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Jun 26th, 2017
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  1. class cfgSkeletons
  2. {
  3. class PostB
  4. {
  5. skeletonInherit = "";
  6. isDiscrete = 1;
  7. SkeletonBones[]=
  8. {
  9. "door1" ,"",
  10. "door1axis" ,"",
  11. "door2" ,"",
  12. "door2axis" ,"",
  13. "door3" ,"",
  14. "door3axis" ,""
  15. };
  16. };
  17. };
  18. class CfgModels
  19. {
  20. class Default
  21. {
  22. sections[] = {};
  23. sectionsInherit="";
  24. skeletonName = "";
  25. };
  26. class PostB:Default
  27. {
  28. skeletonName="PostB";
  29. sections[]=
  30. {
  31. "door1",
  32. "door2",
  33. "door1axis",
  34. "door2axis",
  35. "door3axis"
  36. };
  37. /*<potential axis>
  38. 11
  39. door1
  40. door2
  41. in1
  42. pos2
  43. actionbegin1
  44. actionend1
  45. actionbegin2
  46. actionend2
  47. door1axis
  48. interact1
  49. door2axis
  50. interact2
  51. door3axis
  52. interact3
  53. light1_pos
  54. light2_pos
  55. light3_pos
  56. light1_dir
  57. light2_dir
  58. light3_dir
  59. drawcal124
  60. drawcall_3
  61. drawcall_4
  62. drawcall_5
  63. drawcall74
  64. drawcall75
  65. zzz
  66. drawcall98
  67. drawcal104
  68. drawcal105
  69. drawcal218
  70. light1
  71. light3
  72. temoa
  73. light2
  74. g1
  75. g2
  76. drawcall73
  77. drawcall76
  78. drawcall78
  79. drawcal245
  80. drawcall77
  81. drawcall88
  82. drawcall99
  83. drawcal100
  84. drawcal110
  85. drawcal170
  86. drawcal186
  87. drawcal187
  88. drawcal188
  89. drawcal215
  90. selection
  91. drawcall67
  92. drawcall68
  93. </potential axis>*/
  94. class Animations
  95. {
  96. class Door_1
  97. {
  98. type="rotationY";
  99. source="Zeroanimation";
  100. selection="door1";
  101. axis="door1_axis";//*probably*
  102. // sourceAddress = clamp;// (default)
  103. minValue = 0.0;//rad 0.0
  104. maxValue = 1.0;//rad 57.29578
  105. angle0 = 0.0;//rad 0.0;
  106. angle1 = -1.5;//rad -85.94367;
  107. animPeriod = 5.0;
  108. initPhase = 0.0;
  109. // memory = true;//(default assumed)
  110. };
  111. class Door_2
  112. {
  113. type="rotationY";
  114. source="Zeroanimation";
  115. selection="door2";
  116. axis="door2_axis";//*probably*
  117. // sourceAddress = clamp;// (default)
  118. minValue = 0.0;//rad 0.0
  119. maxValue = 1.0;//rad 57.29578
  120. angle0 = 0.0;//rad 0.0;
  121. angle1 = 1.6;//rad 91.67325;
  122. animPeriod = 5.0;
  123. initPhase = 0.0;
  124. // memory = true;//(default assumed)
  125. };
  126. class Door_3
  127. {
  128. type="rotationX";
  129. source="Zeroanimation";
  130. selection="door3";
  131. axis="door3_axis";//*probably*
  132. // sourceAddress = clamp;// (default)
  133. minValue = 0.0;//rad 0.0
  134. maxValue = 1.0;//rad 57.29578
  135. angle0 = 0.0;//rad 0.0;
  136. angle1 = 1.6;//rad 91.67325;
  137. animPeriod = 5.0;
  138. initPhase = 0.0;
  139. // memory = true;//(default assumed)
  140. };
  141. };//Animations
  142. };//modelclass
  143. };//CfgModels
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