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- CreateGui = function()
- local NewGuiPart1 = Instance.new("ScreenGui")
- NewGuiPart1.Name = "GUI"
- NewGuiPart1.Parent = game.CoreGui
- ------- FRAME
- local NewGuiPart2 = Instance.new("Frame")
- NewGuiPart2.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- NewGuiPart2.BackgroundTransparency = 0.5
- NewGuiPart2.BorderColor3 = Color3.new(0, 0, 0)
- NewGuiPart2.BorderSizePixel = 3
- NewGuiPart2.Name = "CMDBar"
- NewGuiPart2.Position = UDim2.new(1, -350, 1, -150)
- NewGuiPart2.Size = UDim2.new(0, 300, 0, 100)
- NewGuiPart2.Draggable = true
- NewGuiPart2.Parent = NewGuiPart1
- ------- CMD BAR
- local NewGuiPart3 = Instance.new("TextBox")
- NewGuiPart3.BackgroundColor3 = Color3.new(0.435294, 0.435294, 0.435294)
- NewGuiPart3.BackgroundTransparency = 0.5
- NewGuiPart3.Name = "Bar"
- NewGuiPart3.Position = UDim2.new(0, 0, 0, 50)
- NewGuiPart3.Size = UDim2.new(1, 0, 0, 50)
- NewGuiPart3.FontSize = Enum.FontSize.Size14
- NewGuiPart3.Text = ":)"
- NewGuiPart3.TextColor3 = Color3.new(1, 1, 1)
- NewGuiPart3.Parent = NewGuiPart2
- NewGuiPart3.TextWrapped = true
- ------- LABEL
- local NewGuiPart4 = Instance.new("TextLabel")
- NewGuiPart4.BackgroundColor3 = Color3.new(0.435294, 0.435294, 0.435294)
- NewGuiPart4.BackgroundTransparency = 0.5
- NewGuiPart4.Name = "Label"
- NewGuiPart4.Size = UDim2.new(1, 0, 0, 50)
- NewGuiPart4.Font = Enum.Font.SourceSansBold
- NewGuiPart4.FontSize = Enum.FontSize.Size24
- NewGuiPart4.Text = "GODFATHERS"
- NewGuiPart4.TextColor3 = Color3.new(1, 1, 1)
- NewGuiPart4.TextWrapped = true
- NewGuiPart4.Parent = NewGuiPart2
- ------- CROSS BUTTON
- local NewGuiPart5 = Instance.new("TextButton")
- NewGuiPart5.Active = true
- NewGuiPart5.BackgroundColor3 = Color3.new(1, 0, 0)
- NewGuiPart5.BackgroundTransparency = 0.5
- NewGuiPart5.BorderColor3 = Color3.new(0, 0, 0)
- NewGuiPart5.BorderSizePixel = 3
- NewGuiPart5.Name = "Cross"
- NewGuiPart5.Position = UDim2.new(1, 3, 0, 0)
- NewGuiPart5.Selectable = true
- NewGuiPart5.Size = UDim2.new(0, 25, 1, 0)
- NewGuiPart5.Style = Enum.ButtonStyle.Custom
- NewGuiPart5.Font = Enum.Font.SourceSansBold
- NewGuiPart5.FontSize = Enum.FontSize.Size24
- NewGuiPart5.Text = "X"
- NewGuiPart5.TextColor3 = Color3.new(1, 1, 1)
- NewGuiPart5.Parent = NewGuiPart2
- ------- SCRIPT 1
- NewGuiPart3.FocusLost:connect(function(active)
- if active then
- local text = NewGuiPart3.Text
- game.Players:Chat(text)
- end
- end)
- ------- SCRIPT 2
- NewGuiPart5.MouseButton1Click:connect(function()
- NewGuiPart1:Destroy()
- end)
- end
- CreateGui()
- local Player = game.Players.LocalPlayer
- Player.Chatted:connect(function(cht)
- if cht:match("god") then
- local Event = workspace.Events.ChangeHealth:FireServer("inf")
- Event:FireServer("inf")
- elseif cht:match("drop") then
- for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- v.Parent = workspace
- end
- elseif cht:match("esp") then
- Important = {Players = game:GetService("Players"), Workspace = game:GetService("Workspace"), CoreGui = game:GetService("CoreGui")}
- local enabledesp = false
- function CreateESP(plr)
- if plr ~= nil then
- local GetChar = plr.Character
- if not GetChar then return end
- local GetHead do
- repeat wait() until GetChar:FindFirstChild("Head")
- end
- GetHead = GetChar.Head
- local bb = Instance.new("BillboardGui", Important.CoreGui)
- bb.Adornee = GetHead
- bb.ExtentsOffset = Vector3.new(0, 1, 0)
- bb.AlwaysOnTop = true
- bb.Size = UDim2.new(0, 5, 0, 5)
- bb.StudsOffset = Vector3.new(0, 3, 0)
- bb.Name = "ESPPLAYER" .. plr.Name
- local displayframe = Instance.new("Frame", bb)
- displayframe.ZIndex = 10
- displayframe.BackgroundTransparency = 1
- displayframe.Size = UDim2.new(1,0,1,0)
- local name = Instance.new("TextLabel", displayframe)
- name.Name = "Name"
- name.ZIndex = 10
- name.Text = plr.Name
- name.Visible = true
- name.TextColor3 = Color3.new(212,244,188)
- name.BackgroundTransparency = 1
- name.Size = UDim2.new(1,0,10,0)
- name.Font = Enum.Font.SourceSansLight
- name.TextSize = 20
- name.TextStrokeTransparency = .5
- end
- end
- for i,v in pairs(Important.Players:GetChildren()) do
- if game.GameId == 1320186298 then return end
- CreateESP(v)
- end
- elseif cht:match("gun") then
- game.Workspace.Events.GiveGear:FireServer(game.ReplicatedStorage.SC.Dete["Golden Glory"])
- game.Workspace.Events.GiveGear:FireServer(game.ReplicatedStorage.SC.Dete["Golden Glory"])
- game.Workspace.Events.GiveGear:FireServer(game.ReplicatedStorage.SC.Dete["Golden Glory"])
- game.Workspace.Events.GiveGear:FireServer(game.ReplicatedStorage.SC.Dete["Golden Glory"])
- game.Workspace.Events.GiveGear:FireServer(game.ReplicatedStorage.SC.Dete["Golden Glory"])
- game.Workspace.Events.GiveGear:FireServer(game.ReplicatedStorage.SC.Dete["Golden Glory"])
- game.Workspace.Events.GiveGear:FireServer(game.ReplicatedStorage.SC.Dete["Golden Glory"])
- game.Workspace.Events.GiveGear:FireServer(game.ReplicatedStorage.SC.Dete["Golden Glory"])
- game.Workspace.Events.GiveGear:FireServer(game.ReplicatedStorage.SC.Dete["Golden Glory"])
- game.Workspace.Events.GiveGear:FireServer(game.ReplicatedStorage.SC.Dete["Golden Glory"])
- elseif cht:match("knife") then
- workspace.Events.GiveGear:FireServer(game:GetService("ReplicatedStorage").Store.Sabils["Pocket Knife"].Gear)
- workspace.Events.GiveGear:FireServer(game:GetService("ReplicatedStorage").Store.Sabils["Pocket Knife"].Gear)
- workspace.Events.GiveGear:FireServer(game:GetService("ReplicatedStorage").Store.Sabils["Pocket Knife"].Gear)
- workspace.Events.GiveGear:FireServer(game:GetService("ReplicatedStorage").Store.Sabils["Pocket Knife"].Gear)
- workspace.Events.GiveGear:FireServer(game:GetService("ReplicatedStorage").Store.Sabils["Pocket Knife"].Gear)
- workspace.Events.GiveGear:FireServer(game:GetService("ReplicatedStorage").Store.Sabils["Pocket Knife"].Gear)
- workspace.Events.GiveGear:FireServer(game:GetService("ReplicatedStorage").Store.Sabils["Pocket Knife"].Gear)
- workspace.Events.GiveGear:FireServer(game:GetService("ReplicatedStorage").Store.Sabils["Pocket Knife"].Gear)
- workspace.Events.GiveGear:FireServer(game:GetService("ReplicatedStorage").Store.Sabils["Pocket Knife"].Gear)
- workspace.Events.GiveGear:FireServer(game:GetService("ReplicatedStorage").Store.Sabils["Pocket Knife"].Gear)
- elseif cht:match("taser") then
- workspace.Events.GiveGear:FireServer(game:GetService("ReplicatedStorage").Store.Sabils["Taser"].Gear)
- workspace.Events.GiveGear:FireServer(game:GetService("ReplicatedStorage").Store.Sabils["Taser"].Gear)
- workspace.Events.GiveGear:FireServer(game:GetService("ReplicatedStorage").Store.Sabils["Taser"].Gear)
- workspace.Events.GiveGear:FireServer(game:GetService("ReplicatedStorage").Store.Sabils["Taser"].Gear)
- workspace.Events.GiveGear:FireServer(game:GetService("ReplicatedStorage").Store.Sabils["Taser"].Gear)
- workspace.Events.GiveGear:FireServer(game:GetService("ReplicatedStorage").Store.Sabils["Taser"].Gear)
- workspace.Events.GiveGear:FireServer(game:GetService("ReplicatedStorage").Store.Sabils["Taser"].Gear)
- workspace.Events.GiveGear:FireServer(game:GetService("ReplicatedStorage").Store.Sabils["Taser"].Gear)
- workspace.Events.GiveGear:FireServer(game:GetService("ReplicatedStorage").Store.Sabils["Taser"].Gear)
- workspace.Events.GiveGear:FireServer(game:GetService("ReplicatedStorage").Store.Sabils["Taser"].Gear)
- elseif cht:match("morph") then
- workspace.Events.GiveGear:FireServer(game:GetService("ReplicatedStorage").Store.Sabils["Morphine"].Gear)
- workspace.Events.GiveGear:FireServer(game:GetService("ReplicatedStorage").Store.Sabils["Morphine"].Gear)
- workspace.Events.GiveGear:FireServer(game:GetService("ReplicatedStorage").Store.Sabils["Morphine"].Gear)
- workspace.Events.GiveGear:FireServer(game:GetService("ReplicatedStorage").Store.Sabils["Morphine"].Gear)
- workspace.Events.GiveGear:FireServer(game:GetService("ReplicatedStorage").Store.Sabils["Morphine"].Gear)
- workspace.Events.GiveGear:FireServer(game:GetService("ReplicatedStorage").Store.Sabils["Morphine"].Gear)
- workspace.Events.GiveGear:FireServer(game:GetService("ReplicatedStorage").Store.Sabils["Morphine"].Gear)
- workspace.Events.GiveGear:FireServer(game:GetService("ReplicatedStorage").Store.Sabils["Morphine"].Gear)
- workspace.Events.GiveGear:FireServer(game:GetService("ReplicatedStorage").Store.Sabils["Morphine"].Gear)
- workspace.Events.GiveGear:FireServer(game:GetService("ReplicatedStorage").Store.Sabils["Morphine"].Gear)
- elseif cht:match("anarchist") then
- -- penguin0616/BinaryScript was here and fixed most of this cuz alex and light be trippin too hard
- game.Lighting.TimeOfDay = "00:00:00"
- wait(0.5)
- local NOCLIP = false
- local SWIM = false
- game:GetService('RunService').Stepped:connect(function()
- if NOCLIP then
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- elseif SWIM then
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(4)
- end
- end)
- local gPlayers = game:GetService("Players")
- local admin = gPlayers.LocalPlayer.Name
- local bannedplyrs = {''}
- local admins = {'oLukeSniper','Zyskee','CasingChaos','Scarperino','Humacate','GoDieKThxBye','iPanik','melodyxxo','zyqt','l5cy','cambaska','angieluvr','liIwindexx','shawvtys','5hibil','solarsteic','csyresmith','l_vf','some_years','Humacate','iRoblox101sworder','Mittii','trapaks','upIean'}
- local services={}
- local cmds={}
- local std={}
- local serverLocked = false
- function FIX_LIGHTING()
- game.Lighting.Ambient = Color3.new(0.5, 0.5, 0.5)
- game.Lighting.Brightness = 1
- game.Lighting.GlobalShadows = true
- game.Lighting.Outlines = false
- game.Lighting.TimeOfDay = 14
- game.Lighting.FogEnd = 100000
- end
- services.players=gPlayers
- services.lighting=game:GetService('Lighting')
- services.workspace=game:GetService('Workspace')
- services.events = {}
- local user = gPlayers.LocalPlayer
- local cmdprefix='!'
- local scriptprefix='/'
- local split=" "
- updateevents=function()
- for i,v in pairs(services.events) do services.events:remove(i) v:disconnect() end
- for i,v in pairs(gPlayers:players())do
- local ev = v.Chatted:connect(function(msg) do_exec(msg,v) end)
- services.events[#services.events+1] = ev
- end
- end
- std.inTable=function(tbl,val)
- if tbl==nil then return false end
- for _,v in pairs(tbl)do
- if v==val then return true end
- end
- return false
- end
- std.out=function(str)
- print(str)
- end
- std.list=function(tbl) --turns table into list with commas
- local str=''
- for i,v in pairs(tbl)do
- str=str..tostring(v)
- if i~=#tbl then str=str..', ' end
- end
- return str
- end
- std.endat=function(str,val)
- local z=str:find(val)
- if z then
- return str:sub(0,z-string.len(val)),true
- else
- return str,false
- end
- end
- std.first=function(str) return str:sub(1,1) end
- isAdmin=function(name)
- if name==admin then
- return true
- elseif admins[name]==true then
- return true
- end
- return false
- end
- gPlayers.PlayerAdded:connect(function(player)
- for i,v in pairs(bannedplyrs) do
- print(v.name)
- end
- end)
- local exec=function(str)
- spawn(function()
- local script, loaderr = loadstring(str)
- if not script then
- error(loaderr)
- else
- script()
- end
- end)
- end
- local findCmd=function(cmd_name)
- for i,v in pairs(cmds)do
- if v.NAME:lower()==cmd_name:lower() or std.inTable(v.ALIAS,cmd_name:lower())then
- return v
- end
- end
- end
- local getCmd=function(msg)
- local cmd,hassplit=std.endat(msg:lower(),split)
- if hassplit then
- return {cmd,true}
- else
- return {cmd,false}
- end
- end
- local getprfx=function(strn)
- if strn:sub(1,string.len(cmdprefix))==cmdprefix then return{'cmd',string.len(cmdprefix)+1}
- elseif strn:sub(1,string.len(scriptprefix))==scriptprefix then return{'exec',string.len(scriptprefix)+1}
- end return
- end
- local getArgs=function(str)
- local args={}
- local new_arg=nil
- local hassplit=nil
- local s=str
- repeat
- new_arg,hassplit=std.endat(s:lower(),split)
- if new_arg~='' then
- args[#args+1]=new_arg
- s=s:sub(string.len(new_arg)+string.len(split)+1)
- end
- until hassplit==false
- return args
- end
- local function execCmd(str, plr)
- local s_cmd
- local a
- local cmd
- s_cmd = getCmd(str) --separate command from string using split {command name,arg bool (for arg system)}
- cmd = findCmd(s_cmd[1]) --get command object {NAME,DESC,{ALIASES},function(args)}
- if cmd == nil then return end
- a = str:sub(string.len(s_cmd[1]) + string.len(split) + 1)--start string "a" after command and split
- local args=getArgs(a)--gets us a nice table of arguments
- pcall(function()
- cmd.FUNC(args, plr)
- end)
- end
- function do_exec(str,plr)
- if not isAdmin(plr.Name)then return end
- str=str:gsub('/e ','')--remove "/e " the easy way!
- local t=getprfx(str)
- if t==nil then return end
- str=str:sub(t[2])
- if t[1]=='exec' then
- exec(str)
- elseif t[1]=='cmd' then
- execCmd(str, plr)
- end
- end
- updateevents()
- _G.exec_cmd = execCmd
- --game.Players.LocalPlayer.Chatted:connect(doexec)
- local _char=function(plr_name)
- for i,v in pairs(game.Players:GetChildren())do
- if v:IsA'Player'then
- if v.Name==plr_name then return v.Character end
- end
- end
- return
- end
- local _plr=function(plr_name)
- for i,v in pairs(game.Players:GetChildren())do
- if v:IsA'Player'then
- if v.Name==plr_name then return v end
- end
- end
- return
- end
- function addcmd(name,desc,alias,func)
- cmds[#cmds+1]=
- {
- NAME=name;
- DESC=desc;
- ALIAS=alias;
- FUNC=func;
- }
- end
- local function getPlayer(name)
- local nameTable = {}
- name=name:lower()
- if name == "me" then
- return {admin}
- elseif name == "others" then
- for i,v in pairs(gPlayers:GetChildren()) do
- if v:IsA'Player'then
- if v.Name~=admin then
- nameTable[#nameTable+1]=v.Name
- end
- end
- end
- elseif name == "all" then
- for i,v in pairs(gPlayers:GetChildren()) do
- if v:IsA'Player'then
- nameTable[#nameTable+1]=v.Name
- end
- end
- else
- for i,v in pairs(gPlayers:GetChildren()) do
- local lname = v.Name:lower()
- local i,j = lname:find(name)
- if i == 1 then
- return {v.Name}
- end
- end
- end
- return nameTable
- end
- -- commands --
- addcmd('device','Device persons on',{},
- function(args)
- local players=getPlayer(args[1])
- for i,v in pairs(players) do
- wait(0.5)
- game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("Checking device..", "All")
- wait(1.8)
- game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer(game.Players[v].OsPlatform, "All")
- end
- end)
- addcmd('ws','change a players walkspeed',{},
- function(args)
- local players=getPlayer(args[1])
- if not args[1]or not args[2]then return end
- local num=args[2]
- for i,v in pairs(players) do
- if _char(v):FindFirstChild("Humanoid") then
- _char(v).Humanoid.WalkSpeed=tonumber(num)
- end
- end
- end)
- addcmd('crash','crashes the server',{},
- function(args)
- local part = workspace.Arena--game.Players.LocalPlayer.Character.Torso
- local cf = CFrame.new(part.Position)
- local size = Vector3.new(999, 999, 999)
- local color = BrickColor.new("Medium stone grey")
- game:service'RunService'.RenderStepped:connect(function()
- wait()
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(cf, size, color, part)
- end)
- end)
- addcmd('kill','kill ppl ezpz',{},
- function(args)
- local players=getPlayer(args[1])
- for i,v in pairs(players) do
- game.Players.LocalPlayer.Backpack.M9.Parent=game.Workspace[game.Players.LocalPlayer.Name]
- local A_1 = "xHyf86e"
- local A_2 = 30
- local A_3 = game:GetService("Workspace")[v].Humanoid
- local A_4 = game:GetService("Workspace")[game.Players.LocalPlayer.Name].M9
- local Event = game:GetService("ReplicatedStorage").Remotes.Damage
- Event:FireServer(A_1, A_2, A_3, A_4)
- local A_1 = "xHyf86e"
- local A_2 = 30
- local A_3 = game:GetService("Workspace")[v].Humanoid
- local A_4 = game:GetService("Workspace")[game.Players.LocalPlayer.Name].M9
- local Event = game:GetService("ReplicatedStorage").Remotes.Damage
- Event:FireServer(A_1, A_2, A_3, A_4)
- local A_1 = "xHyf86e"
- local A_2 = 30
- local A_3 = game:GetService("Workspace")[v].Humanoid
- local A_4 = game:GetService("Workspace")[game.Players.LocalPlayer.Name].M9
- local Event = game:GetService("ReplicatedStorage").Remotes.Damage
- Event:FireServer(A_1, A_2, A_3, A_4)
- local A_1 = "xHyf86e"
- local A_2 = 30
- local A_3 = game:GetService("Workspace")[v].Humanoid
- local A_4 = game:GetService("Workspace")[game.Players.LocalPlayer.Name].M9
- local Event = game:GetService("ReplicatedStorage").Remotes.Damage
- Event:FireServer(A_1, A_2, A_3, A_4)
- local A_1 = "xHyf86e"
- local A_2 = 30
- local A_3 = game:GetService("Workspace")[v].Humanoid
- local A_4 = game:GetService("Workspace")[game.Players.LocalPlayer.Name].M9
- local Event = game:GetService("ReplicatedStorage").Remotes.Damage
- Event:FireServer(A_1, A_2, A_3, A_4)
- local A_1 = "xHyf86e"
- local A_2 = 30
- local A_3 = game:GetService("Workspace")[v].Humanoid
- local A_4 = game:GetService("Workspace")[game.Players.LocalPlayer.Name].M9
- local Event = game:GetService("ReplicatedStorage").Remotes.Damage
- Event:FireServer(A_1, A_2, A_3, A_4)
- game.Workspace[game.Players.LocalPlayer.Name].M9.Parent = game.Players.LocalPlayer.Backpack
- end
- end)
- addcmd('damage','damage a person',{},
- function(args)
- local players=getPlayer(args[1])
- for i,v in pairs(players) do
- game.Players.LocalPlayer.Backpack.M9.Parent=game.Workspace[game.Players.LocalPlayer.Name]
- local A_1 = "xHyf86e"
- local A_2 = 30
- local A_3 = game:GetService("Workspace")[v].Humanoid
- local A_4 = game:GetService("Workspace")[game.Players.LocalPlayer.Name].M9
- local Event = game:GetService("ReplicatedStorage").Remotes.Damage
- Event:FireServer(A_1, A_2, A_3, A_4)
- game.Workspace[game.Players.LocalPlayer.Name].M9.Parent = game.Players.LocalPlayer.Backpack
- end
- end)
- addcmd('save','Saves your tools',nil,
- function(args)
- for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = game.Players.LocalPlayer
- end
- end
- end)
- addcmd('aimbot','gives u a1mb0t',nil,
- function(args)
- PLAYER = game.Players.LocalPlayer
- MOUSE = PLAYER:GetMouse()
- CC = game.Workspace.CurrentCamera
- ENABLED = false
- ESP_ENABLED = false
- _G.FREE_FOR_ALL = true
- _G.BIND = 50
- _G.ESP_BIND = 52
- _G.CHANGE_AIM = 'q'
- _G.AIM_AT = 'Head'
- wait(1)
- function GetNearestPlayerToMouse()
- local PLAYERS = {}
- local PLAYER_HOLD = {}
- local DISTANCES = {}
- for i, v in pairs(game.Players:GetPlayers()) do
- if v ~= PLAYER then
- table.insert(PLAYERS, v)
- end
- end
- for i, v in pairs(PLAYERS) do
- if _G.FREE_FOR_ALL == false then
- if v and (v.Character) ~= nil and v.TeamColor ~= PLAYER.TeamColor then
- local AIM = v.Character:FindFirstChild(_G.AIM_AT)
- if AIM ~= nil then
- local DISTANCE = (AIM.Position - game.Workspace.CurrentCamera.CoordinateFrame.p).magnitude
- local RAY = Ray.new(game.Workspace.CurrentCamera.CoordinateFrame.p, (MOUSE.Hit.p - CC.CoordinateFrame.p).unit * DISTANCE)
- local HIT,POS = game.Workspace:FindPartOnRay(RAY, game.Workspace)
- local DIFF = math.floor((POS - AIM.Position).magnitude)
- PLAYER_HOLD[v.Name .. i] = {}
- PLAYER_HOLD[v.Name .. i].dist = DISTANCE
- PLAYER_HOLD[v.Name .. i].plr = v
- PLAYER_HOLD[v.Name .. i].diff = DIFF
- table.insert(DISTANCES, DIFF)
- end
- end
- elseif _G.FREE_FOR_ALL == true then
- local AIM = v.Character:FindFirstChild(_G.AIM_AT)
- if AIM ~= nil then
- local DISTANCE = (AIM.Position - game.Workspace.CurrentCamera.CoordinateFrame.p).magnitude
- local RAY = Ray.new(game.Workspace.CurrentCamera.CoordinateFrame.p, (MOUSE.Hit.p - CC.CoordinateFrame.p).unit * DISTANCE)
- local HIT,POS = game.Workspace:FindPartOnRay(RAY, game.Workspace)
- local DIFF = math.floor((POS - AIM.Position).magnitude)
- PLAYER_HOLD[v.Name .. i] = {}
- PLAYER_HOLD[v.Name .. i].dist = DISTANCE
- PLAYER_HOLD[v.Name .. i].plr = v
- PLAYER_HOLD[v.Name .. i].diff = DIFF
- table.insert(DISTANCES, DIFF)
- end
- end
- end
- if unpack(DISTANCES) == nil then
- return false
- end
- local L_DISTANCE = math.floor(math.min(unpack(DISTANCES)))
- if L_DISTANCE > 20 then
- return false
- end
- for i, v in pairs(PLAYER_HOLD) do
- if v.diff == L_DISTANCE then
- return v.plr
- end
- end
- return false
- end
- GUI_MAIN = Instance.new('ScreenGui', game.CoreGui)
- GUI_TARGET = Instance.new('TextLabel', GUI_MAIN)
- GUI_AIM_AT = Instance.new('TextLabel', GUI_MAIN)
- GUI_MAIN.Name = 'AIMBOT'
- GUI_TARGET.Size = UDim2.new(0,200,0,30)
- GUI_TARGET.BackgroundTransparency = 0.5
- GUI_TARGET.BackgroundColor = BrickColor.new('Fossil')
- GUI_TARGET.BorderSizePixel = 0
- GUI_TARGET.Position = UDim2.new(0.5,-100,0,0)
- GUI_TARGET.Text = 'AIMBOT : OFF'
- GUI_TARGET.TextColor3 = Color3.new(1,1,1)
- GUI_TARGET.TextStrokeTransparency = 1
- GUI_TARGET.TextWrapped = true
- GUI_TARGET.FontSize = 'Size24'
- GUI_TARGET.Font = 'SourceSansBold'
- GUI_AIM_AT.Size = UDim2.new(0,200,0,20)
- GUI_AIM_AT.BackgroundTransparency = 0.5
- GUI_AIM_AT.BackgroundColor = BrickColor.new('Fossil')
- GUI_AIM_AT.BorderSizePixel = 0
- GUI_AIM_AT.Position = UDim2.new(0.5,-100,0,30)
- GUI_AIM_AT.Text = 'AIMING : HEAD'
- GUI_AIM_AT.TextColor3 = Color3.new(1,1,1)
- GUI_AIM_AT.TextStrokeTransparency = 1
- GUI_AIM_AT.TextWrapped = true
- GUI_AIM_AT.FontSize = 'Size18'
- GUI_AIM_AT.Font = 'SourceSansBold'
- local TRACK = false
- function CREATE(BASE, TEAM)
- local ESP_MAIN = Instance.new('BillboardGui', PLAYER.PlayerGui)
- local ESP_DOT = Instance.new('Frame', ESP_MAIN)
- local ESP_NAME = Instance.new('TextLabel', ESP_MAIN)
- ESP_MAIN.Name = 'ESP'
- ESP_MAIN.Adornee = BASE
- ESP_MAIN.AlwaysOnTop = true
- ESP_MAIN.ExtentsOffset = Vector3.new(0, 1, 0)
- ESP_MAIN.Size = UDim2.new(0, 5, 0, 5)
- ESP_DOT.Name = 'DOT'
- ESP_DOT.BackgroundColor = BrickColor.new('Bright red')
- ESP_DOT.BackgroundTransparency = 0.3
- ESP_DOT.BorderSizePixel = 0
- ESP_DOT.Position = UDim2.new(-0.5, 0, -0.5, 0)
- ESP_DOT.Size = UDim2.new(2, 0, 2, 0)
- ESP_DOT.Visible = true
- ESP_DOT.ZIndex = 10
- ESP_NAME.Name = 'NAME'
- ESP_NAME.BackgroundColor3 = Color3.new(255, 255, 255)
- ESP_NAME.BackgroundTransparency = 1
- ESP_NAME.BorderSizePixel = 0
- ESP_NAME.Position = UDim2.new(0, 0, 0, -40)
- ESP_NAME.Size = UDim2.new(1, 0, 10, 0)
- ESP_NAME.Visible = true
- ESP_NAME.ZIndex = 10
- ESP_NAME.Font = 'ArialBold'
- ESP_NAME.FontSize = 'Size14'
- ESP_NAME.Text = BASE.Parent.Name:upper()
- ESP_NAME.TextColor = BrickColor.new('Bright red')
- end
- function CLEAR()
- for _,v in pairs(PLAYER.PlayerGui:children()) do
- if v.Name == 'ESP' and v:IsA('BillboardGui') then
- v:Destroy()
- end
- end
- end
- function FIND()
- CLEAR()
- TRACK = true
- spawn(function()
- while wait() do
- if TRACK then
- CLEAR()
- for i,v in pairs(game.Players:GetChildren()) do
- if v.Character and v.Character:FindFirstChild('Head') then
- if _G.FREE_FOR_ALL == false then
- if v.TeamColor ~= PLAYER.TeamColor then
- if v.Character:FindFirstChild('Head') then
- CREATE(v.Character.Head, true)
- end
- end
- else
- if v.Character:FindFirstChild('Head') then
- CREATE(v.Character.Head, true)
- end
- end
- end
- end
- end
- end
- wait(1)
- end)
- end
- MOUSE.KeyDown:connect(function(KEY)
- KEY = KEY:lower():byte()
- if KEY == _G.BIND then
- ENABLED = true
- end
- end)
- MOUSE.KeyUp:connect(function(KEY)
- KEY = KEY:lower():byte()
- if KEY == _G.BIND then
- ENABLED = false
- end
- end)
- MOUSE.KeyDown:connect(function(KEY)
- KEY = KEY:lower():byte()
- if KEY == _G.ESP_BIND then
- if ESP_ENABLED == false then
- FIND()
- ESP_ENABLED = true
- print('ESP : ON')
- elseif ESP_ENABLED == true then
- wait()
- CLEAR()
- TRACK = false
- ESP_ENABLED = false
- print('ESP : OFF')
- end
- end
- end)
- MOUSE.KeyDown:connect(function(KEY)
- if KEY == _G.CHANGE_AIM then
- if _G.AIM_AT == 'Head' then
- _G.AIM_AT = 'Torso'
- GUI_AIM_AT.Text = 'AIMING : TORSO'
- elseif _G.AIM_AT == 'Torso' then
- _G.AIM_AT = 'Head'
- GUI_AIM_AT.Text = 'AIMING : HEAD'
- end
- end
- end)
- game:GetService('RunService').RenderStepped:connect(function()
- if ENABLED then
- local TARGET = GetNearestPlayerToMouse()
- if (TARGET ~= false) then
- local AIM = TARGET.Character:FindFirstChild(_G.AIM_AT)
- if AIM then
- CC.CoordinateFrame = CFrame.new(CC.CoordinateFrame.p, AIM.CFrame.p)
- end
- GUI_TARGET.Text = 'AIMBOT : '.. TARGET.Name:sub(1, 5)
- else
- GUI_TARGET.Text = 'AIMBOT : OFF'
- end
- end
- end)
- repeat
- wait()
- if ESP_ENABLED == true then
- FIND()
- end
- until ESP_ENABLED == false
- end)
- addcmd('fly','makes u fly',nil,
- function(args)
- mouse=game.Players.LocalPlayer:GetMouse''
- localplayer=game.Players.LocalPlayer
- game.Players.LocalPlayer.Character:WaitForChild("Torso")
- local torso = game.Players.LocalPlayer.Character.Torso
- local flying = true
- local speed=0
- local keys={a=false,d=false,w=false,s=false}
- local e1
- local e2
- local function start()
- local pos = Instance.new("BodyPosition",torso)
- local gyro = Instance.new("BodyGyro",torso)
- pos.Name="EPIXPOS"
- pos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
- pos.position = torso.Position
- gyro.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- gyro.cframe = torso.CFrame
- repeat
- wait()
- localplayer.Character.Humanoid.PlatformStand=true
- local new=gyro.cframe - gyro.cframe.p + pos.position
- if not keys.w and not keys.s and not keys.a and not keys.d then
- speed=1
- end
- if keys.w then
- new = new + workspace.CurrentCamera.CoordinateFrame.lookVector * speed
- speed=speed+0.01
- end
- if keys.s then
- new = new - workspace.CurrentCamera.CoordinateFrame.lookVector * speed
- speed=speed+0.01
- end
- if keys.d then
- new = new * CFrame.new(speed,0,0)
- speed=speed+0.01
- end
- if keys.a then
- new = new * CFrame.new(-speed,0,0)
- speed=speed+0.01
- end
- if speed>5 then
- speed=5
- end
- pos.position=new.p
- if keys.w then
- gyro.cframe = workspace.CurrentCamera.CoordinateFrame*CFrame.Angles(-math.rad(speed*15),0,0)
- elseif keys.s then
- gyro.cframe = workspace.CurrentCamera.CoordinateFrame*CFrame.Angles(math.rad(speed*15),0,0)
- else
- gyro.cframe = workspace.CurrentCamera.CoordinateFrame
- end
- until flying==false
- if gyro then gyro:Destroy() end
- if pos then pos:Destroy() end
- flying=false
- localplayer.Character.Humanoid.PlatformStand=false
- speed=0
- end
- e1=mouse.KeyDown:connect(function(key)
- if not torso or not torso.Parent then flying=false e1:disconnect() e2:disconnect() return end
- if key=="w" then
- keys.w=true
- elseif key=="s" then
- keys.s=true
- elseif key=="a" then
- keys.a=true
- elseif key=="d" then
- keys.d=true
- elseif key=="e" then
- if flying==true then
- flying=false
- else
- flying=true
- start()
- end
- end
- end)
- e2=mouse.KeyUp:connect(function(key)
- if key=="w" then
- keys.w=false
- elseif key=="s" then
- keys.s=false
- elseif key=="a" then
- keys.a=false
- elseif key=="d" then
- keys.d=false
- end
- end)
- start()
- end)
- addcmd('get','Recives your tools you saved',nil,
- function(args)
- for _,v in pairs(game.Players.LocalPlayer:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = game.Players.LocalPlayer.Backpack
- end
- end
- end)
- addcmd('refresh','refresh your character',nil,
- function(args)
- NOW = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- game.ReplicatedStorage.Remotes.ArenaToggle:FireServer()
- game.ReplicatedStorage.Remotes.ArenaToggle:FireServer()
- wait(0.6)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.1)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = NOW
- end)
- addcmd('nograv','Makes you jump higher /shrug',nil,
- function(args)
- game.Workspace.Gravity = 50
- local c=Instance.new("ScreenGui",game.CoreGui)
- local d=Instance.new("TextLabel",game.CoreGui.ScreenGui)c.Name="rawrXD"d.Name="memesXD"d.Parent=c;d.Active=true
- d.BackgroundColor3=Color3.new(0.523529, 0.523529, 0.523529)d.BorderSizePixel=0;d.Draggable=true;d.Size=UDim2.new(0,300,0,70)
- d.Text="Changed Gravity"d.TextSize=29
- d.TextColor3=Color3.new(0.09, 0.08, 0.12)d.Position=UDim2.new(0,0,0,100)d.Transparency=1;wait()
- d.Transparency=0.9;wait()d.Transparency=0.8;wait()d.Transparency=0.7;wait()
- d.Transparency=0.6;wait()d.Transparency=0.4;wait()d.Transparency=0.3;wait()
- d.Transparency=0.2;wait()d.Transparency=0;wait(2)d.Transparency=0.1;wait()
- d.Transparency=0.2;wait()d.Transparency=0.3;wait()d.Transparency=0.4;wait()
- d.Transparency=0.5;wait()d.Transparency=0.6;wait()d.Transparency=0.7;wait()
- d.Transparency=0.8;wait()d.Transparency=0.9;wait()d.Transparency=1
- game.CoreGui.rawrXD:remove()
- end)
- addcmd('grav','Restore normal gravity',nil,
- function(args)
- game.Workspace.Gravity = 192
- local c=Instance.new("ScreenGui",game.CoreGui)
- local d=Instance.new("TextLabel",game.CoreGui.ScreenGui)c.Name="rawrXD"d.Name="memesXD"d.Parent=c;d.Active=true
- d.BackgroundColor3=Color3.new(0.523529, 0.523529, 0.523529)d.BorderSizePixel=0;d.Draggable=true;d.Size=UDim2.new(0,300,0,70)
- d.Text="Changed Gravity"d.TextSize=29
- d.TextColor3=Color3.new(0.09, 0.08, 0.12)d.Position=UDim2.new(0,0,0,100)d.Transparency=1;wait()
- d.Transparency=0.9;wait()d.Transparency=0.8;wait()d.Transparency=0.7;wait()
- d.Transparency=0.6;wait()d.Transparency=0.4;wait()d.Transparency=0.3;wait()
- d.Transparency=0.2;wait()d.Transparency=0;wait(2)d.Transparency=0.1;wait()
- d.Transparency=0.2;wait()d.Transparency=0.3;wait()d.Transparency=0.4;wait()
- d.Transparency=0.5;wait()d.Transparency=0.6;wait()d.Transparency=0.7;wait()
- d.Transparency=0.8;wait()d.Transparency=0.9;wait()d.Transparency=1
- game.CoreGui.rawrXD:remove()
- end)
- addcmd('steal','steals a sword',{},
- function(args)
- local players=getPlayer(args[1])
- for i,v in pairs(players) do
- for i,v in pairs(game.Workspace[v]:GetChildren()) do
- if v:IsA("Tool") then
- v.Parent = game.Workspace[game.Players.LocalPlayer.Name]
- end
- end
- end
- end)
- addcmd('m9','launches m9 hacc',nil,
- function(args)
- local UIS = game:GetService("UserInputService")
- local Player = game.Players.LocalPlayer
- local Mouse = Player:GetMouse()
- local source = [[
- function GetM9()
- local m9 = game.Players.LocalPlayer.Backpack:FindFirstChild("M9")
- if m9 then
- return m9
- else
- return game.Players.LocalPlayer.Character:FindFirstChild("M9")
- end
- end
- repeat wait() until GetM9().ClassName == "Tool"
- local Player = game.Players.LocalPlayer
- local Mouse = Player:GetMouse()
- local Character = game.Workspace:WaitForChild(Player.Name)
- local Humanoid = Character:WaitForChild("Humanoid")
- local Data = {
- Damages = {
- Head = 30,
- Torso = 25,
- Else = 20
- },
- FireRate = 1/1000,
- ReloadTime = 0.1,
- ClipSize = 10000,
- Accuracy = 10,
- NumBullets = 1,
- FireMode = "Auto",
- Range = 1000,
- BarrelOffset = CFrame.new(0,.25,-.7)
- }
- function F1R3(Human, dmg)
- for i = 1, 5 do
- game.ReplicatedStorage.Remotes.Damage:FireServer("xHyf86e", dmg, Human, GetM9())
- end
- end
- local Equipped = false
- local Firing = false
- local Reloading = false
- local CanFire = true
- local Ammo = Data["ClipSize"]
- local GunUI = script:WaitForChild("GunUI")
- GunUI.AmmoBack.Ammo.Text = Ammo .. " / " .. Ammo
- local UIS = game:GetService("UserInputService")
- local GoldIDs = {
- M9 = 316022948,
- Scorpion = 316250295,
- Shotgun = 317302030,
- Sniper = 316598801,
- ["AK-47"] = 317301580,
- ["M-16"] = 317302215
- }
- game.ReplicatedStorage.Remotes.Goldify:FireServer(GetM9():WaitForChild("Handle"))
- function gunUItext(text) --Im that lazy
- GunUI.AmmoBack.Ammo.Text = text
- end
- GunUI.AmmoBack.Ammo.TextColor3 = Color3.new(0, 0, 255)
- function Reload()
- Reloading = true
- GetM9().Handle.ReloadSound:Play()
- gunUItext("-- / --")
- wait(Data["ReloadTime"])
- Ammo = Data["ClipSize"]
- gunUItext(Ammo .. " / " .. Ammo)
- Reloading = false
- end
- local igList = {game.Workspace:WaitForChild(Player.Name),unpack(game.Workspace.Map.BulletStorage:GetChildren()),game.Workspace.Map}
- function CastRay(OldPos)
- local function getBodyDamage(bP)
- if bP.Name == "Head" then
- return "Head"
- elseif bP.Name == "Torso" then
- return "Torso"
- else
- return "Else"
- end
- end
- local function evenOrodd()
- if math.random(1,2) == 1 then
- return 1
- else
- return -1
- end
- end
- local ray
- if OldPos then
- ray = Ray.new(Player.Character.Head.CFrame.p,(OldPos - Player.Character.Head.CFrame.p).unit * Data["Range"])
- else
- local Eq = ((math.random(-Data["Accuracy"],Data["Accuracy"])/100) * (Player.Character.Head.CFrame.p - Mouse.Hit.p).magnitude * .01)
- local tempEq = Mouse.Hit * CFrame.new(Eq * evenOrodd(),Eq * evenOrodd(),Eq * evenOrodd())
- ray = Ray.new(Player.Character.Head.CFrame.p,((tempEq).p - Player.Character.Head.CFrame.p).unit * Data["Range"])
- end
- local hit, position = game.Workspace:FindPartOnRayWithIgnoreList(ray, igList)
- local rayP = Instance.new("Part")
- rayP.Parent = Character
- rayP.Size = Vector3.new(.2,.2,((GetM9().Handle.CFrame * Data["BarrelOffset"]).p - position).magnitude)
- rayP.Anchored = true
- rayP.CanCollide = false
- rayP.Transparency = .75
- rayP.CFrame = CFrame.new((GetM9().Handle.CFrame * Data["BarrelOffset"]).p,position) * CFrame.new(0,0,rayP.Size.Z/-2)
- local dat = Player:FindFirstChild("Data")
- if dat then
- rayP.BrickColor = BrickColor.new("Magenta")
- if rayP.BrickColor ~= BrickColor.new("Medium stone grey") then
- rayP.Material = "Neon"
- rayP.Transparency = 0
- end
- end
- local msh = Instance.new("BlockMesh")
- msh.Parent = rayP
- msh.Scale = Vector3.new(.25,.25,1)
- game.ReplicatedStorage.Remotes.ServerGun:FireServer(rayP.CFrame, rayP.Size, rayP.BrickColor, GetM9():WaitForChild("Handle"))
- if hit then
- local Human = hit.Parent:FindFirstChild("Humanoid") or hit.Parent.Parent:FindFirstChild("Humanoid")
- if Human and Humanoid.Health > 0 and Human ~= Humanoid then
- if hit.Parent:FindFirstChild("Humanoid") then
- F1R3(Human, Data["Damages"][getBodyDamage(hit)])
- else
- if hit.Parent.ClassName == "Accessory" then
- F1R3(Human, Data["Damages"]["Head"])
- elseif hit.Parent.ClassName == "Tool" then
- F1R3(Human, Data["Damages"]["Else"])
- end
- end
- end
- end
- spawn(function()
- for i = rayP.Transparency,1,.05 do
- wait(.05)
- rayP.Transparency = i
- end
- rayP:Destroy()
- end)
- end
- GetM9().Equipped:Connect(function(M)
- Equipped = true
- GunUI.Parent = Player.PlayerGui
- M.Icon = "rbxassetid://76603102"
- M.Button1Down:Connect(function()
- Firing = true
- if Ammo <= 0 and not Reloading then
- Reload()
- end
- if Data["FireMode"] == "Auto" then
- if Equipped and not Reloading and Firing and Humanoid.Health > 0 then
- if Ammo > 0 then
- repeat
- wait(Data["FireRate"])
- Ammo = Ammo - 1
- for i = 1,Data["NumBullets"] do
- CastRay()
- end
- gunUItext(Ammo .. " / " .. Data["ClipSize"])
- GetM9().Handle.ShotSound:Play()
- until Ammo <= 0 or Reloading or not Firing or Humanoid.Health <= 0 or not Equipped
- wait()
- if Ammo <= 0 then
- repeat
- wait(Data["FireRate"])
- GetM9().Handle.EmptySound:Play()
- until Reloading or not Firing or not Equipped
- end
- end
- end
- else
- if Equipped and not Reloading and Firing and Humanoid.Health > 0 then
- if Ammo > 0 then
- if CanFire then
- CanFire = false
- Ammo = Ammo - 1
- for i = 1,Data["NumBullets"] do
- CastRay()
- end
- gunUItext(Ammo .. " / " .. Data["ClipSize"])
- GetM9().Handle.ShotSound:Play()
- wait(Data["FireRate"])
- CanFire = true
- end
- end
- end
- end
- end)
- M.Button1Up:Connect(function()
- Firing = false
- end)
- end)
- GetM9().Unequipped:Connect(function(M)
- Equipped = false
- GunUI.Parent = script
- end)
- UIS.InputBegan:Connect(function(Key)
- if Equipped then
- if Key.KeyCode == Enum.KeyCode.R and not Reloading then
- Reload()
- end
- end
- end)]]
- function run()
- loadstring(source)()
- end
- function bypass()
- spawn(function()
- local m9 = game.Players.LocalPlayer.Backpack:WaitForChild("M9")
- local s = m9:FindFirstChild("GunClient")
- if s then
- s.Disabled = true
- for i,v in pairs(s:children())do
- if v then
- v = v:Clone()
- v.Parent = script
- end
- end
- wait()
- s:Destroy()
- wait()
- run()
- end
- end)
- end
- bypass()
- game.Players.LocalPlayer.CharacterAdded:Connect(bypass)
- end)
- addcmd('goto','go to a player',{},
- function(args)
- local players=getPlayer(args[1])
- if players ~= nil and _char(players[1]):FindFirstChild("HumanoidRootPart") then
- _char(admin).HumanoidRootPart.CFrame = _char(players[1]).HumanoidRootPart.CFrame
- end
- end)
- addcmd('swim','swim',nil,
- function(args)
- NOCLIP = false
- SWIM = true
- end)
- addcmd('noswim','noswim',nil,
- function(args)
- SWIM = false
- end)
- addcmd('view','view player',{},
- function(args)
- local players=getPlayer(args[1])
- workspace.CurrentCamera.CameraSubject = game.Players[players[1]].Character
- end)
- addcmd('noclip','noclips local player',nil,
- function(args,speaker)
- NOCLIP = true
- SWIM = false
- end)
- addcmd('clip','clips local player',nil,
- function(args,speaker)
- NOCLIP = false
- end)
- addcmd('ibtools','Gives IBtools',{},
- function(args)
- loadstring(game:GetObjects('rbxassetid://552440069')[1].Source)()
- end)
- addcmd('admin','gives a player admin',{},
- function(args)
- if not args[1]then return end
- local players=getPlayer(args[1])
- table.foreach(players,function(k,v)
- admins[v]=true
- game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("Progress takes sacrifice..", "All")
- end)
- end)
- addcmd('unadmin','removes a players admin',{},
- function(args)
- if not args[1] then return end
- local players=getPlayer(args[1])
- table.foreach(players,function(k,v)
- admins[v]=nil
- game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("Nothing is certain.", "All")
- end)
- end)
- addcmd('weapons','gives you weapons',nil,
- function(args)
- -- Objects
- local Teleports = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local Frame_2 = Instance.new("Frame")
- local Frame_3 = Instance.new("Frame")
- local Frame_4 = Instance.new("Frame")
- local Frame_5 = Instance.new("Frame")
- local Lobby = Instance.new("TextButton")
- local Alive = Instance.new("TextButton")
- local Close = Instance.new("TextButton")
- -- Properties
- Teleports.Name = "Teleports"
- Teleports.Parent = game.CoreGui
- Frame.Parent = Teleports
- Frame.Active = true
- Frame.BackgroundColor3 = Color3.new(0.262745, 0.262745, 0.262745)
- Frame.BorderSizePixel = 0
- Frame.Draggable = true
- Frame.Position = UDim2.new(0, 0, 0, 176)
- Frame.Size = UDim2.new(0, 350, 0, 210)
- Frame_2.Parent = Frame
- Frame_2.BackgroundColor3 = Color3.new(0.172549, 0.172549, 0.172549)
- Frame_2.BorderSizePixel = 0
- Frame_2.Size = UDim2.new(0, 35, 0, 230)
- Frame_3.Parent = Frame
- Frame_3.BackgroundColor3 = Color3.new(0.172549, 0.172549, 0.172549)
- Frame_3.BorderSizePixel = 0
- Frame_3.Position = UDim2.new(0, 344, 0, 0)
- Frame_3.Size = UDim2.new(0, 31, 0, 230)
- Frame_4.Parent = Frame
- Frame_4.BackgroundColor3 = Color3.new(0.172549, 0.172549, 0.172549)
- Frame_4.BorderSizePixel = 0
- Frame_4.Position = UDim2.new(0, 0, 0, 200)
- Frame_4.Size = UDim2.new(0, 375, 0, 35)
- Frame_5.Parent = Frame
- Frame_5.BackgroundColor3 = Color3.new(0.172549, 0.172549, 0.172549)
- Frame_5.BorderSizePixel = 0
- Frame_5.Size = UDim2.new(0, 375, 0, 35)
- Lobby.Name = "Lobby"
- Lobby.Parent = Frame
- Lobby.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- Lobby.BorderSizePixel = 0
- Lobby.Position = UDim2.new(0, 88, 0, 40)
- Lobby.Size = UDim2.new(0, 200, 0, 35)
- Lobby.Font = Enum.Font.SciFi
- Lobby.Text = "Lobby"
- Lobby.TextColor3 = Color3.new(1, 0, 0)
- Lobby.TextSize = 30
- Lobby.TextWrapped = true
- Alive.Name = "Alive"
- Alive.Parent = Frame
- Alive.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- Alive.BorderSizePixel = 0
- Alive.Position = UDim2.new(0, 88, 0, 83)
- Alive.Size = UDim2.new(0, 200, 0, 35)
- Alive.Font = Enum.Font.SciFi
- Alive.Text = "Alive"
- Alive.TextColor3 = Color3.new(1, 0, 0)
- Alive.TextSize = 30
- Alive.TextWrapped = true
- Close.Name = "Close"
- Close.Parent = Frame
- Close.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- Close.BorderSizePixel = 0
- Close.Position = UDim2.new(0, 88, 0, 150)
- Close.Size = UDim2.new(0, 200, 0, 38)
- Close.Font = Enum.Font.SciFi
- Close.Text = "Close"
- Close.TextColor3 = Color3.new(0.3, 0.8, 0.92)
- Close.TextSize = 30
- Close.TextWrapped = true
- ---------------Functions---------------
- Close.MouseButton1Click:connect(function()
- game.CoreGui.Teleports:Destroy()
- end)
- Alive.MouseButton1Click:connect(function()
- game.CoreGui.Teleports:Destroy()
- NOW = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- game.ReplicatedStorage.Remotes.ArenaToggle:FireServer()
- wait(1.9)
- for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = game.Players.LocalPlayer
- end
- end
- wait()
- game.ReplicatedStorage.Remotes.ArenaToggle:FireServer()
- wait(0.6)
- for _,v in pairs(game.Players.LocalPlayer:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = game.Players.LocalPlayer.Backpack
- end
- end
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = NOW
- end)
- end)
- addcmd('cmds','gets the commands',nil,
- function(args)
- --Objects
- local Gui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local Left = Instance.new("Frame")
- local Middle = Instance.new("Frame")
- local Bottom = Instance.new("Frame")
- local Top = Instance.new("Frame")
- local Right = Instance.new("Frame")
- local Car = Instance.new("TextButton")
- local Van = Instance.new("TextButton")
- local MotorCycle = Instance.new("TextButton")
- local OffRoader = Instance.new("TextButton")
- local Close = Instance.new("TextButton")
- local MinimizeClose = Instance.new("TextButton")
- local MinimizeOpen = Instance.new("TextButton")
- local Night = Instance.new("TextButton")
- local Day = Instance.new("TextButton")
- local One = Instance.new("TextButton")
- local Two = Instance.new("TextButton")
- local Three = Instance.new("TextButton")
- local Four = Instance.new("TextButton")
- local Get = Instance.new("TextButton")
- local Drop = Instance.new("TextButton")
- local S = Instance.new("TextButton")
- local KnifeFrame = Instance.new("Frame")
- local KnifeOpen = Instance.new("TextButton")
- local KnifeClose = Instance.new("TextButton")
- local KnifeRight = Instance.new("Frame")
- local CommandsScrollbar = Instance.new("ScrollingFrame")
- --Commands stuff
- local WS = Instance.new("TextLabel")
- local GOTO = Instance.new("TextLabel")
- local FLY = Instance.new("TextLabel")
- local AIMBOT = Instance.new("TextLabel")
- local M9 = Instance.new("TextLabel")
- local SAVE = Instance.new("TextLabel")
- local GET = Instance.new("TextLabel")
- local NOGRAV = Instance.new("TextLabel")
- local GRAV = Instance.new("TextLabel")
- local ARENA = Instance.new("TextLabel")
- local IBTOOLS = Instance.new("TextLabel")
- local KILL = Instance.new("TextLabel")
- local SPEED = Instance.new("TextLabel")
- --Colors
- local Blue = Instance.new("TextButton")
- local Purple = Instance.new("TextButton")
- local Green = Instance.new("TextButton")
- -- Properties
- Gui.Name = "haxmemes"
- Gui.Parent = game.CoreGui
- Frame.Parent = Gui
- Frame.Active = true
- Frame.BackgroundColor3 = Color3.new(0.262745, 0.262745, 0.262745)
- Frame.BorderSizePixel = 0
- Frame.Draggable = true
- Frame.Transparency = 0.3
- Frame.Position = UDim2.new(0, 500, 0, 176)
- Frame.Size = UDim2.new(0, 550, 0, 270)
- KnifeFrame.Name = "KnifeFrame"
- KnifeFrame.Parent = Frame
- KnifeFrame.Active = true
- KnifeFrame.BackgroundColor3 = Color3.new(0.262745, 0.262745, 0.262745)
- KnifeFrame.BorderSizePixel = 0
- KnifeFrame.Draggable = false
- KnifeFrame.Transparency = 0
- KnifeFrame.Position = UDim2.new(0, 560, 0, 0)
- KnifeFrame.Size = UDim2.new(0, 170, 0, 270)
- KnifeOpen.Name = "KnifeOpen"
- KnifeOpen.Parent = Top
- KnifeOpen.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- KnifeOpen.BorderSizePixel = 1
- KnifeOpen.Position = UDim2.new(0, 105, 0, 3)
- KnifeOpen.Size = UDim2.new(0, 65, 0, 18)
- KnifeOpen.Font = Enum.Font.SciFi
- KnifeOpen.Text = "Knife"
- KnifeOpen.TextColor3 = Color3.new(0.3, 0.8, 0.92)
- KnifeOpen.TextSize = 20
- KnifeOpen.BorderColor3 = Color3.new(0.3, 0.8, 0.92)
- KnifeOpen.TextWrapped = true
- KnifeClose.Name = "KnifeClose"
- KnifeClose.Parent = Top
- KnifeClose.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- KnifeClose.BorderSizePixel = 1
- KnifeClose.Position = UDim2.new(0, 105, 0, 3)
- KnifeClose.Size = UDim2.new(0, 65, 0, 18)
- KnifeClose.Font = Enum.Font.SciFi
- KnifeClose.Text = "Knife"
- KnifeClose.TextColor3 = Color3.new(0.3, 0.8, 0.92)
- KnifeClose.TextSize = 20
- KnifeClose.BorderColor3 = Color3.new(0.3, 0.8, 0.92)
- KnifeClose.TextWrapped = true
- One.Name = "One"
- One.Parent = KnifeFrame
- One.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- One.BorderSizePixel = 1
- One.Position = UDim2.new(0, 10, 0, 30)
- One.Size = UDim2.new(0, 60, 0, 30)
- One.Font = Enum.Font.SciFi
- One.Text = "10"
- One.TextColor3 = Color3.new(0.09, 0.08, 0.12)
- One.TextSize = 30
- One.BorderColor3 = Color3.new(0.5, 0.3, 0.9)
- One.TextWrapped = true
- Two.Name = "Two"
- Two.Parent = KnifeFrame
- Two.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- Two.BorderSizePixel = 1
- Two.Position = UDim2.new(0, 105, 0, 30)
- Two.Size = UDim2.new(0, 60, 0, 30)
- Two.Font = Enum.Font.SciFi
- Two.Text = "20"
- Two.TextColor3 = Color3.new(0.09, 0.08, 0.12)
- Two.TextSize = 30
- Two.BorderColor3 = Color3.new(0.5, 0.3, 0.9)
- Two.TextWrapped = true
- Three.Name = "Three"
- Three.Parent = KnifeFrame
- Three.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- Three.BorderSizePixel = 1
- Three.Position = UDim2.new(0, 10, 0, 80)
- Three.Size = UDim2.new(0, 60, 0, 30)
- Three.Font = Enum.Font.SciFi
- Three.Text = "30"
- Three.TextColor3 = Color3.new(0.09, 0.08, 0.12)
- Three.TextSize = 30
- Three.BorderColor3 = Color3.new(0.5, 0.3, 0.9)
- Three.TextWrapped = true
- Four.Name = "Four"
- Four.Parent = KnifeFrame
- Four.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- Four.BorderSizePixel = 1
- Four.Position = UDim2.new(0, 105, 0, 80)
- Four.Size = UDim2.new(0, 60, 0, 30)
- Four.Font = Enum.Font.SciFi
- Four.Text = "40"
- Four.TextColor3 = Color3.new(0.09, 0.08, 0.12)
- Four.TextSize = 30
- Four.BorderColor3 = Color3.new(0.5, 0.3, 0.9)
- Four.TextWrapped = true
- Drop.Name = "Drop"
- Drop.Parent = KnifeFrame
- Drop.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- Drop.BorderSizePixel = 1
- Drop.Position = UDim2.new(0, 105, 0, 210)
- Drop.Size = UDim2.new(0, 60, 0, 30)
- Drop.Font = Enum.Font.SciFi
- Drop.Text = "Drop"
- Drop.TextColor3 = Color3.new(0.09, 0.08, 0.12)
- Drop.TextSize = 30
- Drop.BorderColor3 = Color3.new(0.5, 0.3, 0.9)
- Drop.TextWrapped = true
- Get.Name = "Get"
- Get.Parent = KnifeFrame
- Get.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- Get.BorderSizePixel = 1
- Get.Position = UDim2.new(0, 10, 0, 210)
- Get.Size = UDim2.new(0, 60, 0, 30)
- Get.Font = Enum.Font.SciFi
- Get.Text = "Get"
- Get.TextColor3 = Color3.new(0.09, 0.08, 0.12)
- Get.TextSize = 30
- Get.BorderColor3 = Color3.new(0.5, 0.3, 0.9)
- Get.TextWrapped = true
- KnifeRight.Name = "KnifeRight"
- KnifeRight.Parent = Frame
- KnifeRight.BackgroundColor3 = Color3.new(0.5, 0.3, 0.9)
- KnifeRight.BorderSizePixel = 0
- KnifeRight.Position = UDim2.new(0, 730, 0, 0)
- KnifeRight.Size = UDim2.new(0, 10, 0, 270)
- CommandsScrollbar.Name = "CommandsScrollbar"
- CommandsScrollbar.Parent = Frame
- CommandsScrollbar.Active = true
- CommandsScrollbar.BackgroundColor3 = Color3.new(0.172549, 0.172549, 0.172549)
- CommandsScrollbar.BackgroundTransparency = 1
- CommandsScrollbar.Draggable = false
- CommandsScrollbar.Position = UDim2.new(0, 11, 0, 24)
- CommandsScrollbar.Size = UDim2.new(0, 538, 0, 237)
- CommandsScrollbar.CanvasSize = UDim2.new(0, 300, 1.9)
- CommandsScrollbar.ScrollBarThickness = 0
- WS.Name = "WS"
- WS.Parent = CommandsScrollbar
- WS.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- WS.BorderSizePixel = 0
- WS.BackgroundTransparency = 1
- WS.Position = UDim2.new(0, 95, 0, 10)
- WS.Size = UDim2.new(0, 400, 0, 38)
- WS.Font = Enum.Font.Cartoon
- WS.Text = "$ws me NUMBER"
- WS.TextColor3 = Color3.new(0.09, 0.08, 0.12)
- WS.TextSize = 30
- WS.TextWrapped = true
- GOTO.Name = "GOTO"
- GOTO.Parent = CommandsScrollbar
- GOTO.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- GOTO.BorderSizePixel = 0
- GOTO.BackgroundTransparency = 1
- GOTO.Position = UDim2.new(0, 80, 0, 50)
- GOTO.Size = UDim2.new(0, 400, 0, 38)
- GOTO.Font = Enum.Font.Cartoon
- GOTO.Text = "$goto player"
- GOTO.TextColor3 = Color3.new(0.09, 0.08, 0.12)
- GOTO.TextSize = 30
- GOTO.TextWrapped = true
- FLY.Name = "FLY"
- FLY.Parent = CommandsScrollbar
- FLY.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- FLY.BorderSizePixel = 0
- FLY.BackgroundTransparency = 1
- FLY.Position = UDim2.new(0, 15, 0, 90)
- FLY.Size = UDim2.new(0, 400, 0, 38)
- FLY.Font = Enum.Font.Cartoon
- FLY.Text = "$fly"
- FLY.TextColor3 = Color3.new(0.09, 0.08, 0.12)
- FLY.TextSize = 30
- FLY.TextWrapped = true
- AIMBOT.Name = "AIMBOT"
- AIMBOT.Parent = CommandsScrollbar
- AIMBOT.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- AIMBOT.BorderSizePixel = 0
- AIMBOT.BackgroundTransparency = 1
- AIMBOT.Position = UDim2.new(0, 155, 0, 130)
- AIMBOT.Size = UDim2.new(0, 400, 0, 38)
- AIMBOT.Font = Enum.Font.Cartoon
- AIMBOT.Text = "$aimbot (hold CTRL to use aimbot, ALT for esp.)"
- AIMBOT.TextColor3 = Color3.new(0.09, 0.08, 0.12)
- AIMBOT.TextSize = 16
- AIMBOT.TextWrapped = true
- M9.Name = "M9"
- M9.Parent = CommandsScrollbar
- M9.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- M9.BorderSizePixel = 0
- M9.BackgroundTransparency = 1
- M9.Position = UDim2.new(0, 155, 0, 170)
- M9.Size = UDim2.new(0, 400, 0, 38)
- M9.Font = Enum.Font.Cartoon
- M9.Text = "$m9 for m9 hack"
- M9.TextColor3 = Color3.new(0.09, 0.08, 0.12)
- M9.TextSize = 24
- M9.TextWrapped = true
- SAVE.Name = "SAVE"
- SAVE.Parent = CommandsScrollbar
- SAVE.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- SAVE.BorderSizePixel = 0
- SAVE.BackgroundTransparency = 1
- SAVE.Position = UDim2.new(0, 140, 0, 220)
- SAVE.Size = UDim2.new(0, 400, 0, 38)
- SAVE.Font = Enum.Font.Cartoon
- SAVE.Text = "$Save | Saves your tools"
- SAVE.TextColor3 = Color3.new(0.09, 0.08, 0.12)
- SAVE.TextSize = 30
- SAVE.TextWrapped = true
- GET.Name = "GET"
- GET.Parent = CommandsScrollbar
- GET.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- GET.BorderSizePixel = 0
- GET.BackgroundTransparency = 1
- GET.Position = UDim2.new(0, 140, 0, 260)
- GET.Size = UDim2.new(0, 400, 0, 38)
- GET.Font = Enum.Font.Cartoon
- GET.Text = "$Get | receives your tools"
- GET.TextColor3 = Color3.new(0.09, 0.08, 0.12)
- GET.TextSize = 28
- GET.TextWrapped = true
- NOGRAV.Name = "NOGRAV"
- NOGRAV.Parent = CommandsScrollbar
- NOGRAV.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- NOGRAV.BorderSizePixel = 0
- NOGRAV.BackgroundTransparency = 1
- NOGRAV.Position = UDim2.new(0, 145, 0, 300)
- NOGRAV.Size = UDim2.new(0, 400, 0, 38)
- NOGRAV.Font = Enum.Font.Cartoon
- NOGRAV.Text = "$Nograv | Makes you float basically"
- NOGRAV.TextColor3 = Color3.new(0.09, 0.08, 0.12)
- NOGRAV.TextSize = 29
- NOGRAV.TextWrapped = true
- GRAV.Name = "GRAV"
- GRAV.Parent = CommandsScrollbar
- GRAV.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- GRAV.BorderSizePixel = 0
- GRAV.BackgroundTransparency = 1
- GRAV.Position = UDim2.new(0, 160, 0, 340)
- GRAV.Size = UDim2.new(0, 400, 0, 38)
- GRAV.Font = Enum.Font.Cartoon
- GRAV.Text = "$Grav | Restores normal gravity"
- GRAV.TextColor3 = Color3.new(0.09, 0.08, 0.12)
- GRAV.TextSize = 26
- GRAV.TextWrapped = true
- Left.Name = "Left"
- Left.Parent = Frame
- Left.BackgroundColor3 = Color3.new(0.5, 0.3, 0.9)
- Left.BorderSizePixel = 0
- Left.Size = UDim2.new(0, 20, 0, 270)
- Left.Position = UDim2.new(0, -10, 0, 0)
- Middle.Name = "Middle"
- Middle.Parent = Frame
- Middle.BackgroundColor3 = Color3.new(0.5, 0.3, 0.9)
- Middle.BorderSizePixel = 0
- Middle.Position = UDim2.new(0, 170, 0, 0)
- Middle.Size = UDim2.new(0, 35, 0, 270)
- Right.Name = "Right"
- Right.Parent = Frame
- Right.BackgroundColor3 = Color3.new(0.5, 0.3, 0.9)
- Right.BorderSizePixel = 0
- Right.Position = UDim2.new(0, 550, 0, 0)
- Right.Size = UDim2.new(0, 15, 0, 270)
- Bottom.Name = "Bottom"
- Bottom.Parent = Frame
- Bottom.BackgroundColor3 = Color3.new(0.5, 0.3, 0.9)
- Bottom.BorderSizePixel = 0
- Bottom.Position = UDim2.new(0, 0, 0, 260)
- Bottom.Size = UDim2.new(0, 550, 0, 10)
- Top.Name = "Top"
- Top.Parent = Frame
- Top.BackgroundColor3 = Color3.new(0.5, 0.3, 0.9)
- Top.BorderSizePixel = 0
- Top.Size = UDim2.new(0, 575, 0, 23)
- Top.Position = UDim2.new(0, -10, 0, 0)
- Car.Name = "Car"
- Car.Parent = Frame
- Car.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- Car.BorderSizePixel = 3
- Car.Position = UDim2.new(0, 15, 0, 40)
- Car.Size = UDim2.new(0, 150, 0, 35)
- Car.Font = Enum.Font.SciFi
- Car.Text = "Car"
- Car.TextColor3 = Color3.new(0.09, 0.08, 0.12)
- Car.TextSize = 30
- Car.BorderColor3 = Color3.new(0.5, 0.3, 0.9)
- Car.TextWrapped = true
- KILL.Name = "KILL"
- KILL.Parent = CommandsScrollbar
- KILL.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- KILL.BorderSizePixel = 0
- KILL.BackgroundTransparency = 1
- KILL.Position = UDim2.new(0, 160, 0, 380)
- KILL.Size = UDim2.new(0, 400, 0, 38)
- KILL.Font = Enum.Font.Cartoon
- KILL.Text = "$Kill | (Hold m9 for it to work)"
- KILL.TextColor3 = Color3.new(0.09, 0.08, 0.12)
- KILL.TextSize = 27
- KILL.TextWrapped = true
- SPEED.Name = "SPEED"
- SPEED.Parent = CommandsScrollbar
- SPEED.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- SPEED.BorderSizePixel = 0
- SPEED.BackgroundTransparency = 1
- SPEED.Position = UDim2.new(0, 160, 0, 420)
- SPEED.Size = UDim2.new(0, 400, 0, 38)
- SPEED.Font = Enum.Font.Cartoon
- SPEED.Text = "$Vspeed | gives your vehicles speed"
- SPEED.TextColor3 = Color3.new(0.09, 0.08, 0.12)
- SPEED.TextSize = 23
- SPEED.TextWrapped = true
- Van.Name = "Van"
- Van.Parent = Frame
- Van.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- Van.BorderSizePixel = 3
- Van.Position = UDim2.new(0, 15, 0, 90)
- Van.Size = UDim2.new(0, 150, 0, 35)
- Van.Font = Enum.Font.SciFi
- Van.Text = "Van"
- Van.TextColor3 = Color3.new(0.09, 0.08, 0.12)
- Van.TextSize = 30
- Van.BorderColor3 = Color3.new(0.5, 0.3, 0.9)
- Van.TextWrapped = true
- MotorCycle.Name = "MotorCycle"
- MotorCycle.Parent = Frame
- MotorCycle.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- MotorCycle.BorderSizePixel = 3
- MotorCycle.Position = UDim2.new(0, 15, 0, 140)
- MotorCycle.Size = UDim2.new(0, 150, 0, 38)
- MotorCycle.Font = Enum.Font.SciFi
- MotorCycle.Text = "MotorCycle"
- MotorCycle.TextColor3 = Color3.new(0.09, 0.08, 0.12)
- MotorCycle.TextSize = 30
- MotorCycle.BorderColor3 = Color3.new(0.5, 0.3, 0.9)
- MotorCycle.TextWrapped = true
- OffRoader.Name = "OffRoader"
- OffRoader.Parent = Frame
- OffRoader.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- OffRoader.BorderSizePixel = 3
- OffRoader.Position = UDim2.new(0, 15, 0, 190)
- OffRoader.Size = UDim2.new(0, 150, 0, 38)
- OffRoader.Font = Enum.Font.SciFi
- OffRoader.Text = "Off Roader"
- OffRoader.TextColor3 = Color3.new(0.09, 0.08, 0.12)
- OffRoader.TextSize = 30
- OffRoader.BorderColor3 = Color3.new(0.5, 0.3, 0.9)
- OffRoader.TextWrapped = true
- Close.Name = "Close"
- Close.Parent = Frame
- Close.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- Close.BorderSizePixel = 1
- Close.Position = UDim2.new(0, -9, 0, 3)
- Close.Size = UDim2.new(0, 18, 0, 18)
- Close.Font = Enum.Font.SciFi
- Close.Text = "X"
- Close.TextColor3 = Color3.new(0.996078, 0.196078, 0.996078)
- Close.TextSize = 20
- Close.BorderColor3 = Color3.new(0.996078, 0.196078, 0.996078)
- Close.TextWrapped = true
- S.Name = "S"
- S.Parent = Frame
- S.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- S.BorderSizePixel = 1
- S.Position = UDim2.new(0, -9, 0, 25)
- S.Size = UDim2.new(0, 18, 0, 18)
- S.Font = Enum.Font.SciFi
- S.Text = "S"
- S.TextColor3 = Color3.new(0.7, 0.65, 0.78)
- S.TextSize = 20
- S.BorderColor3 = Color3.new(0.7, 0.65, 0.78)
- S.TextWrapped = true
- MinimizeClose.Name = "MinimizeClose"
- MinimizeClose.Parent = Frame
- MinimizeClose.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- MinimizeClose.BorderSizePixel = 1
- MinimizeClose.Position = UDim2.new(0, 13, 0, 3)
- MinimizeClose.Size = UDim2.new(0, 18, 0, 18)
- MinimizeClose.Font = Enum.Font.SciFi
- MinimizeClose.Text = "-"
- MinimizeClose.TextColor3 = Color3.new(0.996078, 0.996078, 0.996078)
- MinimizeClose.TextSize = 20
- MinimizeClose.BorderColor3 = Color3.new(0.996078, 0.996078, 0.996078)
- MinimizeClose.TextWrapped = true
- MinimizeOpen.Name = "MinimizeOpen"
- MinimizeOpen.Parent = Frame
- MinimizeOpen.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- MinimizeOpen.BorderSizePixel = 1
- MinimizeOpen.Position = UDim2.new(0, 13, 0, 3)
- MinimizeOpen.Size = UDim2.new(0, 18, 0, 18)
- MinimizeOpen.Font = Enum.Font.SciFi
- MinimizeOpen.Text = "+"
- MinimizeOpen.TextColor3 = Color3.new(0.92, 0.5, 0.2)
- MinimizeOpen.TextSize = 20
- MinimizeOpen.BorderColor3 = Color3.new(0.92, 0.5, 0.2)
- MinimizeOpen.TextWrapped = true
- MinimizeOpen.Active = false
- MinimizeOpen.Visible = false
- Day.Name = "Day"
- Day.Parent = Frame
- Day.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- Day.BorderSizePixel = 1
- Day.Position = UDim2.new(0, 47, 0, 3)
- Day.Size = UDim2.new(0, 18, 0, 18)
- Day.Font = Enum.Font.SciFi
- Day.Text = "D"
- Day.TextColor3 = Color3.new(0.93, 0.87, 0.1)
- Day.TextSize = 20
- Day.BorderColor3 = Color3.new(0.93, 0.87, 0.1)
- Day.TextWrapped = true
- Night.Name = "Night"
- Night.Parent = Frame
- Night.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- Night.BorderSizePixel = 1
- Night.Position = UDim2.new(0, 69, 0, 3)
- Night.Size = UDim2.new(0, 18, 0, 18)
- Night.Font = Enum.Font.SciFi
- Night.Text = "N"
- Night.TextColor3 = Color3.new(0.2, 0.3, 0.8)
- Night.TextSize = 20
- Night.BorderColor3 = Color3.new(0.2, 0.3, 0.8)
- Night.TextWrapped = true
- Blue.Name = "Blue"
- Blue.Parent = Frame
- Blue.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- Blue.BorderSizePixel = 1
- Blue.Position = UDim2.new(0, 435, 0, 3)
- Blue.Size = UDim2.new(0, 45, 0, 18)
- Blue.Font = Enum.Font.SciFi
- Blue.Text = "Blue"
- Blue.TextColor3 = Color3.new(0.2, 0.3, 0.8)
- Blue.TextSize = 20
- Blue.BorderColor3 = Color3.new(0.2, 0.3, 0.8)
- Blue.TextWrapped = true
- Purple.Name = "Purple"
- Purple.Parent = Frame
- Purple.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- Purple.BorderSizePixel = 1
- Purple.Position = UDim2.new(0, 485, 0, 3)
- Purple.Size = UDim2.new(0, 65, 0, 18)
- Purple.Font = Enum.Font.SciFi
- Purple.Text = "Purple"
- Purple.TextColor3 = Color3.new(0.5, 0.3, 0.9)
- Purple.TextSize = 20
- Purple.BorderColor3 = Color3.new(0.5, 0.3, 0.9)
- Purple.TextWrapped = true
- Green.Name = "Green"
- Green.Parent = Frame
- Green.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- Green.BorderSizePixel = 1
- Green.Position = UDim2.new(0, 375, 0, 3)
- Green.Size = UDim2.new(0, 55, 0, 18)
- Green.Font = Enum.Font.SciFi
- Green.Text = "Green"
- Green.TextColor3 = Color3.new(0.08, 0.98, 0.08)
- Green.TextSize = 20
- Green.BorderColor3 = Color3.new(0.08, 0.98, 0.08)
- Green.TextWrapped = true
- ---------------Functions---------------
- Drop.MouseButton1Click:connect(function()
- for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- v.Parent = workspace
- end
- end)
- Get.MouseButton1Click:connect(function()
- for _,v in pairs(game.Players.LocalPlayer:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = game.Players.LocalPlayer.Backpack
- end
- end
- end)
- S.MouseButton1Click:connect(function()
- for i,v in pairs(game.Workspace:GetChildren()) do
- if v.Name == "Motorcycle" and v:IsA("Model") then
- v.Configuration["Forwards Speed"].Value = 170
- end
- end
- wait()
- for i,v in pairs(game.Workspace:GetChildren()) do
- if v.Name == "Car" and v:IsA("Model") then
- v.Configuration["Forwards Speed"].Value = 170
- end
- end
- wait()
- for i,v in pairs(game.Workspace:GetChildren()) do
- if v.Name == "Van" and v:IsA("Model") then
- v.Configuration["Forwards Speed"].Value = 170
- end
- end
- end)
- MotorCycle.MouseButton1Click:connect(function()
- game.Workspace.Motorcycle:MoveTo(Vector3.new(-1418.6875, 185.100006, 931.812755))
- end)
- Van.MouseButton1Click:connect(function()
- game.Workspace.Van:MoveTo(Vector3.new(-1418.6875, 185.100006, 931.812755))
- game.Workspace.Van.Door1:Remove()
- game.Workspace.Van.Door2:Remove()
- game.Workspace.Van.Door3:Remove()
- game.Workspace.Van.Door4:Remove()
- end)
- Car.MouseButton1Click:connect(function()
- game.Workspace.Car:MoveTo(Vector3.new(-1418.6875, 185.100006, 931.812755))
- game.Workspace.Car.Door1:Remove()
- game.Workspace.Car.Door2:Remove()
- game.Workspace.Car.Door3:Remove()
- game.Workspace.Car.Door4:Remove()
- end)
- OffRoader.MouseButton1Click:connect(function()
- game.Workspace["Off-Roader"]:MoveTo(Vector3.new(-1418.6875, 185.100006, 931.812755))
- game.Workspace["Off-Roader"].Door1:Remove()
- game.Workspace["Off-Roader"].Door2:Remove()
- game.Workspace["Off-Roader"].Door3:Remove()
- game.Workspace["Off-Roader"].Door4:Remove()
- end)
- Close.MouseButton1Click:connect(function()
- game.CoreGui.haxmemes:remove()
- game.CoreGui.haxmemes:remove()
- game.CoreGui.haxmemes:remove()
- game.CoreGui.haxmemes:remove()
- game.CoreGui.haxmemes:remove()
- game.CoreGui.haxmemes:remove()
- game.CoreGui.haxmemes:remove()
- game.CoreGui.haxmemes:remove()
- game.CoreGui.haxmemes:remove()
- game.CoreGui.haxmemes:remove()
- game.CoreGui.haxmemes:remove()
- game.CoreGui.haxmemes:remove()
- end)
- KnifeOpen.MouseButton1Click:connect(function()
- game.CoreGui.haxmemes.Frame.Bottom.Size = UDim2.new(0, 740, 0, 10)
- game.CoreGui.haxmemes.Frame.Top.Size = UDim2.new(0, 740, 0, 23)
- game.CoreGui.haxmemes.Frame.KnifeFrame.Transparency = 0
- game.CoreGui.haxmemes.Frame.KnifeRight.Transparency = 0
- game.CoreGui.haxmemes.Frame.Top.KnifeOpen.Active = false
- game.CoreGui.haxmemes.Frame.Top.KnifeOpen.Visible = false
- game.CoreGui.haxmemes.Frame.Top.KnifeClose.Active = true
- game.CoreGui.haxmemes.Frame.Top.KnifeClose.Visible = true
- game.CoreGui.haxmemes.Frame.KnifeFrame.One.Transparency = 0
- game.CoreGui.haxmemes.Frame.KnifeFrame.Two.Transparency = 0
- game.CoreGui.haxmemes.Frame.KnifeFrame.Three.Transparency = 0
- game.CoreGui.haxmemes.Frame.KnifeFrame.Four.Transparency = 0
- game.CoreGui.haxmemes.Frame.KnifeFrame.Get.Transparency = 0
- game.CoreGui.haxmemes.Frame.KnifeFrame.Drop.Transparency = 0
- end)
- KnifeClose.MouseButton1Click:connect(function()
- game.CoreGui.haxmemes.Frame.Bottom.Size = UDim2.new(0, 560, 0, 10)
- game.CoreGui.haxmemes.Frame.Top.Size = UDim2.new(0, 560, 0, 23)
- game.CoreGui.haxmemes.Frame.KnifeFrame.Transparency = 1
- game.CoreGui.haxmemes.Frame.KnifeRight.Transparency = 1
- game.CoreGui.haxmemes.Frame.Top.KnifeOpen.Active = true
- game.CoreGui.haxmemes.Frame.Top.KnifeOpen.Visible = true
- game.CoreGui.haxmemes.Frame.Top.KnifeClose.Active = false
- game.CoreGui.haxmemes.Frame.Top.KnifeClose.Visible = false
- game.CoreGui.haxmemes.Frame.KnifeFrame.One.Transparency = 1
- game.CoreGui.haxmemes.Frame.KnifeFrame.Two.Transparency = 1
- game.CoreGui.haxmemes.Frame.KnifeFrame.Three.Transparency = 1
- game.CoreGui.haxmemes.Frame.KnifeFrame.Four.Transparency = 1
- game.CoreGui.haxmemes.Frame.KnifeFrame.Get.Transparency = 1
- game.CoreGui.haxmemes.Frame.KnifeFrame.Drop.Transparency = 1
- end)
- One.MouseButton1Click:connect(function()
- num = 10
- game.ReplicatedStorage.Remotes.ArenaToggle:FireServer()
- wait(1.7)
- game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer
- wait()
- game.ReplicatedStorage.Remotes.ArenaToggle:FireServer()
- wait(0.3)
- for i=1, num do
- game.ReplicatedStorage.Remotes.ArenaToggle:FireServer()
- wait(1.9)
- game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer
- game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer
- wait()
- game.ReplicatedStorage.Remotes.ArenaToggle:FireServer()
- wait(0.3)
- end
- end)
- Two.MouseButton1Click:connect(function()
- num = 20
- game.ReplicatedStorage.Remotes.ArenaToggle:FireServer()
- wait(1.7)
- game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer
- wait()
- game.ReplicatedStorage.Remotes.ArenaToggle:FireServer()
- wait(0.3)
- for i=1, num do
- game.ReplicatedStorage.Remotes.ArenaToggle:FireServer()
- wait(1.9)
- game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer
- game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer
- wait()
- game.ReplicatedStorage.Remotes.ArenaToggle:FireServer()
- wait(0.3)
- end
- end)
- Three.MouseButton1Click:connect(function()
- num = 30
- game.ReplicatedStorage.Remotes.ArenaToggle:FireServer()
- wait(1.7)
- game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer
- wait()
- game.ReplicatedStorage.Remotes.ArenaToggle:FireServer()
- wait(0.3)
- for i=1, num do
- game.ReplicatedStorage.Remotes.ArenaToggle:FireServer()
- wait(1.9)
- game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer
- game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer
- wait()
- game.ReplicatedStorage.Remotes.ArenaToggle:FireServer()
- wait(0.3)
- end
- end)
- Four.MouseButton1Click:connect(function()
- num = 40
- game.ReplicatedStorage.Remotes.ArenaToggle:FireServer()
- wait(1.7)
- game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer
- wait()
- game.ReplicatedStorage.Remotes.ArenaToggle:FireServer()
- wait(0.3)
- for i=1, num do
- game.ReplicatedStorage.Remotes.ArenaToggle:FireServer()
- wait(1.9)
- game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer
- game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer
- wait()
- game.ReplicatedStorage.Remotes.ArenaToggle:FireServer()
- wait(0.3)
- end
- end)
- Purple.MouseButton1Click:connect(function()
- game.CoreGui.haxmemes.Frame.MotorCycle.BorderColor3 = Color3.new(0.5, 0.3, 0.9)
- game.CoreGui.haxmemes.Frame.MotorCycle.TextColor3 = Color3.new(0.09, 0.08, 0.12)
- game.CoreGui.haxmemes.Frame.OffRoader.BorderColor3 = Color3.new(0.5, 0.3, 0.9)
- game.CoreGui.haxmemes.Frame.OffRoader.TextColor3 = Color3.new(0.09, 0.08, 0.12)
- game.CoreGui.haxmemes.Frame.Van.BorderColor3 = Color3.new(0.5, 0.3, 0.9)
- game.CoreGui.haxmemes.Frame.Van.TextColor3 = Color3.new(0.09, 0.08, 0.12)
- game.CoreGui.haxmemes.Frame.Car.BorderColor3 = Color3.new(0.5, 0.3, 0.9)
- game.CoreGui.haxmemes.Frame.Car.TextColor3 = Color3.new(0.09, 0.08, 0.12)
- game.CoreGui.haxmemes.Frame.Left.BackgroundColor3 = Color3.new(0.5, 0.3, 0.9)
- game.CoreGui.haxmemes.Frame.Right.BackgroundColor3 = Color3.new(0.5, 0.3, 0.9)
- game.CoreGui.haxmemes.Frame.Bottom.BackgroundColor3 = Color3.new(0.5, 0.3, 0.9)
- game.CoreGui.haxmemes.Frame.Middle.BackgroundColor3 = Color3.new(0.5, 0.3, 0.9)
- game.CoreGui.haxmemes.Frame.Top.BackgroundColor3 = Color3.new(0.5, 0.3, 0.9)
- game.CoreGui.haxmemes.Frame.KnifeRight.BackgroundColor3 = Color3.new(0.5, 0.3, 0.9)
- game.CoreGui.haxmemes.Frame.KnifeFrame.One.BorderColor3 = Color3.new(0.5, 0.3, 0.9)
- game.CoreGui.haxmemes.Frame.KnifeFrame.Two.BorderColor3 = Color3.new(0.5, 0.3, 0.9)
- game.CoreGui.haxmemes.Frame.KnifeFrame.Three.BorderColor3 = Color3.new(0.5, 0.3, 0.9)
- game.CoreGui.haxmemes.Frame.KnifeFrame.Four.BorderColor3 = Color3.new(0.5, 0.3, 0.9)
- game.CoreGui.haxmemes.Frame.KnifeFrame.Get.BorderColor3 = Color3.new(0.5, 0.3, 0.9)
- game.CoreGui.haxmemes.Frame.KnifeFrame.Drop.BorderColor3 = Color3.new(0.5, 0.3, 0.9)
- end)
- Blue.MouseButton1Click:connect(function()
- game.CoreGui.haxmemes.Frame.MotorCycle.BorderColor3 = Color3.new(0.2, 0.3, 0.8)
- game.CoreGui.haxmemes.Frame.MotorCycle.TextColor3 = Color3.new(0.09, 0.08, 0.12)
- game.CoreGui.haxmemes.Frame.OffRoader.BorderColor3 = Color3.new(0.2, 0.3, 0.8)
- game.CoreGui.haxmemes.Frame.OffRoader.TextColor3 = Color3.new(0.09, 0.08, 0.12)
- game.CoreGui.haxmemes.Frame.Van.BorderColor3 = Color3.new(0.2, 0.3, 0.8)
- game.CoreGui.haxmemes.Frame.Van.TextColor3 = Color3.new(0.09, 0.08, 0.12)
- game.CoreGui.haxmemes.Frame.Car.BorderColor3 = Color3.new(0.2, 0.3, 0.8)
- game.CoreGui.haxmemes.Frame.Car.TextColor3 = Color3.new(0.09, 0.08, 0.12)
- game.CoreGui.haxmemes.Frame.Left.BackgroundColor3 = Color3.new(0.2, 0.3, 0.8)
- game.CoreGui.haxmemes.Frame.Right.BackgroundColor3 = Color3.new(0.2, 0.3, 0.8)
- game.CoreGui.haxmemes.Frame.Bottom.BackgroundColor3 = Color3.new(0.2, 0.3, 0.8)
- game.CoreGui.haxmemes.Frame.Middle.BackgroundColor3 = Color3.new(0.2, 0.3, 0.8)
- game.CoreGui.haxmemes.Frame.Top.BackgroundColor3 = Color3.new(0.2, 0.3, 0.8)
- game.CoreGui.haxmemes.Frame.KnifeRight.BackgroundColor3 = Color3.new(0.2, 0.3, 0.8)
- game.CoreGui.haxmemes.Frame.KnifeFrame.One.BorderColor3 = Color3.new(0.2, 0.3, 0.8)
- game.CoreGui.haxmemes.Frame.KnifeFrame.Two.BorderColor3 = Color3.new(0.2, 0.3, 0.8)
- game.CoreGui.haxmemes.Frame.KnifeFrame.Three.BorderColor3 = Color3.new(0.2, 0.3, 0.8)
- game.CoreGui.haxmemes.Frame.KnifeFrame.Four.BorderColor3 = Color3.new(0.2, 0.3, 0.8)
- game.CoreGui.haxmemes.Frame.KnifeFrame.Get.BorderColor3 = Color3.new(0.2, 0.3, 0.8)
- game.CoreGui.haxmemes.Frame.KnifeFrame.Drop.BorderColor3 = Color3.new(0.2, 0.3, 0.8)
- end)
- Green.MouseButton1Click:connect(function()
- game.CoreGui.haxmemes.Frame.MotorCycle.BorderColor3 = Color3.new(0.08, 0.98, 0.08)
- game.CoreGui.haxmemes.Frame.MotorCycle.TextColor3 = Color3.new(0.09, 0.08, 0.12)
- game.CoreGui.haxmemes.Frame.OffRoader.BorderColor3 = Color3.new(0.08, 0.98, 0.08)
- game.CoreGui.haxmemes.Frame.OffRoader.TextColor3 = Color3.new(0.09, 0.08, 0.12)
- game.CoreGui.haxmemes.Frame.Van.BorderColor3 = Color3.new(0.08, 0.98, 0.08)
- game.CoreGui.haxmemes.Frame.Van.TextColor3 = Color3.new(0.09, 0.08, 0.12)
- game.CoreGui.haxmemes.Frame.Car.BorderColor3 = Color3.new(0.08, 0.98, 0.08)
- game.CoreGui.haxmemes.Frame.Car.TextColor3 = Color3.new(0.09, 0.08, 0.12)
- game.CoreGui.haxmemes.Frame.Left.BackgroundColor3 = Color3.new(0.08, 0.98, 0.08)
- game.CoreGui.haxmemes.Frame.Right.BackgroundColor3 = Color3.new(0.08, 0.98, 0.08)
- game.CoreGui.haxmemes.Frame.Bottom.BackgroundColor3 = Color3.new(0.08, 0.98, 0.08)
- game.CoreGui.haxmemes.Frame.Middle.BackgroundColor3 = Color3.new(0.08, 0.98, 0.08)
- game.CoreGui.haxmemes.Frame.Top.BackgroundColor3 = Color3.new(0.08, 0.98, 0.08)
- game.CoreGui.haxmemes.Frame.KnifeRight.BackgroundColor3 = Color3.new(0.08, 0.98, 0.08)
- game.CoreGui.haxmemes.Frame.KnifeFrame.One.BorderColor3 = Color3.new(0.08, 0.98, 0.08)
- game.CoreGui.haxmemes.Frame.KnifeFrame.Two.BorderColor3 = Color3.new(0.08, 0.98, 0.08)
- game.CoreGui.haxmemes.Frame.KnifeFrame.Three.BorderColor3 = Color3.new(0.08, 0.98, 0.08)
- game.CoreGui.haxmemes.Frame.KnifeFrame.Four.BorderColor3 = Color3.new(0.08, 0.98, 0.08)
- game.CoreGui.haxmemes.Frame.KnifeFrame.Get.BorderColor3 = Color3.new(0.08, 0.98, 0.08)
- game.CoreGui.haxmemes.Frame.KnifeFrame.Drop.BorderColor3 = Color3.new(0.08, 0.98, 0.08)
- end)
- Day.MouseButton1Click:connect(function()
- if game.Lighting.TimeOfDay == "00:00:00" then
- game.Lighting.TimeOfDay = 1
- wait()
- game.Lighting.TimeOfDay = 2
- wait()
- game.Lighting.TimeOfDay = 3
- wait()
- game.Lighting.TimeOfDay = 4
- wait()
- game.Lighting.TimeOfDay = 5
- game.Lighting.Brightness = 10
- wait()
- game.Lighting.TimeOfDay = 6
- wait()
- game.Lighting.TimeOfDay = 7
- wait()
- game.Lighting.TimeOfDay = 8
- wait()
- game.Lighting.TimeOfDay = 9
- wait()
- game.Lighting.TimeOfDay = 10
- wait()
- game.Lighting.TimeOfDay = 11
- wait()
- game.Lighting.TimeOfDay = 12
- end
- end)
- Night.MouseButton1Click:connect(function()
- if game.Lighting.TimeOfDay == "12:00:00" then
- game.Lighting.TimeOfDay = 11
- wait()
- game.Lighting.TimeOfDay = 10
- wait()
- game.Lighting.TimeOfDay = 9
- wait()
- game.Lighting.TimeOfDay = 8
- wait()
- game.Lighting.TimeOfDay = 7
- wait()
- game.Lighting.TimeOfDay = 6
- wait()
- game.Lighting.TimeOfDay = 5
- game.Lighting.Brightness = 0
- wait()
- game.Lighting.TimeOfDay = 4
- wait()
- game.Lighting.TimeOfDay = 3
- wait()
- game.Lighting.TimeOfDay = 2
- wait()
- game.Lighting.TimeOfDay = 1
- wait()
- game.Lighting.TimeOfDay = 0
- game.Lighting.Brightness = 0
- end
- end)
- MinimizeClose.MouseButton1Click:connect(function()
- game.CoreGui.haxmemes.Frame.S.Transparency = 1
- game.CoreGui.haxmemes.Frame.MotorCycle.Transparency = 0.1
- game.CoreGui.haxmemes.Frame.OffRoader.Transparency = 0.1
- game.CoreGui.haxmemes.Frame.Van.Transparency = 0.1
- game.CoreGui.haxmemes.Frame.Car.Transparency = 0.1
- game.CoreGui.haxmemes.Frame.Left.Transparency = 0.1
- game.CoreGui.haxmemes.Frame.Right.Transparency = 0.1
- game.CoreGui.haxmemes.Frame.Bottom.Transparency = 0.1
- game.CoreGui.haxmemes.Frame.Middle.Transparency = 0.1
- game.CoreGui.haxmemes.Frame.CommandsScrollbar.Transparency = 0.1
- game.CoreGui.haxmemes.Frame.Transparency = 0.1
- wait()
- game.CoreGui.haxmemes.Frame.MotorCycle.Transparency = 0.2
- game.CoreGui.haxmemes.Frame.OffRoader.Transparency = 0.2
- game.CoreGui.haxmemes.Frame.Van.Transparency = 0.2
- game.CoreGui.haxmemes.Frame.Car.Transparency = 0.2
- game.CoreGui.haxmemes.Frame.Left.Transparency = 0.2
- game.CoreGui.haxmemes.Frame.Right.Transparency = 0.2
- game.CoreGui.haxmemes.Frame.Bottom.Transparency = 0.2
- game.CoreGui.haxmemes.Frame.Middle.Transparency = 0.2
- game.CoreGui.haxmemes.Frame.CommandsScrollbar.Transparency = 0.2
- game.CoreGui.haxmemes.Frame.Transparency = 0.2
- wait()
- game.CoreGui.haxmemes.Frame.MotorCycle.Transparency = 0.3
- game.CoreGui.haxmemes.Frame.OffRoader.Transparency = 0.3
- game.CoreGui.haxmemes.Frame.Van.Transparency = 0.3
- game.CoreGui.haxmemes.Frame.Car.Transparency = 0.3
- game.CoreGui.haxmemes.Frame.Left.Transparency = 0.3
- game.CoreGui.haxmemes.Frame.Right.Transparency = 0.3
- game.CoreGui.haxmemes.Frame.Bottom.Transparency = 0.3
- game.CoreGui.haxmemes.Frame.Middle.Transparency = 0.3
- game.CoreGui.haxmemes.Frame.CommandsScrollbar.Transparency = 0.3
- game.CoreGui.haxmemes.Frame.Transparency = 0.3
- wait()
- game.CoreGui.haxmemes.Frame.MotorCycle.Transparency = 0.4
- game.CoreGui.haxmemes.Frame.OffRoader.Transparency =0.4
- game.CoreGui.haxmemes.Frame.Van.Transparency = 0.4
- game.CoreGui.haxmemes.Frame.Car.Transparency = 0.4
- game.CoreGui.haxmemes.Frame.Left.Transparency = 0.4
- game.CoreGui.haxmemes.Frame.Right.Transparency = 0.4
- game.CoreGui.haxmemes.Frame.Bottom.Transparency = 0.4
- game.CoreGui.haxmemes.Frame.Middle.Transparency = 0.4
- game.CoreGui.haxmemes.Frame.CommandsScrollbar.Transparency = 0.4
- game.CoreGui.haxmemes.Frame.Transparency = 0.4
- wait()
- game.CoreGui.haxmemes.Frame.MotorCycle.Transparency = 0.5
- game.CoreGui.haxmemes.Frame.OffRoader.Transparency = 0.5
- game.CoreGui.haxmemes.Frame.Van.Transparency = 0.5
- game.CoreGui.haxmemes.Frame.Car.Transparency = 0.5
- game.CoreGui.haxmemes.Frame.Left.Transparency = 0.5
- game.CoreGui.haxmemes.Frame.Right.Transparency = 0.5
- game.CoreGui.haxmemes.Frame.Bottom.Transparency =0.5
- game.CoreGui.haxmemes.Frame.Middle.Transparency = 0.5
- game.CoreGui.haxmemes.Frame.CommandsScrollbar.Transparency = 0.5
- game.CoreGui.haxmemes.Frame.Transparency = 0.5
- wait()
- game.CoreGui.haxmemes.Frame.MotorCycle.Transparency = 0.6
- game.CoreGui.haxmemes.Frame.OffRoader.Transparency = 0.6
- game.CoreGui.haxmemes.Frame.Van.Transparency = 0.6
- game.CoreGui.haxmemes.Frame.Car.Transparency = 0.6
- game.CoreGui.haxmemes.Frame.Left.Transparency = 0.6
- game.CoreGui.haxmemes.Frame.Right.Transparency = 0.6
- game.CoreGui.haxmemes.Frame.Bottom.Transparency = 0.6
- game.CoreGui.haxmemes.Frame.Middle.Transparency = 0.6
- game.CoreGui.haxmemes.Frame.CommandsScrollbar.Transparency = 0.6
- game.CoreGui.haxmemes.Frame.Transparency = 0.6
- wait()
- game.CoreGui.haxmemes.Frame.MotorCycle.Transparency = 0.7
- game.CoreGui.haxmemes.Frame.OffRoader.Transparency = 0.7
- game.CoreGui.haxmemes.Frame.Van.Transparency = 0.7
- game.CoreGui.haxmemes.Frame.Car.Transparency = 0.7
- game.CoreGui.haxmemes.Frame.Left.Transparency = 0.7
- game.CoreGui.haxmemes.Frame.Right.Transparency = 0.7
- game.CoreGui.haxmemes.Frame.Bottom.Transparency = 0.7
- game.CoreGui.haxmemes.Frame.Middle.Transparency = 0.7
- game.CoreGui.haxmemes.Frame.CommandsScrollbar.Transparency = 0.7
- game.CoreGui.haxmemes.Frame.Transparency = 0.7
- wait()
- game.CoreGui.haxmemes.Frame.MotorCycle.Transparency = 0.8
- game.CoreGui.haxmemes.Frame.OffRoader.Transparency = 0.8
- game.CoreGui.haxmemes.Frame.Van.Transparency = 0.8
- game.CoreGui.haxmemes.Frame.Car.Transparency = 0.8
- game.CoreGui.haxmemes.Frame.Left.Transparency = 0.8
- game.CoreGui.haxmemes.Frame.Right.Transparency = 0.8
- game.CoreGui.haxmemes.Frame.Bottom.Transparency = 0.8
- game.CoreGui.haxmemes.Frame.Middle.Transparency = 0.8
- game.CoreGui.haxmemes.Frame.CommandsScrollbar.Transparency = 0.8
- game.CoreGui.haxmemes.Frame.Transparency = 0.8
- wait()
- game.CoreGui.haxmemes.Frame.MotorCycle.Transparency = 0.9
- game.CoreGui.haxmemes.Frame.OffRoader.Transparency = 0.9
- game.CoreGui.haxmemes.Frame.Van.Transparency = 0.9
- game.CoreGui.haxmemes.Frame.Car.Transparency = 0.9
- game.CoreGui.haxmemes.Frame.Left.Transparency = 0.9
- game.CoreGui.haxmemes.Frame.Right.Transparency = 0.9
- game.CoreGui.haxmemes.Frame.Bottom.Transparency = 0.9
- game.CoreGui.haxmemes.Frame.Middle.Transparency = 0.9
- game.CoreGui.haxmemes.Frame.CommandsScrollbar.Transparency = 0.9
- game.CoreGui.haxmemes.Frame.Transparency = 0.9
- wait()
- game.CoreGui.haxmemes.Frame.MotorCycle.Active = false
- game.CoreGui.haxmemes.Frame.OffRoader.Active = false
- game.CoreGui.haxmemes.Frame.Van.Active = false
- game.CoreGui.haxmemes.Frame.Car.Active = false
- game.CoreGui.haxmemes.Frame.Left.Active = false
- game.CoreGui.haxmemes.Frame.Right.Active = false
- game.CoreGui.haxmemes.Frame.Bottom.Active = false
- game.CoreGui.haxmemes.Frame.Middle.Active = false
- game.CoreGui.haxmemes.Frame.CommandsScrollbar.Active = false
- game.CoreGui.haxmemes.Frame.MotorCycle.Visible = false
- game.CoreGui.haxmemes.Frame.OffRoader.Visible = false
- game.CoreGui.haxmemes.Frame.Van.Visible = false
- game.CoreGui.haxmemes.Frame.Car.Visible = false
- game.CoreGui.haxmemes.Frame.Left.Visible = false
- game.CoreGui.haxmemes.Frame.Right.Visible = false
- game.CoreGui.haxmemes.Frame.Bottom.Visible = false
- game.CoreGui.haxmemes.Frame.Middle.Visible = false
- game.CoreGui.haxmemes.Frame.CommandsScrollbar.Visible = false
- game.CoreGui.haxmemes.Frame.Transparency = 1
- game.CoreGui.haxmemes.Frame.Size = UDim2.new(0, 550, 0, 23)
- game.CoreGui.haxmemes.Frame.MinimizeOpen.Active = true
- game.CoreGui.haxmemes.Frame.MinimizeOpen.Visible = true
- game.CoreGui.haxmemes.Frame.MinimizeClose.Active = false
- game.CoreGui.haxmemes.Frame.MinimizeClose.Visible = false
- end)
- MinimizeOpen.MouseButton1Click:connect(function()
- game.CoreGui.haxmemes.Frame.S.Transparency = 0
- game.CoreGui.haxmemes.Frame.MinimizeOpen.Active = false
- game.CoreGui.haxmemes.Frame.MinimizeOpen.Visible = false
- game.CoreGui.haxmemes.Frame.MinimizeClose.Active = true
- game.CoreGui.haxmemes.Frame.MinimizeClose.Visible = true
- game.CoreGui.haxmemes.Frame.MotorCycle.Active = true
- game.CoreGui.haxmemes.Frame.OffRoader.Active = true
- game.CoreGui.haxmemes.Frame.Van.Active = true
- game.CoreGui.haxmemes.Frame.Car.Active = true
- game.CoreGui.haxmemes.Frame.Left.Active = true
- game.CoreGui.haxmemes.Frame.Right.Active = true
- game.CoreGui.haxmemes.Frame.Bottom.Active = true
- game.CoreGui.haxmemes.Frame.Middle.Active = true
- game.CoreGui.haxmemes.Frame.CommandsScrollbar.Active = true
- game.CoreGui.haxmemes.Frame.MotorCycle.Visible = true
- game.CoreGui.haxmemes.Frame.OffRoader.Visible = true
- game.CoreGui.haxmemes.Frame.Van.Visible = true
- game.CoreGui.haxmemes.Frame.Car.Visible = true
- game.CoreGui.haxmemes.Frame.Left.Visible = true
- game.CoreGui.haxmemes.Frame.Right.Visible = true
- game.CoreGui.haxmemes.Frame.Bottom.Visible = true
- game.CoreGui.haxmemes.Frame.Middle.Visible = true
- game.CoreGui.haxmemes.Frame.CommandsScrollbar.Visible = true
- game.CoreGui.haxmemes.Frame.Transparency = 1
- game.CoreGui.haxmemes.Frame.Size = UDim2.new(0, 550, 0, 270)
- wait()
- game.CoreGui.haxmemes.Frame.MotorCycle.Transparency = 0.9
- game.CoreGui.haxmemes.Frame.OffRoader.Transparency = 0.9
- game.CoreGui.haxmemes.Frame.Van.Transparency = 0.9
- game.CoreGui.haxmemes.Frame.Car.Transparency = 0.9
- game.CoreGui.haxmemes.Frame.Left.Transparency = 0.9
- game.CoreGui.haxmemes.Frame.Right.Transparency = 0.9
- game.CoreGui.haxmemes.Frame.Bottom.Transparency = 0.9
- game.CoreGui.haxmemes.Frame.Middle.Transparency = 0.9
- game.CoreGui.haxmemes.Frame.CommandsScrollbar.Transparency = 0.9
- game.CoreGui.haxmemes.Frame.Transparency = 0.9
- wait()
- game.CoreGui.haxmemes.Frame.MotorCycle.Transparency = 0.8
- game.CoreGui.haxmemes.Frame.OffRoader.Transparency = 0.8
- game.CoreGui.haxmemes.Frame.Van.Transparency = 0.8
- game.CoreGui.haxmemes.Frame.Car.Transparency = 0.8
- game.CoreGui.haxmemes.Frame.Left.Transparency = 0.8
- game.CoreGui.haxmemes.Frame.Right.Transparency = 0.8
- game.CoreGui.haxmemes.Frame.Bottom.Transparency = 0.8
- game.CoreGui.haxmemes.Frame.Middle.Transparency = 0.8
- game.CoreGui.haxmemes.Frame.CommandsScrollbar.Transparency = 0.8
- game.CoreGui.haxmemes.Frame.Transparency = 0.8
- wait()
- game.CoreGui.haxmemes.Frame.MotorCycle.Transparency = 0.7
- game.CoreGui.haxmemes.Frame.OffRoader.Transparency = 0.7
- game.CoreGui.haxmemes.Frame.Van.Transparency = 0.7
- game.CoreGui.haxmemes.Frame.Car.Transparency = 0.7
- game.CoreGui.haxmemes.Frame.Left.Transparency = 0.7
- game.CoreGui.haxmemes.Frame.Right.Transparency = 0.7
- game.CoreGui.haxmemes.Frame.Bottom.Transparency = 0.7
- game.CoreGui.haxmemes.Frame.Middle.Transparency = 0.7
- game.CoreGui.haxmemes.Frame.CommandsScrollbar.Transparency = 0.7
- game.CoreGui.haxmemes.Frame.Transparency = 0.7
- wait()
- game.CoreGui.haxmemes.Frame.MotorCycle.Transparency = 0.6
- game.CoreGui.haxmemes.Frame.OffRoader.Transparency = 0.6
- game.CoreGui.haxmemes.Frame.Van.Transparency = 0.6
- game.CoreGui.haxmemes.Frame.Car.Transparency = 0.6
- game.CoreGui.haxmemes.Frame.Left.Transparency = 0.6
- game.CoreGui.haxmemes.Frame.Right.Transparency = 0.6
- game.CoreGui.haxmemes.Frame.Bottom.Transparency = 0.6
- game.CoreGui.haxmemes.Frame.Middle.Transparency = 0.6
- game.CoreGui.haxmemes.Frame.CommandsScrollbar.Transparency = 0.6
- wait()
- game.CoreGui.haxmemes.Frame.MotorCycle.Transparency = 0.5
- game.CoreGui.haxmemes.Frame.OffRoader.Transparency = 0.5
- game.CoreGui.haxmemes.Frame.Van.Transparency = 0.5
- game.CoreGui.haxmemes.Frame.Car.Transparency = 0.5
- game.CoreGui.haxmemes.Frame.Left.Transparency = 0.5
- game.CoreGui.haxmemes.Frame.Right.Transparency = 0.5
- game.CoreGui.haxmemes.Frame.Bottom.Transparency = 0.5
- game.CoreGui.haxmemes.Frame.Middle.Transparency = 0.5
- wait()
- game.CoreGui.haxmemes.Frame.MotorCycle.Transparency = 0.4
- game.CoreGui.haxmemes.Frame.OffRoader.Transparency = 0.4
- game.CoreGui.haxmemes.Frame.Van.Transparency = 0.4
- game.CoreGui.haxmemes.Frame.Car.Transparency = 0.4
- game.CoreGui.haxmemes.Frame.Left.Transparency = 0.4
- game.CoreGui.haxmemes.Frame.Right.Transparency = 0.4
- game.CoreGui.haxmemes.Frame.Bottom.Transparency = 0.4
- game.CoreGui.haxmemes.Frame.Middle.Transparency = 0.4
- wait()
- game.CoreGui.haxmemes.Frame.MotorCycle.Transparency = 0.3
- game.CoreGui.haxmemes.Frame.OffRoader.Transparency = 0.3
- game.CoreGui.haxmemes.Frame.Van.Transparency = 0.3
- game.CoreGui.haxmemes.Frame.Car.Transparency = 0.3
- game.CoreGui.haxmemes.Frame.Left.Transparency = 0.3
- game.CoreGui.haxmemes.Frame.Right.Transparency = 0.3
- game.CoreGui.haxmemes.Frame.Bottom.Transparency = 0.3
- game.CoreGui.haxmemes.Frame.Middle.Transparency = 0.3
- wait()
- game.CoreGui.haxmemes.Frame.MotorCycle.Transparency = 0.2
- game.CoreGui.haxmemes.Frame.OffRoader.Transparency = 0.2
- game.CoreGui.haxmemes.Frame.Van.Transparency = 0.2
- game.CoreGui.haxmemes.Frame.Car.Transparency = 0.2
- game.CoreGui.haxmemes.Frame.Left.Transparency = 0.2
- game.CoreGui.haxmemes.Frame.Right.Transparency = 0.2
- game.CoreGui.haxmemes.Frame.Bottom.Transparency = 0.2
- game.CoreGui.haxmemes.Frame.Middle.Transparency = 0.2
- wait()
- game.CoreGui.haxmemes.Frame.MotorCycle.Transparency = 0.1
- game.CoreGui.haxmemes.Frame.OffRoader.Transparency = 0.1
- game.CoreGui.haxmemes.Frame.Van.Transparency = 0.1
- game.CoreGui.haxmemes.Frame.Car.Transparency = 0.1
- game.CoreGui.haxmemes.Frame.Left.Transparency = 0.1
- game.CoreGui.haxmemes.Frame.Right.Transparency = 0.1
- game.CoreGui.haxmemes.Frame.Bottom.Transparency = 0.1
- game.CoreGui.haxmemes.Frame.Middle.Transparency = 0.1
- end)
- game.CoreGui.haxmemes.Frame.KnifeFrame.Transparency = 1
- game.CoreGui.haxmemes.Frame.KnifeRight.Transparency = 1
- game.CoreGui.haxmemes.Frame.Top.KnifeClose.Active = false
- game.CoreGui.haxmemes.Frame.Top.KnifeClose.Visible = false
- game.CoreGui.haxmemes.Frame.KnifeFrame.One.Transparency = 1
- game.CoreGui.haxmemes.Frame.KnifeFrame.Two.Transparency = 1
- game.CoreGui.haxmemes.Frame.KnifeFrame.Three.Transparency = 1
- game.CoreGui.haxmemes.Frame.KnifeFrame.Four.Transparency = 1
- game.CoreGui.haxmemes.Frame.KnifeFrame.Get.Transparency = 1
- game.CoreGui.haxmemes.Frame.KnifeFrame.Drop.Transparency = 1
- end)
- addcmd('arena','Takes you to the training arena',nil,
- function(args)
- game.ReplicatedStorage.Remotes.ArenaToggle:FireServer()
- end)
- addcmd('vspeed','Makes your vehicle fast as F boi',nil,
- function(args)
- for i,v in pairs(game.Workspace:GetChildren()) do
- if v.Name == "Motorcycle" and v:IsA("Model") then
- v.Configuration["Forwards Speed"].Value = 170
- end
- end
- wait()
- for i,v in pairs(game.Workspace:GetChildren()) do
- if v.Name == "Car" and v:IsA("Model") then
- v.Configuration["Forwards Speed"].Value = 170
- end
- end
- wait()
- for i,v in pairs(game.Workspace:GetChildren()) do
- if v.Name == "Van" and v:IsA("Model") then
- v.Configuration["Forwards Speed"].Value = 170
- end
- end
- end)
- addcmd('drop','drops all the tools',nil,
- function(args)
- for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- v.Parent = workspace
- end
- end)
- game.Players.LocalPlayer.PlayerGui.Core:Remove()
- game.StarterGui.Core:Remove()
- game.Workspace.Lobby.Model:Remove()
- game.Workspace.Lobby.Model:Remove()
- game.Workspace.Lobby.Model:Remove()
- game.Workspace.Lobby.Model:Remove()
- game.Workspace.Lobby.Model:Remove()
- game.Workspace.Lobby.Model:Remove()
- game.Workspace.Lobby.Model:Remove()
- game.Workspace.Lobby.Model:Remove()
- game.Workspace.Lobby.Model:Remove()
- game.Workspace.Lobby.Model:Remove()
- game.Workspace.Lobby.Model:Remove()
- game.Workspace.Lobby.Model:Remove()
- game.Workspace.Lobby.Model:Remove()
- elseif cht:match("freeze") then
- you = game.Players.LocalPlayer
- urmouse = you:GetMouse()
- m = game.Players.LocalPlayer:GetMouse()
- urmouse.Button1Down:connect(function()
- if game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.LeftAlt) then
- game.Workspace.Events.Vampire.FireballIce:FireServer(m.Hit.p, m.Hit.p)
- local A_1 = true
- local A_2 = "http://www.roblox.com/asset?id=394253848"
- local Event = game:GetService("Workspace").Events.Vampire
- Event:FireServer(A_1, A_2)
- end
- end)
- elseif cht:match("volatile") then
- you = game.Players.LocalPlayer
- urmouse = you:GetMouse()
- m = game.Players.LocalPlayer:GetMouse()
- urmouse.Button1Down:connect(function()
- if game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.C) then
- local A_1 = true
- local A_2 = "http://www.roblox.com/asset?id=365003340"
- local Event = game:GetService("Workspace").Events.Vampire
- Event:FireServer(A_1, A_2)
- game.Workspace.Events.Vampire.Explode:FireServer(m.Hit.p, m.Hit.p)
- end
- end)
- elseif cht:match("flame") then
- you = game.Players.LocalPlayer
- urmouse = you:GetMouse()
- m = game.Players.LocalPlayer:GetMouse()
- urmouse.Button1Down:connect(function()
- if game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.R) then
- game.Workspace.Events.Vampire.Fireball:FireServer(m.Hit.p, m.Hit.p)
- local A_1 = true
- local A_2 = "http://www.roblox.com/asset?id=158853971"
- local Event = game:GetService("Workspace").Events.Vampire
- Event:FireServer(A_1, A_2)
- end
- end)
- elseif cht:match("fireworks") then
- local var = true
- game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(key)
- if key == "f" then
- local A_1 = true
- local Event = game:GetService("Workspace").Events.Vampire.Supersonic
- Event:FireServer(A_1)
- if var == true then var = false else var = true end
- end
- end)
- while var do
- wait(0.1)
- print("var is true")
- end
- elseif cht:match("teleport") then
- you = game.Players.LocalPlayer
- urmouse = you:GetMouse()
- m = game.Players.LocalPlayer:GetMouse()
- urmouse.Button1Down:connect(function()
- if game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.LeftControl) then
- game.Workspace.Events.Vampire.Teleport:FireServer(m.Hit.p, m.Hit.p)
- local A_1 = true
- local A_2 = "http://www.roblox.com/asset?id="
- local Event = game:GetService("Workspace").Events.Vampire
- Event:FireServer(A_1, A_2)
- end
- end)
- elseif cht:match("escape") then
- local var = true
- game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(key)
- if key == "q" then
- local A_1 = true
- local Event = game:GetService("Workspace").Events.Vampire.EscapeVampire
- Event:FireServer(A_1)
- if var == true then var = false else var = true end
- end
- end)
- while var do
- wait(0.1)
- print("var is true")
- end
- elseif cht:match("ws") then
- while wait (5) do
- game.Workspace.CurrentCamera.FieldOfView = 65
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 23
- end
- elseif cht:match("chat") then
- local lp = game.Players.LocalPlayer
- game:GetService("RunService").Stepped:connect(function()
- if lp.PlayerGui:FindFirstChild("ChatGui") then
- for i, v in pairs(lp.PlayerGui.ChatGui.ChatInGame:GetChildren()) do
- if v.Name:sub(1,7) ~= "ChatMSG" then
- v.Size = UDim2.new(1,0,0,25)
- v.BackgroundTransparency = 1
- end
- end
- for i, v in pairs(lp.PlayerGui.ChatGui.Chat:GetChildren()) do
- if v.Name:sub(1,7) ~= "ChatMSG" then
- v.Size = UDim2.new(1,0,0,25)
- v.BackgroundTransparency = 1
- end
- end
- end
- end)
- elseif cht:match("nv") then
- game.Lighting.Ambient = Color3.new(0, 0.7, 0)
- elseif cht:match("dark") then
- game.Lighting.Ambient = Color3.new(0.04, 0.04, 0.04)
- elseif cht:match("uwu") then
- while wait () do
- local Event = workspace.Events.ChangeHealth:FireServer("inf")
- Event:FireServer("inf")
- end
- elseif cht:match("in") then
- local var = true
- game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(key)
- if key == "z" then
- local A_1 = true
- local Event = game:GetService("Workspace").Events.Vampire.Invisibility
- Event:FireServer(A_1)
- if var == true then var = false else var = true end
- end
- end)
- while var do
- wait(0.1)
- print("var is true")
- end
- elseif cht:match("un") then
- local var = true
- game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(key)
- if key == "x" then
- local A_1 = false
- local Event = game:GetService("Workspace").Events.Vampire.Invisibility
- Event:FireServer(A_1)
- if var == true then var = false else var = true end
- end
- end)
- while var do
- wait(0.1)
- print("var is true")
- end
- elseif cht:match("!ice") then
- _G.Enabled = true
- while wait(1) and _G.Enabled do
- for i = 1, 10 do
- for i, v in pairs(game.Players:GetChildren()) do
- game.Workspace.Events.Vampire.FireballIce:FireServer(v.Character:findFirstChild('Torso').CFrame) end end end
- elseif cht:match("!fire") then
- _G.Enabled = true
- while wait(1) and _G.Enabled do
- for i = 1, 10 do
- for i, v in pairs(game.Players:GetChildren()) do
- game.Workspace.Events.Vampire.Fireball:FireServer(v.Character:findFirstChild('Torso').CFrame) end end end
- elseif cht:match("doorspam") then
- while wait () do
- local Event = game:GetService("Workspace").CurrentMap.Map.Door.DorSC.Conec
- Event:FireServer()
- end
- elseif cht:match("1name") then
- game.Workspace.Events.ChangeCName:FireServer("6")
- elseif cht:match("2name") then
- game.Workspace.Events.ChangeCName:FireServer("7")
- elseif cht:match("3name") then
- game.Workspace.Events.ChangeCName:FireServer("8")
- elseif cht:match("logs") then
- if game:service('RunService'):IsStudio() then print('!STUDIO!') else
- if game:service('CoreGui'):findFirstChild('LogHolder') then return nil
- end
- end
- local LogHolder = Instance.new("ScreenGui")
- local Logs = Instance.new("Frame")
- local Scroll = Instance.new("ScrollingFrame")
- local Template = Instance.new("TextLabel")
- LogHolder.Name = "LogHolder"
- if game:service('RunService'):IsStudio() then LogHolder.Parent = game.Players.LocalPlayer.PlayerGui else
- LogHolder.Parent = game.CoreGui
- end
- Logs.Name = "Logs"
- Logs.Parent = LogHolder
- Logs.AnchorPoint = Vector2.new(0.5, 0.5)
- Logs.BackgroundColor3 = Color3.new(1, 1, 1)
- Logs.Position = UDim2.new(0.200000003, 0, 0.200000003, 0)
- Logs.Size = UDim2.new(0, 400, 0, 250)
- Logs.Style = Enum.FrameStyle.DropShadow
- Scroll.Name = "Scroll"
- Scroll.Parent = Logs
- Scroll.BackgroundColor3 = Color3.new(1, 1, 1)
- Scroll.BackgroundTransparency = 1
- Scroll.BorderSizePixel = 0
- Scroll.Size = UDim2.new(1, 0, 1, 0)
- Scroll.CanvasSize = UDim2.new(0, 0, 0, 0)
- Scroll.ScrollBarThickness = 6
- Template.Name = "Template"
- Template.Parent = Logs
- Template.BackgroundColor3 = Color3.new(1, 1, 1)
- Template.BackgroundTransparency = 1
- Template.Position = UDim2.new(0, 0, 0, -25)
- Template.Size = UDim2.new(1, 0, 0, 20)
- Template.Font = Enum.Font.ArialBold
- Template.Text = ""
- Template.TextColor3 = Color3.new(1, 1, 1)
- Template.TextSize = 15
- Template.TextXAlignment = Enum.TextXAlignment.Left
- Template.TextWrap = true
- Logs.Active = true
- Logs.Draggable = true
- local loggedTable = {}
- local getTotalSize = function()
- local totalSize = UDim2.new(0, 0, 0, 0)
- for i, v in next, loggedTable do
- totalSize = totalSize + UDim2.new(0, 0, 0, v.Size.Y.Offset)
- end
- return totalSize
- end
- local BUD = UDim2.new(0, 0, 0, 0)
- local TotalNum = 0
- local function GenLog(txt, colo, time)
- local oldColo = Color3.fromRGB(0, 0, 0)
- local Temp = Template:Clone()
- Temp.Parent = Scroll
- Temp.Name = txt..'Logged'
- Temp.Text = tostring(txt)
- Temp.Visible = true
- Temp.Position = BUD + UDim2.new(0, 0, 0, 0)
- if colo then oldColo = colo Temp.TextColor3 = colo elseif not colo then Temp.TextColor3 = Color3.fromRGB(200, 200, 200) end
- local timeVal = Instance.new('StringValue', Temp)
- timeVal.Name = 'TimeVal'
- timeVal.Value = time
- TotalNum = TotalNum + 1
- if not Temp.TextFits then repeat Temp.Size = UDim2.new(Temp.Size.X.Scale, Temp.Size.X.Offset, Temp.Size.Y.Scale, Temp.Size.Y.Offset + 10)
- Temp.Text = txt
- until Temp.TextFits
- end
- BUD = BUD + UDim2.new(0, 0, 0, Temp.Size.Y.Offset)
- table.insert(loggedTable, Temp)
- local totSize = getTotalSize()
- if totSize.Y.Offset >= Scroll.CanvasSize.Y.Offset then Scroll.CanvasSize = UDim2.new(totSize.X.Scale, totSize.X.Offset, totSize.Y.Scale, totSize.Y.Offset + 100)
- Scroll.CanvasPosition = Scroll.CanvasPosition + Vector2.new(0, totSize.Y.Offset)
- end
- return Temp
- end
- local ChatData = ""
- local function SaveToFile()
- local t = os.date("*t")
- local dateDat = t['hour']..' '..t['min']..' '..t['sec']..' '..t['day']..'.'..t['month']..'.'..t['year']
- ChatData = ""
- for i, v in pairs(Scroll:GetChildren()) do
- ChatData = ChatData..v.TimeVal.Value..' '..v.Text..'\n'
- end
- writefile('ChatLogs '..dateDat..'.txt', ChatData)
- end
- local function Clear()
- loggedTable = {}
- ChatData = ""
- Scroll.CanvasPosition = Vector2.new(0, 0)
- for i, v in pairs(Scroll:GetChildren()) do
- v:Destroy()
- end
- Scroll.CanvasSize = UDim2.new(0, 0, 0, 0)
- BUD = UDim2.new(0, 0, 0, 0)
- end
- local LogPlr = function(plr)
- plr.Chatted:connect(function(msg)
- local t = os.date("*t")
- local dateDat = t['hour']..':'..t['min']..':'..t['sec']
- if string.len(msg) >= 1000 then return nil end
- if string.lower(msg) == 'clear' and plr == game:service('Players').LocalPlayer then Clear() return nil end
- if string.lower(msg) == 'savetofile' and plr == game:service('Players').LocalPlayer then SaveToFile() return nil end
- if string.sub(msg, 1, 1):match('%p') and string.sub(msg, 2, 2):match('%a') and string.len(msg) >= 5 then GenLog(plr.Name..': '..msg, Color3.new(255, 0, 0), dateDat) else
- GenLog(plr.Name..': '..msg, Color3.new(255, 255, 255), dateDat)
- end
- end)
- end
- for i, v in pairs(game.Players:GetChildren()) do
- LogPlr(v)
- end
- game.Players.PlayerAdded:connect(function(plr)
- LogPlr(plr)
- end)
- elseif cht:match("!m1") then
- game.Workspace.Events.Vampire.Invisibility:FireServer(true, 0, "http://www.roblox.com/asset/?id=656873777")
- elseif cht:match("!m2") then
- game.Workspace.Events.Vampire.Invisibility:FireServer(true, 0, "http://www.roblox.com/asset/?id=235178952")
- elseif cht:match("!m3") then
- game.Workspace.Events.Vampire.Invisibility:FireServer(true, 0, "http://www.roblox.com/asset/?id=1661668684")
- elseif cht:match("!m4") then
- game.Workspace.Events.Vampire.Invisibility:FireServer(true, 0, "http://www.roblox.com/asset/?id=2260821854")
- elseif cht:match("!pause") then
- game.Workspace.Events.Vampire.Invisibility:FireServer(false, 0, "http://www.roblox.com/asset/?id=")
- elseif cht:match("venom") then
- you = game.Players.LocalPlayer
- urmouse = you:GetMouse()
- m = game.Players.LocalPlayer:GetMouse()
- urmouse.Button1Down:connect(function()
- if game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.T) then
- m.Target.Parent:FindFirstChild("Humanoid")
- game.Workspace.Events.Vampire.Venom:FireServer(m.Target.Parent.Name)
- end
- end)
- elseif cht:match("!stats") then
- loadstring(game:GetObjects("rbxassetid://499655484")[1].Source)()
- elseif cht:match("!heal") then
- for i,v in pairs(T) do
- local a = v.Character
- local A_2 = CFrame.new(-18.2370358, 69.3723679, -1405.25818, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- local A_3 = -99
- local Event = game:GetService("Workspace").Events.Surv.TaserPlayer
- Event:FireServer(A_2, A_3)
- end
- elseif cht:match("!suffer") then
- for i,v in pairs(T) do
- local a = v.Character
- local A_2 = CFrame.new(-18.2370358, 69.3723679, -1405.25818, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- local A_3 = 84
- local Event = game:GetService("Workspace").Events.Surv.TaserPlayer
- Event:FireServer(A_2, A_3)
- end
- elseif cht:match("red") then
- local A_1 = true
- local A_2 = Color3.new(1, 0, 0)
- local Event = game:GetService("Workspace").Events.ChangeFlashLight
- Event:FireServer(A_1, A_2)
- elseif cht:match("orange") then
- local A_1 = true
- local A_2 = Color3.new(1, 0.498039, 0)
- local Event = game:GetService("Workspace").Events.ChangeFlashLight
- Event:FireServer(A_1, A_2)
- elseif cht:match("yellow") then
- local A_1 = true
- local A_2 = Color3.new(1, 1, 0)
- local Event = game:GetService("Workspace").Events.ChangeFlashLight
- Event:FireServer(A_1, A_2)
- elseif cht:match("green") then
- local A_1 = true
- local A_2 = Color3.new(0, 1, 0)
- local Event = game:GetService("Workspace").Events.ChangeFlashLight
- Event:FireServer(A_1, A_2)
- elseif cht:match("blue") then
- local A_1 = true
- local A_2 = Color3.new(0, 1, 1)
- local Event = game:GetService("Workspace").Events.ChangeFlashLight
- Event:FireServer(A_1, A_2)
- elseif cht:match("purple") then
- local A_1 = true
- local A_2 = Color3.new(0.498039, 0, 1)
- local Event = game:GetService("Workspace").Events.ChangeFlashLight
- Event:FireServer(A_1, A_2)
- elseif cht:match("pink") then
- local A_1 = true
- local A_2 = Color3.new(1, 0, 1)
- local Event = game:GetService("Workspace").Events.ChangeFlashLight
- Event:FireServer(A_1, A_2)
- end
- end)
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