Skring

WOTC_DisplayHitChance.chn

Jun 17th, 2025
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  1. [X2Action_ApplyWeaponDamageToUnit_HITCHANCE]
  2. HIT_CHANCE ="命中"; ; (Hit)
  3. CRIT_CHANCE ="暴击"; ; (Crit)
  4. DODGE_CHANCE ="闪避"; ; (Dodge)
  5. MISS_CHANCE ="未命中"; ; (Miss)
  6.  
  7. SHORT_GUARANTEED_HIT="必中"; ; (G.H. - Guaranteed Hit)
  8. SHORT_HIT_CHANCE="命"; ; (H - Hit)
  9. SHORT_MISS_CHANCE="未"; ; (M - Miss)
  10. SHORT_CRIT_CHANCE="暴"; ; (C - Crit)
  11. SHORT_DODGE_CHANCE="闪"; ; (D - Dodge)
  12.  
  13. GUARANTEED_HIT ="必中"; ; (GUARANTEED HIT)
  14. GUARANTEED_MISS ="必未命中"; ; (GUARANTEED MISS)
  15.  
  16. REPEATER_KILL ="处决者"; ; (Repeater - 指Repeater技能的击杀效果)
  17.  
  18. FAILED_TEXT = "失败!" ; (Failed!)
  19.  
  20. [WOTC_DisplayHitChance_MCMScreen]
  21. sSettingsPage_MCMText = "扩展信息"; ; (Extended Information)
  22. sPageTitle_MCMText = "扩展信息"; ; (Extended Information)
  23. sGroupGeneralSettings_MCMText = "通用设置"; ; (General Settings)
  24. sGroupFlyoverSettings_MCMText = "伤害浮动文本设置"; ; (Damages Flyovers Settings)
  25. sShowHitChance_MCMText = "在浮动文本中显示命中率"; ; (Show Hit Chance in Flyovers)
  26. sVerboseText_MCMText = "浮动文本使用详细描述"; ; (Verbose Text in Flyovers)
  27. sDisplayMissChance_MCMText = "显示未命中率而非命中率"; ; (Display Miss Chance instead of Hit Chance)
  28. sShowTemplarMessages_MCMText = "在圣堂武士特殊招架/偏转/反射信息浮动文本中显示命中率"; ; (Show Hit Chance within special Parry/Deflect/Reflect Templar's Messages Flyovers)
  29. sShowAimAssist_MCMText = "显示瞄准辅助"; ; (Show Aim Assist)
  30. ; sFlyoverDuration_MCMText = "浮动文本持续时间"; ; (Flyovers Duration) - 已注释
  31. sShowGuaranteedHit_MCMText = "显示‘必中’文本"; ; (Show 'Guaranteed Hit' String)
  32.  
  33. sGroupShotBar_MCMText = "命中率条设置"; ; (Shotbar Settings)
  34. sBarHeight_MCMText = "条高度"; ; (Bar Height)
  35. ;sBarOffsetX_MCMText = "条水平偏移"; ; (Bar Offset X) - 已注释
  36. ;sBarOffsetY_MCMText = "条垂直偏移"; ; (Bar Offset Y) - 已注释
  37. sBarAlpha_MCMText = "条透明度"; ; (Bar Alpha)
  38. ;sBarWidthMult_MCMText = "条宽度倍率"; ; (Bar Width Multiplier) - 已注释
  39. ;sGeneralOffsetY_MCMText = "整体垂直偏移"; ; (General Offset Y) - 已注释
  40. ;sDodgeOffsetX_MCMText = "闪避水平偏移"; ; (Dodge Offset X) - 已注释
  41. ;sCritOFfsetX_MCMText = "暴击水平偏移"; ; (Crit Offset X) - 已注释
  42. ;sCritOffsetY_MCMText = "暴击垂直偏移"; ; (Crit Offset Y) - 已注释
  43. sHitHexColor_MCMText = "命中条颜色"; ; (Bar Hit Color)
  44. sCritHexColor_MCMText = "暴击条颜色"; ; (Bar Crit Color)
  45. sDodgeHexColor_MCMText = "闪避条颜色"; ; (Bar Dodge Color)
  46. sMissHexColor_MCMText = "未命中条颜色"; ; (Bar Miss Color)
  47. sGroupShotHUD_MCMText = "命中率HUD设置"; ; (ShotHUD Settings)
  48. sGroupBarColors_MCMText = "条颜色设置"; ; (Bar Colors Settings)
  49. sShowGrazed_MCMText = "在ShotHUD中显示擦伤率"; ; (Show Grazed in ShotHUD)
  50. sShowCrit_MCMText = "在ShotHUD中显示暴击伤害"; ; (Show Crit in ShotHUD)
  51. sAimLeftOfCrit_MCMText = "命中率显示在暴击伤害左侧"; ; (Aim Left Of Crit)
  52. sAssistBesideHit_MCMText = "瞄准辅助显示在命中率旁"; ; (Aim Assist Beside Hit)
  53. sPreviewMinimum_MCMText = "预览最小伤害"; ; (Preview Minimum Damage)
  54. sPreviewHacking_MCMText = "预览黑客攻击"; ; (Preview Hacking)
  55. sWarningMessage_MCMText = "注意:任何偏移量更改都可能导致显示异常!"; ; (Please note any change to Offset might result in bad display!)
  56. sGrazeCritLayout_MCMText = "擦伤率与暴击伤害显示布局"; ; (Graze Chance and Crit Damage Display Layout)
  57. sAssistHexColor_MCMText = "瞄准辅助几率颜色"; ; (Aim Assist Chance Color)
  58.  
  59. ;DEBUG ; (调试)
  60. sDodgeOffsetY_MCMText = "闪避垂直偏移"; ; (Dodge Offset Y)
  61. ;DEBUG ; (调试)
  62.  
  63. ; 颜色名称 (保持英文不变,供颜色选择器使用)
  64. sBlack = "Black"; ; (黑色)
  65. sWhite = "White"; ; (白色)
  66. sCyan = "Cyan"; ; (青色)
  67. sFadedCyan = "Faded Cyan"; ; (淡青色)
  68. sFadedYellow = "Faded Yellow"; ; (淡黄色)
  69. sGray = "Gray"; ; (灰色)
  70. sGreen = "Green"; ; (绿色)
  71. sRed = "Red"; ; (红色)
  72. sYellow = "Yellow"; ; (黄色)
  73. sPerkYellow = "Perk Yellow"; ; (技能黄色)
  74. sCashGreen = "Resources Green"; ; (资源绿色)
  75. sPurple = "Purple"; ; (紫色)
  76. sOrange = "Orange"; ; (橙色)
  77. sOrangeEngineering = "Orange Engineering"; ; (工程橙)
  78. sBlueScience = "Blue Science"; ; (科学蓝)
  79. sObjIconBackground = "Objective Icon Background"; ; (目标图标背景色)
  80.  
  81. ; 布局选项
  82. sLayoutLeft = "擦伤率和暴击伤害显示在左侧"; ; (Graze and Crit D. to the left)
  83. sLayoutBalanced = "擦伤率和暴击伤害分列两侧"; ; (Graze and Crit D. on each side)
  84. sLayoutRight = "擦伤率和暴击伤害显示在右侧"; ; (Graze and Crit D. to the right)
  85.  
  86. sShowAlwaysShotBreakdownHUD_MCMText = "始终显示命中率详情界面"; ; (Always Show Shot Breakdown)
  87. sGroupShotWings_MCMText = "命中率侧翼信息设置"; ; (Shot Wings Settings)
  88.  
  89. sGroupToolTips_MCMTtext = "工具提示设置"; ; (ToolTips Settings)
  90. sToolTipAlpha_MCMText = "工具提示背景透明度"; ; (ToolTip Background Transparency)
  91. sShowEnemyToolTip_MCMText = "显示敌人工具提示"; ; (Show Enemy ToolTip)
  92. sShowExtraWeaponStats_MCMText = "启用/禁用武器属性显示"; ; (Enable/Disable Weaponstats)
  93.  
  94. [WOTC_DisplayHitChance_UITacticalHUD_ShotWings]
  95. LOWER_DIFFICULTY_MSG = "降低难度加成"; ; (Lower Difficulty Bonus)
  96. MISS_STREAK_MSG = "连失加成"; ; (Miss Streak Bonus)
  97. SOLDIER_LOST_BONUS = "战损加成"; ; (Soldier Lost Bonus - 指因士兵阵亡敌人获得的命中加成)
  98. CRIT_DAMAGE_LABEL = "暴击伤害"; ; (CRITICAL DAMAGE)
  99.  
  100. [WOTC_DisplayHitChance_UITacticalHUD_ShotHUD]
  101. CRIT_DAMAGE_LABEL="暴伤"; ; (C.DMG - Critical Damage - 缩写)
  102. GRAZE_CHANCE_LABEL="擦伤率"; ; (GRAZED - Graze Chance)
  103.  
  104. [UITacticalHUD_EnemyTooltip_HitChance]
  105. PrimaryBase = "基础伤害"; ; (Damage Base)
  106. PrimarySpread = "伤害浮动"; ; (Damage Spread)
  107. PrimaryPlusOne = "伤害+1"; ; (Damage +1)
  108. EnemyStatsTitle = "敌人属性"; ; (Enemy Stats)
  109.  
  110. [UITacticalHUD_SoldierInfoTooltip_HitChance]
  111. KILLS_LABEL = "击杀数"; ; (Kills)
  112. ASSIST_LABEL = "助攻数"; ; (Assist)
  113. FLANKING_CRIT_LABEL = "侧翼暴击率"; ; (Flanking Crit Chance - 指从侧翼攻击时的额外暴击率)
  114.  
  115. [StatListLib]
  116. HackDefenseLabel = "黑客防御"; ; (Hack Defense)
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