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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code by Mokiros | Showcase by Bacon Hair!")
  6. local rp = RealPlayer
  7. script.Parent = rp.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent then
  33. for _,f in pairs(t.Functions) do
  34. f(...)
  35. end
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=rp then return end
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. if not io.isMouse then
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local Mouse = Player:GetMouse()
  66. local UIS = game:GetService("UserInputService")
  67. local input = function(io,a)
  68. if a then return end
  69. --Since InputObject is a client-side instance, we create and pass table instead
  70. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  71. end
  72. UIS.InputBegan:Connect(input)
  73. UIS.InputEnded:Connect(input)
  74.  
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84.  
  85. ----Sandboxed game object that allows the usage of client-side methods and services
  86. --Real game object
  87. local _rg = game
  88.  
  89. --Metatable for fake service
  90. local fsmt = {
  91. __index = function(self,k)
  92. local s = rawget(self,"_RealService")
  93. if s then return s[k] end
  94. end,
  95. __newindex = function(self,k,v)
  96. local s = rawget(self,"_RealService")
  97. if s then s[k]=v end
  98. end,
  99. __call = function(self,...)
  100. local s = rawget(self,"_RealService")
  101. if s then return s(...) end
  102. end
  103. }
  104. local function FakeService(t,RealService)
  105. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106. return setmetatable(t,fsmt)
  107. end
  108.  
  109. --Fake game object
  110. local g = {
  111. GetService = function(self,s)
  112. return self[s]
  113. end,
  114. Players = FakeService({
  115. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116. },"Players"),
  117. UserInputService = FakeService(UIS,"UserInputService"),
  118. ContextActionService = FakeService(CAS,"ContextActionService"),
  119. }
  120. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  121. g.service = g.GetService
  122.  
  123. g.RunService = FakeService({
  124. RenderStepped = _rg:GetService("RunService").Heartbeat,
  125. BindToRenderStep = function(self,name,_,fun)
  126.  
  127. end,
  128. UnbindFromRenderStep = function(self,name)
  129. self._btrs[name]:Disconnect()
  130. end,
  131. },"RunService")
  132.  
  133. setmetatable(g,{
  134. __index=function(self,s)
  135. return _rg:GetService(s) or typeof(_rg[s])=="function"
  136. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  137. end,
  138. __newindex = fsmt.__newindex,
  139. __call = fsmt.__call
  140. })
  141. --Changing owner to fake player object to support owner:GetMouse()
  142. game,owner = g,g.Players.LocalPlayer
  143. end
  144. repeat wait()
  145.  
  146. until game.Players.LocalPlayer and game.Players.LocalPlayer.Character
  147.  
  148.  
  149. --- MADE BY OOKYAMA, GIVE CREDIT! :)
  150.  
  151. local num = 0
  152. local p = game.Players.LocalPlayer
  153. local char = p.Character
  154. local rad = math.rad
  155. local hum = char.Humanoid
  156.  
  157. local EM = Enum.Material
  158. local CF = CFrame
  159. local V3 = Vector3
  160. local Ins = Instance
  161. local Col = Color3
  162. local UD = UDim
  163. local UD2 = UDim2
  164. local mr = math.rad
  165. local mra = math.random
  166. local mh = math.huge
  167.  
  168. for _, p in pairs(char:GetChildren()) do
  169. if p:IsA("Accessory")or p:IsA("Shirt") or p:IsA("Pants") then
  170. p:Destroy()
  171. end
  172. end
  173. local BC = char["Body Colors"]
  174. BC.HeadColor = BrickColor.new("Bright yellow")
  175. BC.RightArmColor = BrickColor.new("Bright yellow")
  176. BC.LeftArmColor = BrickColor.new("Bright yellow")
  177. BC.RightLegColor = BrickColor.new("Br. yellowish green")
  178. BC.LeftLegColor = BrickColor.new("Br. yellowish green")
  179. BC.TorsoColor = BrickColor.new("Bright blue")
  180.  
  181. char.Head.face.Texture = "http://www.roblox.com/asset/?id=268018808"
  182.  
  183. human = char.Humanoid
  184. hrp = char.HumanoidRootPart
  185. anim = human.Animator
  186.  
  187.  
  188. -- HAIR
  189.  
  190.  
  191.  
  192.  
  193. local txt2 = Instance.new("BillboardGui", char)
  194. txt2.Adornee = char.Head
  195. txt2.Name = "_status2"
  196. txt2.Size = UDim2.new(2, 0, 1.2, 0)
  197. txt2.StudsOffset = Vector3.new(-14, 3, 0)
  198. local text2 = Instance.new("TextLabel", txt2)
  199. text2.Size = UDim2.new(15, 0,2, 0)
  200. text2.FontSize = "Size24"
  201. text2.TextScaled = true
  202. text2.TextTransparency = 0
  203. text2.BackgroundTransparency = 1
  204. text2.TextTransparency = 0
  205. text2.TextStrokeTransparency = 0
  206. text2.Font = Enum.Font.SciFi
  207. text2.TextStrokeColor3 = Color3.new(0,0,0)
  208. text2.TextColor3 = Color3.fromRGB(14, 83, 148)
  209. text2.Text = "Nooby "..p.Name
  210. v2=Instance.new("Part")
  211. v2.Name = "ColorBrick"
  212. v2.Parent= char
  213. v2.FormFactor="Symmetric"
  214. v2.Anchored=true
  215. v2.CanCollide=false
  216. v2.BottomSurface="Smooth"
  217. v2.TopSurface="Smooth"
  218. v2.Size=Vector3.new(10,5,3)
  219. v2.Transparency=1
  220. v2.CFrame=char.HumanoidRootPart.CFrame
  221. v2.BrickColor=BrickColor.new("Lime green")
  222. v2.Transparency=1
  223. v2.Shape="Block"
  224.  
  225.  
  226.  
  227. coroutine.resume(coroutine.create(function()
  228. while wait() do
  229. for i = 1,50 do
  230. wait()
  231. text2.TextColor3 = text2.TextColor3:lerp(Color3.fromRGB(85, 103, 34), 0.05)
  232. end
  233. for i = 1,50 do
  234. wait()
  235. text2.TextColor3 = text2.TextColor3:lerp(Color3.fromRGB(14, 83, 148), 0.05)
  236. end
  237. for i = 1,50 do
  238. wait()
  239. text2.TextColor3 = text2.TextColor3:lerp(Color3.fromRGB(245, 205, 48), 0.05)
  240. end
  241.  
  242. end
  243. end))
  244.  
  245.  
  246.  
  247.  
  248.  
  249. local Mode = "Noob"
  250.  
  251.  
  252.  
  253.  
  254. coroutine.resume(coroutine.create(function()
  255. while wait() do
  256. if char:FindFirstChild("Eye1") ~= nil then
  257. local Eye1 = char:FindFirstChild("Eye1").Mesh.Scale
  258. local Eye2 = char:FindFirstChild("Eye2").Mesh.Scale
  259.  
  260. for i = 1, 10 do
  261. wait()
  262. Eye1 = Eye1:lerp(Vector3.new(1, 0.1, 1), 0.5)
  263. Eye2 = Eye2:lerp(Vector3.new(1, 0.1, 1), 0.5)
  264. end
  265. for i = 1, 10 do
  266. wait()
  267. Eye1 = Eye1:lerp(Vector3.new(1, 1, 1), 0.5)
  268. Eye2 = Eye2:lerp(Vector3.new(1, 1, 1), 0.5)
  269. end
  270. wait(2)
  271. end
  272. end
  273. end))
  274.  
  275.  
  276.  
  277. local namee = "Nooby "..p.Name
  278. local chatDB = false
  279.  
  280. function chatfunc(msg)
  281. coroutine.resume(coroutine.create(function()
  282. if not chatDB then
  283. chatDB = true
  284. for i = 1,#msg do
  285. wait()
  286. text2.Text = string.sub(msg, 1, i)
  287. end
  288. wait(2)
  289. if Mode == "Guest" then
  290. namee = "Guesty "..p.Name
  291. elseif Mode == "Guest666" then
  292. namee = "The Awakened "..p.Name
  293. end
  294. for i = 1,#namee do
  295. wait()
  296. text2.Text = string.sub(namee, 1, i)
  297. end
  298. chatDB = false -- So you can use right after it is done.
  299. end
  300. end))
  301. end
  302.  
  303.  
  304.  
  305. local Theme = Instance.new("Sound", char)
  306. Theme.Looped = true
  307. Theme.SoundId = "rbxassetid://265241849"
  308. Theme:Play()
  309.  
  310. local clerp = function(a, b, t)
  311. return a:lerp(b, t)
  312. end
  313.  
  314. -------------------------------------
  315. local Head = char.Head
  316. local RArm = char["Right Arm"]
  317. local LArm = char["Left Arm"]
  318. local Torso = char.Torso
  319. local LLeg = char["Left Leg"]
  320. local RLeg = char["Right Leg"]
  321. -------------------------------------
  322.  
  323. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  324. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  325. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  326. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  327. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  328. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  329. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  330. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  331. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  332. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  333. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  334. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  335. RS = Torso:FindFirstChild("Right Shoulder")
  336. LS = Torso:FindFirstChild("Left Shoulder")
  337. RH = Torso:FindFirstChild("Right Hip")
  338. LH = Torso:FindFirstChild("Left Hip")
  339. RJ = hrp:FindFirstChild("RootJoint")
  340. NK = Torso:FindFirstChild("Neck")
  341. local RunS = game:GetService("RunService")
  342. local Mouse = p:GetMouse()
  343. local animen = true
  344. local Player = game.Players.localPlayer
  345. local Character = Player.Character
  346. local Humanoid = Character.Humanoid
  347. local LeftArm = Character["Left Arm"]
  348. local RightArm = Character["Right Arm"]
  349. local LeftLeg = Character["Left Leg"]
  350. local RightLeg = Character["Right Leg"]
  351. local Head = Character.Head
  352. local Torso = Character.Torso
  353. local Camera = game.Workspace.CurrentCamera
  354. local RootPart = Character.HumanoidRootPart
  355. local RootJoint = RootPart.RootJoint
  356. local Pause = false
  357. local attack = false
  358. local LOL = false
  359. local Anim = 'Idle'
  360. local attacktype = 1
  361. local delays = false
  362. local play = true
  363. local targetted = nil
  364. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  365. local velocity = RootPart.Velocity.y
  366. local sine = 0
  367. local change = 1
  368. local doe = 0
  369. local Create = LoadLibrary("RbxUtility").Create
  370. Humanoid.WalkSpeed = 80
  371.  
  372.  
  373.  
  374.  
  375.  
  376.  
  377. local TrailSoundStart = Instance.new("Sound", char)
  378. TrailSoundStart.Looped = false
  379. TrailSoundStart.Volume = 0.4
  380. TrailSoundStart.SoundId = "rbxassetid://905876599"
  381.  
  382. local TrailSound = Instance.new("Sound", char)
  383. TrailSound.Looped = true
  384. TrailSound.Volume = 0.4
  385. TrailSound.SoundId = "rbxassetid://379557765"
  386.  
  387. local StepSound = Instance.new("Sound", char)
  388. StepSound.Looped = false
  389. StepSound.Volume = 0.7
  390. StepSound.SoundId = "rbxassetid://289556450"
  391.  
  392. local TransformationSound = Instance.new("Sound", char)
  393. TransformationSound.Looped = false
  394. TransformationSound.Volume = 0.5
  395. TransformationSound.SoundId = "rbxassetid://165969964"
  396.  
  397. local ShadowTravel = Instance.new("Sound", char)
  398. ShadowTravel.Looped = true
  399. ShadowTravel.Volume = 1
  400. ShadowTravel.SoundId = "rbxassetid://362395087"
  401.  
  402. local NeckSnap = Instance.new("Sound", char)
  403. NeckSnap.Looped = false
  404. NeckSnap.Volume = 1
  405. NeckSnap.SoundId = "rbxassetid://198606040"
  406.  
  407.  
  408.  
  409.  
  410.  
  411. function findNearestTorso(pos)
  412. local list = game.Workspace:children()
  413. local torso = nil
  414. local dist = 150
  415. local temp = nil
  416. local human = nil
  417. local temp2 = nil
  418. for x = 1, #list do
  419. temp2 = list[x]
  420. if (temp2.className == "Model") and (temp2 ~= script.Parent) then
  421. temp = temp2:findFirstChild("HumanoidRootPart")
  422. human = temp2:findFirstChildOfClass("Humanoid")
  423. if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
  424. if (temp.Position - pos).magnitude < dist then
  425. torso = temp
  426. dist = (temp.Position - pos).magnitude
  427. end
  428. end
  429. end
  430. end
  431. return torso.Parent.Name
  432. end
  433.  
  434.  
  435.  
  436.  
  437. function findNearestTorso2(pos)
  438. local list = game.Workspace:children()
  439. local torso = nil
  440. local dist = 150
  441. local temp = nil
  442. local human = nil
  443. local temp2 = nil
  444. for x = 1, #list do
  445. temp2 = list[x]
  446. if (temp2.className == "Model") and (temp2 ~= script.Parent) then
  447. temp = temp2:findFirstChild("HumanoidRootPart")
  448. human = temp2:findFirstChildOfClass("Humanoid")
  449. if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
  450. if (temp.Position - pos).magnitude < dist then
  451. torso = temp
  452. dist = (temp.Position - pos).magnitude
  453. end
  454. end
  455. end
  456. end
  457. return torso
  458. end
  459.  
  460.  
  461. function NoobStep()
  462. StepSound:Play()
  463. if Mode == "Guest" then
  464. chatfunc("GUEST STEP!!11!1!")
  465. elseif Mode == "Noob" then
  466. chatfunc("NOOB STEP!!111!!")
  467. end
  468. local NeonTorsopls = Torso:Clone()
  469. local Arm1 = RightArm:Clone()
  470. local Arm2 = LeftArm:Clone()
  471. local Head1 = Head:Clone()
  472. local Leg1 = RightLeg:Clone()
  473. local Leg2 = LeftLeg:Clone()
  474.  
  475. Head1.Name = "Headdd"
  476. Arm1.Name = "Armmm1"
  477. Arm2.Name = "Armmm2"
  478. NeonTorsopls.Name = "Torsooo"
  479. Leg1.Name = "Leggg1"
  480. Leg2.Name = "Leggg2"
  481.  
  482. NeonTorsopls.Parent = char
  483. Arm1.Parent = char
  484. Arm2.Parent = char
  485. Head1.Parent = char
  486. Leg1.Parent = char
  487. Leg2.Parent = char
  488. Head1:ClearAllChildren()
  489. Arm1:ClearAllChildren()
  490. Leg1:ClearAllChildren()
  491. Leg2:ClearAllChildren()
  492. NeonTorsopls:ClearAllChildren()
  493. Arm2:ClearAllChildren()
  494.  
  495. NeonTorsopls.CFrame = Torso.CFrame
  496. Arm1.CFrame = RightArm.CFrame
  497. Arm2.CFrame = LeftArm.CFrame
  498. Head1.CFrame = Head.CFrame
  499. Leg1.CFrame = RightLeg.CFrame
  500. Leg2.CFrame = LeftLeg.CFrame
  501.  
  502. Leg1.Material = "Neon"
  503. Arm1.Material = "Neon"
  504. Arm2.Material = "Neon"
  505. Leg2.Material = "Neon"
  506. NeonTorsopls.Material = "Neon"
  507. Head1.Material = "Neon"
  508.  
  509. Head1.Anchored = true
  510. NeonTorsopls.Anchored = true
  511. Arm1.Anchored = true
  512. Arm2.Anchored = true
  513. Leg1.Anchored = true
  514. Leg2.Anchored = true
  515.  
  516. Leg2.CanCollide = false
  517. Leg1.CanCollide = false
  518. Head1.CanCollide = false
  519. NeonTorsopls.CanCollide = false
  520. Arm1.CanCollide = false
  521. Arm2.CanCollide = false
  522.  
  523.  
  524. coroutine.resume(coroutine.create(function()
  525. for i = 1,300 do
  526. game:GetService("RunService").RenderStepped:wait()
  527. Arm1.Transparency = Arm1.Transparency + 0.01
  528. Arm2.Transparency = Arm2.Transparency + 0.01
  529. Head1.Transparency = Head1.Transparency + 0.01
  530. NeonTorsopls.Transparency = NeonTorsopls.Transparency + 0.01
  531. Leg1.Transparency = Leg1.Transparency + 0.01
  532. Leg2.Transparency = Leg2.Transparency + 0.01
  533. if Head1.Transparency >= 1 then
  534. Leg1:Destroy()
  535. Leg2:Destroy()
  536. Head1:Destroy()
  537. Arm1:Destroy()
  538. Arm2:Destroy()
  539. NeonTorsopls:Destroy()
  540. end
  541. end
  542. end))
  543.  
  544. Torso.CFrame = CFrame.new(Mouse.Hit.X, Mouse.Hit.Y, Mouse.Hit.Z)
  545. end
  546.  
  547.  
  548. local TrailEnabled = false
  549.  
  550. function EnableTrail()
  551. if Mode == "Noob" or Mode == "Guest" then
  552. TrailSoundStart:Play()
  553. chatfunc("Be Confuuse!!111!!")
  554. TrailSound:Play()
  555. while wait() and TrailEnabled == true do
  556. local NeonTorsopls = Torso:Clone()
  557. local Arm1 = RightArm:Clone()
  558. local Arm2 = LeftArm:Clone()
  559. local Head1 = Head:Clone()
  560. local Leg1 = RightLeg:Clone()
  561. local Leg2 = LeftLeg:Clone()
  562.  
  563. Head1.Name = "Headdd"
  564. Arm1.Name = "Armmm1"
  565. Arm2.Name = "Armmm2"
  566. NeonTorsopls.Name = "Torsooo"
  567. Leg1.Name = "Leggg1"
  568. Leg2.Name = "Leggg2"
  569.  
  570. NeonTorsopls.Parent = char
  571. Arm1.Parent = char
  572. Arm2.Parent = char
  573. Head1.Parent = char
  574. Leg1.Parent = char
  575. Leg2.Parent = char
  576. Head1:ClearAllChildren()
  577. Arm1:ClearAllChildren()
  578. Leg1:ClearAllChildren()
  579. Leg2:ClearAllChildren()
  580. NeonTorsopls:ClearAllChildren()
  581. Arm2:ClearAllChildren()
  582.  
  583. NeonTorsopls.CFrame = Torso.CFrame
  584. Arm1.CFrame = RightArm.CFrame
  585. Arm2.CFrame = LeftArm.CFrame
  586. Head1.CFrame = Head.CFrame
  587. Leg1.CFrame = RightLeg.CFrame
  588. Leg2.CFrame = LeftLeg.CFrame
  589.  
  590. Leg1.Material = "Neon"
  591. Arm1.Material = "Neon"
  592. Arm2.Material = "Neon"
  593. Leg2.Material = "Neon"
  594. NeonTorsopls.Material = "Neon"
  595. Head1.Material = "Neon"
  596.  
  597. Head1.Anchored = true
  598. NeonTorsopls.Anchored = true
  599. Arm1.Anchored = true
  600. Arm2.Anchored = true
  601. Leg1.Anchored = true
  602. Leg2.Anchored = true
  603.  
  604. Leg2.CanCollide = false
  605. Leg1.CanCollide = false
  606. Head1.CanCollide = false
  607. NeonTorsopls.CanCollide = false
  608. Arm1.CanCollide = false
  609. Arm2.CanCollide = false
  610.  
  611. coroutine.resume(coroutine.create(function()
  612. for i = 1,300 do
  613. game:GetService("RunService").RenderStepped:wait()
  614. Arm1.Transparency = Arm1.Transparency + 0.01
  615. Arm2.Transparency = Arm2.Transparency + 0.01
  616. Head1.Transparency = Head1.Transparency + 0.01
  617. NeonTorsopls.Transparency = NeonTorsopls.Transparency + 0.01
  618. Leg1.Transparency = Leg1.Transparency + 0.01
  619. Leg2.Transparency = Leg2.Transparency + 0.01
  620. if Head1.Transparency >= 1 then
  621. Leg1:Destroy()
  622. Leg2:Destroy()
  623. Head1:Destroy()
  624. Arm1:Destroy()
  625. Arm2:Destroy()
  626. NeonTorsopls:Destroy()
  627. end
  628. end
  629. end))
  630. end
  631.  
  632. elseif Mode == "Guest666" then
  633. chatfunc("Shadow Travel...")
  634. ShadowTravel:Play()
  635. while wait() and TrailEnabled == true do
  636. local NeonTorsopls = Torso:Clone()
  637. local Arm1 = RightArm:Clone()
  638. local Arm2 = LeftArm:Clone()
  639. local Head1 = Head:Clone()
  640. local Leg1 = RightLeg:Clone()
  641. local Leg2 = LeftLeg:Clone()
  642.  
  643. Head1.Name = "Headdd"
  644. Arm1.Name = "Armmm1"
  645. Arm2.Name = "Armmm2"
  646. NeonTorsopls.Name = "Torsooo"
  647. Leg1.Name = "Leggg1"
  648. Leg2.Name = "Leggg2"
  649.  
  650. NeonTorsopls.Parent = char
  651. Arm1.Parent = char
  652. Arm2.Parent = char
  653. Head1.Parent = char
  654. Leg1.Parent = char
  655. Leg2.Parent = char
  656. Head1:ClearAllChildren()
  657. Arm1:ClearAllChildren()
  658. Leg1:ClearAllChildren()
  659. Leg2:ClearAllChildren()
  660. NeonTorsopls:ClearAllChildren()
  661. Arm2:ClearAllChildren()
  662.  
  663. NeonTorsopls.CFrame = Torso.CFrame
  664. Arm1.CFrame = RightArm.CFrame
  665. Arm2.CFrame = LeftArm.CFrame
  666. Head1.CFrame = Head.CFrame
  667. Leg1.CFrame = RightLeg.CFrame
  668. Leg2.CFrame = LeftLeg.CFrame
  669.  
  670. Leg1.Material = "Neon"
  671. Arm1.Material = "Neon"
  672. Arm2.Material = "Neon"
  673. Leg2.Material = "Neon"
  674. NeonTorsopls.Material = "Neon"
  675. Head1.Material = "Neon"
  676.  
  677. Head1.Anchored = true
  678. NeonTorsopls.Anchored = true
  679. Arm1.Anchored = true
  680. Arm2.Anchored = true
  681. Leg1.Anchored = true
  682. Leg2.Anchored = true
  683.  
  684. Leg2.CanCollide = false
  685. Leg1.CanCollide = false
  686. Head1.CanCollide = false
  687. NeonTorsopls.CanCollide = false
  688. Arm1.CanCollide = false
  689. Arm2.CanCollide = false
  690.  
  691. coroutine.resume(coroutine.create(function()
  692. for i = 1,300 do
  693. game:GetService("RunService").RenderStepped:wait()
  694. Arm1.Transparency = Arm1.Transparency + 0.1
  695. Arm2.Transparency = Arm2.Transparency + 0.1
  696. Head1.Transparency = Head1.Transparency + 0.1
  697. NeonTorsopls.Transparency = NeonTorsopls.Transparency + 0.1
  698. Leg1.Transparency = Leg1.Transparency + 0.1
  699. Leg2.Transparency = Leg2.Transparency + 0.1
  700. if Head1.Transparency >= 1 then
  701. Leg1:Destroy()
  702. Leg2:Destroy()
  703. Head1:Destroy()
  704. Arm1:Destroy()
  705. Arm2:Destroy()
  706. NeonTorsopls:Destroy()
  707. end
  708. end
  709. end))
  710. end
  711.  
  712.  
  713.  
  714.  
  715. end
  716. end
  717.  
  718. AnimEnabled = true
  719.  
  720. Mouse.KeyDown:Connect(function(k)
  721. if k == "9" then
  722. chatfunc("Wow The Clouds In The Scy Are Buutiful Toniyt.")
  723.  
  724. elseif k == "8" then
  725. chatfunc("PLS NO!11!!")
  726.  
  727. elseif k == "7" then
  728. chatfunc(findNearestTorso(char.HumanoidRootPart.Position).." Be My Frien Pls!11!!!1")
  729.  
  730. elseif k == "6" then
  731. chatfunc("Hi "..findNearestTorso(char.HumanoidRootPart.Position))
  732.  
  733. elseif k == "5" then
  734. chatfunc("Do N0t Make Me Ki11 U!111!!!!")
  735.  
  736. elseif k == "4" then
  737. chatfunc("I Will Straighten U Out!!111!1")
  738.  
  739. elseif k == "e" then
  740. NoobStep()
  741.  
  742. elseif k == "q" then
  743. if TrailEnabled == false then
  744. TrailEnabled = true
  745. char.Humanoid.WalkSpeed = char.Humanoid.WalkSpeed + 20
  746. EnableTrail()
  747.  
  748. elseif TrailEnabled == true then
  749. TrailSound:Stop()
  750. ShadowTravel:Stop()
  751. TrailEnabled = false
  752. char.Humanoid.WalkSpeed = char.Humanoid.WalkSpeed - 20
  753. end
  754.  
  755. end
  756. end)
  757.  
  758.  
  759.  
  760. Humanoid.Animator.Parent = nil
  761. Character.Animate.Parent = nil
  762.  
  763.  
  764.  
  765. local newMotor = function(part0, part1, c0, c1)
  766. local w = Create('Motor'){
  767. Parent = part0,
  768. Part0 = part0,
  769. Part1 = part1,
  770. C0 = c0,
  771. C1 = c1,
  772. }
  773. return w
  774. end
  775. function clerp(a, b, t)
  776. return a:lerp(b, t)
  777. end
  778.  
  779. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  780. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  781.  
  782. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  783. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  784. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  785. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  786. RootJoint.C1 = CFrame.new(0, 0, 0)
  787. RootJoint.C0 = CFrame.new(0, 0, 0)
  788. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  789. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  790.  
  791. local rarmc1 = RW.C1
  792. local larmc1 = LW.C1
  793. local rlegc1 = RH.C1
  794. local llegc1 = LH.C1
  795.  
  796. local resetc1 = false
  797.  
  798.  
  799.  
  800. function PlayAnimationFromTable(table, speed, bool)
  801. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  802. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  803. RW.C0 = clerp(RW.C0, table[3], speed)
  804. LW.C0 = clerp(LW.C0, table[4], speed)
  805. RH.C0 = clerp(RH.C0, table[5], speed)
  806. LH.C0 = clerp(LH.C0, table[6], speed)
  807. if bool == true then
  808. if resetc1 == false then
  809. resetc1 = true
  810. RootJoint.C1 = RootJoint.C1
  811. Torso.Neck.C1 = Torso.Neck.C1
  812. RW.C1 = rarmc1
  813. LW.C1 = larmc1
  814. RH.C1 = rlegc1
  815. LH.C1 = llegc1
  816. end
  817. end
  818. end
  819.  
  820.  
  821.  
  822. function NoobBullets()
  823. chatfunc("TAIST THEESE SUKKERS!!11!!")
  824. AnimEnabled = false
  825. char.Humanoid.WalkSpeed = 0
  826.  
  827. coroutine.resume(coroutine.create(function()
  828. for f = 1,150 do
  829.  
  830. PlayAnimationFromTable({
  831. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(90), mr(-15)), -- Torso,
  832. CFrame.new(0,1.3,0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(50), mr(-90), 0), ----- Head
  833. CFrame.new(1.8,0.6,0) * CFrame.new(0, 0-.1*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(0),mr(0),mr(90)), --- RightArm
  834. CFrame.new(-1.5,0,0) * CFrame.new(0, 0-.1*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(-15), mr(0), mr(0)),--LeftArm
  835. CFrame.new(0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(-15), mr(-10)), --RightLeg
  836. CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(-15), mr(-10)), --LeftLeg
  837. }, .3, false)
  838.  
  839. game:GetService("RunService").RenderStepped:wait()
  840. local random = math.random(-50, 50)
  841. local random2 = math.random(-65, 65)
  842. local random3 = math.random(-45, 45)
  843.  
  844.  
  845. local Bullet = Instance.new("Part", char)
  846. Bullet.Shape = "Ball"
  847. Bullet.BrickColor = BrickColor.new("New Yeller")
  848. Bullet.Anchored = true
  849. Bullet.CanCollide = false
  850. Bullet.Material = "Neon"
  851. Bullet.Size = Vector3.new(0.1, 0.1, 0.1)
  852. Bullet.CFrame = RightArm.CFrame - Vector3.new(0,0,1)
  853.  
  854. coroutine.resume(coroutine.create(function()
  855. for o = 1,150 do
  856. game:GetService("RunService").RenderStepped:wait()
  857. Bullet.Size = Bullet.Size + Vector3.new(0.001, 0.001, 0.001)
  858. Bullet.CFrame = Bullet.CFrame:lerp (Bullet.CFrame*CFrame.new (random/50,random2/70,random3/34),.1)
  859. end
  860. wait(1)
  861. Bullet.Anchored = false
  862. local bv = Instance.new("BodyVelocity")
  863. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  864. bv.velocity = Mouse.Hit.lookVector *100
  865. bv.Parent = Bullet
  866. local Fired = true
  867. Bullet.Touched:Connect(function(hit)
  868. if Fired == true then
  869.  
  870. if hit.Parent.Name == char.Name then return end
  871. Bullet.Anchored = true
  872. coroutine.wrap(function()
  873. for o = 1,150 do
  874. game:GetService("RunService").RenderStepped:wait()
  875. Bullet.Size = Bullet.Size + Vector3.new(5, 5, 5)
  876. end
  877. end)
  878.  
  879. if hit.Parent:FindFirstChild("Humanoid") ~= nil then
  880. hit.Parent:BreakJoints()
  881.  
  882. for _, y in pairs(hit.Parent:GetChildren()) do
  883. if y:IsA("MeshPart") or y:IsA("Part") then
  884. y.Anchored = true
  885. y.Material = "Neon"
  886. y:ClearAllChildren()
  887. else
  888. y:Destroy()
  889. end
  890. end
  891. end
  892. Bullet:Destroy()
  893. AnimEnabled = true
  894. char.Humanoid.WalkSpeed = 80
  895. end
  896. end)
  897. end))
  898.  
  899.  
  900.  
  901.  
  902.  
  903. end
  904. end))
  905. end
  906.  
  907.  
  908. function Transform()
  909. if Mode == "Guest" then
  910. char.Humanoid.WalkSpeed = 0
  911. char.Humanoid.JumpPower = 0
  912.  
  913. local Part = Instance.new("Part", char)
  914. Part.Anchored = true
  915. Part.CanCollide = false
  916. Part.Position = Torso.Position
  917. Part.Size = Vector3.new(1,1,1)
  918. Part.Material = "Neon"
  919. local Mesh = Instance.new("SpecialMesh", Part)
  920. Mesh.MeshType = "Sphere"
  921.  
  922. coroutine.resume(coroutine.create(function()
  923. for i = 1,10 do
  924. game:GetService("RunService").RenderStepped:wait()
  925. for i = 1,30 do
  926. game:GetService("RunService").RenderStepped:wait(0.00000001)
  927. Part.Size = Part.Size + Vector3.new(2, 2, 2)
  928. Part.Color = Part.Color:lerp(Color3.fromRGB(255, 255, 0), 0.1)
  929. end
  930.  
  931. for i = 1,30 do
  932. game:GetService("RunService").RenderStepped:wait(0.00000001)
  933. Part.Size = Part.Size - Vector3.new(2, 2, 2)
  934. Part.Color = Part.Color:lerp(Color3.fromRGB(0, 0, 0), 0.1)
  935. end
  936. end
  937. Theme.SoundId = "rbxassetid://305952044"
  938. TransformationSound:Play()
  939. local shirt = Instance.new("Shirt", char)
  940. shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=8854587"
  941. BC.HeadColor = BrickColor.new("Light stone grey")
  942. BC.RightArmColor = BrickColor.new("Really black")
  943. BC.LeftArmColor = BrickColor.new("Really black")
  944. BC.RightLegColor = BrickColor.new("Really black")
  945. BC.LeftLegColor = BrickColor.new("Really black")
  946. BC.TorsoColor = BrickColor.new("Really black")
  947. Mesh.MeshType = "Cylinder"
  948. Part.Position = Torso.Position
  949. Part.Orientation = Vector3.new(0,0,90)
  950. for i = 1,200 do
  951. game:GetService("RunService").RenderStepped:wait(0.00000001)
  952. Mesh.Scale = Mesh.Scale + Vector3.new(10, 0.1, 0.1)
  953. Part.Transparency = Part.Transparency + 0.005
  954. Part.Color = Part.Color:lerp(Color3.fromRGB(255, 255, 255), 0.1)
  955. end
  956. chatfunc("Im Even Stronger Now!11!!")
  957. char.Humanoid.WalkSpeed = 200
  958. char.Humanoid.JumpPower = 30
  959. end))
  960.  
  961.  
  962.  
  963.  
  964.  
  965. elseif Mode == "Guest666" then
  966. char.Humanoid.WalkSpeed = 0
  967. char.Humanoid.JumpPower = 0
  968.  
  969. local Part = Instance.new("Part", char)
  970. Part.Anchored = true
  971. Part.CanCollide = false
  972. Part.Position = Torso.Position
  973. Part.Size = Vector3.new(1,1,1)
  974. Part.Material = "Neon"
  975. local Mesh = Instance.new("SpecialMesh", Part)
  976. Mesh.MeshType = "Sphere"
  977.  
  978. coroutine.resume(coroutine.create(function()
  979. coroutine.resume(coroutine.create(function()
  980. for i = 1,10 do
  981. game:GetService("RunService").RenderStepped:wait()
  982. for i = 1,70 do
  983. game:GetService("RunService").RenderStepped:wait(0.00000001)
  984. Part.Size = Part.Size + Vector3.new(0.1, 0.1, 0.1)
  985. Part.Color = Part.Color:lerp(Color3.fromRGB(255, 255, 255), 0.1)
  986. end
  987.  
  988. for i = 1,70 do
  989. game:GetService("RunService").RenderStepped:wait(0.00000001)
  990. Part.Size = Part.Size - Vector3.new(0.1, 0.1, 0.1)
  991. Part.Color = Part.Color:lerp(Color3.fromRGB(255, 0, 0), 0.1)
  992. end
  993. end
  994. end))
  995. for i = 1,50 do
  996. wait(math.random(0.0001, 1))
  997. local random = math.random(-5, 5)
  998. local random2 = math.random(-5, 5)
  999. local random3 = math.random(-5, 5)
  1000. local Part2 = Instance.new("Part", char)
  1001. Part2.Anchored = true
  1002. Part2.CanCollide = false
  1003. Part2.Position = Torso.Position * Vector3.new(random*math.random(1,3), random2*math.random(1, 2), random3*math.random(1,2))
  1004. Part2.Size = Vector3.new(1,1,1)
  1005. Part2.BrickColor = BrickColor.new("Really red")
  1006. Part2.Material = "Neon"
  1007. Part2.Orientation = Vector3.new(0,0,90)
  1008. local Mesh2 = Instance.new("SpecialMesh", Part2)
  1009. Mesh2.MeshType = "Cylinder"
  1010. Mesh2.Scale = Vector3.new(0.1, 10, 10)
  1011. coroutine.resume(coroutine.create(function()
  1012. for i = 1,200 do
  1013. game:GetService("RunService").RenderStepped:wait()
  1014. Mesh2.Scale = Mesh2.Scale + Vector3.new(50,0,0)
  1015. Part2.Transparency = Part2.Transparency + 0.005
  1016. if Part2.Transparency >= 1 then
  1017. Part2:Destroy()
  1018. end
  1019. end
  1020. end))
  1021. end
  1022. TransformationSound:Play()
  1023.  
  1024. Theme.SoundId = "rbxassetid://289016480"
  1025.  
  1026. local Part3 = Instance.new("Part", char)
  1027. Part3.Anchored = false
  1028. Part3.CanCollide = false
  1029. Part3.Position = Torso.Position
  1030. Part3.Size = Vector3.new(0.2,0.2,0.2)
  1031. Part3.Material = "Neon"
  1032. Part3.BrickColor = BrickColor.new("Really red")
  1033. Part3.Name = "Eye1"
  1034. local Mesh3 = Instance.new("SpecialMesh", Part3)
  1035. Mesh3.MeshType = "Sphere"
  1036. local EyeWeld1 = Instance.new("Weld", Part3)
  1037. EyeWeld1.Part0 = char.Head
  1038. EyeWeld1.Part1 = Part3
  1039. EyeWeld1.C0 = CFrame.new(-0.2,0.15,-0.52)
  1040.  
  1041. local Part4 = Instance.new("Part", char)
  1042. Part4.Anchored = false
  1043. Part4.CanCollide = false
  1044. Part4.Position = Torso.Position
  1045. Part4.Size = Vector3.new(0.2,0.2,0.2)
  1046. Part4.Material = "Neon"
  1047. Part4.BrickColor = BrickColor.new("Really red")
  1048. Part4.Name = "Eye2"
  1049. local Mesh4 = Instance.new("SpecialMesh", Part4)
  1050. Mesh4.MeshType = "Sphere"
  1051. local EyeWeld2 = Instance.new("Weld", Part4)
  1052. EyeWeld2.Part0 = char.Head
  1053. EyeWeld2.Part1 = Part4
  1054. EyeWeld2.C0 = CFrame.new(0.2,0.15,-0.52)
  1055.  
  1056. char.Head.face:Destroy()
  1057. local shirt = Instance.new("Shirt", char)
  1058. shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=8854587"
  1059. BC.HeadColor = BrickColor.new("Really black")
  1060. BC.RightArmColor = BrickColor.new("Really black")
  1061. BC.LeftArmColor = BrickColor.new("Really black")
  1062. BC.RightLegColor = BrickColor.new("Really black")
  1063. BC.LeftLegColor = BrickColor.new("Really black")
  1064. BC.TorsoColor = BrickColor.new("Really black")
  1065. Mesh.MeshType = "Cylinder"
  1066. Part.Position = Torso.Position
  1067. Part.Orientation = Vector3.new(0,0,90)
  1068.  
  1069. for i = 1,250 do
  1070. game:GetService("RunService").RenderStepped:wait(0.00000001)
  1071. Mesh.Scale = Mesh.Scale + Vector3.new(10, 0.6, 0.6)
  1072. Part.Transparency = Part.Transparency + 0.005
  1073. Part.Color = Part.Color:lerp(Color3.fromRGB(0, 0, 0), 0.1)
  1074. end
  1075. chatfunc("I'm Gonna Kill You.")
  1076. char.Humanoid.WalkSpeed = 3
  1077. char.Humanoid.JumpPower = 30
  1078. end))
  1079. end
  1080. end
  1081.  
  1082.  
  1083.  
  1084. function WipeOut()
  1085. char.Humanoid.WalkSpeed = 0
  1086. char.Humanoid.JumpPower = 0
  1087.  
  1088. local Torsoo = findNearestTorso2(char.Torso.Position)
  1089. for _, o in pairs(Torsoo.Parent:GetChildren()) do
  1090. if o:IsA("Part") or o:IsA("MeshPart") then
  1091. o.Anchored = true
  1092. end
  1093. end
  1094. char.Torso.CFrame = Torsoo.CFrame * CFrame.new(0,0,2)
  1095. AnimEnabled = false
  1096.  
  1097. for i = 1,10 do
  1098. wait()
  1099. PlayAnimationFromTable({
  1100. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(0), 0), -- Torso,
  1101. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(0), mr(20)), ----- Head
  1102.  
  1103. CFrame.new(1,1.5,-1.5) * CFrame.new(0, 0, 0.2) * CFrame.Angles(mr(120),mr(0),mr(-15)), --- RightArm
  1104. CFrame.new(-1,1.5,-1.5) * CFrame.new(0, 0, 0.2) * CFrame.Angles(mr(120), mr(0), mr(15)),--LeftArm
  1105.  
  1106. CFrame.new(0.6,-2,-0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(-5), mr(5)), --RightLeg
  1107. CFrame.new(-0.6,-2,-0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(5), mr(-5)), --LeftLeg
  1108. }, .3, false)
  1109. end
  1110. chatfunc("Shhh.... Don't Move.")
  1111. wait(2)
  1112. coroutine.resume(coroutine.create(function()
  1113. for i = 1,10 do
  1114. wait()
  1115. PlayAnimationFromTable({
  1116. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(0), 0), -- Torso,
  1117. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(0), mr(20)), ----- Head
  1118.  
  1119. CFrame.new(1,1.5,-2) * CFrame.new(0, 0, 0.2) * CFrame.Angles(mr(120),mr(0),mr(-15)), --- RightArm
  1120. CFrame.new(-1,0.7,0.5) * CFrame.new(0, 0, 0.2) * CFrame.Angles(mr(120), mr(0), mr(15)),--LeftArm
  1121.  
  1122. CFrame.new(0.6,-2,-0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(-5), mr(5)), --RightLeg
  1123. CFrame.new(-0.6,-2,-0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(5), mr(-5)), --LeftLeg
  1124. }, .8, false)
  1125. end
  1126. end))
  1127. NeckSnap:Play()
  1128. for u = 1,10 do
  1129. wait()
  1130. Torsoo.Parent.Head.Orientation = Torsoo.Parent.Head.Orientation:lerp(Vector3.new(0,0,mr(-180)), 0.8)
  1131. end
  1132. wait(2)
  1133. chatfunc("Go To Sleep.")
  1134. Torsoo.Parent.Head.Anchored = false
  1135. AnimEnabled = true
  1136. human.JumpPower = 30
  1137. human.WalkSpeed = 3
  1138. end
  1139.  
  1140.  
  1141.  
  1142. Mouse.KeyDown:Connect(function(kk)
  1143. if kk == "r" then
  1144. NoobBullets()
  1145. elseif kk == "x" then
  1146. if Mode == "Guest666" then
  1147. WipeOut()
  1148. end
  1149. elseif kk == "f" then
  1150. if Mode == "Noob" then
  1151. chatfunc("BEHOLD!1!")
  1152. wait(1)
  1153. Mode = "Guest"
  1154. Transform()
  1155. elseif Mode == "Guest" then
  1156. chatfunc("Now Im Angry...")
  1157. Mode = "Guest666"
  1158. Transform()
  1159. end
  1160. end
  1161. end)
  1162.  
  1163.  
  1164.  
  1165.  
  1166. ArtificialHB = Create("BindableEvent", script){
  1167. Parent = script,
  1168. Name = "Heartbeat",
  1169. }
  1170.  
  1171. script:WaitForChild("Heartbeat")
  1172.  
  1173. frame = 1 / 30
  1174. tf = 0
  1175. allowframeloss = false
  1176. tossremainder = false
  1177. lastframe = tick()
  1178. script.Heartbeat:Fire()
  1179.  
  1180. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1181. tf = tf + s
  1182. if tf >= frame then
  1183. if allowframeloss then
  1184. script.Heartbeat:Fire()
  1185. lastframe = tick()
  1186. else
  1187. for i = 1, math.floor(tf / frame) do
  1188. script.Heartbeat:Fire()
  1189. end
  1190. lastframe = tick()
  1191. end
  1192. if tossremainder then
  1193. tf = 0
  1194. else
  1195. tf = tf - frame * math.floor(tf / frame)
  1196. end
  1197. end
  1198. end)
  1199.  
  1200. function swait(num)
  1201. if num == 0 or num == nil then
  1202. ArtificialHB.Event:wait()
  1203. else
  1204. for i = 0, num do
  1205. ArtificialHB.Event:wait()
  1206. end
  1207. end
  1208. end
  1209.  
  1210.  
  1211.  
  1212.  
  1213.  
  1214. New = function(Object, Parent, Name, Data)
  1215. local Object = Instance.new(Object)
  1216. for Index, Value in pairs(Data or {}) do
  1217. Object[Index] = Value
  1218. end
  1219. Object.Parent = Parent
  1220. Object.Name = Name
  1221. return Object
  1222. end
  1223. function rayCast(Position, Direction, Range, Ignore)
  1224. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  1225. end
  1226.  
  1227.  
  1228.  
  1229.  
  1230. coroutine.wrap(function()
  1231. while 1 do
  1232. swait()
  1233. if doe <= 360 then
  1234. doe = doe + 2
  1235. else
  1236. doe = 0
  1237. end
  1238. end
  1239. end)()
  1240. while true do
  1241. swait()
  1242.  
  1243. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1244. velocity = RootPart.Velocity.y
  1245. sine = sine + change
  1246. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1247. if RootPart.Velocity.y > 1 and hit == nil and AnimEnabled == true then
  1248. if Mode == "Guest666" then
  1249.  
  1250. Anim = "Jump"
  1251.  
  1252. PlayAnimationFromTable({
  1253. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso,
  1254. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(5), mr(0), mr(0)), ----- Head
  1255. CFrame.new(1.5,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(5), mr(5)), --- RightArm
  1256. CFrame.new(-1.5,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(5), mr(-5)),--LeftArm
  1257.  
  1258. CFrame.new(0.5,-1.4, -0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), 0, mr(5)), --RightLeg
  1259. CFrame.new(-0.5,-1.4, -0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), 0, mr(-5)), --LeftLeg
  1260. }, .3, false)
  1261.  
  1262. elseif Mode == "Noob" or Mode == "Guest" then
  1263. Anim = "Jump"
  1264.  
  1265. PlayAnimationFromTable({
  1266. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso,
  1267. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0.3) * CFrame.Angles(mr(50), mr(0), mr(0)), ----- Head
  1268. CFrame.new(1.5,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(180),0,mr(0)), --- RightArm
  1269. CFrame.new(-1.5,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(180), 0, mr(0)),--LeftArm
  1270. CFrame.new(0.8,-1.4, -1.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(90), 0, mr(30)), --RightLeg
  1271. CFrame.new(-0.8,-1.4, -1.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(90), 0, mr(-30)), --LeftLeg
  1272. }, .3, false)
  1273. end
  1274.  
  1275. elseif RootPart.Velocity.y < -1 and hit == nil and AnimEnabled == true then
  1276. if Mode == "Guest666" then
  1277.  
  1278. Anim = "Fall"
  1279. PlayAnimationFromTable({
  1280. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso,
  1281. CFrame.new(0,1.5,0) * CFrame.new(0, 0, -0.4) * CFrame.Angles(mr(-50), mr(0), mr(0)), ----- Head
  1282. CFrame.new(1.5,0.6,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0),0,mr(20)), --- RightArm
  1283. CFrame.new(-1.5,0.6,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), 0, mr(-20)),--LeftArm
  1284. CFrame.new(0.6,-1.2, -0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(2), 0, mr(2)), --RightLeg
  1285. CFrame.new(-0.6,-1.2, -0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(2), 0, mr(2)), --LeftLeg
  1286. }, .3, false)
  1287.  
  1288. elseif Mode == "Guest" or Mode == "Noob" then
  1289.  
  1290. Anim = "Fall"
  1291.  
  1292. PlayAnimationFromTable({
  1293. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso,
  1294. CFrame.new(0,1.5,0) * CFrame.new(0, 0, -0.4) * CFrame.Angles(mr(-50), mr(0), mr(0)), ----- Head
  1295. CFrame.new(1.5,0.6,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(180),0,mr(90)), --- RightArm
  1296. CFrame.new(-1.5,0.6,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(180), 0, mr(-90)),--LeftArm
  1297. CFrame.new(0.6,-1.2, -0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(20), 0, mr(10)), --RightLeg
  1298. CFrame.new(-0.6,-1.2, -0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(20), 0, mr(-10)), --LeftLeg
  1299. }, .3, false)
  1300. end
  1301.  
  1302. elseif Torsovelocity < 1 and hit ~= nil and AnimEnabled == true then
  1303. if Mode == "Guest666" then
  1304.  
  1305. Anim = "Idle"
  1306. change = 1
  1307. PlayAnimationFromTable({
  1308. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-20), mr(0), 0), -- Torso,
  1309. CFrame.new(0,1.2,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-50), mr(0), mr(10)), ----- Head
  1310. CFrame.new(1.5,0,-0.4) * CFrame.new(0, 0-.3*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(25),mr(0),mr(0)), --- RightArm
  1311. CFrame.new(-1.5,0,-0.4) * CFrame.new(0, 0-.3*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(25), mr(0), mr(0)),--LeftArm
  1312. CFrame.new(0.6,-2,-0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(26), mr(-5), mr(5)), --RightLeg
  1313. CFrame.new(-0.6,-2,-0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(20), mr(5), mr(-5)), --LeftLeg
  1314. }, .3, false)
  1315.  
  1316.  
  1317. elseif Mode == "Guest" or Mode == "Noob" then
  1318.  
  1319.  
  1320. Anim = "Idle"
  1321. change = 1
  1322. PlayAnimationFromTable({
  1323. CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(0), 0), -- Torso,
  1324. CFrame.new(0,1.3,0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(50), mr(0), 0), ----- Head
  1325. CFrame.new(1.5,0,0) * CFrame.new(0, 0-.1*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(-15),mr(0),mr(0)), --- RightArm
  1326. CFrame.new(-1.5,0,0) * CFrame.new(0, 0-.1*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(-15), mr(0), mr(0)),--LeftArm
  1327. CFrame.new(0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(-5), mr(5)), --RightLeg
  1328. CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(5), mr(-5)), --LeftLeg
  1329. }, .3, false)
  1330. end
  1331.  
  1332.  
  1333. elseif Torsovelocity > 2 and hit ~= nil and AnimEnabled == true then
  1334. if Mode == "Guest666" then
  1335.  
  1336. Anim = "Walk"
  1337. PlayAnimationFromTable({
  1338. CFrame.new(0,0,0) * CFrame.new(0, 0-0.1*math.sin(tick()*2), 0) * CFrame.Angles(-0.4, 0, 0+RootPart.RotVelocity.Y/30), -- Torso
  1339. CFrame.new(-0.2,1.5,-0.1) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0+RootPart.RotVelocity.Y/20, 0.5), -- Head
  1340.  
  1341. CFrame.new(1.5, 0, 0.2) * CFrame.new(0, 0-0.2*math.sin(tick()*2), 0 - 0.5 * math.cos((sine) / 30)) * CFrame.Angles(math.rad((-1) + 40 * math.cos((sine) / 30)), 0, 0-RootPart.RotVelocity.Y/33),
  1342. CFrame.new(-1.5,0,0.2) * CFrame.new(0, 0-0.2*math.sin(tick()*2), 0 + 0.5 * math.cos((sine) / 30)) * CFrame.Angles(math.rad((-1) - 40 * math.cos((sine) / 30)), 0, 0-RootPart.RotVelocity.Y/33),
  1343.  
  1344. CFrame.new(0.4,-2,0) * CFrame.new(0, 0, 0+ 0.5 * math.cos((sine) / 30)) * CFrame.Angles(math.rad((10) - 40 * math.cos((sine) / 30)), 0, 0-RootPart.RotVelocity.Y/33),
  1345. CFrame.new(-0.4,-2,0) * CFrame.new(0, 0, 0- 0.5 * math.cos((sine) / 30)) * CFrame.Angles(math.rad((10) + 40 * math.cos((sine) / 30)), 0, 0-RootPart.RotVelocity.Y/33),
  1346. }, .3, false)
  1347.  
  1348.  
  1349. elseif Mode == "Noob" or Mode == "Guest" then
  1350.  
  1351. Anim = "Walk"
  1352. PlayAnimationFromTable({
  1353. CFrame.new(0,0,0) * CFrame.new(0, 0-0.5*math.sin(tick()*20), 0) * CFrame.Angles(0.4, 0, 0+RootPart.RotVelocity.Y/30), -- Torso
  1354. CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0+RootPart.RotVelocity.Y/20, 0), -- Head
  1355.  
  1356. CFrame.new(1.3, 0.9, 0.7) * CFrame.new(0, 0 - 0.3 * math.cos((sine) / 3), 0- 0.3 * math.cos((sine) / 3)) * CFrame.Angles(math.rad(-110 + math.random(1, 30) * math.cos((sine) / 3)), 0, 0- math.rad(0 + math.random(1, 30) * math.cos((sine) / 3)) -RootPart.RotVelocity.Y/33),
  1357. CFrame.new(-1.3,0.9,0.7) * CFrame.new(0, 0 + 0.3 * math.cos((sine) / 3), 0+ 0.3 * math.cos((sine) / 3)) * CFrame.Angles(math.rad(-110 - math.random(1, 30) * math.cos((sine) / 3)), 0, 0 - math.rad(0 - math.random(1, 30) * math.cos((sine) / 3)) -RootPart.RotVelocity.Y/33),
  1358.  
  1359. CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0+ 1.5 * math.cos((sine) / 3)) * CFrame.Angles(math.rad((-0.4) - 100 * math.cos((sine) / 3)), 0, 0-RootPart.RotVelocity.Y/33),
  1360. CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0- 1.5 * math.cos((sine) / 3)) * CFrame.Angles(math.rad((-0.4) + 100 * math.cos((sine) / 3)), 0, 0-RootPart.RotVelocity.Y/33),
  1361. }, .3, false)
  1362. end
  1363. end
  1364.  
  1365. end
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