jlsonicduelist001

YGO - Fly- Archetype

Dec 21st, 2019 (edited)
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  1. Flyman Pilot Captain
  2. WIND/Level 6/Warrior/Effect
  3. ATK - 2100 DEF - 1500
  4. Can attack directly. If this card inflicts battle damage to your opponent: You can Special Summon 1 of your banished "Flyman" or "Flywoman" monsters, except "Flyman Pilot Captain", also double its original ATK until the end of the Battle Phase, also place it to the bottom of your Deck when it leaves the field. If this card is banished: You can send 1 Continuous Spell/Trap from your Deck to the GY and banish 1 "Flyman" or "Flywoman" monster from your Deck. You can only use this effect of "Flyman Pilot Captain" once per turn.
  5.  
  6. Flyman Technical Maintenance
  7. WIND/Level 2/Psychic/Effect
  8. ATK - 300 DEF - 500
  9. Can attack directly. If you have at least 3 banished cards: You can Special Summon this card from your hand or GY. You cannot activate this effect of "Flyman technical Maintenance" from twice in the same place this turn. If this card is banished: You can banish 1 "Flyman" or "Flywoman" monster from your hand, except "Flyman Technical Maintenance"; place 1 Continuous Spell/Trap card from your GY to your Spell & Trap Zone face-up.
  10.  
  11. Flywoman Speed Control
  12. WIND/Level 4/Fairy/Effect
  13. ATK - 1500 DEF - 2000
  14. Can attack directly. If this card is Normal or Special Summoned: You can Special Summon up to 2 "Flyman" and/or "Flywoman" monsters from your hand, except "Flywoman Speed Control". If this card is banished: You can return 2 face-up banished cards to the GY; draw 2 cards. You can only use this effect of "Flywoman Speed Control" once per turn.
  15.  
  16. Flywoman Aircrafter Tool Specialist
  17. WIND/Level 5/Cyberse/Effect
  18. ATK - 1800 DEF - 1000
  19. Can attack directly. If this card is Normal or Special Summoned: You can send 1 face-down card you control to the GY; send 1 Continuous Spell/Trap from your Deck to the GY. If this card is banished: You can Special Summon 1 "Flyman" or "Flywoman" monster from your Deck, except "Flywoman Aircrafter Tool Specialist". You can only use this effect of "Flywoman Aircrafter Tool Specialist" once per turn.
  20.  
  21. Flyman Aircraft Technical Electrician
  22. WIND/Level 3/Cyberse/Effect
  23. ATK - 800 DEF - 1800
  24. Can attack directly. Once per turn: You can change 1 face-up WIND monster you control to face-down Defense Position; add 1 WIND monster from your Deck to your hand. If this card is banished, immediately after this effect resolves, you can: Normal Summon 1 WIND monster (even without Tributing) in addition to your Normal Summon/Set. You can only use this effect of "Flyman Aircraft Technical Electrician" once per turn.
  25.  
  26. Flyman Quality Controller
  27. WIND/Level 3/Psychic/Effect
  28. ATK - 1200 DEF - 800
  29. Can attack directly. Once per turn (Quick Effect): You can send 1 face-up Continuous Spell/Trap card you control to the GY (except during the Damage Step); return 1 Spell/Trap card your opponent controls to the hand. If this card is banished: You can target Spell/Trap cards on the field equal to the number of "Flyman" and "Flywoman" monsters you control; banish them.
  30.  
  31. Flywoman Aircraft Lightning Starter
  32. WIND/Level 2/Warrior/Effect
  33. ATK - 500 DEF - 500
  34. Can attack directly. All monsters you control cannot be targeted for attacks but does not prevent your opponent from attacking you directly, also reduce all battle damage you take to 500. If this card is banished: You can target up to 3 cards in your GY; banish them.
  35.  
  36. Flywoman Airporter Operation Manager
  37. WIND/Level 5/Fairy/Effect
  38. ATK - 1800 DEF - 1800
  39. Can attack directly. Once per turn (Quick Effect): You can change 1 face-up WIND monster you control to face-down Defense Position (except during the Damage Step); destroy 1 monster your opponent controls whose original Level is equal or lower than the total original Levels of the face-up monsters you control. If this card is banished: You can target monsters your opponent controls or in their GY equal to the number of "Flyman" and "Flywoman" monsters you control; banish them.
  40.  
  41. Flyteam Mission
  42. WIND/Beast-Warrior/Link/Effect
  43. Arrows: Bottom-Left, Bottom, Bottom-Right
  44. ATK - 3000 LINK-3
  45. 3 WIND monsters with different Levels and Types
  46. Can attack directly. All monsters this card points to cannot be targeted nor destroyed by card effects, also they gain 1000 ATK/DEF. If this card would be destroyed, you can place 3 of your banished cards to the bottom of your Deck in any order instead. If a card or effect is activated (Quick Effect): You can banish all "Flyman" and/or "Flywoman" monsters this card points to; banish 5 cards in your opponent's GY. If this card you control is banished: You can return it to the Extra Deck; Special Summon up to 3 WIND monsters from your Deck in face-up Defense Position, then place or Set 1 Continuous Spell/Trap card from your GY to your Spell & Trap Zone. You can only use this effect of "Flyteam Mission" once per turn.
  47.  
  48. Flyer Problems: Airline Traffic
  49. Continuous Trap
  50. While you control a Special Summoned monster that can be Normal Summoned/Set and was banished, your opponent cannot activate monster effects. If a monster you control is destroyed by battle or an opponent's card effect, banish this card. Each time a banished card(s) is moved to a different place: You can draw 1 card. During the End Phase, after this effect was activated twice or more this turn, shuffle this card into the Deck.
  51.  
  52. Flyer Problems: Trajectory Error
  53. Continuous Spell
  54. While you control a Special Summoned monster that can be Normal Summoned/Set and was banished, your opponent cannot activate Spell effects. If a monster you control is destroyed by battle or an opponent's card effect, banish this card. If your opponent has a banished Spell card(s): You can gain 500 LP for each player's banished cards, then shuffle this card into the Deck. You can only use this effect of "Flyer Problems: Trajectory Error" once per turn.
  55.  
  56. Flyer Problems: Extreme Weather
  57. Continuous Spell
  58. While you control a Special Summoned monster that can be Normal Summoned/Set and was banished, your opponent cannot activate Trap effects. If a monster you control is destroyed by battle or an opponent's card effect, banish this card. If your opponent has a banished Trap card(s): You can inflict 500 damage to your opponent for each player's banished cards, then shuffle this card into the Deck. You can only use this effect of "Flyer Problems: Extreme Weather" once per turn.
  59.  
  60. Flyer Problems: Scarce Resource Starters
  61. Continuous Trap
  62. While you control a Special Summoned monster that can be Normal Summoned/Set and was banished, your opponent cannot Special Summon monsters from their Deck or GY, also they can only make up to 3 Normal Summons each turn. If a monster you control is destroyed by battle or an opponent's card effect, banish this card. Each time a card(s) is banished, except by this card's effect: banish 2 random cards from your opponent (1 from their Extra Deck and 1 from their hand). During the End Phase, after this effect was activated twice or more this turn, shuffle this card into the Deck.
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