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- Updates from initial upload to version 1.01:
- -Added a rudimentary checkpoint script so people can recover from game breaking collision bugs without losing all progress.
- -Fixed a line of code causing the pullup script to repeatedly latch when micro.
- -Adjusted pullup parameters on Callie so she's less likely to wedge herself in a wall on pullup.
- -Adjusted pullup script so characters will not get stuck grabbed onto a ledge.
- -Disabled turning off switches so that players cannot get stuck in one door puzzle.
- -Set an FPS cap and disabled Vsynch by default, which may fix physics lag issues on some hardware that were causing some jumps to be impossible.
- -Adjusted player width from 1 unit to 0.95 units so that players cannot get stuck if they fall in a gap exactly their width.
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