (HF: from 18 to 10) via comm & gm-commands
- 2018.01.18
- * fix: NPC spawn error (some NPCs are not spawned on server restarts)
- 2018.01.18
- + new: GeneralSettings.ini
- [SKILLS]
- ; Enable/disable GF-like algorithm for p_target_me skill effect
- P_TARGET_ME_OLD_ALGO = false
- 2018.01.12
- + new: Nevit's Blessing Event Settings reworked
- !!! MOVE OLD SETTINGS FROM [GAMEPLAY] to [NEVIT_SYSTEM] section !!!
- GeneralSettings.ini
- [NEVIT_SYSTEM]
- ; Nevit's Blessing Event settings
- NEVIT_ENABLE = true
- ; Hunting Bonus duration in seconds (default is 14400 seconds = 4 hours)
- NEVIT_DURATION = 14400
- ; Nevit's Advent Blessing duration in seconds (default is 180 seconds = 3 minutes)
- NEVIT_BLESSING_DURATION = 180
- ; 100% of Hunting Bonus gauge (default value is 7200 points)
- NEVIT_POINTS_MAX = 7200
- ; Points acquired being logged in while the Hunting Bonus timer is activated (default value is 6 points per second)
- NEVIT_REGULAR_POINTS = 6
- ; Points acquired being logged in while the Hunting Bonus timer is activated in second part of Hunting Bonus duration (default value is 2 points per second)
- NEVIT_REGULAR_POINTS2 = 2
- ; Points acquired on gaining experience points from hunting (default is 1 point per one killing mob)
- NEVIT_NORMAL_POINTS = 1
- ; Points acquired on Leveling up (default value is 2000)
- NEVIT_LVLUP_POINTS = 2000
- ; Points acquired on Leveling up when Nevit Event is finished (default value is 2000)
- NEVIT_LVLUP_POINTS2 = 2000
- ; Points acquired on Vitality Leveling down (default value is 500)
- NEVIT_DROPVITALITYLEVEL_POINTS = 500
- ; While hunting, the angel Nevit can randomly bless your character. Set value in percents (default value is 0.1%). You can set 0 to disable visits.
- ;NEVIT_RANDOM_VISIT_CHANCE = 0.1
- ; Hunting Bonus can only be activated once per day by default (default value is true)
- NEVIT_ONCE_PER_DAY = true
- ; Show debug messages (!!!do not enable debug on live servers to avoid spamming in server console)
- NEVIT_DEBUG = false
- 10-02-2018 - AI : remake Giant Cave (classes: abyssal_jewel_1, abyssal_jewel_2, abyssal_jewel_3, ai_block_change, ai_block_generator, ai_emerald_drake, ai_giant_q_dwarf, ai_mine_bug, ai_mine_partybug, ai_mine_robber_berserker, ai_mine_robber_normal, ai_mine_robber_private, ai_mine_robber_summoner, ai_mine_robber_warrior, ai_mine_robber_warrior_debuff, ai_mine_warrior_debuff, ai_mine_warrior_rangebuff, ai_purple_block, ai_random_block, ai_white_block, ai_xel_campfire_dummy, barif, barif_pet, barif_pet_re, barif_re, blacksmith_helton, bloody_queen, cave_keeper, cave_keeper_hold, cave_maiden, cave_maiden_hold, cliff, const_gaurdian, const_lord, const_seer, gabrielle, gamlin, gamlin_re, giant_d_dwarf, giant_q_dwarf, hamrit, hamrut, harit_lizardm_matriarch, harit_lizardman_shaman, harit_lizardman_zealot, highpriest_orven, hirokai, imagro, jewel_guardian_mara, jewel_guardian_musfel, jewel_guardian_pyton, kranout, kranrot, leogul, leogul_re, lesser_giant_elder, lesser_giant_elder_re, lesser_giant_mage, lesser_giant_mage_re, lesser_giant_re, lesser_giant_scout, lesser_giant_scout_re, lesser_giant_shooter, lesser_giant_shooter_re, lesser_giant_soldier, lesser_giant_soldier_re, lesser_party_leader_ag_casting_ddmagic, lesser_party_private_physicalspecial, lesser_patrol_watcher, lesser_warrior_aggressive, lesser_warrior_aggressive_casting_ddmagic, lesser_warrior_pa_casting_3skill_magical, lesser_warrior_passive, lesser_warrior_passive_physicalspecial, lesser_wizard_pa_ddmagic2_heal, magister_kaiena, marsh_drake, marsh_stalker, master_kendra, mine_banshee, mine_bug, mine_descendants, mine_evil_spirit, paliote, palite, party_leader, party_leader_ag_casting_ddmagic, party_leader_ag_casting_splash, party_leader_casting_ddmagic, party_leader_casting_splash, party_private, party_private_casting_ddmagic_heal, party_private_casting_heal, party_private_casting_heal_curse, party_private_physicalspecial, prefect_chakiris, robber_berserker, robber_master_kanemika, robber_s_knight_shadow, robber_s_shadeless, robber_s_shadow, robber_s_spectral_lord, robber_summoner, robber_warrior, robber_warrior_ex, robber_warrior_normal, robber_wizard, robber_worker, sacrifice_of_sacrificed, sobling, warehouse_chief_moke, warrior_aggressive, warrior_aggressive_casting_curse, warrior_aggressive_casting_ddmagic, warrior_aggressive_physicalspecial, warrior_pa_casting_3skill_magical, warrior_passive, warrior_passive_casting_curse, warrior_passive_casting_ddmagic, warrior_passive_physicalspecial, watcher_antaras_gilmore, watcher_antaras_theodric, wizard_pa_ddmagic2_heal, ynglzu )
- 09-02-2018 - Remake Xel Mahum Camp. Update "superpoint.bin" (ai_class: ai_ol_cooker, ai_ol_cooker_guard, ai_xel_campfire, ai_xel_campfire_dummy, ai_xel_private_mage, ai_xel_private_sniper, ai_xel_private_warrior, ai_xel_recruit_mage, ai_xel_recruit_sniper, ai_xel_recruit_warrior, ai_xel_trainer_mage, ai_xel_trainer_sniper, ai_xel_trainer_war, ai_xel_trainer_warrior, ai_xel_trainer_wiz, ol_cooker, ol_cooker_guard, xel_campfire, xel_campfire_dinner, xel_private_mage, xel_private_sniper, xel_private_warrior, xel_recruit_high_mage, xel_recruit_high_sniper, xel_recruit_high_warrior, xel_recruit_mage, xel_recruit_sniper, xel_recruit_warrior, xel_trainer_high_mage, xel_trainer_mage, xel_trainer_sniper, xel_trainer_warrior )
- - Fixed base class on Fields Whisper and Silens (ai_class: default_brazier_reed, reed_event_maker, reed_maker, warrior_basic_reed )
- - Some fix for moving followers (ai_class: ai_beastfarm_tamed, ai_big_bloody_leech, ai_bone_scorpion, ai_drake_lord, ai_drakos_templar, ai_event_xmas_santa_escape, ai_gem_dragon, ai_golem_boom2_p, ai_icequeen_q_guard, ai_lostvillager, ai_magma_drake_hatchling_baby, ai_marguene, ai_mine_robber_private, ai_solina_seeker, ai_wunded_gracia_soldier )
- - AI: make quest rates. parameters in default_npc.nasc
- int QuestRate_278 = 1; // Home Security
- int QuestRate_290 = 1; // Threat Removal
- int QuestRate_310 = 1; // Only What Remains
- int QuestRate_627 = 1; // Heart in Search of Power
- AI classes: brilliant_anguish, brilliant_anguish_1, brilliant_blade, brilliant_blade_1, brilliant_crown, brilliant_cry, brilliant_eye, brilliant_legacy, brilliant_light, brilliant_mark, brilliant_soul, brilliant_vengeance, brilliant_vengeance_1, brilliant_wisdom, default_npc, farm_invader, farm_plunderer, farm_plunderer_crazy, n_baby_spike_stakato, n_cannibal_stakato, n_female_spike_stakato, n_leader_canni_stakato, n_leader_canni_stakato_c, n_male_spike_stakato, n_male_spike_stakato_c, n_nurse_spike_stakato, n_nurse_spike_stakato_c, n_spike_stakato, n_spike_stakato_drone, n_spike_stakato_guard, n_spike_stakato_raider, n_spike_stakato_shaman, n_spike_stakato_shaman_s, n_spike_stakato_soldier, n_spike_stakato_worker, xel_recruit_high_mage, xel_recruit_high_sniper, xel_recruit_high_warrior, xel_recruit_mage, xel_recruit_sniper, xel_recruit_warrior, xel_trainer_high_mage, xel_trainer_mage, xel_trainer_sniper, xel_trainer_warrior
- - AI: fix marketer with kamael shadow weapons ( class: merchant )
- - Remake some mobs in Seed of Annihilation (classes: ai_a_seed_elite_monster, ai_a_seed_normal_monster, ai_bgurent, ai_brakian, ai_caiona, ai_ct3_fc_main_manger, ai_ct3_fc_manager, ai_elite_bgurent, ai_elite_brakian, ai_elite_caiona, ai_elite_groykhan, ai_elite_karnibi, ai_elite_kiriona, ai_elite_krakian, ai_elite_tardion, ai_elite_traikhan, ai_elite_turtlian, ai_groykhan, ai_karnibi, ai_kiriona, ai_krakian, ai_tardion, ai_traikhan, ai_turtlian, bgurent, brakian, caiona, elite_bgurent, elite_brakian, elite_caiona, elite_groykhan, elite_karnibi, elite_kiriona, elite_krakian, elite_tardion, elite_traikhan, elite_turtlian, groykhan, karnibi, kiriona, krakian, tardion, traikhan, turtlian )
- - fix skills with effect i_steal_abnormal
- 24-01-2018 - AI: fix minor error in Heart of Warding. And old error (off-like error) for Baium (In some situations, the boss event did not stop even after several hours without a boss attack). (classes: ai_boss04_heart_of_warding, ai_boss06_baium )
- - new HTML dialogues for LoA Raid Bosses.
- - fix codepage for some HTML
- 22-01-2018 - minor fixes
- 22-01-2018 - Correct teleport point names on LoA
- 22-01-2018 - fix some NPC on Fantasy island (AI classes: ai_g_photo_sno, g_fanta_keeper, g_photo_sno_1, g_photo_sno_2, g_photo_sno_3, g_photo_sno_4, g_photo_sno_5, g_photo_sno_6, g_photo_sno_7, g_photo_sno_8, ai_block_change, ai_block_generator, ai_block_guide, ai_block_teleport, ai_purple_block, ai_random_block, ai_white_block, block_b, block_mother, block_q, block_r, block_teleport_npc_1, block_teleport_npc_2, block_teleport_npc_3, block_teleport_npc_4, block_v, block_w, handy_block_guide )
- - Remake Bosses for LoA : (classes: ai_behemoth_leader, ai_behemoth_leader_corpse, ai_channel_object, ai_corpse_behemoth_leader, ai_corpse_dragon_beast, ai_corpse_drake_lord, ai_death_knight_raid_a, ai_death_knight_raid_b, ai_dragon_beast, ai_dragon_beast_corpse, ai_dragon_beast_sp, ai_drake_lord, ai_drake_lord_corpse, ai_guardian_of_antaras, ai_petrify_object, antaras_cave_raid_basic, behemoth_leader, behemoth_leader_corpse, channel_object_a, channel_object_b, channel_object_c, corpse_behemoth_leader, corpse_dragon_beast, corpse_drake_lord, death_knight_raid_a, death_knight_raid_b, dragon_beast, dragon_beast_corpse, dragon_beast_sp, drake_lord, drake_lord_corpse, petrify_object )
- 21-01-2018 - Lair of Antaras : Full remake... npcdata, skills, npcpos, superpoint.bin, superpointinfo.txt, AI
- ( removed classes: loa_behemoth_leader, loa_bloody_berserker, loa_bloody_berserker1, loa_bloody_karik, loa_bloody_karik1, loa_bloody_karinness, loa_bloody_karinness1, loa_dragon_beast, loa_dragon_guard, loa_dragon_guard1, loa_dragon_knight, loa_dragon_knight_warrior, loa_dragon_knight_warrior1, loa_dragon_knight1, loa_dragon_knight2, loa_dragon_warrior, loa_drake_leader, loa_drake_leader1, loa_drake_lord, loa_drake_mage, loa_drake_mage1, loa_drake_scout, loa_drake_scout1, loa_drake_warrior, loa_drake_warrior1, loa_elite_dragon_knight, loa_elite_dragon_knight1, loa_knoriks, loa_knoriks1, loa_maluk_banshee, loa_maluk_banshee1, loa_maluk_hunter, loa_maluk_hunter1, loa_maluk_leader, loa_maluk_leader1, loa_maluk_princess, loa_maluk_princess1, loa_maluk_sniper, loa_maluk_sniper1, loa_maluk_warlord, loa_maluk_warlord1, loa_spawning_mobs
- new classes: ai_bloody_berserker, ai_bloody_karik, ai_bloody_karinness, ai_dragon_guard, ai_dragon_knight_3, ai_dragon_knight_5, ai_dragon_knight_9, ai_dragon_mage, ai_dragon_warrior, ai_drake_leader, ai_drake_mage, ai_drake_scout, ai_drake_warrior, ai_guardian_helper, ai_guardian_manager, ai_guardian_of_antaras, ai_malruk_banshee, ai_malruk_hunter, ai_malruk_leader, ai_malruk_princess, ai_malruk_sniper, ai_malruk_warload, bloody_berserker, bloody_karik, bloody_karinness, dragon_guard, dragon_knight_3, dragon_knight_5, dragon_knight_9, dragon_mage, dragon_warrior, drake_leader, drake_mage, drake_scout, drake_warrior, guardian_helper, guardian_manger, guardian_of_antaras, malruk_banshee, malruk_hunter, malruk_leader, malruk_princess, malruk_sniper, malruk_warload )
- 20-01-2018 - AI : Antharas remake (classes: ai_boss04_antaras, ai_boss04_heart_of_warding, ai_boss04_teleport_cube_antaras, ai_g_herald_of_navit, antaras_clear_npc, antaras_clear_npc_summon, antaras_clear_npc_summon2, antaras_clear_npc_summon_dice, antaras_tarasque, antaras_ultrarisk, antaras_zergling )
- 19-01-2018 - AI : fix bloody_guardian (classes: bloody_guardian, wizard_ddmagic2_curse )
- 17-01-2018 - AI : fix 2nd level alliance with varka silenos (classes: ketra_orc_elite, ketra_orc_footman, ketra_orc_scout, ketra_orc_shaman, ketra_orc_trooper, ketra_war_hound )
- 17-01-2018 Fix br_collectors_badge consumption
- 16-01-2018 - AI : fix Beleth (class: ai_boss09_bereth_main, beles_zone_controller, npc_stone_coffin )
- 15-01-2018 - AI : some classes remake
- 13-01-2018 - AI: fix Beres (class: bereth_minion_maker)
- 09-01-2018 - Separated souls dialogues with teleports
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