Odinsfall

[FFIX] All Bosses Info

Mar 3rd, 2018
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  1. Objective: Defeat all bosses in the game (New Game - Last hit on Necron).
  2. -A "boss" is any fixed encounter that can be won by defeating a unique enemy - including unique versions of repeating enemies.
  3. -"Fixed" means triggered by an in-game event and inescapable (Flee does not work).
  4. -"Defeat" is defined as Death: reducing HP to 0 or battle-ending status effects (Petrify, Stop, Venom, Heat, Death/Eat).
  5. -Fixed encounters that have repeating enemies are not unique, therefore do not not count as bosses.
  6. -Boss encounters that have alternative win conditions (e.g Masked Man: KO'ing the party) must be won by defeating the enemy (specific details in list).
  7. -Some bosses cannot be defeated and exceptions will be made only when absolutely necessary (specific details in list).
  8. ______________________________________________
  9. Full list of bosses (and exceptions):
  10. 1. Masked Man: *KO'ing the entire party is not allowed.*
  11. 2. King Leo
  12. 3. Steiner 1
  13. 4. Steiner 2: *KO'ing the entire party is not allowed.*
  14. 5. Steiner 3: At least one character surviving until the battle ends from scripted events is allowed.
  15. 6/7. Prison Cage 1,2
  16. 8. Baku
  17. 9. Plant Brain
  18. 10. Black Waltz 1 & Sealion
  19. 11. Black Waltz 2
  20. 12. Black Waltz 3
  21. 13. Zaghnol (Fixed): Unique version of the normal enemy. *KO'ing the entire party is not allowed.*
  22. 14. Gizamaluke
  23. 15/16/17. Beatrix 1,2,3: *Surviving for 10 boss actions is not allowed, the encounter(s) must be ended before then.*
  24. 18. Black Waltz 3-2
  25. 19. Ralvurahva
  26. 20. Antlion
  27. 21. Tantarian
  28. 22. Zorn & Thorn
  29. 23. Ralvuimago
  30. 24. Lani
  31. 25. Hilgigars
  32. 26. Soulcage
  33. 27. Scarlet Hair
  34. 28. Ark
  35. 29. Valia Pira
  36. 30. Meltigemini
  37. 31. Taharka
  38. 32. Earth Guardian
  39. 33. Amdusias (Fixed): Unique version of the normal enemy.
  40. 34. Abadon (Fixed): Unique version of the normal enemy.
  41. 35. Shell Dragon (Fixed): Unique version of the normal enemy.
  42. 36. Silver Dragon
  43. 37. Garland
  44. 38. Kuja
  45. 39. Nova Dragon
  46. 40. Maliris
  47. 41. Tiamat
  48. 42. Hades
  49. 43. Kraken
  50. 44. Lich
  51. 45. Deathguise
  52. 46. Ozma
  53. 47. Quale
  54. 48. Trance Kuja
  55. 49. Necron
  56. ______________________________________________
  57. List of (possibly debatable) enemies that do not qualify as bosses:
  58. -Armodullahan: The encounter is repeatable and the enemy can't be killed, so encountering this enemy is not required. If encountered, fleeing is allowed.
  59. -Red Dragons: These are repeating enemies and not unique. Other fixed encounters of similar nature include Plant Spiders, Black Mages (Type A, B and C) and Alexandrian Soldiers. To consistently require Red Dragons would also be to require ALL Black Mage and Alexandrian Soldier encounters which is impossible, making them not required.
  60. -Knight's House (Treno Monsters): Amdusias is considered the normal variant of the unique version faced in Pandemonium. The remaining 3 Treno monsters are exactly the same as their random encounter counterparts, making them repeatable and not required.
  61. -Land Spirits (Friendly Monsters) & Ragtime Mouse: These are not fixed encounters nor won by defeating an enemy, making them not required.
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