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- print("Loaded, Lagx65#2413")
- while wait() do
- local A_1 = true
- local A_2 = 3
- local Event = game.Players.LocalPlayer.Character.Punch.RemoteEvent
- Event:FireServer(A_1, A_2)
- local Event = game.Players.LocalPlayer.Character.Punch.StompEvent
- Event:FireServer()
- end
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