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- local Keys = {
- ["ESC"] = 322, ["F1"] = 288, ["F2"] = 289, ["F3"] = 170, ["F5"] = 166, ["F6"] = 167, ["F7"] = 168, ["F8"] = 169, ["F9"] = 56, ["F10"] = 57,
- ["~"] = 243, ["1"] = 157, ["2"] = 158, ["3"] = 160, ["4"] = 164, ["5"] = 165, ["6"] = 159, ["7"] = 161, ["8"] = 162, ["9"] = 163, ["-"] = 84, ["="] = 83, ["BACKSPACE"] = 177,
- ["TAB"] = 37, ["Q"] = 44, ["W"] = 32, ["E"] = 38, ["R"] = 45, ["T"] = 245, ["Y"] = 246, ["U"] = 303, ["P"] = 199, ["["] = 39, ["]"] = 40, ["ENTER"] = 18,
- ["CAPS"] = 137, ["A"] = 34, ["S"] = 8, ["D"] = 9, ["F"] = 23, ["G"] = 47, ["H"] = 74, ["K"] = 311, ["L"] = 182,
- ["LEFTSHIFT"] = 21, ["Z"] = 20, ["X"] = 73, ["C"] = 26, ["V"] = 0, ["B"] = 29, ["N"] = 249, ["M"] = 244, [","] = 82, ["."] = 81,
- ["LEFTCTRL"] = 36, ["LEFTALT"] = 19, ["SPACE"] = 22, ["RIGHTCTRL"] = 70,
- ["HOME"] = 213, ["PAGEUP"] = 10, ["PAGEDOWN"] = 11, ["DELETE"] = 178,
- ["LEFT"] = 174, ["RIGHT"] = 175, ["TOP"] = 27, ["DOWN"] = 173,
- ["NENTER"] = 201, ["N4"] = 108, ["N5"] = 60, ["N6"] = 107, ["N+"] = 96, ["N-"] = 97, ["N7"] = 117, ["N8"] = 61, ["N9"] = 118
- }
- ESX = nil
- local GUI = {}
- local isDead = false
- GUI.Time = 0
- Citizen.CreateThread(function()
- while ESX == nil do
- TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
- Citizen.Wait(0)
- end
- end)
- function OpenCivilianActionsMenu()
- ESX.UI.Menu.CloseAll()
- ESX.UI.Menu.Open(
- 'default', GetCurrentResourceName(), 'id_card_menu',
- {
- title = 'Personmeny',
- align = 'top-left',
- elements = {
- {label = 'Bajsa', value = 'poop'},
- {label = 'Kissa', value = 'pee'},
- {label = 'Mina ID-Handlingar', value = 'check'},
- {label = 'Ge ID-Handlingar till närmsta personen', value = 'show'},
- {label = 'Ta På/Av ögonbindel på närmsta personen', value = 'blindfold'},
- },
- },
- function(data, menu)
- if data.current.value == 'uncuff' then
- TriggerEvent('esx_handcuffs:unlockingcuffs')
- end
- if data.current.value == 'poop' then
- TriggerEvent('poop')
- end
- if data.current.value == 'pee' then
- TriggerEvent('pee')
- end
- if data.current.value == 'blindfold' then
- local player, distance = ESX.Game.GetClosestPlayer()
- if distance ~= -1 and distance <= 3.0 then
- ESX.TriggerServerCallback('jsfour-blindfold:itemCheck', function( hasItem )
- TriggerServerEvent('jsfour-blindfold', GetPlayerServerId(player), hasItem)
- end)
- else
- ESX.ShowNotification('Ingen i närheten')
- end
- end
- if data.current.value == 'check' then
- TriggerServerEvent('jsfour-legitimation:open', GetPlayerServerId(PlayerId()), GetPlayerServerId(PlayerId()))
- elseif data.current.value == 'show' then
- local player, distance = ESX.Game.GetClosestPlayer()
- if distance ~= -1 and distance <= 3.0 then
- TriggerServerEvent('jsfour-legitimation:open', GetPlayerServerId(PlayerId()), GetPlayerServerId(player))
- else
- ESX.ShowNotification('Ingen i närheten')
- end
- end
- end,
- function(data, menu)
- menu.close()
- end
- )
- end
- -- Key Controls
- Citizen.CreateThread(function()
- while true do
- Citizen.Wait(0)
- if IsControlJustReleased(0, Keys['F5']) then
- OpenCivilianActionsMenu()
- end
- end
- end)
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