TheOtakuDude

Type/Stat Ace Archetype

Jul 4th, 2018
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  1. Ace Archetype: Type Ace
  2. ------------------------
  3. There are 18 different elements, or "Types" in the Pokemon World, each of them with their own strengths and weaknesses. Type Aces are specialized trainers who choose one of these types and emphasize becoming the best at using it over all others. When you gain the Type Ace Archetype, choose a Type. That is your "Chosen Type" for this Archetype's Features.
  4.  
  5. Elemental Strikes
  6. Passive
  7. A Type Ace's Pokemon gain STAB with your Chosen Type if they did not already have it. Additionally, they may deal damage of your Chosen Type with their Basic Attacks.
  8.  
  9. Type Mastery
  10. Bonus Action
  11. When a Type Ace's Pokemon uses a Move of their chosen type, they may spend 1 Action Point to treat the Move as if it was one rank higher (ignoring tier).
  12.  
  13. Type Tutor
  14. Passive
  15. Your Pokemon add a Move to their Move Pool based on your Chosen Type. They may learn and Rank Up this Move as if they had learned it naturally.
  16.  
  17. *****************************
  18. Ace Archetype: Stat Ace
  19. -------------------------
  20. One Stat above all else! Stat Aces emphasize a single stat above all others, granting them superior raw power in that area above all other trainers. When you take Stat Ace, choose HP, Attack, Defense, Special Attack, Special Defense, Speed, or Accuracy. This is your "Chosen Stat" for this Archetype's Features.
  21.  
  22. Stat Specialty
  23. Passive
  24. Your Pokemon gain Proficiency in your Chosen Stat. If they already have Proficiency in that stat, they may increase the stat by a bonus equal to half their Proficiency Bonus.
  25.  
  26. Stat Link
  27. Passive
  28. Your Pokemon can't suffer penalties to their chosen stat.
  29.  
  30. Stat Mastery
  31. Passive
  32. Stat Mastery's effect is based on your Chosen Stat.
  33.  
  34. HP Effect: Your Pokemon gain a bonus to Save Checks equal to half their Proficiency Bonus.
  35. Attack Effect: Your Pokémon may Push all targets hit by their Physical Melee Moves 1 meter.
  36. Defense Effect: Your Pokémon gain damage reduction against Physical Attacks equal to their Defense Stat.
  37. Special Attack Effect: The Range of your Pokémon’s Special Non-Melee Moves is increased by +2. This does not affect the size of Area-Of-Effect moves (But does affect the range at which you can place Ranged Blasts).
  38. Special Defense Effect: Your Pokémon gain damage reduction against Special Attacks equal to their Defense Stat.
  39. Speed Effect: Your Pokémon’s Movement Capabilities are increased by +2.
  40. Accuracy Effect: When you gain Advantage on an Accuracy Roll, roll 3d20s instead of 2.
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