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Jan 3rd, 2019
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  1. # Should unregistered player be able to join the server?
  2. allowUnregistered=true
  3. # Do you allow your users to skip authentication with the bypass permission
  4. bypassPermission=false
  5. # Should the player name always be case sensitive equal to the time the player registered?
  6. caseSensitiveNameCheck=true
  7. # Should only the specified commands be protected from unauthorized access
  8. commandOnlyProtection=false
  9. # Email configuration for password recovery
  10. emailConfiguration {
  11. # Username for the account you want to the email from
  12. account="L'Epopée d'un Rêve Reset de votre mot de passe"
  13. # Email contents. You can use HTML here
  14. contentTemplate {
  15. arguments {}
  16. content {
  17. text="Votre nouveau mot de passe pour votre compte :{name=player, optional=true} sur le Serveur L'épopée d'un Rêve à été Reset"
  18. }
  19. options {
  20. closeArg="}"
  21. openArg="{"
  22. }
  23. }
  24. # Is password recovery using an email allowed
  25. enabled=true
  26. # Mail server
  27. host="noreply@l-epopee-d-un-reve.fr"
  28. # Password for the account you want to the email from
  29. password="@Epicdream100"
  30. # SMTP Port for outgoing messages
  31. port=465
  32. # Displays as sender in the email client
  33. senderName="L'Epopée d'un Rêve Reset de Mot de Passe"
  34. # Email subject/title
  35. subjectTemplate {
  36. arguments {}
  37. content {
  38. text="Votre nouveau mot de passe est"
  39. }
  40. options {
  41. closeArg="}"
  42. openArg="{"
  43. }
  44. }
  45. }
  46. # Algorithms for hashing user passwords. You can also choose totp
  47. hashAlgo=BCrypt
  48. # Should the plugin login users automatically if it's the same account from the same IP
  49. ipAutoLogin=true
  50. # Custom command that should run after the user tried to make too many attempts
  51. lockCommand=""
  52. # How many login attempts are allowed until everything is blocked
  53. maxAttempts=3
  54. # How many accounts are allowed per ip-address. Use 0 to disable it
  55. maxIpReg=0
  56. # Interval where the please login will be printed to the user
  57. messageInterval=2
  58. # The user should use a strong password
  59. minPasswordLength=4
  60. # Should this plugin check for player permissions
  61. playerPermissions=false
  62. # Experimental feature to protect permissions for players who aren't logged in yet
  63. protectPermissions=false
  64. # If command only protection is enabled, these commands are protected. If the list is empty all commands are protected
  65. protectedCommands=[
  66. op,
  67. pex
  68. ]
  69. # Teleport the player to a safe location based on the last login coordinates
  70. safeLocation=false
  71. # Database configuration
  72. sqlConfiguration {
  73. # Database name
  74. database=db767888454
  75. # Password in order to login
  76. password="@DataBase150"
  77. # Path where the database is located. This can be a file path (H2/SQLite) or an IP/Domain (MySQL/MariaDB)
  78. path="db767888454.hosting-data.io"
  79. # Port for MySQL/MariaDB connections
  80. port=3306
  81. # SQL server type. You can choose between H2, SQLite and MySQL/MariaDB. If you use MySQL/MariaDB. Just write MySQL.
  82. type=MySQL
  83. # It's strongly recommended to enable SSL and setup a SSL certificate if the MySQL/MariaDB server isn't running on the same machine
  84. useSSL=true
  85. # Username to login the database system
  86. username="dbo767888454"
  87. }
  88. teleportConfig {
  89. coordX=0
  90. coordY=0
  91. coordZ=0
  92. # Should the plugin use the default spawn from the world you specify below
  93. defaultSpawn=false
  94. enabled=false
  95. # Spawn world or let it empty to use the default world specified in the server properties
  96. worldName=""
  97. }
  98. # Number of seconds a player has time to login or will be kicked.-1 deactivates this features
  99. timeoutLogin=60
  100. # Should the plugin save the login status to the database
  101. updateLoginStatus=false
  102. # Regular expression for verifying validate player names. Default is a-zA-Z with 2-16 length
  103. validNames="^\\w{2,16}$"
  104. # How seconds the user should wait after the user tried to make too many attempts
  105. waitTime=300
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