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- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Loading player data from C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
- Initialize engine version: 2021.3.19f1 (c9714fde33b6)
- [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1; jobified=0
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c82)
- Vendor: NVIDIA
- VRAM: 4017 MB
- Driver: 31.0.15.4617
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.724 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 1.874900 ms
- 2023-11-30T05:48:17 0.056 INF Version: Alpha 21.2 (b30) Compatibility Version: Alpha 21.2, Build: WindowsPlayer 64 Bit
- 2023-11-30T05:48:17 0.057 INF System information:
- 2023-11-30T05:48:17 0.057 INF OS: Windows 10 (10.0.19045) 64bit
- 2023-11-30T05:48:17 0.058 INF CPU: AMD FX(tm)-8350 Eight-Core Processor (cores: 8)
- 2023-11-30T05:48:17 0.058 INF RAM: 16365 MB
- 2023-11-30T05:48:17 0.058 INF GPU: NVIDIA GeForce GTX 1050 Ti (4017 MB)
- 2023-11-30T05:48:17 0.067 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5,0)
- 2023-11-30T05:48:17 0.108 INF Last played version: Alpha 21.2
- 2023-11-30T05:48:17 0.111 INF Local UTC offset: 1 hours
- 2023-11-30T05:48:17 0.140 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -nogs -noeac -UserDataFolder=C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die -logfile C:\Users\denni\AppData\Roaming\7DaysToDie\logs\output_log_client__2023-11-30__05-48-14.txt
- 2023-11-30T05:48:17 0.158 INF [Platform] Init
- 2023-11-30T05:48:17 0.256 INF [Platform] Using native platform: Steam
- 2023-11-30T05:48:17 0.258 INF [Platform] Using cross platform: EOS
- 2023-11-30T05:48:17 0.259 INF [Platform] Using server platform: Steam
- 2023-11-30T05:48:17 0.259 INF [Platform] Using server platform: XBL
- 2023-11-30T05:48:17 0.270 INF Starting PlayerInputManager...
- 2023-11-30T05:48:17 0.550 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
- 2023-11-30T05:48:17 0.574 INF [Platform] Initializing Steam
- 2023-11-30T05:48:17 0.753 INF [Steamworks.NET] SteamAPI_Init() ok
- 2023-11-30T05:48:17 0.756 INF [Steamworks.NET] Registering auth callbacks
- 2023-11-30T05:48:17 0.759 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2023-11-30T05:48:17 0.759 INF [Platform] Initializing EOS
- 2023-11-30T05:48:17 0.802 INF [EOS] Initialize: Success
- 2023-11-30T05:48:18 0.848 INF [EOS-ACC] Not started with EAC, anticheat disabled
- 2023-11-30T05:48:18 0.852 INF [Platform] Initializing XBL
- 2023-11-30T05:48:18 1.209 INF Localization language from prefs: english
- 2023-11-30T05:48:18 1.212 INF Texture quality is set to 0
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 4.125900 ms
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-0000013A52AE60D0.dll
- 2023-11-30T05:48:26 9.220 INF Awake IsFocused: True
- 2023-11-30T05:48:26 9.220 INF Awake
- 2023-11-30T05:48:26 9.583 INF Occlusion: Awake
- 2023-11-30T05:48:26 9.593 WRN Device name for flag StandaloneWindows is unknown
- 2023-11-30T05:48:26 9.595 INF ApplyAllOptions streaming budget 3615.3 MB
- 2023-11-30T05:48:26 9.596 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, mode FullScreenWindow
- 2023-11-30T05:48:26 9.598 INF Texture quality is set to 0
- 2023-11-30T05:48:26 9.598 INF ApplyTextureFilter 2, AF Enable
- 2023-11-30T05:48:26 9.600 INF ApplyTerrainOptions 3
- Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6581.
- Total: 18.656900 ms (FindLiveObjects: 0.507000 ms CreateObjectMapping: 0.328700 ms MarkObjects: 17.757400 ms DeleteObjects: 0.062700 ms)
- 2023-11-30T05:48:27 10.352 INF [MODS] No mods folder found
- 2023-11-30T05:48:27 10.352 INF [MODS] Initializing mod code
- 2023-11-30T05:48:27 10.352 INF [MODS] Loading done
- 2023-11-30T05:48:27 10.374 INF Loading permissions file at 'C:\Program/Saves/serveradmin.xml'
- 2023-11-30T05:48:27 10.427 INF Loading permissions file done.
- 2023-11-30T05:48:27 10.544 INF GameSense server not found (no props file), disabling
- 2023-11-30T05:48:27 10.548 INF [PartyQuests] Initialized
- 2023-11-30T05:48:27 10.548 INF Awake done in 1327 ms
- 2023-11-30T05:48:27 10.664 INF [XUi] Instantiating XUi from default prefab.
- 2023-11-30T05:48:27 10.675 INF [XUi] XUi instantiation completed in 9 ms
- 2023-11-30T05:48:28 10.829 INF [XUi] Loading XUi asynchronously
- 2023-11-30T05:48:28 10.857 INF Updated culture for display texts
- 2023-11-30T05:48:28 11.123 INF Reloading serveradmin.xml
- 2023-11-30T05:48:28 11.123 INF Loading permissions file at 'C:\Program/Saves/serveradmin.xml'
- 2023-11-30T05:48:28 11.125 INF Permissions file unchanged, skipping reloading
- 2023-11-30T05:48:29 11.877 INF [XUi] Parsing all window groups completed in 989 ms total.
- Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- 2023-11-30T05:48:31 13.966 INF [XUi] Initialized all window groups completed in 1059 ms total.
- 2023-11-30T05:48:32 15.372 INF LoadTextureArraysForQuality quality -1 to 0, reload False
- 2023-11-30T05:48:39 21.882 INF LoadTextureArraysForQuality took 6.51
- 2023-11-30T05:48:39 21.919 INF Loaded (local): rwgmixer in 0.03
- 2023-11-30T05:48:39 22.014 INF Loaded (local): archetypes in 0.09
- 2023-11-30T05:48:39 22.032 INF Loaded (local): loadingscreen in 0.01
- 2023-11-30T05:48:39 22.033 INF WorldStaticData.Init() needed 9.000s
- 2023-11-30T05:48:39 22.053 INF [Steamworks.NET] Login ok.
- 2023-11-30T05:48:39 22.054 INF [EOS] Login
- 2023-11-30T05:48:39 22.367 INF AchievementManager: Received stats and achievements from Steam
- 2023-11-30T05:48:39 22.395 WRN [Steam] Tick took exceptionally long: 29 ms
- 2023-11-30T05:48:41 23.820 INF [EOS] Login succeeded, PUID: 0002c7f04bb6414c8fe08d4722f8f05b
- 2023-11-30T05:48:41 23.821 INF [EOS] Getting native user for 0002c7f04bb6414c8fe08d4722f8f05b
- 2023-11-30T05:48:41 23.823 INF [EOS] CopyIdToken result: Success
- 2023-11-30T05:48:42 24.886 INF [EOS] TransferProgress: News.xml, 4717 / 4717
- 2023-11-30T05:48:42 25.105 INF [EOS] Read (News.xml) completed: Success, received 4659 bytes
- 2023-11-30T05:49:23 66.473 INF Preparing quit
- 2023-11-30T05:49:23 66.477 INF Persistent GamePrefs saved
- 2023-11-30T05:49:23 66.477 INF Cleanup
- 2023-11-30T05:49:24 67.296 INF AchievementManager.Cleanup
- 2023-11-30T05:49:24 67.405 INF Terminating threads
- 2023-11-30T05:49:24 67.405 INF OnApplicationQuit
- 2023-11-30T05:49:24 67.407 INF Terminating threads
- 2023-11-30T05:49:24 67.407 INF OnApplicationQuit
- Setting up 4 worker threads for Enlighten.
- Memory Statistics:
- [ALLOC_TEMP_TLS] TLS Allocator
- StackAllocators :
- [ALLOC_TEMP_MAIN]
- Peak usage frame count: [2.0 KB-4.0 KB]: 5088 frames, [4.0 KB-8.0 KB]: 6 frames, [8.0 KB-16.0 KB]: 1580 frames, [16.0 KB-32.0 KB]: 1 frames, [32.0 KB-64.0 KB]: 1 frames, [64.0 KB-128.0 KB]: 7 frames, [128.0 KB-256.0 KB]: 38 frames, [256.0 KB-0.5 MB]: 1 frames, [0.5 MB-1.0 MB]: 1 frames, [2.0 MB-4.0 MB]: 1 frames, [4.0 MB-8.0 MB]: 2 frames
- Initial Block Size 4.0 MB
- Current Block Size 7.4 MB
- Peak Allocated Bytes 6.9 MB
- Overflow Count 3
- [ALLOC_TEMP_Loading.AsyncRead]
- Initial Block Size 64.0 KB
- Current Block Size 128.0 KB
- Peak Allocated Bytes 128.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Loading.PreloadManager]
- Initial Block Size 256.0 KB
- Current Block Size 0.5 MB
- Peak Allocated Bytes 511.6 KB
- Overflow Count 16042
- [ALLOC_TEMP_Background Job.Worker 8]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 6]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 151.3 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 0]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 192 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 10]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 9]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 5]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 14.3 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 14]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 6]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 4]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 49.8 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 3]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 17.3 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 12]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_EnlightenWorker] x 4
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 15]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 1]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 2]
- Initial Block Size 32.0 KB
- Current Block Size 52.0 KB
- Peak Allocated Bytes 50.8 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 7]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_UnityGfxDeviceWorker]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 66.4 KB
- Overflow Count 6
- [ALLOC_TEMP_AssetGarbageCollectorHelper] x 7
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 5]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 13]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 1]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 14.5 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 2]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 176 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 3]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 452 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 11]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 0]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 4]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 1
- [ALLOC_TEMP_BatchDeleteObjects]
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_DEFAULT] Dual Thread Allocator
- Peak main deferred allocation count 43973
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 216096
- 32B: 15 Subsections = 7680 buckets. Failed count: 128091
- 48B: 54 Subsections = 18432 buckets. Failed count: 55713
- 64B: 29 Subsections = 7424 buckets. Failed count: 32319
- 80B: 151 Subsections = 30924 buckets. Failed count: 37018
- 96B: 3 Subsections = 512 buckets. Failed count: 22556
- 112B: 2 Subsections = 292 buckets. Failed count: 12614
- 128B: 1 Subsections = 128 buckets. Failed count: 16378
- [ALLOC_DEFAULT_MAIN]
- Peak usage frame count: [16.0 MB-32.0 MB]: 3672 frames, [32.0 MB-64.0 MB]: 3054 frames
- Requested Block Size 16.0 MB
- Peak Block count 4
- Peak Allocated memory 54.9 MB
- Peak Large allocation bytes 32.0 MB
- [ALLOC_DEFAULT_THREAD]
- Peak usage frame count: [4.0 MB-8.0 MB]: 1 frames, [8.0 MB-16.0 MB]: 3020 frames, [64.0 MB-128.0 MB]: 3 frames, [128.0 MB-256.0 MB]: 3702 frames
- Requested Block Size 16.0 MB
- Peak Block count 16
- Peak Allocated memory 226.6 MB
- Peak Large allocation bytes 141.7 MB
- [ALLOC_TEMP_JOB_1_FRAME]
- Initial Block Size 2.0 MB
- Used Block Count 1
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_2_FRAMES]
- Initial Block Size 2.0 MB
- Used Block Count 1
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
- Initial Block Size 2.0 MB
- Used Block Count 3
- Overflow Count (too large) 1
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_ASYNC (Background)]
- Initial Block Size 1.0 MB
- Used Block Count 9
- Overflow Count (too large) 6
- Overflow Count (full) 0
- [ALLOC_GFX] Dual Thread Allocator
- Peak main deferred allocation count 6
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 216096
- 32B: 15 Subsections = 7680 buckets. Failed count: 128091
- 48B: 54 Subsections = 18432 buckets. Failed count: 55713
- 64B: 29 Subsections = 7424 buckets. Failed count: 32319
- 80B: 151 Subsections = 30924 buckets. Failed count: 37018
- 96B: 3 Subsections = 512 buckets. Failed count: 22556
- 112B: 2 Subsections = 292 buckets. Failed count: 12614
- 128B: 1 Subsections = 128 buckets. Failed count: 16378
- [ALLOC_GFX_MAIN]
- Peak usage frame count: [64.0 KB-128.0 KB]: 3669 frames, [0.5 MB-1.0 MB]: 6 frames, [2.0 MB-4.0 MB]: 3051 frames
- Requested Block Size 16.0 MB
- Peak Block count 1
- Peak Allocated memory 3.7 MB
- Peak Large allocation bytes 0 B
- [ALLOC_GFX_THREAD]
- Peak usage frame count: [2.0 KB-4.0 KB]: 3655 frames, [64.0 KB-128.0 KB]: 3045 frames, [128.0 KB-256.0 KB]: 5 frames, [64.0 MB-128.0 MB]: 10 frames, [128.0 MB-256.0 MB]: 11 frames
- Requested Block Size 16.0 MB
- Peak Block count 1
- Peak Allocated memory 141.8 MB
- Peak Large allocation bytes 141.7 MB
- [ALLOC_CACHEOBJECTS] Dual Thread Allocator
- Peak main deferred allocation count 1990
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 216096
- 32B: 15 Subsections = 7680 buckets. Failed count: 128091
- 48B: 54 Subsections = 18432 buckets. Failed count: 55713
- 64B: 29 Subsections = 7424 buckets. Failed count: 32319
- 80B: 151 Subsections = 30924 buckets. Failed count: 37018
- 96B: 3 Subsections = 512 buckets. Failed count: 22556
- 112B: 2 Subsections = 292 buckets. Failed count: 12614
- 128B: 1 Subsections = 128 buckets. Failed count: 16378
- [ALLOC_CACHEOBJECTS_MAIN]
- Peak usage frame count: [32.0 MB-64.0 MB]: 3661 frames, [64.0 MB-128.0 MB]: 3002 frames, [128.0 MB-256.0 MB]: 63 frames
- Requested Block Size 4.0 MB
- Peak Block count 39
- Peak Allocated memory 168.1 MB
- Peak Large allocation bytes 43.2 MB
- [ALLOC_CACHEOBJECTS_THREAD]
- Peak usage frame count: [16.0 MB-32.0 MB]: 3656 frames, [32.0 MB-64.0 MB]: 1 frames, [64.0 MB-128.0 MB]: 3069 frames
- Requested Block Size 4.0 MB
- Peak Block count 20
- Peak Allocated memory 94.5 MB
- Peak Large allocation bytes 15.7 MB
- [ALLOC_TYPETREE] Dual Thread Allocator
- Peak main deferred allocation count 0
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 216096
- 32B: 15 Subsections = 7680 buckets. Failed count: 128091
- 48B: 54 Subsections = 18432 buckets. Failed count: 55713
- 64B: 29 Subsections = 7424 buckets. Failed count: 32319
- 80B: 151 Subsections = 30924 buckets. Failed count: 37018
- 96B: 3 Subsections = 512 buckets. Failed count: 22556
- 112B: 2 Subsections = 292 buckets. Failed count: 12614
- 128B: 1 Subsections = 128 buckets. Failed count: 16378
- [ALLOC_TYPETREE_MAIN]
- Peak usage frame count: [0-1.0 KB]: 3655 frames, [4.0 KB-8.0 KB]: 1 frames, [64.0 KB-128.0 KB]: 3070 frames
- Requested Block Size 2.0 MB
- Peak Block count 1
- Peak Allocated memory 117.6 KB
- Peak Large allocation bytes 0 B
- [ALLOC_TYPETREE_THREAD]
- Peak usage frame count: [2.0 KB-4.0 KB]: 3655 frames, [256.0 KB-0.5 MB]: 360 frames, [0.5 MB-1.0 MB]: 2711 frames
- Requested Block Size 2.0 MB
- Peak Block count 1
- Peak Allocated memory 0.6 MB
- Peak Large allocation bytes 0 B
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