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- Name: Amikaze "Lopex" Aistralé
- Age: 16
- Physical Strength (weapon damage): 1
- Magical Strength (spell damage/potency): 1
- Physical Defense (HP, how well you take a melee/weapon attack): 4
- Magical Defense (how many spells you can take): 4
- Mana Power: 4000
- Wisdom (How well you are with plans and weapon-wielding): 10
- Stamina (How long you can battle without tiring): 7
- Movement Speed (How fast are you and your reflexes): 7
- Stealth (How good you are when you need to get around without being noticed): 10
- Strengths: stealth and long range battle, weaponry
- Weaknesses: can't fight man to man for shit, without a gun he's deaded
- Hobbies/Professions/Likes: Professional snipes from the military loves soccer and online gaming
- Dislikes: having someone going angaist what he wants
- Personality: stunborn always wants to get away with his way but really smart and a teamplayer
- Sibling: Amatsukaze
- Possible Relationships: none
- Physical Appearance: http://prntscr.com/eq8q19
- MAGIC: military weaponry
- PASSIVE: An effect that's always there. These usually have a positive effect with a negative effect.
- Passive-Sniper training
- Everytime the user is in stealth mode ALL indication of his presence completely disappears from the battlefield making like nothing is there whenever anyone tries to use sensor spells, the user enters stealth mode if he stays 5 seconds without moving
- recoil: any stealth spell effect completely ends after the user moves
- BASIC SPELLS: Five if you do not wield weapons, four if you do.
- Basic Spell One- weapon switch
- E(Effect):
- dual handgun
- Military Knife
- Magnum Pistol
- Poison dart
- Sniper riffle
- D(Damage):
- C(Cost):
- R(Recoil/Drawback):
- Basic Spell Two- Rapid Fire
- dual handgun
- Military Knife
- Magnum Pistol
- Poison dart
- Sniper riffle
- E(Effect):
- D(Damage):
- C(Cost):
- R(Recoil/Drawback):
- Basic Spell Three- Charged shot
- dual handgun
- Military Knife
- Magnum Pistol
- Poison dart
- Sniper riffle
- E(Effect):
- D(Damage):
- C(Cost):
- R(Recoil/Drawback):
- Basic Spell Four- Ghost Dash
- E(Effect):
- D(Damage):
- C(Cost):
- R(Recoil/Drawback):
- SECRET ARTS: Harder spells to master, though generally stronger than basic spells. Four without weapon, three with one.
- Secret Art One- Equipment Switch
- Granade
- Claymore
- military Vest
- Stealth cloak
- Military pills
- E(Effect):
- D(Damage):
- C(Cost):
- R(Recoil/Drawback):
- Secret Art Two- Equipment Spread
- Granade
- Claymore
- military Vest
- Stealth cloak
- Military pills
- E(Effect):
- D(Damage):
- C(Cost):
- R(Recoil/Drawback):
- Secret Art Three- Charged equipment
- Granade
- Claymore
- military Vest
- Stealth cloak
- Military pills
- E(Effect):
- D(Damage):
- C(Cost):
- R(Recoil/Drawback):
- FORBIDDEN ARTS: Extremely hard to master and cost a lot of mana, but are the strongest spells that require mana. You start off with four, and lose one per weapon you use.
- Forbidden Art One- Tactical weapons
- Tactical Nuke
- EMP
- disarm bomb
- military drones
- Stealth bombs
- E(Effect):
- D(Damage):
- C(Cost):
- R(Recoil/Drawback):
- Forbidden Art Two- Tactical weapon second move
- Tactical Nuke
- EMP
- disarm bomb
- military drones
- Stealth bombs
- E(Effect):
- D(Damage):
- C(Cost):
- R(Recoil/Drawback):
- Forbidden Art Three- Charged tactic weapon
- Tactical Nuke
- EMP
- disarm bomb
- military drones
- Stealth bombs
- E(Effect):
- D(Damage):
- C(Cost):
- R(Recoil/Drawback):
- Forbidden Art Four- Dimensional Jump
- E(Effect):
- D(Damage):
- C(Cost):
- R(Recoil/Drawback):
- ULTIMATE MOVE: The “finishing” spell of a battle. When used, you use all of your power and damage and force it into one attack. If this spell hits, it is an instant KO on the target. If it misses, however, you are left with no mana power and 25% of your original stats.
- BANNED-As of normal fights, only story line fights may use Ultimate arts.
- Ultimate Move- Perfect Snipe
- E(Effect):
- D(Damage):
- C(Cost):
- R(Recoil/Drawback):
- TAKEOVER: A special form only accessible after you have met certain conditions. These cost little to no mana and usually transform you into a powerful entity, such as a dragon, giant, naga, etc.
- Takeover- Giratina's cloak
- E(Effect):
- D(Damage):
- C(Cost):
- R(Recoil/Drawback):
- Overdrive - Dimensional movement
- E:
- R:
- Overdrive Art - Dimensional military weaponry rampage
- E:
- D:
- R:
- C:
- Weapon: (listed on basic art 1)
- Equipment: They can be related to your character or just what they pick up over time.
- Equipment: (listed on secret art 1 and forbidden art 1)
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