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- Log file open, 02/28/19 16:21:32
- LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
- LogWindows: File 'aqProf.dll' does not exist
- LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
- LogWindows: File 'VtuneApi.dll' does not exist
- LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
- LogWindows: File 'VtuneApi32e.dll' does not exist
- LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
- LogInit: Display: Running engine for game: WaT
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPlatformFile: Not using cached read wrapper
- LogTaskGraph: Started task graph with 5 named threads and 14 total threads with 3 sets of task threads.
- LogStats: Stats thread started at 0.184190
- LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
- LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +0:00, Platform Override: ''
- LogPluginManager: Mounting plugin Paper2D
- LogPluginManager: Mounting plugin AISupport
- LogPluginManager: Mounting plugin LightPropagationVolume
- LogPluginManager: Mounting plugin ActorLayerUtilities
- LogPluginManager: Mounting plugin CLionSourceCodeAccess
- LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
- LogPluginManager: Mounting plugin GitSourceControl
- LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
- LogPluginManager: Mounting plugin NullSourceCodeAccess
- LogPluginManager: Mounting plugin PerforceSourceControl
- LogPluginManager: Mounting plugin SubversionSourceControl
- LogPluginManager: Mounting plugin UObjectPlugin
- LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
- LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
- LogPluginManager: Mounting plugin XCodeSourceCodeAccess
- LogPluginManager: Mounting plugin AssetManagerEditor
- LogPluginManager: Mounting plugin CryptoKeys
- LogPluginManager: Mounting plugin DataValidation
- LogPluginManager: Mounting plugin FacialAnimation
- LogPluginManager: Mounting plugin GameplayTagsEditor
- LogPluginManager: Mounting plugin MacGraphicsSwitching
- LogPluginManager: Mounting plugin MeshEditor
- LogPluginManager: Mounting plugin MobileLauncherProfileWizard
- LogPluginManager: Mounting plugin PluginBrowser
- LogPluginManager: Mounting plugin SpeedTreeImporter
- LogPluginManager: Mounting plugin DatasmithContent
- LogPluginManager: Mounting plugin VariantManagerContent
- LogPluginManager: Mounting plugin AlembicImporter
- LogPluginManager: Mounting plugin AppleImageUtils
- LogPluginManager: Mounting plugin AppleVision
- LogPluginManager: Mounting plugin BackChannel
- LogPluginManager: Mounting plugin CharacterAI
- LogPluginManager: Mounting plugin GeometryCache
- LogPluginManager: Mounting plugin HTML5Networking
- LogPluginManager: Mounting plugin ProxyLODPlugin
- LogPluginManager: Mounting plugin MagicLeap
- LogPluginManager: Mounting plugin MagicLeapMedia
- LogPluginManager: Mounting plugin AndroidMedia
- LogPluginManager: Mounting plugin AvfMedia
- LogPluginManager: Mounting plugin ImgMedia
- LogPluginManager: Mounting plugin LinearTimecode
- LogPluginManager: Mounting plugin MediaCompositing
- LogPluginManager: Mounting plugin MediaPlayerEditor
- LogPluginManager: Mounting plugin WebMMedia
- LogPluginManager: Mounting plugin WmfMedia
- LogPluginManager: Mounting plugin TcpMessaging
- LogPluginManager: Mounting plugin UdpMessaging
- LogPluginManager: Mounting plugin ActorSequence
- LogPluginManager: Mounting plugin LevelSequenceEditor
- LogPluginManager: Mounting plugin MatineeToLevelSequence
- LogPluginManager: Mounting plugin NetcodeUnitTest
- LogPluginManager: Mounting plugin NUTUnrealEngine4
- LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
- LogPluginManager: Mounting plugin OnlineSubsystemIOS
- LogPluginManager: Mounting plugin OnlineSubsystem
- LogPluginManager: Mounting plugin OnlineSubsystemNull
- LogPluginManager: Mounting plugin OnlineSubsystemSteam
- LogPluginManager: Mounting plugin OnlineSubsystemUtils
- LogPluginManager: Mounting plugin LauncherChunkInstaller
- LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
- LogPluginManager: Mounting plugin AndroidMoviePlayer
- LogPluginManager: Mounting plugin AndroidPermission
- LogPluginManager: Mounting plugin ApexDestruction
- LogPluginManager: Mounting plugin AppleMoviePlayer
- LogPluginManager: Mounting plugin ArchVisCharacter
- LogPluginManager: Mounting plugin AudioCapture
- LogPluginManager: Mounting plugin CableComponent
- LogPluginManager: Mounting plugin CustomMeshComponent
- LogPluginManager: Mounting plugin EditableMesh
- LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
- LogPluginManager: Mounting plugin Firebase
- LogPluginManager: Mounting plugin GoogleCloudMessaging
- LogPluginManager: Mounting plugin IOSDeviceProfileSelector
- LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
- LogPluginManager: Mounting plugin LocationServicesBPLibrary
- LogPluginManager: Mounting plugin MobilePatchingUtils
- LogPluginManager: Mounting plugin OculusVR
- LogPluginManager: Mounting plugin PhysXVehicles
- LogPluginManager: Mounting plugin ProceduralMeshComponent
- LogPluginManager: Mounting plugin RuntimePhysXCooking
- LogPluginManager: Mounting plugin SteamVR
- LogPluginManager: Mounting plugin WebMMoviePlayer
- LogPluginManager: Mounting plugin WindowsMoviePlayer
- LogStreaming: Display: Took 0.114s to configure plugins.
- LogInit: Using libcurl 7.55.1-DEV
- LogInit: - built for x86_64-pc-win32
- LogInit: - supports SSL with OpenSSL/1.0.2h
- LogInit: - supports HTTP deflate (compression) using libz 1.2.8
- LogInit: - other features:
- LogInit: CURL_VERSION_SSL
- LogInit: CURL_VERSION_LIBZ
- LogInit: CURL_VERSION_IPV6
- LogInit: CURL_VERSION_ASYNCHDNS
- LogInit: CURL_VERSION_LARGEFILE
- LogInit: CURL_VERSION_IDN
- LogInit: CurlRequestOptions (configurable via config and command line):
- LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
- LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
- LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
- LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
- LogInit: - LocalHostAddr = Default
- LogInit: - BufferSize = 65536
- LogOnline: Display: STEAM: Loading Steam SDK 1.39
- LogOnline: Warning: STEAM: Steam API disabled!
- LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown()
- LogOnline: OSS: Unable to create OnlineSubsystem module Steam
- LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- LogInit: Build: ++UE4+Release-4.21-CL-4753647
- LogInit: Engine Version: 4.21.2-4753647+++UE4+Release-4.21
- LogInit: Compatible Engine Version: 4.21.0-4541578+++UE4+Release-4.21
- LogInit: Net CL: 4541578
- LogInit: OS: Windows 10 (), CPU: Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz, GPU: NVIDIA GeForce GTX 970
- LogInit: Compiled (64-bit): Jan 19 2019 02:07:31
- LogInit: Compiled with Visual C++: 19.13.26129.00
- LogInit: Build Configuration: Development
- LogInit: Branch Name: ++UE4+Release-4.21
- LogInit: Command Line: -EpicPortal -epicusername=MarksUK -epicuserid=2393442435864ac881897535c187e2d5 -epiclocale=en-GB
- LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.21/Engine/Binaries/Win64/
- LogInit: Installed Engine Build: 1
- LogDevObjectVersion: Number of dev versions registered: 22
- LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
- LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
- LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2
- LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 26
- LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 34
- LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
- LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
- LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
- LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
- LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
- LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 27
- LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 9
- LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 2
- LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
- LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
- LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
- LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 2
- LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
- LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
- LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 17
- LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 4
- LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
- LogStreaming: Display: Took 0.000s to delete old logs.
- LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
- LogInit: Object subsystem initialized
- LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
- LogConfig: Setting CVar [[r.setres:1280x720]]
- [2019.02.28-16.21.32:576][ 0]LogConfig: Setting CVar [[r.VSync:0]]
- [2019.02.28-16.21.32:576][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]]
- [2019.02.28-16.21.32:576][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/JoeNew/Documents/WaTMk6/Saved/Config/Windows/Engine.ini]
- [2019.02.28-16.21.32:576][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
- [2019.02.28-16.21.32:576][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/JoeNew/Documents/WaTMk6/Saved/Config/Windows/Engine.ini]
- [2019.02.28-16.21.32:576][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/JoeNew/Documents/WaTMk6/Saved/Config/Windows/Engine.ini]
- [2019.02.28-16.21.32:576][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
- [2019.02.28-16.21.32:576][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
- [2019.02.28-16.21.32:576][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
- [2019.02.28-16.21.32:576][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
- [2019.02.28-16.21.32:576][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
- [2019.02.28-16.21.32:576][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
- [2019.02.28-16.21.32:576][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
- [2019.02.28-16.21.32:576][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
- [2019.02.28-16.21.32:576][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
- [2019.02.28-16.21.32:576][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
- [2019.02.28-16.21.32:576][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
- [2019.02.28-16.21.32:576][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
- [2019.02.28-16.21.32:576][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
- [2019.02.28-16.21.32:576][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/JoeNew/Documents/WaTMk6/Saved/Config/Windows/Engine.ini]
- [2019.02.28-16.21.32:576][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
- [2019.02.28-16.21.32:576][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
- [2019.02.28-16.21.32:576][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
- [2019.02.28-16.21.32:576][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
- [2019.02.28-16.21.32:576][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
- [2019.02.28-16.21.32:576][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
- [2019.02.28-16.21.32:576][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:8388607]]
- [2019.02.28-16.21.32:576][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
- [2019.02.28-16.21.32:576][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
- [2019.02.28-16.21.32:576][ 0]LogConfig: Setting CVar [[gc.MergeGCClusters:0]]
- [2019.02.28-16.21.32:576][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
- [2019.02.28-16.21.32:576][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
- [2019.02.28-16.21.32:576][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
- [2019.02.28-16.21.32:576][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
- [2019.02.28-16.21.32:576][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/JoeNew/Documents/WaTMk6/Saved/Config/Windows/Engine.ini]
- [2019.02.28-16.21.32:576][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/JoeNew/Documents/WaTMk6/Saved/Config/Windows/Engine.ini]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/JoeNew/Documents/WaTMk6/Saved/Config/Windows/Scalability.ini]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/JoeNew/Documents/WaTMk6/Saved/Config/Windows/Scalability.ini]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/JoeNew/Documents/WaTMk6/Saved/Config/Windows/Scalability.ini]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/JoeNew/Documents/WaTMk6/Saved/Config/Windows/Scalability.ini]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/JoeNew/Documents/WaTMk6/Saved/Config/Windows/Scalability.ini]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/JoeNew/Documents/WaTMk6/Saved/Config/Windows/Scalability.ini]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/JoeNew/Documents/WaTMk6/Saved/Config/Windows/Scalability.ini]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
- [2019.02.28-16.21.32:581][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
- [2019.02.28-16.21.32:581][ 0]LogInit: Selected Device Profile: [Windows]
- [2019.02.28-16.21.32:581][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
- [2019.02.28-16.21.32:643][ 0]LogHAL: Display: Platform has ~ 16 GB [17034444800 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
- [2019.02.28-16.21.32:643][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]]
- [2019.02.28-16.21.32:643][ 0]LogInit: Going up to parent DeviceProfile []
- [2019.02.28-16.21.32:643][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@2] File [C:/Users/JoeNew/Documents/WaTMk6/Saved/Config/Windows/Scalability.ini]
- [2019.02.28-16.21.32:643][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
- [2019.02.28-16.21.32:643][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:0.8]]
- [2019.02.28-16.21.32:643][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@2] File [C:/Users/JoeNew/Documents/WaTMk6/Saved/Config/Windows/Scalability.ini]
- [2019.02.28-16.21.32:643][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:3]]
- [2019.02.28-16.21.32:643][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@2] File [C:/Users/JoeNew/Documents/WaTMk6/Saved/Config/Windows/Scalability.ini]
- [2019.02.28-16.21.32:643][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- [2019.02.28-16.21.32:643][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
- [2019.02.28-16.21.32:643][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:4]]
- [2019.02.28-16.21.32:643][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:1024]]
- [2019.02.28-16.21.32:643][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
- [2019.02.28-16.21.32:643][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.04]]
- [2019.02.28-16.21.32:643][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:0.85]]
- [2019.02.28-16.21.32:643][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0.8]]
- [2019.02.28-16.21.32:643][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
- [2019.02.28-16.21.32:643][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
- [2019.02.28-16.21.32:643][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
- [2019.02.28-16.21.32:643][ 0]LogConfig: Setting CVar [[r.AOQuality:1]]
- [2019.02.28-16.21.32:643][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
- [2019.02.28-16.21.32:643][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:16]]
- [2019.02.28-16.21.32:643][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:64]]
- [2019.02.28-16.21.32:643][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
- [2019.02.28-16.21.32:643][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
- [2019.02.28-16.21.32:643][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@2] File [C:/Users/JoeNew/Documents/WaTMk6/Saved/Config/Windows/Scalability.ini]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:3]]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.6]]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.5]]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:3]]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:2]]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:0.8]]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:0 ; lower gathering accumulator quality]]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:2 ; Max3x3 postfilering method]]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:1 ; no background occlusion]]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:0 ; no bokeh simulation when scattering]]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.04 ; only a maximum of 4% of scattered bokeh]]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:0 ; no slight out of focus]]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:0 ; faster temporal accumulation]]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.012 ; required because of AccumulatorQuality=0]]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.012 ; required because of AccumulatorQuality=0]]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@2] File [C:/Users/JoeNew/Documents/WaTMk6/Saved/Config/Windows/Scalability.ini]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:4]]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:800]]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@2] File [C:/Users/JoeNew/Documents/WaTMk6/Saved/Config/Windows/Scalability.ini]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:48]]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Setting CVar [[r.SSR.Quality:2]]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:3]]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Setting CVar [[r.DetailMode:1]]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:1]]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Setting CVar [[r.SSS.Quality:-1]]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.5]]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:1]]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@0] File [C:/Users/JoeNew/Documents/WaTMk6/Saved/Config/Windows/Scalability.ini]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Setting CVar [[foliage.DensityScale:0]]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Setting CVar [[grass.DensityScale:0]]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
- [2019.02.28-16.21.32:644][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/JoeNew/Documents/WaTMk6/Saved/Config/Windows/Engine.ini]
- [2019.02.28-16.21.32:644][ 0]LogInit: Computer: DESKTOP-SCSMEKA
- [2019.02.28-16.21.32:644][ 0]LogInit: User: JoeNew
- [2019.02.28-16.21.32:644][ 0]LogInit: CPU Page size=4096, Cores=4
- [2019.02.28-16.21.32:645][ 0]LogInit: High frequency timer resolution =3.417967 MHz
- [2019.02.28-16.21.32:645][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx)
- [2019.02.28-16.21.32:645][ 0]LogMemory: Platform Memory Stats for Windows
- [2019.02.28-16.21.32:645][ 0]LogMemory: Process Physical Memory: 103.26 MB used, 103.26 MB peak
- [2019.02.28-16.21.32:645][ 0]LogMemory: Process Virtual Memory: 84.75 MB used, 84.75 MB peak
- [2019.02.28-16.21.32:645][ 0]LogMemory: Physical Memory: 7807.80 MB used, 8437.51 MB free, 16245.31 MB total
- [2019.02.28-16.21.32:645][ 0]LogMemory: Virtual Memory: 538.72 MB used, 134217192.00 MB free, 134217728.00 MB total
- [2019.02.28-16.21.32:660][ 0]LogInit: Using OS detected language (en-GB).
- [2019.02.28-16.21.32:660][ 0]LogInit: Using OS detected locale (en-GB).
- [2019.02.28-16.21.32:660][ 0]LogTextLocalizationManager: No specific localization for 'en-GB' exists, so the 'en' localization will be used.
- [2019.02.28-16.21.33:089][ 0]LogStreaming: Display: Took 0.429s to InitEngineTextLocalization.
- [2019.02.28-16.21.33:089][ 0]LogInit: Setting process to per monitor DPI aware
- [2019.02.28-16.21.33:118][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
- [2019.02.28-16.21.33:118][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
- [2019.02.28-16.21.33:277][ 0]LogHMD: Failed to initialize OpenVR with code 110
- [2019.02.28-16.21.33:277][ 0]LogD3D11RHI: D3D11 adapters:
- [2019.02.28-16.21.33:322][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 970' (Feature Level 11_0)
- [2019.02.28-16.21.33:322][ 0]LogD3D11RHI: 4043/0/8122 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
- [2019.02.28-16.21.33:328][ 0]LogD3D11RHI: 1. 'Intel(R) HD Graphics 4600' (Feature Level 11_0)
- [2019.02.28-16.21.33:328][ 0]LogD3D11RHI: 112/0/2048 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x8086
- [2019.02.28-16.21.33:330][ 0]LogD3D11RHI: 2. 'Microsoft Basic Render Driver' (Feature Level 11_0)
- [2019.02.28-16.21.33:330][ 0]LogD3D11RHI: 0/0/8122 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
- [2019.02.28-16.21.33:330][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
- [2019.02.28-16.21.33:335][ 0]LogD3D11RHI: Creating new Direct3DDevice
- [2019.02.28-16.21.33:335][ 0]LogD3D11RHI: GPU DeviceId: 0x13c2 (for the marketing name, search the web for "GPU Device Id")
- [2019.02.28-16.21.33:335][ 0]LogWindows: EnumDisplayDevices:
- [2019.02.28-16.21.33:335][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 970' (P:1 D:1)
- [2019.02.28-16.21.33:335][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 970' (P:0 D:1)
- [2019.02.28-16.21.33:335][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 970' (P:0 D:0)
- [2019.02.28-16.21.33:335][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 970' (P:0 D:0)
- [2019.02.28-16.21.33:336][ 0]LogWindows: 4. 'Intel(R) HD Graphics 4600' (P:0 D:0)
- [2019.02.28-16.21.33:336][ 0]LogWindows: 5. 'Intel(R) HD Graphics 4600' (P:0 D:0)
- [2019.02.28-16.21.33:336][ 0]LogWindows: 6. 'Intel(R) HD Graphics 4600' (P:0 D:0)
- [2019.02.28-16.21.33:336][ 0]LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter FoundDriverCount:4
- [2019.02.28-16.21.33:336][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 970
- [2019.02.28-16.21.33:336][ 0]LogD3D11RHI: Driver Version: 398.36 (internal:24.21.13.9836, unified:398.36)
- [2019.02.28-16.21.33:336][ 0]LogD3D11RHI: Driver Date: 6-24-2018
- [2019.02.28-16.21.33:336][ 0]LogRHI: Texture pool is 2830 MB (70% of 4043 MB)
- [2019.02.28-16.21.33:369][ 0]LogD3D11RHI: Async texture creation enabled
- [2019.02.28-16.21.33:391][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2)
- [2019.02.28-16.21.33:633][ 0]LogTemp: Display: Loaded TP AllDesktopTargetPlatform
- [2019.02.28-16.21.33:646][ 0]LogTemp: Display: Loaded TP MacClientTargetPlatform
- [2019.02.28-16.21.33:659][ 0]LogTemp: Display: Loaded TP MacNoEditorTargetPlatform
- [2019.02.28-16.21.33:672][ 0]LogTemp: Display: Loaded TP MacServerTargetPlatform
- [2019.02.28-16.21.33:685][ 0]LogTemp: Display: Loaded TP MacTargetPlatform
- [2019.02.28-16.21.33:699][ 0]LogTemp: Display: Loaded TP WindowsClientTargetPlatform
- [2019.02.28-16.21.33:712][ 0]LogTemp: Display: Loaded TP WindowsNoEditorTargetPlatform
- [2019.02.28-16.21.33:725][ 0]LogTemp: Display: Loaded TP WindowsServerTargetPlatform
- [2019.02.28-16.21.33:731][ 0]LogTemp: Display: Loaded TP WindowsTargetPlatform
- [2019.02.28-16.21.33:802][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2019.02.28-16.21.33:802][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2019.02.28-16.21.33:802][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2019.02.28-16.21.33:802][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2019.02.28-16.21.33:802][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2019.02.28-16.21.33:802][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2019.02.28-16.21.33:802][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2019.02.28-16.21.33:802][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2019.02.28-16.21.33:802][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2019.02.28-16.21.33:802][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2019.02.28-16.21.33:802][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2019.02.28-16.21.33:802][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2019.02.28-16.21.33:802][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2019.02.28-16.21.33:803][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2019.02.28-16.21.33:803][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2019.02.28-16.21.33:803][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2019.02.28-16.21.33:803][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2019.02.28-16.21.33:803][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2019.02.28-16.21.33:803][ 0]LogTemp: Display: Loaded TP HTML5TargetPlatform
- [2019.02.28-16.21.33:864][ 0]LogTemp: Display: Loaded TP IOSTargetPlatform
- [2019.02.28-16.21.33:864][ 0]LogTemp: Display: Loaded TP IOSTargetPlatform
- [2019.02.28-16.21.33:890][ 0]LogTemp: Display: Loaded TP TVOSTargetPlatform
- [2019.02.28-16.21.33:890][ 0]LogTemp: Display: Loaded TP TVOSTargetPlatform
- [2019.02.28-16.21.33:903][ 0]LogTemp: Display: Loaded TP LinuxClientTargetPlatform
- [2019.02.28-16.21.33:916][ 0]LogTemp: Display: Loaded TP LinuxNoEditorTargetPlatform
- [2019.02.28-16.21.33:930][ 0]LogTemp: Display: Loaded TP LinuxServerTargetPlatform
- [2019.02.28-16.21.33:946][ 0]LogTemp: Display: Loaded TP LinuxTargetPlatform
- [2019.02.28-16.21.33:995][ 0]LogTemp: Display: Loaded TP LuminTargetPlatform
- [2019.02.28-16.21.33:995][ 0]LogTemp: Display: Loaded TP LuminTargetPlatform
- [2019.02.28-16.21.33:995][ 0]LogTargetPlatformManager: Display: Building Assets For Windows
- [2019.02.28-16.21.34:044][ 0]LogShaderCompilers: Guid format shader working directory is 0 characters bigger than the processId version (../../../../../../Users/JoeNew/Documents/WaTMk6/Intermediate/Shaders/WorkingDirectory/7336/).
- [2019.02.28-16.21.34:044][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/JoeNew/AppData/Local/Temp/UnrealShaderWorkingDir/03279E9F41B681A3683B56816AD6B843/'.
- [2019.02.28-16.21.34:046][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
- [2019.02.28-16.21.34:046][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
- [2019.02.28-16.21.34:046][ 0]LogShaderCompilers: Display: Using Local Shader Compiler.
- [2019.02.28-16.21.34:578][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
- [2019.02.28-16.21.34:662][ 0]LogDerivedDataCache: Loaded boot cache 0.08s 129MB C:/Users/JoeNew/AppData/Local/UnrealEngine/4.21/DerivedDataCache/Boot.ddc.
- [2019.02.28-16.21.34:662][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/JoeNew/AppData/Local/UnrealEngine/4.21/DerivedDataCache/Boot.ddc
- [2019.02.28-16.21.34:663][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/JoeNew/Documents/WaTMk6/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
- [2019.02.28-16.21.34:663][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
- [2019.02.28-16.21.34:663][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/JoeNew/Documents/WaTMk6/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
- [2019.02.28-16.21.34:663][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
- [2019.02.28-16.21.34:675][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
- [2019.02.28-16.21.34:675][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
- [2019.02.28-16.21.34:675][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
- [2019.02.28-16.21.34:688][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/JoeNew/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
- [2019.02.28-16.21.34:688][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
- [2019.02.28-16.21.34:688][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
- [2019.02.28-16.21.34:710][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5
- [2019.02.28-16.21.34:711][ 0]LogSlate: Using FreeType 2.6.0
- [2019.02.28-16.21.34:712][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
- [2019.02.28-16.21.34:797][ 0]LogAssetRegistry: FAssetRegistry took 0.0342 seconds to start up
- [2019.02.28-16.21.34:995][ 0]LogCollisionProfile: Warning: Profile (NoCollision) - Custom Channel Name = 'GameTraceChannel6' hasn't been found
- [2019.02.28-16.21.35:100][ 0]LogInit: Selected Device Profile: [Windows]
- [2019.02.28-16.21.35:246][ 0]LogSimplygon: Simplygon DLL not present - disabling.
- [2019.02.28-16.21.35:250][ 0]LogMeshReduction: Using SimplygonSwarm for distributed automatic mesh merging
- [2019.02.28-16.21.35:250][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
- [2019.02.28-16.21.35:250][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
- [2019.02.28-16.21.35:250][ 0]LogMeshReduction: No automatic skeletal mesh reduction module available
- [2019.02.28-16.21.35:261][ 0]LogNetVersion: WaT 1.0.0, NetCL: 4541578, EngineNetVer: 5, GameNetVer: 0 (Checksum: 1373191827)
- [2019.02.28-16.21.35:403][ 0]LogNavigation: Error: [/Script/Engine.NavigationSystem] found in the DefaultEngine.ini file. This class has been moved. Please rename that section to [/Script/NavigationSystem.NavigationSystemV1]
- [2019.02.28-16.21.35:953][ 0]LogPackageLocalizationCache: Processed 11 localized package path(s) for 2 prioritized culture(s) in 0.219699 seconds
- [2019.02.28-16.21.35:960][ 0]LogUObjectArray: 39790 objects as part of root set at end of initial load.
- [2019.02.28-16.21.35:960][ 0]LogUObjectAllocator: 6926648 out of 0 bytes used by permanent object pool.
- [2019.02.28-16.21.35:960][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
- [2019.02.28-16.21.36:755][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
- [2019.02.28-16.21.36:767][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
- [2019.02.28-16.21.40:183][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/Menus/Chat/ChatWindow_BP.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.21.40:209][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/Menus/Chat/ChatInput_BP.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.21.40:234][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/Menus/Chat/ChatLine_BP.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.21.44:922][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/Assets/Character/British/Animations/Melee/Musket/Temp/Player_Musket_Melee_Down_Movement_Blendspace.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.21.45:055][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/Assets/Character/British/Animations/Melee/Musket/Temp/Player_Musket_Melee_Up_Movement_Blendspace.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.21.49:086][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/dontuse/pants_folded_socks_Skeleton.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.21.55:316][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/Assets/Character/British/Animations/Blueprints/WaT_Player_Sitting_AnimBP.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.21.55:336][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/Assets/Character/British/Animations/Other/Sitting/AimOffsets/Player_Sitting_Chair_AimOffset.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.21.55:841][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/RichTest/Animations/Resized/Player_Musket_Aim_Idle.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.21.56:009][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/RichTest/Animations/Resized/Player_Musket_Ranged_Idle.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.21.57:670][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/RichTest/Animations/Resized/Player_Musket_Ranged_Aim_BS.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.21.57:826][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/RichTest/Animations/Resized/Musket_Run_BackLeft.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.21.57:832][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/RichTest/Animations/Resized/Musket_Run_BackRight.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.21.57:854][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/RichTest/Animations/Resized/Musket_Run_Backwards.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.21.57:873][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/RichTest/Animations/Resized/Musket_Run_Forwards.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.21.57:880][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/RichTest/Animations/Resized/Musket_Run_FwdLeft.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.21.57:886][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/RichTest/Animations/Resized/Musket_Run_FwdRight.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.21.57:893][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/RichTest/Animations/Resized/Musket_Run_Left.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.21.57:907][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/RichTest/Animations/Resized/Musket_Run_Right.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.21.57:920][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/RichTest/Animations/Resized/Player_Musket_Ranged_Walk_BS.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.21.57:928][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/RichTest/Animations/Resized/Musket_Idle_Walk_BackLeft.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.21.57:948][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/RichTest/Animations/Resized/Musket_Idle_Walk_BackRight.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.21.57:954][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/RichTest/Animations/Resized/Musket_Idle_Walk_Backwards.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.21.57:967][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/RichTest/Animations/Resized/Musket_Idle_Walk_FwdLeft.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.21.57:987][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/RichTest/Animations/Resized/Musket_Idle_Walk_FwdRight.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.21.58:002][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/RichTest/Animations/Resized/Musket_Idle_Walk_Left.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.21.58:008][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/RichTest/Animations/Resized/Musket_Idle_Walk_Right.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.21.58:219][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/RichTest/Animations/Resized/Player_Unarmed_Run_BS.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.21.58:254][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/RichTest/Animations/Resized/Unarmed_Run_BackLeft.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.21.58:271][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/RichTest/Animations/Resized/Unarmed_Run_BackRight.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.21.58:280][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/RichTest/Animations/Resized/Unarmed_Run_Backwards.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.21.58:418][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/RichTest/Animations/Resized/Unarmed_Run_Forwards.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.21.58:622][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/RichTest/Animations/Resized/Unarmed_Run_FwdLeft.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.21.58:655][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/RichTest/Animations/Resized/Unarmed_Run_FwdRight.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.21.58:679][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/RichTest/Animations/Resized/Unarmed_Run_Left.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.21.58:703][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/RichTest/Animations/Resized/Unarmed_Run_Right.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.21.58:767][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/RichTest/Animations/Resized/Unarmed_Walk_BackLeft.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.21.58:793][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/RichTest/Animations/Resized/Unarmed_Walk_BackRight.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.21.58:800][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/RichTest/Animations/Resized/Unarmed_Walk_Backwards.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.21.58:819][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/RichTest/Animations/Resized/Unarmed_Walk_Forwards.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.21.58:844][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/RichTest/Animations/Resized/Unarmed_Walk_FwdLeft.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.21.58:871][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/RichTest/Animations/Resized/Unarmed_Walk_FwdRight.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.21.59:153][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/RichTest/Animations/Resized/Unarmed_Walk_Left.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.21.59:172][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/RichTest/Animations/Resized/Unarmed_Walk_Right.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.21.59:618][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/RichTest/Sounds/Placeholder_Sword_Clang_Cue.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.21.59:868][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/Sounds/Player_MeleeShout_Cue.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.22.00:254][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/Assets/Character/British/Animations/Movement/Musket/Player_Musket_Crouch_Idle_Random1_Montage.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.22.00:285][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/Assets/Character/British/Animations/Movement/Musket/Player_Musket_Crouch_Idle_Random2_Montage.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.22.01:698][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/RichTest/Sounds/Pain_RichTest.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.22.01:983][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/OldAssets/Uniforms/SceneObjects/Gutting_animal_Cue.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.22.05:256][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/RichTest/Sounds/Melee/Bayonet_Chambered_Cue.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.22.06:808][ 0]LogBlueprint: Warning: [Compiler WaT_Player_Combat_AnimBP] Node Blend Poses by bool uses potentially thread-unsafe call Get Character . Disable threaded update or use a thread-safe call. Function may need BlueprintThreadSafe metadata adding.
- [2019.02.28-16.22.06:808][ 0]LogBlueprint: Warning: [Compiler WaT_Player_Combat_AnimBP] Node Blend Poses by bool uses potentially thread-unsafe call Get Character . Disable threaded update or use a thread-safe call. Function may need BlueprintThreadSafe metadata adding.
- [2019.02.28-16.22.06:809][ 0]LogBlueprint: Warning: [Compiler WaT_Player_Combat_AnimBP] Node Blend Poses by bool uses potentially thread-unsafe call Get Character . Disable threaded update or use a thread-safe call. Function may need BlueprintThreadSafe metadata adding.
- [2019.02.28-16.22.06:809][ 0]LogBlueprint: Warning: [Compiler WaT_Player_Combat_AnimBP] Node Blend Poses by bool uses potentially thread-unsafe call Get Character . Disable threaded update or use a thread-safe call. Function may need BlueprintThreadSafe metadata adding.
- [2019.02.28-16.22.06:865][ 0]LogBlueprint: Warning: [Compiler WaT_Player_Combat_AnimBP] [0036.08] Compile of WaT_Player_Combat_AnimBP successful, but with 4 Warning(s) [in 1,309 ms] (/Game/WaT/Assets/Character/British/Animations/Blueprints/WaT_Player_Combat_AnimBP.WaT_Player_Combat_AnimBP)
- [2019.02.28-16.22.09:613][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/Assets/Character/British/Meshes/British_Highlander_ranker_chest.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.22.09:820][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/Assets/Character/Clothing/Highlander_Feathers_1.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.22.09:835][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/Assets/Character/Clothing/Highlander_Feathers_1_Skeleton.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.22.10:838][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/Assets/Weapons/Meshes/OfficerSword/OfficerSwordFancy_BaseColour.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.22.10:881][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/Assets/Weapons/Meshes/OfficerSword/OfficerSwordFancy_Normal.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.22.12:170][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/Assets/Character/British/Meshes/British_Highlander_Officer_Chest.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.22.16:150][ 0]LogMaterial: Display: Missing cached shader map for material Officer_boots_mat, compiling.
- [2019.02.28-16.22.16:210][ 0]LogShaderCompilers: Display: Shaders left to compile 60
- [2019.02.28-16.22.16:210][ 0]LogShaderCompilers: Display: Shaders left to compile 50
- [2019.02.28-16.22.16:210][ 0]LogShaderCompilers: Display: Shaders left to compile 40
- [2019.02.28-16.22.16:210][ 0]LogMaterial: Display: Missing cached shader map for material 23rd_Ranker_mat, compiling.
- [2019.02.28-16.22.16:354][ 0]LogMaterial: Display: Missing cached shader map for material 71st_ranker_mat, compiling.
- [2019.02.28-16.22.16:453][ 0]LogMaterial: Display: Missing cached shader map for material 5th_ranker_mat, compiling.
- [2019.02.28-16.22.17:125][ 0]LogMaterial: Display: Missing cached shader map for material Pistol_Material, compiling.
- [2019.02.28-16.22.17:295][ 0]LogMaterial: Display: Missing cached shader map for material Paper_Cartridge_Mat, compiling.
- [2019.02.28-16.22.17:807][ 0]LogMaterial: Display: Missing cached shader map for material Face_mat-1, compiling.
- [2019.02.28-16.22.17:839][ 0]LogMaterial: Display: Missing cached shader map for material SceneObjects1, compiling.
- [2019.02.28-16.22.17:939][ 0]LogMaterial: Display: Missing cached shader map for material 33rd_ranker_Mat, compiling.
- [2019.02.28-16.22.17:995][ 0]LogMaterial: Display: Missing cached shader map for material smoke, compiling.
- [2019.02.28-16.22.18:111][ 0]LogMaterial: Display: Missing cached shader map for material Splinter_Material, compiling.
- [2019.02.28-16.22.18:136][ 0]LogMaterial: Display: Missing cached shader map for material Hunting_Knife_Mat, compiling.
- [2019.02.28-16.22.18:149][ 0]LogMaterial: Display: Missing cached shader map for material Hair_brown_mat, compiling.
- [2019.02.28-16.22.18:199][ 0]LogMaterial: Display: Missing cached shader map for material WashGuard_off_Mat, compiling.
- [2019.02.28-16.22.18:244][ 0]LogMaterial: Display: Missing cached shader map for material Wash_guards, compiling.
- [2019.02.28-16.22.18:276][ 0]LogMaterial: Display: Missing cached shader map for material BrownBess_mat, compiling.
- [2019.02.28-16.22.18:315][ 0]LogMaterial: Display: Missing cached shader map for material Pants_tan_Mat, compiling.
- [2019.02.28-16.22.18:355][ 0]LogMaterial: Display: Missing cached shader map for material 3rdNJ_off_mat, compiling.
- [2019.02.28-16.22.18:392][ 0]LogMaterial: Display: Missing cached shader map for material 5thPA_off_Mat, compiling.
- [2019.02.28-16.22.18:438][ 0]LogMaterial: Display: Missing cached shader map for material 22nd_Ranker_mat, compiling.
- [2019.02.28-16.22.18:475][ 0]LogMaterial: Display: Missing cached shader map for material 5th_officer_mat, compiling.
- [2019.02.28-16.22.18:536][ 0]LogMaterial: Display: Missing cached shader map for material middleage_cauasian_male, compiling.
- [2019.02.28-16.22.18:566][ 0]LogMaterial: Display: Missing cached shader map for material 10th_ranker_var_1, compiling.
- [2019.02.28-16.22.18:617][ 0]LogMaterial: Display: Missing cached shader map for material OfficerSwordFancy_Material, compiling.
- [2019.02.28-16.22.18:650][ 0]LogMaterial: Display: Missing cached shader map for material 5thPA_Ranker_mat, compiling.
- [2019.02.28-16.22.18:684][ 0]LogMaterial: Display: Missing cached shader map for material Hair_ginger_mat, compiling.
- [2019.02.28-16.22.18:727][ 0]LogMaterial: Display: Missing cached shader map for material Hair_black_mat, compiling.
- [2019.02.28-16.22.18:788][ 0]LogMaterial: Display: Missing cached shader map for material flash, compiling.
- [2019.02.28-16.22.18:808][ 0]LogMaterial: Display: Missing cached shader map for material KingsNY_Ranker_mat, compiling.
- [2019.02.28-16.22.18:892][ 0]LogMaterial: Display: Missing cached shader map for material KingsNY_Ranker2_mat, compiling.
- [2019.02.28-16.22.18:921][ 0]LogMaterial: Display: Missing cached shader map for material Dont_use_this, compiling.
- [2019.02.28-16.22.18:972][ 0]LogMaterial: Display: Missing cached shader map for material Hair_white_mat, compiling.
- [2019.02.28-16.22.19:005][ 0]LogMaterial: Display: Missing cached shader map for material 33rd_off_Mat, compiling.
- [2019.02.28-16.22.19:050][ 0]LogMaterial: Display: Missing cached shader map for material 10thMas_ranker_mat, compiling.
- [2019.02.28-16.22.19:082][ 0]LogMaterial: Display: Missing cached shader map for material 42nd_ranker, compiling.
- [2019.02.28-16.22.19:201][ 0]LogMaterial: Display: Missing cached shader map for material 3rdNJ_Ranker_mat, compiling.
- [2019.02.28-16.22.19:230][ 0]LogMaterial: Display: Missing cached shader map for material 2ndV_ranker_mat, compiling.
- [2019.02.28-16.22.19:261][ 0]LogMaterial: Display: Missing cached shader map for material American_hats, compiling.
- [2019.02.28-16.22.19:289][ 0]LogMaterial: Display: Missing cached shader map for material 2ndNH_off_Mat, compiling.
- [2019.02.28-16.22.19:333][ 0]LogMaterial: Display: Missing cached shader map for material 2ndNH_Ranker_mat, compiling.
- [2019.02.28-16.22.19:363][ 0]LogMaterial: Display: Missing cached shader map for material KingNY_off_Mat, compiling.
- [2019.02.28-16.22.19:410][ 0]LogMaterial: Display: Missing cached shader map for material 42nd_officer_mat, compiling.
- [2019.02.28-16.22.19:440][ 0]LogMaterial: Display: Missing cached shader map for material BasketHiltedSword_texture, compiling.
- [2019.02.28-16.22.19:440][ 0]LogMaterial: Warning: C:\Users\JoeNew\Documents\WaTMk6\Content\WaT\Assets\Weapons\Meshes\BaskedHiltedSword\BasketHiltedSword_texture.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
- [2019.02.28-16.22.19:440][ 0]LogMaterial: (Node TextureSample) TextureSample> Sampler type is Linear Color, should be Color for /Game/WaT/Assets/Weapons/Meshes/BaskedHiltedSword/BasketHiltedSword_OcclusionRoughnessMetallic.BasketHiltedSword_OcclusionRoughnessMetallic
- [2019.02.28-16.22.19:457][ 0]LogMaterial: Display: Missing cached shader map for material ButlersRangers_mat, compiling.
- [2019.02.28-16.22.19:488][ 0]LogMaterial: Display: Missing cached shader map for material American_hats_3, compiling.
- [2019.02.28-16.22.19:540][ 0]LogMaterial: Display: Missing cached shader map for material 23rd_off_Mat, compiling.
- [2019.02.28-16.22.19:586][ 0]LogMaterial: Display: Missing cached shader map for material 10th_officer_mat, compiling.
- [2019.02.28-16.22.20:423][ 0]LogShaderCompilers: Display: Shaders left to compile 3455
- [2019.02.28-16.22.21:124][ 0]LogShaderCompilers: Display: Shaders left to compile 3445
- [2019.02.28-16.22.21:124][ 0]SourceControl: Source control is disabled
- [2019.02.28-16.22.21:124][ 0]SourceControl: Source control is disabled
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- [2019.02.28-16.22.21:354][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
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- [2019.02.28-16.22.21:564][ 0]LogEngine: Initializing Engine...
- [2019.02.28-16.22.21:564][ 0]LogHMD: Failed to initialize OpenVR with code 110
- [2019.02.28-16.22.21:566][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI prefixes - 0.000 s
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- [2019.02.28-16.22.22:817][ 0]LogInit: Initializing FReadOnlyCVARCache
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- [2019.02.28-16.22.22:897][ 0]LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
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- [2019.02.28-16.22.22:914][ 0]LogNetVersion: Set ProjectVersion to 0.0.1.1. Version Checksum will be recalculated on next use.
- [2019.02.28-16.22.23:166][ 0]LogDerivedDataCache: Saved boot cache 0.25s 129MB C:/Users/JoeNew/AppData/Local/UnrealEngine/4.21/DerivedDataCache/Boot.ddc.
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- [2019.02.28-16.22.23:235][ 0]BlueprintLog: New page: Editor Load
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- [2019.02.28-16.22.23:950][ 0]LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
- [2019.02.28-16.22.23:951][ 0]LogCook: Display: Mobile HDR setting 1
- [2019.02.28-16.22.23:951][ 0]LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
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- [2019.02.28-16.22.23:951][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
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- [2019.02.28-16.22.23:951][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
- [2019.02.28-16.22.24:001][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/JoeNew/Documents/WaTMk6/Content/' took 0.09s
- [2019.02.28-16.22.24:099][ 0]SourceControl: Source control is disabled
- [2019.02.28-16.22.24:099][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/JoeNew/Documents/WaTMk6/Content/Maps/New_Alpha_Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
- [2019.02.28-16.22.24:144][ 0]LightingResults: New page: Lighting Build
- [2019.02.28-16.22.24:147][ 0]MapCheck: New page: Map Check
- [2019.02.28-16.22.24:147][ 0]LightingResults: New page: Lighting Build
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- [2019.02.28-16.22.27:947][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/Blueprints/Cannon/blue_cannon_Carriage_026.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
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- [2019.02.28-16.22.28:250][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/Blueprints/Cannon/Mesh_009.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.22.28:334][ 0]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/Blueprints/PhysicalMaterials/PhysMaterial_Stone.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
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- [2019.02.28-16.22.32:849][ 0]LogLinker: Warning: Can't find file '/Game/HorseRidingTamingKit/Horse/Materials/Mat_Horse_Hair_DarkBrown'
- [2019.02.28-16.22.32:849][ 0]LogLinker: Warning: Can't find file for asset '/Game/HorseRidingTamingKit/Horse/Materials/Mat_Horse_Hair_DarkBrown' while loading ../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/RichTest/Blueprints/DeskTest.uasset.
- [2019.02.28-16.22.32:849][ 0]LoadErrors: Error: /Game/WaT/RichTest/Blueprints/DeskTest : Can't find file for asset. /Game/HorseRidingTamingKit/Horse/Materials/Mat_Horse_Hair_DarkBrown
- [2019.02.28-16.22.32:849][ 0]LogLinker: Warning: Can't find file '/Game/HorseRidingTamingKit/Horse/Materials/Mat_Horse_Hair_DarkBrown'
- [2019.02.28-16.22.32:849][ 0]LogLinker: Warning: Can't find file for asset '/Game/HorseRidingTamingKit/Horse/Materials/Mat_Horse_Hair_DarkBrown' while loading ../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/RichTest/Blueprints/DeskTest.uasset.
- [2019.02.28-16.22.32:850][ 0]LoadErrors: Error: /Game/WaT/RichTest/Blueprints/DeskTest : Can't find file for asset. /Game/HorseRidingTamingKit/Horse/Materials/Mat_Horse_Hair_DarkBrown
- [2019.02.28-16.22.33:267][ 0]LogShaderCompilers: Display: Shaders left to compile 3305
- [2019.02.28-16.22.33:267][ 0]LogLinker: Warning: Can't find file '/Game/HorseRidingTamingKit/Horse/Materials/Mat_Horse_Hair_DarkBrown'
- [2019.02.28-16.22.33:268][ 0]LogLinker: Warning: Can't find file for asset '/Game/HorseRidingTamingKit/Horse/Materials/Mat_Horse_Hair_DarkBrown' while loading ../../../../../../Users/JoeNew/Documents/WaTMk6/Content/Maps/New_Alpha_Map.umap.
- [2019.02.28-16.22.33:268][ 0]LoadErrors: Error: /Game/Maps/New_Alpha_Map : Can't find file for asset. /Game/HorseRidingTamingKit/Horse/Materials/Mat_Horse_Hair_DarkBrown
- [2019.02.28-16.22.33:268][ 0]LogLinker: Warning: Can't find file '/Game/HorseRidingTamingKit/Horse/Materials/Mat_Horse_Hair_DarkBrown'
- [2019.02.28-16.22.33:268][ 0]LogLinker: Warning: Can't find file for asset '/Game/HorseRidingTamingKit/Horse/Materials/Mat_Horse_Hair_DarkBrown' while loading ../../../../../../Users/JoeNew/Documents/WaTMk6/Content/Maps/New_Alpha_Map.umap.
- [2019.02.28-16.22.33:268][ 0]LoadErrors: Error: /Game/Maps/New_Alpha_Map : Can't find file for asset. /Game/HorseRidingTamingKit/Horse/Materials/Mat_Horse_Hair_DarkBrown
- [2019.02.28-16.22.33:270][ 0]LogLinker: Warning: Can't find file '/Game/HorseRidingTamingKit/Horse/Materials/Mat_Horse_Hair_DarkBrown'
- [2019.02.28-16.22.33:270][ 0]LoadErrors: Failed to load /Game/HorseRidingTamingKit/Horse/Materials/Mat_Horse_Hair_DarkBrown.Mat_Horse_Hair_DarkBrown Referenced by Ink Pot_GEN_VARIABLE
- [2019.02.28-16.22.33:270][ 0]LogLinker: Warning: Can't find file for asset '/Game/HorseRidingTamingKit/Horse/Materials/Mat_Horse_Hair_DarkBrown' while loading ../../../../../../Users/JoeNew/Documents/WaTMk6/Content/Maps/New_Alpha_Map.umap.
- [2019.02.28-16.22.33:270][ 0]LoadErrors: Failed to load /Game/HorseRidingTamingKit/Horse/Materials/Mat_Horse_Hair_DarkBrown.Mat_Horse_Hair_DarkBrown Referenced by Ink Pot_GEN_VARIABLE
- [2019.02.28-16.22.33:270][ 0]LoadErrors: Error: /Game/Maps/New_Alpha_Map : Can't find file for asset. /Game/HorseRidingTamingKit/Horse/Materials/Mat_Horse_Hair_DarkBrown
- [2019.02.28-16.22.35:419][ 0]LogShaderCompilers: Display: Shaders left to compile 3295
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- [2019.02.28-16.22.54:049][ 0]LogShaderCompilers: Display: Shaders left to compile 3085
- [2019.02.28-16.22.55:087][ 0]LogMaterial: Display: Missing cached shader map for material Fluffy_tool, compiling.
- [2019.02.28-16.22.55:317][ 0]LogMaterial: Display: Missing cached shader map for material M_Beans, compiling.
- [2019.02.28-16.22.55:528][ 0]LogMaterial: Display: Missing cached shader map for material M_forest_grass_M, compiling.
- [2019.02.28-16.22.56:120][ 0]LogShaderCompilers: Display: Shaders left to compile 3175
- [2019.02.28-16.22.56:121][ 0]LogShaderCompilers: Display: Shaders left to compile 3165
- [2019.02.28-16.22.56:406][ 0]LogMaterial: Display: Missing cached shader map for material M_SunFunc, compiling.
- [2019.02.28-16.22.56:897][ 0]LogMaterial: Display: Missing cached shader map for material CannonMaterial, compiling.
- [2019.02.28-16.22.56:912][ 0]LogMaterial: Display: Missing cached shader map for material Cannon_ball, compiling.
- [2019.02.28-16.22.57:003][ 0]LogShaderCompilers: Display: Shaders left to compile 3315
- [2019.02.28-16.22.57:003][ 0]LogMaterial: Display: Missing cached shader map for material WorldGridMaterial2, compiling.
- [2019.02.28-16.22.57:018][ 0]LogMaterial: Display: Missing cached shader map for material Quill_Material, compiling.
- [2019.02.28-16.22.57:082][ 0]LogMaterial: Display: Missing cached shader map for material Cabin_mat, compiling.
- [2019.02.28-16.22.57:104][ 0]LogMaterial: Display: Missing cached shader map for material M_papaver_MAT, compiling.
- [2019.02.28-16.22.57:381][ 0]LogMaterial: Display: Missing cached shader map for material House_brick_mat, compiling.
- [2019.02.28-16.22.57:633][ 0]LogMaterial: Display: Missing cached shader map for material wheel, compiling.
- [2019.02.28-16.22.57:753][ 0]LogMaterial: Display: Missing cached shader map for material M_Rabbit, compiling.
- [2019.02.28-16.22.57:849][ 0]LogMaterial: Display: Missing cached shader map for material M_ground_vegetations, compiling.
- [2019.02.28-16.22.58:073][ 0]LogMaterial: Display: Missing cached shader map for material Log_block_mat, compiling.
- [2019.02.28-16.22.58:094][ 0]LogMaterial: Display: Missing cached shader map for material Log_block_ends_mat, compiling.
- [2019.02.28-16.22.58:628][ 0]LogShaderCompilers: Display: Shaders left to compile 3811
- [2019.02.28-16.22.58:628][ 0]LogMaterial: Display: Missing cached shader map for material Sack_mat, compiling.
- [2019.02.28-16.22.58:644][ 0]LogMaterial: Display: Missing cached shader map for material M_forest_rock_b, compiling.
- [2019.02.28-16.22.58:761][ 0]LogMaterial: Display: Missing cached shader map for material RED_Windows, compiling.
- [2019.02.28-16.22.58:880][ 0]LogMaterial: Display: Missing cached shader map for material M_Spring, compiling.
- [2019.02.28-16.22.58:954][ 0]LogMaterial: Display: Missing cached shader map for material Sapper_spikes_mat, compiling.
- [2019.02.28-16.22.59:082][ 0]LogMaterial: Display: Missing cached shader map for material M_HingeOnPost, compiling.
- [2019.02.28-16.22.59:503][ 0]LogShaderCompilers: Display: Shaders left to compile 4083
- [2019.02.28-16.22.59:503][ 0]LogMaterial: Display: Missing cached shader map for material M_SticksMaster, compiling.
- [2019.02.28-16.22.59:622][ 0]LogShaderCompilers: Display: Shaders left to compile 4073
- [2019.02.28-16.23.00:109][ 0]LogMaterial: Display: Missing cached shader map for material Tall_grass_mat, compiling.
- [2019.02.28-16.23.00:313][ 0]LogMaterial: Display: Missing cached shader map for material M_Smoke, compiling.
- [2019.02.28-16.23.00:453][ 0]LogMaterial: Display: Missing cached shader map for material M_Dandelion, compiling.
- [2019.02.28-16.23.00:478][ 0]LogMaterial: Display: Missing cached shader map for material WaT_Water_master, compiling.
- [2019.02.28-16.23.00:545][ 0]LogMaterial: Display: Missing cached shader map for material billboard_mat, compiling.
- [2019.02.28-16.23.00:651][ 0]LogMaterial: Display: Missing cached shader map for material M_RabbitFur, compiling.
- [2019.02.28-16.23.00:712][ 0]LogMaterial: Display: Missing cached shader map for material Green_windows, compiling.
- [2019.02.28-16.23.00:728][ 0]LogMaterial: Display: Missing cached shader map for material Yellow_windows, compiling.
- [2019.02.28-16.23.00:743][ 0]LogMaterial: Display: Missing cached shader map for material Generic_metal, compiling.
- [2019.02.28-16.23.00:861][ 0]LogMaterial: Display: Missing cached shader map for material House_blocks_mat, compiling.
- [2019.02.28-16.23.00:887][ 0]LogMaterial: Display: Missing cached shader map for material House_stone_mat, compiling.
- [2019.02.28-16.23.00:902][ 0]LogMaterial: Display: Missing cached shader map for material Pub_name_mat, compiling.
- [2019.02.28-16.23.01:024][ 0]LogMaterial: Display: Missing cached shader map for material Fx_Smoke_fire, compiling.
- [2019.02.28-16.23.01:074][ 0]LogMaterial: Display: Missing cached shader map for material FX_efeects, compiling.
- [2019.02.28-16.23.01:425][ 0]LogMaterial: Display: Missing cached shader map for material Trench_mat, compiling.
- [2019.02.28-16.23.01:869][ 0]LogShaderCompilers: Display: Shaders left to compile 5065
- [2019.02.28-16.23.01:869][ 0]LogMaterial: Display: Missing cached shader map for material M_Cave_LeafPiles, compiling.
- [2019.02.28-16.23.01:957][ 0]LogMaterial: Display: Missing cached shader map for material M_BrokenFence, compiling.
- [2019.02.28-16.23.01:976][ 0]LogMaterial: Display: Missing cached shader map for material Hay_mat, compiling.
- [2019.02.28-16.23.01:997][ 0]LogMaterial: Display: Missing cached shader map for material Hedge_blue_flowers, compiling.
- [2019.02.28-16.23.02:026][ 0]LogMaterial: Display: Missing cached shader map for material Fence1, compiling.
- [2019.02.28-16.23.02:147][ 0]LogMaterial: Display: Missing cached shader map for material M_CowTroughDirty, compiling.
- [2019.02.28-16.23.02:248][ 0]LogMaterial: Display: Missing cached shader map for material Bridge_mat, compiling.
- [2019.02.28-16.23.02:368][ 0]LogShaderCompilers: Display: Shaders left to compile 5332
- [2019.02.28-16.23.02:368][ 0]LogMaterial: Display: Missing cached shader map for material Skinning_rack, compiling.
- [2019.02.28-16.23.02:389][ 0]LogMaterial: Display: Missing cached shader map for material log_chopped_tree_mat, compiling.
- [2019.02.28-16.23.02:405][ 0]LogMaterial: Display: Missing cached shader map for material Hedge_purple_flowers, compiling.
- [2019.02.28-16.23.02:456][ 0]LogMaterial: Display: Missing cached shader map for material M_pine_branches, compiling.
- [2019.02.28-16.23.02:511][ 0]LogMaterial: Display: Missing cached shader map for material M_pine_billboards, compiling.
- [2019.02.28-16.23.02:829][ 0]LogMaterial: Display: Missing cached shader map for material M_forest_mossy_rock_a, compiling.
- [2019.02.28-16.23.03:175][ 0]LogShaderCompilers: Display: Shaders left to compile 5798
- [2019.02.28-16.23.03:479][ 0]LogMaterial: Display: Missing cached shader map for material M_Waterfall_Foam, compiling.
- [2019.02.28-16.23.03:594][ 0]LogMaterial: Display: Missing cached shader map for material M_HingeOnGate, compiling.
- [2019.02.28-16.23.03:615][ 0]LogMaterial: Display: Missing cached shader map for material M_Gate, compiling.
- [2019.02.28-16.23.03:742][ 0]LogMaterial: Display: Missing cached shader map for material M_HayStack, compiling.
- [2019.02.28-16.23.03:866][ 0]LogMaterial: Display: Missing cached shader map for material Hedge_no_flowers, compiling.
- [2019.02.28-16.23.04:003][ 0]LogMaterial: Display: Missing cached shader map for material M_grass_color_summer, compiling.
- [2019.02.28-16.23.04:058][ 0]LogMaterial: Display: Missing cached shader map for material M_grass_color_summer, compiling.
- [2019.02.28-16.23.04:447][ 0]LogShaderCompilers: Display: Shaders left to compile 6200
- [2019.02.28-16.23.04:447][ 0]LogMaterial: Display: Missing cached shader map for material Bed_mat, compiling.
- [2019.02.28-16.23.04:462][ 0]LogMaterial: Display: Missing cached shader map for material Scene_background_spring_use, compiling.
- [2019.02.28-16.23.04:482][ 0]LogMaterial: Display: Missing cached shader map for material Cabin_window_mat, compiling.
- [2019.02.28-16.23.04:557][ 0]LogMaterial: Display: Missing cached shader map for material M_forest_flower_b_M, compiling.
- [2019.02.28-16.23.04:739][ 0]LogMaterial: Display: Missing cached shader map for material Field_ridges, compiling.
- [2019.02.28-16.23.04:915][ 0]LogMaterial: Display: Missing cached shader map for material Table_mat, compiling.
- [2019.02.28-16.23.04:981][ 0]LogMaterial: Display: Missing cached shader map for material Cart_mat, compiling.
- [2019.02.28-16.23.05:122][ 0]LogMaterial: Display: Missing cached shader map for material M_Tree, compiling.
- [2019.02.28-16.23.05:174][ 0]LogMaterial: Display: Missing cached shader map for material M_Tree, compiling.
- [2019.02.28-16.23.05:231][ 0]LogMaterial: Display: Missing cached shader map for material M_pine_bark, compiling.
- [2019.02.28-16.23.05:281][ 0]LogMaterial: Display: Missing cached shader map for material Barn_house_1_mat, compiling.
- [2019.02.28-16.23.05:297][ 0]LogMaterial: Display: Missing cached shader map for material Axe_chopped_tree_mat, compiling.
- [2019.02.28-16.23.05:407][ 0]LogMaterial: Display: Missing cached shader map for material Sandbags_mat, compiling.
- [2019.02.28-16.23.05:721][ 0]LogShaderCompilers: Display: Shaders left to compile 6919
- [2019.02.28-16.23.05:721][ 0]LogMaterial: Display: Missing cached shader map for material Stone_wall_mat, compiling.
- [2019.02.28-16.23.05:721][ 0]LogMaterial: Warning: C:\Users\JoeNew\Documents\WaTMk6\Content\Marks_corner\Materials\Stone_wall_mat.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
- [2019.02.28-16.23.05:722][ 0]LogMaterial: (Node TextureSample) TextureSample> Sampler type is Linear Color, should be Color for /Game/Marks_corner/Textures/Wall_Specular.Wall_Specular
- [2019.02.28-16.23.05:988][ 0]LogShaderCompilers: Display: Shaders left to compile 6909
- [2019.02.28-16.23.05:988][ 0]LogMaterial: Display: Missing cached shader map for material Twisty_cannon_tool, compiling.
- [2019.02.28-16.23.06:107][ 0]LogMaterial: Display: Missing cached shader map for material Windmill_mat, compiling.
- [2019.02.28-16.23.06:795][ 0]LogMaterial: Display: Missing cached shader map for material Book_open_mat, compiling.
- [2019.02.28-16.23.07:468][ 0]LogMaterial: Display: Missing cached shader map for material Tree_stump, compiling.
- [2019.02.28-16.23.07:839][ 0]LogShaderCompilers: Display: Shaders left to compile 7094
- [2019.02.28-16.23.08:401][ 0]LogMaterial: Display: Missing cached shader map for material LeavesFall1, compiling.
- [2019.02.28-16.23.08:946][ 0]LogShaderCompilers: Display: Shaders left to compile 7209
- [2019.02.28-16.23.08:946][ 0]LogMaterial: Display: Missing cached shader map for material M_Spring, compiling.
- [2019.02.28-16.23.09:026][ 0]LogMaterial: Display: Missing cached shader map for material M_Spring, compiling.
- [2019.02.28-16.23.09:106][ 0]LogMaterial: Display: Missing cached shader map for material M_Spring, compiling.
- [2019.02.28-16.23.09:188][ 0]LogShaderCompilers: Display: Shaders left to compile 7431
- [2019.02.28-16.23.09:188][ 0]LogMaterial: Display: Missing cached shader map for material M_Spring, compiling.
- [2019.02.28-16.23.09:282][ 0]LogMaterial: Display: Missing cached shader map for material M_Spring, compiling.
- [2019.02.28-16.23.09:388][ 0]LogMaterial: Display: Missing cached shader map for material M_Spring, compiling.
- [2019.02.28-16.23.09:506][ 0]LogMaterial: Display: Missing cached shader map for material M_Spring, compiling.
- [2019.02.28-16.23.09:586][ 0]LogMaterial: Display: Missing cached shader map for material M_Spring, compiling.
- [2019.02.28-16.23.09:688][ 0]LogMaterial: Display: Missing cached shader map for material M_Spring, compiling.
- [2019.02.28-16.23.09:782][ 0]LogMaterial: Display: Missing cached shader map for material M_SkyDome, compiling.
- [2019.02.28-16.23.09:908][ 0]LogMaterial: Display: Missing cached shader map for material Generic_Wood, compiling.
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- [2019.02.28-16.23.52:486][ 0]LogLoad: (Engine Initialization) Total time: 141.70 seconds
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- [2019.02.28-16.29.41:653][925]LogSlate: FSceneViewport::OnFocusLost() reason 0
- [2019.02.28-16.29.41:717][932]LogTemp: Repeating last play command: Selected Viewport
- [2019.02.28-16.29.41:762][932]LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Maps/New_Alpha_Map.New_Alpha_Map:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/New_Alpha_Map.New_Alpha_Map:PersistentLevel.New_Alpha_Map' with GeneratedClass '/Game/Maps/New_Alpha_Map.New_Alpha_Map_C' with ClassGeneratedBy '/Game/Maps/New_Alpha_Map.New_Alpha_Map:PersistentLevel.New_Alpha_Map'
- [2019.02.28-16.29.41:771][932]LogPlayLevel: PlayLevel: No blueprints needed recompiling
- [2019.02.28-16.29.41:830][932]PIE: New page: PIE session: New_Alpha_Map (28 Feb 2019 16:29:41)
- [2019.02.28-16.29.41:831][932]LogOnline: Warning: STEAM: Steam API disabled!
- [2019.02.28-16.29.41:831][932]LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown()
- [2019.02.28-16.29.41:865][932]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/MasterGameInstanceDefaults.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.29.42:802][932]LogShaderCompilers: Display: Shaders left to compile 4895
- [2019.02.28-16.29.42:802][932]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/Menus/CreditsMenu/Credits.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.29.43:995][932]LogLinker: Warning: Asset '../../../../../../Users/JoeNew/Documents/WaTMk6/Content/WaT/Menus/PlayerMenu/PlayerMenu.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- [2019.02.28-16.29.46:545][932]LogShaderCompilers: Display: Shaders left to compile 4885
- [2019.02.28-16.29.46:545][932]LogShaderCompilers: Display: Shaders left to compile 4875
- [2019.02.28-16.29.46:545][932]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_New_Alpha_Map
- [2019.02.28-16.29.46:747][932]LogPlayLevel: PIE: StaticDuplicateObject took: (0.202251s)
- [2019.02.28-16.29.46:748][932]LogAIModule: Creating AISystem for world New_Alpha_Map
- [2019.02.28-16.29.46:748][932]LogPlayLevel: PIE: World Init took: (0.000882s)
- [2019.02.28-16.29.46:749][932]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/New_Alpha_Map.New_Alpha_Map to /Game/Maps/UEDPIE_0_New_Alpha_Map.New_Alpha_Map (0.203700s)
- [2019.02.28-16.29.48:037][932]LogShaderCompilers: Display: Shaders left to compile 4865
- [2019.02.28-16.29.48:037][932]LogGeneral: Warning: Subsystem found: NULL
- [2019.02.28-16.29.48:038][932]LogStreaming: Warning: Failed to read file '../../../../../../Users/JoeNew/Documents/WaTMk6/Saved/SaveGames/PersistentUserData.sav' error.
- [2019.02.28-16.29.48:080][932]LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
- [2019.02.28-16.29.48:093][932]LogInit: FAudioDevice initialized.
- [2019.02.28-16.29.48:180][932]LogLoad: Game class is 'GM_TeamDeathmatch'
- [2019.02.28-16.29.48:319][932]LogWorld: Bringing World /Game/Maps/UEDPIE_0_New_Alpha_Map.New_Alpha_Map up for play (max tick rate 0) at 2019.02.28-16.29.48
- [2019.02.28-16.29.48:498][932]LogWorld: Bringing up level for play took: 0.195415
- [2019.02.28-16.29.48:698][932]LogVoiceEncode: Display: EncoderVersion: libopus 1.1-beta
- [2019.02.28-16.29.48:698][932]LogVoiceEngine: Error: OSS: StopLocalVoiceProcessing: Ignoring stop request for non-owning user
- [2019.02.28-16.29.48:698][932]LogOnlineVoice: OSS: StopLocalVoiceProcessing(0) returned 0xFFFFFFFF
- [2019.02.28-16.29.48:698][932]LogOnlineVoice: OSS: Stopping networked voice for user: 0
- [2019.02.28-16.29.48:701][932]LogContentBrowser: Native class hierarchy updated for 'MovieSceneCapture' in 0.0006 seconds. Added 20 classes and 0 folders.
- [2019.02.28-16.29.48:721][932]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
- [2019.02.28-16.29.48:721][932]LogGameState: Match State Changed from EnteringMap to WaitingToStart
- [2019.02.28-16.29.48:723][932]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress
- [2019.02.28-16.29.48:795][932]LogOutputDevice: Warning:
- Script Stack (1 frames):
- MasterPlayerController.SetupChat
- [2019.02.28-16.29.48:796][932]LogWindows: Windows GetLastError: The operation completed successfully. (0)
- [2019.02.28-16.29.48:796][932]LogTemp: Warning: Team Deathmatch has started!
- [2019.02.28-16.29.48:814][932]Cmd: t.MaxFPS 120
- [2019.02.28-16.29.48:935][932]t.MaxFPS = "120"
- [2019.02.28-16.29.48:936][932]Cmd: r.TemporalAACurrentFrameWeight 0.2
- [2019.02.28-16.29.48:936][932]r.TemporalAACurrentFrameWeight = "0.2"
- [2019.02.28-16.29.48:936][932]Cmd: r.TemporalAASamples 4
- [2019.02.28-16.29.48:936][932]r.TemporalAASamples = "4"
- [2019.02.28-16.29.48:936][932]Cmd: r.Tonemapper.Sharpen 0.8
- [2019.02.28-16.29.48:937][932]r.Tonemapper.Sharpen = "0.8"
- [2019.02.28-16.29.48:937][932]LogGameState: Match State Changed from WaitingToStart to InProgress
- [2019.02.28-16.29.48:937][932]PIE: Play in editor start time for /Game/Maps/UEDPIE_0_New_Alpha_Map 6.794
- [2019.02.28-16.29.48:937][932]LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Maps/New_Alpha_Map.New_Alpha_Map:PersistentLevel' has LevelScriptBlueprint '/Game/Maps/New_Alpha_Map.New_Alpha_Map:PersistentLevel.New_Alpha_Map' with GeneratedClass '/Game/Maps/New_Alpha_Map.New_Alpha_Map_C' with ClassGeneratedBy '/Game/Maps/New_Alpha_Map.New_Alpha_Map:PersistentLevel.New_Alpha_Map'
- [2019.02.28-16.29.51:025][934]LogShaderCompilers: Display: Shaders left to compile 4855
- [2019.02.28-16.29.51:717][935]LogShaderCompilers: Display: Shaders left to compile 4845
- [2019.02.28-16.29.51:825][937]LogShaderCompilers: Display: Shaders left to compile 4835
- [2019.02.28-16.29.56:205][963]LogShaderCompilers: Display: Shaders left to compile 4825
- [2019.02.28-16.29.56:205][963]LogShaderCompilers: Display: Shaders left to compile 4815
- [2019.02.28-16.29.56:205][963]LogShaderCompilers: Display: Shaders left to compile 4805
- [2019.02.28-16.29.56:834][974]LogThreadingWindows: Error: Runnable thread PoolThread 0 crashed.
- [2019.02.28-16.29.56:834][974]LogWindows: Error: === Critical error: ===
- [2019.02.28-16.29.56:835][974]LogWindows: Error:
- [2019.02.28-16.29.56:835][974]LogWindows: Error: Assertion failed: IsInGameThread() || HasAnyFlags(RF_ClassDefaultObject|RF_ArchetypeObject) || IsPostLoadThreadSafe() || IsA(UClass::StaticClass()) [File:D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Obj.cpp] [Line: 1001]
- [2019.02.28-16.29.56:835][974]LogWindows: Error:
- [2019.02.28-16.29.56:835][974]LogWindows: Error:
- [2019.02.28-16.29.56:835][974]LogWindows: Error:
- [2019.02.28-16.29.56:835][974]LogWindows: Error: [Callstack] 0x00007ffe237050d8 KERNELBASE.dll!UnknownFunction []
- [2019.02.28-16.29.56:835][974]LogWindows: Error: [Callstack] 0x00007ffde5b4cd1a UE4Editor-Core.dll!UnknownFunction []
- [2019.02.28-16.29.56:835][974]LogWindows: Error: [Callstack] 0x00007ffde592a967 UE4Editor-Core.dll!UnknownFunction []
- [2019.02.28-16.29.56:835][974]LogWindows: Error: [Callstack] 0x00007ffde5860df7 UE4Editor-Core.dll!UnknownFunction []
- [2019.02.28-16.29.56:835][974]LogWindows: Error: [Callstack] 0x00007ffde656cfec UE4Editor-CoreUObject.dll!UnknownFunction []
- [2019.02.28-16.29.56:835][974]LogWindows: Error: [Callstack] 0x00007ffde667b906 UE4Editor-CoreUObject.dll!UnknownFunction []
- [2019.02.28-16.29.56:835][974]LogWindows: Error: [Callstack] 0x00007ffdcee9a5a0 UE4Editor-UMG.dll!UnknownFunction []
- [2019.02.28-16.29.56:835][974]LogWindows: Error: [Callstack] 0x00007ffdceec899c UE4Editor-UMG.dll!UnknownFunction []
- [2019.02.28-16.29.56:835][974]LogWindows: Error: [Callstack] 0x00007ffdceec71b1 UE4Editor-UMG.dll!UnknownFunction []
- [2019.02.28-16.29.56:835][974]LogWindows: Error: [Callstack] 0x00007ffdb8e3cfe3 UE4Editor-WaT.dll!UChatWindow::Initialize() [c:\users\joenew\documents\watmk6\source\wat\ui\chat\chatwindow.cpp:81]
- [2019.02.28-16.29.56:835][974]LogWindows: Error: [Callstack] 0x00007ffdcee94c29 UE4Editor-UMG.dll!UnknownFunction []
- [2019.02.28-16.29.56:835][974]LogWindows: Error: [Callstack] 0x00007ffdcee96169 UE4Editor-UMG.dll!UnknownFunction []
- [2019.02.28-16.29.56:835][974]LogWindows: Error: [Callstack] 0x00007ffdb8def771 UE4Editor-WaT.dll!CreateWidget<UUserWidget,AMasterPlayerController>() [c:\program files\epic games\ue_4.21\engine\source\runtime\umg\public\blueprint\userwidget.h:1279]
- [2019.02.28-16.29.56:835][974]LogWindows: Error: [Callstack] 0x00007ffdb8e6707d UE4Editor-WaT.dll!AMasterPlayerController::SetupChat_Implementation() [c:\users\joenew\documents\watmk6\source\wat\player\masterplayercontroller.cpp:376]
- [2019.02.28-16.29.56:835][974]LogWindows: Error: [Callstack] 0x00007ffde63d4b14 UE4Editor-CoreUObject.dll!UnknownFunction []
- [2019.02.28-16.29.56:835][974]LogWindows: Error: [Callstack] 0x00007ffde66673c6 UE4Editor-CoreUObject.dll!UnknownFunction []
- [2019.02.28-16.29.56:835][974]LogWindows: Error: [Callstack] 0x00007ffde1603923 UE4Editor-Engine.dll!UnknownFunction []
- [2019.02.28-16.29.56:835][974]LogWindows: Error: [Callstack] 0x00007ffdb8e51136 UE4Editor-WaT.dll!AMasterGameMode::OnPlayerDataRetreived() [c:\users\joenew\documents\watmk6\source\wat\online\mastergamemode.cpp:209]
- [2019.02.28-16.29.56:835][974]LogWindows: Error: [Callstack] 0x00007ffdb8e25baf UE4Editor-WaT.dll!TBaseUObjectMethodDelegateInstance<0,AMasterGameMode,TTypeWrapper<void> __cdecl(FPlayerData,APlayerController * __ptr64)>::Execute() [c:\program files\epic games\ue_4.21\engine\source\runtime\core\public\delegates\delegateinstancesimpl.h:617]
- [2019.02.28-16.29.56:835][974]LogWindows: Error: [Callstack] 0x00007ffdb8e266de UE4Editor-WaT.dll!TBaseUObjectMethodDelegateInstance<0,AMasterGameMode,void __cdecl(FPlayerData,APlayerController * __ptr64)>::ExecuteIfSafe() [c:\program files\epic games\ue_4.21\engine\source\runtime\core\public\delegates\delegateinstancesimpl.h:677]
- [2019.02.28-16.29.56:835][974]LogWindows: Error: [Callstack] 0x00007ffdb8e262d5 UE4Editor-WaT.dll!TBaseDelegate<void,FPlayerData,APlayerController * __ptr64>::ExecuteIfBound() [c:\program files\epic games\ue_4.21\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:648]
- [2019.02.28-16.29.56:835][974]LogWindows: Error: [Callstack] 0x00007ffdb8e247db UE4Editor-WaT.dll!FGetPlayerDataFromServer::DoWork() [c:\users\joenew\documents\watmk6\source\wat\watutils\asynctaskhandler.cpp:15]
- [2019.02.28-16.29.56:835][974]LogWindows: Error: [Callstack] 0x00007ffdb8e24528 UE4Editor-WaT.dll!FAutoDeleteAsyncTask<FGetPlayerDataFromServer>::DoWork() [c:\program files\epic games\ue_4.21\engine\source\runtime\core\public\async\asyncwork.h:95]
- [2019.02.28-16.29.56:835][974]LogWindows: Error: [Callstack] 0x00007ffde57ae3a5 UE4Editor-Core.dll!UnknownFunction []
- [2019.02.28-16.29.56:835][974]LogWindows: Error: [Callstack] 0x00007ffde5b4c500 UE4Editor-Core.dll!UnknownFunction []
- [2019.02.28-16.29.56:835][974]LogWindows: Error: [Callstack] 0x00007ffde5b3cac1 UE4Editor-Core.dll!UnknownFunction []
- [2019.02.28-16.29.56:835][974]LogWindows: Error: [Callstack] 0x00007ffe23eb1fe4 KERNEL32.DLL!UnknownFunction []
- [2019.02.28-16.29.56:835][974]LogWindows: Error: [Callstack] 0x00007ffe2696cb31 ntdll.dll!UnknownFunction []
- [2019.02.28-16.29.56:835][974]LogWindows: Error:
- [2019.02.28-16.29.56:835][974]LogWindows: Error: Crash in runnable thread PoolThread 0
- [2019.02.28-16.29.56:885][975]LogExit: Executing StaticShutdownAfterError
- [2019.02.28-16.29.56:885][975]LogWindows: FPlatformMisc::RequestExit(1)
- [2019.02.28-16.29.56:898][975]Log file closed, 02/28/19 16:29:56
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