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- # Thank you so much for purchasing my plugin,
- # it really means a lot to me!
- # _ _ __ __
- # | | | | \ \ / /
- # ___ __ _ _ __ | |_ ___ | |__ __ _ \ V /
- # / __| / _` || '_ \ | __| / __|| '_ \ / _` | / \
- # | (__ | (_| || |_) || |_ | (__ | | | || (_| |/ /^\ \
- # \___| \__,_|| .__/ \__| \___||_| |_| \__,_|\/ \/
- # | |
- # |_|
- #
- # This is a file to help you configure settings to your likings. It is recommended
- # to leave everything as it is, but, if you know what you're doing, feel free to change
- # it. If you do not understand what something does, please leave it as it is and ask for help
- languageFile: "en_US" #The language file that should be used. Use the file name without .yml in /lang/ plugins folder
- prefix: "&7[&6Captcha&7]" #The prefix that is then replaced in the language file by %prefix%
- updateChecker: true #Specifies whether or not the update checker should work. If set to false, your server will start up faster
- actionbar: false #Defines if actionbar should be used for captcha instructions instead of chat
- debug: false #If set to true, everything that is happening and is related to the plugin will be logged in the console
- notifyOnFailComplete: false #Should players with the permission captcha.notify be notified when a player fails or completes a captcha?
- solveTime: 25 #The amount of time in seconds before a player gets kicked for not solving the captcha
- saveUsersEvery: 60 #Every how many minutes should users be saved on the files to prevent data loss on crashes?
- delay: 0 #Delay the captcha on join, you might want this in order to appear after other messages sent.
- hooks: #A list of plugins that can hook on my this plugin. You can enable/disable each one depending on your needs.
- authme: false
- kickMessages: #Messages for when players are kicked through this plugin
- restart: "&6Captcha &f>> &7The server has restarted"
- locked: "&6Captcha &f>> &7Too many players are joining at the same time"
- vpn: "&6Captcha &f>> &7VPNs or proxies are not allowed in this server"
- ip: "&6Captcha &f>> &7You can only have online up to &f3 &7accounts at the same time"
- antibot: #A variety of features to prevent bot attacks on your server
- joinLimiter: #Limits the connection of players to the server per a specified amount of seconds
- enabled: true
- seconds: 2
- players: 1
- ipLimiter: #Limits the same ips that can be online at the same time
- enabled: true
- limit: 3
- antivpn: #Blocks any VPN or proxy connection, it is recommended that it's turned off but you decide
- enabled: false
- captchaItem: #The item given in drop captcha and map captcha
- name: "&6Captcha" #The name of the item
- slot: 0 #The slot the item should be added
- whileOnCaptcha: #Which events should be cancelled when someone has still not verified himself
- blockMovement: true
- blockInteraction: true
- blockItemDrop: true
- blockBlockPlacement: true
- blockBlockBreaking: true
- blockDamage: true
- blockInventoryMovement: true
- blockCommands: true #There is a list below where you can whitelist commands
- blockChatReceiving: true #Block the player from receiving chat messages
- onCaptchaSuccess: #A list of actions you can do once a player passes the captcha test
- - "consolecmd give %player% diamond"
- #- "sendtobungee hub" #If that is un-commented, the user will be sent to the specified bungeecord server
- onCaptchaFail: #A list of actions you can do if a player fails the test
- - "consolecmd kick %player% &6Captcha >> &7You failed the captcha test"
- onCaptchaInactivity:
- - "consolecmd kick %player% &6Captcha >> &7You should have solved the captcha"
- whitelistedCommands:
- - "/login"
- - "/help"
- - "/captcha"
- captchas: #A list of all the captchas with options about them
- map:
- enabled: true
- blur: false
- lines: 50
- linesColor: BLACK
- textColor: RED
- gui:
- enabled: true
- title: "Click on the &6%item%"
- slots: 27
- different:
- enabled: true
- title: "Click on the different item"
- sameItem: REDSTONE_BLOCK
- differentItem: EMERALD_BLOCK
- slots: 9
- equation:
- enabled: true
- difficulty: EASY #This changes the number, so, higher difficulty is higher numbers. You can use [EASY, MEDIUM, HARD]
- order:
- enabled: true
- amount: 3 #The amount of numbers the player will have to order. Either from lower to higher or visa versa
- picture: #Head over to /pictures/ and add your images. The name of the image, without it's extension will be used as a code
- enabled: true
- code:
- enabled: true
- color:
- enabled: true
- sneak:
- enabled: true
- jump:
- enabled: true
- drop:
- enabled: true
- item: APPLE
- slot:
- enabled: true
- reverse:
- enabled: true
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