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Jun 23rd, 2017
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  1. Our thieves listen in on a report from the Military Elders of U P S Orange Haze (2:20)...
  2.  
  3. Baron Xygo the Sorcerer, we have 5 generals available to lead our armies. One must always stay here to lead our forces in defense, but you may send the others out to combat at any time.
  4. Our Generals' current activities and our military strength is detailed below.
  5.  
  6. Our military effectiveness is determines the wage rates of our armed forces. Higher wages can drive up productivity. Any changes to pay will take time to change our efficiency.
  7.  
  8. At this time, approximately 64.9% of our maximum population is allocated to non-peasant roles. Our wage rate is 100.0% of normal levels, and our military is functioning at 100.0% efficiency.
  9.  
  10. In addition, our military strength is affected by a number of other factors including buildings, honor, spells, and more. Our net military effectiveness is as follows:
  11. Offensive Military Effectiveness 116.7%
  12. Defensive Military Effectiveness 130.0%
  13. Net Offensive Points at Home 75,527
  14. Net Defensive Points at Home 144,343
  15. Standing Army Army #1
  16. (8.15 days left)
  17. Generals 1 4
  18. Soldiers 936 0
  19. Quickblades 158 9,486
  20. Pikemen 9,805 -
  21. Golems 12,216 0
  22. War Horses 1,773 9,486
  23. Captured Land - 251
  24.  
  25. Baron Xygo the Sorcerer, the table below shows our training estimates for the next 24 days.
  26. 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24
  27. Quickblades 36 35 35 27 27 27 27 27 27 28 27 27 27 27
  28. Pikemen
  29. Golems
  30. Thieves 10 10 10 10 10 10 11 10 10 11 10 10 10 10 10 3 3 3
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