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Multiplayer.csproj mod

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Sep 18th, 2021
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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3.   <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
  4.   <PropertyGroup>
  5.     <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  6.     <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
  7.     <ProjectGuid>{10752dbe-9b09-4d96-aaa6-d8937d3841b0}</ProjectGuid>
  8.     <OutputType>Library</OutputType>
  9.     <AppDesignerFolder>Properties</AppDesignerFolder>
  10.     <RootNamespace>Multiplayer</RootNamespace>
  11.     <AssemblyName>Multiplayer</AssemblyName>
  12.     <TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
  13.     <FileAlignment>512</FileAlignment>
  14.     <Deterministic>true</Deterministic>
  15.     <IsWebBootstrapper>false</IsWebBootstrapper>
  16.     <PublishUrl>publish\</PublishUrl>
  17.     <Install>true</Install>
  18.     <InstallFrom>Disk</InstallFrom>
  19.     <UpdateEnabled>false</UpdateEnabled>
  20.     <UpdateMode>Foreground</UpdateMode>
  21.     <UpdateInterval>7</UpdateInterval>
  22.     <UpdateIntervalUnits>Days</UpdateIntervalUnits>
  23.     <UpdatePeriodically>false</UpdatePeriodically>
  24.     <UpdateRequired>false</UpdateRequired>
  25.     <MapFileExtensions>true</MapFileExtensions>
  26.     <ApplicationRevision>4</ApplicationRevision>
  27.     <ApplicationVersion>2.2.10.%2a</ApplicationVersion>
  28.     <UseApplicationTrust>false</UseApplicationTrust>
  29.     <PublishWizardCompleted>true</PublishWizardCompleted>
  30.     <BootstrapperEnabled>true</BootstrapperEnabled>
  31.   </PropertyGroup>
  32.   <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
  33.     <DebugSymbols>true</DebugSymbols>
  34.     <DebugType>full</DebugType>
  35.     <Optimize>false</Optimize>
  36.     <OutputPath>bin\Debug\</OutputPath>
  37.     <DefineConstants>DEBUG;desktop</DefineConstants>
  38.     <ErrorReport>prompt</ErrorReport>
  39.     <WarningLevel>4</WarningLevel>
  40.     <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
  41.     <Prefer32Bit>false</Prefer32Bit>
  42.     <GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
  43.   </PropertyGroup>
  44.   <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
  45.     <DebugType>none</DebugType>
  46.     <Optimize>true</Optimize>
  47.     <OutputPath>bin\Release\</OutputPath>
  48.     <DefineConstants>TRACE;desktop</DefineConstants>
  49.     <ErrorReport>prompt</ErrorReport>
  50.     <WarningLevel>4</WarningLevel>
  51.     <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
  52.     <Prefer32Bit>false</Prefer32Bit>
  53.     <GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
  54.   </PropertyGroup>
  55.  
  56.  
  57.  
  58.   <PropertyGroup>
  59.     <AutoGenerateBindingRedirects>false</AutoGenerateBindingRedirects>
  60.   </PropertyGroup>
  61.   <ItemGroup>
  62.    
  63.     <Reference Include="Survivalcraft">
  64.     <HintPath>Reference/Survivalcraft.dll</HintPath>
  65.     </Reference>
  66.     <Reference Include="Engine">
  67.     <HintPath>Reference/Engine.dll</HintPath>
  68.     </Reference>
  69.     <Reference Include="EntitySystem">
  70.     <HintPath>Reference/EntitySystem.dll</HintPath>
  71.     </Reference>
  72.     <Reference Include="System" />
  73.     <Reference Include="System.Windows.Forms" />
  74.     <Reference Include="System.Xml.Linq" />
  75.     <Reference Include="System.Net.Http" />
  76.     <Reference Include="System.Xml" />
  77.     <Reference Include="System.Linq" />
  78.   </ItemGroup>
  79.   <ItemGroup>
  80.    
  81.     <Compile Include="InitMod.cs" />
  82.     <Compile Include="MultiplayerSettings.cs" />
  83.    
  84.    
  85.    
  86.  
  87.  
  88.     <Compile Include="Screen\MainMenuScreen.cs" />
  89.     <Compile Include="Screen\AddServerScreen.cs" />
  90.     <Compile Include="Screen\ServerListScreen.cs" />
  91.    
  92.   </ItemGroup>
  93.   <ItemGroup>
  94.    
  95.   </ItemGroup>
  96.  
  97.   <ItemGroup />
  98.   <ItemGroup>
  99.     <BootstrapperPackage Include=".NETFramework,Version=v4.7.2">
  100.       <Visible>False</Visible>
  101.       <ProductName>Microsoft .NET Framework 4.7.2 %28x86 和 x64%29</ProductName>
  102.       <Install>true</Install>
  103.     </BootstrapperPackage>
  104.     <BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
  105.       <Visible>False</Visible>
  106.       <ProductName>.NET Framework 3.5 SP1</ProductName>
  107.       <Install>false</Install>
  108.     </BootstrapperPackage>
  109.   </ItemGroup>
  110.   <ItemGroup>
  111.    
  112.   </ItemGroup>
  113.  
  114.   <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  115.   <PropertyGroup>
  116.     <PreBuildEvent>
  117.     </PreBuildEvent>
  118.   </PropertyGroup>
  119. </Project>
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