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Apr 8th, 2017
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  1. "Sarah"
  2. ={
  3. key="Sarah"
  4. name_list="HIVE"
  5. ship_prefix="S."
  6. species_name="Human"
  7. species_plural="Humans"
  8. species_class="HUM"
  9. species_adjective="Human"
  10. species_bio="Sadly for the crew of the Ulysses Initiative ark ship Starfarer, their target world was already inhabited, and none too friendly. Captured by the native Yldari, the humans were forced into degrading conditions in their new lives as slaves.
  11.  
  12. The Yldari had crude knowledge of psionics, which they used to control a sub-sapient species native to their world. Seeing the humans as suitable additions to their workforce, they applied the same technique to their new human slaves. This backfired spectacularly when a young human with latent psionic abilities was subjected to the procedure. Rather than her conciousness being suppressed, instead it blossomed out and spread through the psionic link into the minds of all humans on Yldar.
  13.  
  14. Catching them completely unprepared, Sarah destroyed the Yldar civilization with relative ease, secured the planet for herself, and then looked upward, towards home."
  15. portrait="human"
  16. name="Sarah"
  17. adjective="Saran"
  18. authority="auth_hive_mind"
  19. government="gov_hive_mind"
  20. ftl=hyperdrive
  21. weapon="tech_lasers_1"
  22. planet_name="Yldar"
  23. planet_class="pc_continental"
  24. system_name="Yliant"
  25. initializer=""
  26. graphical_culture="arthropoid_01"
  27. city_graphical_culture="arthropoid_01"
  28. empire_flag={
  29. icon={
  30. category="blocky"
  31. file="flag_blocky_14.dds"
  32. }
  33. background={
  34. category="backgrounds"
  35. file="circle.dds"
  36. }
  37. colors={
  38. "beige"
  39. "dark_green"
  40. "null"
  41. "null"
  42. }
  43. }
  44. ruler={
  45. gender=female
  46. name="Sarah"
  47. portrait="human_female_04"
  48. texture=0
  49. hair=10
  50. clothes=5
  51. }
  52. spawn_as_fallen=no
  53. ignore_portrait_duplication=no
  54. room="ethic_hive_room"
  55. spawn_enabled=always
  56. ethic="ethic_hive_mind"
  57. civics={
  58. "civic_hive_one_mind"
  59. "civic_hive_subsumed_will"
  60. }
  61. trait="trait_nomadic"
  62. trait="trait_adaptive"
  63. trait="trait_wasteful"
  64. }
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