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  1. Initialize engine version: 5.5.2f1 (3829d7f588f3)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.1]
  5. Renderer: NVIDIA GeForce GTX 980 (ID=0x13c0)
  6. Vendor: NVIDIA
  7. VRAM: 3959 MB
  8. Driver: 23.21.13.8871
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: C:\Users\tad12\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading C:\Users\tad12\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: C:\Users\tad12\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading C:\Users\tad12\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: C:\Users\tad12\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading C:\Users\tad12\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: C:\Users\tad12\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading C:\Users\tad12\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: C:\Users\tad12\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  19. Loading C:\Users\tad12\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  20. Platform assembly: C:\Users\tad12\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  21. Loading C:\Users\tad12\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  22. Platform assembly: C:\Users\tad12\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  23. Loading C:\Users\tad12\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  24. Platform assembly: C:\Users\tad12\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
  25. Loading C:\Users\tad12\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
  26. Platform assembly: C:\Users\tad12\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.VR.dll (this message is harmless)
  27. Loading C:\Users\tad12\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\UnityEngine.VR.dll into Unity Child Domain
  28. Platform assembly: C:\Users\tad12\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Mystery Node Set.dll (this message is harmless)
  29. Loading C:\Users\tad12\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Mystery Node Set.dll into Unity Child Domain
  30. Platform assembly: C:\Users\tad12\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Mystery Squiggle UI.dll (this message is harmless)
  31. Loading C:\Users\tad12\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Mystery Squiggle UI.dll into Unity Child Domain
  32. Platform assembly: C:\Users\tad12\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Mystery Squiggle.dll (this message is harmless)
  33. Loading C:\Users\tad12\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Mystery Squiggle.dll into Unity Child Domain
  34. Platform assembly: C:\Users\tad12\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\LibTessDotNet.dll (this message is harmless)
  35. Loading C:\Users\tad12\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\LibTessDotNet.dll into Unity Child Domain
  36. Platform assembly: C:\Users\tad12\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\ES2.dll (this message is harmless)
  37. Loading C:\Users\tad12\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\ES2.dll into Unity Child Domain
  38. Platform assembly: C:\Users\tad12\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\MoodkieSecurity.dll (this message is harmless)
  39. Loading C:\Users\tad12\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\MoodkieSecurity.dll into Unity Child Domain
  40. Platform assembly: C:\Users\tad12\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\UniPasteBoardPlugin.dll (this message is harmless)
  41. Loading C:\Users\tad12\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\UniPasteBoardPlugin.dll into Unity Child Domain
  42. Platform assembly: C:\Users\tad12\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\VacuumShaders.TerrainToMesh.dll (this message is harmless)
  43. Loading C:\Users\tad12\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\VacuumShaders.TerrainToMesh.dll into Unity Child Domain
  44. - Completed reload, in 0.331 seconds
  45. Platform assembly: C:\Users\tad12\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\System.Core.dll (this message is harmless)
  46. Platform assembly: C:\Users\tad12\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\System.dll (this message is harmless)
  47. OnLevelWasLoaded was found on ComponentPool
  48. This message has been deprecated and will be removed in a later version of Unity.
  49. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  50.  
  51. (Filename: Line: 382)
  52.  
  53. Platform assembly: C:\Users\tad12\AppData\Roaming\yiffalicious\app\Yiffalicious\yiffalicious_Data\Managed\Boo.Lang.dll (this message is harmless)
  54. desktop: 3840x2160 60Hz; virtual: 3840x2160 at 0,0
  55. <RI> Initializing input.
  56.  
  57. <RI> Input initialized.
  58.  
  59. <RI> Initialized touch support.
  60.  
  61. [CAPI] LibOVR module is located at C:\Program Files\Oculus\Support\oculus-runtime\LibOVRRT64_1.dllConnected to the server running version (prod = 1).1.20.0(build = 501061) feature version = 0. Client runs version (prod = 1).1.20.0(build = 501061) feature version = 0[HMDState] Using default profile defaultIAD changed to 61.8mmCreating factoryUnloadTime: 5.387777 ms
  62. Not Initialized (109)
  63.  
  64. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  65.  
  66. WORLD SPACE CURSOR: At least one of the selectable elements on canvas "Canvas" has no collider2D. If the auto-setup doesn't work well, make sure to set up all the colliders yourself.
  67.  
  68. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  69.  
  70. Setting up 2 worker threads for Enlighten.
  71. Thread -> id: 13bc -> priority: 1
  72. Thread -> id: 3710 -> priority: 1
  73. ovr_SubmitFrame called with unrecognized frameIndex (1). Make sure it matches a frameIndex value passed to ovr_GetPredictedDisplayTimeWORLD SPACE CURSOR: At least one of the selectable elements on canvas "Canvas (1)" has no collider2D. If the auto-setup doesn't work well, make sure to set up all the colliders yourself.
  74.  
  75. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  76.  
  77. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  78. UnloadTime: 1.413120 ms
  79.  
  80. Unloading 45 unused Assets to reduce memory usage. Loaded Objects now: 2390.
  81. Total: 0.744448 ms (FindLiveObjects: 0.181248 ms CreateObjectMapping: 0.065536 ms MarkObjects: 0.406784 ms DeleteObjects: 0.089856 ms)
  82.  
  83. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  84. UnloadTime: 1.419776 ms
  85.  
  86. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 2266.
  87. Total: 0.392448 ms (FindLiveObjects: 0.107520 ms CreateObjectMapping: 0.045056 ms MarkObjects: 0.207616 ms DeleteObjects: 0.031232 ms)
  88.  
  89. Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
  90. UnloadTime: 0.391168 ms
  91.  
  92. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 3690.
  93. Total: 0.544768 ms (FindLiveObjects: 0.157696 ms CreateObjectMapping: 0.051200 ms MarkObjects: 0.329984 ms DeleteObjects: 0.005376 ms)
  94.  
  95.  
  96.  
  97. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  98.  
  99. WaitableTimer slept too long/short (i.e. 4.081061 ms)WaitableTimer slept too long/short (i.e. 2.844737 ms)Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  100. UnloadTime: 16.509956 ms
  101.  
  102. Unloading 3777 unused Assets to reduce memory usage. Loaded Objects now: 2416.
  103. Total: 6.906369 ms (FindLiveObjects: 0.282880 ms CreateObjectMapping: 0.111616 ms MarkObjects: 0.820480 ms DeleteObjects: 5.691137 ms)
  104.  
  105. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  106. UnloadTime: 0.419840 ms
  107.  
  108. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 3733.
  109. Total: 1.353472 ms (FindLiveObjects: 0.127488 ms CreateObjectMapping: 0.050176 ms MarkObjects: 0.886016 ms DeleteObjects: 0.289536 ms)
  110.  
  111.  
  112.  
  113. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  114.  
  115. System.NullReferenceException: Object reference not set to an instance of an object
  116. at InflationController. () [0x00000] in <filename unknown>:0
  117.  
  118. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  119.  
  120. Prediction interval too high: 0.122532 s, clamping at 0.100000 sThere are 278 items remaining to load
  121.  
  122. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  123.  
  124. There are 21 items remaining to load
  125.  
  126. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  127.  
  128. Load log:
  129. Awake: 0.8665737
  130. Start: 0.2844686
  131. Pre load: 0.00148250000000005
  132. Post load: 0.0552421999999999
  133. Remaining load: 0.0314977000000001
  134. The rest: 0.6721835
  135. Total time: 1.9115048
  136.  
  137. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  138.  
  139. WaitableTimer slept too long/short (i.e. 3.890535 ms)Releasing render texture that is set to be RenderTexture.active!
  140.  
  141. (Filename: Line: 646)
  142.  
  143. Prediction interval too high: 0.115724 s, clamping at 0.100000 sPrediction interval too high: 15.223922 s, clamping at 0.100000 sovr_SubmitFrame called with unrecognized frameIndex (5126). Make sure it matches a frameIndex value passed to ovr_GetPredictedDisplayTimeWaitableTimer slept too long/short (i.e. 2.708215 ms)WaitableTimer slept too long/short (i.e. 4.410497 ms)Releasing render texture that is set to be RenderTexture.active!
  144.  
  145. (Filename: Line: 646)
  146.  
  147. Prediction interval too high: 0.111032 s, clamping at 0.100000 sovr_SubmitFrame called with unrecognized frameIndex (9142). Make sure it matches a frameIndex value passed to ovr_GetPredictedDisplayTimeWaitableTimer slept too long/short (i.e. 4.587395 ms)WaitableTimer slept too long/short (i.e. 3.521518 ms)Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  148. UnloadTime: 14.551555 ms
  149.  
  150. Unloading 5147 unused Assets to reduce memory usage. Loaded Objects now: 2616.
  151. Total: 24.554245 ms (FindLiveObjects: 0.387072 ms CreateObjectMapping: 0.152576 ms MarkObjects: 4.660993 ms DeleteObjects: 19.352579 ms)
  152.  
  153. Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
  154. UnloadTime: 0.368640 ms
  155.  
  156. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 4017.
  157. Total: 6.177537 ms (FindLiveObjects: 0.186112 ms CreateObjectMapping: 0.058368 ms MarkObjects: 5.542145 ms DeleteObjects: 0.390400 ms)
  158.  
  159.  
  160.  
  161. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  162.  
  163. System.NullReferenceException: Object reference not set to an instance of an object
  164. at InflationController. () [0x00000] in <filename unknown>:0
  165.  
  166. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  167.  
  168. There are 570 items remaining to load
  169.  
  170. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  171.  
  172. There are 8 items remaining to load
  173.  
  174. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  175.  
  176. Load log:
  177. Awake: 0.7707241
  178. Start: 0.4261725
  179. Pre load: 0.0005077
  180. Post load: 0.1607499
  181. Remaining load: 0.0395755
  182. The rest: 0.6110151
  183. Total time: 2.0087532
  184.  
  185. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  186.  
  187. Releasing render texture that is set to be RenderTexture.active!
  188.  
  189. (Filename: Line: 646)
  190.  
  191. Prediction interval too high: 0.103103 s, clamping at 0.100000 sovr_SubmitFrame called with unrecognized frameIndex (12233). Make sure it matches a frameIndex value passed to ovr_GetPredictedDisplayTimeReleasing render texture that is set to be RenderTexture.active!
  192.  
  193. (Filename: Line: 646)
  194.  
  195. Prediction interval too high: 0.105672 s, clamping at 0.100000 sPrediction interval too high: 8.257984 s, clamping at 0.100000 sPrediction interval too high: 17.119455 s, clamping at 0.100000 sPrediction interval too high: 25.962687 s, clamping at 0.100000 sPrediction interval too high: 34.070557 s, clamping at 0.100000 sPrediction interval too high: 42.776456 s, clamping at 0.100000 sPrediction interval too high: 58.131036 s, clamping at 0.100000 sPrediction interval too high: 65.194389 s, clamping at 0.100000 sPrediction interval too high: 72.059744 s, clamping at 0.100000 sPrediction interval too high: 78.430140 s, clamping at 0.100000 sPrediction interval too high: 85.004642 s, clamping at 0.100000 sPrediction interval too high: 96.746047 s, clamping at 0.100000 sPrediction interval too high: 103.900258 s, clamping at 0.100000 sPrediction interval too high: 111.004110 s, clamping at 0.100000 sPrediction interval too high: 116.596734 s, clamping at 0.100000 sPrediction interval too high: 122.506425 s, clamping at 0.100000 s
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