hypnosxdd

csgo legacy cfg

Nov 23rd, 2024 (edited)
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  1. //launch options: -allow_third_party_software +exec hypnos.cfg -threads 9 -tickrate 128 - refresh 240 -noforcemspd -nojoy -noforcemaccel -novid -tickrate 128
  2.  
  3. echo "hypnos autoexec loaded"
  4.  
  5. bind "p" "exec hypnos"
  6.  
  7. //sensitivity
  8. sensitivity 0.63
  9. zoom_sensitivity_ratio 0.8
  10.  
  11. //current crosshair commands
  12. cl_crosshaircolor 1
  13. cl_crosshairstyle 4
  14. cl_crosshairsize "1.5"
  15. cl_crosshairthickness 1
  16. cl_crosshairgap -3
  17. cl_crosshair_drawoutline 0
  18. cl_crosshairdot 0
  19. cl_crosshair_t 0; cl_crosshairusealpha 1
  20. cl_crosshairalpha 255
  21. cl_crosshair_recoil 0
  22. cl_crosshairgap_useweaponvalue 0
  23. cl_crosshaircolor 1
  24.  
  25. //jumpthrow
  26.  
  27. alias "+jt" "+jump;" ;
  28. alias "+ta" "-attack; -attack2";
  29. alias "-jt" "-jump";
  30. bind c "+jt;+ta;"
  31.  
  32. //crosshair binds
  33. //green
  34. bind "7" "cl_crosshaircolor 1; cl_crosshairstyle 4; cl_crosshairsize "1.5"; cl_crosshairthickness 1; cl_crosshairgap -3; cl_crosshair_drawoutline 0; cl_crosshairdot 0; cl_crosshair_t 0; cl_crosshairusealpha 1; cl_crosshairalpha 255; cl_crosshair_recoil 0; cl_crosshairgap_useweaponvalue 0;"
  35.  
  36. //black
  37. bind "8" "cl_crosshairalpha "255";cl_crosshaircolor "5";cl_crosshaircolor_b "0";cl_crosshaircolor_r "0";cl_crosshaircolor_g "0";cl_crosshairdot "0";cl_crosshairgap "-4";cl_crosshairsize "1";cl_crosshairstyle "4";cl_crosshairusealpha "1";cl_crosshairthickness "1"; cl_fixedcrosshairgap "-1";cl_crosshair_outlinethickness "0";cl_crosshair_drawoutline "0";
  38.  
  39. //reck
  40. bind "9" "cl_crosshairstyle "4"; cl_crosshaircolor "5"; cl_crosshairsize "0.5"; cl_crosshairgap "-3"; cl_crosshairalpha "255"; cl_crosshairusealpha "1"; cl_crosshairthickness "0.5"; cl_crosshaircolor_r "255"; cl_crosshaircolor_g "255"; cl_crosshaircolor_b "255"; cl_crosshair_drawoutline "1"; cl_crosshair_outlinethickness "0.5"; cl_crosshairdot "0"; cl_crosshair_t "0"; cl_crosshairgap_useweaponvalue "0"; hud_showtargetid "0";"
  41.  
  42. //movement binds
  43. bind "a" "+moveleft"
  44. bind "d" "+moveright"
  45. bind "w" "+forward"
  46. bind "s" "+back"
  47. bind "ctrl" "+duck; +r_cleardecals"
  48. bind "shift" "+speed; +r_cleardecals;"
  49.  
  50. bind "MWHEELUP" "+jump"
  51. bind "MWHEELDOWN" "+jump"
  52.  
  53. //binds
  54. bind "h" "noclip"
  55. bind "MOUSE_X" "yaw"
  56. bind "MOUSE_Y" "pitch"
  57. bind "MOUSE1" "+attack"
  58. bind "MOUSE2" "+attack2"
  59. bind "r" "+reload"
  60. bind "1" "slot1"
  61. bind "2" "slot2"
  62. bind "3" "slot3"
  63. bind "4" "slot4"
  64. bind "5" "slot5"
  65. bind "[" "+radialradio"
  66. bind "]" "+radialradio2"
  67. bind "y" "messagemode"
  68. bind "u" "messagemode2"
  69. bind "MOUSE5" "player_ping"
  70. bind "v" "+voicerecord"
  71. bind "`" "toggleconsole"
  72. bind "f" "+lookatweapon"
  73. bind "g" "drop"
  74. bind "e" "+use"
  75. bind "b" "buymenu"
  76. bind "f8" "disconnect"
  77. bind "TAB" "+showscores"
  78. bind "ESCAPE" "cancelselect"
  79.  
  80. //nade binds
  81. bind "4" "slot4"
  82. bind "Q" "slot7"
  83. bind "T" "slot8"
  84. bind "X" "slot10"
  85. bind "f11" "sv_rethrow_last_grenade"
  86. bind "f10" "ent_fire smokegrenade_projectile kill; stopsound"
  87.  
  88. //buy binds
  89. bind "o" "buy weapon_flashbang; buy weapon_smokegrenade; buy weapon_molotov; buy weapon_hegrenade;"
  90.  
  91. //viewmodel
  92. viewmodel_fov 68
  93. viewmodel_offset_x 2.5
  94. viewmodel_offset_y 2
  95. viewmodel_offset_z -2
  96. viewmodel_presetpos 0
  97.  
  98. //extras
  99. cl_crosshair_sniper_width 1
  100. alias "ffa" "connect 169.150.222.161:26900"
  101. alias "ffa1" "connect 51.79.163.194:27025"
  102.  
  103. //settings
  104. cl_allow_animated_avatars "0"
  105. cl_hud_color "10"
  106. cl_hud_radar_scale "1.15"
  107. cl_radar_scale ".32"
  108. cl_hud_background_alpha 0.2
  109. cl_hud_playercount_showcount 1
  110. hud_scaling ".7"
  111. cl_hud_healthammo_style 1
  112. cl_teammate_colors_show 1
  113. cl_showloadout 1
  114. cl_player_ping_mute 1
  115. fps_max 0
  116. r_show_build_info "0"
  117.  
  118. //sound
  119. volume 0.42
  120. snd_menumusic_volume 0
  121. snd_musicvolume 0
  122. snd_roundstart_volume 0.002
  123. snd_roundend_volume 0.001
  124. snd_mapobjective_volume 0.001
  125. snd_tensecondwarning_volume 0.040
  126. snd_deathcamera_volume 0.001
  127. snd_steamaudio_enable_perspective_correction 0
  128.  
  129. //sound control
  130. bind "ins" "volume 0.04"
  131. bind "del" "volume 0.42"
  132.  
  133. //offline knife
  134. bind "uparrow" "exec knifebinds"
  135.  
  136. //cl_bob
  137. cl_viewmodel_shift_left_amt "0.5"
  138. cl_viewmodel_shift_right_amt "0.25"
  139. cl_bobcycle "0.98"
  140. cl_bob_lower_amt "5"
  141. cl_bobamt_lat "0.1"
  142. cl_bobamt_vert "0.1"
  143.  
  144. //netgraph
  145. net_graph 1
  146. net_graphpos 2
  147. net_graphproportionalfont 0
  148.  
  149. //background
  150. ui_mainmenu_bkgnd_movie_1016BB11 cs_office
  151. ui_vanitysetting_team ct
  152. ui_vanitysetting_loadoutslot_ct rifle1
  153.  
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