KRITSADA

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Dec 24th, 2019
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Java 5.40 KB | None | 0 0
  1. import processing.serial.*; // imports library for serial communication
  2. import java.awt.event.KeyEvent; // imports library for reading the data from the serial port
  3. import java.io.IOException;
  4. Serial myPort; // defines Object Serial
  5. // defubes variables
  6. String angle="";
  7. String distance="";
  8. String data="";
  9. String noObject;
  10. float pixsDistance;
  11. int iAngle, iDistance;
  12. int index1=0;
  13. int index2=0;
  14. PFont orcFont;
  15. void setup() {
  16.  
  17.  size (1200, 700); // ***CHANGE THIS TO YOUR SCREEN RESOLUTION***
  18.  smooth();
  19.  myPort = new Serial(this,"COM5", 9600); // starts the serial communication
  20.  myPort.bufferUntil('.'); // reads the data from the serial port up to the character '.'. So actually it reads this: angle,distance.
  21. }
  22. void draw() {
  23.  
  24.   fill(98,245,31);
  25.   // simulating motion blur and slow fade of the moving line
  26.   noStroke();
  27.   fill(0,4);
  28.   rect(0, 0, width, height-height*0.065);
  29.  
  30.   fill(98,245,31); // green color
  31.   // calls the functions for drawing the radar
  32.   drawRadar();
  33.   drawLine();
  34.   drawObject();
  35.   drawText();
  36. }
  37. void serialEvent (Serial myPort) { // starts reading data from the Serial Port
  38.   // reads the data from the Serial Port up to the character '.' and puts it into the String variable "data".
  39.   data = myPort.readStringUntil('.');
  40.   data = data.substring(0,data.length()-1);
  41.  
  42.   index1 = data.indexOf(","); // find the character ',' and puts it into the variable "index1"
  43.   angle= data.substring(0, index1); // read the data from position "0" to position of the variable index1 or thats the value of the angle the Arduino Board sent into the Serial Port
  44.   distance= data.substring(index1+1, data.length()); // read the data from position "index1" to the end of the data pr thats the value of the distance
  45.  
  46.   // converts the String variables into Integer
  47.   iAngle = int(angle);
  48.   iDistance = int(distance);
  49. }
  50. void drawRadar() {
  51.   pushMatrix();
  52.   translate(width/2,height-height*0.074); // moves the starting coordinats to new location
  53.   noFill();
  54.   strokeWeight(2);
  55.   stroke(98,245,31);
  56.   // draws the arc lines
  57.   arc(0,0,(width-width*0.0625),(width-width*0.0625),PI,TWO_PI);
  58.   arc(0,0,(width-width*0.27),(width-width*0.27),PI,TWO_PI);
  59.   arc(0,0,(width-width*0.479),(width-width*0.479),PI,TWO_PI);
  60.   arc(0,0,(width-width*0.687),(width-width*0.687),PI,TWO_PI);
  61.   // draws the angle lines
  62.   line(-width/2,0,width/2,0);
  63.   line(0,0,(-width/2)*cos(radians(30)),(-width/2)*sin(radians(30)));
  64.   line(0,0,(-width/2)*cos(radians(60)),(-width/2)*sin(radians(60)));
  65.   line(0,0,(-width/2)*cos(radians(90)),(-width/2)*sin(radians(90)));
  66.   line(0,0,(-width/2)*cos(radians(120)),(-width/2)*sin(radians(120)));
  67.   line(0,0,(-width/2)*cos(radians(150)),(-width/2)*sin(radians(150)));
  68.   line((-width/2)*cos(radians(30)),0,width/2,0);
  69.   popMatrix();
  70. }
  71. void drawObject() {
  72.   pushMatrix();
  73.   translate(width/2,height-height*0.074); // moves the starting coordinats to new location
  74.   strokeWeight(9);
  75.   stroke(255,10,10); // red color
  76.   pixsDistance = iDistance*((height-height*0.1666)*0.025); // covers the distance from the sensor from cm to pixels
  77.   // limiting the range to 40 cms
  78.   if(iDistance<40){
  79.     // draws the object according to the angle and the distance
  80.   line(pixsDistance*cos(radians(iAngle)),-pixsDistance*sin(radians(iAngle)),(width-width*0.505)*cos(radians(iAngle)),-(width-width*0.505)*sin(radians(iAngle)));
  81.   }
  82.   popMatrix();
  83. }
  84. void drawLine() {
  85.   pushMatrix();
  86.   strokeWeight(9);
  87.   stroke(30,250,60);
  88.   translate(width/2,height-height*0.074); // moves the starting coordinats to new location
  89.   line(0,0,(height-height*0.12)*cos(radians(iAngle)),-(height-height*0.12)*sin(radians(iAngle))); // draws the line according to the angle
  90.   popMatrix();
  91. }
  92. void drawText() { // draws the texts on the screen
  93.  
  94.   pushMatrix();
  95.   if(iDistance>40) {
  96.   noObject = "Out of Range";
  97.   }
  98.   else {
  99.   noObject = "In Range";
  100.   }
  101.   fill(0,0,0);
  102.   noStroke();
  103.   rect(0, height-height*0.0648, width, height);
  104.   fill(98,245,31);
  105.   textSize(25);
  106.  
  107.   text("10cm",width-width*0.3854,height-height*0.0833);
  108.   text("20cm",width-width*0.281,height-height*0.0833);
  109.   text("30cm",width-width*0.177,height-height*0.0833);
  110.   text("40cm",width-width*0.0729,height-height*0.0833);
  111.   textSize(40);
  112.   text("Indian Lifehacker ", width-width*0.875, height-height*0.0277);
  113.   text("Angle: " + iAngle +" °", width-width*0.48, height-height*0.0277);
  114.   text("Distance: ", width-width*0.26, height-height*0.0277);
  115.   if(iDistance<40) {
  116.   text("        " + iDistance +" cm", width-width*0.225, height-height*0.0277);
  117.   }
  118.   textSize(25);
  119.   fill(98,245,60);
  120.   translate((width-width*0.4994)+width/2*cos(radians(30)),(height-height*0.0907)-width/2*sin(radians(30)));
  121.   rotate(-radians(-60));
  122.   text("30°",0,0);
  123.   resetMatrix();
  124.   translate((width-width*0.503)+width/2*cos(radians(60)),(height-height*0.0888)-width/2*sin(radians(60)));
  125.   rotate(-radians(-30));
  126.   text("60°",0,0);
  127.   resetMatrix();
  128.   translate((width-width*0.507)+width/2*cos(radians(90)),(height-height*0.0833)-width/2*sin(radians(90)));
  129.   rotate(radians(0));
  130.   text("90°",0,0);
  131.   resetMatrix();
  132.   translate(width-width*0.513+width/2*cos(radians(120)),(height-height*0.07129)-width/2*sin(radians(120)));
  133.   rotate(radians(-30));
  134.   text("120°",0,0);
  135.   resetMatrix();
  136.   translate((width-width*0.5104)+width/2*cos(radians(150)),(height-height*0.0574)-width/2*sin(radians(150)));
  137.   rotate(radians(-60));
  138.   text("150°",0,0);
  139.   popMatrix();
  140. }
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