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- package com.realistic.list;
- import java.util.ArrayList;
- import java.util.HashMap;
- import org.bukkit.Location;
- import org.bukkit.Material;
- import org.bukkit.entity.Player;
- public class MinecraftList {
- public static HashMap<Material, String> blocks = new HashMap<Material, String>();
- public static HashMap<Material, String> tools = new HashMap<Material, String>();
- public static HashMap<String, Boolean> bloodingPlayers = new HashMap<String, Boolean>();
- public static HashMap<String, Boolean> Disease_Cold = new HashMap<String, Boolean>();
- public static HashMap<String, Boolean> Disease_Pneumonia = new HashMap<String, Boolean>();
- public static HashMap<String, Boolean> Broken_Bones = new HashMap<String, Boolean>();
- public static HashMap<Player, Location> commonSignal = new HashMap<>();
- public static ArrayList<String> WLWorlds = new ArrayList<>();
- public static ArrayList<String> WLSWorlds = new ArrayList<>();
- public static ArrayList<Player> donaterSignal = new ArrayList<Player>();
- public static ArrayList<Player> commandCrate = new ArrayList<Player>();
- }
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