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  1. DebugMessage: Version 1.00.072 last updated on: 10-23-2012 19:31
  2. DebugMessage: Entering WinMain
  3. Debug Message: Command Line:
  4. DebugMessage: *********DXDiag info follows.*********
  5. System Info
  6. Time: 10/23/2012, 19:31:19
  7. DirectX Version: DirectX 11
  8. Machine Name: LUIS-PC
  9. Operating System: Windows 7 Professional N 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120830-0333)
  10. Languages: English (Regional Setting: English)
  11. System Manufacturer: System manufacturer
  12. System Model: System Product Name
  13. BIOS: BIOS Date: 06/04/12 17:18:09 Ver: 14.04
  14. Processor: Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz (12 CPUs), ~3.2GHz
  15. Physical Memory: 16384MB RAM
  16. Page File: 6650MB used, 9703MB available
  17. Windows Dir: C:\Windows
  18.  
  19.  
  20. Display Info
  21. Display device 1:
  22. Device Name: \\.\DISPLAY1
  23. Card Name: NVIDIA GeForce GTX 680
  24. Manufacturer: NVIDIA
  25. Chip Type: GeForce GTX 680
  26. DAC Type: Integrated RAMDAC
  27. Key Device: Enum\PCI\VEN_10DE&DEV_1180&SUBSYS_26833842&REV_A1
  28. Display Memory: 4042 MB
  29. Current Display Mode: 2560 x 1600 (32 bit) (60Hz)
  30. Monitor Name: Dell U3011 (DP)
  31. Monitor Max Resolution:
  32. Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
  33. Driver Version: 9.18.0013.0697
  34. Driver Date: 10/2/2012 15:21:00
  35. DirectX Acceleration Enabled: Yes
  36.  
  37.  
  38.  
  39. Sound info
  40. Sound device 1:
  41. Description: Speakers (Realtek High Definition Audio)
  42. Default Sound Playback: Yes
  43. Default Voice Playback: Yes
  44. Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0899&SUBSYS_104384F8&REV_1000
  45. Manufacturer ID: 1
  46. Product ID: 100
  47. Driver Name: RTKVHD64.sys
  48. Provider: Realtek Semiconductor Corp.
  49. Driver Version: 6.00.0001.6458
  50. Driver Date: 9/13/2011 03:34:32
  51. Type: WDM
  52. Other Drivers:
  53. Acceleration Level: 1
  54. Cap Flags: 0
  55. Min/Max Sample Rate: 0, 0
  56.  
  57. Sound device 1:
  58. Description: Realtek Digital Output (Realtek High Definition Audio)
  59. Default Sound Playback: No
  60. Default Voice Playback: No
  61. Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0899&SUBSYS_104384F8&REV_1000
  62. Manufacturer ID: 1
  63. Product ID: 100
  64. Driver Name: RTKVHD64.sys
  65. Provider: Realtek Semiconductor Corp.
  66. Driver Version: 6.00.0001.6458
  67. Driver Date: 9/13/2011 03:34:32
  68. Type: WDM
  69. Other Drivers:
  70. Acceleration Level: 1
  71. Cap Flags: 0
  72. Min/Max Sample Rate: 0, 0
  73.  
  74. Sound device 1:
  75. Description: Realtek HDMI Output (Realtek High Definition Audio)
  76. Default Sound Playback: No
  77. Default Voice Playback: No
  78. Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0899&SUBSYS_104384F8&REV_1000
  79. Manufacturer ID: 1
  80. Product ID: 100
  81. Driver Name: RTKVHD64.sys
  82. Provider: Realtek Semiconductor Corp.
  83. Driver Version: 6.00.0001.6458
  84. Driver Date: 9/13/2011 03:34:32
  85. Type: WDM
  86. Other Drivers:
  87. Acceleration Level: 1
  88. Cap Flags: 0
  89. Min/Max Sample Rate: 0, 0
  90.  
  91. Sound device 1:
  92. Description: DELL U3011-2 (NVIDIA High Definition Audio)
  93. Default Sound Playback: No
  94. Default Voice Playback: No
  95. Hardware ID: HDAUDIO\FUNC_01&VEN_10DE&DEV_0040&SUBSYS_38422683&REV_1001
  96. Manufacturer ID: 1
  97. Product ID: 100
  98. Driver Name: nvhda64v.sys
  99. Provider: NVIDIA Corporation
  100. Driver Version: 1.03.0018.0000
  101. Driver Date: 7/3/2012 08:25:16
  102. Type: WDM
  103. Other Drivers:
  104. Acceleration Level: 1
  105. Cap Flags: 0
  106. Min/Max Sample Rate: 0, 0
  107.  
  108.  
  109.  
  110. DebugMessage: *********END dxdiag info.*********
  111. DebugMessage: Using 2 samples for multisampling.
  112. DebugMessage: Game Resolution: 2560 x 1600 (windowed mode)
  113. DebugMessage: HAL (hardware vertex processing)NVIDIA GeForce GTX 680
  114. DebugMessage: Presentation Interval: Immediate.
  115. DebugMessage: Back Buffer Bit Depth: X8R8G8B8.
  116. DebugMessage: 32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel.
  117. DebugMessage: ** Checking Direct3D 9 Device Capabilities ************************************
  118. DebugMessage: A full-color cursor is supported in hardware at high resolution modes.
  119. DebugMessage: Bump mapping is supported.
  120. Debug Message: Device is now ready
  121. Debug Message: GFX-THREAD: DISABLED
  122. DebugMessage: Border size reported as 6 by 28
  123. DebugMessage: Shell initialization complete
  124. DebugMessage: Elemental: Fallen Enchantress is activated.
  125. DebugMessage: ***** Initializing Game *****
  126. DebugMessage: Loaded font Arial-13
  127. DebugMessage: Failed to load font Trajan Pro_lu-16 , substituting default font
  128. DebugMessage: Failed to load font Trajan Pro_lu-13 , substituting default font
  129. DebugMessage: Timer Frequency is 0 3b9a4b
  130. DebugMessage: Initializing sound card.
  131. DebugMessage: initailizing bink
  132. DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\FallenEnchantress\Mods\Screens\*.dxpack
  133. DebugMessage: Create anchor mwin
  134. DebugMessage: Load texture atlas.
  135. DebugMessage: InitializeWorld
  136. DebugMessage: Loaded font Tahoma-13Bold
  137. DebugMessage: Failed to load font Trajan Pro-17Bold , substituting default font
  138. DebugMessage: Failed to load font Trajan Pro-21Bold , substituting default font
  139. DebugMessage: Loaded font Tahoma-32Bold
  140. Debug Message: Attempting to allocate memory of size: 53477376 bytes
  141. Debug Message: Allocation successful
  142. DebugMessage: Create popup manager.
  143. DebugMessage: InitializeMWinStripEngine
  144. DebugMessage: InitializeMWinDeferredTextRenderer
  145. DebugMessage: Initialize effect system.
  146. DebugMessage: InitializeSpellRepository
  147. DebugMessage: InitializeTriggerManager
  148. DebugMessage: InitializeMusicLayerGroupManager
  149. DebugMessage: InitializeMultiplayerClient
  150. DebugMessage: No files found matching mask C:\ProgramData\Stardock\Elemental - Fallen Enchantress\*.csv
  151. DebugMessage: Loaded font Tahoma-16Bold
  152. DebugMessage: Failed to load font Trajan Pro-19Bold , substituting default font
  153. DebugMessage: Failed to load font Trajan Pro-16Bold , substituting default font
  154. Debug Message: Attempting to allocate memory of size: 53477376 bytes
  155. Debug Message: Allocation successful
  156. DebugMessage: Begin LoadCoreXMLData3
  157. DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\FallenEnchantress\Items\*.xml
  158. DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\FallenEnchantress\Stamps\*.xml
  159. DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\FallenEnchantress\Tiles\*.xml
  160. DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\FallenEnchantress\Tiles\Shadows\*.xml
  161. DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\FallenEnchantress\RaceTypes\*.xml
  162. DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\FallenEnchantress\Effects\*.xml
  163. DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\FallenEnchantress\Quests\*.xml
  164. DebugMessage: LoadCoreXMLData finished 3
  165. Debug Message: MapManager registered 6 files on disk
  166. Debug Message: MapManager registered 112 files on disk
  167. Debug Message: MapManager registered 4 files on disk
  168. DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\FallenEnchantress\Maps\*.xml
  169. Debug Message: MapManager registered 0 files on disk
  170. DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\FallenEnchantress\Maps\TacticalMaps\*.xml
  171. Debug Message: MapManager registered 0 files on disk
  172. DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\FallenEnchantress\Mods\Data\Maps\*.xml
  173. Debug Message: MapManager registered 0 files on disk
  174. DebugMessage: No files found matching mask C:\Users\Luis\Documents\My Games\FallenEnchantress\Mods\Data\Maps\Tactical\*.xml
  175. Debug Message: MapManager registered 0 files on disk
  176. DebugMessage: LoadCoreXMLData finished
  177. DebugMessage: Create setup screens.
  178. DebugMessage: Failed to load font Trajan Pro-24Bold , substituting default font
  179. DebugMessage: Loaded font Tahoma-15Bold
  180. DebugMessage: Loaded font Tahoma-16
  181. DebugMessage: Loaded font Segoe UI Semibold-13Bold
  182. DebugMessage: Loaded font Tahoma-11Bold
  183. DebugMessage: Loaded font Arial-11
  184. DebugMessage: Loaded font Tahoma-19Bold
  185. DebugMessage: Loaded font Segoe UI Semibold-17Bold
  186. DebugMessage: Loaded font Segoe UI Semibold-16Bold
  187. DebugMessage: Loaded font Segoe UI Semibold-11Bold
  188. DebugMessage: Failed to load font BankGothic Md BT-12 , substituting default font
  189. DebugMessage: No string tables in C:\Program Files (x86)\Stardock Games\FallenEnchantress\Data\English\*.tips
  190. DebugMessage: Set mouse.
  191. DebugMessage: Set update timer.
  192. DebugMessage: Loaded font Tahoma-14Bold
  193. DebugMessage: Loaded font Tahoma-12Bold
  194. Debug Message: WARNING: SetButtonText FAILED because mwin with given ID not found - check the tag for this control in DesktopX
  195. DebugMessage: Failed to load font Trajan Pro-48 , substituting default font
  196. DebugMessage: Failed to load font Trajan Pro-13 , substituting default font
  197. DebugMessage: Failed to load font Trajan Pro-48Bold , substituting default font
  198. DebugMessage: Failed to load font Trajan Pro-13Bold , substituting default font
  199. Debug Message: InitMapGfx Started...
  200. Debug Message: InitMapGfx finished.
  201. Debug Message: InitializeWorld: Map File:
  202. Debug Message: Stamp Quantity: 10
  203. Debug Message: Land Mass Size: 0
  204. Debug Message: Land Mass Min Spawns: 0
  205. Debug Message: Land Mass Max Spawns: 0
  206. Debug Message: Forest Quantity: 10
  207. Debug Message: Mountain Generation Option: 1
  208. Debug Message: Map Random Seed: 1351046342
  209. Debug Message: ---------------------------------------------
  210. Debug Message: ---------------------------------------------
  211. Debug Message: Map Size: Large
  212. Map Style: Balanced
  213. Debug Message: Sectors: 7 x 6
  214. Debug Message: Tiles: 112 x 96
  215. Debug Message: Tile Vertex Resolution: 5 x 5 vertices
  216. Debug Message: ---------------------------------------------
  217. Debug Message: ---------------------------------------------
  218. Debug Message: Picked stamp S_Master_Quest_Container_01 at tile 80,80, with rotation 3.141593, with 1 x 1 sectors, frequency is 5
  219. Debug Message: Picked stamp S_Ruins_of_the_Imperium_Blank_01 at tile 72,64, with rotation 3.141593, with 2 x 1 sectors, frequency is 0
  220. Debug Message: Picked stamp S_Chasms_Huge_02 at tile 72,32, with rotation 4.712389, with 2 x 3 sectors, frequency is 4
  221. Debug Message: Picked stamp S_Shroud_Blank_01 at tile 48,40, with rotation 1.570796, with 1 x 2 sectors, frequency is 0
  222. Debug Message: Picked stamp S_Fertile_Huge_04 at tile 24,64, with rotation 1.570796, with 2 x 3 sectors, frequency is 3
  223. Debug Message: Picked stamp S_Northern_Wastes_Blank_01 at tile 24,16, with rotation 3.141593, with 2 x 1 sectors, frequency is 0
  224. Debug Message: Picked stamp S_Generic_Small_05 at tile 64,80, with rotation 3.141593, with 1 x 1 sectors, frequency is 1
  225. Debug Message: Picked stamp S_Chasms_Small_09 at tile 32,32, with rotation 4.712389, with 1 x 1 sectors, frequency is 4
  226. DebugMessage: A* Path too long to calculate (19.798990). Aborting
  227. Debug Message: ---------------------------------------------
  228. Debug Message: ---------------------------------------------
  229. DebugMessage: A* Path too long to calculate (23.021729). Aborting
  230. DebugMessage: A* Path too long to calculate (75.059975). Aborting
  231. DebugMessage: A* Path too long to calculate (58.309521). Aborting
  232. DebugMessage: A* Path too long to calculate (55.226807). Aborting
  233. Debug Message: ---------------------------------------------
  234. Debug Message: ---------------------------------------------
  235. Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
  236. Debug Message: Map Generation Complete
  237. Debug Message: Player faction Kingdom of Altar is set to difficulty Normal
  238. Debug Message: Player faction Empire of Resoln is set to difficulty Normal
  239. Debug Message: Player faction Kingdom of Tarth is set to difficulty Normal
  240. Debug Message: Player faction Empire of Kraxis is set to difficulty Normal
  241. Debug Message: Player faction Empire of Magnar is set to difficulty Normal
  242. Debug Message: Player faction Kingdom of Gilden is set to difficulty Normal
  243. Debug Message: Player faction Kingdom of Pariden is set to difficulty Normal
  244. Debug Message: Player faction Empire of Yithril is set to difficulty Normal
  245. Debug Message: Creating terrain gfx...
  246. Debug Message: FinishInitMapGfx started.
  247. DebugMessage: Failed to load font Trajan Pro72Bold , substituting default font
  248. Debug Message: FinishInitMapGfx finished.
  249. Debug Message: WARNING: File does not include mesh data
  250. Debug Message: WARNING: File does not include mesh data
  251. Debug Message: WARNING: File does not include mesh data
  252. Debug Message: WARNING: File does not include mesh data
  253. DebugMessage: Failed to load font Trajan Pro-32Bold , substituting default font
  254. DebugMessage: Begin LoadCampaignXMLData
  255. Debug Message: Improvement Type Alchemist is attempting to overwrite battle stat InternalName with value 0.000000.
  256. Debug Message: Improvement Type Barracks is attempting to overwrite battle stat InternalName with value 0.000000.
  257. Debug Message: Improvement Type Blacksmith is attempting to overwrite battle stat InternalName with value 0.000000.
  258. Debug Message: Improvement Type Cleric is attempting to overwrite battle stat InternalName with value 0.000000.
  259. Debug Message: Improvement Type Command Post is attempting to overwrite battle stat InternalName with value 0.000000.
  260. Debug Message: Improvement Type Crystal Trove is attempting to overwrite battle stat InternalName with value 0.000000.
  261. Debug Message: Improvement Type Guardian Statue is attempting to overwrite battle stat InternalName with value 0.000000.
  262. Debug Message: Improvement Type Logging Camp is attempting to overwrite battle stat InternalName with value 0.000000.
  263. Debug Message: Improvement Type Lumber Yard is attempting to overwrite battle stat InternalName with value 0.000000.
  264. Debug Message: Improvement Type Merchant is attempting to overwrite battle stat InternalName with value 0.000000.
  265. Debug Message: Improvement Type Monument is attempting to overwrite battle stat InternalName with value 0.000000.
  266. Debug Message: Improvement Type Abbey is attempting to overwrite battle stat InternalName with value 0.000000.
  267. Debug Message: Improvement Type Pier is attempting to overwrite battle stat InternalName with value 0.000000.
  268. Debug Message: Improvement Type Shrine is attempting to overwrite battle stat InternalName with value 0.000000.
  269. Debug Message: Improvement Type Timber Mill is attempting to overwrite battle stat InternalName with value 0.000000.
  270. Debug Message: Improvement Type Tower of Dominion is attempting to overwrite battle stat InternalName with value 0.000000.
  271. Debug Message: Improvement Type War College is attempting to overwrite battle stat InternalName with value 0.000000.
  272. Debug Message: Improvement Type Weaponsmith is attempting to overwrite battle stat InternalName with value 0.000000.
  273. Debug Message: WARNING: Faction Empire of Evil has an invalid male sovereign unit type Krax_Sovereign_Male_Basic, won't be able to correctly create male champions for this faction
  274. Debug Message: WARNING: Faction Empire of Evil has an invalid female sovereign unit type Krax_Sovereign_Female_Basic, won't be able to correctly create female champions for this faction
  275. Debug Message: WARNING: Faction Empire of Evil has an invalid male basic unit type Krax_GenericBaseUnit_Male, won't be able to correctly design male units for this faction
  276. Debug Message: WARNING: Faction Empire of Evil has an invalid female basic unit type Krax_GenericBaseUnit_Female, won't be able to correctly design female units for this faction
  277. Debug Message: WARNING: Faction Empire of Evil has an invalid shopkeeper unit type Krax_Shopkeeper, will default to human shopkeeper
  278. Debug Message: WARNING: Faction Empire of Evil has an invalid unlockable unit type Kingdom_Soldier
  279. Debug Message: WARNING: Faction Empire of Evil has an invalid unlockable unit type Kingdom_Pioneer
  280. Debug Message: Faction Ability RaceType is Unknown: Being Purged from Ilyan Orekeepers
  281. Debug Message: Faction Ability HideInHiergamenon is Unknown: Being Purged from Kingdom of Pariden
  282. DebugMessage: LoadCampaignXMLData finished
  283. DebugMessage: Failed to load font Trajan Pro-11Bold , substituting default font
  284. DebugMessage: Loaded font Verdana-13
  285. DebugMessage: Loaded font Tahoma-9
  286. DebugMessage: Loaded font Tahoma-11
  287. Debug Message: InitializeWorld: Map File: Campaigns\FE_Scenario1
  288. Debug Message: Stamp Quantity: 7
  289. Debug Message: Land Mass Size: 0
  290. Debug Message: Land Mass Min Spawns: 0
  291. Debug Message: Land Mass Max Spawns: 0
  292. Debug Message: Forest Quantity: 0
  293. Debug Message: Mountain Generation Option: 0
  294. Debug Message: Map Random Seed: 1351046438
  295. Debug Message: ---------------------------------------------
  296. Debug Message: ---------------------------------------------
  297. Debug Message: Sectors: 5 x 4
  298. Debug Message: Tiles: 80 x 64
  299. Debug Message: Tile Vertex Resolution: 5 x 5 vertices
  300. Debug Message: ---------------------------------------------
  301. Debug Message: ---------------------------------------------
  302. Debug Message: ---------------------------------------------
  303. Debug Message: ---------------------------------------------
  304. Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
  305. Debug Message: Map Generation Complete
  306. Debug Message: Placing random goodie huts...10 requested
  307. Debug Message: Placed 10 GoodieHuts
  308. Debug Message: Placing random goodie huts...10 requested
  309. Debug Message: Placed 0 GoodieHuts
  310. Debug Message: Placing random resources near player at 22, 30...
  311. Debug Message: Player faction Ilyan Orekeepers is set to difficulty Normal
  312. Debug Message: ERROR (CWorld::CreatePlayer): Unable to find land tile near major race starting location (x:1,y:1) to place their Capital City.
  313. Debug Message: Placing random NPC camps...
  314. DebugMessage: Error. String Not Found. Table: DefaultObjectNames String Name: QuestLocation
  315. DebugMessage: Error. String Not Found. Table: DefaultObjectNames String Name: QuestLocation
  316. Debug Message: Placing goodie huts around starting points
  317. Debug Message: Placing goodie huts around starting points
  318. Debug Message: WARNING: SpawnInitialQuestLocations ran out of starting Monster Lairs to place for player 0, with 0 placed out of a desired 4
  319. DebugMessage: Loaded font Verdana-13Bold
  320. DebugMessage: Error. String Not Found. Table: EmpireTreeCategoryHeaderEntryWnd String Name: Category1
  321. Debug Message: CMapViewWindow failed to set DXSAS UI parameter: Threshhold in effect: edgedetect becuase the DXSAS engine was not initialized
  322. DebugMessage: Player_List setting size 181 x 0
  323. Debug Message: InitMapGfx Started...
  324. Debug Message: InitMapGfx finished.
  325. DebugMessage: Failed to load font Trajan Pro-15Bold , substituting default font
  326. DebugMessage: Loaded font Tahoma-13
  327. DebugMessage: Loaded font Tahoma-19
  328. DebugMessage: Loaded font Times New Roman-21Bold
  329. Debug Message: WARNING: CBackgroundNode::Set did not find texture: Gfx/Backdrops/DynastyBackground.png
  330. DebugMessage: Failed to load font Trajan Pro-37Bold , substituting default font
  331. DebugMessage: Loaded font Segoe UI Semibold-12Bold
  332. Debug Message: Creating terrain gfx...
  333. Debug Message: FinishInitMapGfx started.
  334. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  335. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  336. Debug Message: CDXSASEngine ERROR: EnableEffect failed to find effect edgedetect
  337. Debug Message: FinishInitMapGfx finished.
  338. DebugMessage: Failed to load font Trajan Pro-35Bold , substituting default font
  339. DebugMessage: Failed to load font Trajan Pro-27Bold , substituting default font
  340. DebugMessage: Loaded font Tempus Sans ITC-17
  341. DebugMessage: Loaded font Tempus Sans ITC-17Bold
  342. DebugMessage: Error. String Not Found. Table: CampaignScrollWnd String Name: PreviousPage
  343. DebugMessage: Error. String Not Found. Table: CampaignScrollWnd String Name: NextPage
  344. Debug Message: -------------------------
  345. Debug Message: - Ending Turn 2 -
  346. Debug Message: Current Memory Usage: 743604 KB
  347. Debug Message: Cities in World: 2
  348. Debug Message: Units in World: 117
  349. DebugMessage: AutoSaving - Begin
  350. DebugMessage: AutoSaving - Complete
  351. Debug Message: AI Minor Sovereign: Now researching Civics
  352. DebugMessage: Loaded font Tahoma-18Bold
  353. Debug Message: WARNING: SetButtonText FAILED because mwin with given ID not found - check the tag for this control in DesktopX
  354. Debug Message: -------------------------
  355. Debug Message: - Ending Turn 3 -
  356. Debug Message: Current Memory Usage: 750644 KB
  357. Debug Message: Cities in World: 2
  358. Debug Message: Units in World: 117
  359. DebugMessage: AutoSaving - Begin
  360. DebugMessage: AutoSaving - Complete
  361. Debug Message: -------------------------
  362. Debug Message: - Ending Turn 4 -
  363. Debug Message: Current Memory Usage: 752280 KB
  364. Debug Message: Cities in World: 2
  365. Debug Message: Units in World: 117
  366. DebugMessage: AutoSaving - Begin
  367. DebugMessage: AutoSaving - Complete
  368. Debug Message: Stamp Quantity: 3
  369. Debug Message: Land Mass Size: 0
  370. Debug Message: Land Mass Min Spawns: 0
  371. Debug Message: Land Mass Max Spawns: 0
  372. Debug Message: Forest Quantity: 0
  373. Debug Message: Mountain Generation Option: 0
  374. Debug Message: Map Random Seed: 0
  375. Debug Message: ---------------------------------------------
  376. Debug Message: ---------------------------------------------
  377. Debug Message: Sectors: 2 x 2
  378. Debug Message: Tiles: 32 x 32
  379. Debug Message: Tile Vertex Resolution: 5 x 5 vertices
  380. Debug Message: ---------------------------------------------
  381. Debug Message: ---------------------------------------------
  382. Debug Message: ---------------------------------------------
  383. Debug Message: ---------------------------------------------
  384. Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
  385. Debug Message: Map Generation Complete
  386. Debug Message: InitMapGfx Started...
  387. Debug Message: InitMapGfx finished.
  388. Debug Message: Creating tactical terrain gfx...
  389. Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
  390. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  391. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  392. Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
  393. DebugMessage: Loaded font Tahoma-9Bold
  394. Debug Message: Tactical Spell cast: BowAttack_Basic at 17, 12 by Shirayne (unitID 2).
  395. DebugMessage: Loaded font Segoe UI-27BoldItalic
  396. Debug Message: Tactical Spell cast: BurningHands at 17, 12 by Lord Relias (unitID 0).
  397. Debug Message: Tactical Spell cast: BowAttack_Basic at 17, 12 by Shirayne (unitID 2).
  398. Debug Message: -------------------------
  399. Debug Message: - Ending Turn 5 -
  400. Debug Message: Current Memory Usage: 757784 KB
  401. Debug Message: Cities in World: 2
  402. Debug Message: Units in World: 117
  403. DebugMessage: AutoSaving - Begin
  404. DebugMessage: AutoSaving - Complete
  405. Debug Message: Stamp Quantity: 3
  406. Debug Message: Land Mass Size: 0
  407. Debug Message: Land Mass Min Spawns: 0
  408. Debug Message: Land Mass Max Spawns: 0
  409. Debug Message: Forest Quantity: 0
  410. Debug Message: Mountain Generation Option: 0
  411. Debug Message: Map Random Seed: 0
  412. Debug Message: ---------------------------------------------
  413. Debug Message: ---------------------------------------------
  414. Debug Message: Sectors: 2 x 2
  415. Debug Message: Tiles: 32 x 32
  416. Debug Message: Tile Vertex Resolution: 5 x 5 vertices
  417. Debug Message: ---------------------------------------------
  418. Debug Message: ---------------------------------------------
  419. Debug Message: ---------------------------------------------
  420. Debug Message: ---------------------------------------------
  421. Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
  422. Debug Message: Map Generation Complete
  423. Debug Message: InitMapGfx Started...
  424. Debug Message: InitMapGfx finished.
  425. Debug Message: Creating tactical terrain gfx...
  426. Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
  427. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  428. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  429. Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
  430. Debug Message: Tactical Spell cast: BowAttack_Basic at 14, 17 by Shirayne (unitID 2).
  431. Debug Message: Tactical Spell cast: BowAttack_Basic at 11, 18 by Shirayne (unitID 2).
  432. Debug Message: Tactical Spell cast: Sweep at 10, 17 by Lord Relias (unitID 0).
  433. Debug Message: Tactical Spell cast: BowAttack_Basic at 11, 18 by Shirayne (unitID 2).
  434. Debug Message: -------------------------
  435. Debug Message: - Ending Turn 6 -
  436. Debug Message: Current Memory Usage: 760840 KB
  437. Debug Message: Cities in World: 2
  438. Debug Message: Units in World: 116
  439. DebugMessage: AutoSaving - Begin
  440. DebugMessage: AutoSaving - Complete
  441. Debug Message: Spell cast: Evade at 27, 27 by Shirayne (unitID 2).
  442. Debug Message: -------------------------
  443. Debug Message: - Ending Turn 7 -
  444. Debug Message: Current Memory Usage: 761260 KB
  445. Debug Message: Cities in World: 2
  446. Debug Message: Units in World: 114
  447. DebugMessage: AutoSaving - Begin
  448. DebugMessage: AutoSaving - Complete
  449. Debug Message: Stamp Quantity: 3
  450. Debug Message: Land Mass Size: 0
  451. Debug Message: Land Mass Min Spawns: 0
  452. Debug Message: Land Mass Max Spawns: 0
  453. Debug Message: Forest Quantity: 0
  454. Debug Message: Mountain Generation Option: 0
  455. Debug Message: Map Random Seed: 0
  456. Debug Message: ---------------------------------------------
  457. Debug Message: ---------------------------------------------
  458. Debug Message: Sectors: 2 x 2
  459. Debug Message: Tiles: 32 x 32
  460. Debug Message: Tile Vertex Resolution: 5 x 5 vertices
  461. Debug Message: ---------------------------------------------
  462. Debug Message: ---------------------------------------------
  463. Debug Message: ---------------------------------------------
  464. Debug Message: ---------------------------------------------
  465. Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
  466. Debug Message: Map Generation Complete
  467. Debug Message: InitMapGfx Started...
  468. Debug Message: InitMapGfx finished.
  469. Debug Message: Creating tactical terrain gfx...
  470. Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
  471. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  472. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  473. Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
  474. Debug Message: Tactical Spell cast: BowAttack_Basic at 12, 20 by Shirayne (unitID 2).
  475. Debug Message: -------------------------
  476. Debug Message: - Ending Turn 8 -
  477. Debug Message: Current Memory Usage: 764660 KB
  478. Debug Message: Cities in World: 2
  479. Debug Message: Units in World: 113
  480. DebugMessage: AutoSaving - Begin
  481. DebugMessage: AutoSaving - Complete
  482. Debug Message: Stamp Quantity: 3
  483. Debug Message: Land Mass Size: 0
  484. Debug Message: Land Mass Min Spawns: 0
  485. Debug Message: Land Mass Max Spawns: 0
  486. Debug Message: Forest Quantity: 0
  487. Debug Message: Mountain Generation Option: 0
  488. Debug Message: Map Random Seed: 0
  489. Debug Message: ---------------------------------------------
  490. Debug Message: ---------------------------------------------
  491. Debug Message: Sectors: 2 x 2
  492. Debug Message: Tiles: 32 x 32
  493. Debug Message: Tile Vertex Resolution: 5 x 5 vertices
  494. Debug Message: ---------------------------------------------
  495. Debug Message: ---------------------------------------------
  496. Debug Message: ---------------------------------------------
  497. Debug Message: ---------------------------------------------
  498. Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
  499. Debug Message: Map Generation Complete
  500. Debug Message: InitMapGfx Started...
  501. Debug Message: InitMapGfx finished.
  502. Debug Message: Creating tactical terrain gfx...
  503. Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
  504. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  505. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  506. Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
  507. Debug Message: Tactical Spell cast: TangledWeb at 11, 13 by Ravenous Harridan (unitID 60).
  508. Debug Message: Tactical Spell cast: BowAttack_Basic at 19, 13 by Shirayne (unitID 2).
  509. Debug Message: Tactical Spell cast: BowAttack_Basic at 16, 13 by Shirayne (unitID 2).
  510. Debug Message: Tactical Spell cast: BowAttack_Basic at 13, 13 by Shirayne (unitID 2).
  511. Debug Message: Tactical Spell cast: BowAttack_Basic at 13, 13 by Shirayne (unitID 2).
  512. Debug Message: Tactical Spell cast: BowAttack_Basic at 12, 13 by Shirayne (unitID 2).
  513. DebugMessage: Loaded font Arial-11Bold
  514. DebugMessage: Failed to load font Trajan Pro-26Bold , substituting default font
  515. Debug Message: LOADING GAME: C:\Users\Luis\Documents\My Games\FallenEnchantress\Saves\Campaign\2.EleSav
  516. Debug Message: StopAllXMLDataThreads Called
  517. Debug Message: Stopped CoreXMLDataThread1
  518. Debug Message: Stopped CoreXMLDataThread2
  519. Debug Message: Stopped CoreXMLDataThread3
  520. Debug Message: Stopped CoreXMLDataThread4
  521. Debug Message: Stopped Load Game XML Thread
  522. Debug Message: Stopped Load Game XML Thread #2
  523. Debug Message: WARNING: World leaked an item of type Dagger: 6 Refs
  524. Debug Message: WARNING: World leaked an item of type Procipinee's Amulet: 6 Refs
  525. Debug Message: WARNING: World leaked an item of type Longsword: 1 Refs
  526. Debug Message: WARNING: World leaked an item of type Yew Longbow: 1 Refs
  527. Debug Message: WARNING: World leaked an item of type Leather Vambraces: 1 Refs
  528. Debug Message: WARNING: World leaked an item of type Procipinee's Amulet: 1 Refs
  529. Debug Message: WARNING: World leaked an item of type Longsword: 1 Refs
  530. Debug Message: WARNING: World leaked an item of type Dagger: 1 Refs
  531. Debug Message: WARNING: World leaked an item of type Enchanted Backpack: 6 Refs
  532. Debug Message: WARNING: World leaked an item of type Hate Stone: 6 Refs
  533. Debug Message: WARNING: World leaked an item of type Short Sword: 4 Refs
  534. Debug Message: WARNING: World leaked an item of type Tilda Herbs: 4 Refs
  535. Debug Message: WARNING: World leaked an item of type Wolf Pelt: 1 Refs
  536. Debug Message: WARNING: World leaked an item of type Spider Venom Sack: 1 Refs
  537. Debug Message: Warning: Destroyed Unit Lord Relias is about to be deselected.
  538. DebugMessage: NOTICE: Removing Enchantment From Destroyed Unit.
  539. Debug Message: WARNING: World leaked city: Urwenn 67 Refs
  540. Debug Message: WARNING: World leaked city: Resoln 137 Refs
  541. Debug Message: LOAD GAME: Loading XML Data (start)
  542. Debug Message: WARNING: Terrain Type: Land is being deleted at an unsafe time. Cat=0 Mod=0
  543. Debug Message: WARNING: Terrain Type: Rugged_Land is being deleted at an unsafe time. Cat=0 Mod=0
  544. Debug Message: WARNING: Terrain Type: Fertile_Land is being deleted at an unsafe time. Cat=0 Mod=0
  545. Debug Message: WARNING: Terrain Type: Chasm is being deleted at an unsafe time. Cat=8 Mod=0
  546. Debug Message: WARNING: Terrain Type: ChasmEdge is being deleted at an unsafe time. Cat=9 Mod=0
  547. Debug Message: WARNING: Terrain Type: DesertTerrain is being deleted at an unsafe time. Cat=0 Mod=0
  548. Debug Message: WARNING: Terrain Type: HillsTerrain is being deleted at an unsafe time. Cat=0 Mod=0
  549. Debug Message: WARNING: Terrain Type: SwampTerrain is being deleted at an unsafe time. Cat=0 Mod=0
  550. Debug Message: WARNING: Terrain Type: ArcticTerrain is being deleted at an unsafe time. Cat=0 Mod=0
  551. Debug Message: WARNING: Terrain Type: MountainRange is being deleted at an unsafe time. Cat=2 Mod=0
  552. Debug Message: WARNING: Terrain Type: MountainSide is being deleted at an unsafe time. Cat=2 Mod=0
  553. Debug Message: WARNING: Terrain Type: Forest is being deleted at an unsafe time. Cat=3 Mod=0
  554. Debug Message: WARNING: Terrain Type: Beach is being deleted at an unsafe time. Cat=4 Mod=0
  555. Debug Message: WARNING: Terrain Type: Cliff is being deleted at an unsafe time. Cat=5 Mod=0
  556. Debug Message: WARNING: Terrain Type: River is being deleted at an unsafe time. Cat=0 Mod=0
  557. Debug Message: WARNING: Terrain Type: City is being deleted at an unsafe time. Cat=6 Mod=0
  558. Debug Message: WARNING: Terrain Type: Submerged is being deleted at an unsafe time. Cat=1 Mod=0
  559. Debug Message: WARNING: Terrain Type: BurningLands is being deleted at an unsafe time. Cat=0 Mod=0
  560. Debug Message: WARNING: Terrain Type: Fissure is being deleted at an unsafe time. Cat=0 Mod=0
  561. Debug Message: WARNING: Terrain Type: CurgensTomb is being deleted at an unsafe time. Cat=0 Mod=0
  562. Debug Message: WARNING: Terrain Type: Imperium is being deleted at an unsafe time. Cat=0 Mod=0
  563. Debug Message: WARNING: Terrain Type: Scrapyard is being deleted at an unsafe time. Cat=0 Mod=0
  564. Debug Message: WARNING: Terrain Type: CaveWall is being deleted at an unsafe time. Cat=2 Mod=0
  565. Debug Message: WARNING: Terrain Type: Unknown is being deleted at an unsafe time. Cat=0 Mod=0
  566. Debug Message: WARNING: Terrain Type: Tomb is being deleted at an unsafe time. Cat=0 Mod=0
  567. Debug Message: WARNING: Faction Empire of Evil has an invalid male sovereign unit type Krax_Sovereign_Male_Basic, won't be able to correctly create male champions for this faction
  568. Debug Message: WARNING: Faction Empire of Evil has an invalid female sovereign unit type Krax_Sovereign_Female_Basic, won't be able to correctly create female champions for this faction
  569. Debug Message: WARNING: Faction Empire of Evil has an invalid male basic unit type Krax_GenericBaseUnit_Male, won't be able to correctly design male units for this faction
  570. Debug Message: WARNING: Faction Empire of Evil has an invalid female basic unit type Krax_GenericBaseUnit_Female, won't be able to correctly design female units for this faction
  571. Debug Message: WARNING: Faction Empire of Evil has an invalid shopkeeper unit type Krax_Shopkeeper, will default to human shopkeeper
  572. Debug Message: WARNING: Faction Empire of Evil has an invalid unlockable unit type Kingdom_Soldier
  573. Debug Message: WARNING: Faction Empire of Evil has an invalid unlockable unit type Kingdom_Pioneer
  574. Debug Message: LOAD GAME: Loading XML Data (end)
  575. Debug Message: Loaded saved game with map file: Campaigns\FE_Scenario1
  576. DebugMessage: LOAD GAME: Loading Quick Data - Complete
  577. Debug Message: InitializeWorld: Map File: Campaigns\FE_Scenario1
  578. Debug Message: Stamp Quantity: 7
  579. Debug Message: Land Mass Size: 0
  580. Debug Message: Land Mass Min Spawns: 0
  581. Debug Message: Land Mass Max Spawns: 0
  582. Debug Message: Forest Quantity: 0
  583. Debug Message: Mountain Generation Option: 0
  584. Debug Message: Map Random Seed: 1351046438
  585. Debug Message: Map Generation Complete
  586. Debug Message: LOAD GAME: Game Save Version: 230
  587. Debug Message: LOAD GAME: Game Version (at time of save): 1.00
  588. Debug Message: Player faction Ilyan Orekeepers is set to difficulty Normal
  589. Debug Message: Player faction Enemies is set to difficulty Normal
  590. Debug Message: Player faction Denizens of the Wildlands is set to difficulty Normal
  591. Debug Message: Player faction Kingdom NPC Player is set to difficulty Normal
  592. Debug Message: Player faction Empire NPC Player is set to difficulty Normal
  593. DebugMessage: LOAD GAME: Loading World - Complete
  594. Debug Message: InitMapGfx Started...
  595. Debug Message: InitMapGfx finished.
  596. Debug Message: Creating terrain gfx...
  597. Debug Message: FinishInitMapGfx started.
  598. Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
  599. Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
  600. Debug Message: CDXSASEngine ERROR: EnableEffect failed to find effect edgedetect
  601. Debug Message: FinishInitMapGfx finished.
  602. DebugMessage: Error. String Not Found. Table: EmpireTreeCategoryHeaderEntryWnd String Name: Category1
  603. Debug Message: Battle: Lord Relias (ID:0) is attacking Ravenous Harridan (ID:60)
  604. Debug Message: LOADING GAME: C:\Users\Luis\Documents\My Games\FallenEnchantress\Saves\Campaign\2.EleSav
  605. Debug Message: StopAllXMLDataThreads Called
  606. Debug Message: Stopped CoreXMLDataThread1
  607. Debug Message: Stopped CoreXMLDataThread2
  608. Debug Message: Stopped CoreXMLDataThread3
  609. Debug Message: Stopped CoreXMLDataThread4
  610. Debug Message: Stopped Load Game XML Thread
  611. Debug Message: Stopped Load Game XML Thread #2
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