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- database:
- # Database backend type, following are supported: MARIADB, MYSQL, SQLITE
- type: SQLITE
- # Database host (used by MariaDB & MySQL)
- host: localhost
- # Database port number (used by MariaDB & MySQL)
- port: 3306
- # Database name (used by MariaDB & MySQL)
- database: db
- # Database user (used by MariaDB & MySQL)
- user: root
- # Database user's password (used by MariaDB & MySQL)
- password: ""
- # Database table names
- tableNames:
- players: "players"
- temp: "temp"
- santaClausEvent:
- # Name of the santa claus entity
- santaName: "&cSanta Claus"
- # Username whose skin will be used for santa claus. Basically you can use whatever you want, here are some with the santa claus skin set: http://i.imgur.com/ULQ0rXf.png
- # IMPORTANT: THIS PLAYER CAN'T BE ONLINE ON THE SERVER! It's recommended to use on of these listed above.
- santaSkin: "brcdev"
- # Choose whether santa should leave a nice snow trail behind him
- enableSnowTrail: true
- # Snow trail updater task interval (in ticks), the lower = the nicer effect but lower performance
- snowTrailUpdateInterval: 10
- # Choose whether santa should drop christmas gifts (configured below in the gifts section)
- enableGiftsDrop: true
- # Choose whether a message should be broadcasted when santa drops a gift
- enableBroadcastOnGiftsDrop: true
- # Choose whether gifts should be dropped in random directions instead of where the santa is looking at (true = random, false = santa's direction)
- giftsDropRandomDirection: true
- # Interval between dropping a gift (in seconds)
- giftsDropInterval: 30
- # Default duration of the santa event (in seconds), it is used when the duration isn't specified in the /christmas start santa [time] command
- defaultDuration: 300
- # Gifts which will be dropped by santa
- gifts:
- # Gift ID, value doesn't matter but has to be unique
- 1:
- # Chance to drop this gift (out of total of chances of all gifts listed below, it DOESN'T HAVE to sum up to 1.0)
- chance: 0.6
- # Gift item, more info: https://docs.brcdev.net/#/item-meta
- item:
- material: APPLE
- quantity: 16
- 2:
- chance: 0.3
- item:
- material: GOLD_INGOT
- quantity: 16
- 3:
- chance: 0.1
- item:
- material: DIAMOND
- quantity: 3
- # Choose whether chunk where's Santa's about to spawn should be force-loaded, it may be performance-heavy but useful for bigger worlds
- forceChunkLoad: true
- # Locations of Santa's random spawns and their chances (optional). More info in the plugin description
- locations: { }
- snow:
- # Choose whether snow particle effect will be enabled
- enable: true
- # Choose the snow level. There are 5 levels (1-5)
- level: 1
- # Choose worlds to disable snow effect in (set to [] for none)
- disableInWorlds:
- - world_nether
- # Choose whether snow should be enabled only in WorldGuard regions listed below
- enableOnlyInRegions: false
- # List of WorldGuard regions where the snow should be enabled in
- regions: []
- # Choose sounds for certain player actions. Full list is available at https://docs.brcdev.net/#/sounds
- sounds:
- ADVENT_CALENDAR_OPEN: UI_BUTTON_CLICK
- ADVENT_CALENDAR_CLAIM: UI_BUTTON_CLICK
- ADVENT_CALENDAR_CANNOTCLAIM: UI_BUTTON_CLICK
- CRACKER_OPEN: ENTITY_GENERIC_EXPLODE
- SANTA_SPAWN: ENTITY_EXPERIENCE_ORB_PICKUP
- SANTA_DESPAWN: ENTITY_EXPERIENCE_ORB_PICKUP
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