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Jun 18th, 2014
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  1. 000003.380| ComputerID: 0x58db792a5d81
  2. 000003.380| Game Version: RaGEZONE Community Edition v1.0 (build: Jun 18 2014 02:07:31) - final
  3. 000003.380| Available memory: 3069 MB
  4. 000003.444| r3dFS: version:June 18, 2014 4:45, 36697 files
  5. 000003.830| readGameOptionsFile: found INI at C:\Users\Łukasz\Documents\Apocalyptic World INC\AW\gameSettings.ini
  6. 000003.832| writeGameOptionsFile: Saving settings to C:\Users\Łukasz\Documents\Apocalyptic World INC\AW\gameSettings.ini
  7. 000003.853| readInputMap: found file at C:\Users\Łukasz\Documents\Apocalyptic World INC\AW\inputMap.xml
  8. 000003.854| writeInputMap: Saving settings to C:\Users\Łukasz\Documents\Apocalyptic World INC\AW\inputMap.xml
  9. 000003.861| userSettings: found file at C:\Users\Łukasz\Documents\Apocalyptic World INC\AW\userSettings.xml
  10. 000003.864| userSettings: Saving settings to C:\Users\Łukasz\Documents\Apocalyptic World INC\AW\userSettings.xml
  11. 000003.866| SOUND: initializing sound system
  12. 000004.022| SOUND: '2' sound drivers found
  13. 000004.023| SOUND: sound caps = 0xF8, speakermode= 2
  14. 000004.023| SOUND: sound driver 'GBo[niki (Urzdzenie zgodne ze standardem High Definition Audio)'
  15. 000004.058| SOUND: sound system ready
  16. 000004.058| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev
  17. 000008.652| Input Devices enabled: Mouse, Keyboard
  18. 000008.690| VMEM As seen through DDRaw: 1007
  19. 000008.690| VMEM As seen through WMI: 0
  20. 000008.690| Setting mode: 1920x1080x32 Flags=0
  21. 000008.761| NVApi successfuly initialized.
  22. 000008.761| NVApi: stereo is not available. Stereo driver not installed?
  23. 000008.762| Adapter: NVIDIA GeForce 9500 GT
  24. 000008.762| nvd3dum.dll 9.18.13.3523
  25. 000008.762| Monitor: \\.\DISPLAY1 (1920x1080)
  26. 000008.798| r3dRenderLayer::SetMode(x=1920,y=1080,bpp=32,windowed=0,hz=59)
  27. 000008.801| Creating d3d device
  28. 000008.973| NVApi: failed to create stereo handle!
  29. 000008.973| GPU supports D3DQUERYTYPE_TIMESTAMP
  30. 000008.973| GPU supports D3DQUERYTYPE_TIMESTAMPFREQ
  31. 000008.974| D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 0
  32. 000008.975| We have 2270 MB texture memory
  33. 000009.047| r3dFont: Creating Verdana 10pt
  34. 000009.048| r3dFont: Finished creating Verdana 10pt
  35. 000009.051| Loading shaders...
  36. 000011.197| Finished loading shaders (2.146044 sec)!
  37. 000011.263| r3dFont: Creating Tahoma 12pt
  38. 000011.266| r3dFont: Finished creating Tahoma 12pt
  39. 000011.266| r3dFont: Creating Verdana 10pt
  40. 000011.266| r3dFont: Finished creating Verdana 10pt
  41. 000011.372| Creating render targets
  42. 000011.381| r3dFont: Creating Verdana 8pt
  43. 000011.404| r3dFont: Finished creating Verdana 8pt
  44. 000011.430| Loaded 5 of 5 grass settings locations from the glist file
  45. 000011.431| Loaded 5 grass settings files
  46. 000011.695| WEAPON ERROR: Kedr trying to load non existent sound event Sounds/Weapons/SMG/SMG_Generic_Shot_single
  47. 000011.695| WEAPON ERROR: Kedr trying to load non existent sound event Sounds/Weapons/SMG/SMG_Generic_Shot_auto
  48. 000011.696| Failed to find ammo 'Rocket_RPO'. Make sure that you added it into AmmoDB.xml
  49. 000011.697| WEAPON ERROR: M202 trying to load non existent sound event Sounds/Weapons/SUPPORT/SUP_Generic_Shot_single
  50. 000011.699| WEAPON ERROR: M202 Elite trying to load non existent sound event Sounds/Weapons/SUPPORT/SUP_Generic_Shot_single
  51. 000011.699| Failed to find ammo 'Rocket_RPO'. Make sure that you added it into AmmoDB.xml
  52. 000015.391| SetHomeDir: Levels\WZ_FrontEndLighting
  53. 000015.391| We have 2087 MB texture memory
  54. 000016.342| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
  55. 000016.861| Unloaded 0.0 MB STATIC decal textures
  56. 000016.861| Unloaded 0.0 MB DYNAMIC decal textures
  57. 000016.861| Loading decal library Data\Decals\library.xml.
  58. 000016.862| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
  59. 000016.969| Loaded 2.8 MB STATIC decal textures
  60. 000016.980| Loaded 0.5 MB DYNAMIC decal textures
  61. 000016.983| LoadLevel_MatLibs...
  62. 000016.984| LoadLevel_Objects...
  63. 000030.054| LoadGrassLib()...
  64. 000030.092| g_pGrassMap->Load...
  65. 000030.133| LoadLevel_MatLibs...
  66. 000030.133| Building skeleton cache..000030.213| Building obstacles cache..000030.214| done.000030.215| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
  67. 000030.215| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLighting\collections\elements.bin'
  68. 000030.215| World loaded
  69. 000030.215| Total load time: 13.95
  70. 000033.762| AnimCSV: Item_Cypher2 is not in game, remove it
  71. 000033.769| AnimCSV: Item_GunTurret_Crate_01 is not in game, remove it
  72. 000033.773| AnimCSV: Item_LLDR is not in game, remove it
  73. 000033.799| AnimCSV: Item_MotionSensor_01 is not in game, remove it
  74. 000033.840| AnimCSV: Item_RespawnBeacon_01 is not in game, remove it
  75. 000033.850| AnimCSV: Item_Riot_Shield_Crate_02 is not in game, remove it
  76. 000033.862| AnimCSV: Item_Syringe_01_Adrenaline is not in game, remove it
  77. 000033.877| AnimCSV: Item_Syringe_01_Morphene is not in game, remove it
  78. 000034.394| AnimCSV: MEL_UNARMED is not in game, remove it
  79. 000038.323| AnimCSV: SUP_RPO is not in game, remove it
  80. 000038.330| AnimCSV: SUP_RPO_Elite is not in game, remove it
  81. 000039.017| Acquired base profile data for 23.806499
  82. 000039.732| We have 1307 MB free of physical memory
  83. 000039.732| We have 3069 MB total of physical memory
  84. 000044.060| r3dNetwork: Creating client
  85. 000044.089| IP: 192.168.1.100
  86. 000044.089| r3dNetwork: connecting
  87. 000044.448| r3dNetwork: external ip: 194.63.132.6:33502
  88. 000044.448| connected to master server peer00
  89. 000044.804| GBPKT_M2C_EndGamesList
  90. 000050.407| obj_Zombie::FreePhysSkeletonCache:000050.407| done in 0.00 seconds
  91. 000050.410| r3dNetwork: Deinitialize
  92. 000050.605| r3dNetwork: Creating client
  93. 000050.625| IP: 192.168.1.100
  94. 000050.625| r3dNetwork: connecting
  95. 000050.986| r3dNetwork: external ip: 194.63.132.6:33506
  96. 000051.278| writeGameOptionsFile: Saving settings to C:\Users\Łukasz\Documents\Apocalyptic World INC\AW\gameSettings.ini
  97. 000051.280| userSettings: Saving settings to C:\Users\Łukasz\Documents\Apocalyptic World INC\AW\userSettings.xml
  98. 000051.281| SetHomeDir: Levels\WZ_Colorado
  99. 000051.281| We have 2073 MB texture memory
  100. 000051.594| Loading 'Levels\WZ_Colorado/LevelSettings.xml'
  101. 000052.013| Unloaded 2.8 MB STATIC decal textures
  102. 000052.014| Unloaded 0.5 MB DYNAMIC decal textures
  103. 000052.014| Loading decal library Data\Decals\library.xml.
  104. 000052.015| Loading decal library Levels\WZ_Colorado\decals.xml.
  105. 000052.561| Loaded 19.6 MB STATIC decal textures
  106. 000052.571| Loaded 0.5 MB DYNAMIC decal textures
  107. 000052.572| LoadLevel_MatLibs...
  108. 000052.572| LoadLevel_Objects...
  109. 000053.448| GetD3DTexFormatSize, unknown format: 113
  110. 000053.448| GetD3DTexFormatSize, unknown format: 113
  111. 000053.448| GetD3DTexFormatSize, unknown format: 113
  112. 000053.448| GetD3DTexFormatSize, unknown format: 113
  113. 000053.448| GetD3DTexFormatSize, unknown format: 113
  114. 000053.449| GetD3DTexFormatSize, unknown format: 113
  115. 000053.449| GetD3DTexFormatSize, unknown format: 113
  116. 000053.449| GetD3DTexFormatSize, unknown format: 113
  117. 000053.449| GetD3DTexFormatSize, unknown format: 113
  118. 000054.767| TERRAIN: LOADING Levels\WZ_Colorado\TERRAIN
  119. 000056.358| TERRAIN2: Finished reading script file
  120. 000061.881| TERRAIN: LOADED
  121. 000062.028| GetD3DTexFormatSize, unknown format: 113
  122. 000062.029| GetD3DTexFormatSize, unknown format: 113
  123. 000062.029| GetD3DTexFormatSize, unknown format: 113
  124. 000062.029| GetD3DTexFormatSize, unknown format: 113
  125. 000062.029| GetD3DTexFormatSize, unknown format: 113
  126. 000062.029| GetD3DTexFormatSize, unknown format: 113
  127. 000062.029| GetD3DTexFormatSize, unknown format: 113
  128. 000062.029| GetD3DTexFormatSize, unknown format: 113
  129. 000062.057| GetD3DTexFormatSize, unknown format: 113
  130. 000062.058| GetD3DTexFormatSize, unknown format: 113
  131. 000062.058| GetD3DTexFormatSize, unknown format: 113
  132. 000062.058| GetD3DTexFormatSize, unknown format: 113
  133. 000062.058| GetD3DTexFormatSize, unknown format: 113
  134. 000062.058| GetD3DTexFormatSize, unknown format: 113
  135. 000062.058| GetD3DTexFormatSize, unknown format: 113
  136. 000062.058| GetD3DTexFormatSize, unknown format: 113
  137. 000126.136| LoadGrassLib()...
  138. 000126.187| g_pGrassMap->Load...
  139. 000127.331| LoadLevel_MatLibs...
  140. 000127.332| Building skeleton cache..000128.982| Building obstacles cache..000128.982| done.000129.000| Loading 'Levels\WZ_Colorado\collections\collections.xml'
  141. 000154.947| obj_Zombie::InitPhysSkeletonCache..
  142. 000159.144| done
  143. 000159.144| World loaded
  144. 000159.144| Total load time: 107.86
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