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- <yzabtech> ==START==
- <yzabtech> Roll initiative.
- <Keelut> !roll 1d20+4
- <Kaiserbot[Dice]> rolled 1d20+4 --> [ 1d20=14 ] | {18}
- <yzabtech> Go first.
- <Keelut> Keelut goes to hit the snakey bastard
- <Keelut> !roll 1d20+6
- <Kaiserbot[Dice]> rolled 1d20+6 --> [ 1d20=16 ] | {22}
- <yzabtech> Noice.
- <yzabtech> Damage?
- <Keelut> !roll 2d4+4
- <Kaiserbot[Dice]> rolled 2d4+4 --> [ 2d4=7 ] | {11}
- <yzabtech> The basilisk decides two can play at that game. It darts in to grapple you.
- <yzabtech> !roll 1d20+7 against athletics or acrobatics
- <Kaiserbot[Dice]> rolled 1d20+7 --> [ 1d20=12 ] | {19}
- <Keelut> !roll 1d20+6
- <Kaiserbot[Dice]> rolled 1d20+6 --> [ 1d20=9 ] | {15}
- <Keelut> Feckin snek
- <yzabtech> You're grappled now.
- <yzabtech> Your turn.
- <Keelut> ESCAPE
- <Keelut> !roll 1d20+6
- <Kaiserbot[Dice]> rolled 1d20+6 --> [ 1d20=13 ] | {19}
- <yzabtech> !roll 1d20+7
- <Kaiserbot[Dice]> rolled 1d20+7 --> [ 1d20=8 ] | {15}
- <yzabtech> k
- <yzabtech> The basilisk is sad that you rejected its hug and goes in to give you another.
- <yzabtech> !roll 1d20+7
- <Kaiserbot[Dice]> rolled 1d20+7 --> [ 1d20=13 ] | {20}
- <Keelut> !roll 1d20+6
- <Kaiserbot[Dice]> rolled 1d20+6 --> [ 1d20=3 ] | {9}
- <Keelut> Keelut has his jimmies extremely russled.
- <Keelut> Escape attempt #2?
- <Keelut> I'm gonna do it then
- <Keelut> !roll 1d20+6
- <Kaiserbot[Dice]> rolled 1d20+6 --> [ 1d20=8 ] | {14}
- <yzabtech> !roll 1d20+7
- <Kaiserbot[Dice]> rolled 1d20+7 --> [ 1d20=13 ] | {20}
- <yzabtech> Nope.
- <yzabtech> The basilisk decides to hug you tighter.
- <yzabtech> !roll 1d20+7
- <Kaiserbot[Dice]> rolled 1d20+7 --> [ 1d20=16 ] | {23}
- <yzabtech> !roll 2d8+2 damage
- <Kaiserbot[Dice]> rolled 2d8+2 --> [ 2d8=5 ] | {7}
- <Keelut> Keelut just flails around with his staff
- <Keelut> !roll 1d20+6
- <Kaiserbot[Dice]> rolled 1d20+6 --> [ 1d20=14 ] | {20}
- <Keelut> !roll 2d4+4
- <Kaiserbot[Dice]> rolled 2d4+4 --> [ 2d4=2 ] | {6}
- <yzabtech> The basilisk keeps on hugging.
- <yzabtech> !roll 1d20+7
- <Kaiserbot[Dice]> rolled 1d20+7 --> [ 1d20=12 ] | {19}
- <yzabtech> !roll 2d8+2 damage
- <Kaiserbot[Dice]> rolled 2d8+2 --> [ 2d8=6 ] | {8}
- <Keelut> Keelut just tries hitting it again
- <Keelut> !roll 1d20+6
- <Kaiserbot[Dice]> rolled 1d20+6 --> [ 1d20=18 ] | {24}
- <Keelut> !roll 2d4+4
- <Kaiserbot[Dice]> rolled 2d4+4 --> [ 2d4=7 ] | {11}
- <yzabtech> The basilisk dies midhug.
- <yzabtech> Gain 75 XP, and all this:
- <yzabtech> Build Grist: 167
- <yzabtech> T1 Grist: 49
- <yzabtech> T2 Grist: 16
- <yzabtech> T3 Grist: 9
- <yzabtech> ((i'd throw another one at you to get you to the second gate but you seem pretty close to dying, wanna take a short rest to get 600 grist and go to alba's land to get super-b00sted))
- <Keelut> (sure)
- <Keelut> (i forgot how many hit die i have)
- <yzabtech> ((you replaced it with EP))
- <yzabtech> ((are you supposed to do that))
- <yzabtech> ((it's as many as your level))
- <Keelut> !roll 1d6
- <Kaiserbot[Dice]> rolled 1d6 --> [ 1d6=3 ] | {3}
- <Keelut> !roll 1d6
- <Kaiserbot[Dice]> rolled 1d6 --> [ 1d6=3 ] | {3}
- <Keelut> !roll 1d6
- <Kaiserbot[Dice]> rolled 1d6 --> [ 1d6=4 ] | {4}
- <Keelut> !roll 1d6
- <Kaiserbot[Dice]> rolled 1d6 --> [ 1d6=1 ] | {1}
- <Keelut> !roll 1d6
- <Kaiserbot[Dice]> rolled 1d6 --> [ 1d6=1 ] | {1}
- <yzabtech> also it's plus a modifier which is con IIRC
- <yzabtech> add 6 at the end
- <Keelut> ok thanks
- <Keelut> my mod is 1
- <yzabtech> yeah, 1*6=6
- <Keelut> ok lets just take the first two then
- <Keelut> 18
- <Keelut> Ok there we go short rest done
- <yzabtech> roll 1 more 1d6
- <yzabtech> !1d6
- <yzabtech> whoops lmao
- <yzabtech> !roll 1d6
- <Kaiserbot[Dice]> rolled 1d6 --> [ 1d6=2 ] | {2}
- <yzabtech> add 2 more
- <Keelut> Ok all healed up
- <yzabtech> sweet
- <yzabtech> Another basilisk notices his fallen friend, and decides to take revenge.
- <Keelut> !roll 1d20+4
- <Kaiserbot[Dice]> rolled 1d20+4 --> [ 1d20=8 ] | {12}
- <yzabtech> Go first.
- <Keelut> !roll 1d20+6
- <Kaiserbot[Dice]> rolled 1d20+6 --> [ 1d20=19 ] | {25}
- <Keelut> !roll 2d4+4
- <Kaiserbot[Dice]> rolled 2d4+4 --> [ 2d4=3 ] | {7}
- <Keelut> Attack of course
- <yzabtech> The basilisk bites back.
- <yzabtech> !roll 1d20+2
- <Kaiserbot[Dice]> rolled 1d20+2 --> [ 1d20=19 ] | {21}
- <yzabtech> !roll 2d4 damage
- <Kaiserbot[Dice]> rolled 2d4 --> [ 2d4=5 ] | {5}
- <Keelut> Keelut swats back at it, trying for the snout
- <Keelut> !roll 1d20+6
- <Kaiserbot[Dice]> rolled 1d20+6 --> [ 1d20=7 ] | {13}
- <yzabtech> Nope.
- <yzabtech> The basilisk goes in to give you a hug.
- <yzabtech> !roll 1d20+7
- <Kaiserbot[Dice]> rolled 1d20+7 --> [ 1d20=14 ] | {21}
- <yzabtech> Athletics or Acrobatics to resist
- <Keelut> !roll 1d20+6
- <Kaiserbot[Dice]> rolled 1d20+6 --> [ 1d20=3 ] | {9}
- <yzabtech> Nope.
- <yzabtech> Your turn.
- <Keelut> Keelut just cant get away from this shit huh
- <Keelut> !roll 1d20+6
- <Kaiserbot[Dice]> rolled 1d20+6 --> [ 1d20=10 ] | {16}
- <Keelut> Hit snot?
- <Keelut> snooot*
- <yzabtech> yes
- <Keelut> !roll 2d4+4
- <Kaiserbot[Dice]> rolled 2d4+4 --> [ 2d4=5 ] | {9}
- <yzabtech> The basilisk hugs you tighter.
- <yzabtech> !roll 1d20+7
- <Kaiserbot[Dice]> rolled 1d20+7 --> [ 1d20=11 ] | {18}
- <yzabtech> !roll 2d8+2 damage
- <Kaiserbot[Dice]> rolled 2d8+2 --> [ 2d8=12 ] | {14}
- <yzabtech> oh shit
- <Keelut> Ow
- <yzabtech> your turn
- <Keelut> !roll 1d20+6
- <Kaiserbot[Dice]> rolled 1d20+6 --> [ 1d20=14 ] | {20}
- <Keelut> !roll 2d4+4
- <Kaiserbot[Dice]> rolled 2d4+4 --> [ 2d4=5 ] | {9}
- <yzabtech> This basilisk dies too.
- <yzabtech> 75 XP.
- <yzabtech> Build Grist: 150
- <yzabtech> T1 Grist: 50
- <yzabtech> T2 Grist: 16
- <yzabtech> T3 Grist: 10
- <yzabtech> You can now build to Gate 2!
- <yzabtech> You are now Level 7!
- <Keelut> Keelut just lays on the ground for a little while
- <yzabtech> ==END==
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