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- --[[
- || 📜 AUTHOR: @4zx16 || GAMEPASS HANDLER v2 || ONLY MESS WITH ID AND THE TOOL'S NAME!
- ]]
- local MPS = game:GetService("MarketplaceService")
- local id = 0
- local ServerStorage = game:GetService("ServerStorage").Name
- local RS = game:GetService("ReplicatedStorage")
- game.Players.PlayerAdded:Connect(function(plr)
- if MPS:UserOwnsGamePassAsync(plr.UserId, id) then
- ServerStorage:Clone().Parent = plr:WaitForChild("Backpack")
- ServerStorage:Clone().Parent = plr:WaitForChild("StarterGear")
- end
- end)
- RS.Give.OnServerEvent:Connect(function(plr)
- ServerStorage:Clone().Parent = plr.Backpack
- end)
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