Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- class Category_679 {
- class ItemWatch {
- type = "trade_weapons";
- buy[] = {2000,"worth"};
- sell[] = {1000,"worth"};
- };
- class ItemCompass {
- type = "trade_weapons";
- buy[] = {6000,"worth"};
- sell[] = {3000,"worth"};
- };
- class ItemMap {
- type = "trade_weapons";
- buy[] = {6000,"worth"};
- sell[] = {3000,"worth"};
- };
- class ItemGPS {
- type = "trade_weapons";
- buy[] = {30000,"worth"};
- sell[] = {1000,"worth"};
- };
- class Binocular {
- type = "trade_weapons";
- buy[] = {20000,"worth"};
- sell[] = {10000,"worth"};
- };
- class Binocular_Vector {
- type = "trade_weapons";
- buy[] = {60000,"worth"};
- sell[] = {1000,"worth"};
- };
- class NVGoggles {
- type = "trade_weapons";
- buy[] = {60000,"worth"};
- sell[] = {1000,"worth"};
- };
- class NVGoggles_DZE {
- type = "trade_weapons";
- buy[] = {80000,"worth"};
- sell[] = {2000,"worth"};
- };
- class APSI {
- type = "trade_weapons";
- buy[] = {60000,"worth"};
- sell[] = {1000,"worth"};
- };
- class ItemFlashlight {
- type = "trade_weapons";
- buy[] = {2000,"worth"};
- sell[] = {1000,"worth"};
- };
- class ItemFlashlightRed {
- type = "trade_weapons";
- buy[] = {1000,"worth"};
- sell[] = {500,"worth"};
- };
- class ItemMatchbox {
- type = "trade_weapons";
- buy[] = {2000,"worth"};
- sell[] = {1000,"worth"};
- };
- class ItemEtool {
- type = "trade_weapons";
- buy[] = {9000,"worth"};
- sell[] = {6000,"worth"};
- };
- class ItemHatchet {
- type = "trade_weapons";
- buy[] = {2000,"worth"};
- sell[] = {1000,"worth"};
- };
- class ItemKnife {
- type = "trade_weapons";
- buy[] = {2000,"worth"};
- sell[] = {1000,"worth"};
- };
- class ItemToolbox {
- type = "trade_weapons";
- buy[] = {2000,"worth"};
- sell[] = {1000,"worth"};
- };
- class ItemCrowbar {
- type = "trade_weapons";
- buy[] = {2000,"worth"};
- sell[] = {1000,"worth"};
- };
- class ItemMachete {
- type = "trade_weapons";
- buy[] = {200,"worth"};
- sell[] = {100,"worth"};
- };
- class ItemFishingPole {
- type = "trade_weapons";
- buy[] = {2000,"worth"};
- sell[] = {1000,"worth"};
- };
- class ItemPickaxe {
- type = "trade_weapons";
- buy[] = {2000,"worth"};
- sell[] = {1000,"worth"};
- };
- class ItemSledge {
- type = "trade_weapons";
- buy[] = {8000,"worth"};
- sell[] = {4000,"worth"};
- };
- class ItemKeyKit {
- type = "trade_weapons";
- buy[] = {20000,"worth"};
- sell[] = {10000,"worth"};
- };
- class ChainSaw {
- type = "trade_weapons";
- buy[] = {40000,"worth"};
- sell[] = {10000,"worth"};
- };
- class ChainSawB {
- type = "trade_weapons";
- buy[] = {40000,"worth"};
- sell[] = {10000,"worth"};
- };
- class ChainSawG {
- type = "trade_weapons";
- buy[] = {40000,"worth"};
- sell[] = {10000,"worth"};
- };
- class ChainSawP {
- type = "trade_weapons";
- buy[] = {40000,"worth"};
- sell[] = {10000,"worth"};
- };
- class ChainSawR {
- type = "trade_weapons";
- buy[] = {40000,"worth"};
- sell[] = {10000,"worth"};
- };
- };
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement