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duhadventure

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Mar 14th, 2017
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  1. # Configuration file
  2.  
  3. itemregistry {
  4. # [default: true]
  5. B:enableStarryApple=true
  6. }
  7.  
  8.  
  9. potionregistry {
  10. # Ensure this does not get set higher than the size of the potion array [range: 24 ~ 2147483647, default: 30]
  11. I:antiWitherPotionId=30
  12. }
  13.  
  14.  
  15. powerupblazeminionspawner {
  16. # Dimensions where this Power Up will not be used, e.g. "-1,0,1-100000" [default: ]
  17. S:blacklistDims=
  18.  
  19. # [range: 0 ~ 65535, default: 20]
  20. I:delay=20
  21.  
  22. # [default: Pig]
  23. S:entityLocalizedName=Pig
  24.  
  25. # [range: 0 ~ 65535, default: 800]
  26. I:maxDelay=800
  27.  
  28. # [range: 0 ~ 65535, default: 6]
  29. I:maxEntities=6
  30.  
  31. # Amount to increase Max Entities by. 1.0 to never increase [range: 1.0 ~ 10.0, default: 1.1]
  32. S:maxEntitiesModifier=1.1
  33.  
  34. # The Maximum Strength this Power Up can reach [range: 2 ~ 2147483647, default: 20]
  35. I:maxStrength=20
  36.  
  37. # [range: 0 ~ 65535, default: 600]
  38. I:minDelay=600
  39.  
  40. # The Minimum Wither Level for which this Power Up is available [range: 1 ~ 2147483647, default: 2]
  41. I:minLevel=2
  42.  
  43. # [range: 0 ~ 65535, default: 48]
  44. I:playerRange=48
  45.  
  46. # [default: true]
  47. B:powerUpEnabled=true
  48.  
  49. # [range: 0 ~ 65535, default: 4]
  50. I:spawnCount=4
  51.  
  52. # Amount to increase Spawn Count by. 1.0 to never increase [range: 0.0 ~ 10.0, default: 1.1]
  53. S:spawnCountModifier=1.1
  54.  
  55. # The smaller it is, the faster the delay decrease. 1.0 to never decrease [range: 0.0 ~ 1.0, default: 0.8]
  56. S:spawnDelayModifier=0.8
  57.  
  58. # [range: 0 ~ 65535, default: 4]
  59. I:spawnRange=4
  60. }
  61.  
  62.  
  63. powerupdeathknell {
  64. # Dimensions where this Power Up will not be used, e.g. "-1,0,1-100000" [default: ]
  65. S:blacklistDims=
  66.  
  67. # [range: 0.0 ~ 10.0, default: 0.6666667]
  68. S:knellStrengthMultiplier=0.6666667
  69.  
  70. # The Maximum Strength this Power Up can reach [range: 2 ~ 2147483647, default: 10]
  71. I:maxStrength=10
  72.  
  73. # The Minimum Wither Level for which this Power Up is available [range: 1 ~ 2147483647, default: 1]
  74. I:minLevel=1
  75.  
  76. # [default: true]
  77. B:powerUpEnabled=true
  78. }
  79.  
  80.  
  81. powerupghastminionspawner {
  82. # Dimensions where this Power Up will not be used, e.g. "-1,0,1-100000" [default: ]
  83. S:blacklistDims=
  84.  
  85. # [range: 0 ~ 65535, default: 20]
  86. I:delay=20
  87.  
  88. # [default: Pig]
  89. S:entityLocalizedName=Pig
  90.  
  91. # [range: 0 ~ 65535, default: 800]
  92. I:maxDelay=800
  93.  
  94. # [range: 0 ~ 65535, default: 6]
  95. I:maxEntities=6
  96.  
  97. # Amount to increase Max Entities by. 1.0 to never increase [range: 1.0 ~ 10.0, default: 1.1]
  98. S:maxEntitiesModifier=1.1
  99.  
  100. # The Maximum Strength this Power Up can reach [range: 2 ~ 2147483647, default: 20]
  101. I:maxStrength=20
  102.  
  103. # [range: 0 ~ 65535, default: 600]
  104. I:minDelay=600
  105.  
  106. # The Minimum Wither Level for which this Power Up is available [range: 1 ~ 2147483647, default: 3]
  107. I:minLevel=3
  108.  
  109. # [range: 0 ~ 65535, default: 48]
  110. I:playerRange=48
  111.  
  112. # [default: true]
  113. B:powerUpEnabled=true
  114.  
  115. # [range: 0 ~ 65535, default: 4]
  116. I:spawnCount=4
  117.  
  118. # Amount to increase Spawn Count by. 1.0 to never increase [range: 0.0 ~ 10.0, default: 1.1]
  119. S:spawnCountModifier=1.1
  120.  
  121. # The smaller it is, the faster the delay decrease. 1.0 to never decrease [range: 0.0 ~ 1.0, default: 0.8]
  122. S:spawnDelayModifier=0.8
  123.  
  124. # [range: 0 ~ 65535, default: 4]
  125. I:spawnRange=4
  126. }
  127.  
  128.  
  129. poweruphealthboost {
  130. # Dimensions where this Power Up will not be used, e.g. "-1,0,1-100000" [default: ]
  131. S:blacklistDims=
  132.  
  133. # [range: 1.0 ~ 10.0, default: 1.1]
  134. S:healthBoostMultiplier=1.1
  135.  
  136. # The Maximum Strength this Power Up can reach [range: 2 ~ 2147483647, default: 64]
  137. I:maxStrength=64
  138.  
  139. # The Minimum Wither Level for which this Power Up is available [range: 1 ~ 2147483647, default: 3]
  140. I:minLevel=3
  141.  
  142. # [default: true]
  143. B:powerUpEnabled=true
  144. }
  145.  
  146.  
  147. poweruplightning {
  148. # Dimensions where this Power Up will not be used, e.g. "-1,0,1-100000" [default: ]
  149. S:blacklistDims=
  150.  
  151. # Avg number of ticks between lightning [range: 0 ~ 2147483647, default: 100]
  152. I:lightningFequencyBase=100
  153.  
  154. # [range: 1.0 ~ 5.0, default: 1.1]
  155. S:lightningFrequencyMultiplier=1.1
  156.  
  157. # 0 is prefect [range: 0.0 ~ 5.0, default: 0.5]
  158. S:lightningInaccuracy=0.5
  159.  
  160. # 0 is not random, 1 is more random [range: 1.0 ~ 5.0, default: 0.5]
  161. S:lightningRandomness=0.5
  162.  
  163. # The Maximum Strength this Power Up can reach [range: 2 ~ 2147483647, default: 20]
  164. I:maxStrength=20
  165.  
  166. # The Minimum Wither Level for which this Power Up is available [range: 1 ~ 2147483647, default: 1]
  167. I:minLevel=1
  168.  
  169. # [default: true]
  170. B:powerUpEnabled=true
  171. }
  172.  
  173.  
  174. powerupmanager {
  175. # Scales the amount of reward in relation to Wither strength (non-linear) [range: 0.0 ~ 3.4028235E38, default: 2.0]
  176. S:lootingLevelMultiplier=2.0
  177.  
  178. # [default: true]
  179. B:netherStarLooting=true
  180.  
  181. # [range: 0.0 ~ 3.4028235E38, default: 0.5]
  182. S:netherStarLootingMultiplier=0.5
  183.  
  184. # Will enable the Looting enchant on weapons to affect the Wither's drops [default: true]
  185. B:witherLooting=true
  186. }
  187.  
  188.  
  189. powerupskeletonminionspawner {
  190. # Dimensions where this Power Up will not be used, e.g. "-1,0,1-100000" [default: ]
  191. S:blacklistDims=
  192.  
  193. # [range: 0 ~ 65535, default: 20]
  194. I:delay=20
  195.  
  196. # [default: Pig]
  197. S:entityLocalizedName=Pig
  198.  
  199. # [range: 0 ~ 65535, default: 800]
  200. I:maxDelay=800
  201.  
  202. # [range: 0 ~ 65535, default: 6]
  203. I:maxEntities=6
  204.  
  205. # Amount to increase Max Entities by. 1.0 to never increase [range: 1.0 ~ 10.0, default: 1.1]
  206. S:maxEntitiesModifier=1.1
  207.  
  208. # The Maximum Strength this Power Up can reach [range: 2 ~ 2147483647, default: 64]
  209. I:maxStrength=64
  210.  
  211. # [range: 0 ~ 65535, default: 600]
  212. I:minDelay=600
  213.  
  214. # The Minimum Wither Level for which this Power Up is available [range: 1 ~ 2147483647, default: 3]
  215. I:minLevel=3
  216.  
  217. # [range: 0 ~ 65535, default: 48]
  218. I:playerRange=48
  219.  
  220. # [default: true]
  221. B:powerUpEnabled=true
  222.  
  223. # [range: 0 ~ 65535, default: 4]
  224. I:spawnCount=4
  225.  
  226. # Amount to increase Spawn Count by. 1.0 to never increase [range: 0.0 ~ 10.0, default: 1.1]
  227. S:spawnCountModifier=1.1
  228.  
  229. # The smaller it is, the faster the delay decrease. 1.0 to never decrease [range: 0.0 ~ 1.0, default: 0.8]
  230. S:spawnDelayModifier=0.8
  231.  
  232. # [range: 0 ~ 65535, default: 4]
  233. I:spawnRange=4
  234. }
  235.  
  236.  
  237. powerupteleport {
  238. # Dimensions where this Power Up will not be used, e.g. "-1,0,1-100000" [default: ]
  239. S:blacklistDims=
  240.  
  241. # The Maximum Strength this Power Up can reach [range: 2 ~ 2147483647, default: 20]
  242. I:maxStrength=20
  243.  
  244. # The Minimum Wither Level for which this Power Up is available [range: 1 ~ 2147483647, default: 4]
  245. I:minLevel=4
  246.  
  247. # [default: true]
  248. B:powerUpEnabled=true
  249.  
  250. # Avg number of ticks between teleport [range: 20 ~ 2147483647, default: 100]
  251. I:teleportFequencyBase=100
  252.  
  253. # [range: 1.0 ~ 10.0, default: 1.1]
  254. S:teleportFrequencyMultiplier=1.1
  255.  
  256. # 0 is prefect [range: 0.0 ~ 10.0, default: 0.25]
  257. S:teleportInaccuracy=0.25
  258.  
  259. # 0 is not random, 1 is more random [range: 0.0 ~ 10.0, default: 0.5]
  260. S:teleportRandomness=0.5
  261. }
  262.  
  263.  
  264. tinkersconstruct {
  265. # [default: true]
  266. B:enableGreenHeartCanister=true
  267.  
  268. # [default: true]
  269. B:enableGreenHeartWitherDrop=true
  270.  
  271. # [range: 0 ~ 10, default: 2]
  272. I:greenHeartDropRarity=2
  273. }
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