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fe sniper by luis911911

Aug 28th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. local RealPlayer = Player
  4. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer end
  5.  
  6. --[[ joalars2's script gui ]]--
  7. --[[ lol ur not supposed to have this ]]--
  8.  
  9. local plr = game:GetService("Players").LocalPlayer
  10.  
  11. local scripttab = {
  12. {
  13. "Bubble",
  14. function()
  15. local plr = game:GetService("Players").LocalPlayer
  16. local char,mouse = plr.Character,plr:GetMouse()
  17.  
  18. local tS = false
  19.  
  20. local p = Instance.new("Part",char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso"))
  21. p.Anchored = true
  22. p.CanCollide = false
  23. p.Transparency = 1
  24. p.TopSurface = "Smooth"
  25. p.BottomSurface = "Smooth"
  26. p.Size = Vector3.new(7,7,7)
  27. p.BrickColor = BrickColor.new("Toothpaste")
  28. p.Material = "Neon"
  29. p.Shape = "Ball"
  30. p.CFrame = CFrame.new(char:FindFirstChild("Torso").Position or char:FindFirstChild("UpperTorso").Position)
  31. local vel = Instance.new("BodyVelocity",char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso"))
  32. vel.Velocity = Vector3.new(0,0,0)
  33. vel.MaxForce = Vector3.new(0,0,0)
  34.  
  35. mouse.KeyDown:connect(function(key)
  36. if key == "f" then
  37. if tS == false then
  38. tS = true
  39. p.Transparency = 0.7
  40. char.Humanoid.WalkSpeed = 40
  41. else
  42. char.Humanoid.WalkSpeed = 16
  43. tS = false
  44. p.Transparency = 1
  45. table.foreach(Enum.HumanoidStateType:GetEnumItems(),function(st) local s,m = pcall(function() char:FindFirstChild("Humanoid"):SetStateEnabled(st,true) end) if s == false then end end)
  46. char:FindFirstChild("Humanoid"):SetStateEnabled(Enum.HumanoidStateType.Swimming,false)
  47. end
  48. end
  49. end)
  50.  
  51. char:WaitForChild("Humanoid").Died:connect(function()
  52. for i,v in pairs(char:GetChildren()) do
  53. if v:IsA("BasePart") then
  54. v.Anchored = true
  55. v.Transparency = 1
  56. v.CanCollide = false
  57. elseif v:IsA("Accessory") then
  58. v:Destroy()
  59. end
  60. end
  61. for i=1,50 do
  62. p.Size = p.Size + Vector3.new(0.3,0.3,0.3)
  63. p.Transparency = p.Transparency + (0.3/50)
  64. wait()
  65. end
  66. end)
  67.  
  68. local frame = 0
  69. game:GetService("RunService").RenderStepped:connect(function()
  70. frame = frame + 1
  71. if tS == true then
  72. if math.floor(frame/4) == frame/4 then
  73. local initSize = math.random(70,100)/100
  74.  
  75. local p2 = Instance.new("Part",char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso"))
  76. p2.Anchored = true
  77. p2.CanCollide = false
  78. p2.Transparency = 0.5
  79. p2.TopSurface = "Smooth"
  80. p2.BottomSurface = "Smooth"
  81. p2.Size = Vector3.new(initSize,initSize,initSize)
  82. p2.BrickColor = BrickColor.new("Toothpaste")
  83. p2.Material = "Neon"
  84. p2.Shape = "Ball"
  85.  
  86. local randcf = CFrame.new(char:FindFirstChild("Torso").Position + Vector3.new(math.random(-35,35)/10,math.random(-35,35)/10,math.random(-35,35)/10) or char:FindFirstChild("UpperTorso").Position + Vector3.new(math.random(-35,35)/10,math.random(-35,35)/10,math.random(-35,35)/10),char:FindFirstChild("Torso").Position)
  87. p2.CFrame = randcf
  88. local frmdet
  89. frmdet = game:GetService("RunService").RenderStepped:connect(function()
  90. p2.Size = p2.Size - Vector3.new(initSize/50,initSize/50,initSize/50)
  91. p2.Transparency = p2.Transparency + (0.5/60)
  92. p2.CFrame = randcf
  93. randcf = randcf * CFrame.new(0,0,0.02)
  94. if p2.Transparency >= 1 then
  95. frmdet:disconnect()
  96. p2:Destroy()
  97. end
  98. end)
  99. end
  100. p.CFrame = CFrame.new(char:FindFirstChild("Torso").Position or char:FindFirstChild("UpperTorso").Position)
  101. table.foreach(Enum.HumanoidStateType:GetEnumItems(),function(st) local s,m = pcall(function() char:FindFirstChild("Humanoid"):SetStateEnabled(st,false) end) if s == false then end end)
  102. char:FindFirstChild("Humanoid"):SetStateEnabled(Enum.HumanoidStateType.Swimming,true)
  103. char:FindFirstChild("Humanoid"):SetStateEnabled(Enum.HumanoidStateType.Jumping,true)
  104. char:FindFirstChild("Humanoid"):SetStateEnabled(Enum.HumanoidStateType.Dead,true)
  105. char:FindFirstChild("Humanoid"):ChangeState(Enum.HumanoidStateType.Swimming)
  106. vel.MaxForce = Vector3.new(500,4000,500)
  107. else
  108. p.CFrame = CFrame.new(char:FindFirstChild("Torso").Position or char:FindFirstChild("UpperTorso").Position)
  109. vel.MaxForce = Vector3.new(0,0,0)
  110. end
  111. end)
  112. end
  113. },
  114. {
  115. "Platform",
  116. function()
  117. local oldtick = tick()
  118. warn("Loading platform...")
  119.  
  120. local plr = game:GetService("Players").LocalPlayer
  121. local char,mouse = plr.Character,plr:GetMouse()
  122.  
  123. local amountbricks = 100
  124.  
  125. local inc = 360/amountbricks
  126.  
  127. local model = Instance.new("Model",char)
  128. model.Name = "pltfrm"
  129. local folder = Instance.new("Folder",model)
  130. folder.Name = "trnsprncy"
  131.  
  132. local atY = char:FindFirstChild("HumanoidRootPart").Position.Y - 2.5
  133. local tY = atY
  134.  
  135. local P = Instance.new("Part",model)
  136. P.Anchored = true
  137. P.Transparency = 0.7
  138. P.Material = "Neon"
  139. P.Shape = "Cylinder"
  140. P.BrickColor = BrickColor.new("New Yeller")
  141. P.Size = Vector3.new(0.2,5.9,5.9)
  142. P.CFrame = CFrame.new(Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X,tY-0.01,char:FindFirstChild("HumanoidRootPart").Position.Z))*CFrame.Angles(0,0,math.rad(90))
  143.  
  144. model.PrimaryPart = P
  145.  
  146. for i=1,amountbricks do
  147. local p = Instance.new("Part",model)
  148. p.Name = i
  149. p.Size = Vector3.new(0.2,0.2,0.2)
  150. p.Anchored = true
  151. p.CanCollide = false
  152. p.Locked = true
  153. --p.Material = "Neon"
  154. p.BrickColor = BrickColor.new("Really black")
  155. p.Transparency = 0
  156.  
  157. local cosine = math.cos(math.rad(inc*i))*3
  158. local sine = math.sin(math.rad(inc*i))*3
  159.  
  160. p.CFrame = CFrame.new(Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X,tY,char:FindFirstChild("HumanoidRootPart").Position.Z) + Vector3.new(cosine,0,sine),Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X,tY,char:FindFirstChild("HumanoidRootPart").Position.Z))
  161. end
  162.  
  163. mouse.KeyDown:connect(function(key)
  164. if key == "r" then
  165. local kup
  166. local frm
  167. frm = game:GetService("RunService").RenderStepped:connect(function()
  168. atY = atY + 0.3
  169. end)
  170. kup = mouse.KeyUp:connect(function(localkey)
  171. if localkey == "r" then
  172. frm:disconnect()
  173. kup:disconnect()
  174. end
  175. end)
  176. elseif key == "f" then
  177. local kup
  178. local frm
  179. frm = game:GetService("RunService").RenderStepped:connect(function()
  180. atY = atY - 0.3
  181. end)
  182. kup = mouse.KeyUp:connect(function(localkey)
  183. if localkey == "f" then
  184. frm:disconnect()
  185. kup:disconnect()
  186. end
  187. end)
  188. end
  189. end)
  190.  
  191. local frame = 0
  192. game:GetService("RunService").RenderStepped:connect(function()
  193. frame = frame + 1
  194. for i,v in pairs(folder:GetChildren()) do
  195. v.Transparency = v.Transparency + 0.04
  196. if v.Transparency >= 1 then
  197. v:Destroy()
  198. end
  199. end
  200. if P.Parent == model and P ~= nil then
  201. tY = atY + math.cos(tick()*2)/4
  202. model:SetPrimaryPartCFrame(CFrame.new(Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X,tY,char:FindFirstChild("HumanoidRootPart").Position.Z))*CFrame.Angles(0,0,math.rad(90)))
  203. --if math.floor(frame/5) == frame/5 then
  204. for i=1,3 do
  205. local cosine = math.cos(math.rad(((360/3)*i)+frame*3))*3.5
  206. local sine = math.sin(math.rad(((360/3)*i)+frame*3))*3.5
  207. local ocosine = math.cos(math.rad(((360/3)*i)+frame*3-1))*3.5
  208. local osine = math.sin(math.rad(((360/3)*i)+frame*3-1))*3.5
  209.  
  210. local magn = (Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X + cosine,tY,char:FindFirstChild("HumanoidRootPart").Position.Z + sine) - Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X + ocosine,tY,char:FindFirstChild("HumanoidRootPart").Position.Z + osine)).Magnitude
  211.  
  212. local p = Instance.new("Part",folder)
  213. p.Anchored = true
  214. p.Material = "Neon"
  215. p.BrickColor = BrickColor.new("New Yeller")
  216. p.CanCollide = false
  217. p.Size = Vector3.new(0.2,0.2,magn*3)
  218. p.CFrame = CFrame.new(Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X + cosine,tY,char:FindFirstChild("HumanoidRootPart").Position.Z + sine), Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X + ocosine,tY,char:FindFirstChild("HumanoidRootPart").Position.Z + osine)) * CFrame.new(0,0,-magn/2)
  219. --[[local frm
  220. frm = game:GetService("RunService").RenderStepped:connect(function()
  221. repeat p.Transparency = p.Transparency + 0.04 wait() until p.Transparency >= 1
  222. p:Destroy()
  223. frm:disconnect()
  224. end)]]
  225. end
  226. --[[for i=1,2 do
  227. local cosine = math.cos(math.rad((180*i)-frame*3))*2.5
  228. local sine = math.sin(math.rad((180*i)-frame*3))*2.5
  229. local ocosine = math.cos(math.rad((180*i)-frame*3-1))*2.5
  230. local osine = math.sin(math.rad((180*i)-frame*3-1))*2.5
  231.  
  232. local magn = (Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X + cosine,tY,char:FindFirstChild("HumanoidRootPart").Position.Z + sine) - Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X + ocosine,tY,char:FindFirstChild("HumanoidRootPart").Position.Z + osine)).Magnitude
  233.  
  234. local p = Instance.new("Part",model)
  235. p.Anchored = true
  236. p.CanCollide = false
  237. p.Size = Vector3.new(0.2,0.2,magn*3)
  238. p.CFrame = CFrame.new(Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X + cosine,tY,char:FindFirstChild("HumanoidRootPart").Position.Z + sine), Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X + ocosine,tY,char:FindFirstChild("HumanoidRootPart").Position.Z + osine)) * CFrame.new(0,0,-magn/2)
  239. local frm
  240. frm = game:GetService("RunService").RenderStepped:connect(function()
  241. repeat p.Transparency = p.Transparency + 0.04 wait() until p.Transparency >= 1
  242. p:Destroy()
  243. frm:disconnect()
  244. end)
  245. end]]
  246. --end
  247. else
  248. tY = atY + math.cos(tick()*2)/4
  249. delay(0.2,function() P:Destroy() end)
  250. P = Instance.new("Part",model)
  251. P.Anchored = true
  252. P.Transparency = 0.7
  253. P.Material = "Neon"
  254. P.Shape = "Cylinder"
  255. P.BrickColor = BrickColor.new("New Yeller")
  256. P.Size = Vector3.new(0.2,5.9,5.9)
  257. P.CFrame = CFrame.new(Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X,tY-0.01,char:FindFirstChild("HumanoidRootPart").Position.Z))*CFrame.Angles(0,0,math.rad(90))
  258. model.PrimaryPart = P
  259. model:SetPrimaryPartCFrame(CFrame.new(Vector3.new(char:FindFirstChild("HumanoidRootPart").Position.X,tY,char:FindFirstChild("HumanoidRootPart").Position.Z))*CFrame.Angles(0,0,math.rad(90)))
  260. end
  261. end)
  262. end
  263. },
  264.  
  265. {
  266. "Ghost doe",
  267. function()
  268. player = game:GetService("Players").LocalPlayer
  269. chara = player.Character
  270.  
  271. ch = chara:GetChildren()
  272. for i = 1, #ch do
  273. if ch[i].Name == "Torso" then
  274. ch[i].roblox.Transparency = 1
  275. elseif ch[i].Name == "Head" then
  276. ch[i].face.Transparency = 1
  277. ch[i].Transparency = 1
  278. elseif ch[i].ClassName == "Accessory" or ch[i].ClassName == "Shirt" or ch[i].ClassName == "Pants" or ch[i].ClassName == "ShirtGraphic" then
  279. ch[i]:Destroy()
  280. end
  281. end
  282.  
  283. local sPart = Instance.new("Part",workspace)
  284. sPart.Name = "SoundPart"
  285. sPart.Size = Vector3.new(0.2,0.2,0.2)
  286. sPart.Anchored = true
  287. sPart.Transparency = 1
  288. sPart.CanCollide = false
  289. sPart.CFrame = chara.Torso.CFrame
  290.  
  291. chara["Left Arm"].BrickColor = BrickColor.new("Cool yellow")
  292. chara["Right Arm"].BrickColor = BrickColor.new("Cool yellow")
  293. chara["Left Leg"].BrickColor = BrickColor.new("Medium blue")
  294. chara["Right Leg"].BrickColor = BrickColor.new("Medium blue")
  295. chara.Torso.BrickColor = BrickColor.new("Bright yellow")
  296.  
  297. --Outfit--
  298. New = function(Object, Parent, Name, Data)
  299. local Object = Instance.new(Object)
  300. for Index, Value in pairs(Data or {}) do
  301. Object[Index] = Value
  302. end
  303. Object.Parent = Parent
  304. Object.Name = Name
  305. return Object
  306. end
  307.  
  308. function ScatterEff(part)
  309. local eff1 = Instance.new("ParticleEmitter",part)
  310. eff1.Size = NumberSequence.new(.1)
  311. eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.9,0),NumberSequenceKeypoint.new(1,1)})
  312. eff1.LightEmission = 1
  313. eff1.Lifetime = NumberRange.new(1)
  314. eff1.Speed = NumberRange.new(1)
  315. eff1.Rate = 25
  316. eff1.VelocitySpread = 10000
  317. eff1.Texture = "rbxassetid://347504241"
  318. eff1.Color = ColorSequence.new(Color3.new(1,0,0))
  319. local eff2 = Instance.new("ParticleEmitter",part)
  320. eff2.Size = NumberSequence.new(.1)
  321. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.9,0),NumberSequenceKeypoint.new(1,1)})
  322. eff2.LightEmission = 1
  323. eff2.Lifetime = NumberRange.new(1)
  324. eff2.Speed = NumberRange.new(1)
  325. eff2.Rate = 25
  326. eff2.VelocitySpread = 10000
  327. eff2.Texture = "rbxassetid://347504259"
  328. eff2.Color = ColorSequence.new(Color3.new(1,0,0))
  329. end
  330.  
  331. function BurningEff(part)
  332. local eff1 = Instance.new("ParticleEmitter",part)
  333. eff1.Size = NumberSequence.new(.1)
  334. eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  335. eff1.LightEmission = 1
  336. eff1.Lifetime = NumberRange.new(1)
  337. eff1.Speed = NumberRange.new(0)
  338. eff1.Rate = 25
  339. eff1.Texture = "rbxassetid://347504241"
  340. eff1.Acceleration = Vector3.new(0,10,0)
  341. eff1.Color = ColorSequence.new(Color3.new(1,0,0))
  342. local eff2 = Instance.new("ParticleEmitter",part)
  343. eff2.Size = NumberSequence.new(.1)
  344. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  345. eff2.LightEmission = 1
  346. eff2.Lifetime = NumberRange.new(1)
  347. eff2.Speed = NumberRange.new(0)
  348. eff2.Rate = 25
  349. eff2.Texture = "rbxassetid://347504259"
  350. eff2.Acceleration = Vector3.new(0,10,0)
  351. eff2.Color = ColorSequence.new(Color3.new(1,0,0))
  352. local eff3 = Instance.new("ParticleEmitter",part)
  353. eff3.Size = NumberSequence.new(1)
  354. eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  355. eff3.LightEmission = 1
  356. eff3.Lifetime = NumberRange.new(1)
  357. eff3.Speed = NumberRange.new(0)
  358. eff3.Rate = 25
  359. eff3.Texture = "rbxasset://textures/particles/fire_main.dds"
  360. eff3.Acceleration = Vector3.new(0,10,0)
  361. eff3.Color = ColorSequence.new(Color3.new(1,0,0))
  362. end
  363.  
  364. FakeHead = chara
  365. MainPart = New("Part",FakeHead,"MainPart",{Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(2, 1, 1),CFrame = CFrame.new(2.29537678, 7.81603718, 0.746068954, 0.00980896503, 0.00110200304, 0.999957919, -0.000536994543, 1.00000548, -0.00109680078, -0.99994874, -0.0005262224, 0.00980964955),CanCollide = false,TopSurface = Enum.SurfaceType.Smooth,})
  366. Mesh = New("SpecialMesh",MainPart,"Mesh",{Scale = Vector3.new(1.25, 1.25, 1.25),})
  367. face = New("Decal",MainPart,"face",{Texture = "rbxasset://textures/face.png",})
  368. Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara.Head,C0 = CFrame.new(0, 0, 0, 0.00980896503, -0.000536994543, -0.99994874, 0.00110200304, 1.00000548, -0.0005262224, 0.999957919, -0.00109680078, 0.00980964955),C1 = CFrame.new(5.96046448e-008, -8.58306885e-006, 0, 0.00980896503, -0.000536994543, -0.99994874, 0.00110200304, 1.00000548, -0.0005262224, 0.999957919, -0.00109680078, 0.00980964955),})
  369. FakeHead.MainPart.BrickColor = BrickColor.new("Cool yellow")
  370. EyeFire = New("Part",chara,"EyeFire",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 0.200000003, 0.200000003),CFrame = CFrame.new(1.69668579, 8.11665249, 0.640022159, -0.00107900088, 0.999958038, -0.00980941113, -1.0000056, -0.00107390946, 0.000525554642, 0.000515007298, 0.00981007144, 0.999948859),CanCollide = false,Color = Color3.new(1, 0, 0),})
  371. Mesh = New("CylinderMesh",EyeFire,"Mesh",{Offset = Vector3.new(0.0500000007, 0, -0.0399999991),Scale = Vector3.new(1, 0.150000006, 1),})
  372. Weld = New("ManualWeld",EyeFire,"Weld",{Part0 = EyeFire,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.0010790003, -0.999999344, 0.000515000196, 0.999951363, -0.0010738963, 0.00981000345, -0.00980944186, 0.000525560055, 0.99995178),C1 = CFrame.new(0.100008011, 0.300009251, -0.600027919, 0.00980899762, -0.000536999898, -0.99995178, 0.00110200245, 0.999999344, -0.000526215415, 0.999951363, -0.00109678751, 0.00980958249),})
  373. Chest = chara
  374. MainPart = New("Part",Chest,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(2, 2, 1),CFrame = CFrame.new(2.2937007, 6.31611967, 0.746871948, 0.00980956201, 0.00110224239, 0.999954581, -0.000537135813, 1.00000238, -0.00109703222, -0.99995023, -0.000526354474, 0.00981019717),CanCollide = false,LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,})
  375. Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara.Torso,C0 = CFrame.new(0, 0, 0, 0.009809535, -0.000537137908, -0.99994725, 0.00110225554, 1.00000858, -0.000526368851, 0.999961257, -0.00109705783, 0.00981026888),C1 = CFrame.new(5.96046448e-008, -9.05990601e-006, -2.38418579e-007, 0.00980956666, -0.000537143264, -0.99995023, 0.00110225484, 1.00000238, -0.000526361808, 0.999954581, -0.00109704456, 0.00981020182),})
  376. CorruptedPart = New("Part",Chest,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.400000006, 0.800000072, 1),CFrame = CFrame.new(2.28977966, 7.11656427, 1.34486222, -0.00110228383, -0.00980954897, -0.9999578, -1.00000536, 0.000536905834, 0.00109708123, 0.000526248943, 0.99994868, -0.00981033035),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  377. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  378. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.0011022957, -0.999999225, 0.000526249292, -0.00980958622, 0.000536918582, 0.99995172, -0.999951243, 0.0010970803, -0.00981026702),C1 = CFrame.new(-0.598430753, 0.800122261, 0.00106739998, 0.00980956666, -0.000537143264, -0.99995023, 0.00110225484, 1.00000238, -0.000526361808, 0.999954581, -0.00109704456, 0.00981020182),})
  379. CorruptedPart = New("Part",Chest,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.400000006, 0.400000066, 1),CFrame = CFrame.new(2.29174757, 6.71645212, 1.54485857, -0.00110228383, -0.00980954897, -0.9999578, -1.00000536, 0.000536905834, 0.00109708123, 0.000526248943, 0.99994868, -0.00981033035),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  380. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  381. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.0011022957, -0.999999225, 0.000526249292, -0.00980958622, 0.000536918582, 0.99995172, -0.999951243, 0.0010970803, -0.00981026702),C1 = CFrame.new(-0.798183441, 0.399908543, 0.00543618202, 0.00980956666, -0.000537143264, -0.99995023, 0.00110225484, 1.00000238, -0.000526361808, 0.999954581, -0.00109704456, 0.00981020182),})
  382. LeftArm = chara
  383. MainPart = New("Part",LeftArm,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(1.90889204, 6.31596565, 3.24640989, -0.0484240092, -0.0324009918, 0.998301268, -0.00117100019, 0.999474883, 0.0323822871, -0.998826265, 0.000399069104, -0.0484365262),CanCollide = false,})
  384. Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Left Arm"],C0 = CFrame.new(0, 0, 0, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),C1 = CFrame.new(0, -8.10623169e-006, -2.38418579e-007, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
  385. CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(1.48370504, 6.50245714, 2.8663168, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  386. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  387. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(0.400017738, 0.200018406, -0.400015235, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
  388. CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(1.51924801, 6.60332775, 3.66543078, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  389. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  390. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(-0.399997473, 0.300003052, -0.399972558, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
  391. EffCorruptedPart = New("Part",LeftArm,"EffCorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(1.92512023, 5.81624889, 3.24619365, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  392. Mesh = New("BlockMesh",EffCorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  393. Weld = New("ManualWeld",EffCorruptedPart,"Weld",{Part0 = EffCorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(1.52587891e-005, -0.49998045, 2.90870667e-005, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
  394. CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.800000072, 0.200000003),CFrame = CFrame.new(2.31463432, 6.72918367, 3.62673688, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  395. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  396. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(-0.400012016, 0.400006294, 0.400012136, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
  397. CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.50631011, 6.40297413, 3.26581192, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  398. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  399. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(1.3589859e-005, 0.100014687, -0.400020242, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
  400. CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(1.92179501, 6.51633835, 3.64602208, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  401. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  402. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(-0.40000248, 0.200008869, 1.37090683e-005, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
  403. --BurningEff(EffCorruptedPart)
  404. LeftLeg = chara
  405. MainPart = New("Part",LeftLeg,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(2.2865479, 1.31659603, 1.24781799, 0.00980953407, 0.00110225566, 0.999961138, -0.000537137908, 1.00000858, -0.00109705783, -0.99994719, -0.000526368851, 0.00981026888),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,})
  406. Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Left Leg"],C0 = CFrame.new(0, 0, 0, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),C1 = CFrame.new(0, -8.58306885e-006, -2.38418579e-007, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
  407. EffCorruptedPart = New("Part",LeftLeg,"EffCorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 0.200000048, 1),CFrame = CFrame.new(2.28007793, 0.400032878, 1.25993299, 1.00001979, -3.03611159e-007, -5.47617674e-007, 5.67175448e-007, 1.00001717, -5.60779881e-007, -1.86450779e-006, 9.50574758e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  408. Mesh = New("BlockMesh",EffCorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  409. Weld = New("ManualWeld",EffCorruptedPart,"Weld",{Part0 = EffCorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 5.86369708e-007, -2.15602267e-006, -2.8440752e-007, 0.999998569, 9.76819592e-007, -8.39119252e-007, -5.34477465e-007, 0.999998569),C1 = CFrame.new(-0.0116856098, -0.916567385, -0.00534534454, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
  410. CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(1.88013697, 0.800038397, 0.859943509, 1.00001979, -3.03611159e-007, -5.47617674e-007, 5.67175448e-007, 1.00001717, -5.60779881e-007, -1.86450779e-006, 9.50574758e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  411. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  412. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 5.86369708e-007, -2.15602267e-006, -2.8440752e-007, 0.999998569, 9.76819592e-007, -8.39119252e-007, -5.34477465e-007, 0.999998569),C1 = CFrame.new(0.3841483, -0.516796231, -0.40962553, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
  413. CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.800000012, 0.200000003),CFrame = CFrame.new(2.69002914, 0.915953577, 0.851962805, 0.999971032, 0.0011022269, -0.00980960391, -0.00109704852, 1.00001776, 0.000537177373, 0.00981036108, -0.000526409131, 0.999942601),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  414. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  415. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999951303, -0.0010970087, 0.00981015898, 0.00110222446, 0.999999166, -0.000526388001, -0.00980970077, 0.00053719338, 0.99995172),C1 = CFrame.new(0.400011122, -0.399985313, 0.400013685, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
  416. CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.800000012, 0.200000003),CFrame = CFrame.new(1.88013721, 0.900040269, 1.65993917, 1.00001979, -3.03611159e-007, -5.47617674e-007, 5.67175448e-007, 1.00001717, -5.60779881e-007, -1.86450779e-006, 9.50574758e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  417. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  418. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 5.86369708e-007, -2.15602267e-006, -2.8440752e-007, 0.999998569, 9.76819592e-007, -8.39119252e-007, -5.34477465e-007, 0.999998569),C1 = CFrame.new(-0.415866137, -0.41721642, -0.40188694, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
  419. CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.88013721, 0.600035727, 1.25993288, 1.00001979, -3.03611159e-007, -5.47617674e-007, 5.67175448e-007, 1.00001717, -5.60779881e-007, -1.86450779e-006, 9.50574758e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  420. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  421. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 5.86369708e-007, -2.15602267e-006, -2.8440752e-007, 0.999998569, 9.76819592e-007, -8.39119252e-007, -5.34477465e-007, 0.999998569),C1 = CFrame.new(-0.0157161951, -0.717007458, -0.405481935, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
  422. CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(2.28007793, 0.700037479, 1.65993929, 1.00001967, -3.84054147e-007, 3.90969217e-006, 6.35045581e-007, 1.00001717, -5.60838998e-007, -6.19795173e-006, 9.32147486e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  423. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  424. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 6.5424797e-007, -6.48946025e-006, -3.64865258e-007, 0.999998629, 9.58411874e-007, 3.61912225e-006, -5.34497644e-007, 0.999998629),C1 = CFrame.new(-0.411835551, -0.616776347, -0.00175023079, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
  425. CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 1.20000005, 0.200000003),CFrame = CFrame.new(2.68018699, 1.10004401, 1.65993941, 1.00001967, -3.84054147e-007, 3.90969217e-006, 6.35045581e-007, 1.00001717, -5.60838998e-007, -6.19795173e-006, 9.32147486e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  426. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  427. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 6.5424797e-007, -6.48946025e-006, -3.64865258e-007, 0.999998629, 9.58411874e-007, 3.61912225e-006, -5.34497644e-007, 0.999998629),C1 = CFrame.new(-0.408125639, -0.216332912, 0.397896528, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
  428. CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(2.68596959, 0.816166699, 1.25195313, 0.999971032, 0.0011022269, -0.00980960391, -0.00109704852, 1.00001776, 0.000537177373, 0.00981036108, -0.000526409131, 0.999942601),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  429. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  430. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999951303, -0.0010970087, 0.00981015898, 0.00110222446, 0.999999166, -0.000526388001, -0.00980970077, 0.00053719338, 0.99995172),C1 = CFrame.new(5.20944595e-005, -0.499986172, 0.399987936, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
  431. --ScatterEff(EffCorruptedPart)
  432. RightArm = chara
  433. MainPart = New("Part",RightArm,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(2.011096, 6.31690788, -3.92582893, 0.00918400101, -0.262283146, 0.964947343, 0.259330034, 0.932596445, 0.251021653, -0.965745091, 0.247934431, 0.0765828639),CanCollide = false,})
  434. Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),C1 = CFrame.new(-2.86102295e-006, -9.05990601e-006, -2.38418579e-006, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
  435. Hitbox = New("Part",RightArm,"Hitbox",{BrickColor = BrickColor.new("Really black"),Transparency = 1,Transparency = 1,Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(22.2733669, 5.0842762, -22.1737366, -0.964945257, -0.262290984, 0.00919180829, -0.251027077, 0.93259424, 0.259333313, -0.0765930116, 0.247935042, -0.965744138),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  436. Weld = New("ManualWeld",Hitbox,"Weld",{Part0 = Hitbox,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964945257, -0.251027077, -0.0765930116, -0.262290984, 0.93259424, 0.247935042, 0.00919180829, 0.259333313, -0.965744138),C1 = CFrame.new(-1.52587891e-005, -1.00003147, -1.71661377e-005, 0.0091838371, 0.259330064, -0.965745151, -0.262283117, 0.932596445, 0.247934505, 0.964947283, 0.251021653, 0.0765827149),})
  437. CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(2.011096, 6.3169179, -3.92581391, -0.964945257, -0.262290984, 0.00919180829, -0.251027077, 0.93259424, 0.259333313, -0.0765930116, 0.247935042, -0.965744138),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  438. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  439. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964945138, -0.251027018, -0.0765930042, -0.262290984, 0.932594121, 0.247935027, 0.00919180084, 0.259333313, -0.965744197),C1 = CFrame.new(-1.1920929e-005, 1.28746033e-005, 3.57627869e-006, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
  440. CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 0.600000024, 0.400000036),CFrame = CFrame.new(2.14866924, 6.03215551, -4.72580194, -0.964945078, 0.262291819, -0.00918725226, -0.251029015, -0.932593465, -0.259333432, -0.0765890032, -0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  441. Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,})
  442. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964944899, -0.251028955, -0.0765889958, 0.262291819, -0.932593465, -0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(0.699988842, -0.499982834, 7.62939453e-006, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
  443. CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1.20000005, 0.600000024),CFrame = CFrame.new(2.63876629, 4.02682734, -4.32773018, -0.964945078, 0.262291819, -0.00918725226, -0.251029015, -0.932593465, -0.259333432, -0.0765890032, -0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  444. Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,})
  445. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964944899, -0.251028955, -0.0765889958, 0.262291819, -0.932593465, -0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(-0.199987888, -2.39999342, 3.02791595e-005, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
  446. CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1, 0.600000024),CFrame = CFrame.new(1.62134135, 7.81954479, -3.94021821, 0.964945078, -0.262291819, -0.00918725226, 0.251029015, 0.932593465, -0.259333432, 0.0765890032, 0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  447. Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,})
  448. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.964944899, 0.251028955, 0.0765889958, -0.262291819, 0.932593465, 0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(0.399995804, 1.5000124, -2.38418579e-007, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
  449. CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 0.600000024, 0.400000036),CFrame = CFrame.new(2.35483098, 5.18234444, -4.53787422, -0.964945078, 0.262291819, -0.00918725226, -0.251029015, -0.932593465, -0.259333432, -0.0765890032, -0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  450. Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,})
  451. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964944899, -0.251028955, -0.0765889958, 0.262291819, -0.932593465, -0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(0.300010204, -1.29999256, 1.40666962e-005, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
  452. CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1, 0.600000024),CFrame = CFrame.new(1.88730097, 6.99068737, -4.57445002, -0.964945078, 0.262291819, -0.00918725226, -0.251029015, -0.932593465, -0.259333432, -0.0765890032, -0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  453. Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,})
  454. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964944899, -0.251028955, -0.0765889958, 0.262291819, -0.932593465, -0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(0.799996853, 0.50001812, 4.29153442e-006, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
  455. CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 0.800000072, 0.600000024),CFrame = CFrame.new(2.37646794, 4.9594202, -4.07979012, -0.964945316, -0.262290984, 0.00918756705, -0.251028091, 0.932593942, 0.259333163, -0.0765890256, 0.247935995, -0.965744197),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  456. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  457. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964945138, -0.251028031, -0.0765890107, -0.262290955, 0.932593882, 0.247935966, 0.0091875596, 0.259333193, -0.965744257),C1 = CFrame.new(-0.199994564, -1.39999104, 1.52587891e-005, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
  458. RightLeg = chara
  459. MainPart = New("Part",RightLeg,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(2.29641008, 1.31540966, 0.248092994, 0.00933599845, 0.00110999751, 0.999955773, -0.0030579993, 0.999994755, -0.00108149007, -0.99995178, -0.0030477671, 0.00933934376),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,})
  460. Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Right Leg"],C0 = CFrame.new(0, 0, 0, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),C1 = CFrame.new(2.98023224e-008, -8.58306885e-006, 2.38418579e-007, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
  461. CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(2.70045996, 1.61376095, -0.149078026, 0.999955833, 0.00111049914, -0.0093326522, -0.00108199986, 0.999994755, 0.00305823679, 0.00933599938, -0.00304800388, 0.999951839),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  462. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  463. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955893, -0.00108199986, 0.00933599938, 0.00111049926, 0.999994755, -0.00304800388, -0.0093326522, 0.00305823679, 0.99995178),C1 = CFrame.new(0.400011688, 0.300008655, 0.400000095, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
  464. CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(1.90071809, 1.81462395, -0.157150015, 0.999955714, 0.00111050205, -0.0093366541, -0.00108199974, 0.999994755, 0.00305724167, 0.00933999754, -0.00304700364, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  465. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  466. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111050217, 0.999994755, -0.00304700388, -0.00933665317, 0.00305724121, 0.99995178),C1 = CFrame.new(0.400002658, 0.50000751, -0.399999142, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
  467. CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(1.896873, 1.71584904, 0.243133992, 0.999955714, 0.00111050205, -0.0093366541, -0.00108199974, 0.999994755, 0.00305724167, 0.00933999754, -0.00304700364, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  468. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  469. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111050217, 0.999994755, -0.00304700388, -0.00933665317, 0.00305724121, 0.99995178),C1 = CFrame.new(4.14252281e-006, 0.400008917, -0.399998784, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
  470. CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.800000072, 0.200000003),CFrame = CFrame.new(1.89314091, 1.71706903, 0.643112063, 0.999955714, 0.00111050205, -0.0093366541, -0.00108199974, 0.999994755, 0.00305724167, 0.00933999754, -0.00304700364, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  471. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  472. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111050217, 0.999994755, -0.00304700388, -0.00933665317, 0.00305724121, 0.99995178),C1 = CFrame.new(-0.399993181, 0.400005698, -0.399996519, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
  473. EffCorruptedPart = New("Part",RightLeg,"EffCorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1.20000005, 1),CFrame = CFrame.new(2.29597116, 0.915416002, 0.249298006, 0.999955714, 0.00111051137, -0.00933665317, -0.00108199974, 0.999994755, 0.00305824191, 0.00933999754, -0.00304800365, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  474. Mesh = New("BlockMesh",EffCorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  475. Weld = New("ManualWeld",EffCorruptedPart,"Weld",{Part0 = EffCorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111051148, 0.999994755, -0.00304800388, -0.00933665223, 0.00305824145, 0.99995178),C1 = CFrame.new(1.41263008e-005, -0.399995744, 5.00679016e-006, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
  476. CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(2.300596, 1.71419013, -0.153122023, 0.999955714, 0.00111051137, -0.00933665317, -0.00108199974, 0.999994755, 0.00305824191, 0.00933999754, -0.00304800365, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  477. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  478. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111051148, 0.999994755, -0.00304800388, -0.00933665223, 0.00305824145, 0.99995178),C1 = CFrame.new(0.400015235, 0.400005817, 7.39097595e-006, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
  479. CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(2.69322205, 1.81620288, 0.650299072, 0.999955714, 0.00111051137, -0.00933665317, -0.00108199974, 0.999994755, 0.00305824191, 0.00933999754, -0.00304800365, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  480. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  481. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111051148, 0.999994755, -0.00304800388, -0.00933665223, 0.00305824145, 0.99995178),C1 = CFrame.new(-0.400013447, 0.500005245, 0.400009155, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
  482. CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(2.69684124, 1.71498096, 0.250625998, 0.999955714, 0.00111051137, -0.00933665317, -0.00108199974, 0.999994755, 0.00305824191, 0.00933999754, -0.00304800365, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  483. Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
  484. Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111051148, 0.999994755, -0.00304800388, -0.00933665223, 0.00305824145, 0.99995178),C1 = CFrame.new(-1.63316727e-005, 0.400005937, 0.400005102, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
  485. --ScatterEff(EffCorruptedPart)
  486.  
  487. sa = RightArm:GetChildren()
  488. for i = 1, #sa do
  489. --ScatterEff(sa[i])
  490. end
  491.  
  492. local eff1 = Instance.new("ParticleEmitter",EyeFire)
  493. eff1.Size = NumberSequence.new(.1)
  494. eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  495. eff1.LightEmission = 1
  496. eff1.Lifetime = NumberRange.new(.5)
  497. eff1.Speed = NumberRange.new(1)
  498. eff1.EmissionDirection = "Front"
  499. eff1.Rate = 100
  500. eff1.Texture = "rbxassetid://347504241"
  501. eff1.Acceleration = Vector3.new(0,10,0)
  502. eff1.Color = ColorSequence.new(Color3.new(1,0,0))
  503. local eff2 = Instance.new("ParticleEmitter",EyeFire)
  504. eff2.Size = NumberSequence.new(.1)
  505. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  506. eff2.LightEmission = 1
  507. eff2.Lifetime = NumberRange.new(.5)
  508. eff2.Speed = NumberRange.new(1)
  509. eff2.EmissionDirection = "Front"
  510. eff2.Rate = 100
  511. eff2.Texture = "rbxassetid://347504259"
  512. eff2.Acceleration = Vector3.new(0,10,0)
  513. eff2.Color = ColorSequence.new(Color3.new(1,0,0))
  514. local eff3 = Instance.new("ParticleEmitter",EyeFire)
  515. eff3.Size = NumberSequence.new(.1)
  516. eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  517. eff3.LightEmission = 1
  518. eff3.Lifetime = NumberRange.new(.5)
  519. eff3.Speed = NumberRange.new(1)
  520. eff3.EmissionDirection = "Front"
  521. eff3.Rate = 100
  522. eff3.Texture = "rbxasset://textures/particles/fire_main.dds"
  523. eff3.Acceleration = Vector3.new(0,10,0)
  524. eff3.Color = ColorSequence.new(Color3.new(1,0,0))
  525.  
  526. --Sounds--
  527. slashsnd = New("Sound",sPart,"Slash",{SoundId = "rbxassetid://28144425",PlaybackSpeed = .7,Volume = 5})
  528. hitsnd = New("Sound",sPart,"Hit",{SoundId = "rbxassetid://429400881",PlaybackSpeed = .7,Volume = 5})
  529. telesnd = New("Sound",sPart,"Tele",{SoundId = "rbxassetid://2767090",PlaybackSpeed = .7,Volume = 5})
  530. burnsnd = New("Sound",sPart,"Burn",{SoundId = "rbxassetid://32791565",PlaybackSpeed = .7,Volume = 5})
  531. music1 = New("Sound",sPart,"Music1",{SoundId = "rbxassetid://151038517",PlaybackSpeed = .5,Volume = 10,Looped = true})
  532. music2 = New("Sound",sPart,"Music2",{SoundId = "rbxassetid://11984351",PlaybackSpeed = .2,Volume = 5,Looped = true})
  533. deathmus = New("Sound",sPart,"DeathMus",{SoundId = "rbxassetid://19094700",PlaybackSpeed = .5,Volume = 5,Looped = true})
  534. deathex = New("Sound",sPart,"DeathEx",{SoundId = "rbxassetid://11984351",PlaybackSpeed = 1,Volume = 5})
  535.  
  536. --Animations--
  537. swinganim = chara.Humanoid:LoadAnimation(New("Animation",chara,"Swing",{AnimationId = "rbxassetid://186934658"}))
  538.  
  539. --Name Tag--
  540. local naeeym = Instance.new("BillboardGui",chara)
  541. naeeym.Size = UDim2.new(0,100,0,40)
  542. naeeym.StudsOffset = Vector3.new(0,2,0)
  543. naeeym.Adornee = chara.Head
  544. local tecks = Instance.new("TextLabel",naeeym)
  545. tecks.BackgroundTransparency = 1
  546. tecks.BorderSizePixel = 0
  547. tecks.Text = "John Doe"
  548. tecks.Font = "Fantasy"
  549. tecks.FontSize = "Size24"
  550. tecks.TextStrokeTransparency = 1
  551. tecks.TextStrokeColor3 = Color3.new(0,0,0)
  552. tecks.TextColor3 = Color3.new(0,0,0)
  553. tecks.Size = UDim2.new(1,0,0.5,0)
  554.  
  555. --Soul Steal--
  556. function SoulSteal(pos)
  557. local soulst = coroutine.wrap(function()
  558. local soul = Instance.new("Part",workspace)
  559. soul.Size = Vector3.new(0,0,0)
  560. soul.CanCollide = false
  561. soul.Anchored = false
  562. soul.Position = pos
  563. soul.CFrame = CFrame.new(pos.X,pos.Y,pos.Z)
  564. soul.Transparency = 1
  565. local ptc = Instance.new("ParticleEmitter",soul)
  566. ptc.Texture = "http://www.roblox.com/asset/?id=197195522"
  567. ptc.Size = NumberSequence.new(0.5)
  568. ptc.LockedToPart = false
  569. ptc.Rate = 1000
  570. ptc.Color = ColorSequence.new(Color3.fromRGB(0,0,0),Color3.fromRGB(255,0,0))
  571. ptc.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  572. ptc.Speed = NumberRange.new(0)
  573. ptc.RotSpeed = NumberRange.new(-70,70)
  574. ptc.Lifetime = NumberRange.new(0.3,0.7)
  575. local bodpos = Instance.new("BodyPosition",soul)
  576. bodpos.Position = pos
  577. wait(2)
  578. soul.Touched:connect(function(hit)
  579. if hit.Parent == chara then
  580. soul:Destroy()
  581. end
  582. end)
  583. while soul do
  584. wait(.1)
  585. bodpos.Position = chara.Torso.Position
  586. end
  587. end)
  588. soulst()
  589. end
  590.  
  591. --Death of a Mortal--
  592. function KillMortal(hitdude)
  593. local torsy = nil
  594. if hitdude:FindFirstChild("Torso")~=nil then
  595. torsy = hitdude.Torso
  596. elseif hitdude:FindFirstChild("UpperTorso")~=nil then
  597. torsy = hitdude.UpperTorso
  598. end
  599. local val = Instance.new("ObjectValue",hitdude)
  600. val.Name = "HasBeenHit"
  601. hitdude:BreakJoints()
  602. hitdude.Humanoid:Destroy()
  603. SoulSteal(torsy.Position)
  604. local chi = hitdude:GetChildren()
  605. for i = 1, #chi do
  606. if chi[i].ClassName == "Part" or chi[i].ClassName == "MeshPart" then
  607. local bodpos = Instance.new("BodyPosition",chi[i])
  608. bodpos.Position = chi[i].Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  609. ScatterEff(chi[i])
  610. chi[i].BrickColor = BrickColor.new("Really black")
  611. end
  612. end
  613. for i = 1, 4 do
  614. for i = 1, #chi do
  615. if chi[i].ClassName == "Part" or chi[i].ClassName == "MeshPart" then
  616. chi[i].Transparency = chi[i].Transparency + .25
  617. wait(.01)
  618. end
  619. end
  620. end
  621. for i = 1, #chi do
  622. if chi[i].ClassName == "Part" or chi[i].ClassName == "MeshPart" then
  623. chi[i]:Destroy()
  624. end
  625. end
  626. end
  627.  
  628. --Arm Touch--
  629. bladeactive = false
  630. Hitbox.Touched:connect(function(hit)
  631. if bladeactive == true then
  632. if hit.Parent:FindFirstChild("Humanoid")~= nil and hit.Parent:FindFirstChild("HasBeenHit")== nil and hit.Parent ~= chara then
  633. hitsnd:Play()
  634. KillMortal(hit.Parent)
  635. end
  636. end
  637. end)
  638.  
  639. --Teleport--
  640. function Teleport(pos)
  641. telesnd:Play()
  642. local ch = chara:GetChildren()
  643. for i = 1, #ch do
  644. if ch[i].ClassName == "Part" and ch[i].Name ~= "HumanoidRootPart" then
  645. local trace = Instance.new("Part",game.Workspace)
  646. trace.Size = ch[i].Size
  647. trace.Material = "Neon"
  648. trace.BrickColor = BrickColor.new("Really black")
  649. trace.Transparency = .3
  650. trace.CanCollide = false
  651. trace.Anchored = true
  652. trace.CFrame = ch[i].CFrame
  653. if ch[i].Name == "Head" then
  654. mehs = Instance.new("CylinderMesh",trace)
  655. mehs.Scale = Vector3.new(1.25,1.25,1.25)
  656. end
  657. tracedisappear = coroutine.wrap(function()
  658. wait(1)
  659. for i = 1, 7 do
  660. wait(.1)
  661. trace.Transparency = trace.Transparency + .1
  662. end
  663. trace:Destroy()
  664. end)
  665. tracedisappear()
  666. end
  667. end
  668. chara.Torso.CFrame = CFrame.new(pos.X,pos.Y,pos.Z)
  669. end
  670.  
  671. --Grab--
  672. function Grab(mouse)
  673. local hit = mouse.Target
  674. if hit ~= nil then
  675. if hit.Parent:FindFirstChild("Humanoid")~=nil then
  676. local torsy = nil
  677. if hit.Parent:FindFirstChild("Torso")~=nil then
  678. torsy = hit.Parent.Torso
  679. elseif hit.Parent:FindFirstChild("UpperTorso")~=nil then
  680. torsy = hit.Parent.UpperTorso
  681. end
  682. local bodpos = Instance.new("BodyPosition",torsy)
  683. bodpos.Position = torsy.Position
  684. wait(1)
  685. burnsnd:Play()
  686. hit.Parent.Humanoid.MaxHealth = 100
  687. bodpos.Position = bodpos.Position + Vector3.new(0,4,0)
  688. for i = 1, 10 do
  689. wait(.1)
  690. BurningEff(torsy)
  691. hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - 10
  692. end
  693. KillMortal(hit.Parent)
  694. end
  695. else end
  696. end
  697.  
  698. --Button1Down--
  699. dell = false
  700. function onButton1Down()
  701. if dell == false then
  702. dell = true
  703. swinganim:Play()
  704. bladeactive = true
  705. slashsnd:Play()
  706. wait(.7)
  707. bladeactive = false
  708. dell = false
  709. swinganim:Stop()
  710. end
  711. end
  712.  
  713. --KeyDowns--
  714. function onKeyDown(key)
  715. if key == "z" then
  716. Teleport(Mouse.Hit.p + Vector3.new(0,2,0))
  717. elseif key == "x" then
  718. Grab(Mouse)
  719. end
  720. end
  721.  
  722. --Mouse Functions--
  723. Mouse = player:GetMouse()
  724. if Mouse then
  725. Mouse.Button1Down:connect(onButton1Down)
  726. Mouse.KeyDown:connect(onKeyDown)
  727. end
  728.  
  729. spawn(function()
  730. print("Loading Ghost Doe by joalars2...")
  731. print("This is a ghost edit of CKbackup's John Doe script. I do not intend to take credit.")
  732.  
  733. local plr = game:GetService("Players").LocalPlayer
  734. local mouse,char = plr:GetMouse(),plr.Character
  735.  
  736. local amountGhosts = 3
  737.  
  738. for i,v in pairs(game:GetService("Workspace").CurrentCamera:GetChildren()) do v:Destroy() end
  739.  
  740. local toggle,cd,mcd = false,false,false
  741. local ghosts = {}
  742. local temptab = {}
  743.  
  744. local state = "idle"
  745.  
  746. local gt = true
  747.  
  748. local gyro = Instance.new("BodyGyro",char:WaitForChild("HumanoidRootPart")) --Stops the character from glitching out on enter/exit
  749. gyro.MaxTorque = Vector3.new(0,0,0)
  750. gyro.D = 0
  751. gyro.P = 100000000
  752.  
  753.  
  754. local wCol = BrickColor.new("Really red")
  755. local wCol2 = BrickColor.new("Really black")
  756. local gCol = BrickColor.new("Toothpaste")
  757. local gCol2 = BrickColor.new("Institutional white")
  758.  
  759. function searchAll(m,clear)
  760. if clear then
  761. if clear == true then
  762. for i,v in pairs(temptab) do
  763. table.remove(temptab,1)
  764. end
  765. end
  766. end
  767. for i,v in pairs(m:GetChildren()) do
  768. if v then
  769. local s = v:Clone()
  770. for _,b in pairs(s:GetChildren()) do
  771. b:Destroy()
  772. end
  773. if s:IsA("Part") or s:IsA("WedgePart") or s:IsA("TrussPart") or s:IsA("UnionOperation") then
  774. if s.Name ~= "HumanoidRootPart" then
  775. s.Anchored = true
  776. s.CanCollide = false
  777. s.Transparency = 0.95
  778. v.Transparency = 1
  779. s.TopSurface = "Smooth"
  780. s.BottomSurface = "Smooth"
  781. s.FrontSurface = "Smooth"
  782. s.RightSurface = "Smooth"
  783. s.BackSurface = "Smooth"
  784. s.LeftSurface = "Smooth"
  785. if s.Material ~= Enum.Material.Neon then
  786. if gt == true then
  787. s.BrickColor = wCol2
  788. else
  789. s.BrickColor = gCol2
  790. end
  791. else
  792. if gt == true then
  793. s.BrickColor = wCol
  794. else
  795. s.BrickColor = gCol
  796. end
  797. end
  798. for _,c in pairs(v:GetChildren()) do
  799. if c:IsA("SpecialMesh") or c:IsA("CylinderMesh") then
  800. c:Clone().Parent = s
  801. end
  802. end
  803. local objValue = Instance.new("ObjectValue",s)
  804. objValue.Name = "Target"
  805. objValue.Value = v
  806. table.insert(temptab,s)
  807. end
  808. --elseif s:IsA("CharacterMesh") then
  809. --table.insert(temptab,s)
  810. end
  811. --searchAll(v)
  812. end
  813. end
  814. return temptab
  815. end
  816.  
  817. function CreateGhost()
  818. local ghost = Instance.new("Model",game.Workspace)
  819. searchAll(char,true)
  820. ghost.Name = char.Name.."'s Ghost "..#ghosts..#plr.Name
  821. --Instance.new("Humanoid",ghost)
  822. for i,v in pairs(temptab) do
  823. v:Clone().Parent = ghost
  824. end
  825. table.insert(ghosts,ghost)
  826. end
  827.  
  828. function ClearGhosts()
  829. for i,v in pairs(ghosts) do
  830. v:Destroy()
  831. end
  832. for i,v in pairs(ghosts) do
  833. table.remove(ghosts,1)
  834. end
  835. for i,v in pairs(game:GetService("Workspace"):GetChildren()) do
  836. if string.sub(v.Name,1,#plr.Name+9) == plr.Name.."'s Ghost " then
  837. v:Destroy()
  838. end
  839. end
  840. end
  841.  
  842. Instance.new("ForceField",char).Visible = false
  843.  
  844. toggle = true
  845. for i=1,amountGhosts do
  846. CreateGhost()
  847. end
  848. char.Parent = game:GetService("Workspace").CurrentCamera
  849. char:FindFirstChild("Head").Transparency = 1
  850. char:FindFirstChild("Torso").Transparency = 1
  851. char:FindFirstChild("Right Arm").Transparency = 1
  852. char:FindFirstChild("Left Arm").Transparency = 1
  853. char:FindFirstChild("Right Leg").Transparency = 1
  854. char:FindFirstChild("Left Leg").Transparency = 1
  855. for i,v in pairs(char:GetChildren()) do
  856. if v:IsA("Accessory") then
  857. v:FindFirstChild("Handle").Transparency = 1
  858. end
  859. end
  860. char:FindFirstChild("Head"):FindFirstChild("face"):Destroy()
  861.  
  862. local p1 = Instance.new("Part",workspace)
  863. local m1 = Instance.new("SpecialMesh",p1)
  864. m1.MeshType = "Sphere"
  865. m1.Scale = Vector3.new(5,5,5)
  866. p1.Size = Vector3.new(1,1,1)
  867. p1.Anchored = true
  868. p1.CanCollide = false
  869. p1.TopSurface = "Smooth"
  870. p1.BottomSurface = "Smooth"
  871. p1.BrickColor = wCol
  872. p1.Material = "Neon"
  873. local p2 = Instance.new("Part",workspace)
  874. local m2 = Instance.new("SpecialMesh",p2)
  875. m2.MeshType = "Sphere"
  876. m2.Scale = Vector3.new(8,8,8)
  877. p2.Size = Vector3.new(1,1,1)
  878. p2.Anchored = true
  879. p2.CanCollide = false
  880. p2.TopSurface = "Smooth"
  881. p2.BottomSurface = "Smooth"
  882. p2.BrickColor = wCol2
  883. p2.Material = "Neon"
  884. local p3 = Instance.new("Part",workspace)
  885. local m3 = Instance.new("BlockMesh",p3)
  886. m3.Scale = Vector3.new(7,7,7)
  887. p3.Size = Vector3.new(1,1,1)
  888. p3.Transparency = 0.4
  889. p3.Anchored = true
  890. p3.CanCollide = false
  891. p3.TopSurface = "Smooth"
  892. p3.BottomSurface = "Smooth"
  893. p3.BrickColor = wCol
  894. p3.Material = "Neon"
  895. local p4 = Instance.new("Part",workspace)
  896. local m4 = Instance.new("BlockMesh",p4)
  897. m4.Scale = Vector3.new(10,10,10)
  898. p4.Size = Vector3.new(1,1,1)
  899. p4.Transparency = 0.4
  900. p4.Anchored = true
  901. p4.CanCollide = false
  902. p4.TopSurface = "Smooth"
  903. p4.BottomSurface = "Smooth"
  904. p4.BrickColor = wCol2
  905. p4.Material = "Neon"
  906. local currentframe = 0
  907. local frmR
  908.  
  909. frmR = game:GetService("RunService").RenderStepped:connect(function()
  910. currentframe = currentframe + 1
  911. if currentframe < 1*60 then
  912. p1.CFrame = char:WaitForChild("Torso").CFrame
  913. p2.CFrame = char:WaitForChild("Torso").CFrame
  914. p3.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  915. p4.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  916. m1.Scale = m1.Scale + Vector3.new(0.25,0.25,0.25)
  917. m2.Scale = m2.Scale + Vector3.new(0.25,0.25,0.25)
  918. m3.Scale = m3.Scale + Vector3.new(0.25,0.25,0.25)
  919. m4.Scale = m4.Scale + Vector3.new(0.25,0.25,0.25)
  920. p1.Transparency = p1.Transparency + (1/(1*60))
  921. p2.Transparency = p2.Transparency + (1/(1*60))
  922. p3.Transparency = p3.Transparency + (1/(1*60))
  923. p4.Transparency = p4.Transparency + (1/(1*60))
  924. else
  925. p1:Destroy()
  926. p2:Destroy()
  927. p3:Destroy()
  928. p4:Destroy()
  929. frmR:disconnect()
  930. end
  931. end)
  932.  
  933. char.Humanoid.MaxHealth = math.huge
  934. wait()
  935. char.Humanoid.Health = math.huge
  936.  
  937. --[[mouse.KeyDown:connect(function(key)
  938. if key == "r" then
  939. print("R!")
  940. if cd == false then
  941. print("No cooldown!")
  942. cd = true
  943. if toggle == false then
  944. print("Entering godmode")
  945. toggle = true
  946. Instance.new("ForceField",char)
  947. for i=1,amountGhosts do
  948. CreateGhost()
  949. end
  950. char.Parent = game:GetService("Workspace").CurrentCamera
  951. char:FindFirstChild("Head").Transparency = 1
  952. char:FindFirstChild("Torso").Transparency = 1
  953. char:FindFirstChild("Right Arm").Transparency = 1
  954. char:FindFirstChild("Left Arm").Transparency = 1
  955. char:FindFirstChild("Right Leg").Transparency = 1
  956. char:FindFirstChild("Left Leg").Transparency = 1
  957. for i,v in pairs(char:GetChildren()) do
  958. if v:IsA("Accessory") then
  959. v:FindFirstChild("Handle").Transparency = 1
  960. end
  961. end
  962. else
  963. print("Exiting godmode")
  964. toggle = false
  965. for i,v in pairs(ghosts) do
  966. v:Destroy()
  967. end
  968. char.Parent = game:GetService("Workspace")
  969. char:FindFirstChild("ForceField"):Destroy()
  970. char:FindFirstChild("Head").Transparency = 0
  971. char:FindFirstChild("Torso").Transparency = 0
  972. char:FindFirstChild("Right Arm").Transparency = 0
  973. char:FindFirstChild("Left Arm").Transparency = 0
  974. char:FindFirstChild("Right Leg").Transparency = 0
  975. char:FindFirstChild("Left Leg").Transparency = 0
  976. for i,v in pairs(char:GetChildren()) do
  977. if v:IsA("Accessory") then
  978. v:FindFirstChild("Handle").Transparency = 0
  979. end
  980. end
  981. end
  982. cd = false
  983. end
  984. end
  985. end)]]
  986.  
  987. mouse.KeyDown:connect(function(key)
  988. if key == "f" then
  989. ClearGhosts()
  990. for i=1,amountGhosts do
  991. CreateGhost()
  992. end
  993. end
  994. end)
  995.  
  996. local frm = 0
  997.  
  998. local toRemove = {}
  999.  
  1000. game:GetService("RunService").RenderStepped:connect(function()
  1001. frm = frm + 1
  1002. if char.Parent == game:GetService("Workspace").CurrentCamera then
  1003.  
  1004. local delay = 0.9
  1005.  
  1006. for i,v in pairs(ghosts) do
  1007. for _,b in pairs(v:GetChildren()) do
  1008. if b:IsA("Part") or b:IsA("WedgePart") or b:IsA("TrussPart") or b:IsA("UnionOperation") then
  1009. b.CFrame = b.CFrame:lerp(b:FindFirstChild("Target").Value.CFrame,delay)
  1010. end
  1011. end
  1012. delay = delay - (0.5/(#ghosts+1))
  1013. end
  1014.  
  1015. --[[if math.floor(frm/8) == frm/8 then
  1016. local isub = 0
  1017. for i,v in pairs(ghosts) do
  1018. if #v:GetChildren() < 6 then
  1019. v:Destroy()
  1020. table.remove(ghosts,i - isub)
  1021. isub = isub + 1
  1022. CreateGhost()
  1023. end
  1024. end
  1025. end]]
  1026. end
  1027.  
  1028. --Animation states
  1029.  
  1030. local ray = Ray.new(char.HumanoidRootPart.CFrame.p, Vector3.new(0,-3,0).unit*4)
  1031. local part,pos,normal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(ray,ghosts,false,true)
  1032.  
  1033. if state ~= "busy" then
  1034. if char.HumanoidRootPart.Velocity.Magnitude <= 0.5 then
  1035. state = "idle"
  1036. elseif char.HumanoidRootPart.Velocity.Magnitude > 0.5 then
  1037. state = "running"
  1038. --[[elseif char.HumanoidRootPart.Velocity.Y < 0.1 and not part then
  1039. state = "falling"
  1040. elseif char.HumanoidRootPart.Velocity.Y >= 0.1 and not part then
  1041. state = "jumping"]]
  1042. end
  1043. char.Humanoid.WalkSpeed = 32
  1044. char.Humanoid.JumpPower = 70
  1045. end
  1046. end)
  1047.  
  1048. char.Humanoid.Died:connect(function()
  1049. toggle = false
  1050.  
  1051. ClearGhosts()
  1052.  
  1053. char.Parent = game.Workspace
  1054. char.Parent = game:GetService("Workspace")
  1055. char:FindFirstChild("ForceField"):Destroy()
  1056. char:FindFirstChild("Head").Transparency = 0
  1057. char:FindFirstChild("Torso").Transparency = 0
  1058. char:FindFirstChild("Right Arm").Transparency = 0
  1059. char:FindFirstChild("Left Arm").Transparency = 0
  1060. char:FindFirstChild("Right Leg").Transparency = 0
  1061. char:FindFirstChild("Left Leg").Transparency = 0
  1062. for i,v in pairs(char:GetChildren()) do
  1063. if v:IsA("Accessory") then
  1064. v:FindFirstChild("Handle").Transparency = 0
  1065. end
  1066. end
  1067. for i,v in pairs(game:GetService("Workspace").CurrentCamera:GetChildren()) do v:Destroy() end
  1068. plr:LoadCharacter()
  1069. end)
  1070.  
  1071. local msgidGlob = 0
  1072. local state = true
  1073. local font = "Arcade"
  1074. local tcol = Color3.fromRGB(255,217,0)
  1075. local tscol = Color3.fromRGB(0,0,0)
  1076. local fsiz = 28
  1077. local tr = true
  1078. local tsr = false
  1079. local fade = 2
  1080.  
  1081. local p = Instance.new("Part",game.Workspace)
  1082. p.Size = Vector3.new(0.2,0.2,0.2)
  1083. p.Transparency = 1
  1084. p.Anchored = true
  1085. p.CanCollide = false
  1086. p.Name = "Msg"
  1087. p.CFrame = plr.Character:WaitForChild("Head").CFrame + Vector3.new(0,2.25,0)
  1088.  
  1089. local r = 255
  1090. local b = 0
  1091. local g = 0
  1092.  
  1093. plr.Chatted:connect(function(c)
  1094. msgidGlob = msgidGlob + 1
  1095. local curMsgId = msgidGlob
  1096. if string.lower(c) == "!disable" then
  1097. state = false
  1098. elseif string.lower(c) == "!enable" then
  1099. state = true
  1100. elseif string.lower(string.sub(c,1,6)) == "!font " then
  1101. local old = font
  1102. font = string.sub(c,7,#c) or old
  1103. elseif string.lower(string.sub(c,1,8)) == "!tcolor " then
  1104. if string.lower(string.sub(c,9,#c)) == "rainbow" then
  1105. tr = true
  1106. else
  1107. tr = false
  1108. local old = tcol
  1109. tcol = Color3.fromRGB(string.sub(c,9,11),string.sub(c,13,15),string.sub(c,17,19)) or old
  1110. end
  1111. elseif string.lower(string.sub(c,1,9)) == "!tscolor " then
  1112. if string.sub(c,10,#c) == "rainbow" then
  1113. tsr = true
  1114. else
  1115. tsr = false
  1116. local old = tscol
  1117. tscol = Color3.fromRGB(string.sub(c,10,12),string.sub(c,14,16),string.sub(c,18,20)) or old
  1118. end
  1119. elseif string.lower(string.sub(c,1,6)) == "!size " then
  1120. local old = fsiz
  1121. fsiz = string.sub(c,7,#c) or old
  1122. elseif string.lower(string.sub(c,1,6)) == "!fade " then
  1123. local old = fade
  1124. fade = string.sub(c,7,#c) or old
  1125. end
  1126. if plr.Character and state == true then
  1127. if plr.Character:FindFirstChild("Head") then
  1128. for i,v in pairs(p:GetChildren()) do
  1129. if v:IsA("BillboardGui") and v.Name == "J2CMSG" then
  1130. v:Destroy()
  1131. end
  1132. end
  1133. local bbgui = Instance.new("BillboardGui",p)
  1134. bbgui.Name = "J2CMSG"
  1135. bbgui.AlwaysOnTop = true
  1136. bbgui.ExtentsOffsetWorldSpace = Vector3.new(0,4.5,0)
  1137. bbgui.Size = UDim2.new(0.2,0,0.14,0)
  1138. local tl = Instance.new("TextLabel",bbgui)
  1139. tl.BackgroundTransparency = 1
  1140. tl.BorderSizePixel = 0
  1141. tl.Size = UDim2.new(1,0,10,0)
  1142. tl.Position = UDim2.new(0,0,-5,0)
  1143. tl.Font = font or "SciFi"
  1144. tl.FontSize = "Size"..fsiz or "Size36"
  1145. tl.TextColor3 = tcol
  1146. tl.TextScaled = false
  1147. tl.TextWrapped = false
  1148. tl.TextStrokeColor3 = tscol
  1149. tl.TextStrokeTransparency = 0
  1150.  
  1151. game:GetService("RunService").RenderStepped:connect(function()
  1152. if tr then
  1153. if tl.Parent ~= nil then
  1154. tl.TextColor3 = Color3.fromRGB(r,g,b)
  1155. end
  1156. end
  1157. end)
  1158.  
  1159. for i=1,#c do
  1160. if msgidGlob == curMsgId then
  1161. tl.Text = string.sub(c,1,i)
  1162. if string.sub(c,i,i) ~= " " then
  1163. local s = Instance.new("Sound",p)
  1164. s.SoundId = "rbxassetid://418252437"
  1165. s.Volume = 1
  1166. s.Pitch = 1
  1167. s:Play()
  1168. game.Debris:AddItem(s,2)
  1169. end
  1170. wait()
  1171. end
  1172. end
  1173. wait(fade)
  1174. if msgidGlob == curMsgId then
  1175. for i=1,10 do
  1176. if msgidGlob == curMsgId then
  1177. tl.TextTransparency = tl.TextTransparency + 0.1
  1178. tl.TextStrokeTransparency = tl.TextStrokeTransparency + 0.1
  1179. tl.Position = tl.Position + UDim2.new(0,0,0,-3)
  1180. wait()
  1181. end
  1182. end
  1183. if msgidGlob == curMsgId then
  1184. bbgui:Destroy()
  1185. end
  1186. end
  1187. end
  1188. end
  1189. end)
  1190.  
  1191. coroutine.resume(coroutine.create(function()
  1192. while wait() do
  1193. for i=0,255,10 do g = i wait() end
  1194. for i=255,0,-10 do r = i wait() end
  1195. for i=0,255,10 do b = i wait() end
  1196. for i=255,0,-10 do g = i wait() end
  1197. for i=0,255,10 do r = i wait() end
  1198. for i=255,0,-10 do b = i wait() end
  1199. end
  1200. end))
  1201.  
  1202. game:GetService("RunService").RenderStepped:connect(function()
  1203. if p.Parent ~= nil then
  1204. p.CFrame = p.CFrame:lerp(plr.Character:WaitForChild("Head").CFrame + Vector3.new(0,2.25,0),0.16)
  1205. else
  1206. p = Instance.new("Part",game.Workspace)
  1207. p.Size = Vector3.new(0.2,0.2,0.2)
  1208. p.Transparency = 1
  1209. p.Anchored = true
  1210. p.CanCollide = false
  1211. p.Name = "Msg"
  1212. p.CFrame = plr.Character:WaitForChild("Head").CFrame + Vector3.new(0,2.25,0)
  1213. end
  1214. end)
  1215. end)
  1216.  
  1217. --Loop Function--
  1218. while true do
  1219. if sPart.Parent ~= nil then
  1220. sPart.CFrame = chara:FindFirstChild("Torso").CFrame
  1221. else
  1222. sPart = Instance.new("Part",workspace)
  1223. sPart.Name = "SoundPart"
  1224. sPart.Size = Vector3.new(0.2,0.2,0.2)
  1225. sPart.Anchored = true
  1226. sPart.Transparency = 1
  1227. sPart.CanCollide = false
  1228. sPart.CFrame = chara.Torso.CFrame
  1229. slashsnd = New("Sound",sPart,"Slash",{SoundId = "rbxassetid://28144425",PlaybackSpeed = .7,Volume = 5})
  1230. hitsnd = New("Sound",sPart,"Hit",{SoundId = "rbxassetid://429400881",PlaybackSpeed = .7,Volume = 5})
  1231. telesnd = New("Sound",sPart,"Tele",{SoundId = "rbxassetid://2767090",PlaybackSpeed = .7,Volume = 5})
  1232. burnsnd = New("Sound",sPart,"Burn",{SoundId = "rbxassetid://32791565",PlaybackSpeed = .7,Volume = 5})
  1233. music1 = New("Sound",sPart,"Music1",{SoundId = "rbxassetid://151038517",PlaybackSpeed = .5,Volume = 10,Looped = true})
  1234. music2 = New("Sound",sPart,"Music2",{SoundId = "rbxassetid://11984351",PlaybackSpeed = .2,Volume = 5,Looped = true})
  1235. deathmus = New("Sound",sPart,"DeathMus",{SoundId = "rbxassetid://19094700",PlaybackSpeed = .5,Volume = 5,Looped = true})
  1236. deathex = New("Sound",sPart,"DeathEx",{SoundId = "rbxassetid://11984351",PlaybackSpeed = 1,Volume = 5})
  1237. end
  1238. wait(.01)
  1239. tecks.TextTransparency = 1
  1240. tecks.TextStrokeTransparency = 1
  1241. chance = math.random(0,100)
  1242. if chance < 10 then
  1243. sel = math.random(1,3)
  1244. if sel == 1 then
  1245. tecks.Text = "NOHOPE"
  1246. elseif sel == 2 then
  1247. tecks.Text = "GIVEUP"
  1248. elseif sel == 3 then
  1249. tecks.Text = "BURNINHELL"
  1250. end
  1251. else tecks.Text = "John Doe"
  1252. end
  1253. if chara.Humanoid.Health > 0 then
  1254. chara.Humanoid.MaxHealth = math.huge
  1255. chara.Humanoid.Health = math.huge
  1256. chara["Left Arm"].BrickColor = BrickColor.new("Cool yellow")
  1257. chara["Right Arm"].BrickColor = BrickColor.new("Cool yellow")
  1258. chara["Left Leg"].BrickColor = BrickColor.new("Medium blue")
  1259. chara["Right Leg"].BrickColor = BrickColor.new("Medium blue")
  1260. chara.Torso.BrickColor = BrickColor.new("Bright yellow")
  1261. chara["Left Arm"].Anchored = false
  1262. chara["Right Arm"].Anchored = false
  1263. chara["Left Leg"].Anchored = false
  1264. chara["Right Leg"].Anchored = false
  1265. chara.Torso.Anchored = false
  1266. ch = chara:GetChildren()
  1267. for i = 1, #ch do
  1268. if ch[i].ClassName == "Accessory" or ch[i].ClassName == "Hat" then
  1269. ch[i]:Destroy()
  1270. end
  1271. end
  1272. tools = player.Backpack:GetChildren()
  1273. for i = 1, #tools do
  1274. if tools[i].ClassName == "HopperBin" then
  1275. tools[i]:Destroy()
  1276. end
  1277. end
  1278. tecks.Position = UDim2.new(0,math.random(-3,3),0,math.random(-3,3))
  1279. local jtrace = Instance.new("Part",game.Workspace)
  1280. jtrace.Name = "JDTrace"
  1281. jtrace.Size = Vector3.new(10,0,10)
  1282. jtrace.Position = chara.Torso.Position
  1283. jtrace.CFrame = chara.Torso.CFrame - Vector3.new(0,3,0)
  1284. jtrace.Transparency = 0.98
  1285. jtrace.Anchored = true
  1286. jtrace.CanCollide = false
  1287. jtrace.BrickColor = BrickColor.new("Really black")
  1288. jtrace.Material = "Granite"
  1289. --BurningEff(jtrace)
  1290. game.Debris:AddItem(jtrace,1)
  1291. end
  1292. end
  1293. end
  1294. },
  1295. {
  1296. "Anti script aura",
  1297. function()
  1298. print("Loading...")
  1299. local ot = tick()
  1300.  
  1301. local plr = game.Players.LocalPlayer
  1302. local char,mouse = plr.Character,plr:GetMouse()
  1303.  
  1304. local mode = "script"
  1305.  
  1306. local amountParts = 3
  1307. local offsetxd = 3
  1308.  
  1309. local frame = 0
  1310. local oldTick = tick()
  1311. local actualframe = 0
  1312.  
  1313. local whitelist = {"joalars2","0Popcorn3","Myt_h","Mariotigre","ammar104","Zwreida"}
  1314.  
  1315. local mouseMode = false
  1316.  
  1317. local tPos = Vector3.new(0,0,0)
  1318.  
  1319. local speed = 5
  1320.  
  1321. local mod = 40
  1322.  
  1323. local freezetab = {}
  1324.  
  1325. function circlePos(r,d,off) return off + Vector3.new(math.cos(math.rad(r))*d,0,math.sin(math.rad(r))*d) end
  1326.  
  1327. function search(t,tab)
  1328. local searchtab = {}
  1329. if tab then
  1330. searchtab = tab
  1331. end
  1332. for i,v in pairs(t:GetChildren()) do
  1333. table.insert(searchtab,v)
  1334. search(v,searchtab)
  1335. end
  1336. return searchtab
  1337. end
  1338.  
  1339. local r = 255
  1340. local g = 0
  1341. local b = 0
  1342.  
  1343. plr.Chatted:connect(function(c)
  1344. if string.lower(string.sub(c,1,8)) == "!amount " then
  1345. amountParts = tonumber(string.sub(c,9,#c))
  1346. end
  1347. if string.lower(string.sub(c,1,5)) == "!mod " then
  1348. mod = tonumber(string.sub(c,6,#c))
  1349. end
  1350. if string.lower(string.sub(c,1,8)) == "!offset " then
  1351. offsetxd = tonumber(string.sub(c,9,#c))
  1352. end
  1353. if string.lower(string.sub(c,1,7)) == "!speed " then
  1354. speed = tonumber(string.sub(c,8,#c))
  1355. end
  1356. if string.lower(string.sub(c,1,12)) == "!mode script" then
  1357. mode = "script"
  1358. warn("Mode: Script Destruction")
  1359. end
  1360. if string.lower(string.sub(c,1,10)) == "!mode kill" then
  1361. mode = "kill"
  1362. warn("Mode: Character Killing")
  1363. end
  1364. if string.lower(string.sub(c,1,5)) == "!default" then
  1365. script.Parent = plr
  1366. wait(1)
  1367. script.Parent = char
  1368. end
  1369. end)
  1370.  
  1371. mouse.KeyDown:connect(function(key)
  1372. if key == "f" then
  1373. if mouseMode == false then
  1374. mouseMode = true
  1375. else
  1376. mouseMode = false
  1377. end
  1378. end
  1379. end)
  1380.  
  1381. coroutine.resume(coroutine.create(function()
  1382. while wait() do
  1383. for i=0,255,10 do g = i wait() end
  1384. for i=255,0,-10 do r = i wait() end
  1385. for i=0,255,10 do b = i wait() end
  1386. for i=255,0,-10 do g = i wait() end
  1387. for i=0,255,10 do r = i wait() end
  1388. for i=255,0,-10 do b = i wait() end
  1389. end
  1390. end))
  1391.  
  1392. game:GetService("RunService").RenderStepped:connect(function()
  1393. actualframe = actualframe + 1
  1394. frame = frame + speed
  1395. local offset = offsetxd
  1396. offset = offsetxd -- + math.cos(tick())*3
  1397. if mouseMode == true then
  1398. tPos = mouse.Hit.p + Vector3.new(0,3,0)
  1399. else
  1400. tPos = char:WaitForChild("Torso").Position
  1401. end
  1402. for i=1,360,(360)/amountParts do
  1403. local p = Instance.new("Part")
  1404. p.TopSurface = "Smooth"
  1405. p.BottomSurface = "Smooth"
  1406. p.Color = Color3.fromRGB(r,g,b)
  1407. p.Material = "Neon"
  1408. local dist = (circlePos(i + frame,offset,tPos + Vector3.new(0,math.cos((frame)/mod)*3,0)) - circlePos(i + frame - 1,offset,tPos + Vector3.new(0,math.cos((frame - 1)/mod)*3,0))).Magnitude*speed
  1409. p.Size = Vector3.new(0.2,0.2,dist)
  1410. p.CanCollide = false
  1411. p.Anchored = true
  1412. local m = Instance.new("BlockMesh",p)
  1413. m.Scale = Vector3.new(1,1,1)
  1414. p.CFrame = CFrame.new(circlePos(i + frame,offset,tPos + Vector3.new(0,math.cos((frame)/mod)*3,0)),circlePos(i + frame - 1,offset,tPos + Vector3.new(0,math.cos((frame - 1)/mod)*3,0))) * CFrame.new(0,0,-dist/2)
  1415. p.Parent = workspace
  1416. local update
  1417. local updateframe = 0
  1418.  
  1419. update = game:GetService("RunService").RenderStepped:connect(function()
  1420. updateframe = updateframe + 1
  1421. m.Scale = m.Scale - Vector3.new(0.05,0.05,0)
  1422. if updateframe >= 15 then
  1423. p:Destroy()
  1424. update:disconnect()
  1425. end
  1426. end)
  1427. end
  1428. oldTick = tick()
  1429. if math.floor(actualframe/16) == actualframe/16 then
  1430. for i,c in pairs(game:GetService("Players"):GetChildren()) do
  1431. local isW = false
  1432. for i,v in pairs(whitelist) do
  1433. if c.Name == v then
  1434. isW = true
  1435. end
  1436. end
  1437. if c.Character.Parent == workspace then
  1438. if isW == false then
  1439. for i,v in pairs(search(c.Character)) do
  1440. wait()
  1441. if c ~= plr then
  1442. if v:IsA("Part") or v:IsA("WedgePart") or v:IsA("TrussPart") or v:IsA("UnionOperation") then
  1443. if (v.Position - tPos).Magnitude < offset then
  1444. for i,v in pairs(v.Parent:GetChildren()) do
  1445. if v:IsA("LocalScript") or v:IsA("Script") then
  1446. v:Destroy()
  1447. elseif v:IsA("Humanoid") then
  1448. if mode == "kill" then
  1449. v.MaxHealth = 1
  1450. v.Health = 0
  1451. v.Parent:BreakJoints()
  1452. end
  1453. end
  1454. end
  1455. if mode == "kill" then
  1456. v:Destroy()
  1457. end
  1458. end
  1459. end
  1460. end
  1461. end
  1462. end
  1463. end
  1464. end
  1465. end
  1466. end)
  1467. end
  1468. },
  1469. {
  1470. "Subs",
  1471. function()
  1472. warn([[
  1473.  
  1474. Custom chat messages by joalars2
  1475. Commands:
  1476.  
  1477. !tcolor 255 255 255 | Sets the Color3 of the text
  1478. !tscolor 255 255 255 | Sets the Color3 of the text stroke
  1479. !font | Sets the text font
  1480. !fade | Seconds before text fade
  1481. !size | Sets the text font size
  1482. !enable | Enables this script
  1483. !disable | Disables this script
  1484.  
  1485. ]])
  1486.  
  1487. local plr = game:GetService("Players").LocalPlayer
  1488. local msgidGlob = 0
  1489. local state = true
  1490. local font = "Arcade"
  1491. local tcol = Color3.fromRGB(255,217,0)
  1492. local tscol = Color3.fromRGB(0,0,0)
  1493. local fsiz = 28
  1494. local tr = true
  1495. local tsr = false
  1496. local fade = 2
  1497.  
  1498. local p = Instance.new("Part",game.Workspace)
  1499. p.Size = Vector3.new(0.2,0.2,0.2)
  1500. p.Transparency = 1
  1501. p.Anchored = true
  1502. p.CanCollide = false
  1503. p.Name = "Msg"
  1504. p.CFrame = plr.Character:WaitForChild("Head").CFrame + Vector3.new(0,2.25,0)
  1505.  
  1506. local r = 255
  1507. local b = 0
  1508. local g = 0
  1509.  
  1510. plr.Chatted:connect(function(c)
  1511. msgidGlob = msgidGlob + 1
  1512. local curMsgId = msgidGlob
  1513. if string.lower(c) == "!disable" then
  1514. state = false
  1515. elseif string.lower(c) == "!enable" then
  1516. state = true
  1517. elseif string.lower(string.sub(c,1,6)) == "!font " then
  1518. local old = font
  1519. font = string.sub(c,7,#c) or old
  1520. elseif string.lower(string.sub(c,1,8)) == "!tcolor " then
  1521. if string.lower(string.sub(c,9,#c)) == "rainbow" then
  1522. tr = true
  1523. else
  1524. tr = false
  1525. local old = tcol
  1526. tcol = Color3.fromRGB(string.sub(c,9,11),string.sub(c,13,15),string.sub(c,17,19)) or old
  1527. end
  1528. elseif string.lower(string.sub(c,1,9)) == "!tscolor " then
  1529. if string.sub(c,10,#c) == "rainbow" then
  1530. tsr = true
  1531. else
  1532. tsr = false
  1533. local old = tscol
  1534. tscol = Color3.fromRGB(string.sub(c,10,12),string.sub(c,14,16),string.sub(c,18,20)) or old
  1535. end
  1536. elseif string.lower(string.sub(c,1,6)) == "!size " then
  1537. local old = fsiz
  1538. fsiz = string.sub(c,7,#c) or old
  1539. elseif string.lower(string.sub(c,1,6)) == "!fade " then
  1540. local old = fade
  1541. fade = string.sub(c,7,#c) or old
  1542. end
  1543. if plr.Character and state == true then
  1544. if plr.Character:FindFirstChild("Head") then
  1545. for i,v in pairs(p:GetChildren()) do
  1546. if v:IsA("BillboardGui") and v.Name == "J2CMSG" then
  1547. v:Destroy()
  1548. end
  1549. end
  1550. local bbgui = Instance.new("BillboardGui",p)
  1551. bbgui.Name = "J2CMSG"
  1552. bbgui.AlwaysOnTop = true
  1553. bbgui.ExtentsOffsetWorldSpace = Vector3.new(0,4.5,0)
  1554. bbgui.Size = UDim2.new(0.2,0,0.14,0)
  1555. local tl = Instance.new("TextLabel",bbgui)
  1556. tl.BackgroundTransparency = 1
  1557. tl.BorderSizePixel = 0
  1558. tl.Size = UDim2.new(1,0,10,0)
  1559. tl.Position = UDim2.new(0,0,-5,0)
  1560. tl.Font = font or "SciFi"
  1561. tl.FontSize = "Size"..fsiz or "Size36"
  1562. tl.TextColor3 = tcol
  1563. tl.TextScaled = false
  1564. tl.TextWrapped = false
  1565. tl.TextStrokeColor3 = tscol
  1566. tl.TextStrokeTransparency = 0
  1567.  
  1568. game:GetService("RunService").RenderStepped:connect(function()
  1569. if tr then
  1570. if tl.Parent ~= nil then
  1571. tl.TextColor3 = Color3.fromRGB(r,g,b)
  1572. end
  1573. end
  1574. end)
  1575.  
  1576. for i=1,#c do
  1577. if msgidGlob == curMsgId then
  1578. tl.Text = string.sub(c,1,i)
  1579. if string.sub(c,i,i) ~= " " then
  1580. local s = Instance.new("Sound",p)
  1581. s.SoundId = "rbxassetid://418252437"
  1582. s.Volume = 1
  1583. s.Pitch = 1
  1584. s:Play()
  1585. game.Debris:AddItem(s,2)
  1586. end
  1587. wait()
  1588. end
  1589. end
  1590. wait(fade)
  1591. if msgidGlob == curMsgId then
  1592. for i=1,10 do
  1593. if msgidGlob == curMsgId then
  1594. tl.TextTransparency = tl.TextTransparency + 0.1
  1595. tl.TextStrokeTransparency = tl.TextStrokeTransparency + 0.1
  1596. tl.Position = tl.Position + UDim2.new(0,0,0,-3)
  1597. wait()
  1598. end
  1599. end
  1600. if msgidGlob == curMsgId then
  1601. bbgui:Destroy()
  1602. end
  1603. end
  1604. end
  1605. end
  1606. end)
  1607.  
  1608. coroutine.resume(coroutine.create(function()
  1609. while wait() do
  1610. for i=0,255,10 do g = i wait() end
  1611. for i=255,0,-10 do r = i wait() end
  1612. for i=0,255,10 do b = i wait() end
  1613. for i=255,0,-10 do g = i wait() end
  1614. for i=0,255,10 do r = i wait() end
  1615. for i=255,0,-10 do b = i wait() end
  1616. end
  1617. end))
  1618.  
  1619. game:GetService("RunService").RenderStepped:connect(function()
  1620. if p.Parent ~= nil then
  1621. p.CFrame = p.CFrame:lerp(plr.Character:WaitForChild("Head").CFrame + Vector3.new(0,2.25,0),0.16)
  1622. else
  1623. p = Instance.new("Part",game.Workspace)
  1624. p.Size = Vector3.new(0.2,0.2,0.2)
  1625. p.Transparency = 1
  1626. p.Anchored = true
  1627. p.CanCollide = false
  1628. p.Name = "Msg"
  1629. p.CFrame = plr.Character:WaitForChild("Head").CFrame + Vector3.new(0,2.25,0)
  1630. end
  1631. end)
  1632. end
  1633. },
  1634. {
  1635. "Drone",
  1636. function()
  1637. wait(2)
  1638.  
  1639. local plr = game:GetService("Players").LocalPlayer
  1640. local char,mouse = plr.Character,plr:GetMouse()
  1641. local camera = game:GetService("Workspace").CurrentCamera
  1642. local fly = false
  1643. local campos = CFrame.new(0,0,0)
  1644.  
  1645. local wd,ad,sd,dd,qd,ed,rd,fd,moused = false,false,false,false,false,false,false,false,false
  1646.  
  1647. local returnhome = true
  1648. local gun = false
  1649. local gcd = false
  1650. local shooting = false
  1651. local tPitch = 3
  1652.  
  1653. local tCf = CFrame.new(0,20,0)
  1654.  
  1655. o1 = Instance.new("Model")
  1656. o2 = Instance.new("Part")
  1657. o3 = Instance.new("BlockMesh")
  1658. o4 = Instance.new("Part")
  1659. o5 = Instance.new("BlockMesh")
  1660. o6 = Instance.new("Part")
  1661. o7 = Instance.new("Part")
  1662. o8 = Instance.new("BlockMesh")
  1663. o9 = Instance.new("Part")
  1664. o10 = Instance.new("BlockMesh")
  1665. o11 = Instance.new("Part")
  1666. o12 = Instance.new("CylinderMesh")
  1667. o13 = Instance.new("Part")
  1668. o14 = Instance.new("BlockMesh")
  1669. o15 = Instance.new("Part")
  1670. o16 = Instance.new("BlockMesh")
  1671. o17 = Instance.new("Part")
  1672. o18 = Instance.new("BlockMesh")
  1673. o19 = Instance.new("Part")
  1674. o20 = Instance.new("Part")
  1675. o21 = Instance.new("BlockMesh")
  1676. o22 = Instance.new("Part")
  1677. o23 = Instance.new("BlockMesh")
  1678. o24 = Instance.new("Part")
  1679. o25 = Instance.new("BlockMesh")
  1680. o26 = Instance.new("Part")
  1681. o27 = Instance.new("Part")
  1682. o28 = Instance.new("Part")
  1683. o29 = Instance.new("BlockMesh")
  1684. o30 = Instance.new("Part")
  1685. o31 = Instance.new("BlockMesh")
  1686. o32 = Instance.new("Part")
  1687. o33 = Instance.new("Part")
  1688. o34 = Instance.new("BlockMesh")
  1689. o35 = Instance.new("Part")
  1690. o36 = Instance.new("CylinderMesh")
  1691. o37 = Instance.new("Part")
  1692. o38 = Instance.new("CylinderMesh")
  1693. o39 = Instance.new("SpotLight")
  1694. o40 = Instance.new("Model")
  1695. o41 = Instance.new("Part")
  1696. o42 = Instance.new("BlockMesh")
  1697. o43 = Instance.new("Part")
  1698. o44 = Instance.new("BlockMesh")
  1699. o45 = Instance.new("Part")
  1700. o46 = Instance.new("BlockMesh")
  1701. o47 = Instance.new("Part")
  1702. o48 = Instance.new("BlockMesh")
  1703. o49 = Instance.new("Part")
  1704. o50 = Instance.new("BlockMesh")
  1705. o51 = Instance.new("Part")
  1706. o52 = Instance.new("BlockMesh")
  1707. o53 = Instance.new("Model")
  1708. o54 = Instance.new("Part")
  1709. o55 = Instance.new("BlockMesh")
  1710. o56 = Instance.new("Part")
  1711. o57 = Instance.new("BlockMesh")
  1712. o58 = Instance.new("Part")
  1713. o59 = Instance.new("BlockMesh")
  1714. o60 = Instance.new("Part")
  1715. o61 = Instance.new("BlockMesh")
  1716. o62 = Instance.new("Part")
  1717. o63 = Instance.new("BlockMesh")
  1718. o64 = Instance.new("Part")
  1719. o65 = Instance.new("BlockMesh")
  1720. o66 = Instance.new("Part")
  1721. o67 = Instance.new("BlockMesh")
  1722. o68 = Instance.new("Part")
  1723. o69 = Instance.new("BlockMesh")
  1724. o70 = Instance.new("Part")
  1725. o71 = Instance.new("Model")
  1726. o72 = Instance.new("Part")
  1727. o73 = Instance.new("BlockMesh")
  1728. o74 = Instance.new("Part")
  1729. o75 = Instance.new("BlockMesh")
  1730. o76 = Instance.new("Part")
  1731. o77 = Instance.new("BlockMesh")
  1732. o78 = Instance.new("Part")
  1733. o79 = Instance.new("BlockMesh")
  1734. o80 = Instance.new("Part")
  1735. o81 = Instance.new("BlockMesh")
  1736. o82 = Instance.new("Part")
  1737. o83 = Instance.new("BlockMesh")
  1738. o84 = Instance.new("Model")
  1739. o85 = Instance.new("Part")
  1740. o86 = Instance.new("BlockMesh")
  1741. o87 = Instance.new("Part")
  1742. o88 = Instance.new("BlockMesh")
  1743. o89 = Instance.new("Part")
  1744. o90 = Instance.new("BlockMesh")
  1745. o91 = Instance.new("Part")
  1746. o92 = Instance.new("BlockMesh")
  1747. o93 = Instance.new("Part")
  1748. o94 = Instance.new("BlockMesh")
  1749. o95 = Instance.new("Part")
  1750. o96 = Instance.new("BlockMesh")
  1751. o97 = Instance.new("Part")
  1752. o98 = Instance.new("Model")
  1753. o99 = Instance.new("Part")
  1754. o100 = Instance.new("CylinderMesh")
  1755. o101 = Instance.new("Part")
  1756. o102 = Instance.new("CylinderMesh")
  1757. o103 = Instance.new("Part")
  1758. o104 = Instance.new("CylinderMesh")
  1759. o105 = Instance.new("Part")
  1760. o106 = Instance.new("CylinderMesh")
  1761. o107 = Instance.new("Part")
  1762. o108 = Instance.new("CylinderMesh")
  1763. o109 = Instance.new("Part")
  1764. o1.Name = "Drone"
  1765. o1.Parent = game.Players.LocalPlayer.Character
  1766. o2.Parent = o1
  1767. o2.Material = Enum.Material.SmoothPlastic
  1768. o2.BrickColor = BrickColor.new("Institutional white")
  1769. o2.Position = Vector3.new(13.0515203, 41.184063, -70.0561295)
  1770. o2.Anchored = true
  1771. o2.CanCollide = false
  1772. o2.Size = Vector3.new(0.200000003, 0.200000003, 0.432551533)
  1773. o2.CFrame = CFrame.new(13.0515203, 41.184063, -70.0561295, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1774. o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1775. o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1776. o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1777. o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1778. o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1779. o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1780. o2.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1781. o2.Position = Vector3.new(13.0515203, 41.184063, -70.0561295)
  1782. o3.Parent = o2
  1783. o3.Scale = Vector3.new(0.337930918, 0.270344734, 1)
  1784. o4.Parent = o1
  1785. o4.Material = Enum.Material.SmoothPlastic
  1786. o4.BrickColor = BrickColor.new("Institutional white")
  1787. o4.Position = Vector3.new(11.0104322, 40.8393707, -70.0561218)
  1788. o4.Anchored = true
  1789. o4.CanCollide = false
  1790. o4.Size = Vector3.new(0.200000003, 0.7434479, 0.432551622)
  1791. o4.CFrame = CFrame.new(11.0104322, 40.8393707, -70.0561218, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1792. o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1793. o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1794. o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1795. o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1796. o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1797. o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1798. o4.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1799. o4.Position = Vector3.new(11.0104322, 40.8393707, -70.0561218)
  1800. o5.Parent = o4
  1801. o5.Scale = Vector3.new(0.337930918, 1, 1)
  1802. o6.Parent = o1
  1803. o6.Material = Enum.Material.SmoothPlastic
  1804. o6.BrickColor = BrickColor.new("Institutional white")
  1805. o6.Position = Vector3.new(12.0309782, 40.8393707, -70.5968246)
  1806. o6.Anchored = true
  1807. o6.Size = Vector3.new(2.10868883, 0.7434479, 0.648827374)
  1808. o6.CFrame = CFrame.new(12.0309782, 40.8393707, -70.5968246, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1809. o6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1810. o6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1811. o6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1812. o6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1813. o6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1814. o6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1815. o6.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1816. o6.Position = Vector3.new(12.0309782, 40.8393707, -70.5968246)
  1817. o7.Parent = o1
  1818. o7.Material = Enum.Material.SmoothPlastic
  1819. o7.BrickColor = BrickColor.new("Institutional white")
  1820. o7.Position = Vector3.new(13.0380087, 40.9340019, -70.0561295)
  1821. o7.Anchored = true
  1822. o7.CanCollide = false
  1823. o7.Size = Vector3.new(0.200000003, 0.446068704, 0.432551533)
  1824. o7.CFrame = CFrame.new(13.0380087, 40.9340019, -70.0561295, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1825. o7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1826. o7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1827. o7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1828. o7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1829. o7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1830. o7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1831. o7.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1832. o7.Position = Vector3.new(13.0380087, 40.9340019, -70.0561295)
  1833. o8.Parent = o7
  1834. o8.Scale = Vector3.new(0.202758551, 1, 1)
  1835. o9.Parent = o1
  1836. o9.Material = Enum.Material.SmoothPlastic
  1837. o9.BrickColor = BrickColor.new("Institutional white")
  1838. o9.Position = Vector3.new(13.0515203, 40.4946709, -70.0561295)
  1839. o9.Anchored = true
  1840. o9.CanCollide = false
  1841. o9.Size = Vector3.new(0.200000003, 0.200000003, 0.432551533)
  1842. o9.CFrame = CFrame.new(13.0515203, 40.4946709, -70.0561295, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1843. o9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1844. o9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1845. o9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1846. o9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1847. o9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1848. o9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1849. o9.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1850. o9.Position = Vector3.new(13.0515203, 40.4946709, -70.0561295)
  1851. o10.Parent = o9
  1852. o10.Scale = Vector3.new(0.337930918, 0.270344734, 1)
  1853. o11.Parent = o1
  1854. o11.Material = Enum.Material.SmoothPlastic
  1855. o11.BrickColor = BrickColor.new("Really black")
  1856. o11.Position = Vector3.new(13.0447683, 40.9407463, -70.0561218)
  1857. o11.Rotation = Vector3.new(-0, 0, -89.9999771)
  1858. o11.Anchored = true
  1859. o11.CanCollide = false
  1860. o11.Size = Vector3.new(0.432551593, 0.200000003, 0.432551533)
  1861. o11.CFrame = CFrame.new(13.0447683, 40.9407463, -70.0561218, 4.17232513e-07, 1.00000525, 0, -1.00000525, 4.17232513e-07, 0, 0, 0, 1)
  1862. o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1863. o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1864. o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1865. o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1866. o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1867. o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1868. o11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1869. o11.Position = Vector3.new(13.0447683, 40.9407463, -70.0561218)
  1870. o12.Parent = o11
  1871. o12.Scale = Vector3.new(1, 0.270344734, 1)
  1872. o13.Parent = o1
  1873. o13.Material = Enum.Material.SmoothPlastic
  1874. o13.BrickColor = BrickColor.new("Institutional white")
  1875. o13.Position = Vector3.new(11.6057615, 40.8393707, -71.2487564)
  1876. o13.Rotation = Vector3.new(-180, 14.9999971, -180)
  1877. o13.Anchored = true
  1878. o13.CanCollide = false
  1879. o13.Size = Vector3.new(1.08137906, 0.200000003, 0.200000003)
  1880. o13.CFrame = CFrame.new(11.6057615, 40.8393707, -71.2487564, -0.965925872, 0, 0.258818984, 0, 1, 0, -0.258818984, 0, -0.965925872)
  1881. o13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1882. o13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1883. o13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1884. o13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1885. o13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1886. o13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1887. o13.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1888. o13.Position = Vector3.new(11.6057615, 40.8393707, -71.2487564)
  1889. o14.Parent = o13
  1890. o14.Scale = Vector3.new(1, 0.473103225, 0.946206748)
  1891. o15.Parent = o1
  1892. o15.Material = Enum.Material.SmoothPlastic
  1893. o15.BrickColor = BrickColor.new("Institutional white")
  1894. o15.Position = Vector3.new(12.0377378, 40.8393707, -69.1775131)
  1895. o15.Anchored = true
  1896. o15.CanCollide = false
  1897. o15.Size = Vector3.new(1.82482684, 0.608275533, 0.200000003)
  1898. o15.CFrame = CFrame.new(12.0377378, 40.8393707, -69.1775131, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1899. o15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1900. o15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1901. o15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1902. o15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1903. o15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1904. o15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1905. o15.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1906. o15.Position = Vector3.new(12.0377378, 40.8393707, -69.1775131)
  1907. o16.Parent = o15
  1908. o16.Scale = Vector3.new(1, 1, 0.540689588)
  1909. o17.Parent = o1
  1910. o17.Material = Enum.Material.SmoothPlastic
  1911. o17.BrickColor = BrickColor.new("Institutional white")
  1912. o17.Position = Vector3.new(11.5763578, 40.8393707, -68.866394)
  1913. o17.Rotation = Vector3.new(-0, 14.9999971, -180)
  1914. o17.Anchored = true
  1915. o17.CanCollide = false
  1916. o17.Size = Vector3.new(1.08137906, 0.200000003, 0.200000003)
  1917. o17.CFrame = CFrame.new(11.5763578, 40.8393707, -68.866394, -0.965925872, 0, 0.258818984, 0, -1, 0, 0.258818984, 0, 0.965925872)
  1918. o17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1919. o17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1920. o17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1921. o17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1922. o17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1923. o17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1924. o17.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1925. o17.Position = Vector3.new(11.5763578, 40.8393707, -68.866394)
  1926. o18.Parent = o17
  1927. o18.Scale = Vector3.new(1, 0.473103225, 0.946206748)
  1928. o19.Parent = o1
  1929. o19.Material = Enum.Material.SmoothPlastic
  1930. o19.BrickColor = BrickColor.new("Institutional white")
  1931. o19.Position = Vector3.new(13.1865072, 40.8325996, -71.4201889)
  1932. o19.Rotation = Vector3.new(-180, -14.9999971, -0)
  1933. o19.Anchored = true
  1934. o19.Size = Vector3.new(0.243310437, 0.243310243, 0.243310302)
  1935. o19.CFrame = CFrame.new(13.1865072, 40.8325996, -71.4201889, 0.965925872, 0, -0.258818984, 0, -1, 0, -0.258818984, 0, -0.965925872)
  1936. o19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1937. o19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1938. o19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1939. o19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1940. o19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1941. o19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1942. o19.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1943. o19.Position = Vector3.new(13.1865072, 40.8325996, -71.4201889)
  1944. o20.Parent = o1
  1945. o20.Material = Enum.Material.SmoothPlastic
  1946. o20.BrickColor = BrickColor.new("Institutional white")
  1947. o20.Position = Vector3.new(12.0650892, 40.8393707, -71.0390167)
  1948. o20.Rotation = Vector3.new(-180, 0, -180)
  1949. o20.Anchored = true
  1950. o20.CanCollide = false
  1951. o20.Size = Vector3.new(0.432551652, 0.202758521, 0.200000003)
  1952. o20.CFrame = CFrame.new(12.0650892, 40.8393707, -71.0390167, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1953. o20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1954. o20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1955. o20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1956. o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1957. o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1958. o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1959. o20.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1960. o20.Position = Vector3.new(12.0650892, 40.8393707, -71.0390167)
  1961. o21.Parent = o20
  1962. o21.Scale = Vector3.new(1, 1, 0.878620446)
  1963. o22.Parent = o1
  1964. o22.Material = Enum.Material.SmoothPlastic
  1965. o22.BrickColor = BrickColor.new("Institutional white")
  1966. o22.Position = Vector3.new(12.517333, 40.8393707, -68.866394)
  1967. o22.Rotation = Vector3.new(-0, -15.0000248, -0)
  1968. o22.Anchored = true
  1969. o22.CanCollide = false
  1970. o22.Size = Vector3.new(1.08137906, 0.200000003, 0.200000003)
  1971. o22.CFrame = CFrame.new(12.517333, 40.8393707, -68.866394, 0.965927541, 0, -0.258819461, 0, 1, 0, 0.258819461, 0, 0.965927541)
  1972. o22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1973. o22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1974. o22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1975. o22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1976. o22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1977. o22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1978. o22.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1979. o22.Position = Vector3.new(12.517333, 40.8393707, -68.866394)
  1980. o23.Parent = o22
  1981. o23.Scale = Vector3.new(1, 0.473103225, 0.946206748)
  1982. o24.Parent = o1
  1983. o24.Material = Enum.Material.SmoothPlastic
  1984. o24.BrickColor = BrickColor.new("Institutional white")
  1985. o24.Position = Vector3.new(12.0242186, 40.8393707, -70.9347534)
  1986. o24.Anchored = true
  1987. o24.CanCollide = false
  1988. o24.Size = Vector3.new(1.85186148, 0.608275533, 0.200000003)
  1989. o24.CFrame = CFrame.new(12.0242186, 40.8393707, -70.9347534, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1990. o24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1991. o24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1992. o24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1993. o24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1994. o24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1995. o24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1996. o24.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1997. o24.Position = Vector3.new(12.0242186, 40.8393707, -70.9347534)
  1998. o25.Parent = o24
  1999. o25.Scale = Vector3.new(1, 1, 0.540689588)
  2000. o26.Parent = o1
  2001. o26.Material = Enum.Material.SmoothPlastic
  2002. o26.BrickColor = BrickColor.new("Institutional white")
  2003. o26.Position = Vector3.new(10.936595, 40.8325996, -68.6949692)
  2004. o26.Rotation = Vector3.new(-0, 14.9999971, -180)
  2005. o26.Anchored = true
  2006. o26.Size = Vector3.new(0.243310437, 0.243310243, 0.243310302)
  2007. o26.CFrame = CFrame.new(10.936595, 40.8325996, -68.6949692, -0.965925872, 0, 0.258818984, 0, -1, 0, 0.258818984, 0, 0.965925872)
  2008. o26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2009. o26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2010. o26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2011. o26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2012. o26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2013. o26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2014. o26.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2015. o26.Position = Vector3.new(10.936595, 40.8325996, -68.6949692)
  2016. o27.Parent = o1
  2017. o27.Material = Enum.Material.SmoothPlastic
  2018. o27.BrickColor = BrickColor.new("Institutional white")
  2019. o27.Position = Vector3.new(10.9659986, 40.8325996, -71.4201889)
  2020. o27.Rotation = Vector3.new(-180, 14.9999971, -180)
  2021. o27.Anchored = true
  2022. o27.Size = Vector3.new(0.243310437, 0.243310243, 0.243310302)
  2023. o27.CFrame = CFrame.new(10.9659986, 40.8325996, -71.4201889, -0.965925872, 0, 0.258818984, 0, 1, 0, -0.258818984, 0, -0.965925872)
  2024. o27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2025. o27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2026. o27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2027. o27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2028. o27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2029. o27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2030. o27.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2031. o27.Position = Vector3.new(10.9659986, 40.8325996, -71.4201889)
  2032. o28.Parent = o1
  2033. o28.Material = Enum.Material.SmoothPlastic
  2034. o28.BrickColor = BrickColor.new("Institutional white")
  2035. o28.Position = Vector3.new(12.0580168, 40.8393707, -69.0761337)
  2036. o28.Anchored = true
  2037. o28.CanCollide = false
  2038. o28.Size = Vector3.new(0.432551652, 0.202758521, 0.200000003)
  2039. o28.CFrame = CFrame.new(12.0580168, 40.8393707, -69.0761337, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2040. o28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2041. o28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2042. o28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2043. o28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2044. o28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2045. o28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2046. o28.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2047. o28.Position = Vector3.new(12.0580168, 40.8393707, -69.0761337)
  2048. o29.Parent = o28
  2049. o29.Scale = Vector3.new(1, 1, 0.878620446)
  2050. o30.Parent = o1
  2051. o30.Material = Enum.Material.SmoothPlastic
  2052. o30.BrickColor = BrickColor.new("Institutional white")
  2053. o30.Position = Vector3.new(12.0580168, 40.8393707, -69.0355835)
  2054. o30.Anchored = true
  2055. o30.CanCollide = false
  2056. o30.Size = Vector3.new(0.405517191, 0.200000003, 0.256827533)
  2057. o30.CFrame = CFrame.new(12.0580168, 40.8393707, -69.0355835, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2058. o30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2059. o30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2060. o30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2061. o30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2062. o30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2063. o30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2064. o30.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2065. o30.Position = Vector3.new(12.0580168, 40.8393707, -69.0355835)
  2066. o31.Parent = o30
  2067. o31.Scale = Vector3.new(1, 0.473103225, 1)
  2068. o32.Parent = o1
  2069. o32.Material = Enum.Material.SmoothPlastic
  2070. o32.BrickColor = BrickColor.new("Institutional white")
  2071. o32.Position = Vector3.new(13.1571112, 40.8325996, -68.6949692)
  2072. o32.Rotation = Vector3.new(-0, -15.0000248, -0)
  2073. o32.Anchored = true
  2074. o32.Size = Vector3.new(0.243310437, 0.243310243, 0.243310302)
  2075. o32.CFrame = CFrame.new(13.1571112, 40.8325996, -68.6949692, 0.965927541, 0, -0.258819461, 0, 1, 0, 0.258819461, 0, 0.965927541)
  2076. o32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2077. o32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2078. o32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2079. o32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2080. o32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2081. o32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2082. o32.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2083. o32.Position = Vector3.new(13.1571112, 40.8325996, -68.6949692)
  2084. o33.Parent = o1
  2085. o33.Material = Enum.Material.SmoothPlastic
  2086. o33.BrickColor = BrickColor.new("Institutional white")
  2087. o33.Position = Vector3.new(12.5467367, 40.8393707, -71.2487564)
  2088. o33.Rotation = Vector3.new(-180, -14.9999971, -0)
  2089. o33.Anchored = true
  2090. o33.CanCollide = false
  2091. o33.Size = Vector3.new(1.08137906, 0.200000003, 0.200000003)
  2092. o33.CFrame = CFrame.new(12.5467367, 40.8393707, -71.2487564, 0.965925872, 0, -0.258818984, 0, -1, 0, -0.258818984, 0, -0.965925872)
  2093. o33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2094. o33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2095. o33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2096. o33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2097. o33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2098. o33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2099. o33.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2100. o33.Position = Vector3.new(12.5467367, 40.8393707, -71.2487564)
  2101. o34.Parent = o33
  2102. o34.Scale = Vector3.new(1, 0.473103225, 0.946206748)
  2103. o35.Parent = o1
  2104. o35.Material = Enum.Material.Neon
  2105. o35.BrickColor = BrickColor.new("Institutional white")
  2106. o35.Position = Vector3.new(13.05828, 40.9407463, -70.0561218)
  2107. o35.Rotation = Vector3.new(-0, 0, -89.9999771)
  2108. o35.Anchored = true
  2109. o35.CanCollide = false
  2110. o35.Size = Vector3.new(0.324413657, 0.200000003, 0.432551533)
  2111. o35.CFrame = CFrame.new(13.05828, 40.9407463, -70.0561218, 4.17232513e-07, 1.00000525, 0, -1.00000525, 4.17232513e-07, 0, 0, 0, 1)
  2112. o35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2113. o35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2114. o35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2115. o35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2116. o35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2117. o35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2118. o35.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2119. o35.Position = Vector3.new(13.05828, 40.9407463, -70.0561218)
  2120. o36.Parent = o35
  2121. o36.Scale = Vector3.new(1, 0.405517131, 1)
  2122. o37.Name = "Eye"
  2123. o37.Parent = o1
  2124. o37.Material = Enum.Material.Neon
  2125. o37.BrickColor = BrickColor.new("Lime green")
  2126. o37.Position = Vector3.new(13.0515203, 40.9407463, -70.0561218)
  2127. o37.Rotation = Vector3.new(-0, 0, -89.9999771)
  2128. o37.Anchored = true
  2129. o37.CanCollide = false
  2130. o37.Size = Vector3.new(0.405517131, 0.200000003, 0.432551533)
  2131. o37.CFrame = CFrame.new(13.0515203, 40.9407463, -70.0561218, 4.17232513e-07, 1.00000525, 0, -1.00000525, 4.17232513e-07, 0, 0, 0, 1)
  2132. o37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2133. o37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2134. o37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2135. o37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2136. o37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2137. o37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2138. o37.Color = Color3.new(0, 1, 0)
  2139. o37.Position = Vector3.new(13.0515203, 40.9407463, -70.0561218)
  2140. o38.Parent = o37
  2141. o38.Scale = Vector3.new(1, 0.337930918, 1)
  2142. o39.Parent = o37
  2143. o39.Color = Color3.new(0, 1, 0)
  2144. o39.Brightness = 3
  2145. o39.Face = Enum.NormalId.Top
  2146. o39.Name = "Light"
  2147. o40.Name = "Rotor4"
  2148. o40.Parent = o1
  2149. o40.PrimaryPart = o41
  2150. o41.Name = "Main"
  2151. o41.Parent = o40
  2152. o41.Material = Enum.Material.SmoothPlastic
  2153. o41.BrickColor = BrickColor.new("Fossil")
  2154. o41.Position = Vector3.new(13.1841497, 41.1367531, -71.4254456)
  2155. o41.Anchored = true
  2156. o41.CanCollide = false
  2157. o41.Size = Vector3.new(0.200000003, 0.36496532, 0.200000003)
  2158. o41.CFrame = CFrame.new(13.1841497, 41.1367531, -71.4254456, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2159. o41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2160. o41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2161. o41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2162. o41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2163. o41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2164. o41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2165. o41.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2166. o41.Position = Vector3.new(13.1841497, 41.1367531, -71.4254456)
  2167. o42.Parent = o41
  2168. o42.Scale = Vector3.new(0.405518085, 1, 0.40551728)
  2169. o43.Parent = o40
  2170. o43.Material = Enum.Material.SmoothPlastic
  2171. o43.BrickColor = BrickColor.new("Fossil")
  2172. o43.Position = Vector3.new(13.1841497, 41.3597794, -71.4254456)
  2173. o43.Anchored = true
  2174. o43.CanCollide = false
  2175. o43.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2176. o43.CFrame = CFrame.new(13.1841497, 41.3597794, -71.4254456, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2177. o43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2178. o43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2179. o43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2180. o43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2181. o43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2182. o43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2183. o43.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2184. o43.Position = Vector3.new(13.1841497, 41.3597794, -71.4254456)
  2185. o44.Parent = o43
  2186. o44.Scale = Vector3.new(0.540690422, 0.540689468, 0.540689766)
  2187. o45.Parent = o40
  2188. o45.Material = Enum.Material.SmoothPlastic
  2189. o45.BrickColor = BrickColor.new("Fossil")
  2190. o45.Position = Vector3.new(13.1841497, 41.3597794, -71.1821365)
  2191. o45.Rotation = Vector3.new(-0, 0, -14.9999666)
  2192. o45.Anchored = true
  2193. o45.CanCollide = false
  2194. o45.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2195. o45.CFrame = CFrame.new(13.1841497, 41.3597794, -71.1821365, 0.965925932, 0.258818477, 0, -0.258818448, 0.965926051, 0, 0, 0, 1)
  2196. o45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2197. o45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2198. o45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2199. o45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2200. o45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2201. o45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2202. o45.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2203. o45.Position = Vector3.new(13.1841497, 41.3597794, -71.1821365)
  2204. o46.Parent = o45
  2205. o46.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2206. o47.Parent = o40
  2207. o47.Material = Enum.Material.SmoothPlastic
  2208. o47.BrickColor = BrickColor.new("Fossil")
  2209. o47.Position = Vector3.new(12.9408331, 41.3597794, -71.4254456)
  2210. o47.Rotation = Vector3.new(14.999939, -90, 0)
  2211. o47.Anchored = true
  2212. o47.CanCollide = false
  2213. o47.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2214. o47.CFrame = CFrame.new(12.9408331, 41.3597794, -71.4254456, 0, 0, -1, -0.25881803, 0.965926111, 0, 0.965926111, 0.25881803, 0)
  2215. o47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2216. o47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2217. o47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2218. o47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2219. o47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2220. o47.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2221. o47.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2222. o47.Position = Vector3.new(12.9408331, 41.3597794, -71.4254456)
  2223. o48.Parent = o47
  2224. o48.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2225. o49.Parent = o40
  2226. o49.Material = Enum.Material.SmoothPlastic
  2227. o49.BrickColor = BrickColor.new("Fossil")
  2228. o49.Position = Vector3.new(13.1841497, 41.3597794, -71.6687622)
  2229. o49.Rotation = Vector3.new(-0, 0, 14.9999952)
  2230. o49.Anchored = true
  2231. o49.CanCollide = false
  2232. o49.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2233. o49.CFrame = CFrame.new(13.1841497, 41.3597794, -71.6687622, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872, 0, 0, 0, 1)
  2234. o49.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2235. o49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2236. o49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2237. o49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2238. o49.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2239. o49.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2240. o49.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2241. o49.Position = Vector3.new(13.1841497, 41.3597794, -71.6687622)
  2242. o50.Parent = o49
  2243. o50.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2244. o51.Parent = o40
  2245. o51.Material = Enum.Material.SmoothPlastic
  2246. o51.BrickColor = BrickColor.new("Fossil")
  2247. o51.Position = Vector3.new(13.4274492, 41.3597794, -71.4254532)
  2248. o51.Rotation = Vector3.new(-14.9999952, -90, 0)
  2249. o51.Anchored = true
  2250. o51.CanCollide = false
  2251. o51.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2252. o51.CFrame = CFrame.new(13.4274492, 41.3597794, -71.4254532, 0, 0, -1, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984, 0)
  2253. o51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2254. o51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2255. o51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2256. o51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2257. o51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2258. o51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2259. o51.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2260. o51.Position = Vector3.new(13.4274492, 41.3597794, -71.4254532)
  2261. o52.Parent = o51
  2262. o52.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2263. o53.Name = "Rotor3"
  2264. o53.Parent = o1
  2265. o53.PrimaryPart = o54
  2266. o54.Name = "Main"
  2267. o54.Parent = o53
  2268. o54.Material = Enum.Material.SmoothPlastic
  2269. o54.BrickColor = BrickColor.new("Fossil")
  2270. o54.Position = Vector3.new(10.9673338, 41.1367531, -71.4254456)
  2271. o54.Anchored = true
  2272. o54.CanCollide = false
  2273. o54.Size = Vector3.new(0.200000003, 0.36496532, 0.200000003)
  2274. o54.CFrame = CFrame.new(10.9673338, 41.1367531, -71.4254456, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2275. o54.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2276. o54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2277. o54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2278. o54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2279. o54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2280. o54.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2281. o54.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2282. o54.Position = Vector3.new(10.9673338, 41.1367531, -71.4254456)
  2283. o55.Parent = o54
  2284. o55.Scale = Vector3.new(0.405518085, 1, 0.40551728)
  2285. o56.Parent = o53
  2286. o56.Material = Enum.Material.SmoothPlastic
  2287. o56.BrickColor = BrickColor.new("Fossil")
  2288. o56.Position = Vector3.new(10.9673338, 41.3597794, -71.4254456)
  2289. o56.Anchored = true
  2290. o56.CanCollide = false
  2291. o56.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2292. o56.CFrame = CFrame.new(10.9673338, 41.3597794, -71.4254456, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2293. o56.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2294. o56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2295. o56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2296. o56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2297. o56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2298. o56.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2299. o56.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2300. o56.Position = Vector3.new(10.9673338, 41.3597794, -71.4254456)
  2301. o57.Parent = o56
  2302. o57.Scale = Vector3.new(0.540690422, 0.540689468, 0.540689766)
  2303. o58.Parent = o53
  2304. o58.Material = Enum.Material.SmoothPlastic
  2305. o58.BrickColor = BrickColor.new("Fossil")
  2306. o58.Position = Vector3.new(10.9673338, 41.3597794, -71.1821365)
  2307. o58.Rotation = Vector3.new(-0, 0, -14.9999666)
  2308. o58.Anchored = true
  2309. o58.CanCollide = false
  2310. o58.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2311. o58.CFrame = CFrame.new(10.9673338, 41.3597794, -71.1821365, 0.965925932, 0.258818477, 0, -0.258818448, 0.965926051, 0, 0, 0, 1)
  2312. o58.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2313. o58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2314. o58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2315. o58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2316. o58.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2317. o58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2318. o58.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2319. o58.Position = Vector3.new(10.9673338, 41.3597794, -71.1821365)
  2320. o59.Parent = o58
  2321. o59.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2322. o60.Parent = o53
  2323. o60.Material = Enum.Material.SmoothPlastic
  2324. o60.BrickColor = BrickColor.new("Fossil")
  2325. o60.Position = Vector3.new(10.7240248, 41.3597794, -71.4254456)
  2326. o60.Rotation = Vector3.new(14.999939, -90, 0)
  2327. o60.Anchored = true
  2328. o60.CanCollide = false
  2329. o60.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2330. o60.CFrame = CFrame.new(10.7240248, 41.3597794, -71.4254456, 0, 0, -1, -0.25881803, 0.965926111, 0, 0.965926111, 0.25881803, 0)
  2331. o60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2332. o60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2333. o60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2334. o60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2335. o60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2336. o60.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2337. o60.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2338. o60.Position = Vector3.new(10.7240248, 41.3597794, -71.4254456)
  2339. o61.Parent = o60
  2340. o61.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2341. o62.Parent = o53
  2342. o62.Material = Enum.Material.SmoothPlastic
  2343. o62.BrickColor = BrickColor.new("Fossil")
  2344. o62.Position = Vector3.new(10.9673338, 41.3597794, -71.6687622)
  2345. o62.Rotation = Vector3.new(-0, 0, 14.9999952)
  2346. o62.Anchored = true
  2347. o62.CanCollide = false
  2348. o62.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2349. o62.CFrame = CFrame.new(10.9673338, 41.3597794, -71.6687622, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872, 0, 0, 0, 1)
  2350. o62.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2351. o62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2352. o62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2353. o62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2354. o62.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2355. o62.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2356. o62.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2357. o62.Position = Vector3.new(10.9673338, 41.3597794, -71.6687622)
  2358. o63.Parent = o62
  2359. o63.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2360. o64.Parent = o53
  2361. o64.Material = Enum.Material.SmoothPlastic
  2362. o64.BrickColor = BrickColor.new("Fossil")
  2363. o64.Position = Vector3.new(11.2106352, 41.3597794, -71.4254532)
  2364. o64.Rotation = Vector3.new(-14.9999952, -90, 0)
  2365. o64.Anchored = true
  2366. o64.CanCollide = false
  2367. o64.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2368. o64.CFrame = CFrame.new(11.2106352, 41.3597794, -71.4254532, 0, 0, -1, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984, 0)
  2369. o64.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2370. o64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2371. o64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2372. o64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2373. o64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2374. o64.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2375. o64.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2376. o64.Position = Vector3.new(11.2106352, 41.3597794, -71.4254532)
  2377. o65.Parent = o64
  2378. o65.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2379. o66.Parent = o1
  2380. o66.Material = Enum.Material.SmoothPlastic
  2381. o66.BrickColor = BrickColor.new("Institutional white")
  2382. o66.Position = Vector3.new(13.0515203, 40.6163445, -70.1642685)
  2383. o66.Anchored = true
  2384. o66.CanCollide = false
  2385. o66.Size = Vector3.new(0.200000003, 0.200000003, 0.216275766)
  2386. o66.CFrame = CFrame.new(13.0515203, 40.6163445, -70.1642685, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2387. o66.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2388. o66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2389. o66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2390. o66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2391. o66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2392. o66.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2393. o66.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2394. o66.Position = Vector3.new(13.0515203, 40.6163445, -70.1642685)
  2395. o67.Parent = o66
  2396. o67.Scale = Vector3.new(0.337930918, 0.94620645, 1)
  2397. o68.Name = "SmgShutter"
  2398. o68.Parent = o1
  2399. o68.Material = Enum.Material.SmoothPlastic
  2400. o68.BrickColor = BrickColor.new("Institutional white")
  2401. o68.Position = Vector3.new(13.0515203, 40.6163445, -69.9479904)
  2402. o68.Anchored = true
  2403. o68.CanCollide = false
  2404. o68.Size = Vector3.new(0.200000003, 0.200000003, 0.216275766)
  2405. o68.CFrame = CFrame.new(13.0515203, 40.6163445, -69.9479904, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2406. o68.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2407. o68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2408. o68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2409. o68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2410. o68.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2411. o68.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2412. o68.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2413. o68.Position = Vector3.new(13.0515203, 40.6163445, -69.9479904)
  2414. o69.Parent = o68
  2415. o69.Scale = Vector3.new(0.337930918, 0.94620645, 1)
  2416. o70.Parent = o1
  2417. o70.Material = Enum.Material.SmoothPlastic
  2418. o70.BrickColor = BrickColor.new("Institutional white")
  2419. o70.Position = Vector3.new(12.0242186, 40.8325996, -70.0561218)
  2420. o70.Anchored = true
  2421. o70.Size = Vector3.new(1.98703384, 0.865103006, 1.62206864)
  2422. o70.CFrame = CFrame.new(12.0242186, 40.8325996, -70.0561218, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2423. o70.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2424. o70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2425. o70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2426. o70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2427. o70.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2428. o70.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2429. o70.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2430. o70.Position = Vector3.new(12.0242186, 40.8325996, -70.0561218)
  2431. o71.Name = "Rotor1"
  2432. o71.Parent = o1
  2433. o71.PrimaryPart = o72
  2434. o72.Name = "Main"
  2435. o72.Parent = o71
  2436. o72.Material = Enum.Material.SmoothPlastic
  2437. o72.BrickColor = BrickColor.new("Fossil")
  2438. o72.Position = Vector3.new(13.1571112, 41.1367531, -68.6949692)
  2439. o72.Anchored = true
  2440. o72.CanCollide = false
  2441. o72.Size = Vector3.new(0.200000003, 0.36496532, 0.200000003)
  2442. o72.CFrame = CFrame.new(13.1571112, 41.1367531, -68.6949692, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2443. o72.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2444. o72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2445. o72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2446. o72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2447. o72.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2448. o72.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2449. o72.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2450. o72.Position = Vector3.new(13.1571112, 41.1367531, -68.6949692)
  2451. o73.Parent = o72
  2452. o73.Scale = Vector3.new(0.405518085, 1, 0.40551728)
  2453. o74.Parent = o71
  2454. o74.Material = Enum.Material.SmoothPlastic
  2455. o74.BrickColor = BrickColor.new("Fossil")
  2456. o74.Position = Vector3.new(13.1571112, 41.3597794, -68.6949692)
  2457. o74.Anchored = true
  2458. o74.CanCollide = false
  2459. o74.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2460. o74.CFrame = CFrame.new(13.1571112, 41.3597794, -68.6949692, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2461. o74.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2462. o74.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2463. o74.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2464. o74.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2465. o74.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2466. o74.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2467. o74.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2468. o74.Position = Vector3.new(13.1571112, 41.3597794, -68.6949692)
  2469. o75.Parent = o74
  2470. o75.Scale = Vector3.new(0.540690422, 0.540689468, 0.540689766)
  2471. o76.Parent = o71
  2472. o76.Material = Enum.Material.SmoothPlastic
  2473. o76.BrickColor = BrickColor.new("Fossil")
  2474. o76.Position = Vector3.new(13.1571112, 41.3597794, -68.4516602)
  2475. o76.Rotation = Vector3.new(-0, 0, -14.9999666)
  2476. o76.Anchored = true
  2477. o76.CanCollide = false
  2478. o76.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2479. o76.CFrame = CFrame.new(13.1571112, 41.3597794, -68.4516602, 0.965925932, 0.258818477, 0, -0.258818448, 0.965926051, 0, 0, 0, 1)
  2480. o76.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2481. o76.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2482. o76.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2483. o76.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2484. o76.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2485. o76.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2486. o76.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2487. o76.Position = Vector3.new(13.1571112, 41.3597794, -68.4516602)
  2488. o77.Parent = o76
  2489. o77.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2490. o78.Parent = o71
  2491. o78.Material = Enum.Material.SmoothPlastic
  2492. o78.BrickColor = BrickColor.new("Fossil")
  2493. o78.Position = Vector3.new(12.9138021, 41.3597794, -68.6949692)
  2494. o78.Rotation = Vector3.new(14.999939, -90, 0)
  2495. o78.Anchored = true
  2496. o78.CanCollide = false
  2497. o78.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2498. o78.CFrame = CFrame.new(12.9138021, 41.3597794, -68.6949692, 0, 0, -1, -0.25881803, 0.965926111, 0, 0.965926111, 0.25881803, 0)
  2499. o78.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2500. o78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2501. o78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2502. o78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2503. o78.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2504. o78.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2505. o78.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2506. o78.Position = Vector3.new(12.9138021, 41.3597794, -68.6949692)
  2507. o79.Parent = o78
  2508. o79.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2509. o80.Parent = o71
  2510. o80.Material = Enum.Material.SmoothPlastic
  2511. o80.BrickColor = BrickColor.new("Fossil")
  2512. o80.Position = Vector3.new(13.1571112, 41.3597794, -68.9382782)
  2513. o80.Rotation = Vector3.new(-0, 0, 14.9999952)
  2514. o80.Anchored = true
  2515. o80.CanCollide = false
  2516. o80.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2517. o80.CFrame = CFrame.new(13.1571112, 41.3597794, -68.9382782, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872, 0, 0, 0, 1)
  2518. o80.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2519. o80.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2520. o80.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2521. o80.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2522. o80.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2523. o80.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2524. o80.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2525. o80.Position = Vector3.new(13.1571112, 41.3597794, -68.9382782)
  2526. o81.Parent = o80
  2527. o81.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2528. o82.Parent = o71
  2529. o82.Material = Enum.Material.SmoothPlastic
  2530. o82.BrickColor = BrickColor.new("Fossil")
  2531. o82.Position = Vector3.new(13.4004259, 41.3597794, -68.6949692)
  2532. o82.Rotation = Vector3.new(-14.9999952, -90, 0)
  2533. o82.Anchored = true
  2534. o82.CanCollide = false
  2535. o82.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2536. o82.CFrame = CFrame.new(13.4004259, 41.3597794, -68.6949692, 0, 0, -1, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984, 0)
  2537. o82.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2538. o82.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2539. o82.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2540. o82.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2541. o82.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2542. o82.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2543. o82.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2544. o82.Position = Vector3.new(13.4004259, 41.3597794, -68.6949692)
  2545. o83.Parent = o82
  2546. o83.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2547. o84.Name = "Rotor2"
  2548. o84.Parent = o1
  2549. o84.PrimaryPart = o85
  2550. o85.Name = "Main"
  2551. o85.Parent = o84
  2552. o85.Material = Enum.Material.SmoothPlastic
  2553. o85.BrickColor = BrickColor.new("Fossil")
  2554. o85.Position = Vector3.new(10.9403028, 41.1367531, -68.6949692)
  2555. o85.Anchored = true
  2556. o85.CanCollide = false
  2557. o85.Size = Vector3.new(0.200000003, 0.36496532, 0.200000003)
  2558. o85.CFrame = CFrame.new(10.9403028, 41.1367531, -68.6949692, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2559. o85.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2560. o85.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2561. o85.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2562. o85.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2563. o85.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2564. o85.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2565. o85.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2566. o85.Position = Vector3.new(10.9403028, 41.1367531, -68.6949692)
  2567. o86.Parent = o85
  2568. o86.Scale = Vector3.new(0.405518085, 1, 0.40551728)
  2569. o87.Parent = o84
  2570. o87.Material = Enum.Material.SmoothPlastic
  2571. o87.BrickColor = BrickColor.new("Fossil")
  2572. o87.Position = Vector3.new(10.9403028, 41.3597794, -68.6949692)
  2573. o87.Anchored = true
  2574. o87.CanCollide = false
  2575. o87.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2576. o87.CFrame = CFrame.new(10.9403028, 41.3597794, -68.6949692, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2577. o87.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2578. o87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2579. o87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2580. o87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2581. o87.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2582. o87.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2583. o87.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2584. o87.Position = Vector3.new(10.9403028, 41.3597794, -68.6949692)
  2585. o88.Parent = o87
  2586. o88.Scale = Vector3.new(0.540690422, 0.540689468, 0.540689766)
  2587. o89.Parent = o84
  2588. o89.Material = Enum.Material.SmoothPlastic
  2589. o89.BrickColor = BrickColor.new("Fossil")
  2590. o89.Position = Vector3.new(10.9403028, 41.3597794, -68.4516602)
  2591. o89.Rotation = Vector3.new(-0, 0, -14.9999666)
  2592. o89.Anchored = true
  2593. o89.CanCollide = false
  2594. o89.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2595. o89.CFrame = CFrame.new(10.9403028, 41.3597794, -68.4516602, 0.965925932, 0.258818477, 0, -0.258818448, 0.965926051, 0, 0, 0, 1)
  2596. o89.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2597. o89.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2598. o89.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2599. o89.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2600. o89.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2601. o89.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2602. o89.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2603. o89.Position = Vector3.new(10.9403028, 41.3597794, -68.4516602)
  2604. o90.Parent = o89
  2605. o90.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2606. o91.Parent = o84
  2607. o91.Material = Enum.Material.SmoothPlastic
  2608. o91.BrickColor = BrickColor.new("Fossil")
  2609. o91.Position = Vector3.new(10.6969938, 41.3597794, -68.6949692)
  2610. o91.Rotation = Vector3.new(14.999939, -90, 0)
  2611. o91.Anchored = true
  2612. o91.CanCollide = false
  2613. o91.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2614. o91.CFrame = CFrame.new(10.6969938, 41.3597794, -68.6949692, 0, 0, -1, -0.25881803, 0.965926111, 0, 0.965926111, 0.25881803, 0)
  2615. o91.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2616. o91.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2617. o91.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2618. o91.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2619. o91.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2620. o91.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2621. o91.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2622. o91.Position = Vector3.new(10.6969938, 41.3597794, -68.6949692)
  2623. o92.Parent = o91
  2624. o92.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2625. o93.Parent = o84
  2626. o93.Material = Enum.Material.SmoothPlastic
  2627. o93.BrickColor = BrickColor.new("Fossil")
  2628. o93.Position = Vector3.new(10.9403028, 41.3597794, -68.9382782)
  2629. o93.Rotation = Vector3.new(-0, 0, 14.9999952)
  2630. o93.Anchored = true
  2631. o93.CanCollide = false
  2632. o93.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2633. o93.CFrame = CFrame.new(10.9403028, 41.3597794, -68.9382782, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872, 0, 0, 0, 1)
  2634. o93.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2635. o93.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2636. o93.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2637. o93.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2638. o93.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2639. o93.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2640. o93.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2641. o93.Position = Vector3.new(10.9403028, 41.3597794, -68.9382782)
  2642. o94.Parent = o93
  2643. o94.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2644. o95.Parent = o84
  2645. o95.Material = Enum.Material.SmoothPlastic
  2646. o95.BrickColor = BrickColor.new("Fossil")
  2647. o95.Position = Vector3.new(11.1836042, 41.3597794, -68.6949692)
  2648. o95.Rotation = Vector3.new(-14.9999952, -90, 0)
  2649. o95.Anchored = true
  2650. o95.CanCollide = false
  2651. o95.Size = Vector3.new(0.200000003, 0.200000003, 0.405517161)
  2652. o95.CFrame = CFrame.new(11.1836042, 41.3597794, -68.6949692, 0, 0, -1, 0.258818984, 0.965925872, 0, 0.965925872, -0.258818984, 0)
  2653. o95.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2654. o95.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2655. o95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2656. o95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2657. o95.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2658. o95.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2659. o95.Color = Color3.new(0.623529, 0.631373, 0.67451)
  2660. o95.Position = Vector3.new(11.1836042, 41.3597794, -68.6949692)
  2661. o96.Parent = o95
  2662. o96.Scale = Vector3.new(0.405518085, 0.135172486, 1)
  2663. o97.Parent = o1
  2664. o97.Material = Enum.Material.SmoothPlastic
  2665. o97.BrickColor = BrickColor.new("Institutional white")
  2666. o97.Position = Vector3.new(12.0309782, 40.8393707, -69.5154419)
  2667. o97.Anchored = true
  2668. o97.Size = Vector3.new(2.10868883, 0.7434479, 0.648827374)
  2669. o97.CFrame = CFrame.new(12.0309782, 40.8393707, -69.5154419, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2670. o97.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2671. o97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2672. o97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2673. o97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2674. o97.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2675. o97.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2676. o97.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2677. o97.Position = Vector3.new(12.0309782, 40.8393707, -69.5154419)
  2678. o98.Name = "Smg"
  2679. o98.Parent = o1
  2680. o99.Parent = o98
  2681. o99.Material = Enum.Material.SmoothPlastic
  2682. o99.BrickColor = BrickColor.new("Smoky grey")
  2683. o99.Position = Vector3.new(12.7068396, 40.616333, -69.9344788)
  2684. o99.Rotation = Vector3.new(-0, 0, -89.9999771)
  2685. o99.Anchored = true
  2686. o99.CanCollide = false
  2687. o99.Size = Vector3.new(0.200000003, 0.216275766, 0.200000003)
  2688. o99.CFrame = CFrame.new(12.7068396, 40.616333, -69.9344788, 4.17232513e-07, 1.00000525, 0, -1.00000525, 4.17232513e-07, 0, 0, 0, 1)
  2689. o99.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2690. o99.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2691. o99.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2692. o99.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2693. o99.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2694. o99.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2695. o99.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2696. o99.Position = Vector3.new(12.7068396, 40.616333, -69.9344788)
  2697. o100.Parent = o99
  2698. o100.Scale = Vector3.new(0.946206272, 1, 0.946206272)
  2699. o101.Parent = o98
  2700. o101.Material = Enum.Material.SmoothPlastic
  2701. o101.BrickColor = BrickColor.new("Smoky grey")
  2702. o101.Position = Vector3.new(12.8217306, 40.616333, -69.9344788)
  2703. o101.Rotation = Vector3.new(-0, 0, -89.9999771)
  2704. o101.Anchored = true
  2705. o101.CanCollide = false
  2706. o101.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2707. o101.CFrame = CFrame.new(12.8217306, 40.616333, -69.9344788, 4.17232513e-07, 1.00000525, 0, -1.00000525, 4.17232513e-07, 0, 0, 0, 1)
  2708. o101.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2709. o101.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2710. o101.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2711. o101.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2712. o101.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2713. o101.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2714. o101.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2715. o101.Position = Vector3.new(12.8217306, 40.616333, -69.9344788)
  2716. o102.Parent = o101
  2717. o102.Scale = Vector3.new(0.811033964, 0.20275867, 0.946206272)
  2718. o103.Parent = o98
  2719. o103.Material = Enum.Material.SmoothPlastic
  2720. o103.BrickColor = BrickColor.new("Smoky grey")
  2721. o103.Position = Vector3.new(12.9095907, 40.6298485, -69.9344788)
  2722. o103.Rotation = Vector3.new(-0, 0, -89.9999771)
  2723. o103.Anchored = true
  2724. o103.CanCollide = false
  2725. o103.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2726. o103.CFrame = CFrame.new(12.9095907, 40.6298485, -69.9344788, 4.17232513e-07, 1.00000525, 0, -1.00000525, 4.17232513e-07, 0, 0, 0, 1)
  2727. o103.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2728. o103.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2729. o103.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2730. o103.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2731. o103.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2732. o103.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2733. o103.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2734. o103.Position = Vector3.new(12.9095907, 40.6298485, -69.9344788)
  2735. o104.Parent = o103
  2736. o104.Scale = Vector3.new(0.54068929, 0.811033964, 0.946206272)
  2737. o105.Name = "SMGPipeH"
  2738. o105.Parent = o98
  2739. o105.Material = Enum.Material.SmoothPlastic
  2740. o105.BrickColor = BrickColor.new("Really black")
  2741. o105.Position = Vector3.new(12.9974585, 40.6298485, -69.9344788)
  2742. o105.Rotation = Vector3.new(-0, 0, -89.9999771)
  2743. o105.Anchored = true
  2744. o105.CanCollide = false
  2745. o105.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2746. o105.CFrame = CFrame.new(12.9974585, 40.6298485, -69.9344788, 4.17232513e-07, 1.00000525, 0, -1.00000525, 4.17232513e-07, 0, 0, 0, 1)
  2747. o105.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2748. o105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2749. o105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2750. o105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2751. o105.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2752. o105.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2753. o105.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2754. o105.Position = Vector3.new(12.9974585, 40.6298485, -69.9344788)
  2755. o106.Parent = o105
  2756. o106.Scale = Vector3.new(0.270344585, 0.0675861686, 0.946206272)
  2757. o107.Parent = o98
  2758. o107.Material = Enum.Material.SmoothPlastic
  2759. o107.BrickColor = BrickColor.new("Smoky grey")
  2760. o107.Position = Vector3.new(12.8758001, 40.5825348, -69.9344788)
  2761. o107.Rotation = Vector3.new(-0, 0, -89.9999771)
  2762. o107.Anchored = true
  2763. o107.CanCollide = false
  2764. o107.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2765. o107.CFrame = CFrame.new(12.8758001, 40.5825348, -69.9344788, 4.17232513e-07, 1.00000525, 0, -1.00000525, 4.17232513e-07, 0, 0, 0, 1)
  2766. o107.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2767. o107.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2768. o107.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2769. o107.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2770. o107.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2771. o107.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2772. o107.Color = Color3.new(0.356863, 0.364706, 0.411765)
  2773. o107.Position = Vector3.new(12.8758001, 40.5825348, -69.9344788)
  2774. o108.Parent = o107
  2775. o108.Scale = Vector3.new(0.337930739, 0.473103255, 0.946206272)
  2776. o109.Name = "Controller"
  2777. o109.Parent = o1
  2778. o109.Material = Enum.Material.SmoothPlastic
  2779. o109.BrickColor = BrickColor.new("Institutional white")
  2780. o109.Position = Vector3.new(12.0515394, 40.7946739, -70.0561295)
  2781. o109.Anchored = true
  2782. o109.CanCollide = false
  2783. o109.Size = Vector3.new(0.200000003, 0.400000006, 0.432551533)
  2784. o109.CFrame = CFrame.new(12.0515394, 40.7946739, -70.0561295, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2785. o109.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2786. o109.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2787. o109.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2788. o109.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2789. o109.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2790. o109.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2791. o109.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2792. o109.Position = Vector3.new(12.0515394, 40.7946739, -70.0561295)
  2793. o1.PrimaryPart = o109
  2794.  
  2795. local seat = Instance.new("Seat",o1)
  2796. seat.Name = "Seat"
  2797. seat.Size = Vector3.new(1,1,1)
  2798. seat.Transparency = 1
  2799. seat.CFrame = o1.Controller.CFrame * CFrame.Angles(math.rad(0),math.rad(-90),math.rad(0))
  2800. seat.CanCollide = false
  2801.  
  2802. local soisoi = Instance.new("Sound",o1.Controller)
  2803. soisoi.SoundId = "rbxassetid://151800925"
  2804. soisoi.Volume = 0.3
  2805. soisoi.Pitch = 3
  2806. soisoi.Looped = true
  2807. soisoi:Play()
  2808.  
  2809. local rpod = Instance.new("Part")
  2810.  
  2811. local hum = Instance.new("Humanoid",o1)
  2812. hum.MaxHealth = 250
  2813. hum.Health = 250
  2814.  
  2815. o1:FindFirstChild("Rotor1").PrimaryPart = o1:FindFirstChild("Rotor1").Main
  2816. o1:FindFirstChild("Rotor2").PrimaryPart = o1:FindFirstChild("Rotor2").Main
  2817. o1:FindFirstChild("Rotor3").PrimaryPart = o1:FindFirstChild("Rotor3").Main
  2818. o1:FindFirstChild("Rotor4").PrimaryPart = o1:FindFirstChild("Rotor4").Main
  2819. o1:FindFirstChild("Smg").PrimaryPart = o1:FindFirstChild("Smg").SMGPipeH
  2820.  
  2821. o1:FindFirstChild("Eye").Changed:connect(function()
  2822. o1:FindFirstChild("Eye").Light.Color = o1:FindFirstChild("Eye").Color
  2823. end)
  2824.  
  2825. o1:FindFirstChild("Eye").BrickColor = BrickColor.new("New Yeller")
  2826.  
  2827. for i,v in pairs(o1:GetChildren()) do
  2828. if v:IsA("Part") or v:IsA("UnionOperation") or v:IsA("WedgePart") then
  2829. if v.BrickColor == BrickColor.new("Institutional white") then
  2830. v.BrickColor = BrickColor.new("Really black")
  2831. end
  2832. if v.Material ~= Enum.Material.Neon then
  2833. v.Material = "Metal"
  2834. end
  2835. local w = Instance.new("Weld",o109)
  2836. w.Part0 = o109
  2837. w.Part1 = v
  2838. w.C0 = CFrame.new(v.Position-o109.CFrame.p)*CFrame.Angles(math.rad(v.Rotation.X),math.rad(v.Rotation.Y),math.rad(v.Rotation.Z))
  2839. end
  2840. end
  2841.  
  2842. for i,v in pairs(o1:FindFirstChild("Rotor1"):GetChildren()) do
  2843. v.BrickColor = BrickColor.new("Really black")
  2844. end
  2845. for i,v in pairs(o1:FindFirstChild("Rotor2"):GetChildren()) do
  2846. v.BrickColor = BrickColor.new("Really black")
  2847. end
  2848. for i,v in pairs(o1:FindFirstChild("Rotor3"):GetChildren()) do
  2849. v.BrickColor = BrickColor.new("Really black")
  2850. end
  2851. for i,v in pairs(o1:FindFirstChild("Rotor4"):GetChildren()) do
  2852. v.BrickColor = BrickColor.new("Really black")
  2853. end
  2854.  
  2855. --o1.SmgShutter.Material = "DiamondPlate"
  2856.  
  2857. local plr = game:GetService("Players").LocalPlayer
  2858. local msgidGlob = 0
  2859. local state = true
  2860. local font = "Arcade"
  2861. local tcol = Color3.fromRGB(255,217,0)
  2862. local tscol = Color3.fromRGB(0,0,0)
  2863. local fsiz = 28
  2864. local tr = true
  2865. local fade = 2
  2866.  
  2867. local p = Instance.new("Part",game.Workspace)
  2868. p.Size = Vector3.new(0.2,0.2,0.2)
  2869. p.Transparency = 1
  2870. p.Anchored = true
  2871. p.CanCollide = false
  2872. p.Name = "Msg"
  2873. p.CFrame = o1.PrimaryPart.CFrame + Vector3.new(0,2.25,0)
  2874.  
  2875. local r = 255
  2876. local b = 0
  2877. local g = 0
  2878.  
  2879. function cMsg(c)
  2880. msgidGlob = msgidGlob + 1
  2881. local curMsgId = msgidGlob
  2882. for i,v in pairs(p:GetChildren()) do
  2883. if v:IsA("BillboardGui") and v.Name == "J2CMSG" then
  2884. v:Destroy()
  2885. end
  2886. end
  2887. local bbgui = Instance.new("BillboardGui",p)
  2888. bbgui.Name = "J2CMSG"
  2889. bbgui.AlwaysOnTop = true
  2890. bbgui.ExtentsOffsetWorldSpace = Vector3.new(0,4.5,0)
  2891. bbgui.Size = UDim2.new(0.2,0,0.14,0)
  2892. local tl = Instance.new("TextLabel",bbgui)
  2893. tl.BackgroundTransparency = 1
  2894. tl.BorderSizePixel = 0
  2895. tl.Size = UDim2.new(1,0,10,0)
  2896. tl.Position = UDim2.new(0,0,-5,0)
  2897. tl.Font = font or "Arcade"
  2898. tl.FontSize = "Size"..fsiz or "Size28"
  2899. tl.TextColor3 = tcol
  2900. tl.TextScaled = false
  2901. tl.TextWrapped = false
  2902. tl.TextStrokeColor3 = tscol
  2903. tl.TextStrokeTransparency = 0
  2904.  
  2905. game:GetService("RunService").RenderStepped:connect(function()
  2906. if tr then
  2907. if tl.Parent ~= nil then
  2908. tl.TextColor3 = Color3.fromRGB(r,g,b)
  2909. end
  2910. end
  2911. end)
  2912.  
  2913. for i=1,#c do
  2914. if msgidGlob == curMsgId then
  2915. tl.Text = string.sub(c,1,i)
  2916. if string.sub(c,i,i) ~= " " then
  2917. local s = Instance.new("Sound",p)
  2918. s.SoundId = "rbxassetid://418252437"
  2919. s.Volume = 1
  2920. s.Pitch = 1
  2921. s:Play()
  2922. game.Debris:AddItem(s,2)
  2923. end
  2924. wait()
  2925. end
  2926. end
  2927. wait(fade)
  2928. if msgidGlob == curMsgId then
  2929. for i=1,10 do
  2930. if msgidGlob == curMsgId then
  2931. tl.TextTransparency = tl.TextTransparency + 0.1
  2932. tl.TextStrokeTransparency = tl.TextStrokeTransparency + 0.1
  2933. tl.Position = tl.Position + UDim2.new(0,0,0,-3)
  2934. wait()
  2935. end
  2936. end
  2937. if msgidGlob == curMsgId then
  2938. bbgui:Destroy()
  2939. end
  2940. end
  2941. end
  2942.  
  2943. mouse.KeyDown:connect(function(key)
  2944. if key == "b" then
  2945. if fly == false then
  2946. fly = true
  2947. campos = camera.CoordinateFrame
  2948. cMsg("Remote control!")
  2949. else
  2950. fly = false
  2951. returnhome = false
  2952. cMsg("Standby.")
  2953. end
  2954. end
  2955. if key == "w" then
  2956. wd = true
  2957. elseif key == "a" then
  2958. ad = true
  2959. elseif key == "s" then
  2960. sd = true
  2961. elseif key == "d" then
  2962. dd = true
  2963. elseif key == "q" then
  2964. qd = true
  2965. elseif key == "e" then
  2966. ed = true
  2967. elseif key == "r" then
  2968. rd = true
  2969. elseif key == "f" then
  2970. fd = true
  2971. elseif key == "t" then
  2972. if fly == false and returnhome == false then
  2973. returnhome = true
  2974. cMsg("Returning home!")
  2975. elseif fly == false and returnhome == true then
  2976. returnhome = false
  2977. cMsg("Standby.")
  2978. end
  2979. elseif key == "g" then
  2980. if gcd == false and moused == false then
  2981. gcd = true
  2982. if gun == false then
  2983. spawn(function() cMsg("Activating gun mode.") end)
  2984. gun = true
  2985. o1.SmgShutter.Transparency = 1
  2986. for i=1,30 do
  2987. o1.Smg:SetPrimaryPartCFrame(o1.Smg.PrimaryPart.CFrame * CFrame.new(0,0.01,0))
  2988. wait()
  2989. end
  2990. else
  2991. spawn(function() cMsg("Deactivating gun mode.") end)
  2992. gun = false
  2993. for i=1,30 do
  2994. o1.Smg:SetPrimaryPartCFrame(o1.Smg.PrimaryPart.CFrame * CFrame.new(0,-0.01,0))
  2995. wait()
  2996. end
  2997. o1.SmgShutter.Transparency = 0
  2998. end
  2999. wait(1)
  3000. gcd = false
  3001. end
  3002. end
  3003. end)
  3004.  
  3005. mouse.KeyUp:connect(function(key)
  3006. if key == "w" then
  3007. wd = false
  3008. elseif key == "a" then
  3009. ad = false
  3010. elseif key == "s" then
  3011. sd = false
  3012. elseif key == "d" then
  3013. dd = false
  3014. elseif key == "q" then
  3015. qd = false
  3016. elseif key == "e" then
  3017. ed = false
  3018. elseif key == "r" then
  3019. rd = false
  3020. elseif key == "f" then
  3021. fd = false
  3022. end
  3023. end)
  3024.  
  3025.  
  3026. hum.Changed:connect(function()
  3027. if hum.Health > hum.MaxHealth/2 then
  3028. if o1.Controller:FindFirstChild("Fire") then o1.Controller.Fire:Destroy() end
  3029. if o1.Controller:FindFirstChild("Smoke") then o1.Controller.Smoke:Destroy() end
  3030. elseif hum.Health <= hum.MaxHealth/2 and hum.Health > hum.MaxHealth/4 then
  3031. if not o1.Controller:FindFirstChild("Smoke") then Instance.new("Smoke",o1.Controller) end
  3032. if o1.Controller:FindFirstChild("Fire") then o1.Controller.Fire:Destroy() end
  3033. elseif hum.Health <= hum.MaxHealth/4 then
  3034. if not o1.Controller:FindFirstChild("Smoke") then Instance.new("Smoke",o1.Controller) end
  3035. if not o1.Controller:FindFirstChild("Fire") then Instance.new("Fire",o1.Controller) end
  3036. end
  3037. if hum.Health < hum.MaxHealth then
  3038. print("Health is now "..hum.Health)
  3039. else
  3040. print("Health max.")
  3041. end
  3042. end)
  3043.  
  3044. mouse.Button1Down:connect(function()
  3045. if moused == false and gun == true then
  3046. moused = true
  3047. local frms = 0
  3048. frm = game:GetService("RunService").RenderStepped:connect(function()
  3049. if math.floor(frms/5) == frms/5 then
  3050. for i=1,3 do
  3051. spawn(function()
  3052. local ray = Ray.new(o1.Smg.SMGPipeH.CFrame.p,((mouse.Hit.p - o1.Smg.SMGPipeH.CFrame.p).unit*2048) + Vector3.new(math.random(-1000,1000)/50,math.random(-1000,1000)/50,math.random(-1000,1000)/50))
  3053. local part,pos,normal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(ray,char:GetChildren(),false,true)
  3054. local trace = Instance.new("Part")
  3055. trace.BrickColor = BrickColor.new("New Yeller")
  3056. trace.Size = Vector3.new(0.2,0.2,(o1.Smg.SMGPipeH.CFrame.p - pos).Magnitude)
  3057. trace.Anchored = true
  3058. trace.Material = "Neon"
  3059. trace.CanCollide = false
  3060. trace.Parent = game:GetService("Workspace")
  3061. trace.CFrame = CFrame.new(o1.Smg.SMGPipeH.CFrame.p,pos)*CFrame.new(0,0,-((o1.Smg.SMGPipeH.CFrame.p - pos).Magnitude/2))
  3062. local s = Instance.new("Sound",o1.Smg.SMGPipeH)
  3063. s.SoundId = "rbxassetid://131257506"
  3064. s:Play()
  3065. spawn(function()
  3066. wait(2)
  3067. s:Destroy()
  3068. end)
  3069.  
  3070. if part then
  3071. if part.Parent:IsA("Model") then
  3072. if part.Parent:FindFirstChild("Humanoid") then
  3073. part.Parent.Humanoid.Health = part.Parent.Humanoid.Health - 15
  3074. end
  3075. elseif part.Parent.Parent:IsA("Model") then
  3076. if part.Parent.Parent:FindFirstChild("Humanoid") then
  3077. part.Parent.Parent.Humanoid.Health = part.Parent.Parent.Humanoid.Health - 15
  3078. end
  3079. end
  3080. end
  3081.  
  3082. wait(0.05)
  3083. trace:Destroy()
  3084. end)
  3085. end
  3086. end
  3087. frms = frms + 1
  3088. end)
  3089. mbup = mouse.Button1Up:connect(function()
  3090. moused = false
  3091. frm:disconnect()
  3092. mbup:disconnect()
  3093. end)
  3094. end
  3095. end)
  3096.  
  3097. local currentframe = 0
  3098.  
  3099. game:GetService("RunService").RenderStepped:connect(function()
  3100. currentframe = currentframe + 1
  3101. if math.floor(currentframe/16) == currentframe/16 then
  3102. if hum.Health < hum.MaxHealth then
  3103. hum.Health = hum.Health + hum.MaxHealth/4800
  3104. end
  3105. end
  3106. if hum.Health > hum.MaxHealth then
  3107. hum.Health = hum.MaxHealth
  3108. end
  3109. local xt = 0
  3110. local yt = 0
  3111. local zt = 0
  3112. local pspd = 0
  3113. if wd == true or ad == true or sd == true or dd == true or qd == true or ed == true or rd == true or fd == true then
  3114. tPitch = 3.4
  3115. pspd = -30
  3116. else
  3117. tPitch = 3
  3118. pspd = -15
  3119. end
  3120. local pChange = (tPitch - soisoi.Pitch)/10
  3121. soisoi.Pitch = soisoi.Pitch + pChange
  3122. if fly == true then
  3123. if wd == true then
  3124. tCf = tCf * CFrame.new(0.5,0,0)
  3125. yt = yt + 5
  3126. end
  3127. if ad == true then
  3128. tCf = tCf * CFrame.new(0,0,-0.5)
  3129. zt = zt - 5
  3130. end
  3131. if sd == true then
  3132. tCf = tCf * CFrame.new(-0.5,0,0)
  3133. yt = yt - 5
  3134. end
  3135. if dd == true then
  3136. tCf = tCf * CFrame.new(0,0,0.5)
  3137. zt = zt + 5
  3138. end
  3139. if qd == true then
  3140. tCf = tCf * CFrame.Angles(math.rad(0),math.rad(3),math.rad(0))
  3141. end
  3142. if ed == true then
  3143. tCf = tCf * CFrame.Angles(math.rad(0),math.rad(-3),math.rad(0))
  3144. end
  3145. if rd == true then
  3146. tCf = tCf * CFrame.new(0,0.5,0)
  3147. end
  3148. if fd == true then
  3149. tCf = tCf * CFrame.new(0,-0.5,0)
  3150. end
  3151. local nvec = Vector3.new(0,2,7)
  3152. if seat.Occupant ~= nil then
  3153. nvec = Vector3.new(2,4,7)
  3154. end
  3155. campos = campos:lerp((o37.CFrame * CFrame.Angles(math.rad(90 - xt),math.rad(0 - yt),math.rad(90 - zt))) * CFrame.new(nvec),0.33)
  3156. camera.CoordinateFrame = campos
  3157. char:FindFirstChild("Humanoid").WalkSpeed = 0
  3158. char:FindFirstChild("Humanoid").JumpPower = 0
  3159. else
  3160. if returnhome == true then
  3161. tCf = (char:FindFirstChild("Head").CFrame + Vector3.new(0,5,0)) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0))
  3162. end
  3163. char:FindFirstChild("Humanoid").WalkSpeed = 16
  3164. char:FindFirstChild("Humanoid").JumpPower = 50
  3165. end
  3166. o1:FindFirstChild("Rotor1"):SetPrimaryPartCFrame(o1:FindFirstChild("Rotor1").PrimaryPart.CFrame * CFrame.Angles(math.rad(0),math.rad(pspd),math.rad(0)))
  3167. o1:FindFirstChild("Rotor2"):SetPrimaryPartCFrame(o1:FindFirstChild("Rotor2").PrimaryPart.CFrame * CFrame.Angles(math.rad(0),math.rad(pspd),math.rad(0)))
  3168. o1:FindFirstChild("Rotor3"):SetPrimaryPartCFrame(o1:FindFirstChild("Rotor3").PrimaryPart.CFrame * CFrame.Angles(math.rad(0),math.rad(pspd),math.rad(0)))
  3169. o1:FindFirstChild("Rotor4"):SetPrimaryPartCFrame(o1:FindFirstChild("Rotor4").PrimaryPart.CFrame * CFrame.Angles(math.rad(0),math.rad(pspd),math.rad(0)))
  3170. o1:SetPrimaryPartCFrame(o1.PrimaryPart.CFrame:lerp((tCf + Vector3.new(0,math.sin(tick()*4)/5,0)) * CFrame.Angles(math.rad(zt*2),math.rad(0*2),math.rad(-(yt*2))),0.06))
  3171. end)
  3172.  
  3173. plr.Chatted:connect(function(c)
  3174. if o1.PrimaryPart ~= nil and fly == true then
  3175. if string.lower(string.sub(c,1,3)) == "/e " then
  3176. cMsg(string.sub(c,4,#c))
  3177. else
  3178. cMsg(c)
  3179. end
  3180. end
  3181. end)
  3182.  
  3183. coroutine.resume(coroutine.create(function()
  3184. while wait() do
  3185. for i=0,255,10 do g = i wait() end
  3186. for i=255,0,-10 do r = i wait() end
  3187. for i=0,255,10 do b = i wait() end
  3188. for i=255,0,-10 do g = i wait() end
  3189. for i=0,255,10 do r = i wait() end
  3190. for i=255,0,-10 do b = i wait() end
  3191. end
  3192. end))
  3193.  
  3194. game:GetService("RunService").RenderStepped:connect(function()
  3195. if p.Parent ~= nil then
  3196. p.CFrame = p.CFrame:lerp(o1.PrimaryPart.CFrame + Vector3.new(0,1,0),0.16)
  3197. else
  3198. p = Instance.new("Part",game.Workspace)
  3199. p.Size = Vector3.new(0.2,0.2,0.2)
  3200. p.Transparency = 1
  3201. p.Anchored = true
  3202. p.CanCollide = false
  3203. p.Name = "Msg"
  3204. p.CFrame = o1.PrimaryPart.CFrame + Vector3.new(0,1,0)
  3205. end
  3206. end)
  3207. end
  3208. },
  3209. {
  3210. "V3 - Bloxxer",
  3211. function()
  3212. --Here we go.
  3213. local Tool = Instance.new("Tool",game:GetService("Players").LocalPlayer.Backpack)
  3214. Tool.Name = "V3 - Bloxxer"
  3215. Tool.CanBeDropped = false
  3216. Tool.RequiresHandle = false
  3217.  
  3218. local sname = Tool.Name
  3219. Tool.Name = "[WAIT]"
  3220. wait(0.5)
  3221. Tool.Name = sname
  3222.  
  3223. local plr = game:GetService("Players").LocalPlayer
  3224.  
  3225. while not plr.Character do wait() end
  3226.  
  3227. local char,jtab,ceqpt,bsy,isaim,cd = plr.Character,{},false,false,false,false
  3228.  
  3229. local dmgTab = {
  3230. {"Head",math.huge},
  3231. {"Torso",40}
  3232. }
  3233.  
  3234. local miscDmg = 20 --Anything not in the dmgTab takes this damage.
  3235.  
  3236. local gyro = Instance.new("BodyGyro",game:GetService("ServerStorage"))
  3237. gyro.MaxTorque = Vector3.new(0,0,0)
  3238. gyro.D = 0
  3239. gyro.P = 100000000
  3240.  
  3241. o1 = Tool
  3242. o2 = Instance.new("Part")
  3243. o3 = Instance.new("BlockMesh")
  3244. o4 = Instance.new("Part")
  3245. o5 = Instance.new("BlockMesh")
  3246. o6 = Instance.new("Part")
  3247. o7 = Instance.new("BlockMesh")
  3248. o8 = Instance.new("Part")
  3249. o9 = Instance.new("BlockMesh")
  3250. o10 = Instance.new("Part")
  3251. o11 = Instance.new("CylinderMesh")
  3252. o12 = Instance.new("Part")
  3253. o13 = Instance.new("BlockMesh")
  3254. o14 = Instance.new("Part")
  3255. o15 = Instance.new("BlockMesh")
  3256. o16 = Instance.new("Part")
  3257. o17 = Instance.new("BlockMesh")
  3258. o18 = Instance.new("Part")
  3259. o19 = Instance.new("BlockMesh")
  3260. o20 = Instance.new("Part")
  3261. o21 = Instance.new("BlockMesh")
  3262. o22 = Instance.new("Part")
  3263. o23 = Instance.new("BlockMesh")
  3264. o24 = Instance.new("Part")
  3265. o25 = Instance.new("BlockMesh")
  3266. o26 = Instance.new("Part")
  3267. o27 = Instance.new("BlockMesh")
  3268. o28 = Instance.new("Part")
  3269. o29 = Instance.new("BlockMesh")
  3270. o30 = Instance.new("Part")
  3271. o31 = Instance.new("BlockMesh")
  3272. o32 = Instance.new("Part")
  3273. o33 = Instance.new("BlockMesh")
  3274. o34 = Instance.new("Part")
  3275. o35 = Instance.new("BlockMesh")
  3276. o36 = Instance.new("Part")
  3277. o37 = Instance.new("CylinderMesh")
  3278. o38 = Instance.new("Part")
  3279. o39 = Instance.new("BlockMesh")
  3280. o40 = Instance.new("Part")
  3281. o41 = Instance.new("BlockMesh")
  3282. o42 = Instance.new("Part")
  3283. o43 = Instance.new("SpecialMesh")
  3284. o44 = Instance.new("Part")
  3285. o45 = Instance.new("SpecialMesh")
  3286. o46 = Instance.new("Part")
  3287. o47 = Instance.new("BlockMesh")
  3288. o48 = Instance.new("Part")
  3289. o49 = Instance.new("BlockMesh")
  3290. o50 = Instance.new("Part")
  3291. o51 = Instance.new("BlockMesh")
  3292. o52 = Instance.new("Part")
  3293. o53 = Instance.new("SpecialMesh")
  3294. o54 = Instance.new("Part")
  3295. o55 = Instance.new("SpecialMesh")
  3296. o56 = Instance.new("Part")
  3297. o57 = Instance.new("SpecialMesh")
  3298. o58 = Instance.new("Part")
  3299. o59 = Instance.new("SpecialMesh")
  3300. o60 = Instance.new("Part")
  3301. o61 = Instance.new("CylinderMesh")
  3302. o62 = Instance.new("Part")
  3303. o63 = Instance.new("Part")
  3304. o64 = Instance.new("CylinderMesh")
  3305. o65 = Instance.new("Part")
  3306. o66 = Instance.new("CylinderMesh")
  3307. o67 = Instance.new("Part")
  3308. o68 = Instance.new("SpecialMesh")
  3309. o69 = Instance.new("Part")
  3310. o70 = Instance.new("SpecialMesh")
  3311. o71 = Instance.new("Part")
  3312. o72 = Instance.new("SpecialMesh")
  3313. o73 = Instance.new("Part")
  3314. o74 = Instance.new("SpecialMesh")
  3315. o75 = Instance.new("Part")
  3316. o76 = Instance.new("BlockMesh")
  3317. o77 = Instance.new("Part")
  3318. o78 = Instance.new("SpecialMesh")
  3319. o79 = Instance.new("Part")
  3320. o80 = Instance.new("SpecialMesh")
  3321. o81 = Instance.new("Part")
  3322. o82 = Instance.new("SpecialMesh")
  3323. o83 = Instance.new("Part")
  3324. o84 = Instance.new("SpecialMesh")
  3325. o85 = Instance.new("Part")
  3326. o86 = Instance.new("SpecialMesh")
  3327. o87 = Instance.new("Part")
  3328. o88 = Instance.new("SpecialMesh")
  3329. o89 = Instance.new("Part")
  3330. o90 = Instance.new("SpecialMesh")
  3331. o91 = Instance.new("Part")
  3332. o92 = Instance.new("BlockMesh")
  3333. o93 = Instance.new("Part")
  3334. o94 = Instance.new("SpecialMesh")
  3335. o95 = Instance.new("Part")
  3336. o96 = Instance.new("BlockMesh")
  3337. o97 = Instance.new("Part")
  3338. o98 = Instance.new("BlockMesh")
  3339. o99 = Instance.new("Part")
  3340. o100 = Instance.new("SpecialMesh")
  3341. o101 = Instance.new("Part")
  3342. o102 = Instance.new("Part")
  3343. o103 = Instance.new("BlockMesh")
  3344. o104 = Instance.new("Part")
  3345. o105 = Instance.new("CylinderMesh")
  3346. o106 = Instance.new("Part")
  3347. o107 = Instance.new("SpecialMesh")
  3348. o108 = Instance.new("Part")
  3349. o109 = Instance.new("SpecialMesh")
  3350. o110 = Instance.new("Part")
  3351. o111 = Instance.new("SpecialMesh")
  3352. o112 = Instance.new("Part")
  3353. o113 = Instance.new("SpecialMesh")
  3354. o114 = Instance.new("Part")
  3355. o115 = Instance.new("SpecialMesh")
  3356. o116 = Instance.new("Part")
  3357. o117 = Instance.new("SpecialMesh")
  3358. o118 = Instance.new("Part")
  3359. o119 = Instance.new("SpecialMesh")
  3360. o120 = Instance.new("Part")
  3361. o121 = Instance.new("BlockMesh")
  3362. o122 = Instance.new("Part")
  3363. o123 = Instance.new("SpecialMesh")
  3364. o124 = Instance.new("Part")
  3365. o125 = Instance.new("BlockMesh")
  3366. o126 = Instance.new("Part")
  3367. o127 = Instance.new("SpecialMesh")
  3368. o128 = Instance.new("Part")
  3369. o129 = Instance.new("Part")
  3370. o130 = Instance.new("SpecialMesh")
  3371. o131 = Instance.new("Part")
  3372. o132 = Instance.new("SpecialMesh")
  3373. o133 = Instance.new("Part")
  3374. o134 = Instance.new("CylinderMesh")
  3375. o135 = Instance.new("Part")
  3376. o136 = Instance.new("CylinderMesh")
  3377. o137 = Instance.new("Part")
  3378. o138 = Instance.new("CylinderMesh")
  3379. o139 = Instance.new("Part")
  3380. o140 = Instance.new("CylinderMesh")
  3381. o141 = Instance.new("Part")
  3382. o142 = Instance.new("CylinderMesh")
  3383. o2.Name = "HandlePart"
  3384. o2.Parent = o1
  3385. o2.Transparency = 1
  3386. o2.Position = Vector3.new(48.3958015, 153.580551, 21.9676399)
  3387. o2.Rotation = Vector3.new(4.02395599e-005, 60.0001793, -8.03882431e-005)
  3388. o2.CanCollide = false
  3389. o2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3390. o2.CFrame = CFrame.new(48.3958015, 153.580551, 21.9676399, 0.499997973, 7.0151691e-007, 0.866026998, -7.9483641e-007, 1, -3.51154995e-007, -0.866026998, -5.1277857e-007, 0.499997973)
  3391. o2.BottomSurface = Enum.SurfaceType.Smooth
  3392. o2.FrontSurface = Enum.SurfaceType.Glue
  3393. o2.TopSurface = Enum.SurfaceType.Smooth
  3394. o2.Position = Vector3.new(48.3958015, 153.580551, 21.9676399)
  3395. o3.Parent = o2
  3396. o3.Scale = Vector3.new(0.9083215, 0.227080077, 0.454159856)
  3397. o4.Name = "Neon"
  3398. o4.Parent = o1
  3399. o4.Material = Enum.Material.Neon
  3400. o4.BrickColor = BrickColor.new("New Yeller")
  3401. o4.Position = Vector3.new(47.8534203, 154.309479, 21.4704323)
  3402. o4.Rotation = Vector3.new(0.000139710144, -30.0002022, -5.16797354e-006)
  3403. o4.CanCollide = false
  3404. o4.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3405. o4.CFrame = CFrame.new(47.8534203, 154.309479, 21.4704323, 0.866024077, 7.81137715e-008, -0.50000304, -1.3094168e-006, 1, -2.11171482e-006, 0.50000304, 2.48350307e-006, 0.866024077)
  3406. o4.Color = Color3.new(1, 1, 0)
  3407. o4.Position = Vector3.new(47.8534203, 154.309479, 21.4704323)
  3408. o5.Parent = o4
  3409. o5.Scale = Vector3.new(0.0454160832, 0.476868123, 0.0454159975)
  3410. o6.Name = "Neon"
  3411. o6.Parent = o1
  3412. o6.Material = Enum.Material.Neon
  3413. o6.BrickColor = BrickColor.new("New Yeller")
  3414. o6.Position = Vector3.new(47.9478264, 154.266312, 21.5249386)
  3415. o6.Rotation = Vector3.new(0.000139710086, -30.0002022, -5.16779301e-006)
  3416. o6.CanCollide = false
  3417. o6.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3418. o6.CFrame = CFrame.new(47.9478264, 154.266312, 21.5249386, 0.866024077, 7.8111043e-008, -0.50000304, -1.30941316e-006, 1, -2.11171391e-006, 0.50000304, 2.48350034e-006, 0.866024077)
  3419. o6.Color = Color3.new(1, 1, 0)
  3420. o6.Position = Vector3.new(47.9478264, 154.266312, 21.5249386)
  3421. o7.Parent = o6
  3422. o7.Scale = Vector3.new(0.22708039, 0.0454160199, 0.0454159975)
  3423. o8.Name = "Neon"
  3424. o8.Parent = o1
  3425. o8.Material = Enum.Material.Neon
  3426. o8.BrickColor = BrickColor.new("New Yeller")
  3427. o8.Position = Vector3.new(47.9950218, 154.314011, 21.5521908)
  3428. o8.Rotation = Vector3.new(0.000139710144, -30.0002022, -5.16797354e-006)
  3429. o8.CanCollide = false
  3430. o8.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3431. o8.CFrame = CFrame.new(47.9950218, 154.314011, 21.5521908, 0.866024077, 7.81137715e-008, -0.50000304, -1.3094168e-006, 1, -2.11171482e-006, 0.50000304, 2.48350307e-006, 0.866024077)
  3432. o8.Color = Color3.new(1, 1, 0)
  3433. o8.Position = Vector3.new(47.9950218, 154.314011, 21.5521908)
  3434. o9.Parent = o8
  3435. o9.Scale = Vector3.new(0.0454160832, 0.431452125, 0.0454159975)
  3436. o10.Name = "Neon"
  3437. o10.Parent = o1
  3438. o10.Material = Enum.Material.Neon
  3439. o10.BrickColor = BrickColor.new("New Yeller")
  3440. o10.Reflectance = 1
  3441. o10.Position = Vector3.new(47.4816551, 154.61377, 21.4365616)
  3442. o10.Rotation = Vector3.new(-90.0006027, -0.0009542763, -119.998665)
  3443. o10.CanCollide = false
  3444. o10.Size = Vector3.new(0.254330039, 1.28073144, 0.222538337)
  3445. o10.CFrame = CFrame.new(47.4816551, 154.61377, 21.4365616, -0.499980032, 0.866037369, -1.66552636e-005, 7.94808898e-007, 1.96904239e-005, 1, 0.866037369, 0.499980032, -1.05331619e-005)
  3446. o10.BottomSurface = Enum.SurfaceType.Smooth
  3447. o10.TopSurface = Enum.SurfaceType.Smooth
  3448. o10.Color = Color3.new(1, 1, 0)
  3449. o10.Position = Vector3.new(47.4816551, 154.61377, 21.4365616)
  3450. o11.Parent = o10
  3451. o12.Name = "Neon"
  3452. o12.Parent = o1
  3453. o12.Material = Enum.Material.Neon
  3454. o12.BrickColor = BrickColor.new("New Yeller")
  3455. o12.Position = Vector3.new(48.0422249, 154.289032, 21.5794373)
  3456. o12.Rotation = Vector3.new(0.000139710086, -30.0002022, -5.16791351e-006)
  3457. o12.CanCollide = false
  3458. o12.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3459. o12.CFrame = CFrame.new(48.0422249, 154.289032, 21.5794373, 0.866024077, 7.8112862e-008, -0.50000304, -1.30941498e-006, 1, -2.11171391e-006, 0.50000304, 2.4835017e-006, 0.866024077)
  3460. o12.Color = Color3.new(1, 1, 0)
  3461. o12.Position = Vector3.new(48.0422249, 154.289032, 21.5794373)
  3462. o13.Parent = o12
  3463. o13.Scale = Vector3.new(0.0454160832, 0.0908320472, 0.0454159975)
  3464. o14.Name = "Neon"
  3465. o14.Parent = o1
  3466. o14.Material = Enum.Material.Neon
  3467. o14.BrickColor = BrickColor.new("New Yeller")
  3468. o14.Position = Vector3.new(45.4107933, 154.184601, 20.2409496)
  3469. o14.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  3470. o14.CanCollide = false
  3471. o14.Size = Vector3.new(0.322454214, 6.99860668, 0.200000003)
  3472. o14.CFrame = CFrame.new(45.4107933, 154.184601, 20.2409496, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  3473. o14.BottomSurface = Enum.SurfaceType.Smooth
  3474. o14.TopSurface = Enum.SurfaceType.Smooth
  3475. o14.Color = Color3.new(1, 1, 0)
  3476. o14.Position = Vector3.new(45.4107933, 154.184601, 20.2409496)
  3477. o15.Parent = o14
  3478. o15.Scale = Vector3.new(1, 1, 0.0454159975)
  3479. o16.Name = "Neon"
  3480. o16.Parent = o1
  3481. o16.Material = Enum.Material.Neon
  3482. o16.BrickColor = BrickColor.new("New Yeller")
  3483. o16.Position = Vector3.new(48.0186195, 154.36171, 21.565815)
  3484. o16.Rotation = Vector3.new(0.000139710144, -30.0002022, -5.16797354e-006)
  3485. o16.CanCollide = false
  3486. o16.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3487. o16.CFrame = CFrame.new(48.0186195, 154.36171, 21.565815, 0.866024077, 7.81137715e-008, -0.50000304, -1.3094168e-006, 1, -2.11171482e-006, 0.50000304, 2.48350307e-006, 0.866024077)
  3488. o16.Color = Color3.new(1, 1, 0)
  3489. o16.Position = Vector3.new(48.0186195, 154.36171, 21.565815)
  3490. o17.Parent = o16
  3491. o17.Scale = Vector3.new(0.317912549, 0.0454160199, 0.0454159975)
  3492. o18.Name = "Neon"
  3493. o18.Parent = o1
  3494. o18.Material = Enum.Material.Neon
  3495. o18.BrickColor = BrickColor.new("New Yeller")
  3496. o18.Position = Vector3.new(47.9714165, 154.314026, 21.5385609)
  3497. o18.Rotation = Vector3.new(0.000139710144, -30.0002022, -5.16797354e-006)
  3498. o18.CanCollide = false
  3499. o18.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3500. o18.CFrame = CFrame.new(47.9714165, 154.314026, 21.5385609, 0.866024077, 7.81137715e-008, -0.50000304, -1.3094168e-006, 1, -2.11171482e-006, 0.50000304, 2.48350307e-006, 0.866024077)
  3501. o18.Color = Color3.new(1, 1, 0)
  3502. o18.Position = Vector3.new(47.9714165, 154.314026, 21.5385609)
  3503. o19.Parent = o18
  3504. o19.Scale = Vector3.new(0.0454160832, 0.431452125, 0.0454159975)
  3505. o20.Name = "Neon"
  3506. o20.Parent = o1
  3507. o20.Material = Enum.Material.Neon
  3508. o20.BrickColor = BrickColor.new("New Yeller")
  3509. o20.Position = Vector3.new(47.9006233, 154.309479, 21.4976788)
  3510. o20.Rotation = Vector3.new(0.000139710144, -30.0002022, -5.16797354e-006)
  3511. o20.CanCollide = false
  3512. o20.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3513. o20.CFrame = CFrame.new(47.9006233, 154.309479, 21.4976788, 0.866024077, 7.81137715e-008, -0.50000304, -1.3094168e-006, 1, -2.11171482e-006, 0.50000304, 2.48350307e-006, 0.866024077)
  3514. o20.Color = Color3.new(1, 1, 0)
  3515. o20.Position = Vector3.new(47.9006233, 154.309479, 21.4976788)
  3516. o21.Parent = o20
  3517. o21.Scale = Vector3.new(0.0454160832, 0.476868123, 0.0454159975)
  3518. o22.Name = "Neon"
  3519. o22.Parent = o1
  3520. o22.Material = Enum.Material.Neon
  3521. o22.BrickColor = BrickColor.new("New Yeller")
  3522. o22.Position = Vector3.new(48.5042763, 154.184586, 22.026989)
  3523. o22.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  3524. o22.CanCollide = false
  3525. o22.Size = Vector3.new(0.322454214, 0.200000003, 0.200000003)
  3526. o22.CFrame = CFrame.new(48.5042763, 154.184586, 22.026989, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  3527. o22.BottomSurface = Enum.SurfaceType.Smooth
  3528. o22.TopSurface = Enum.SurfaceType.Smooth
  3529. o22.Color = Color3.new(1, 1, 0)
  3530. o22.Position = Vector3.new(48.5042763, 154.184586, 22.026989)
  3531. o23.Parent = o22
  3532. o23.Scale = Vector3.new(1, 0.726655424, 0.0454159975)
  3533. o24.Name = "Neon"
  3534. o24.Parent = o1
  3535. o24.Material = Enum.Material.Neon
  3536. o24.BrickColor = BrickColor.new("New Yeller")
  3537. o24.Position = Vector3.new(48.0225563, 154.266327, 21.5680904)
  3538. o24.Rotation = Vector3.new(0.000139710144, -30.0002022, -5.16797354e-006)
  3539. o24.CanCollide = false
  3540. o24.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3541. o24.CFrame = CFrame.new(48.0225563, 154.266327, 21.5680904, 0.866024077, 7.81137715e-008, -0.50000304, -1.3094168e-006, 1, -2.11171482e-006, 0.50000304, 2.48350307e-006, 0.866024077)
  3542. o24.Color = Color3.new(1, 1, 0)
  3543. o24.Position = Vector3.new(48.0225563, 154.266327, 21.5680904)
  3544. o25.Parent = o24
  3545. o25.Scale = Vector3.new(0.181664303, 0.0454160199, 0.0454159975)
  3546. o26.Name = "Neon"
  3547. o26.Parent = o1
  3548. o26.Material = Enum.Material.Neon
  3549. o26.BrickColor = BrickColor.new("New Yeller")
  3550. o26.Position = Vector3.new(48.0382881, 154.275406, 21.5771751)
  3551. o26.Rotation = Vector3.new(0.000139710086, -30.0002022, -5.16779301e-006)
  3552. o26.CanCollide = false
  3553. o26.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3554. o26.CFrame = CFrame.new(48.0382881, 154.275406, 21.5771751, 0.866024077, 7.8111043e-008, -0.50000304, -1.30941316e-006, 1, -2.11171391e-006, 0.50000304, 2.48350034e-006, 0.866024077)
  3555. o26.Color = Color3.new(1, 1, 0)
  3556. o26.Position = Vector3.new(48.0382881, 154.275406, 21.5771751)
  3557. o27.Parent = o26
  3558. o27.Scale = Vector3.new(0.0908321664, 0.0454160199, 0.0454159975)
  3559. o28.Name = "Neon"
  3560. o28.Parent = o1
  3561. o28.Material = Enum.Material.Neon
  3562. o28.BrickColor = BrickColor.new("New Yeller")
  3563. o28.Position = Vector3.new(48.0028877, 154.270874, 21.5567303)
  3564. o28.Rotation = Vector3.new(0.000139710144, -30.0002022, -5.16797354e-006)
  3565. o28.CanCollide = false
  3566. o28.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3567. o28.CFrame = CFrame.new(48.0028877, 154.270874, 21.5567303, 0.866024077, 7.81137715e-008, -0.50000304, -1.3094168e-006, 1, -2.11171482e-006, 0.50000304, 2.48350307e-006, 0.866024077)
  3568. o28.Color = Color3.new(1, 1, 0)
  3569. o28.Position = Vector3.new(48.0028877, 154.270874, 21.5567303)
  3570. o29.Parent = o28
  3571. o29.Scale = Vector3.new(0.0454160832, 0.0908320397, 0.0454159975)
  3572. o30.Name = "Neon"
  3573. o30.Parent = o1
  3574. o30.Material = Enum.Material.Neon
  3575. o30.BrickColor = BrickColor.new("New Yeller")
  3576. o30.Position = Vector3.new(49.0667305, 154.18454, 22.3517208)
  3577. o30.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  3578. o30.CanCollide = false
  3579. o30.Size = Vector3.new(0.249788493, 1.44422913, 0.200000003)
  3580. o30.CFrame = CFrame.new(49.0667305, 154.18454, 22.3517208, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  3581. o30.BottomSurface = Enum.SurfaceType.Smooth
  3582. o30.TopSurface = Enum.SurfaceType.Smooth
  3583. o30.Color = Color3.new(1, 1, 0)
  3584. o30.Position = Vector3.new(49.0667305, 154.18454, 22.3517208)
  3585. o31.Parent = o30
  3586. o31.Scale = Vector3.new(1, 1, 0.0454159975)
  3587. o32.Name = "Neon"
  3588. o32.Parent = o1
  3589. o32.Material = Enum.Material.Neon
  3590. o32.BrickColor = BrickColor.new("New Yeller")
  3591. o32.Position = Vector3.new(47.9478188, 154.361694, 21.5249348)
  3592. o32.Rotation = Vector3.new(0.000139710086, -30.0002022, -5.16779301e-006)
  3593. o32.CanCollide = false
  3594. o32.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3595. o32.CFrame = CFrame.new(47.9478188, 154.361694, 21.5249348, 0.866024077, 7.8111043e-008, -0.50000304, -1.30941316e-006, 1, -2.11171391e-006, 0.50000304, 2.48350034e-006, 0.866024077)
  3596. o32.Color = Color3.new(1, 1, 0)
  3597. o32.Position = Vector3.new(47.9478188, 154.361694, 21.5249348)
  3598. o33.Parent = o32
  3599. o33.Scale = Vector3.new(0.22708039, 0.0454160199, 0.0454159975)
  3600. o34.Name = "Neon"
  3601. o34.Parent = o1
  3602. o34.Material = Enum.Material.Neon
  3603. o34.BrickColor = BrickColor.new("New Yeller")
  3604. o34.Position = Vector3.new(47.9242134, 154.313995, 21.5113087)
  3605. o34.Rotation = Vector3.new(0.000139710144, -30.0002022, -5.16797354e-006)
  3606. o34.CanCollide = false
  3607. o34.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3608. o34.CFrame = CFrame.new(47.9242134, 154.313995, 21.5113087, 0.866024077, 7.81137715e-008, -0.50000304, -1.3094168e-006, 1, -2.11171482e-006, 0.50000304, 2.48350307e-006, 0.866024077)
  3609. o34.Color = Color3.new(1, 1, 0)
  3610. o34.Position = Vector3.new(47.9242134, 154.313995, 21.5113087)
  3611. o35.Parent = o34
  3612. o35.Scale = Vector3.new(0.0454160832, 0.431452125, 0.0454159975)
  3613. o36.Name = "Neon"
  3614. o36.Parent = o1
  3615. o36.Material = Enum.Material.Neon
  3616. o36.BrickColor = BrickColor.new("New Yeller")
  3617. o36.Position = Vector3.new(42.3802223, 154.189163, 18.4912491)
  3618. o36.Rotation = Vector3.new(0.000161279226, -30.000124, 89.9994965)
  3619. o36.CanCollide = false
  3620. o36.Size = Vector3.new(0.331537426, 0.200000003, 0.322453529)
  3621. o36.CFrame = CFrame.new(42.3802223, 154.189163, 18.4912491, 7.57802991e-006, -0.866024792, -0.500001848, 1, 1.01578034e-005, -2.43773229e-006, 7.19005129e-006, -0.500001788, 0.866024613)
  3622. o36.BottomSurface = Enum.SurfaceType.Smooth
  3623. o36.TopSurface = Enum.SurfaceType.Smooth
  3624. o36.Color = Color3.new(1, 1, 0)
  3625. o36.Position = Vector3.new(42.3802223, 154.189163, 18.4912491)
  3626. o37.Parent = o36
  3627. o37.Scale = Vector3.new(1, 0.0454160199, 1)
  3628. o38.Name = "Neon"
  3629. o38.Parent = o1
  3630. o38.Material = Enum.Material.Neon
  3631. o38.BrickColor = BrickColor.new("New Yeller")
  3632. o38.Position = Vector3.new(47.877018, 154.316284, 21.4840622)
  3633. o38.Rotation = Vector3.new(0.000139710086, -30.0002022, -5.16779301e-006)
  3634. o38.CanCollide = false
  3635. o38.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3636. o38.CFrame = CFrame.new(47.877018, 154.316284, 21.4840622, 0.866024077, 7.8111043e-008, -0.50000304, -1.30941316e-006, 1, -2.11171391e-006, 0.50000304, 2.48350034e-006, 0.866024077)
  3637. o38.Color = Color3.new(1, 1, 0)
  3638. o38.Position = Vector3.new(47.877018, 154.316284, 21.4840622)
  3639. o39.Parent = o38
  3640. o39.Scale = Vector3.new(0.22708039, 0.0454160199, 0.0454159975)
  3641. o40.Name = "Neon"
  3642. o40.Parent = o1
  3643. o40.Material = Enum.Material.Neon
  3644. o40.BrickColor = BrickColor.new("New Yeller")
  3645. o40.Position = Vector3.new(47.877018, 154.36171, 21.4840622)
  3646. o40.Rotation = Vector3.new(0.000139710086, -30.0002022, -5.16779301e-006)
  3647. o40.CanCollide = false
  3648. o40.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3649. o40.CFrame = CFrame.new(47.877018, 154.36171, 21.4840622, 0.866024077, 7.8111043e-008, -0.50000304, -1.30941316e-006, 1, -2.11171391e-006, 0.50000304, 2.48350034e-006, 0.866024077)
  3650. o40.Color = Color3.new(1, 1, 0)
  3651. o40.Position = Vector3.new(47.877018, 154.36171, 21.4840622)
  3652. o41.Parent = o40
  3653. o41.Scale = Vector3.new(0.22708039, 0.0454160199, 0.0454159975)
  3654. o42.Parent = o1
  3655. o42.Material = Enum.Material.SmoothPlastic
  3656. o42.BrickColor = BrickColor.new("Really black")
  3657. o42.Position = Vector3.new(48.0224724, 154.488892, 21.7487946)
  3658. o42.Rotation = Vector3.new(-90, 8.7742912e-005, -119.998367)
  3659. o42.CanCollide = false
  3660. o42.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3661. o42.CFrame = CFrame.new(48.0224724, 154.488892, 21.7487946, -0.499975473, 0.866039872, 1.53140263e-006, 7.94799007e-007, -1.30944227e-006, 1, 0.866039872, 0.499975473, -3.36426638e-008)
  3662. o42.BottomSurface = Enum.SurfaceType.Smooth
  3663. o42.TopSurface = Enum.SurfaceType.Smooth
  3664. o42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3665. o42.Position = Vector3.new(48.0224724, 154.488892, 21.7487946)
  3666. o43.Parent = o42
  3667. o43.Scale = Vector3.new(0.204372719, 0.113540515, 0.136247978)
  3668. o43.MeshType = Enum.MeshType.Wedge
  3669. o44.Parent = o1
  3670. o44.Material = Enum.Material.SmoothPlastic
  3671. o44.BrickColor = BrickColor.new("Really black")
  3672. o44.Position = Vector3.new(47.0352364, 154.488846, 21.1788216)
  3673. o44.Rotation = Vector3.new(-90, 8.77429629e-005, -119.998993)
  3674. o44.CanCollide = false
  3675. o44.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3676. o44.CFrame = CFrame.new(47.0352364, 154.488846, 21.1788216, -0.49998486, 0.866034567, 1.53140354e-006, 7.94817993e-007, -1.30943408e-006, 1, 0.866034567, 0.49998486, -3.36485755e-008)
  3677. o44.BottomSurface = Enum.SurfaceType.Smooth
  3678. o44.TopSurface = Enum.SurfaceType.Smooth
  3679. o44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3680. o44.Position = Vector3.new(47.0352364, 154.488846, 21.1788216)
  3681. o45.Parent = o44
  3682. o45.Scale = Vector3.new(0.204372719, 0.976444602, 0.136247978)
  3683. o45.MeshType = Enum.MeshType.Wedge
  3684. o46.Parent = o1
  3685. o46.Material = Enum.Material.SmoothPlastic
  3686. o46.BrickColor = BrickColor.new("Really black")
  3687. o46.Position = Vector3.new(48.0993614, 153.650528, 21.7932072)
  3688. o46.Rotation = Vector3.new(59.2109299, 41.5605049, 131.929398)
  3689. o46.CanCollide = false
  3690. o46.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3691. o46.CFrame = CFrame.new(48.0993614, 153.650528, 21.7932072, -0.499995351, -0.556679189, 0.663410604, 1.43222292e-006, -0.766038299, -0.642794907, 0.866028488, -0.32139349, 0.383016437)
  3692. o46.BottomSurface = Enum.SurfaceType.Smooth
  3693. o46.TopSurface = Enum.SurfaceType.Smooth
  3694. o46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3695. o46.Position = Vector3.new(48.0993614, 153.650528, 21.7932072)
  3696. o47.Parent = o46
  3697. o47.Scale = Vector3.new(0.249788716, 0.272496849, 0.772071779)
  3698. o48.Parent = o1
  3699. o48.Material = Enum.Material.SmoothPlastic
  3700. o48.BrickColor = BrickColor.new("Really black")
  3701. o48.Position = Vector3.new(48.2076988, 153.715652, 21.8557663)
  3702. o48.Rotation = Vector3.new(106.102356, -25.6596756, 123.689758)
  3703. o48.CanCollide = false
  3704. o48.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3705. o48.CFrame = CFrame.new(48.2076988, 153.715652, 21.8557663, -0.499992937, -0.749998152, -0.433024794, 3.32508989e-008, 0.500011325, -0.866018891, 0.866029918, -0.433003306, -0.250002086)
  3706. o48.BottomSurface = Enum.SurfaceType.Smooth
  3707. o48.TopSurface = Enum.SurfaceType.Smooth
  3708. o48.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3709. o48.Position = Vector3.new(48.2076988, 153.715652, 21.8557663)
  3710. o49.Parent = o48
  3711. o49.Scale = Vector3.new(0.249788716, 0.272496849, 0.499575853)
  3712. o50.Parent = o1
  3713. o50.Material = Enum.Material.SmoothPlastic
  3714. o50.BrickColor = BrickColor.new("Really black")
  3715. o50.Position = Vector3.new(48.3803825, 153.746323, 21.9554558)
  3716. o50.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  3717. o50.CanCollide = false
  3718. o50.Size = Vector3.new(0.240705281, 0.200000003, 0.463243037)
  3719. o50.CFrame = CFrame.new(48.3803825, 153.746323, 21.9554558, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  3720. o50.BottomSurface = Enum.SurfaceType.Smooth
  3721. o50.TopSurface = Enum.SurfaceType.Smooth
  3722. o50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3723. o50.Position = Vector3.new(48.3803825, 153.746323, 21.9554558)
  3724. o51.Parent = o50
  3725. o51.Scale = Vector3.new(1, 0.703948855, 1)
  3726. o52.Parent = o1
  3727. o52.Material = Enum.Material.SmoothPlastic
  3728. o52.BrickColor = BrickColor.new("Really black")
  3729. o52.Position = Vector3.new(48.3843269, 154.289047, 21.9577198)
  3730. o52.Rotation = Vector3.new(90.0004044, -0.000655137468, -60.0008698)
  3731. o52.CanCollide = false
  3732. o52.Size = Vector3.new(0.313371032, 0.449618518, 0.217996731)
  3733. o52.CFrame = CFrame.new(48.3843269, 154.289047, 21.9577198, 0.499986947, 0.866033137, -1.14343056e-005, 3.77156084e-007, -1.34208303e-005, -1, -0.866033375, 0.499987006, -7.0368651e-006)
  3734. o52.BottomSurface = Enum.SurfaceType.Smooth
  3735. o52.TopSurface = Enum.SurfaceType.Smooth
  3736. o52.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3737. o52.Position = Vector3.new(48.3843269, 154.289047, 21.9577198)
  3738. o53.Parent = o52
  3739. o53.MeshType = Enum.MeshType.Wedge
  3740. o54.Parent = o1
  3741. o54.Material = Enum.Material.SmoothPlastic
  3742. o54.BrickColor = BrickColor.new("Really black")
  3743. o54.Position = Vector3.new(47.0489922, 154.472931, 21.1867657)
  3744. o54.Rotation = Vector3.new(-90.0003433, -0.000507694145, 60.0009651)
  3745. o54.CanCollide = false
  3746. o54.Size = Vector3.new(0.200000003, 0.245246559, 0.200000003)
  3747. o54.CFrame = CFrame.new(47.0489922, 154.472931, 21.1867657, 0.499985576, -0.86603415, -8.86093403e-006, -7.94816515e-007, -1.06904863e-005, 1, -0.86603415, -0.499985576, -6.03343096e-006)
  3748. o54.BottomSurface = Enum.SurfaceType.Smooth
  3749. o54.TopSurface = Enum.SurfaceType.Smooth
  3750. o54.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3751. o54.Position = Vector3.new(47.0489922, 154.472931, 21.1867657)
  3752. o55.Parent = o54
  3753. o55.Scale = Vector3.new(0.204372719, 1, 0.295203924)
  3754. o55.MeshType = Enum.MeshType.Wedge
  3755. o56.Parent = o1
  3756. o56.Material = Enum.Material.SmoothPlastic
  3757. o56.BrickColor = BrickColor.new("Really black")
  3758. o56.Position = Vector3.new(48.4669075, 153.587341, 22.0054073)
  3759. o56.Rotation = Vector3.new(-89.9996872, 0.000973789487, -119.998787)
  3760. o56.CanCollide = false
  3761. o56.Size = Vector3.new(0.240705281, 0.200000003, 0.200000003)
  3762. o56.CFrame = CFrame.new(48.4669075, 153.587341, 22.0054073, -0.49998194, 0.866036355, 1.6995833e-005, 3.83531005e-006, -1.74106572e-005, 1, 0.866036355, 0.49998194, 5.38348922e-006)
  3763. o56.BottomSurface = Enum.SurfaceType.Smooth
  3764. o56.TopSurface = Enum.SurfaceType.Smooth
  3765. o56.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3766. o56.Position = Vector3.new(48.4669075, 153.587341, 22.0054073)
  3767. o57.Parent = o56
  3768. o57.Scale = Vector3.new(1, 0.295204222, 0.726655781)
  3769. o57.MeshType = Enum.MeshType.Wedge
  3770. o58.Parent = o1
  3771. o58.Material = Enum.Material.SmoothPlastic
  3772. o58.BrickColor = BrickColor.new("Really black")
  3773. o58.Position = Vector3.new(49.7157478, 154.193619, 22.7263947)
  3774. o58.Rotation = Vector3.new(90.000412, -0.0012816547, -60.0014305)
  3775. o58.CanCollide = false
  3776. o58.Size = Vector3.new(0.240705281, 0.200000003, 0.200000003)
  3777. o58.CFrame = CFrame.new(49.7157478, 154.193619, 22.7263947, 0.499978542, 0.866038084, -2.23690949e-005, -4.937227e-006, -2.29788911e-005, -1, -0.866038084, 0.499978542, -7.21312063e-006)
  3778. o58.BottomSurface = Enum.SurfaceType.Smooth
  3779. o58.TopSurface = Enum.SurfaceType.Smooth
  3780. o58.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3781. o58.Position = Vector3.new(49.7157478, 154.193619, 22.7263947)
  3782. o59.Parent = o58
  3783. o59.Scale = Vector3.new(1, 0.272496104, 0.295203924)
  3784. o59.MeshType = Enum.MeshType.Wedge
  3785. o60.Parent = o1
  3786. o60.Material = Enum.Material.SmoothPlastic
  3787. o60.BrickColor = BrickColor.new("Really black")
  3788. o60.Position = Vector3.new(48.1983757, 154.615784, 21.573246)
  3789. o60.Rotation = Vector3.new(-90.0006561, -0.000726932427, -149.997131)
  3790. o60.CanCollide = false
  3791. o60.Size = Vector3.new(0.26341325, 0.200000003, 0.258871108)
  3792. o60.CFrame = CFrame.new(48.1983757, 154.615784, 21.573246, -0.866000533, 0.500043571, -1.26873638e-005, -5.23884319e-006, 1.62995966e-005, 1, 0.500043571, 0.866000533, -1.14958129e-005)
  3793. o60.BottomSurface = Enum.SurfaceType.Smooth
  3794. o60.TopSurface = Enum.SurfaceType.Smooth
  3795. o60.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3796. o60.Position = Vector3.new(48.1983757, 154.615784, 21.573246)
  3797. o61.Parent = o60
  3798. o61.Scale = Vector3.new(1, 0.113539964, 1)
  3799. o62.Parent = o1
  3800. o62.Material = Enum.Material.SmoothPlastic
  3801. o62.BrickColor = BrickColor.new("Really black")
  3802. o62.Position = Vector3.new(47.4619713, 154.289032, 21.4252129)
  3803. o62.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  3804. o62.CanCollide = false
  3805. o62.Size = Vector3.new(0.313371032, 1.6803925, 0.217996731)
  3806. o62.CFrame = CFrame.new(47.4619713, 154.289032, 21.4252129, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  3807. o62.BottomSurface = Enum.SurfaceType.Smooth
  3808. o62.TopSurface = Enum.SurfaceType.Smooth
  3809. o62.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3810. o62.Position = Vector3.new(47.4619713, 154.289032, 21.4252129)
  3811. o63.Parent = o1
  3812. o63.Material = Enum.Material.SmoothPlastic
  3813. o63.BrickColor = BrickColor.new("Really black")
  3814. o63.Position = Vector3.new(47.4816551, 154.61377, 21.4365616)
  3815. o63.Rotation = Vector3.new(-90.0006027, -0.0009542763, -119.998665)
  3816. o63.CanCollide = false
  3817. o63.Size = Vector3.new(0.26341325, 1.27618992, 0.258871108)
  3818. o63.CFrame = CFrame.new(47.4816551, 154.61377, 21.4365616, -0.499980032, 0.866037369, -1.66552636e-005, 7.94808898e-007, 1.96904239e-005, 1, 0.866037369, 0.499980032, -1.05331619e-005)
  3819. o63.BottomSurface = Enum.SurfaceType.Smooth
  3820. o63.TopSurface = Enum.SurfaceType.Smooth
  3821. o63.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3822. o63.Position = Vector3.new(47.4816551, 154.61377, 21.4365616)
  3823. o64.Parent = o63
  3824. o65.Parent = o1
  3825. o65.Material = Enum.Material.SmoothPlastic
  3826. o65.BrickColor = BrickColor.new("Really black")
  3827. o65.Position = Vector3.new(47.8199043, 154.522949, 21.631855)
  3828. o65.Rotation = Vector3.new(-179.999969, -60.0002403, -179.999924)
  3829. o65.CanCollide = false
  3830. o65.Size = Vector3.new(0.313370973, 0.290662467, 0.200000003)
  3831. o65.CFrame = CFrame.new(47.8199043, 154.522949, 21.631855, -0.499997079, 7.01515091e-007, -0.866027534, 7.94834705e-007, 1, 3.51152266e-007, 0.866027534, -5.12779479e-007, -0.499997079)
  3832. o65.BottomSurface = Enum.SurfaceType.Smooth
  3833. o65.TopSurface = Enum.SurfaceType.Smooth
  3834. o65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3835. o65.Position = Vector3.new(47.8199043, 154.522949, 21.631855)
  3836. o66.Parent = o65
  3837. o66.Scale = Vector3.new(1, 1, 0.408743829)
  3838. o67.Parent = o1
  3839. o67.Material = Enum.Material.SmoothPlastic
  3840. o67.BrickColor = BrickColor.new("Really black")
  3841. o67.Position = Vector3.new(47.9280739, 154.488876, 21.6943035)
  3842. o67.Rotation = Vector3.new(-90, 8.7742701e-005, 60.0009651)
  3843. o67.CanCollide = false
  3844. o67.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3845. o67.CFrame = CFrame.new(47.9280739, 154.488876, 21.6943035, 0.499985576, -0.86603415, 1.53139899e-006, -7.94816515e-007, 1.30943044e-006, 1, -0.86603415, -0.499985576, -3.36472112e-008)
  3846. o67.BottomSurface = Enum.SurfaceType.Smooth
  3847. o67.TopSurface = Enum.SurfaceType.Smooth
  3848. o67.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3849. o67.Position = Vector3.new(47.9280739, 154.488876, 21.6943035)
  3850. o68.Parent = o67
  3851. o68.Scale = Vector3.new(0.204372719, 0.976444602, 0.136247978)
  3852. o68.MeshType = Enum.MeshType.Wedge
  3853. o69.Parent = o1
  3854. o69.Material = Enum.Material.SmoothPlastic
  3855. o69.BrickColor = BrickColor.new("Really black")
  3856. o69.Position = Vector3.new(47.6114616, 154.477554, 21.5114899)
  3857. o69.Rotation = Vector3.new(-89.9996643, 0.000683179765, -119.99913)
  3858. o69.CanCollide = false
  3859. o69.Size = Vector3.new(0.200000003, 0.953736305, 0.200000003)
  3860. o69.CFrame = CFrame.new(47.6114616, 154.477554, 21.5114899, -0.499986947, 0.866033375, 1.19237366e-005, 7.9482129e-007, -1.33093554e-005, 1, 0.866033375, 0.499986947, 5.9661561e-006)
  3861. o69.BottomSurface = Enum.SurfaceType.Smooth
  3862. o69.TopSurface = Enum.SurfaceType.Smooth
  3863. o69.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3864. o69.Position = Vector3.new(47.6114616, 154.477554, 21.5114899)
  3865. o70.Parent = o69
  3866. o70.Scale = Vector3.new(0.181664661, 1, 0.158955991)
  3867. o70.MeshType = Enum.MeshType.Wedge
  3868. o71.Parent = o1
  3869. o71.Material = Enum.Material.SmoothPlastic
  3870. o71.BrickColor = BrickColor.new("Really black")
  3871. o71.Position = Vector3.new(47.9280815, 154.472977, 21.6943035)
  3872. o71.Rotation = Vector3.new(-89.9996643, 0.000683179765, -119.99913)
  3873. o71.CanCollide = false
  3874. o71.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3875. o71.CFrame = CFrame.new(47.9280815, 154.472977, 21.6943035, -0.499986947, 0.866033375, 1.19237366e-005, 7.9482129e-007, -1.33093554e-005, 1, 0.866033375, 0.499986947, 5.9661561e-006)
  3876. o71.BottomSurface = Enum.SurfaceType.Smooth
  3877. o71.TopSurface = Enum.SurfaceType.Smooth
  3878. o71.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3879. o71.Position = Vector3.new(47.9280815, 154.472977, 21.6943035)
  3880. o72.Parent = o71
  3881. o72.Scale = Vector3.new(0.204372719, 0.976444602, 0.295203924)
  3882. o72.MeshType = Enum.MeshType.Wedge
  3883. o73.Parent = o1
  3884. o73.Material = Enum.Material.SmoothPlastic
  3885. o73.BrickColor = BrickColor.new("Really black")
  3886. o73.Position = Vector3.new(48.2977943, 153.684998, 21.9077587)
  3887. o73.Rotation = Vector3.new(-89.9996872, 0.000973765214, 60.0005569)
  3888. o73.CanCollide = false
  3889. o73.Size = Vector3.new(0.236163691, 0.200000003, 0.336078286)
  3890. o73.CFrame = CFrame.new(48.2977943, 153.684998, 21.9077587, 0.499991775, -0.866030574, 1.69954092e-005, -3.8355829e-006, 1.74100769e-005, 1, -0.866030574, -0.499991775, 5.38315817e-006)
  3891. o73.BottomSurface = Enum.SurfaceType.Smooth
  3892. o73.TopSurface = Enum.SurfaceType.Smooth
  3893. o73.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3894. o73.Position = Vector3.new(48.2977943, 153.684998, 21.9077587)
  3895. o74.Parent = o73
  3896. o74.Scale = Vector3.new(1, 0.249787927, 1)
  3897. o74.MeshType = Enum.MeshType.Wedge
  3898. o75.Parent = o1
  3899. o75.Material = Enum.Material.SmoothPlastic
  3900. o75.BrickColor = BrickColor.new("Really black")
  3901. o75.Position = Vector3.new(48.2417641, 153.607681, 21.8754158)
  3902. o75.Rotation = Vector3.new(0.000323726912, 60.0003967, 179.999573)
  3903. o75.CanCollide = false
  3904. o75.Size = Vector3.new(0.200000003, 0.200000003, 0.245246336)
  3905. o75.CFrame = CFrame.new(48.2417641, 153.607681, 21.8754158, -0.499994755, -3.78665663e-006, 0.866028905, 2.68025974e-006, -1, -2.8250206e-006, 0.866028905, 9.08692073e-007, 0.499994755)
  3906. o75.BottomSurface = Enum.SurfaceType.Smooth
  3907. o75.TopSurface = Enum.SurfaceType.Smooth
  3908. o75.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3909. o75.Position = Vector3.new(48.2417641, 153.607681, 21.8754158)
  3910. o76.Parent = o75
  3911. o76.Scale = Vector3.new(0.249788716, 0.272496849, 1)
  3912. o77.Parent = o1
  3913. o77.Material = Enum.Material.SmoothPlastic
  3914. o77.BrickColor = BrickColor.new("Really black")
  3915. o77.Position = Vector3.new(49.762928, 153.84166, 22.7536469)
  3916. o77.Rotation = Vector3.new(90.000412, -0.0012816547, -60.0014305)
  3917. o77.CanCollide = false
  3918. o77.Size = Vector3.new(0.240705281, 0.200000003, 0.644907057)
  3919. o77.CFrame = CFrame.new(49.762928, 153.84166, 22.7536469, 0.499978542, 0.866038084, -2.23690949e-005, -4.937227e-006, -2.29788911e-005, -1, -0.866038084, 0.499978542, -7.21312063e-006)
  3920. o77.BottomSurface = Enum.SurfaceType.Smooth
  3921. o77.TopSurface = Enum.SurfaceType.Smooth
  3922. o77.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3923. o77.Position = Vector3.new(49.762928, 153.84166, 22.7536469)
  3924. o78.Parent = o77
  3925. o78.Scale = Vector3.new(1, 0.272496104, 1)
  3926. o78.MeshType = Enum.MeshType.Wedge
  3927. o79.Parent = o1
  3928. o79.Material = Enum.Material.SmoothPlastic
  3929. o79.BrickColor = BrickColor.new("Really black")
  3930. o79.Position = Vector3.new(45.8493462, 154.098297, 20.4941597)
  3931. o79.Rotation = Vector3.new(-89.9997253, 0.000948806643, 60.0004196)
  3932. o79.CanCollide = false
  3933. o79.Size = Vector3.new(0.313371032, 2.97020721, 0.200000003)
  3934. o79.CFrame = CFrame.new(45.8493462, 154.098297, 20.4941597, 0.499993742, -0.866029263, 1.65597994e-005, -4.0431878e-006, 1.67872367e-005, 1, -0.866029263, -0.499993742, 4.89199192e-006)
  3935. o79.BottomSurface = Enum.SurfaceType.Smooth
  3936. o79.TopSurface = Enum.SurfaceType.Smooth
  3937. o79.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3938. o79.Position = Vector3.new(45.8493462, 154.098297, 20.4941597)
  3939. o80.Parent = o79
  3940. o80.Scale = Vector3.new(1, 1, 0.817487836)
  3941. o80.MeshType = Enum.MeshType.Wedge
  3942. o81.Parent = o1
  3943. o81.Material = Enum.Material.SmoothPlastic
  3944. o81.BrickColor = BrickColor.new("Really black")
  3945. o81.Position = Vector3.new(45.6054802, 154.26178, 20.3533649)
  3946. o81.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  3947. o81.CanCollide = false
  3948. o81.Size = Vector3.new(0.313371032, 2.40704894, 0.200000003)
  3949. o81.CFrame = CFrame.new(45.6054802, 154.26178, 20.3533649, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  3950. o81.BottomSurface = Enum.SurfaceType.Smooth
  3951. o81.TopSurface = Enum.SurfaceType.Smooth
  3952. o81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3953. o81.Position = Vector3.new(45.6054802, 154.26178, 20.3533649)
  3954. o82.Parent = o81
  3955. o82.Scale = Vector3.new(1, 1, 0.817487836)
  3956. o82.MeshType = Enum.MeshType.Wedge
  3957. o83.Parent = o1
  3958. o83.Material = Enum.Material.SmoothPlastic
  3959. o83.BrickColor = BrickColor.new("Really black")
  3960. o83.Position = Vector3.new(48.5101967, 154.050598, 22.0303898)
  3961. o83.Rotation = Vector3.new(-89.9996872, 0.000973766902, -119.999237)
  3962. o83.CanCollide = false
  3963. o83.Size = Vector3.new(0.313371032, 0.200000003, 0.258871138)
  3964. o83.CFrame = CFrame.new(48.5101967, 154.050598, 22.0303898, -0.499988675, 0.866032422, 1.69954383e-005, 3.83549832e-006, -1.74101369e-005, 1, 0.866032422, 0.499988675, 5.38320182e-006)
  3965. o83.BottomSurface = Enum.SurfaceType.Smooth
  3966. o83.TopSurface = Enum.SurfaceType.Smooth
  3967. o83.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3968. o83.Position = Vector3.new(48.5101967, 154.050598, 22.0303898)
  3969. o84.Parent = o83
  3970. o84.Scale = Vector3.new(1, 0.794779956, 1)
  3971. o84.MeshType = Enum.MeshType.Wedge
  3972. o85.Parent = o1
  3973. o85.Material = Enum.Material.SmoothPlastic
  3974. o85.BrickColor = BrickColor.new("Really black")
  3975. o85.Position = Vector3.new(47.1276665, 154.450241, 21.2321815)
  3976. o85.Rotation = Vector3.new(89.9996567, 0.000507693912, 119.99913)
  3977. o85.CanCollide = false
  3978. o85.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3979. o85.CFrame = CFrame.new(47.1276665, 154.450241, 21.2321815, -0.499986947, -0.866033375, 8.86093039e-006, 7.9482129e-007, -1.06904954e-005, -1, 0.866033375, -0.499986947, 6.03345552e-006)
  3980. o85.BottomSurface = Enum.SurfaceType.Smooth
  3981. o85.TopSurface = Enum.SurfaceType.Smooth
  3982. o85.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3983. o85.Position = Vector3.new(47.1276665, 154.450241, 21.2321815)
  3984. o86.Parent = o85
  3985. o86.Scale = Vector3.new(0.204372719, 0.272496462, 0.522283912)
  3986. o86.MeshType = Enum.MeshType.Wedge
  3987. o87.Parent = o1
  3988. o87.Material = Enum.Material.SmoothPlastic
  3989. o87.BrickColor = BrickColor.new("Really black")
  3990. o87.Position = Vector3.new(48.6419487, 154.205017, 22.1064777)
  3991. o87.Rotation = Vector3.new(90.000412, -0.0012816547, -60.0014305)
  3992. o87.CanCollide = false
  3993. o87.Size = Vector3.new(0.208914012, 0.781155407, 0.254329532)
  3994. o87.CFrame = CFrame.new(48.6419487, 154.205017, 22.1064777, 0.499978542, 0.866038084, -2.23690949e-005, -4.937227e-006, -2.29788911e-005, -1, -0.866038084, 0.499978542, -7.21312063e-006)
  3995. o87.BottomSurface = Enum.SurfaceType.Smooth
  3996. o87.TopSurface = Enum.SurfaceType.Smooth
  3997. o87.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3998. o87.Position = Vector3.new(48.6419487, 154.205017, 22.1064777)
  3999. o88.Parent = o87
  4000. o88.MeshType = Enum.MeshType.Wedge
  4001. o89.Parent = o1
  4002. o89.Material = Enum.Material.SmoothPlastic
  4003. o89.BrickColor = BrickColor.new("Really black")
  4004. o89.Position = Vector3.new(47.4757423, 154.409378, 21.4331532)
  4005. o89.Rotation = Vector3.new(90.0004044, -0.000655137468, -60.0008698)
  4006. o89.CanCollide = false
  4007. o89.Size = Vector3.new(0.313371032, 1.64860117, 0.200000003)
  4008. o89.CFrame = CFrame.new(47.4757423, 154.409378, 21.4331532, 0.499986947, 0.866033137, -1.14343056e-005, 3.77156084e-007, -1.34208303e-005, -1, -0.866033375, 0.499987006, -7.0368651e-006)
  4009. o89.BottomSurface = Enum.SurfaceType.Smooth
  4010. o89.TopSurface = Enum.SurfaceType.Smooth
  4011. o89.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4012. o89.Position = Vector3.new(47.4757423, 154.409378, 21.4331532)
  4013. o90.Parent = o89
  4014. o90.Scale = Vector3.new(1, 1, 0.113540001)
  4015. o90.MeshType = Enum.MeshType.Wedge
  4016. o91.Parent = o1
  4017. o91.Material = Enum.Material.SmoothPlastic
  4018. o91.BrickColor = BrickColor.new("Really black")
  4019. o91.Position = Vector3.new(49.7157173, 153.839401, 22.7264175)
  4020. o91.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  4021. o91.CanCollide = false
  4022. o91.Size = Vector3.new(0.240705281, 0.200000003, 0.649448633)
  4023. o91.CFrame = CFrame.new(49.7157173, 153.839401, 22.7264175, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  4024. o91.BottomSurface = Enum.SurfaceType.Smooth
  4025. o91.TopSurface = Enum.SurfaceType.Smooth
  4026. o91.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4027. o91.Position = Vector3.new(49.7157173, 153.839401, 22.7264175)
  4028. o92.Parent = o91
  4029. o92.Scale = Vector3.new(1, 0.2724967, 1)
  4030. o93.Parent = o1
  4031. o93.Material = Enum.Material.SmoothPlastic
  4032. o93.BrickColor = BrickColor.new("Really black")
  4033. o93.Position = Vector3.new(46.9408226, 154.488831, 21.1243324)
  4034. o93.Rotation = Vector3.new(-90, 8.77428538e-005, 60.0016022)
  4035. o93.CanCollide = false
  4036. o93.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4037. o93.CFrame = CFrame.new(46.9408226, 154.488831, 21.1243324, 0.49997595, -0.866039574, 1.53140172e-006, -7.94801281e-007, 1.30944045e-006, 1, -0.866039753, -0.499975979, -3.36463017e-008)
  4038. o93.BottomSurface = Enum.SurfaceType.Smooth
  4039. o93.TopSurface = Enum.SurfaceType.Smooth
  4040. o93.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4041. o93.Position = Vector3.new(46.9408226, 154.488831, 21.1243324)
  4042. o94.Parent = o93
  4043. o94.Scale = Vector3.new(0.204372719, 0.113540515, 0.136247978)
  4044. o94.MeshType = Enum.MeshType.Wedge
  4045. o95.Parent = o1
  4046. o95.Material = Enum.Material.SmoothPlastic
  4047. o95.BrickColor = BrickColor.new("Really black")
  4048. o95.Position = Vector3.new(48.0289345, 153.768982, 21.7525406)
  4049. o95.Rotation = Vector3.new(79.6863098, 17.2289619, 121.566193)
  4050. o95.CanCollide = false
  4051. o95.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4052. o95.CFrame = CFrame.new(48.0289345, 153.768982, 21.7525406, -0.49999401, -0.813804328, 0.296190858, 6.91067157e-007, -0.342010617, -0.939696074, 0.866029382, -0.469842136, 0.171003759)
  4053. o95.BottomSurface = Enum.SurfaceType.Smooth
  4054. o95.TopSurface = Enum.SurfaceType.Smooth
  4055. o95.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4056. o95.Position = Vector3.new(48.0289345, 153.768982, 21.7525406)
  4057. o96.Parent = o95
  4058. o96.Scale = Vector3.new(0.249788716, 0.272496849, 0.885611713)
  4059. o97.Parent = o1
  4060. o97.Material = Enum.Material.SmoothPlastic
  4061. o97.BrickColor = BrickColor.new("Really black")
  4062. o97.Position = Vector3.new(48.2250175, 153.805359, 21.8657551)
  4063. o97.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  4064. o97.CanCollide = false
  4065. o97.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4066. o97.CFrame = CFrame.new(48.2250175, 153.805359, 21.8657551, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  4067. o97.BottomSurface = Enum.SurfaceType.Smooth
  4068. o97.TopSurface = Enum.SurfaceType.Smooth
  4069. o97.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4070. o97.Position = Vector3.new(48.2250175, 153.805359, 21.8657551)
  4071. o98.Parent = o97
  4072. o98.Scale = Vector3.new(0.249788716, 0.272496849, 0.613115788)
  4073. o99.Parent = o1
  4074. o99.Material = Enum.Material.SmoothPlastic
  4075. o99.BrickColor = BrickColor.new("Really black")
  4076. o99.Position = Vector3.new(46.4491615, 154.289108, 20.8404655)
  4077. o99.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  4078. o99.CanCollide = false
  4079. o99.Size = Vector3.new(0.313371032, 0.658532143, 0.217996731)
  4080. o99.CFrame = CFrame.new(46.4491615, 154.289108, 20.8404655, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  4081. o99.BottomSurface = Enum.SurfaceType.Smooth
  4082. o99.TopSurface = Enum.SurfaceType.Smooth
  4083. o99.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4084. o99.Position = Vector3.new(46.4491615, 154.289108, 20.8404655)
  4085. o100.Parent = o99
  4086. o100.MeshType = Enum.MeshType.Wedge
  4087. o101.Parent = o1
  4088. o101.Material = Enum.Material.SmoothPlastic
  4089. o101.BrickColor = BrickColor.new("Really black")
  4090. o101.Position = Vector3.new(47.7884331, 154.050598, 21.6136894)
  4091. o101.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  4092. o101.CanCollide = false
  4093. o101.Size = Vector3.new(0.313371032, 1.50781167, 0.258871168)
  4094. o101.CFrame = CFrame.new(47.7884331, 154.050598, 21.6136894, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  4095. o101.BottomSurface = Enum.SurfaceType.Smooth
  4096. o101.TopSurface = Enum.SurfaceType.Smooth
  4097. o101.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4098. o101.Position = Vector3.new(47.7884331, 154.050598, 21.6136894)
  4099. o102.Parent = o1
  4100. o102.Material = Enum.Material.SmoothPlastic
  4101. o102.BrickColor = BrickColor.new("Really black")
  4102. o102.Position = Vector3.new(47.4737663, 153.832581, 21.4320202)
  4103. o102.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  4104. o102.CanCollide = false
  4105. o102.Size = Vector3.new(0.313371032, 0.781155527, 0.200000003)
  4106. o102.CFrame = CFrame.new(47.4737663, 153.832581, 21.4320202, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  4107. o102.BottomSurface = Enum.SurfaceType.Smooth
  4108. o102.TopSurface = Enum.SurfaceType.Smooth
  4109. o102.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4110. o102.Position = Vector3.new(47.4737663, 153.832581, 21.4320202)
  4111. o103.Parent = o102
  4112. o103.Scale = Vector3.new(1, 1, 0.885611713)
  4113. o104.Parent = o1
  4114. o104.Material = Enum.Material.SmoothPlastic
  4115. o104.BrickColor = BrickColor.new("Really black")
  4116. o104.Position = Vector3.new(47.1748695, 154.522919, 21.2594261)
  4117. o104.Rotation = Vector3.new(-179.999969, -60.0002403, -179.999924)
  4118. o104.CanCollide = false
  4119. o104.Size = Vector3.new(0.313370973, 0.290662467, 0.200000003)
  4120. o104.CFrame = CFrame.new(47.1748695, 154.522919, 21.2594261, -0.499997079, 7.01515091e-007, -0.866027534, 7.94834705e-007, 1, 3.51152266e-007, 0.866027534, -5.12779479e-007, -0.499997079)
  4121. o104.BottomSurface = Enum.SurfaceType.Smooth
  4122. o104.TopSurface = Enum.SurfaceType.Smooth
  4123. o104.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4124. o104.Position = Vector3.new(47.1748695, 154.522919, 21.2594261)
  4125. o105.Parent = o104
  4126. o105.Scale = Vector3.new(1, 1, 0.408743829)
  4127. o106.Parent = o1
  4128. o106.Material = Enum.Material.SmoothPlastic
  4129. o106.BrickColor = BrickColor.new("Really black")
  4130. o106.Position = Vector3.new(48.8523674, 153.589584, 22.2279491)
  4131. o106.Rotation = Vector3.new(-89.9996872, 0.0009737566, 60.0009804)
  4132. o106.CanCollide = false
  4133. o106.Size = Vector3.new(0.240705281, 0.531367242, 0.200000003)
  4134. o106.CFrame = CFrame.new(48.8523674, 153.589584, 22.2279491, 0.499985397, -0.86603415, 1.69952582e-005, -3.83536917e-006, 1.74099805e-005, 1, -0.86603415, -0.499985397, 5.3831709e-006)
  4135. o106.BottomSurface = Enum.SurfaceType.Smooth
  4136. o106.TopSurface = Enum.SurfaceType.Smooth
  4137. o106.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4138. o106.Position = Vector3.new(48.8523674, 153.589584, 22.2279491)
  4139. o107.Parent = o106
  4140. o107.Scale = Vector3.new(1, 1, 0.703947783)
  4141. o107.MeshType = Enum.MeshType.Wedge
  4142. o108.Parent = o1
  4143. o108.Material = Enum.Material.SmoothPlastic
  4144. o108.BrickColor = BrickColor.new("Really black")
  4145. o108.Position = Vector3.new(49.7727623, 153.503311, 22.7593212)
  4146. o108.Rotation = Vector3.new(-89.9996872, 0.000973768067, -119.998802)
  4147. o108.CanCollide = false
  4148. o108.Size = Vector3.new(0.240705281, 0.200000003, 0.200000003)
  4149. o108.CFrame = CFrame.new(49.7727623, 153.503311, 22.7593212, -0.499982089, 0.866036057, 1.69954583e-005, 3.83530369e-006, -1.74102242e-005, 1, 0.866036057, 0.499982089, 5.3832855e-006)
  4150. o108.BottomSurface = Enum.SurfaceType.Smooth
  4151. o108.TopSurface = Enum.SurfaceType.Smooth
  4152. o108.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4153. o108.Position = Vector3.new(49.7727623, 153.503311, 22.7593212)
  4154. o109.Parent = o108
  4155. o109.Scale = Vector3.new(1, 0.158955991, 0.158955932)
  4156. o109.MeshType = Enum.MeshType.Wedge
  4157. o110.Parent = o1
  4158. o110.Material = Enum.Material.SmoothPlastic
  4159. o110.BrickColor = BrickColor.new("Really black")
  4160. o110.Position = Vector3.new(49.4207344, 153.503281, 22.5560741)
  4161. o110.Rotation = Vector3.new(-89.9996872, 0.0009737566, 60.0009804)
  4162. o110.CanCollide = false
  4163. o110.Size = Vector3.new(0.240705281, 0.781155407, 0.200000003)
  4164. o110.CFrame = CFrame.new(49.4207344, 153.503281, 22.5560741, 0.499985397, -0.86603415, 1.69952582e-005, -3.83536917e-006, 1.74099805e-005, 1, -0.86603415, -0.499985397, 5.3831709e-006)
  4165. o110.BottomSurface = Enum.SurfaceType.Smooth
  4166. o110.TopSurface = Enum.SurfaceType.Smooth
  4167. o110.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4168. o110.Position = Vector3.new(49.4207344, 153.503281, 22.5560741)
  4169. o111.Parent = o110
  4170. o111.Scale = Vector3.new(1, 1, 0.158955932)
  4171. o111.MeshType = Enum.MeshType.Wedge
  4172. o112.Parent = o1
  4173. o112.Material = Enum.Material.SmoothPlastic
  4174. o112.BrickColor = BrickColor.new("Really black")
  4175. o112.Position = Vector3.new(47.7727165, 154.450287, 21.6046047)
  4176. o112.Rotation = Vector3.new(89.9996567, 0.000507693912, 119.99913)
  4177. o112.CanCollide = false
  4178. o112.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4179. o112.CFrame = CFrame.new(47.7727165, 154.450287, 21.6046047, -0.499986947, -0.866033375, 8.86093039e-006, 7.9482129e-007, -1.06904954e-005, -1, 0.866033375, -0.499986947, 6.03345552e-006)
  4180. o112.BottomSurface = Enum.SurfaceType.Smooth
  4181. o112.TopSurface = Enum.SurfaceType.Smooth
  4182. o112.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4183. o112.Position = Vector3.new(47.7727165, 154.450287, 21.6046047)
  4184. o113.Parent = o112
  4185. o113.Scale = Vector3.new(0.204372719, 0.272496462, 0.522283912)
  4186. o113.MeshType = Enum.MeshType.Wedge
  4187. o114.Parent = o1
  4188. o114.Material = Enum.Material.SmoothPlastic
  4189. o114.BrickColor = BrickColor.new("Really black")
  4190. o114.Position = Vector3.new(49.0470924, 154.148193, 22.3403549)
  4191. o114.Rotation = Vector3.new(90.000412, -0.0012816547, -60.0014305)
  4192. o114.CanCollide = false
  4193. o114.Size = Vector3.new(0.240705281, 1.48964524, 0.200000003)
  4194. o114.CFrame = CFrame.new(49.0470924, 154.148193, 22.3403549, 0.499978542, 0.866038084, -2.23690949e-005, -4.937227e-006, -2.29788911e-005, -1, -0.866038084, 0.499978542, -7.21312063e-006)
  4195. o114.BottomSurface = Enum.SurfaceType.Smooth
  4196. o114.TopSurface = Enum.SurfaceType.Smooth
  4197. o114.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4198. o114.Position = Vector3.new(49.0470924, 154.148193, 22.3403549)
  4199. o115.Parent = o114
  4200. o115.Scale = Vector3.new(1, 1, 0.703947783)
  4201. o115.MeshType = Enum.MeshType.Wedge
  4202. o116.Parent = o1
  4203. o116.Material = Enum.Material.SmoothPlastic
  4204. o116.BrickColor = BrickColor.new("Really black")
  4205. o116.Position = Vector3.new(46.4078636, 153.962097, 20.8166122)
  4206. o116.Rotation = Vector3.new(-89.9997253, 0.000948806643, 60.0004196)
  4207. o116.CanCollide = false
  4208. o116.Size = Vector3.new(0.313371032, 1.68039238, 0.435993463)
  4209. o116.CFrame = CFrame.new(46.4078636, 153.962097, 20.8166122, 0.499993742, -0.866029263, 1.65597994e-005, -4.0431878e-006, 1.67872367e-005, 1, -0.866029263, -0.499993742, 4.89199192e-006)
  4210. o116.BottomSurface = Enum.SurfaceType.Smooth
  4211. o116.TopSurface = Enum.SurfaceType.Smooth
  4212. o116.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4213. o116.Position = Vector3.new(46.4078636, 153.962097, 20.8166122)
  4214. o117.Parent = o116
  4215. o117.MeshType = Enum.MeshType.Wedge
  4216. o118.Parent = o1
  4217. o118.Material = Enum.Material.SmoothPlastic
  4218. o118.BrickColor = BrickColor.new("Really black")
  4219. o118.Position = Vector3.new(46.7480965, 154.409409, 21.013052)
  4220. o118.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  4221. o118.CanCollide = false
  4222. o118.Size = Vector3.new(0.313371032, 0.200000003, 0.200000003)
  4223. o118.CFrame = CFrame.new(46.7480965, 154.409409, 21.013052, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  4224. o118.BottomSurface = Enum.SurfaceType.Smooth
  4225. o118.TopSurface = Enum.SurfaceType.Smooth
  4226. o118.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4227. o118.Position = Vector3.new(46.7480965, 154.409409, 21.013052)
  4228. o119.Parent = o118
  4229. o119.Scale = Vector3.new(1, 0.1589562, 0.113540001)
  4230. o119.MeshType = Enum.MeshType.Wedge
  4231. o120.Parent = o1
  4232. o120.Material = Enum.Material.SmoothPlastic
  4233. o120.BrickColor = BrickColor.new("Really black")
  4234. o120.Position = Vector3.new(48.2722282, 153.912094, 21.8930016)
  4235. o120.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  4236. o120.CanCollide = false
  4237. o120.Size = Vector3.new(0.240705281, 0.390577823, 0.200000003)
  4238. o120.CFrame = CFrame.new(48.2722282, 153.912094, 21.8930016, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  4239. o120.BottomSurface = Enum.SurfaceType.Smooth
  4240. o120.TopSurface = Enum.SurfaceType.Smooth
  4241. o120.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4242. o120.Position = Vector3.new(48.2722282, 153.912094, 21.8930016)
  4243. o121.Parent = o120
  4244. o121.Scale = Vector3.new(1, 1, 0.658531725)
  4245. o122.Parent = o1
  4246. o122.Material = Enum.Material.SmoothPlastic
  4247. o122.BrickColor = BrickColor.new("Really black")
  4248. o122.Position = Vector3.new(47.222065, 154.450256, 21.286684)
  4249. o122.Rotation = Vector3.new(90.0003433, -0.000683175749, -60.000206)
  4250. o122.CanCollide = false
  4251. o122.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4252. o122.CFrame = CFrame.new(47.222065, 154.450256, 21.286684, 0.499997079, 0.866027534, -1.19236656e-005, -7.94834705e-007, -1.33093472e-005, -1, -0.866027534, 0.499997079, -5.96627888e-006)
  4253. o122.BottomSurface = Enum.SurfaceType.Smooth
  4254. o122.TopSurface = Enum.SurfaceType.Smooth
  4255. o122.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4256. o122.Position = Vector3.new(47.222065, 154.450256, 21.286684)
  4257. o123.Parent = o122
  4258. o123.Scale = Vector3.new(0.204372719, 0.272496462, 0.522283912)
  4259. o123.MeshType = Enum.MeshType.Wedge
  4260. o124.Parent = o1
  4261. o124.Material = Enum.Material.SmoothPlastic
  4262. o124.BrickColor = BrickColor.new("Really black")
  4263. o124.Position = Vector3.new(49.4108849, 153.589584, 22.5504112)
  4264. o124.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  4265. o124.CanCollide = false
  4266. o124.Size = Vector3.new(0.240705281, 0.758447468, 0.200000003)
  4267. o124.CFrame = CFrame.new(49.4108849, 153.589584, 22.5504112, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  4268. o124.BottomSurface = Enum.SurfaceType.Smooth
  4269. o124.TopSurface = Enum.SurfaceType.Smooth
  4270. o124.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4271. o124.Position = Vector3.new(49.4108849, 153.589584, 22.5504112)
  4272. o125.Parent = o124
  4273. o125.Scale = Vector3.new(1, 1, 0.703947842)
  4274. o126.Parent = o1
  4275. o126.Material = Enum.Material.SmoothPlastic
  4276. o126.BrickColor = BrickColor.new("Really black")
  4277. o126.Position = Vector3.new(48.6950493, 153.616852, 22.1371078)
  4278. o126.Rotation = Vector3.new(-89.9996872, 0.0009737566, 60.0009804)
  4279. o126.CanCollide = false
  4280. o126.Size = Vector3.new(0.240705281, 0.58586657, 0.200000003)
  4281. o126.CFrame = CFrame.new(48.6950493, 153.616852, 22.1371078, 0.499985397, -0.86603415, 1.69952582e-005, -3.83536917e-006, 1.74099805e-005, 1, -0.86603415, -0.499985397, 5.3831709e-006)
  4282. o126.BottomSurface = Enum.SurfaceType.Smooth
  4283. o126.TopSurface = Enum.SurfaceType.Smooth
  4284. o126.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4285. o126.Position = Vector3.new(48.6950493, 153.616852, 22.1371078)
  4286. o127.Parent = o126
  4287. o127.Scale = Vector3.new(1, 1, 0.431451917)
  4288. o127.MeshType = Enum.MeshType.Wedge
  4289. o128.Parent = o1
  4290. o128.Material = Enum.Material.SmoothPlastic
  4291. o128.BrickColor = BrickColor.new("Really black")
  4292. o128.Position = Vector3.new(49.0667305, 153.941574, 22.351717)
  4293. o128.Rotation = Vector3.new(90.0004044, -0.00056738453, 119.999565)
  4294. o128.CanCollide = false
  4295. o128.Size = Vector3.new(0.240705281, 1.44422936, 0.563158214)
  4296. o128.CFrame = CFrame.new(49.0667305, 153.941574, 22.351717, -0.499993503, -0.866029441, -9.90272838e-006, -1.17207583e-006, 1.21113271e-005, -1, 0.866029441, -0.499993503, -7.07063191e-006)
  4297. o128.BottomSurface = Enum.SurfaceType.Smooth
  4298. o128.TopSurface = Enum.SurfaceType.Smooth
  4299. o128.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4300. o128.Position = Vector3.new(49.0667305, 153.941574, 22.351717)
  4301. o129.Parent = o1
  4302. o129.Material = Enum.Material.SmoothPlastic
  4303. o129.BrickColor = BrickColor.new("Really black")
  4304. o129.Position = Vector3.new(48.1266899, 153.832581, 21.8089848)
  4305. o129.Rotation = Vector3.new(-89.9996872, 0.000973766902, -119.999237)
  4306. o129.CanCollide = false
  4307. o129.Size = Vector3.new(0.313371032, 0.726656258, 0.200000003)
  4308. o129.CFrame = CFrame.new(48.1266899, 153.832581, 21.8089848, -0.499988675, 0.866032422, 1.69954383e-005, 3.83549832e-006, -1.74101369e-005, 1, 0.866032422, 0.499988675, 5.38320182e-006)
  4309. o129.BottomSurface = Enum.SurfaceType.Smooth
  4310. o129.TopSurface = Enum.SurfaceType.Smooth
  4311. o129.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4312. o129.Position = Vector3.new(48.1266899, 153.832581, 21.8089848)
  4313. o130.Parent = o129
  4314. o130.Scale = Vector3.new(1, 1, 0.885611713)
  4315. o130.MeshType = Enum.MeshType.Wedge
  4316. o131.Parent = o1
  4317. o131.Material = Enum.Material.SmoothPlastic
  4318. o131.BrickColor = BrickColor.new("Really black")
  4319. o131.Position = Vector3.new(47.867115, 154.450256, 21.6591072)
  4320. o131.Rotation = Vector3.new(90.0003433, -0.000683175749, -60.000206)
  4321. o131.CanCollide = false
  4322. o131.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4323. o131.CFrame = CFrame.new(47.867115, 154.450256, 21.6591072, 0.499997079, 0.866027534, -1.19236656e-005, -7.94834705e-007, -1.33093472e-005, -1, -0.866027534, 0.499997079, -5.96627888e-006)
  4324. o131.BottomSurface = Enum.SurfaceType.Smooth
  4325. o131.TopSurface = Enum.SurfaceType.Smooth
  4326. o131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4327. o131.Position = Vector3.new(47.867115, 154.450256, 21.6591072)
  4328. o132.Parent = o131
  4329. o132.Scale = Vector3.new(0.204372719, 0.272496462, 0.522283912)
  4330. o132.MeshType = Enum.MeshType.Wedge
  4331. o133.Name = "Pipe"
  4332. o133.Parent = o1
  4333. o133.Material = Enum.Material.SmoothPlastic
  4334. o133.BrickColor = BrickColor.new("Really black")
  4335. o133.Position = Vector3.new(45.2593498, 154.189148, 20.1535282)
  4336. o133.Rotation = Vector3.new(0.000161279226, -30.000124, 89.9994965)
  4337. o133.CanCollide = false
  4338. o133.Size = Vector3.new(0.313371032, 6.74881935, 0.308828712)
  4339. o133.CFrame = CFrame.new(45.2593498, 154.189148, 20.1535282, 7.57802991e-006, -0.866024792, -0.500001848, 1, 1.01578034e-005, -2.43773229e-006, 7.19005129e-006, -0.500001788, 0.866024613)
  4340. o133.BottomSurface = Enum.SurfaceType.Smooth
  4341. o133.TopSurface = Enum.SurfaceType.Smooth
  4342. o133.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4343. o133.Position = Vector3.new(45.2593498, 154.189148, 20.1535282)
  4344. o134.Parent = o133
  4345. o135.Name = "Pipe2"
  4346. o135.Parent = o1
  4347. o135.Material = Enum.Material.SmoothPlastic
  4348. o135.BrickColor = BrickColor.new("Really black")
  4349. o135.Position = Vector3.new(46.5356941, 154.043839, 20.8904114)
  4350. o135.Rotation = Vector3.new(0.000161279226, -30.000124, 89.9994965)
  4351. o135.CanCollide = false
  4352. o135.Size = Vector3.new(0.217997238, 4.21914721, 0.308828712)
  4353. o135.CFrame = CFrame.new(46.5356941, 154.043839, 20.8904114, 7.57802991e-006, -0.866024792, -0.500001848, 1, 1.01578034e-005, -2.43773229e-006, 7.19005129e-006, -0.500001788, 0.866024613)
  4354. o135.BottomSurface = Enum.SurfaceType.Smooth
  4355. o135.TopSurface = Enum.SurfaceType.Smooth
  4356. o135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4357. o135.Position = Vector3.new(46.5356941, 154.043839, 20.8904114)
  4358. o136.Parent = o135
  4359. o137.Name = "Pipe2"
  4360. o137.Parent = o1
  4361. o137.Material = Enum.Material.SmoothPlastic
  4362. o137.BrickColor = BrickColor.new("Really black")
  4363. o137.Position = Vector3.new(44.7047691, 154.041534, 19.8333282)
  4364. o137.Rotation = Vector3.new(0.000161279226, -30.000124, 89.9994965)
  4365. o137.CanCollide = false
  4366. o137.Size = Vector3.new(0.236163691, 0.200000003, 0.358786255)
  4367. o137.CFrame = CFrame.new(44.7047691, 154.041534, 19.8333282, 7.57802991e-006, -0.866024792, -0.500001848, 1, 1.01578034e-005, -2.43773229e-006, 7.19005129e-006, -0.500001788, 0.866024613)
  4368. o137.BottomSurface = Enum.SurfaceType.Smooth
  4369. o137.TopSurface = Enum.SurfaceType.Smooth
  4370. o137.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4371. o137.Position = Vector3.new(44.7047691, 154.041534, 19.8333282)
  4372. o138.Parent = o137
  4373. o138.Scale = Vector3.new(1, 0.272498846, 1)
  4374. o139.Name = "PipeH"
  4375. o139.Parent = o1
  4376. o139.Material = Enum.Material.Neon
  4377. o139.BrickColor = BrickColor.new("New Yeller")
  4378. o139.Position = Vector3.new(42.336956, 154.189194, 18.4662781)
  4379. o139.Rotation = Vector3.new(0.000161279226, -30.000124, 89.9994965)
  4380. o139.CanCollide = false
  4381. o139.Size = Vector3.new(0.249788493, 0.200000003, 0.308828712)
  4382. o139.CFrame = CFrame.new(42.336956, 154.189194, 18.4662781, 7.57802991e-006, -0.866024792, -0.500001848, 1, 1.01578034e-005, -2.43773229e-006, 7.19005129e-006, -0.500001788, 0.866024613)
  4383. o139.BottomSurface = Enum.SurfaceType.Smooth
  4384. o139.TopSurface = Enum.SurfaceType.Smooth
  4385. o139.Color = Color3.new(1, 1, 0)
  4386. o139.Position = Vector3.new(42.336956, 154.189194, 18.4662781)
  4387. o140.Parent = o139
  4388. o140.Scale = Vector3.new(1, 0.0454160199, 1)
  4389. o141.Name = "Thing"
  4390. o141.Parent = o1
  4391. o141.BrickColor = BrickColor.new("Dark stone grey")
  4392. o141.Position = Vector3.new(48.0843468, 154.613983, 21.6376648)
  4393. o141.Rotation = Vector3.new(-179.999313, 29.9983273, -0.00131815404)
  4394. o141.CanCollide = false
  4395. o141.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4396. o141.CFrame = CFrame.new(48.0843468, 154.613983, 21.6376648, 0.86604023, 1.99242331e-005, 0.499974728, 1.7006736e-005, -1, 1.03919392e-005, 0.499974728, -4.968947e-007, -0.86604023)
  4397. o141.BottomSurface = Enum.SurfaceType.Smooth
  4398. o141.TopSurface = Enum.SurfaceType.Smooth
  4399. o141.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4400. o141.Position = Vector3.new(48.0843468, 154.613983, 21.6376648)
  4401. o142.Parent = o141
  4402. o142.Scale = Vector3.new(0.181664243, 0.113539964, 0.181663886)
  4403.  
  4404. function destroy(p)
  4405. for i,v in pairs(p.Character:GetChildren()) do
  4406. spawn(function()
  4407. if v:IsA("LocalScript") or v:IsA("Script") then
  4408. v:Destroy()
  4409. end
  4410. end)
  4411. end
  4412. end
  4413.  
  4414. for i,v in pairs(Tool:GetChildren()) do
  4415. if v:IsA("Part") or v:IsA("UnionOperation") or v:IsA("WedgePart") then
  4416. if v.Name ~= "HandlePart" then
  4417. local w = Instance.new("Weld",Tool.HandlePart)
  4418. w.Part0 = Tool.HandlePart
  4419. w.Part1 = v
  4420. w.C0 = CFrame.new(v.Position-Tool.HandlePart.Position)*CFrame.Angles(math.rad(v.Rotation.X),math.rad(v.Rotation.Y),math.rad(v.Rotation.Z))
  4421. end
  4422. end
  4423. end
  4424.  
  4425. print(Tool.Name.." Loaded.")
  4426.  
  4427. for i,v in pairs(Tool:GetChildren()) do
  4428. if v:IsA("Part") or v:IsA("WedgePart") or v:IsA("UnionOperation") then
  4429. if v.Material == Enum.Material.Neon then
  4430. v.BrickColor = char:FindFirstChild("Torso").BrickColor
  4431. end
  4432. end
  4433. end
  4434.  
  4435. Tool.Equipped:connect(function()
  4436. ceqpt = true
  4437. bsy = false
  4438. print("|Equipped|: ".."Saving old joints")
  4439. for i,v in pairs(char.Torso:GetChildren()) do
  4440. if v:IsA("Motor6D") and v.Name ~= "Neck" then
  4441. --print("|Equipped|: "..v.Name.." saved!")
  4442. table.insert(jtab,v)
  4443. end
  4444. end
  4445.  
  4446. gyro.Parent = char:WaitForChild("HumanoidRootPart")
  4447.  
  4448. local aWeld = Instance.new("Weld",char["Right Arm"])
  4449. aWeld.Name = "aWeld"
  4450. aWeld.Part0 = Tool.HandlePart
  4451. aWeld.Part1 = char["Right Arm"]
  4452. aWeld.C0 = CFrame.new(0.9,0,0.1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-60))
  4453.  
  4454. local bWeld = Instance.new("Weld",char["Torso"])
  4455. bWeld.Name = "bWeld"
  4456. bWeld.Part0 = char["Torso"]
  4457. bWeld.Part1 = char["Right Arm"]
  4458. bWeld.C0 = CFrame.new(1.2,0.3,-0.9)*CFrame.Angles(math.rad(90),math.rad(20),math.rad(-80))
  4459.  
  4460. local cWeld = Instance.new("Weld",char["Torso"])
  4461. cWeld.Name = "cWeld"
  4462. cWeld.Part0 = char["Torso"]
  4463. cWeld.Part1 = char["Left Arm"]
  4464. cWeld.C0 = CFrame.new(-1.5,0,0)*CFrame.Angles(math.rad(90),math.rad(40),math.rad(-30))
  4465. end)
  4466.  
  4467. Tool.Unequipped:connect(function()
  4468. ceqpt = false
  4469. for i,v in pairs(char.Torso:GetChildren()) do
  4470. if v:IsA("Weld") or v:IsA("Motor6D") then
  4471. if v.Name ~= "Neck" then
  4472. v:Destroy()
  4473. end
  4474. end
  4475. end
  4476. for i,v in pairs(jtab) do
  4477. v:Clone().Parent = char.Torso
  4478. end
  4479. for i,v in pairs(jtab) do
  4480. table.remove(jtab,1)
  4481. end
  4482.  
  4483. gyro.Parent = game:GetService("ServerStorage")
  4484.  
  4485. char.HumanoidRootPart.RootJoint.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180))
  4486. gyro.MaxTorque = Vector3.new(0,0,0)
  4487. char.Torso.Neck.C0 = CFrame.new(0,1,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180))
  4488. --char.Humanoid.WalkSpeed = 16
  4489. --char.Humanoid.JumpPower = 50
  4490. end)
  4491.  
  4492. --Functions
  4493.  
  4494. local rignore = {}
  4495. function rayCast(orig,targ,maxdist)
  4496. local test = Tool.PipeH.Position
  4497. if orig then
  4498. test = orig
  4499. end
  4500. local r = Ray.new(test,(targ-test).unit * maxdist)
  4501. local hit,pos,normal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(r,rignore,false,true)
  4502. --print(pos)
  4503. return hit,pos,normal
  4504. end
  4505.  
  4506. function clerp(a,b,c)
  4507. return a:lerp(b,c)
  4508. end
  4509.  
  4510. --NHIgnore = {char}
  4511. function getMouseNH(pos,dir)
  4512. if not pos then
  4513. pos = game:GetService("Workspace").CurrentCamera.CFrame.p
  4514. --print("|gMNH|: First pos!")
  4515. end
  4516. if not dir then
  4517. dir = (plr:GetMouse().Hit.p - pos).unit*2048
  4518. --print("|gMNH|: First dir!")
  4519. end
  4520. local r = Ray.new(pos,dir)
  4521. local hit,pos,normal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(r,rignore,false,true)
  4522. if hit then
  4523. if hit.Parent:IsA("Accessory") or hit.Parent:IsA("Hat") then
  4524. table.insert(rignore,hit)
  4525. --print("|gMNH|: Accessory!")
  4526. return getMouseNH(pos,dir)
  4527. else
  4528. --print("|gMNH|: Part!")
  4529. return hit,pos,normal
  4530. end
  4531. else
  4532. --print("|gMNH|: Nil!")
  4533. --print(pos)
  4534. return hit,pos,normal
  4535. end
  4536. end
  4537.  
  4538. function shoot(targ,op)
  4539. --print("----Target / Old position----")
  4540. --print(targ)
  4541. --print(op)
  4542. --print("-----------------------------")
  4543. local hit,pos,normal = rayCast(op,targ,2048)
  4544. local dir = (targ-op).unit * 2048
  4545. if hit then
  4546. --print("|Shoot|: "..hit.Name)
  4547. --print("|Shoot|: "..pos.X..","..pos.Y..","..pos.Z..".")
  4548. --print("|Shoot|: "..(op-pos).Magnitude)
  4549. if hit.Parent:FindFirstChild("Humanoid") then
  4550. table.insert(rignore,hit)
  4551.  
  4552. local iscus = false
  4553. for i,v in pairs(dmgTab) do
  4554. if hit.Name == v[1] then
  4555. hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - v[2]
  4556. hit:BreakJoints()
  4557. destroy(game:GetService("Players"):GetPlayerFromCharacter(hit.Parent))
  4558. for i=1,7 do
  4559. local blood = Instance.new("Part")
  4560. blood.Size = Vector3.new((math.random(2,10)/10),(math.random(2,10)/10),(math.random(2,10)/10))
  4561. blood.CFrame = CFrame.new(pos)
  4562. blood.CanCollide = false
  4563. blood.TopSurface = "Smooth"
  4564. blood.BottomSurface = "Smooth"
  4565. blood.Velocity = Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20))
  4566. blood.Color = Color3.fromRGB(math.random(150,255),0,0)
  4567. blood.Parent = game:GetService("Workspace")
  4568. end
  4569. iscus = true
  4570. end
  4571. end
  4572. if iscus == false then
  4573. hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - miscDmg
  4574. hit:BreakJoints()
  4575. for i=1,7 do
  4576. local blood = Instance.new("Part")
  4577. blood.Size = Vector3.new((math.random(2,10)/10),(math.random(2,10)/10),(math.random(2,10)/10))
  4578. blood.CFrame = CFrame.new(pos)
  4579. blood.CanCollide = false
  4580. blood.TopSurface = "Smooth"
  4581. blood.BottomSurface = "Smooth"
  4582. blood.Velocity = Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20))
  4583. blood.Color = Color3.fromRGB(math.random(150,255),0,0)
  4584. blood.Parent = game:GetService("Workspace")
  4585. end
  4586. end
  4587.  
  4588. shoot(pos + dir,pos)
  4589. elseif hit.Parent:IsA("Hat") or hit.Parent:IsA("Accessory") then
  4590. table.insert(rignore,hit.Parent)
  4591. --print("|Shoot|: Potential hat; "..hit.Name.." moved to ignore list")
  4592. shoot(pos + dir,pos)
  4593. else
  4594. table.insert(rignore,hit)
  4595. shoot(pos + dir,pos)
  4596. end
  4597. local trace = Instance.new("Part",game.Workspace)
  4598. trace.Size = Vector3.new((op-pos).Magnitude,0.2,0.2)
  4599. trace.BrickColor = char:FindFirstChild("Torso").BrickColor
  4600. trace.Anchored = true
  4601. trace.CanCollide = false
  4602. trace.TopSurface = "Smooth"
  4603. trace.BottomSurface = "Smooth"
  4604. trace.Material = Enum.Material.Neon
  4605. trace.CFrame = (CFrame.new(op,pos)*CFrame.new(0,0,-(op-pos).Magnitude/2))*CFrame.Angles(0,math.rad(90),0)
  4606. spawn(function()
  4607. local m = Instance.new("SpecialMesh",trace)
  4608. m.MeshType = Enum.MeshType.Cylinder
  4609. for i=1,10 do
  4610. trace.Transparency = trace.Transparency + 0.1
  4611. m.Scale = m.Scale - Vector3.new(0,0.1,0.1)
  4612. wait(0.05)
  4613. end
  4614. trace:Destroy()
  4615. end)
  4616. else
  4617. --print("|Shoot|: ".."No target or too far away")
  4618. local trace = Instance.new("Part",game.Workspace)
  4619. trace.Size = Vector3.new((op-pos).Magnitude,0.2,0.2)
  4620. trace.BrickColor = char:FindFirstChild("Torso").BrickColor
  4621. trace.Anchored = true
  4622. trace.CanCollide = false
  4623. trace.TopSurface = "Smooth"
  4624. trace.BottomSurface = "Smooth"
  4625. trace.Material = Enum.Material.Neon
  4626. trace.CFrame = (CFrame.new(op,pos)*CFrame.new(0,0,-(op-pos).Magnitude/2))*CFrame.Angles(0,math.rad(90),0)
  4627. spawn(function()
  4628. local m = Instance.new("SpecialMesh",trace)
  4629. m.MeshType = Enum.MeshType.Cylinder
  4630. for i=1,10 do
  4631. trace.Transparency = trace.Transparency + 0.1
  4632. m.Scale = m.Scale - Vector3.new(0,0.1,0.1)
  4633. wait(0.05)
  4634. end
  4635. trace:Destroy()
  4636. end)
  4637. end
  4638. end
  4639.  
  4640. --End of functions
  4641.  
  4642. plr:GetMouse().Button1Down:connect(function()
  4643. if ceqpt == true and isaim == true and cd == false then
  4644. cd = true
  4645. local s = Instance.new("Sound",Tool.HandlePart)
  4646. s.SoundId = "rbxassetid://136523485"
  4647. s.PlayOnRemove = false
  4648. s:Play()
  4649. game:GetService("Debris"):AddItem(s,5)
  4650. table.insert(rignore,char)
  4651. local hit,pos,normal = getMouseNH()
  4652. for i,v in pairs(rignore) do
  4653. table.remove(rignore,1)
  4654. end
  4655. --print(pos)
  4656. shoot(pos,Tool.PipeH.CFrame.p)
  4657.  
  4658. if char.Torso:FindFirstChild("bWeld") and char.Torso:FindFirstChild("cWeld") then
  4659. bsy = true
  4660. for i=1,5 do
  4661. if char.Torso:FindFirstChild("bWeld") and char.Torso:FindFirstChild("cWeld") and char.HumanoidRootPart:FindFirstChild("RootJoint") and char.Torso:FindFirstChild("Neck") then
  4662. char.Torso:FindFirstChild("bWeld").C0 = clerp(char.Torso.bWeld.C0,(CFrame.new(1,0.5,-1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-60))*CFrame.new(0,1,0)),0.2)
  4663. char.Torso:FindFirstChild("cWeld").C0 = clerp(char.Torso.cWeld.C0,(CFrame.new(-1.5,0.5,-1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-10))*CFrame.new(0,1,0)),0.2)
  4664. char.HumanoidRootPart:FindFirstChild("RootJoint").C0 = clerp(char.HumanoidRootPart.RootJoint.C0,CFrame.new(0,0,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(120)),0.2)
  4665. char.Torso:FindFirstChild("Neck").C0 = clerp(char.Torso.Neck.C0,CFrame.new(0,1,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(240)),0.2)
  4666. wait()
  4667. end
  4668. end
  4669. bsy = false
  4670. end
  4671.  
  4672. table.insert(rignore,char)
  4673. cd = false
  4674. end
  4675. end)
  4676.  
  4677. while not ceqpt do wait() end
  4678.  
  4679. local animspeed = 0.3
  4680.  
  4681. while wait() do
  4682. --if ceqpt == true then print("Equipped") else print ("Unequipped") end
  4683.  
  4684. local cPos = game:GetService("Workspace").CurrentCamera.CFrame.p
  4685. local newPos = cPos - char.HumanoidRootPart.CFrame.p
  4686. local dist = math.sqrt((newPos.X*newPos.X)+(newPos.Y*newPos.Y)+(newPos.Z*newPos.Z))
  4687. --print(dist)
  4688.  
  4689. if dist <= 8.5 and ceqpt == true then
  4690. isaim = true
  4691. if char.Torso:FindFirstChild("bWeld") and char.Torso:FindFirstChild("cWeld") then
  4692. if bsy == false then
  4693. local y = CFrame.new(plr:GetMouse().Hit.p - char.HumanoidRootPart.Position).p.Y
  4694. y = (y*70)/(plr:GetMouse().Hit.p - char.HumanoidRootPart.Position).Magnitude
  4695. char.Torso.bWeld.C0 = clerp(char.Torso.bWeld.C0,CFrame.new(1,0.5 + (y/100),-1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-60)),animspeed)
  4696. char.Torso.cWeld.C0 = clerp(char.Torso.cWeld.C0,CFrame.new(-1.5,0.5 + (y/60),-1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-10)),animspeed)
  4697. char.Torso.bWeld.C1 = clerp(char.Torso.bWeld.C1,(CFrame.new(0,0,0)*CFrame.Angles(math.rad(-y),math.rad(0),math.rad(0))),0.2)
  4698. char.Torso.cWeld.C1 = clerp(char.Torso.cWeld.C1,(CFrame.new(0,0,0)*CFrame.Angles(math.rad(-y),math.rad(0),math.rad(0))),0.2)
  4699. char.HumanoidRootPart.RootJoint.C0 = clerp(char.HumanoidRootPart.RootJoint.C0,CFrame.new(0,0,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(120)),animspeed)
  4700. char.Torso.Neck.C0 = clerp(char.Torso.Neck.C0,CFrame.new(0,1,0)*CFrame.Angles(math.rad(-120),math.rad(y/2),math.rad(240)),animspeed)
  4701. --char.Humanoid.WalkSpeed = 6
  4702. --char.Humanoid.JumpPower = 0
  4703. end
  4704. end
  4705. local lookDir = plr:GetMouse().Hit.p - char.HumanoidRootPart.CFrame.p
  4706. gyro.MaxTorque = Vector3.new(0,10000000,0)
  4707. gyro.CFrame = CFrame.new(char.HumanoidRootPart.CFrame.p, plr:GetMouse().Hit.p)
  4708. else
  4709. isaim = false
  4710. if char.Torso:FindFirstChild("bWeld") and char.Torso:FindFirstChild("cWeld") then
  4711. if bsy == false then
  4712. local y = CFrame.new(plr:GetMouse().Hit.p - char.HumanoidRootPart.Position).p.Y
  4713. y = (y*70)/(plr:GetMouse().Hit.p - char.HumanoidRootPart.Position).Magnitude
  4714. char.Torso.bWeld.C0 = clerp(char.Torso.bWeld.C0,CFrame.new(1.2,0.3 + math.cos(tick())/5,-0.9)*CFrame.Angles(math.rad(90),math.rad(20),math.rad(-80)),animspeed)
  4715. char.Torso.cWeld.C0 = clerp(char.Torso.cWeld.C0,CFrame.new(-1.5,0 + math.cos(tick())/5,0)*CFrame.Angles(math.rad(90),math.rad(40),math.rad(-30)),animspeed)
  4716. char.Torso.bWeld.C1 = clerp(char.Torso.bWeld.C1,(CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))),0.2)
  4717. char.Torso.cWeld.C1 = clerp(char.Torso.cWeld.C1,(CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))),0.2)
  4718. char.HumanoidRootPart.RootJoint.C0 = clerp(char.HumanoidRootPart.RootJoint.C0,CFrame.new(0,0,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180)),animspeed)
  4719. char.Torso.Neck.C0 = clerp(char.Torso.Neck.C0,CFrame.new(0,1,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180)),animspeed)
  4720. --char.Humanoid.WalkSpeed = 16
  4721. --char.Humanoid.JumpPower = 50
  4722. end
  4723. end
  4724. gyro.MaxTorque = Vector3.new(0,0,0)
  4725. end
  4726. end
  4727. end
  4728. },
  4729. {
  4730. "Terrain Generation",
  4731. function()
  4732. --[[ terrain lol ]] --[[ joalars2 ]] local char = game:GetService("Players").LocalPlayer.Character local xsi,ysi,zsi = 20,3,20 local xs,ys,zs = -xsi*25,4.1,-xsi*25 local rows = 50 local columns = 50 local intensity = 15 --[[ Lower = More intense = Looks crap ]] local rand = math.random(0,10000) local lowest = nil for i=0,rows*xsi,xsi do for o=0,columns*zsi,zsi do local p = Instance.new("Part") p.Size = Vector3.new(xsi,ysi,zsi) p.Anchored = true p.TopSurface = "Smooth" p.BottomSurface = "Smooth" p.Locked = true if math.noise(i/(intensity*xsi),ys + rand,o/(intensity*zsi))*(ys*4) <= -0.3*intensity then p.BrickColor = BrickColor.new("Bright blue") p.Reflectance = 0.3 p.Material = "SmoothPlastic" p.CFrame = CFrame.new(Vector3.new(xs,ys,zs) + Vector3.new(i,-84.5,o)) else p.BrickColor = BrickColor.new("Bright green") p.Material = "Grass" p.CFrame = CFrame.new(Vector3.new(xs,ys,zs) + Vector3.new(i,math.noise(i/(intensity*xsi),ys + rand,o/(intensity*zsi))*(ys*4),o) + Vector3.new(0,-80,0)) end if lowest == nil or p.Position.Y < lowest then lowest = p.Position.Y print("Lowest updated: "..lowest) end p.Parent = workspace["Base"] or workspace local randomchance = math.random(1,400) if math.noise(i/(intensity*xsi),ys + rand,o/(intensity*zsi))*(ys*4) > -0.3*intensity then if randomchance <= 20 then local th = math.random(7,20) local tw = math.random(2,8) local lh = math.random(th/2,th) local lw = math.random(tw*1.5,tw*2.5) local b = Instance.new("Part") b.Size = Vector3.new(th,tw,tw) b.Shape = "Cylinder" b.Anchored = true b.TopSurface = "Smooth" b.Name = "Base" b.BottomSurface = "Smooth" b.BrickColor = BrickColor.new("Brown") b.Material = "Wood" b.CFrame = CFrame.new(p.Position + Vector3.new(0,th/2 + ysi/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) b.Parent = p local l1 = Instance.new("Part") l1.Size = Vector3.new(lh,lw,lw) l1.Shape = "Cylinder" l1.Anchored = true l1.TopSurface = "Smooth" l1.BottomSurface = "Smooth" l1.BrickColor = BrickColor.new("Camo") l1.Material = "Grass" l1.CFrame = CFrame.new(b.Position + Vector3.new(0,th/2 + lh/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) l1.Parent = b local l2 = Instance.new("Part") l2.Size = Vector3.new(lw,lw,lw) l2.Shape = "Ball" l2.Anchored = true l2.TopSurface = "Smooth" l2.BottomSurface = "Smooth" l2.BrickColor = BrickColor.new("Camo") l2.Material = "Grass" l2.CFrame = CFrame.new(l1.Position + Vector3.new(0,lh/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) l2.Parent = b local l3 = Instance.new("Part") l3.Size = Vector3.new(lw,lw,lw) l3.Shape = "Ball" l3.Anchored = true l3.TopSurface = "Smooth" l3.BottomSurface = "Smooth" l3.BrickColor = BrickColor.new("Camo") l3.Material = "Grass" l3.CFrame = CFrame.new(l1.Position + Vector3.new(0,-lh/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) l3.Parent = b elseif randomchance > 20 and randomchance <= 25 then for i=1,math.random(4,8) do local rh = math.random(3,6) local rl = math.random(3,6) local rw = math.random(3,6) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.Material = "Slate" r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end elseif randomchance > 25 and randomchance <= 35 then for i=1,math.random(4,8) do local rh = math.random(5,8) local rl = math.random(5,8) local rw = math.random(5,8) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.CanCollide = false r.Material = "Grass" r.BrickColor = BrickColor.new("Camo") r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end elseif randomchance == 36 then for i=1,math.random(8,16) do local rh = math.random(8,16) local rl = math.random(8,16) local rw = math.random(8,16) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.Material = "Slate" r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end elseif randomchance == 37 then for i=1,math.random(8,16) do local rh = math.random(10,18) local rl = math.random(10,18) local rw = math.random(10,18) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.CanCollide = false r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.Material = "Grass" r.BrickColor = BrickColor.new("Camo") r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end end else --[[ Water Generation ]] end end wait(0.1) end workspace["Base"].Transparency = 1 workspace["Base"].CanCollide = false
  4733. end
  4734. },
  4735. {
  4736. "Tea",
  4737. function()
  4738. print("Loading...") local ot = tick() local plr = game:GetService("Players").LocalPlayer local char,mouse = plr.Character,plr:GetMouse() local equipped = false local cd = false local sizemod = 1 local tRotX = 0 local tRotY = 0 local tRotZ = 0 local mode = true local tool = script.Parent if not tool:IsA("Tool") then print("Creating tool.") tool = Instance.new("Tool",plr.Backpack) tool.Name = "Teapot" tool.ToolTip = "*angery*" tool.CanBeDropped = false script.Parent = tool end local kettled = {} tool.Grip = CFrame.new(0,0,0.8 * sizemod) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) local handle = tool:FindFirstChild("Handle") if handle == nil then handle = Instance.new("Part",tool) handle.Name = "Handle" handle.Size = Vector3.new(sizemod,sizemod,sizemod) handle.CanCollide = false handle.BrickColor = BrickColor.new("White") handle.Shape = "Ball" handle.Size = Vector3.new(0.2,0.2,0.2) local mesh = Instance.new("SpecialMesh",handle) mesh.MeshType = Enum.MeshType.FileMesh mesh.MeshId = "rbxassetid://1594167" mesh.Scale = Vector3.new(1,1,1)*sizemod end local pp = Instance.new("Part",handle) pp.Name = "Particles" pp.Size = Vector3.new(0.2,0.2,0.2) pp.Transparency = 1 pp.CanCollide = false local w = Instance.new("Weld") w.Part0 = pp w.Part1 = handle w.C0 = CFrame.new(0,-0.5*sizemod,1.5*sizemod)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) w.Parent = pp local s1 = Instance.new("Sound",handle) s1.SoundId = "rbxassetid://318794788" s1.Looped = true s1.Volume = 2 s1.Pitch = 4 local particle = Instance.new("ParticleEmitter",pp) local sk = {NumberSequenceKeypoint.new(0,0.02*sizemod),NumberSequenceKeypoint.new(1,0.3*sizemod)} particle.Size = NumberSequence.new(sk) local sk = {NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(0.7,0),NumberSequenceKeypoint.new(1,1)} particle.Transparency = NumberSequence.new(sk) particle.Texture = "rbxassetid://453789629" particle.Lifetime = NumberRange.new(2,2.3) particle.Rate = 150 particle.Speed = NumberRange.new(0,0) particle.Acceleration = Vector3.new(math.cos(tick()),sizemod,math.sin(tick())) coroutine.resume(coroutine.create(function() while wait() do particle.Acceleration = Vector3.new((math.cos(tick()*2)/4)*sizemod,sizemod,(math.sin(tick()*1.5)/3)*sizemod) end end)) function throw() local cln = handle:Clone() for i,v in pairs(cln:GetChildren()) do if v:IsA("Sound") then v:Destroy() end end game:GetService("Debris"):AddItem(s,0.9) cln.Name = "Teapot" cln.Size = Vector3.new(1,1,1)*sizemod cln.Velocity = ((mouse.Hit.p - handle.Position).unit*250 + Vector3.new(0,10,0)) cln.Parent = game.Workspace local hitHead = false local tev tev = cln.Touched:connect(function(t) if game:GetService("Players"):GetPlayerFromCharacter(t.Parent) then local isKettled = false for i,v in pairs(kettled) do if game:GetService("Players"):GetPlayerFromCharacter(t.Parent).Name == v then isKettled = true end end if isKettled == false then tev:disconnect() local pname = game:GetService("Players"):GetPlayerFromCharacter(t.Parent).Name table.insert(kettled,pname) if game:GetService("Players"):GetPlayerFromCharacter(t.Parent) ~= plr then local tchar = game:GetService("Players"):GetPlayerFromCharacter(t.Parent).Character cln.Parent = t.Parent local weld = Instance.new("Weld") weld.Part0 = cln weld.Part1 = t.Parent:WaitForChild("Head") weld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) weld.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) weld.Parent = cln hitHead = true local s = Instance.new("Sound",cln) s.SoundId = "rbxassetid://399768457" s.Volume = math.huge s:Play() wait(8) if cln.Parent ~= nil then if game:GetService("Players"):GetPlayerFromCharacter(t.Parent) then spawn(function() tchar:BreakJoints() tchar:FindFirstChild("Humanoid").Health = 0 end) end local p = Instance.new("Part",tchar) p.CanCollide = false p.Anchored = true p.Transparency = 0 p.TopSurface = "Smooth" p.BottomSurface = "Smooth" p.Size = Vector3.new(0.2,0.2,0.2) p.BrickColor = BrickColor.new("Institutional White") local p2 = Instance.new("Part",tchar) p2.CanCollide = false p2.Anchored = true p2.Transparency = 0 p2.TopSurface = "Smooth" p2.BottomSurface = "Smooth" p2.Size = Vector3.new(0.2,0.2,0.2) p2.BrickColor = BrickColor.new("Institutional White") local p3 = Instance.new("Part",tchar) p3.CanCollide = false p3.Anchored = true p3.Transparency = 0 p3.TopSurface = "Smooth" p3.BottomSurface = "Smooth" p3.Size = Vector3.new(0.2,0.2,0.2) p3.BrickColor = BrickColor.new("Institutional White") local p4 = Instance.new("Part",tchar) p4.CanCollide = false p4.Anchored = true p4.Transparency = 0 p4.TopSurface = "Smooth" p4.BottomSurface = "Smooth" p4.Size = Vector3.new(0.2,0.2,0.2) p4.BrickColor = BrickColor.new("Institutional White") local m = Instance.new("SpecialMesh",p) m.MeshType = "Sphere" m.Scale = (Vector3.new(7,7,7)*sizemod)*8 local m2 = Instance.new("SpecialMesh",p2) m2.MeshType = "Sphere" m2.Scale = (Vector3.new(1,1,1)*sizemod)*8 local m3 = Instance.new("BlockMesh",p3) m3.Scale = (Vector3.new(7,7,7)*sizemod)*8 local m4 = Instance.new("BlockMesh",p4) m4.Scale = (Vector3.new(1,1,1)*sizemod)*8 local s = Instance.new("Sound",p) s.SoundId = "rbxassetid://157878578" s.Volume = math.huge s:Play() local sc = cln.CFrame p.CFrame = sc p2.CFrame = sc p3.CFrame = sc p4.CFrame = sc p.Material = "Neon" p2.Material = "Neon" p3.Material = "Neon" p4.Material = "Neon" local pt local p2t local p3t local p4t function brk(c) if c.Parent ~= plr.Character and c.Parent.Parent ~= plr.Character and c.Parent.Parent.Parent ~= plr.Character then if c then for i,v in pairs(c.Parent:GetChildren()) do if v:IsA("Script") or v:IsA("LocalScript") then v:Destroy() wait(0.05) end end wait() c:BreakJoints() end end end function brk2(c) if c.Parent ~= plr.Character and c.Parent.Parent ~= plr.Character then if c then for i,v in pairs(c.Parent:GetChildren()) do if v:IsA("Script") or v:IsA("LocalScript") then v:Destroy() wait(0.05) end end wait() c:BreakJoints() end end end function brk3(c) if c.Parent ~= plr.Character then if c then for i,v in pairs(c.Parent:GetChildren()) do if v:IsA("Script") or v:IsA("LocalScript") then v:Destroy() wait(0.05) end end wait() c:BreakJoints() end end end function brk4(c) local success, msg = pcall(brk,c) if success == false then print("Errored: "..msg) local success, msg = pcall(brk2,c) if success == false then print("Errored: "..msg) brk3(c) end end end pt = p.Touched:connect(function(c) brk4(c) end) p2t = p2.Touched:connect(function(c) brk4(c) end) p3t = p3.Touched:connect(function(c) brk4(c) end) p4t = p4.Touched:connect(function(c) brk4(c) end) local hitReg = {} spawn(function() local reg = Region3.new(p.Position - Vector3.new(20*sizemod,20*sizemod,20*sizemod),p.Position + Vector3.new(20*sizemod,20*sizemod,20*sizemod)) local ht = workspace:FindPartsInRegion3(reg,char,100) for i,v in pairs(ht) do brk4(v) end end) cln:Destroy() for i=1,20 do m.Scale = m.Scale + (Vector3.new(3,3,3)*sizemod) m2.Scale = m2.Scale + (Vector3.new(3,3,3)*sizemod) m3.Scale = m3.Scale + (Vector3.new(3,3,3)*sizemod) m4.Scale = m4.Scale + (Vector3.new(3,3,3)*sizemod) p.Transparency = p.Transparency + 1/20 p2.Transparency = p2.Transparency + 1/20 p3.Transparency = p3.Transparency + 1/20 p4.Transparency = p4.Transparency + 1/20 p.CFrame = sc p2.CFrame = sc p3.CFrame = sc * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) p4.CFrame = sc * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) wait() end pt:disconnect() p2t:disconnect() p3t:disconnect() p4t:disconnect() end local isub = 0 for i,v in pairs(kettled) do if pname == v then table.remove(kettled,i-isub) isub = isub + 1 end end end end elseif game:GetService("Players"):GetPlayerFromCharacter(t.Parent.Parent) then else for i=1,10 do local p = Instance.new("Part",workspace) p.Size = Vector3.new(math.random(-10,10)/10,math.random(-10,10)/10,math.random(-10,10)/10) p.CFrame = cln.CFrame p.Velocity = Vector3.new(math.random(-30,30),math.random(3,50),math.random(-30,30)) p.BrickColor = cln.BrickColor p.TopSurface = "Smooth" p.BottomSurface = "Smooth" game:GetService("Debris"):AddItem(p,math.random(10,25)/10) end tev:disconnect() cln.Anchored = true cln.CanCollide = false cln.Transparency = 1 local s = Instance.new("Sound",cln) s.SoundId = "rbxassetid://138122923" s.Volume = math.huge s:Play() wait(1.5) cln:Destroy() end end) wait() cln.CanCollide = true wait(5) if hitHead == false then cln:Destroy() tev:disconnect() end end tool.Equipped:connect(function() if mode == true then char:WaitForChild("Torso"):WaitForChild("Right Shoulder").C0 = CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)) else char:WaitForChild("Torso"):WaitForChild("Right Shoulder").C0 = CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(120),math.rad(90),math.rad(0)) end equipped = true s1:Play() for i,v in pairs(handle:GetChildren()) do if v.Name == "Particles" then v:Destroy() end end pp = Instance.new("Part",handle) pp.Name = "Particles" pp.Size = Vector3.new(0.2,0.2,0.2) pp.Transparency = 1 pp.CanCollide = false local w = Instance.new("Weld") w.Part0 = pp w.Part1 = handle w.C0 = CFrame.new(0,-0.5*sizemod,1.5*sizemod)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) w.Parent = pp particle = Instance.new("ParticleEmitter",pp) local sk = {NumberSequenceKeypoint.new(0,0.02*sizemod),NumberSequenceKeypoint.new(1,0.3*sizemod)} particle.Size = NumberSequence.new(sk) local sk = {NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(0.7,0),NumberSequenceKeypoint.new(1,1)} particle.Transparency = NumberSequence.new(sk) particle.Texture = "rbxassetid://453789629" particle.Lifetime = NumberRange.new(2,2.3) particle.Rate = 150 particle.Speed = NumberRange.new(0,0) particle.Acceleration = Vector3.new(math.cos(tick()),sizemod,math.sin(tick())) end) tool.Unequipped:connect(function() equipped = false s1:Stop() char:WaitForChild("Torso"):WaitForChild("Right Shoulder").C0 = CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)) end) local isPour = false mouse.Button1Down:connect(function() if equipped == true and cd == false and mode == false then cd = true local s = Instance.new("Sound",handle) s.SoundId = "rbxassetid://444895479" s.Volume = 2 s.Pitch = math.random(900,1100)/1000 s:Play() char:WaitForChild("Torso"):WaitForChild("Right Shoulder").C0 = CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(120),math.rad(90),math.rad(0)) wait() char:WaitForChild("Torso"):WaitForChild("Right Shoulder").C0 = CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(65),math.rad(90),math.rad(0)) spawn(function() throw() end) wait() char:WaitForChild("Torso"):WaitForChild("Right Shoulder").C0 = CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)) wait() char:WaitForChild("Torso"):WaitForChild("Right Shoulder").C0 = CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(120),math.rad(90),math.rad(0)) cd = false elseif equipped == true and cd == false and mode == true then cd = true isPour = true local mUp local pour = Instance.new("Part",pp) pour.Anchored = true pour.CanCollide = false pour.BrickColor = BrickColor.new("Brown") pour.TopSurface = "Smooth" pour.BottomSurface = "Smooth" pour.Transparency = 0.3 local ps = Instance.new("Sound",pp) ps.SoundId = "rbxassetid://329308062" ps.Volume = 2 ps.Looped = true ps.Pitch = 3 ps:Play() mUp = mouse.Button1Up:connect(function() mUp:disconnect() cd = false isPour = false pour:Destroy() ps:Destroy() tRotX = 0 tRotY = 0 tRotZ = 0 end) while cd == true do tRotX = 45 tRotY = 0 tRotZ = 0 local ray = Ray.new(pp.Position,Vector3.new(0,-1000,0)) local part,pos,normal = workspace:FindPartOnRay(ray,char,false,true) pour.Size = Vector3.new(0.2,0.2,(pos-pp.Position).Magnitude) pour.CFrame = CFrame.new(pp.Position,pos) * CFrame.new(0,0,-(pos-pp.Position).Magnitude/2) if part then if part.Name ~= "Tea" then local p = Instance.new("Part",part) p.Name = "Tea" p.BrickColor = BrickColor.new("Brown") p.Size = Vector3.new(0.2,0.7,0.7) p.Transparency = 0.3 p.TopSurface = "Smooth" p.BottomSurface = "Smooth" p.CanCollide = false p.TopSurface = "Smooth" p.Anchored = true p.BottomSurface = "Smooth" p.Shape = "Cylinder" p.CFrame = CFrame.new(pos) * CFrame.Angles(math.rad(normal.X),math.rad(normal.Y),math.rad(normal.Z+90)) Instance.new("Vector3Value",p).Value = p.CFrame.p local shrink local frm = 0 shrink = game:GetService("RunService").RenderStepped:connect(function() frm = frm + 1 if math.floor(frm/4) == frm/4 then spawn(function() local reg = Region3.new(p.Position - Vector3.new(p.Size.Y/2,3,p.Size.Y/2),p.Position + Vector3.new(p.Size.Y/2,3,p.Size.Y/2)) local ht = workspace:FindPartsInRegion3(reg,char,100) for i,v in pairs(ht) do if v.Parent:FindFirstChild("Humanoid") then v.Parent.Humanoid.Health = v.Parent.Humanoid.Health - v.Parent.Humanoid.MaxHealth/200 end end end) end p.Size = p.Size - Vector3.new(0,0.02,0.02) if p.Size.Y <= 0.3 then p:Destroy() shrink:disconnect() end end) local particle1 = Instance.new("ParticleEmitter",p) local sk = {NumberSequenceKeypoint.new(0,0.02*sizemod),NumberSequenceKeypoint.new(1,0.3*sizemod)} particle1.Size = NumberSequence.new(sk) local sk = {NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(0.7,0),NumberSequenceKeypoint.new(1,1)} particle1.Transparency = NumberSequence.new(sk) particle1.Texture = "rbxassetid://453789629" particle1.Lifetime = NumberRange.new(2,2.3) particle1.Rate = 200 particle1.Speed = NumberRange.new(0,0) particle1.Acceleration = Vector3.new(0,0.5,0) else part.Size = part.Size + Vector3.new(0,0.2,0.2) part.CFrame = CFrame.new(part.Value.Value) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) end end wait() end end end) mouse.KeyDown:connect(function(key) if cd == false and equipped == true then if key == "q" then if mode == false then mode = true char:WaitForChild("Torso"):WaitForChild("Right Shoulder").C0 = CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)) else mode = false char:WaitForChild("Torso"):WaitForChild("Right Shoulder").C0 = CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(120),math.rad(90),math.rad(0)) end elseif key == "u5jt" then cd = true handle.Transparency = 1 local mug = Instance.new("Part",tool) mug.CanCollide = false mug.BrickColor = BrickColor.new("Institutional white") local mesh = Instance.new("SpecialMesh",mug) mesh.MeshId = "rbxassetid://433095032" mug.Size = Vector3.new(0.2,0.2,0.2) mesh.Scale = Vector3.new(0.145,0.145,0.145) local w = Instance.new("Weld") w.Part0 = mug w.Part1 = char:WaitForChild("Right Arm") w.C0 = CFrame.new(1,0,0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)) w.C1 = CFrame.new(0,0,0) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0)) w.Parent = mug local pp1 = Instance.new("Part",mug) pp1.CanCollide = false pp1.Size = Vector3.new(0.7,0.2,0.6) pp1.BrickColor = BrickColor.new("Brown") pp1.Material = "SmoothPlastic" pp1.TopSurface = "Smooth" pp1.BottomSurface = "Smooth" Instance.new("CylinderMesh",pp1) particle:Clone().Parent = pp1 local w = Instance.new("Weld") w.Part0 = pp1 w.Part1 = mug w.C0 = CFrame.new(0.15,-0.3,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) w.C1 = CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) w.Parent = pp1 mouse.Button1Down:connect(function() end) tRotX = 0 tRotY = 0 tRotZ = 0 end end end) plr.Chatted:connect(function(msg) if string.lower(string.sub(msg,1,3)) == "-s " then sizemod = string.sub(msg,4,#msg) handle.Mesh.Scale = Vector3.new(1,1,1)*sizemod for i,v in pairs(handle:GetChildren()) do if v.Name == "Particles" or v:IsA("Sound") then v:Destroy() end end s1 = Instance.new("Sound",handle) s1.SoundId = "rbxassetid://318794788" s1.Looped = true s1.Volume = 2 s1.Pitch = 4 s1:Play() pp = Instance.new("Part",handle) pp.Name = "Particles" pp.Size = Vector3.new(0.2,0.2,0.2) pp.Transparency = 1 pp.CanCollide = false local w = Instance.new("Weld") w.Part0 = pp w.Part1 = handle w.C0 = CFrame.new(0,-0.5*sizemod,1.5*sizemod)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) w.Parent = pp particle = Instance.new("ParticleEmitter",pp) local sk = {NumberSequenceKeypoint.new(0,0.02*sizemod),NumberSequenceKeypoint.new(1,0.3*sizemod)} particle.Size = NumberSequence.new(sk) local sk = {NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(0.7,0),NumberSequenceKeypoint.new(1,1)} particle.Transparency = NumberSequence.new(sk) particle.Texture = "rbxassetid://453789629" particle.Lifetime = NumberRange.new(2,2.3) particle.Rate = 150 particle.Speed = NumberRange.new(0,0) particle.Acceleration = Vector3.new(math.cos(tick()),sizemod,math.sin(tick())) tRotX = 0 tRotY = 0 tRotZ = 0 end end) print("Loaded! Time elapsed: "..tick() - ot) while wait() do tool.Grip = tool.Grip:lerp(CFrame.new(0,0,0.8 * sizemod) * CFrame.Angles(math.rad(tRotX),math.rad(tRotY),math.rad(tRotZ)),0.33) end
  4739. end
  4740. },
  4741. {
  4742. "Slicey Dicey",
  4743. function()
  4744. local oldtick = tick()
  4745. warn("Slicey Dicey - By joalars2")
  4746.  
  4747. local plr = game:GetService("Players").LocalPlayer
  4748. local char,mouse = plr.Character,plr:GetMouse()
  4749.  
  4750. local fadeparts = {}
  4751.  
  4752. --[[ Setting up the animation rig ]]
  4753.  
  4754. local dfj = {}
  4755.  
  4756. char:WaitForChild("Animate"):Destroy()
  4757. char:WaitForChild("Humanoid"):WaitForChild("Animator"):Destroy()
  4758.  
  4759. for i,v in pairs(char:FindFirstChild("Torso"):GetChildren()) do
  4760. if v:IsA("Motor6D") and v.Name ~= "Neck" then
  4761. table.insert(dfj,v:Clone())
  4762. v:Destroy()
  4763. end
  4764. end
  4765.  
  4766. local state = "idle"
  4767.  
  4768. local rootpart = char:FindFirstChild("HumanoidRootPart")
  4769. local rootjoint = rootpart:FindFirstChild("RootJoint")
  4770. rootjoint.C1 = CFrame.new(0,0,0) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180))
  4771. local rarm = Instance.new("Weld",char:FindFirstChild("Right Arm") or nil)
  4772. rarm.Part0 = char:FindFirstChild("Torso") or nil
  4773. rarm.Part1 = char:FindFirstChild("Right Arm") or nil
  4774. rarm.C0 = CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4775. rarm.C1 = CFrame.new(-0.5,0.5,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4776. local larm = Instance.new("Weld",char:FindFirstChild("Left Arm") or nil)
  4777. larm.Part0 = char:FindFirstChild("Torso") or nil
  4778. larm.Part1 = char:FindFirstChild("Left Arm") or nil
  4779. larm.C0 = CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4780. larm.C1 = CFrame.new(0.5,0.5,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4781. local rleg = Instance.new("Weld",char:FindFirstChild("Right Leg") or nil)
  4782. rleg.Part0 = char:FindFirstChild("Torso") or nil
  4783. rleg.Part1 = char:FindFirstChild("Right Leg") or nil
  4784. rleg.C0 = CFrame.new(1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4785. rleg.C1 = CFrame.new(0.5,1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4786. local lleg = Instance.new("Weld",char:FindFirstChild("Left Leg") or nil)
  4787. lleg.Part0 = char:FindFirstChild("Torso") or nil
  4788. lleg.Part1 = char:FindFirstChild("Left Leg") or nil
  4789. lleg.C0 = CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4790. lleg.C1 = CFrame.new(-0.5,1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4791. local neck = char:FindFirstChild("Torso"):FindFirstChild("Neck") or nil
  4792. neck.Part0 = char:FindFirstChild("Torso") or nil
  4793. neck.Part1 = char:FindFirstChild("Head") or nil
  4794. neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4795. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4796.  
  4797. --[[ Weapons ]]
  4798.  
  4799. local isClickCombo = false
  4800. local clickTimer = 0
  4801. local clickCombo = 0
  4802. local clickCD = false
  4803. local soundCD = false
  4804. local moveCD = false
  4805.  
  4806. local p1 = Instance.new("Part",char:FindFirstChild("Right Arm") or nil)
  4807. p1.Size = Vector3.new(0.2,0.2,0.2)
  4808. p1.TopSurface = "Smooth"
  4809. p1.BottomSurface = "Smooth"
  4810. p1.CanCollide = false
  4811. local m1 = Instance.new("SpecialMesh",p1)
  4812. m1.VertexColor = Vector3.new(255,255,0)
  4813. m1.MeshId = "rbxassetid://10681506"
  4814. m1.TextureId = "rbxassetid://10681501"
  4815. m1.Scale = Vector3.new(1,1,1)
  4816. local w1 = Instance.new("Weld",p1)
  4817. w1.Part0 = p1
  4818. w1.Part1 = char:FindFirstChild("Right Arm") or nil
  4819. w1.C0 = CFrame.new(-0.3,0,-1.5) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0))
  4820. local p2 = Instance.new("Part",char:FindFirstChild("Right Arm") or nil)
  4821. p2.Size = Vector3.new(0.2,1.3,2)
  4822. p2.TopSurface = "Smooth"
  4823. p2.BottomSurface = "Smooth"
  4824. p2.Transparency = 1
  4825. p2.CanCollide = false
  4826. local w1 = Instance.new("Weld",p2)
  4827. w1.Part0 = p2
  4828. w1.Part1 = char:FindFirstChild("Right Arm") or nil
  4829. w1.C0 = CFrame.new(-0.3,0,-2) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0))
  4830. p2.Touched:connect(function(p)
  4831. local hum = p.Parent:FindFirstChild("Humanoid") or p.Parent.Parent:FindFirstChild("Humanoid") or nil
  4832. if hum and isClickCombo then
  4833. hum.Health = hum.Health - hum.MaxHealth/20
  4834. if soundCD == false then
  4835. soundCD = true
  4836. local s = Instance.new("Sound",p1)
  4837. s.SoundId = "rbxassetid://566593606"
  4838. s.Volume = 2.5
  4839. s:Play()
  4840. game:GetService("Debris"):AddItem(s,1.5)
  4841. wait(0.1)
  4842. soundCD = false
  4843. end
  4844. end
  4845. end)
  4846. local p3 = Instance.new("Part",char:FindFirstChild("Left Arm") or nil)
  4847. p3.Size = Vector3.new(0.2,0.2,0.2)
  4848. p3.TopSurface = "Smooth"
  4849. p3.BottomSurface = "Smooth"
  4850. p3.CanCollide = false
  4851. local m2 = Instance.new("SpecialMesh",p3)
  4852. m2.VertexColor = Vector3.new(255,255,0)
  4853. m2.MeshId = "rbxassetid://10681506"
  4854. m2.TextureId = "rbxassetid://10681501"
  4855. m2.Scale = Vector3.new(1,1,1)
  4856. local w2 = Instance.new("Weld",p3)
  4857. w2.Part0 = p3
  4858. w2.Part1 = char:FindFirstChild("Left Arm") or nil
  4859. w2.C0 = CFrame.new(-0.3,0,-1.5) * CFrame.Angles(math.rad(-90),math.rad(180),math.rad(0))
  4860. local p4 = Instance.new("Part",char:FindFirstChild("Left Arm") or nil)
  4861. p4.Size = Vector3.new(0.2,1.3,2)
  4862. p4.TopSurface = "Smooth"
  4863. p4.BottomSurface = "Smooth"
  4864. p4.Transparency = 1
  4865. p4.CanCollide = false
  4866. local w1 = Instance.new("Weld",p4)
  4867. w1.Part0 = p4
  4868. w1.Part1 = char:FindFirstChild("Left Arm") or nil
  4869. w1.C0 = CFrame.new(0.3,0,-2) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0))
  4870. p4.Touched:connect(function(p)
  4871. local hum = p.Parent:FindFirstChild("Humanoid") or p.Parent.Parent:FindFirstChild("Humanoid") or nil
  4872. if hum and isClickCombo and hum ~= char:FindFirstChild("Humanoid") then
  4873. hum.Health = hum.Health - hum.MaxHealth/20
  4874. if soundCD == false then
  4875. soundCD = true
  4876. local s = Instance.new("Sound",p3)
  4877. s.SoundId = "rbxassetid://566593606"
  4878. s.Volume = 2.5
  4879. s:Play()
  4880. game:GetService("Debris"):AddItem(s,1.5)
  4881. wait(0.1)
  4882. soundCD = false
  4883. end
  4884. end
  4885. end)
  4886.  
  4887. mouse.Button1Down:connect(function()
  4888. if clickCD == false then
  4889. if clickCombo == 0 then
  4890. if not char:FindFirstChild("Right Arm") then
  4891. clickCombo = 1
  4892. end
  4893. end
  4894. if clickCombo == 1 then
  4895. if not char:FindFirstChild("Left Arm") then
  4896. clickCombo = 0
  4897. end
  4898. end
  4899. if not char:FindFirstChild("Right Arm") and not char:FindFirstChild("Left Arm") then
  4900. clickCombo = 3
  4901. end
  4902. if clickCombo == 0 then
  4903. local oldtick = tick()
  4904. state = "busy"
  4905. clickCD = true
  4906. isClickCombo = true
  4907. clickTimer = 1
  4908. clickCombo = clickCombo + 1
  4909.  
  4910. for i=1,5 do
  4911. rleg.C0 = rleg.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),0.4)
  4912. lleg.C0 = lleg.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(-30),math.rad(0),math.rad(0)),0.4)
  4913. rarm.C0 = rarm.C0:lerp(CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(160),math.rad(0),math.rad(45)),0.4)
  4914. larm.C0 = larm.C0:lerp(CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(40),math.rad(0),math.rad(0)),0.4)
  4915. rootjoint.C0 = rootjoint.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-70),math.rad(0),math.rad(160)),0.4)
  4916. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(-20),math.rad(20),math.rad(0)),0.4)
  4917. wait()
  4918. end
  4919. wait()
  4920. for i=1,5 do
  4921. rleg.C0 = rleg.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),0.4)
  4922. lleg.C0 = lleg.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)),0.4)
  4923. rarm.C0 = rarm.C0:lerp(CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(0),math.rad(70),math.rad(40)),0.4)
  4924. larm.C0 = larm.C0:lerp(CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(-60),math.rad(0),math.rad(0)),0.4)
  4925. rootjoint.C0 = rootjoint.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-110),math.rad(0),math.rad(240)),0.4)
  4926. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(20),math.rad(-60),math.rad(0)),0.4)
  4927. wait()
  4928. end
  4929.  
  4930. state = "idle"
  4931. clickCD = false
  4932. elseif clickCombo == 1 then
  4933. local oldtick = tick()
  4934. state = "busy"
  4935. clickCD = true
  4936. isClickCombo = true
  4937. clickTimer = 1
  4938. clickCombo = 0
  4939.  
  4940. for i=1,5 do
  4941. rleg.C0 = rleg.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(math.rad(-30),math.rad(0),math.rad(0)),0.4)
  4942. lleg.C0 = lleg.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),0.4)
  4943. rarm.C0 = rarm.C0:lerp(CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(40),math.rad(0),math.rad(0)),0.4)
  4944. larm.C0 = larm.C0:lerp(CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(160),math.rad(0),math.rad(-45)),0.4)
  4945. rootjoint.C0 = rootjoint.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-70),math.rad(0),math.rad(200)),0.4)
  4946. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(0)),0.4)
  4947. wait()
  4948. end
  4949. wait()
  4950. for i=1,5 do
  4951. rleg.C0 = rleg.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)),0.4)
  4952. lleg.C0 = lleg.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),0.4)
  4953. rarm.C0 = rarm.C0:lerp(CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(-60),math.rad(0),math.rad(0)),0.4)
  4954. larm.C0 = larm.C0:lerp(CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(0),math.rad(-70),math.rad(-40)),0.4)
  4955. rootjoint.C0 = rootjoint.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-110),math.rad(0),math.rad(120)),0.4)
  4956. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(20),math.rad(60),math.rad(0)),0.4)
  4957. wait()
  4958. end
  4959.  
  4960. state = "idle"
  4961. clickCD = false
  4962. end
  4963. end
  4964. end)
  4965.  
  4966. mouse.KeyDown:connect(function(key)
  4967. if key == "e" then
  4968. if moveCD == false and clickCD == false then
  4969. clickCD = true
  4970. moveCD = true
  4971. state = "busy"
  4972. op1 = p1
  4973. op3 = p3
  4974. for i=1,5 do
  4975. rleg.C0 = rleg.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)),0.4)
  4976. lleg.C0 = lleg.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)),0.4)
  4977. rarm.C0 = rarm.C0:lerp(CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(130)),0.4)
  4978. larm.C0 = larm.C0:lerp(CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(-130)),0.4)
  4979. rootjoint.C0 = rootjoint.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180)),0.4)
  4980. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.4)
  4981. wait()
  4982. end
  4983. p1.Transparency = 1
  4984. p3.Transparency = 1
  4985. local dir = rootpart.CFrame.lookVector*2
  4986. local p = Instance.new("Part")
  4987. p.Size = Vector3.new(0.2,0.2,0.2)
  4988. p.Anchored = true
  4989. p.CanCollide = false
  4990. p.CFrame = (CFrame.new(rootpart.Position,rootpart.Position + dir) * CFrame.new(1.3,0,-dir.Magnitude)) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(0))
  4991. local m = Instance.new("SpecialMesh",p)
  4992. m.VertexColor = Vector3.new(255,255,0)
  4993. m.MeshId = "rbxassetid://10681506"
  4994. m.TextureId = "rbxassetid://10681501"
  4995. m.Scale = Vector3.new(1,1,1)
  4996. p.Parent = char
  4997. local p2 = Instance.new("Part")
  4998. p2.Size = Vector3.new(0.2,0.2,0.2)
  4999. p2.Anchored = true
  5000. p2.CanCollide = false
  5001. p2.CFrame = (CFrame.new(rootpart.Position,rootpart.Position + dir) * CFrame.new(-1.3,0,-dir.Magnitude)) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(180))
  5002. local m2 = Instance.new("SpecialMesh",p2)
  5003. m2.VertexColor = Vector3.new(255,255,0)
  5004. m2.MeshId = "rbxassetid://10681506"
  5005. m2.TextureId = "rbxassetid://10681501"
  5006. m2.Scale = Vector3.new(1,1,1)
  5007. p2.Parent = char
  5008.  
  5009. local frm
  5010. local p1l = 0
  5011. local p2l = 0
  5012. frm = game:GetService("RunService").RenderStepped:connect(function()
  5013. if p1l < 50 then
  5014. p1l = p1l + 1
  5015. local r1 = Ray.new(p.Position,-p.CFrame.lookVector)
  5016. local pa1,po1,no1 = workspace:FindPartOnRayWithIgnoreList(r1,char:GetChildren(),false,true)
  5017. p.CFrame = CFrame.new(po1,(po1 + -dir)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(180))
  5018. if pa1 ~= nil then
  5019. if p1l < 40 then
  5020. local hum = pa1.Parent:FindFirstChild("Humanoid") or pa1.Parent.Parent:FindFirstChild("Humanoid")
  5021. if hum then
  5022. pa1:BreakJoints()
  5023. end
  5024. end
  5025. p1l = 40
  5026. end
  5027. else
  5028. p:Destroy()
  5029. for i=1,10 do
  5030. op1.Transparency = op1.Transparency - 0.1
  5031. wait()
  5032. end
  5033. end
  5034. if p2l < 50 then
  5035. p2l = p2l + 1
  5036. local r2 = Ray.new(p2.Position,-p2.CFrame.lookVector)
  5037. local pa2,po2,no2 = workspace:FindPartOnRayWithIgnoreList(r2,char:GetChildren(),false,true)
  5038. p2.CFrame = CFrame.new(po2,(po2 + -dir)) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(180))
  5039. if pa2 ~= nil then
  5040. if p2l < 40 then
  5041. local hum = pa2.Parent:FindFirstChild("Humanoid") or pa2.Parent.Parent:FindFirstChild("Humanoid")
  5042. if hum then
  5043. pa2:BreakJoints()
  5044. end
  5045. end
  5046. p2l = 40
  5047. end
  5048. else
  5049. p2:Destroy()
  5050. for i=1,10 do
  5051. op3.Transparency = op3.Transparency - 0.1
  5052. wait()
  5053. end
  5054. end
  5055. if p1l > 40 then
  5056. p.Transparency = p.Transparency + 0.1
  5057. end
  5058. if p2l > 40 then
  5059. p2.Transparency = p2.Transparency + 0.1
  5060. end
  5061. if p.Parent == nil and p2.Parent == nil then
  5062. frm:disconnect()
  5063. wait(1)
  5064. clickCD = false
  5065. moveCD = false
  5066. end
  5067. end)
  5068.  
  5069. wait()
  5070. for i=1,3 do
  5071. rleg.C0 = rleg.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)),0.4)
  5072. lleg.C0 = lleg.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)),0.4)
  5073. rarm.C0 = rarm.C0:lerp(CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)),0.4)
  5074. larm.C0 = larm.C0:lerp(CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)),0.4)
  5075. rootjoint.C0 = rootjoint.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180)),0.4)
  5076. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.4)
  5077. wait()
  5078. end
  5079. for i=1,10 do
  5080. rleg.C0 = rleg.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.4)
  5081. lleg.C0 = lleg.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.4)
  5082. rarm.C0 = rarm.C0:lerp(CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.4)
  5083. larm.C0 = larm.C0:lerp(CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.4)
  5084. rootjoint.C0 = rootjoint.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180)),0.4)
  5085. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.4)
  5086. wait()
  5087. end
  5088. state = "idle"
  5089. end
  5090. end
  5091. end)
  5092.  
  5093. --[[ Animation application ]]
  5094.  
  5095. game:GetService("RunService").RenderStepped:connect(function()
  5096. if char:FindFirstChild("Humanoid").WalkSpeed < 20 then
  5097. char:FindFirstChild("Humanoid").WalkSpeed = 20
  5098. end
  5099. for i,v in pairs(fadeparts) do
  5100. if v:IsA("BasePart") then
  5101. v.Transparency = v.Transparency + 1/30
  5102. if v.Transparency >= 1 then
  5103. v:Destroy()
  5104. end
  5105. end
  5106. end
  5107. clickTimer = clickTimer - 1/60
  5108. if clickTimer <= 0 then clickTimer = 0 clickCombo = 0 isClickCombo = false end
  5109. local spd = (0.2*char:FindFirstChild("Humanoid").WalkSpeed)/16
  5110. if state ~= "busy" then
  5111. local ray = Ray.new(rootpart.Position,Vector3.new(0,-4,0))
  5112. local part,pos,normal = workspace:FindPartOnRayWithIgnoreList(ray,char:GetChildren(),false,true)
  5113. if rootpart.Velocity.Magnitude > 0.5 and part ~= nil then
  5114. state = "running"
  5115. elseif rootpart.Velocity.Magnitude <= 0.5 and part ~= nil then
  5116. state = "idle"
  5117. elseif rootpart.Velocity.Y > 0 and part == nil then
  5118. state = "jumping"
  5119. elseif rootpart.Velocity.Y <= 0 and part == nil then
  5120. state = "falling"
  5121. end
  5122. if state == "idle" then
  5123. rleg.C0 = rleg.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-(math.sin(tick()*1*spd*5)-1)*2)),spd)
  5124. lleg.C0 = lleg.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad((math.sin(tick()*1*spd*5)-1)*2)),spd)
  5125. rarm.C0 = rarm.C0:lerp(CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(math.sin(tick()*2*spd*5)*10),math.rad(0),math.rad(0)),spd)
  5126. larm.C0 = larm.C0:lerp(CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(-math.sin(tick()*2*spd*5)*10),math.rad(0),math.rad(0)),spd)
  5127. rootjoint.C0 = rootjoint.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180)),spd)
  5128. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),spd)
  5129. elseif state == "running" then
  5130. rleg.C0 = rleg.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(math.rad(math.sin(tick()*8*spd*5)*90),math.rad(0),math.rad(0)),spd)
  5131. lleg.C0 = lleg.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(-math.sin(tick()*8*spd*5)*90),math.rad(0),math.rad(0)),spd)
  5132. rarm.C0 = rarm.C0:lerp(CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(-math.sin(tick()*8*spd*5)*90),-math.rad(math.sin(tick()*8*spd*5)*30),math.rad(0)),spd)
  5133. larm.C0 = larm.C0:lerp(CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(math.sin(tick()*8*spd*5)*90),-math.rad(math.sin(tick()*8*spd*5)*30),math.rad(0)),spd)
  5134. rootjoint.C0 = rootjoint.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-80),math.rad(rootpart.RotVelocity.Y*2.5),math.rad(180)),spd)
  5135. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),spd)
  5136. elseif state == "jumping" then
  5137. rleg.C0 = rleg.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),spd)
  5138. lleg.C0 = lleg.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),spd)
  5139. rarm.C0 = rarm.C0:lerp(CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(0)),spd)
  5140. larm.C0 = larm.C0:lerp(CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(0)),spd)
  5141. rootjoint.C0 = rootjoint.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180)),spd)
  5142. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),spd)
  5143. elseif state == "falling" then
  5144. rleg.C0 = rleg.C0:lerp(CFrame.new(1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),spd)
  5145. lleg.C0 = lleg.C0:lerp(CFrame.new(-1,-1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),spd)
  5146. rarm.C0 = rarm.C0:lerp(CFrame.new(1,0.5,0) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(0)),spd)
  5147. larm.C0 = larm.C0:lerp(CFrame.new(-1,0.5,0) * CFrame.Angles(math.rad(180),math.rad(0),math.rad(0)),spd)
  5148. rootjoint.C0 = rootjoint.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180)),spd)
  5149. neck.C0 = neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),spd)
  5150. end
  5151. end
  5152. end)
  5153. warn("Loaded! Time elapsed: "..tick() - oldtick)
  5154. end
  5155. },
  5156. {
  5157. "Ghost - Animated",
  5158. function()
  5159. local time = tick()
  5160. print("Loading Wraith by joalars2...")
  5161.  
  5162. local plr = game:GetService("Players").LocalPlayer
  5163. local mouse,char = plr:GetMouse(),plr.Character
  5164.  
  5165. local amountGhosts = 5
  5166.  
  5167. for i,v in pairs(game:GetService("Workspace").CurrentCamera:GetChildren()) do v:Destroy() end
  5168.  
  5169. local toggle,cd,mcd = false,false,false
  5170. local ghosts = {}
  5171. local temptab = {}
  5172.  
  5173. char:WaitForChild("Animate"):Destroy()
  5174. char.Humanoid:WaitForChild("Animator"):Destroy()
  5175.  
  5176. local state = "idle"
  5177.  
  5178. local gt = false
  5179.  
  5180. local gyro = Instance.new("BodyGyro",char:WaitForChild("HumanoidRootPart")) --Stops the character from glitching out on enter/exit
  5181. gyro.MaxTorque = Vector3.new(0,0,0)
  5182. gyro.D = 0
  5183. gyro.P = 100000000
  5184.  
  5185.  
  5186. local wCol = BrickColor.new("Really red")
  5187. local wCol2 = BrickColor.new("Really black")
  5188. local gCol = BrickColor.new("Toothpaste")
  5189. local gCol2 = BrickColor.new("Institutional white")
  5190.  
  5191. function searchAll(m,clear)
  5192. if clear then
  5193. if clear == true then
  5194. for i,v in pairs(temptab) do
  5195. table.remove(temptab,1)
  5196. end
  5197. end
  5198. end
  5199. for i,v in pairs(m:GetChildren()) do
  5200. if v then
  5201. local s = v:Clone()
  5202. for _,b in pairs(s:GetChildren()) do
  5203. b:Destroy()
  5204. end
  5205. if s:IsA("Part") or s:IsA("WedgePart") or s:IsA("TrussPart") or s:IsA("UnionOperation") then
  5206. if s.Name ~= "HumanoidRootPart" then
  5207. s.Anchored = true
  5208. s.CanCollide = false
  5209. s.Transparency = 0.95
  5210. s.TopSurface = "Smooth"
  5211. s.BottomSurface = "Smooth"
  5212. s.FrontSurface = "Smooth"
  5213. s.RightSurface = "Smooth"
  5214. s.BackSurface = "Smooth"
  5215. s.LeftSurface = "Smooth"
  5216. if s.Material ~= Enum.Material.Neon then
  5217. if gt == true then
  5218. s.BrickColor = wCol2
  5219. else
  5220. s.BrickColor = gCol2
  5221. end
  5222. else
  5223. if gt == true then
  5224. s.BrickColor = wCol
  5225. else
  5226. s.BrickColor = gCol
  5227. end
  5228. end
  5229. for _,c in pairs(v:GetChildren()) do
  5230. if c:IsA("SpecialMesh") or c:IsA("CylinderMesh") then
  5231. c:Clone().Parent = s
  5232. end
  5233. end
  5234. local objValue = Instance.new("ObjectValue",s)
  5235. objValue.Name = "Target"
  5236. objValue.Value = v
  5237. table.insert(temptab,s)
  5238. end
  5239. --elseif s:IsA("CharacterMesh") then
  5240. --table.insert(temptab,s)
  5241. end
  5242. --searchAll(v)
  5243. end
  5244. end
  5245. return temptab
  5246. end
  5247.  
  5248. function CreateGhost()
  5249. local ghost = Instance.new("Model",game.Workspace)
  5250. searchAll(char,true)
  5251. ghost.Name = char.Name.."'s Ghost "..#ghosts..#plr.Name
  5252. --Instance.new("Humanoid",ghost)
  5253. for i,v in pairs(temptab) do
  5254. v:Clone().Parent = ghost
  5255. end
  5256. table.insert(ghosts,ghost)
  5257. end
  5258.  
  5259. function ClearGhosts()
  5260. for i,v in pairs(ghosts) do
  5261. v:Destroy()
  5262. end
  5263. for i,v in pairs(ghosts) do
  5264. table.remove(ghosts,1)
  5265. end
  5266. for i,v in pairs(game:GetService("Workspace"):GetChildren()) do
  5267. if string.sub(v.Name,1,#plr.Name+9) == plr.Name.."'s Ghost " then
  5268. v:Destroy()
  5269. end
  5270. end
  5271. end
  5272.  
  5273. Instance.new("ForceField",char).Visible = false
  5274.  
  5275. local e1 = Instance.new("Part",char)
  5276. e1.Size = Vector3.new(0.2,0.2,0.2)
  5277. e1.TopSurface = "Smooth"
  5278. e1.BottomSurface = "Smooth"
  5279. e1.Material = "Neon"
  5280. e1.Transparency = 1
  5281. e1.Anchored = true
  5282. e1.CanCollide = false
  5283. e1.BrickColor = gCol
  5284. e1.CFrame = char.Head.CFrame * CFrame.new(0.15,0.1,-0.6)
  5285. local em1 = Instance.new("SpecialMesh",e1)
  5286. em1.MeshType = "Sphere"
  5287. local e2 = Instance.new("Part",char)
  5288. e2.Size = Vector3.new(0.2,0.2,0.2)
  5289. e2.TopSurface = "Smooth"
  5290. e2.BottomSurface = "Smooth"
  5291. e2.Transparency = 1
  5292. e2.Material = "Neon"
  5293. e2.Anchored = true
  5294. e2.CanCollide = false
  5295. e2.BrickColor = gCol
  5296. e2.CFrame = char.Head.CFrame * CFrame.new(-0.15,0.1,-0.6)
  5297. local em2 = Instance.new("SpecialMesh",e2)
  5298. em2.MeshType = "Sphere"
  5299.  
  5300. toggle = true
  5301. for i=1,amountGhosts do
  5302. CreateGhost()
  5303. end
  5304. char.Parent = game:GetService("Workspace").CurrentCamera
  5305. char:FindFirstChild("Head").Transparency = 1
  5306. char:FindFirstChild("Torso").Transparency = 1
  5307. char:FindFirstChild("Right Arm").Transparency = 1
  5308. char:FindFirstChild("Left Arm").Transparency = 1
  5309. char:FindFirstChild("Right Leg").Transparency = 1
  5310. char:FindFirstChild("Left Leg").Transparency = 1
  5311. for i,v in pairs(char:GetChildren()) do
  5312. if v:IsA("Accessory") then
  5313. v:FindFirstChild("Handle").Transparency = 1
  5314. end
  5315. end
  5316. char:FindFirstChild("Head"):FindFirstChild("face"):Destroy()
  5317.  
  5318. local p1 = Instance.new("Part",workspace)
  5319. local m1 = Instance.new("SpecialMesh",p1)
  5320. m1.MeshType = "Sphere"
  5321. m1.Scale = Vector3.new(5,5,5)
  5322. p1.Size = Vector3.new(1,1,1)
  5323. p1.Anchored = true
  5324. p1.CanCollide = false
  5325. p1.TopSurface = "Smooth"
  5326. p1.BottomSurface = "Smooth"
  5327. p1.BrickColor = gCol
  5328. p1.Material = "Neon"
  5329. local p2 = Instance.new("Part",workspace)
  5330. local m2 = Instance.new("SpecialMesh",p2)
  5331. m2.MeshType = "Sphere"
  5332. m2.Scale = Vector3.new(8,8,8)
  5333. p2.Size = Vector3.new(1,1,1)
  5334. p2.Anchored = true
  5335. p2.CanCollide = false
  5336. p2.TopSurface = "Smooth"
  5337. p2.BottomSurface = "Smooth"
  5338. p2.BrickColor = gCol2
  5339. p2.Material = "Neon"
  5340. local p3 = Instance.new("Part",workspace)
  5341. local m3 = Instance.new("BlockMesh",p3)
  5342. m3.Scale = Vector3.new(7,7,7)
  5343. p3.Size = Vector3.new(1,1,1)
  5344. p3.Transparency = 0.4
  5345. p3.Anchored = true
  5346. p3.CanCollide = false
  5347. p3.TopSurface = "Smooth"
  5348. p3.BottomSurface = "Smooth"
  5349. p3.BrickColor = gCol
  5350. p3.Material = "Neon"
  5351. local p4 = Instance.new("Part",workspace)
  5352. local m4 = Instance.new("BlockMesh",p4)
  5353. m4.Scale = Vector3.new(10,10,10)
  5354. p4.Size = Vector3.new(1,1,1)
  5355. p4.Transparency = 0.4
  5356. p4.Anchored = true
  5357. p4.CanCollide = false
  5358. p4.TopSurface = "Smooth"
  5359. p4.BottomSurface = "Smooth"
  5360. p4.BrickColor = gCol2
  5361. p4.Material = "Neon"
  5362. local currentframe = 0
  5363. local frmR
  5364.  
  5365. frmR = game:GetService("RunService").RenderStepped:connect(function()
  5366. currentframe = currentframe + 1
  5367. if currentframe < 1*60 then
  5368. p1.CFrame = char:WaitForChild("Torso").CFrame
  5369. p2.CFrame = char:WaitForChild("Torso").CFrame
  5370. p3.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  5371. p4.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  5372. m1.Scale = m1.Scale + Vector3.new(0.25,0.25,0.25)
  5373. m2.Scale = m2.Scale + Vector3.new(0.25,0.25,0.25)
  5374. m3.Scale = m3.Scale + Vector3.new(0.25,0.25,0.25)
  5375. m4.Scale = m4.Scale + Vector3.new(0.25,0.25,0.25)
  5376. p1.Transparency = p1.Transparency + (1/(1*60))
  5377. p2.Transparency = p2.Transparency + (1/(1*60))
  5378. p3.Transparency = p3.Transparency + (1/(1*60))
  5379. p4.Transparency = p4.Transparency + (1/(1*60))
  5380. else
  5381. p1:Destroy()
  5382. p2:Destroy()
  5383. p3:Destroy()
  5384. p4:Destroy()
  5385. frmR:disconnect()
  5386. end
  5387. end)
  5388.  
  5389. char.Humanoid.MaxHealth = math.huge
  5390. wait()
  5391. char.Humanoid.Health = math.huge
  5392.  
  5393. --[[mouse.KeyDown:connect(function(key)
  5394. if key == "r" then
  5395. print("R!")
  5396. if cd == false then
  5397. print("No cooldown!")
  5398. cd = true
  5399. if toggle == false then
  5400. print("Entering godmode")
  5401. toggle = true
  5402. Instance.new("ForceField",char)
  5403. for i=1,amountGhosts do
  5404. CreateGhost()
  5405. end
  5406. char.Parent = game:GetService("Workspace").CurrentCamera
  5407. char:FindFirstChild("Head").Transparency = 1
  5408. char:FindFirstChild("Torso").Transparency = 1
  5409. char:FindFirstChild("Right Arm").Transparency = 1
  5410. char:FindFirstChild("Left Arm").Transparency = 1
  5411. char:FindFirstChild("Right Leg").Transparency = 1
  5412. char:FindFirstChild("Left Leg").Transparency = 1
  5413. for i,v in pairs(char:GetChildren()) do
  5414. if v:IsA("Accessory") then
  5415. v:FindFirstChild("Handle").Transparency = 1
  5416. end
  5417. end
  5418. else
  5419. print("Exiting godmode")
  5420. toggle = false
  5421. for i,v in pairs(ghosts) do
  5422. v:Destroy()
  5423. end
  5424. char.Parent = game:GetService("Workspace")
  5425. char:FindFirstChild("ForceField"):Destroy()
  5426. char:FindFirstChild("Head").Transparency = 0
  5427. char:FindFirstChild("Torso").Transparency = 0
  5428. char:FindFirstChild("Right Arm").Transparency = 0
  5429. char:FindFirstChild("Left Arm").Transparency = 0
  5430. char:FindFirstChild("Right Leg").Transparency = 0
  5431. char:FindFirstChild("Left Leg").Transparency = 0
  5432. for i,v in pairs(char:GetChildren()) do
  5433. if v:IsA("Accessory") then
  5434. v:FindFirstChild("Handle").Transparency = 0
  5435. end
  5436. end
  5437. end
  5438. cd = false
  5439. end
  5440. end
  5441. end)]]
  5442.  
  5443. mouse.KeyDown:connect(function(key)
  5444. spawn(function()
  5445. if key == "f" and toggle == true and mcd == false then
  5446. if #ghosts < amountGhosts then
  5447. print(#ghosts.."<")
  5448. mcd = true
  5449.  
  5450. ClearGhosts()
  5451.  
  5452. for i=1,amountGhosts do
  5453. CreateGhost()
  5454. end
  5455. local p1 = Instance.new("Part",workspace)
  5456. local m1 = Instance.new("SpecialMesh",p1)
  5457. m1.MeshType = "Sphere"
  5458. m1.Scale = Vector3.new(7,7,7)
  5459. p1.Size = Vector3.new(1,1,1)
  5460. p1.Anchored = true
  5461. p1.CanCollide = false
  5462. p1.TopSurface = "Smooth"
  5463. p1.BottomSurface = "Smooth"
  5464. if gt == false then
  5465. p1.BrickColor = gCol
  5466. else
  5467. p1.BrickColor = wCol
  5468. end
  5469. p1.Material = "Neon"
  5470. local p2 = Instance.new("Part",workspace)
  5471. local m2 = Instance.new("SpecialMesh",p2)
  5472. m2.MeshType = "Sphere"
  5473. m2.Scale = Vector3.new(9,9,9)
  5474. p2.Size = Vector3.new(1,1,1)
  5475. p2.Anchored = true
  5476. p2.CanCollide = false
  5477. p2.TopSurface = "Smooth"
  5478. p2.BottomSurface = "Smooth"
  5479. if gt == false then
  5480. p2.BrickColor = gCol2
  5481. else
  5482. p2.BrickColor = wCol2
  5483. end
  5484. p2.Material = "Neon"
  5485. local currentframe = 0
  5486. local frmR
  5487.  
  5488. frmR = game:GetService("RunService").RenderStepped:connect(function()
  5489. currentframe = currentframe + 1
  5490. if currentframe < 0.25*60 then
  5491. p1.CFrame = char:WaitForChild("Torso").CFrame
  5492. p2.CFrame = char:WaitForChild("Torso").CFrame
  5493. p1.Transparency = p1.Transparency + (1/(0.25*60))
  5494. p2.Transparency = p2.Transparency + (1/(0.25*60))
  5495. else
  5496. p1:Destroy()
  5497. p2:Destroy()
  5498. mcd = false
  5499. frmR:disconnect()
  5500. end
  5501. end)
  5502. else
  5503. mcd = true
  5504.  
  5505. ClearGhosts()
  5506.  
  5507. local p1 = Instance.new("Part",workspace)
  5508. local m1 = Instance.new("SpecialMesh",p1)
  5509. m1.MeshType = "Sphere"
  5510. m1.Scale = Vector3.new(7,7,7)
  5511. p1.Size = Vector3.new(1,1,1)
  5512. p1.Anchored = true
  5513. p1.CanCollide = false
  5514. p1.TopSurface = "Smooth"
  5515. p1.BottomSurface = "Smooth"
  5516. if gt == false then
  5517. p1.BrickColor = gCol
  5518. else
  5519. p1.BrickColor = wCol
  5520. end
  5521. p1.Material = "Neon"
  5522. local p2 = Instance.new("Part",workspace)
  5523. local m2 = Instance.new("SpecialMesh",p2)
  5524. m2.MeshType = "Sphere"
  5525. m2.Scale = Vector3.new(9,9,9)
  5526. p2.Size = Vector3.new(1,1,1)
  5527. p2.Anchored = true
  5528. p2.CanCollide = false
  5529. p2.TopSurface = "Smooth"
  5530. p2.BottomSurface = "Smooth"
  5531. if gt == false then
  5532. p2.BrickColor = gCol2
  5533. else
  5534. p2.BrickColor = wCol2
  5535. end
  5536. p2.Material = "Neon"
  5537. local currentframe = 0
  5538. local frmR
  5539.  
  5540. frmR = game:GetService("RunService").RenderStepped:connect(function()
  5541. currentframe = currentframe + 1
  5542. if currentframe < 0.25*60 then
  5543. p1.CFrame = char:WaitForChild("Torso").CFrame
  5544. p2.CFrame = char:WaitForChild("Torso").CFrame
  5545. p1.Transparency = p1.Transparency + (1/(0.25*60))
  5546. p2.Transparency = p2.Transparency + (1/(0.25*60))
  5547. else
  5548. p1:Destroy()
  5549. p2:Destroy()
  5550. mcd = false
  5551. frmR:disconnect()
  5552. end
  5553. end)
  5554. end
  5555. elseif key == "g" and toggle == true and mcd == false then
  5556. if gt == true then
  5557. gt = false
  5558. local p1 = Instance.new("Part",workspace)
  5559. local m1 = Instance.new("SpecialMesh",p1)
  5560. m1.MeshType = "Sphere"
  5561. m1.Scale = Vector3.new(5,5,5)
  5562. p1.Size = Vector3.new(1,1,1)
  5563. p1.Anchored = true
  5564. p1.CanCollide = false
  5565. p1.TopSurface = "Smooth"
  5566. p1.BottomSurface = "Smooth"
  5567. p1.BrickColor = gCol
  5568. p1.Material = "Neon"
  5569. local p2 = Instance.new("Part",workspace)
  5570. local m2 = Instance.new("SpecialMesh",p2)
  5571. m2.MeshType = "Sphere"
  5572. m2.Scale = Vector3.new(8,8,8)
  5573. p2.Size = Vector3.new(1,1,1)
  5574. p2.Anchored = true
  5575. p2.CanCollide = false
  5576. p2.TopSurface = "Smooth"
  5577. p2.BottomSurface = "Smooth"
  5578. p2.BrickColor = gCol2
  5579. p2.Material = "Neon"
  5580. local p3 = Instance.new("Part",workspace)
  5581. local m3 = Instance.new("BlockMesh",p3)
  5582. m3.Scale = Vector3.new(7,7,7)
  5583. p3.Size = Vector3.new(1,1,1)
  5584. p3.Transparency = 0.4
  5585. p3.Anchored = true
  5586. p3.CanCollide = false
  5587. p3.TopSurface = "Smooth"
  5588. p3.BottomSurface = "Smooth"
  5589. p3.BrickColor = gCol
  5590. p3.Material = "Neon"
  5591. local p4 = Instance.new("Part",workspace)
  5592. local m4 = Instance.new("BlockMesh",p4)
  5593. m4.Scale = Vector3.new(10,10,10)
  5594. p4.Size = Vector3.new(1,1,1)
  5595. p4.Transparency = 0.4
  5596. p4.Anchored = true
  5597. p4.CanCollide = false
  5598. p4.TopSurface = "Smooth"
  5599. p4.BottomSurface = "Smooth"
  5600. p4.BrickColor = gCol2
  5601. p4.Material = "Neon"
  5602.  
  5603. ClearGhosts()
  5604.  
  5605. for i=1,amountGhosts do
  5606. CreateGhost()
  5607. end
  5608.  
  5609. local currentframe = 0
  5610. local frmR
  5611.  
  5612. frmR = game:GetService("RunService").RenderStepped:connect(function()
  5613. currentframe = currentframe + 1
  5614. if currentframe < 1*60 then
  5615. p1.CFrame = char:WaitForChild("Torso").CFrame
  5616. p2.CFrame = char:WaitForChild("Torso").CFrame
  5617. p3.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  5618. p4.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  5619. m1.Scale = m1.Scale + Vector3.new(0.25,0.25,0.25)
  5620. m2.Scale = m2.Scale + Vector3.new(0.25,0.25,0.25)
  5621. m3.Scale = m3.Scale + Vector3.new(0.25,0.25,0.25)
  5622. m4.Scale = m4.Scale + Vector3.new(0.25,0.25,0.25)
  5623. p1.Transparency = p1.Transparency + (1/(1*60))
  5624. p2.Transparency = p2.Transparency + (1/(1*60))
  5625. p3.Transparency = p3.Transparency + (1/(1*60))
  5626. p4.Transparency = p4.Transparency + (1/(1*60))
  5627. else
  5628. p1:Destroy()
  5629. p2:Destroy()
  5630. p3:Destroy()
  5631. p4:Destroy()
  5632. frmR:disconnect()
  5633. end
  5634. end)
  5635. else
  5636. gt = true
  5637. local p1 = Instance.new("Part",workspace)
  5638. local m1 = Instance.new("SpecialMesh",p1)
  5639. m1.MeshType = "Sphere"
  5640. m1.Scale = Vector3.new(5,5,5)
  5641. p1.Size = Vector3.new(1,1,1)
  5642. p1.Anchored = true
  5643. p1.CanCollide = false
  5644. p1.TopSurface = "Smooth"
  5645. p1.BottomSurface = "Smooth"
  5646. p1.BrickColor = wCol
  5647. p1.Material = "Neon"
  5648. local p2 = Instance.new("Part",workspace)
  5649. local m2 = Instance.new("SpecialMesh",p2)
  5650. m2.MeshType = "Sphere"
  5651. m2.Scale = Vector3.new(8,8,8)
  5652. p2.Size = Vector3.new(1,1,1)
  5653. p2.Anchored = true
  5654. p2.CanCollide = false
  5655. p2.TopSurface = "Smooth"
  5656. p2.BottomSurface = "Smooth"
  5657. p2.BrickColor = wCol2
  5658. p2.Material = "Neon"
  5659. local p3 = Instance.new("Part",workspace)
  5660. local m3 = Instance.new("BlockMesh",p3)
  5661. m3.Scale = Vector3.new(7,7,7)
  5662. p3.Size = Vector3.new(1,1,1)
  5663. p3.Transparency = 0.4
  5664. p3.Anchored = true
  5665. p3.CanCollide = false
  5666. p3.TopSurface = "Smooth"
  5667. p3.BottomSurface = "Smooth"
  5668. p3.BrickColor = wCol
  5669. p3.Material = "Neon"
  5670. local p4 = Instance.new("Part",workspace)
  5671. local m4 = Instance.new("BlockMesh",p4)
  5672. m4.Scale = Vector3.new(10,10,10)
  5673. p4.Size = Vector3.new(1,1,1)
  5674. p4.Transparency = 0.4
  5675. p4.Anchored = true
  5676. p4.CanCollide = false
  5677. p4.TopSurface = "Smooth"
  5678. p4.BottomSurface = "Smooth"
  5679. p4.BrickColor = wCol2
  5680. p4.Material = "Neon"
  5681.  
  5682. ClearGhosts()
  5683.  
  5684. for i=1,amountGhosts do
  5685. CreateGhost()
  5686. end
  5687.  
  5688. local currentframe = 0
  5689. local frmR
  5690.  
  5691. frmR = game:GetService("RunService").RenderStepped:connect(function()
  5692. currentframe = currentframe + 1
  5693. if currentframe < 1*60 then
  5694. p1.CFrame = char:WaitForChild("Torso").CFrame
  5695. p2.CFrame = char:WaitForChild("Torso").CFrame
  5696. p3.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  5697. p4.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  5698. m1.Scale = m1.Scale + Vector3.new(0.25,0.25,0.25)
  5699. m2.Scale = m2.Scale + Vector3.new(0.25,0.25,0.25)
  5700. m3.Scale = m3.Scale + Vector3.new(0.25,0.25,0.25)
  5701. m4.Scale = m4.Scale + Vector3.new(0.25,0.25,0.25)
  5702. p1.Transparency = p1.Transparency + (1/(1*60))
  5703. p2.Transparency = p2.Transparency + (1/(1*60))
  5704. p3.Transparency = p3.Transparency + (1/(1*60))
  5705. p4.Transparency = p4.Transparency + (1/(1*60))
  5706. else
  5707. p1:Destroy()
  5708. p2:Destroy()
  5709. p3:Destroy()
  5710. p4:Destroy()
  5711. frmR:disconnect()
  5712. end
  5713. end)
  5714. end
  5715. end
  5716. end)
  5717. end)
  5718.  
  5719. local frm = 0
  5720.  
  5721. local toRemove = {}
  5722.  
  5723. game:GetService("RunService").RenderStepped:connect(function()
  5724. frm = frm + 1
  5725. if char.Parent == game:GetService("Workspace").CurrentCamera then
  5726.  
  5727. e1.CFrame = char.Head.CFrame * CFrame.new(0.15,0.1,-0.55)
  5728. e2.CFrame = char.Head.CFrame * CFrame.new(-0.15,0.1,-0.55)
  5729.  
  5730. local delay = 0.9
  5731.  
  5732. for i,v in pairs(ghosts) do
  5733. for _,b in pairs(v:GetChildren()) do
  5734. if b:IsA("Part") or b:IsA("WedgePart") or b:IsA("TrussPart") or b:IsA("UnionOperation") then
  5735. b.CFrame = b.CFrame:lerp(b:FindFirstChild("Target").Value.CFrame,delay)
  5736. end
  5737. end
  5738. delay = delay - (0.5/(#ghosts+1))
  5739. end
  5740.  
  5741. --[[if math.floor(frm/8) == frm/8 then
  5742. local isub = 0
  5743. for i,v in pairs(ghosts) do
  5744. if #v:GetChildren() < 6 then
  5745. v:Destroy()
  5746. table.remove(ghosts,i - isub)
  5747. isub = isub + 1
  5748. CreateGhost()
  5749. end
  5750. end
  5751. end]]
  5752. end
  5753.  
  5754. --Animation states
  5755.  
  5756. local ray = Ray.new(char.HumanoidRootPart.CFrame.p, Vector3.new(0,-3,0).unit*4)
  5757. local part,pos,normal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(ray,ghosts,false,true)
  5758.  
  5759. if state ~= "busy" then
  5760. if char.HumanoidRootPart.Velocity.Magnitude <= 0.5 then
  5761. state = "idle"
  5762. elseif char.HumanoidRootPart.Velocity.Magnitude > 0.5 then
  5763. state = "running"
  5764. --[[elseif char.HumanoidRootPart.Velocity.Y < 0.1 and not part then
  5765. state = "falling"
  5766. elseif char.HumanoidRootPart.Velocity.Y >= 0.1 and not part then
  5767. state = "jumping"]]
  5768. end
  5769. char.Humanoid.WalkSpeed = 32
  5770. char.Humanoid.JumpPower = 70
  5771. end
  5772.  
  5773. --Actual animations
  5774.  
  5775. if state == "idle" then
  5776. char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0:lerp(CFrame.new(0,1 + (math.cos(tick())/5),0) * CFrame.Angles(math.rad(80 + math.cos(tick())*4),math.rad(180),math.rad(0)),0.06)
  5777. char.Torso["Right Hip"].C0 = char.Torso["Right Hip"].C0:lerp(CFrame.new(0.5,-0.1 + (math.cos((tick())*2)/10),-0.2) * CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),0.06)
  5778. char.Torso["Left Hip"].C0 = char.Torso["Left Hip"].C0:lerp(CFrame.new(-0.5,-0.5 + (math.cos((tick()-0.5)*2)/6),0.3) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),0.06)
  5779. char.Torso["Right Shoulder"].C0 = char.Torso["Right Shoulder"].C0:lerp(CFrame.new(1.5,0.43 + (math.cos((tick()-0.5)*1.5)/30),-0.6) * CFrame.Angles(math.rad(math.cos((tick())*2)*10),math.rad(0),math.rad(math.cos(tick()/3)*3)),0.06)
  5780. char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0:lerp(CFrame.new(-1.5,0.3 + (math.cos((tick()-0.5)*1.5)/30),-0.6) * CFrame.Angles(math.rad(-15 + math.cos((tick()))*7),math.rad(0),math.rad(math.cos(tick()/2)*4)),0.06)
  5781. char.Torso.Neck.C0 = char.Torso.Neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(90 + math.cos(tick()*1.5)*6),math.rad(180),math.rad(0)),0.06)
  5782. elseif state == "running" then
  5783. char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0:lerp(CFrame.new(0,1 + (math.cos(tick())/5),0) * CFrame.Angles(math.rad(65 + math.cos(tick())*4),math.rad(180),math.rad(-char.HumanoidRootPart.RotVelocity.Y*10)),0.06)
  5784. char.Torso["Right Hip"].C0 = char.Torso["Right Hip"].C0:lerp(CFrame.new(0.5,-0.1 + (math.cos((tick())*2)/10),-0.2) * CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),0.06)
  5785. char.Torso["Left Hip"].C0 = char.Torso["Left Hip"].C0:lerp(CFrame.new(-0.5,-0.5 + (math.cos((tick()-0.5)*2)/6),0.3) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),0.06)
  5786. char.Torso["Right Shoulder"].C0 = char.Torso["Right Shoulder"].C0:lerp(CFrame.new(1.5,0.70 + (math.cos((tick()-0.5)*1.5)/30),-0.4) * CFrame.Angles(math.rad(50 + math.cos((tick())*2)*10),math.rad(0),math.rad(math.cos(tick()/3)*3)),0.06)
  5787. char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0:lerp(CFrame.new(-1.5,0.3 + (math.cos((tick()-0.5)*1.5)/30),-0.4) * CFrame.Angles(math.rad(-35 + math.cos((tick()))*7),math.rad(0),math.rad(math.cos(tick()/2)*4)),0.06)
  5788. char.Torso.Neck.C0 = char.Torso.Neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(90 + math.cos(tick()*1.5)*6),math.rad(180),math.rad(0)),0.06)
  5789. end
  5790. end)
  5791.  
  5792. char.Humanoid.Died:connect(function()
  5793. toggle = false
  5794.  
  5795. ClearGhosts()
  5796.  
  5797. char.Parent = game.Workspace
  5798. char.Parent = game:GetService("Workspace")
  5799. char:FindFirstChild("ForceField"):Destroy()
  5800. char:FindFirstChild("Head").Transparency = 0
  5801. char:FindFirstChild("Torso").Transparency = 0
  5802. char:FindFirstChild("Right Arm").Transparency = 0
  5803. char:FindFirstChild("Left Arm").Transparency = 0
  5804. char:FindFirstChild("Right Leg").Transparency = 0
  5805. char:FindFirstChild("Left Leg").Transparency = 0
  5806. for i,v in pairs(char:GetChildren()) do
  5807. if v:IsA("Accessory") then
  5808. v:FindFirstChild("Handle").Transparency = 0
  5809. end
  5810. end
  5811. for i,v in pairs(game:GetService("Workspace").CurrentCamera:GetChildren()) do v:Destroy() end
  5812. plr:LoadCharacter()
  5813. end)
  5814.  
  5815. local msgidGlob = 0
  5816. local state = true
  5817. local font = "Arcade"
  5818. local tcol = Color3.fromRGB(255,217,0)
  5819. local tscol = Color3.fromRGB(0,0,0)
  5820. local fsiz = 28
  5821. local tr = true
  5822. local tsr = false
  5823. local fade = 2
  5824.  
  5825. local p = Instance.new("Part",game.Workspace)
  5826. p.Size = Vector3.new(0.2,0.2,0.2)
  5827. p.Transparency = 1
  5828. p.Anchored = true
  5829. p.CanCollide = false
  5830. p.Name = "Msg"
  5831. p.CFrame = plr.Character:WaitForChild("Head").CFrame + Vector3.new(0,2.25,0)
  5832.  
  5833. local r = 255
  5834. local b = 0
  5835. local g = 0
  5836.  
  5837. plr.Chatted:connect(function(c)
  5838. msgidGlob = msgidGlob + 1
  5839. local curMsgId = msgidGlob
  5840. if string.lower(c) == "!disable" then
  5841. state = false
  5842. elseif string.lower(c) == "!enable" then
  5843. state = true
  5844. elseif string.lower(string.sub(c,1,6)) == "!font " then
  5845. local old = font
  5846. font = string.sub(c,7,#c) or old
  5847. elseif string.lower(string.sub(c,1,8)) == "!tcolor " then
  5848. if string.lower(string.sub(c,9,#c)) == "rainbow" then
  5849. tr = true
  5850. else
  5851. tr = false
  5852. local old = tcol
  5853. tcol = Color3.fromRGB(string.sub(c,9,11),string.sub(c,13,15),string.sub(c,17,19)) or old
  5854. end
  5855. elseif string.lower(string.sub(c,1,9)) == "!tscolor " then
  5856. if string.sub(c,10,#c) == "rainbow" then
  5857. tsr = true
  5858. else
  5859. tsr = false
  5860. local old = tscol
  5861. tscol = Color3.fromRGB(string.sub(c,10,12),string.sub(c,14,16),string.sub(c,18,20)) or old
  5862. end
  5863. elseif string.lower(string.sub(c,1,6)) == "!size " then
  5864. local old = fsiz
  5865. fsiz = string.sub(c,7,#c) or old
  5866. elseif string.lower(string.sub(c,1,6)) == "!fade " then
  5867. local old = fade
  5868. fade = string.sub(c,7,#c) or old
  5869. end
  5870. if plr.Character and state == true then
  5871. if plr.Character:FindFirstChild("Head") then
  5872. for i,v in pairs(p:GetChildren()) do
  5873. if v:IsA("BillboardGui") and v.Name == "J2CMSG" then
  5874. v:Destroy()
  5875. end
  5876. end
  5877. local bbgui = Instance.new("BillboardGui",p)
  5878. bbgui.Name = "J2CMSG"
  5879. bbgui.AlwaysOnTop = true
  5880. bbgui.ExtentsOffsetWorldSpace = Vector3.new(0,4.5,0)
  5881. bbgui.Size = UDim2.new(0.2,0,0.14,0)
  5882. local tl = Instance.new("TextLabel",bbgui)
  5883. tl.BackgroundTransparency = 1
  5884. tl.BorderSizePixel = 0
  5885. tl.Size = UDim2.new(1,0,10,0)
  5886. tl.Position = UDim2.new(0,0,-5,0)
  5887. tl.Font = font or "SciFi"
  5888. tl.FontSize = "Size"..fsiz or "Size36"
  5889. tl.TextColor3 = tcol
  5890. tl.TextScaled = false
  5891. tl.TextWrapped = false
  5892. tl.TextStrokeColor3 = tscol
  5893. tl.TextStrokeTransparency = 0
  5894.  
  5895. game:GetService("RunService").RenderStepped:connect(function()
  5896. if tr then
  5897. if tl.Parent ~= nil then
  5898. tl.TextColor3 = Color3.fromRGB(r,g,b)
  5899. end
  5900. end
  5901. end)
  5902.  
  5903. for i=1,#c do
  5904. if msgidGlob == curMsgId then
  5905. tl.Text = string.sub(c,1,i)
  5906. if string.sub(c,i,i) ~= " " then
  5907. local s = Instance.new("Sound",p)
  5908. s.SoundId = "rbxassetid://418252437"
  5909. s.Volume = 1
  5910. s.Pitch = 1
  5911. s:Play()
  5912. game.Debris:AddItem(s,2)
  5913. end
  5914. wait()
  5915. end
  5916. end
  5917. wait(fade)
  5918. if msgidGlob == curMsgId then
  5919. for i=1,10 do
  5920. if msgidGlob == curMsgId then
  5921. tl.TextTransparency = tl.TextTransparency + 0.1
  5922. tl.TextStrokeTransparency = tl.TextStrokeTransparency + 0.1
  5923. tl.Position = tl.Position + UDim2.new(0,0,0,-3)
  5924. wait()
  5925. end
  5926. end
  5927. if msgidGlob == curMsgId then
  5928. bbgui:Destroy()
  5929. end
  5930. end
  5931. end
  5932. end
  5933. end)
  5934.  
  5935. coroutine.resume(coroutine.create(function()
  5936. while wait() do
  5937. for i=0,255,10 do g = i wait() end
  5938. for i=255,0,-10 do r = i wait() end
  5939. for i=0,255,10 do b = i wait() end
  5940. for i=255,0,-10 do g = i wait() end
  5941. for i=0,255,10 do r = i wait() end
  5942. for i=255,0,-10 do b = i wait() end
  5943. end
  5944. end))
  5945.  
  5946. game:GetService("RunService").RenderStepped:connect(function()
  5947. if p.Parent ~= nil then
  5948. p.CFrame = p.CFrame:lerp(plr.Character:WaitForChild("Head").CFrame + Vector3.new(0,2.25,0),0.16)
  5949. else
  5950. p = Instance.new("Part",game.Workspace)
  5951. p.Size = Vector3.new(0.2,0.2,0.2)
  5952. p.Transparency = 1
  5953. p.Anchored = true
  5954. p.CanCollide = false
  5955. p.Name = "Msg"
  5956. p.CFrame = plr.Character:WaitForChild("Head").CFrame + Vector3.new(0,2.25,0)
  5957. end
  5958. end)
  5959.  
  5960. print("Ghost loaded! Time elapsed: "..tick() - time)
  5961. end
  5962. },
  5963. {
  5964. "Timestop",
  5965. function()
  5966. local plr = game:GetService("Players").LocalPlayer
  5967. local deb = false
  5968.  
  5969. while not plr.Character do wait() end
  5970. wait(0.1)
  5971.  
  5972. warn("Timestop loaded. R to toggle time.")
  5973.  
  5974. local tstab = {}
  5975. local tsstab = {}
  5976. local ignlist = {}
  5977. local stab = {}
  5978.  
  5979. function plrIgnore(char)
  5980. for i,v in pairs(char:GetChildren()) do
  5981. if #v:GetChildren() >= 1 then
  5982. plrIgnore(v)
  5983. end
  5984. table.insert(ignlist,v)
  5985. end
  5986. end
  5987.  
  5988. function timeStop(target)
  5989. for i,v in pairs(target:GetChildren()) do
  5990. if #v:GetChildren() >= 1 then
  5991. timeStop(v)
  5992. end
  5993. local isinign = false
  5994. for i,b in pairs(ignlist) do
  5995. if b == v then
  5996. isinign = true
  5997. end
  5998. end
  5999. if isinign == false then
  6000. if v:IsA("Part") or v:IsA("WedgePart") or v:IsA("UnionOperation") then
  6001. if v.Anchored == false then
  6002. table.insert(tstab,v)
  6003. v.Anchored = true
  6004. end
  6005. end
  6006. if v:IsA("Sound") then
  6007. local isintab = false
  6008. for i,b in pairs(stab) do
  6009. if v == b[1] then
  6010. isintab = true
  6011. end
  6012. end
  6013. if isintab == false then
  6014. table.insert(stab,{v,v.Pitch})
  6015. end
  6016. end
  6017. --[[if v:IsA("Script") or v:IsA("LocalScript") then
  6018. if v.Disabled == false then
  6019. table.insert(tsstab,v)
  6020. v.Disabled = true
  6021. end
  6022. end]]
  6023. end
  6024. end
  6025. local isinign = false
  6026. for i,b in pairs(ignlist) do
  6027. if b == target then
  6028. isinign = true
  6029. end
  6030. end
  6031. if isinign == false then
  6032. if target:IsA("Part") or target:IsA("WedgePart") or target:IsA("UnionOperation") then
  6033. if target.Anchored == false then
  6034. table.insert(tstab,target)
  6035. target.Anchored = true
  6036. end
  6037. end
  6038. if target:IsA("Sound") then
  6039. table.insert(stab,{target,target.Pitch})
  6040. end
  6041. end
  6042. end
  6043.  
  6044. plr:GetMouse().KeyDown:connect(function(key)
  6045. if key == "r" then
  6046. if deb == true then
  6047. deb = false
  6048. else
  6049. deb = true
  6050. local cc = Instance.new("ColorCorrectionEffect",game:GetService("Lighting"))
  6051. spawn(function()
  6052. plr.Character.Humanoid.WalkSpeed = 0
  6053. plr.Character.Humanoid.JumpPower = 0
  6054. local p = Instance.new("Part",plr.Character)
  6055. p.Transparency = 0.5
  6056. p.BrickColor = BrickColor.new("Institutional white")
  6057. p.Size = Vector3.new(0.2,0.2,0.2)
  6058. p.Anchored = true
  6059. p.CanCollide = false
  6060. p.CFrame = plr.Character.Torso.CFrame
  6061. local m = Instance.new("SpecialMesh",p)
  6062. m.MeshType = Enum.MeshType.Sphere
  6063.  
  6064. local r = 255
  6065. local g = 255
  6066. local b = 255
  6067. local contrast = 0
  6068.  
  6069. for i=1,50 do
  6070. m.Scale = m.Scale + Vector3.new(50,50,50)
  6071. p.Transparency = p.Transparency + 0.5/50
  6072. r = r - ((255-42)/50)
  6073. g = g - ((255-0)/50)
  6074. b = b - ((255-255)/50)
  6075. contrast = contrast - 2/50
  6076. --cc.TintColor = Color3.fromRGB(r,g,b)
  6077. cc.Contrast = contrast
  6078. for i,v in pairs(stab) do
  6079. v[1].Pitch = v[1].Pitch - (v[2]/50)
  6080. end
  6081. wait()
  6082. end
  6083. p:Destroy()
  6084. plr.Character.Humanoid.WalkSpeed = 16
  6085. plr.Character.Humanoid.JumpPower = 50
  6086. end)
  6087.  
  6088. local aNew = game:GetService("Workspace").ChildAdded:connect(function(c)
  6089. timeStop(c)
  6090. end)
  6091.  
  6092. for i,v in pairs(ignlist) do
  6093. table.remove(ignlist,1)
  6094. end
  6095. plrIgnore(plr.Character)
  6096. timeStop(game:GetService("Workspace"))
  6097. while deb ~= false do wait() end
  6098. --spawn(function()
  6099. local r = 42
  6100. local g = 0
  6101. local b = 255
  6102. local contrast = -2
  6103. for i=1,50 do
  6104. r = r + ((255-42)/50)
  6105. g = g + ((255-0)/50)
  6106. b = b + ((255-255)/50)
  6107. contrast = contrast + 2/50
  6108. --cc.TintColor = Color3.fromRGB(r,g,b)
  6109. cc.Contrast = contrast
  6110. for i,v in pairs(stab) do
  6111. v[1].Pitch = v[1].Pitch + (v[2]/50)
  6112. end
  6113. wait()
  6114. end
  6115. cc:Destroy()
  6116. --end)
  6117. for i,v in pairs(tstab) do
  6118. v.Anchored = false
  6119. end
  6120. for i,v in pairs(tstab) do
  6121. table.remove(tstab,1)
  6122. end
  6123. --table.foreach(stab,print)
  6124. for i,v in pairs(stab) do
  6125. table.remove(stab,1)
  6126. end
  6127. --print("---------")
  6128. --table.foreach(stab,print)
  6129. --[[for i,v in pairs(tsstab) do
  6130. v.Disabled = false
  6131. end
  6132. for i,v in pairs(tsstab) do
  6133. table.remove(tsstab,1)
  6134. end]]
  6135. aNew:disconnect()
  6136. deb = false
  6137. end
  6138. end
  6139. end)
  6140. end
  6141. },
  6142. {
  6143. "Egg",
  6144. function()
  6145. wait(3)
  6146.  
  6147. local plr = game:GetService("Players").LocalPlayer
  6148.  
  6149. while not plr.Character do wait() end
  6150.  
  6151. local char,jtab,ceqpt,bsy,isaim,cd,drawf,state = plr.Character,{},false,false,false,false,false,"loading"
  6152.  
  6153. local hdp = Instance.new("Part",script.Parent)
  6154. hdp.Name = "HandlePart"
  6155. hdp.Size = Vector3.new(0.2,0.2,0.2)
  6156.  
  6157. local meshTab = {
  6158. {"rbxassetid://705224299","rbxassetid://705224727",Vector3.new(0.4,0.4,0.4)},
  6159. {"rbxassetid://705216303","rbxassetid://705216927",Vector3.new(1.8,1.8,1.8)},
  6160. {"rbxassetid://705209239","rbxassetid://705209459",Vector3.new(0.8,0.8,0.8)},
  6161. {"rbxassetid://705247407","rbxassetid://705246950",Vector3.new(1,1,1)},
  6162. {"rbxassetid://705242967","rbxassetid://705243300",Vector3.new(0.44,0.44,0.44)},
  6163. {"rbxassetid://705197095","rbxassetid://705197292",Vector3.new(1.25,1.25,1.25)},
  6164. {"rbxassetid://676836968","rbxassetid://676837441",Vector3.new(0.5,0.5,0.5)},
  6165. {"rbxassetid://698838167","rbxassetid://698838688",Vector3.new(1.6,1.6,1.6)},
  6166. {"rbxassetid://698827858","rbxassetid://698828143",Vector3.new(1.4,1.4,1.5)},
  6167. {"rbxassetid://705202806","rbxassetid://705207716",Vector3.new(1,1,1)},
  6168. {"rbxassetid://676840078","rbxassetid://676839351",Vector3.new(1.2,1.2,1.2)},
  6169. {"rbxassetid://717179708","rbxassetid://705199414",Vector3.new(1,0.95,1.05)},
  6170. {"rbxassetid://724420662","rbxassetid://705195915",Vector3.new(0.8,0.8,0.8)},
  6171. {"rbxassetid://676841945","rbxassetid://676842522",Vector3.new(1.7,1.7,1.8)},
  6172. {"rbxassetid://705315624","rbxassetid://705315897",Vector3.new(0.4,0.4,0.4)},
  6173. {"rbxassetid://698835993","rbxassetid://698836260",Vector3.new(1,1,1)},
  6174. {"rbxassetid://698813624","rbxassetid://698813905",Vector3.new(1.6,1.6,1.6)},
  6175. {"rbxassetid://706712283","rbxassetid://705202233",Vector3.new(2.1,2.1,2.1)},
  6176. {"rbxassetid://705208513","rbxassetid://705208760",Vector3.new(1.05,1.05,1.05)},
  6177. {"rbxassetid://676843975","rbxassetid://676844191",Vector3.new(1.6,1.6,1.6)},
  6178. {"rbxassetid://676846031","rbxassetid://676846800",Vector3.new(0.6,0.6,0.6)},
  6179. {"rbxassetid://676848204","rbxassetid://676848680",Vector3.new(0.5,0.5,0.5)},
  6180. {"rbxassetid://705217565","rbxassetid://705218075",Vector3.new(1,1,1)},
  6181. {"rbxassetid://698829950","rbxassetid://698830608",Vector3.new(0.5,0.5,0.5)},
  6182. {"rbxassetid://705200619","rbxassetid://705200948",Vector3.new(2,2,2)},
  6183. {"rbxassetid://698816291","rbxassetid://698816601",Vector3.new(0.45,0.45,0.45)},
  6184. {"rbxassetid://705245424","rbxassetid://705245604",Vector3.new(1,1,1)},
  6185. {"rbxassetid://698839252","rbxassetid://698839539",Vector3.new(1.5,1.55,1.55)},
  6186. {"rbxassetid://676850168","rbxassetid://676850427",Vector3.new(1,1,1)},
  6187. {"rbxassetid://698836963","rbxassetid://698837211",Vector3.new(2.3,2,2)},
  6188. {"rbxassetid://705219281","rbxassetid://705219747",Vector3.new(1.7,1.7,1.7)},
  6189. {"rbxassetid://698822829","rbxassetid://698823375",Vector3.new(1.5,1.5,1.5)},
  6190. {"rbxassetid://698824115","rbxassetid://698824851",Vector3.new(2.4,2.4,2.4)},
  6191. {"rbxassetid://698825712","rbxassetid://698825959",Vector3.new(1.5,1.5,1.5)},
  6192. {"rbxassetid://676851481","rbxassetid://676851716",Vector3.new(1,1,1)},
  6193. {"rbxassetid://676854360","rbxassetid://676854795",Vector3.new(0.55,0.55,0.55)},
  6194. {"rbxassetid://676856626","rbxassetid://676856930",Vector3.new(0.6,0.6,0.6)},
  6195. {"rbxassetid://676858618","rbxassetid://676858897",Vector3.new(1.4,1.4,1.4)},
  6196. {"rbxassetid://698835348","rbxassetid://698831630",Vector3.new(1.8,1.8,1.8)},
  6197. {"rbxassetid://676859903","rbxassetid://676860203",Vector3.new(1.2,1.2,1.2)},
  6198. {"rbxassetid://698829304","rbxassetid://698828946",Vector3.new(1.3,1.3,1.3)},
  6199. {"rbxassetid://698811815","rbxassetid://698812183",Vector3.new(1,1,1)},
  6200. {"rbxassetid://705225654","rbxassetid://705228740",Vector3.new(1,1,1)}
  6201. }
  6202.  
  6203. local mlgTab = {
  6204. "rbxassetid://566672836",
  6205. "rbxassetid://306356119",
  6206. "rbxassetid://10524802",
  6207. "rbxassetid://166285971",
  6208. "rbxassetid://217185480",
  6209. "rbxassetid://198329363",
  6210. "rbxassetid://286279066",
  6211. "rbxassetid://175843771",
  6212. "rbxassetid://165053954",
  6213. "rbxassetid://603718340",
  6214. "rbxassetid://133727996"
  6215. }
  6216.  
  6217. local msh = Instance.new("SpecialMesh",script.Parent.HandlePart)
  6218. msh.MeshType = Enum.MeshType.FileMesh
  6219. local rnd = math.random(1,#meshTab)
  6220. msh.MeshId = meshTab[rnd][1]
  6221. msh.TextureId = meshTab[rnd][2]
  6222. msh.Scale = meshTab[rnd][3]/2
  6223.  
  6224. local gyro = Instance.new("BodyGyro",char:WaitForChild("HumanoidRootPart"))
  6225. gyro.MaxTorque = Vector3.new(0,0,0)
  6226. gyro.D = 0
  6227. gyro.P = 100000000
  6228.  
  6229. print(script.Parent.Name.." Loaded.")
  6230.  
  6231. plr:GetMouse().KeyDown:connect(function(key)
  6232. if key == "f" then
  6233. if ceqpt == false then
  6234. ceqpt = true
  6235. bsy = false
  6236.  
  6237. spawn(function()
  6238. for i=1,10 do
  6239. script.Parent.HandlePart.Transparency = script.Parent.HandlePart.Transparency - 0.1
  6240. wait()
  6241. end
  6242. end)
  6243. local rnd = math.random(1,#meshTab)
  6244. msh.MeshId = meshTab[rnd][1]
  6245. msh.TextureId = meshTab[rnd][2]
  6246. msh.Scale = meshTab[rnd][3]/2
  6247.  
  6248. print("Saving old joints")
  6249. for i,v in pairs(char.Torso:GetChildren()) do
  6250. if v:IsA("Motor6D") and v.Name ~= "Neck" then
  6251. print(v.Name.." saved!")
  6252. table.insert(jtab,v)
  6253. end
  6254. end
  6255.  
  6256. local aWeld = Instance.new("Weld",char["Right Arm"])
  6257. aWeld.Name = "aWeld"
  6258. aWeld.Part0 = script.Parent.HandlePart
  6259. aWeld.Part1 = char["Right Arm"]
  6260. aWeld.C0 = CFrame.new(0,0,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0))
  6261.  
  6262. local bWeld = Instance.new("Weld",char["Torso"])
  6263. bWeld.Name = "bWeld"
  6264. bWeld.Part0 = char["Torso"]
  6265. bWeld.Part1 = char["Right Arm"]
  6266. bWeld.C0 = CFrame.new(1.5,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  6267.  
  6268. local cWeld = Instance.new("Weld",char["Torso"])
  6269. cWeld.Name = "cWeld"
  6270. cWeld.Part0 = char["Torso"]
  6271. cWeld.Part1 = char["Left Arm"]
  6272. cWeld.C0 = CFrame.new(-1.5,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  6273.  
  6274. else
  6275.  
  6276. ceqpt = false
  6277. spawn(function()
  6278. for i=1,10 do
  6279. script.Parent.HandlePart.Transparency = script.Parent.HandlePart.Transparency + 0.1
  6280. wait()
  6281. end
  6282. end)
  6283. for i,v in pairs(char.Torso:GetChildren()) do
  6284. if v:IsA("Weld") or v:IsA("Motor6D") then
  6285. if v.Name ~= "Neck" then
  6286. v:Destroy()
  6287. end
  6288. end
  6289. end
  6290. for i,v in pairs(jtab) do
  6291. v:Clone().Parent = char.Torso
  6292. end
  6293. for i,v in pairs(jtab) do
  6294. table.remove(jtab,1)
  6295. end
  6296.  
  6297. char.HumanoidRootPart.RootJoint.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180))
  6298. gyro.MaxTorque = Vector3.new(0,0,0)
  6299. char.Torso.Neck.C0 = CFrame.new(0,1,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180))
  6300. end
  6301. end
  6302. end)
  6303.  
  6304. --Functions
  6305.  
  6306. local rignore = {}
  6307. function rayCast(orig,targ,maxdist)
  6308. local r = Ray.new(orig,(targ-orig).unit * maxdist)
  6309. local hit,pos,normal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(r,rignore,false,true)
  6310. return hit,pos,normal
  6311. end
  6312.  
  6313. function clerp(a,b,c)
  6314. return a:lerp(b,c)
  6315. end
  6316.  
  6317. function shoot(targ)
  6318. local p = Instance.new("Part",char)
  6319. p.Parent = game.Workspace
  6320. p.Shape = "Ball"
  6321. p.Size = Vector3.new(0.2,0.2,0.2)
  6322. p.CFrame = script.Parent.HandlePart.CFrame
  6323. p.Velocity = (targ - script.Parent.HandlePart.Position).unit*250
  6324. local msh = Instance.new("SpecialMesh",p)
  6325. msh.MeshType = Enum.MeshType.FileMesh
  6326. msh.MeshId = script.Parent.HandlePart["Mesh"].MeshId
  6327. msh.TextureId = script.Parent.HandlePart["Mesh"].TextureId
  6328. msh.Scale = script.Parent.HandlePart["Mesh"].Scale
  6329.  
  6330. p.Touched:connect(function(hit)
  6331. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= char then
  6332. hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - math.huge
  6333. hit.Parent.Humanoid:TakeDamage(math.huge)
  6334. hit.Parent:BreakJoints()
  6335. local e = Instance.new("Explosion")
  6336. e.BlastRadius = 2
  6337. e.BlastPressure = 500000
  6338. e.Position = p.Position
  6339. e.Parent = game.Workspace
  6340. for i=1,5 do
  6341. local ep = Instance.new("Part",game.Workspace)
  6342. ep.Anchored = true
  6343. ep.CanCollide = false
  6344. ep.Size = Vector3.new(0.2,0.2,0.2)
  6345. ep.Transparency = 1
  6346. ep.CFrame = CFrame.new(p.Position)
  6347. local emit = Instance.new("ParticleEmitter",ep)
  6348. emit.VelocitySpread = 360
  6349. emit.Speed = NumberRange.new(1,10)
  6350. emit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2),NumberSequenceKeypoint.new(1,2)})
  6351. emit.Rate = 10
  6352. emit.Lifetime = NumberRange.new(4,4)
  6353. emit.RotSpeed = NumberRange.new(-100,100)
  6354. emit.Texture = mlgTab[math.random(1,#mlgTab)]
  6355. game:GetService("Debris"):AddItem(ep,5)
  6356. end
  6357. p:Destroy()
  6358. end
  6359. end)
  6360.  
  6361. game:GetService("Debris"):AddItem(p,math.random(50,100)/10)
  6362. end
  6363.  
  6364. --End of functions
  6365.  
  6366. plr:GetMouse().Button1Down:connect(function()
  6367. if ceqpt == true and isaim == false and cd == false and drawf == false then
  6368. gyro.MaxTorque = Vector3.new(0,10000000,0)
  6369. cd = true
  6370. isaim = true
  6371. script.Parent.HandlePart.Transparency = 0
  6372. local s = Instance.new("Sound",script.Parent.HandlePart)
  6373. s.SoundId = "rbxassetid://609348868"
  6374. s.PlayOnRemove = false
  6375. s:Play()
  6376. game:GetService("Debris"):AddItem(s,5)
  6377. drawf = true
  6378. end
  6379. end)
  6380.  
  6381. plr:GetMouse().Button1Up:connect(function()
  6382. if ceqpt == true and isaim == true and drawf == true then
  6383. script.Parent.HandlePart.Transparency = 1
  6384. char.Torso.bWeld.C0 = CFrame.new(1.5,1,-0.6)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(0))
  6385. char.Torso.cWeld.C0 = CFrame.new(-1.5,0.5,0.5)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0))
  6386. shoot(plr:GetMouse().Hit.p)
  6387. gyro.MaxTorque = Vector3.new(0,0,0)
  6388. table.insert(rignore,char)
  6389. local s = Instance.new("Sound",script.Parent.HandlePart)
  6390. s.SoundId = "rbxassetid://145203279"
  6391. s.PlayOnRemove = false
  6392. s:Play()
  6393. local rnd = math.random(1,#meshTab)
  6394. msh.MeshId = meshTab[rnd][1]
  6395. msh.TextureId = meshTab[rnd][2]
  6396. msh.Scale = meshTab[rnd][3]/2
  6397. game:GetService("Debris"):AddItem(s,5)
  6398. for i,v in pairs(rignore) do
  6399. table.remove(rignore,1)
  6400. end
  6401. isaim = false
  6402. drawf = false
  6403. --wait(1)
  6404. cd = false
  6405. end
  6406. end)
  6407.  
  6408. while not ceqpt do wait() end
  6409.  
  6410. local animspeed = 0.3
  6411.  
  6412. while wait() do
  6413.  
  6414. if ceqpt == true and isaim == true then
  6415. --isaim = true
  6416. if char.Torso:FindFirstChild("bWeld") and char.Torso:FindFirstChild("cWeld") then
  6417. char.Torso.bWeld.C0 = clerp(char.Torso.bWeld.C0,CFrame.new(1.5,1,0.4)*CFrame.Angles(math.rad(220),math.rad(0),math.rad(0)),animspeed)
  6418. char.Torso.cWeld.C0 =clerp(char.Torso.cWeld.C0,CFrame.new(-1.5,0.1,-0.2)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(0)),animspeed)
  6419. --char.HumanoidRootPart.RootJoint.C0 = clerp(char.HumanoidRootPart.RootJoint.C0,CFrame.new(0,0,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(120)),animspeed)
  6420. --char.Torso.Neck.C0 = clerp(char.Torso.Neck.C0,CFrame.new(0,1,0)*CFrame.Angles(math.rad(-120),math.rad(10),math.rad(240)),animspeed)
  6421. --char.Humanoid.WalkSpeed = 6
  6422. --char.Humanoid.JumpPower = 0
  6423. end
  6424. local lookDir = plr:GetMouse().Hit.p - char.HumanoidRootPart.CFrame.p
  6425. gyro.MaxTorque = Vector3.new(0,10000000,0)
  6426. gyro.CFrame = CFrame.new(char.HumanoidRootPart.CFrame.p, plr:GetMouse().Hit.p)
  6427. else
  6428. --isaim = false
  6429. if char.Torso:FindFirstChild("bWeld") and char.Torso:FindFirstChild("cWeld") then
  6430. char.Torso.bWeld.C0 = clerp(char.Torso.bWeld.C0,CFrame.new(1.5,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),animspeed)
  6431. char.Torso.cWeld.C0 = clerp(char.Torso.cWeld.C0,CFrame.new(-1.5,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),animspeed)
  6432. --char.HumanoidRootPart.RootJoint.C0 = clerp(char.HumanoidRootPart.RootJoint.C0,CFrame.new(0,0,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180)),animspeed)
  6433. --char.Torso.Neck.C0 = clerp(char.Torso.Neck.C0,CFrame.new(0,1,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(180)),animspeed)
  6434. --char.Humanoid.WalkSpeed = 16
  6435. --char.Humanoid.JumpPower = 50
  6436. end
  6437. gyro.MaxTorque = Vector3.new(0,0,0)
  6438. end
  6439.  
  6440. --Animation state
  6441. table.insert(rignore,char)
  6442. local h,p,n = rayCast(char.HumanoidRootPart.Position,char.HumanoidRootPart.Position - Vector3.new(0,1,0),4)
  6443. if drawf == false then
  6444. if char.HumanoidRootPart.Velocity.Magnitude <= 0.1 and h then
  6445. state = "idle"
  6446. elseif char.HumanoidRootPart.Velocity.Magnitude > 0.1 and h then
  6447. state = "running"
  6448. elseif char.HumanoidRootPart.Velocity.Y < 0.1 and not h then
  6449. state = "falling"
  6450. elseif char.HumanoidRootPart.Velocity.Y >= 0.1 and not h then
  6451. state = "jumping"
  6452. end
  6453. end
  6454. end
  6455. end
  6456. },
  6457. {
  6458. "Ghost",
  6459. function()
  6460. local plr = game:GetService("Players").LocalPlayer
  6461. local mouse,char = plr:GetMouse(),plr.Character
  6462.  
  6463. for i,v in pairs(game:GetService("Workspace").CurrentCamera:GetChildren()) do v:Destroy() end
  6464.  
  6465. local toggle,cd = false,false
  6466.  
  6467. mouse.KeyDown:connect(function(key)
  6468. if key == "r" then
  6469. print("R!")
  6470. if cd == false then
  6471. print("No cooldown!")
  6472. cd = true
  6473. if toggle == false then
  6474. print("Entering godmode")
  6475. toggle = true
  6476. Instance.new("ForceField",char).Visible = false
  6477. char.Parent = game:GetService("Workspace").CurrentCamera
  6478. char:FindFirstChild("Head").Transparency = 1
  6479. char:FindFirstChild("Torso").Transparency = 1
  6480. char:FindFirstChild("Right Arm").Transparency = 1
  6481. char:FindFirstChild("Left Arm").Transparency = 1
  6482. char:FindFirstChild("Right Leg").Transparency = 1
  6483. char:FindFirstChild("Left Leg").Transparency = 1
  6484. for i,v in pairs(char:GetChildren()) do
  6485. if v:IsA("Accessory") then
  6486. v:FindFirstChild("Handle").Transparency = 1
  6487. end
  6488. end
  6489. else
  6490. print("Exiting godmode")
  6491. toggle = false
  6492. char.Parent = game:GetService("Workspace")
  6493. char:FindFirstChild("ForceField"):Destroy()
  6494. char:FindFirstChild("Head").Transparency = 0
  6495. char:FindFirstChild("Torso").Transparency = 0
  6496. char:FindFirstChild("Right Arm").Transparency = 0
  6497. char:FindFirstChild("Left Arm").Transparency = 0
  6498. char:FindFirstChild("Right Leg").Transparency = 0
  6499. char:FindFirstChild("Left Leg").Transparency = 0
  6500. for i,v in pairs(char:GetChildren()) do
  6501. if v:IsA("Accessory") then
  6502. v:FindFirstChild("Handle").Transparency = 0
  6503. end
  6504. end
  6505. end
  6506. cd = false
  6507. end
  6508. end
  6509. end)
  6510.  
  6511. game:GetService("RunService").RenderStepped:connect(function()
  6512. if char.Parent == game:GetService("Workspace").CurrentCamera then
  6513. for i,v in pairs(char:GetChildren()) do
  6514. if v:IsA("Part") then if v.Name ~= "HumanoidRootPart" then
  6515. local c = v:Clone()
  6516. c.Parent = game:GetService("Workspace")
  6517. c.BottomSurface = "Smooth"
  6518. c.TopSurface = "Smooth"
  6519. c:BreakJoints()
  6520. --c.Material = "Neon"
  6521. c.Anchored = true
  6522. c.CanCollide = false
  6523. c.Transparency = 0.9
  6524. c.CFrame = v.CFrame
  6525. game:GetService("Debris"):AddItem(c,0.1)
  6526. end end
  6527. if v:IsA("Accessory") then if v:FindFirstChild("Handle") then
  6528. local c = v.Handle:Clone()
  6529. c.Parent = game:GetService("Workspace")
  6530. c.BottomSurface = "Smooth"
  6531. c.TopSurface = "Smooth"
  6532. c:BreakJoints()
  6533. --c.Material = "Neon"
  6534. c.Anchored = true
  6535. c.CanCollide = false
  6536. c.Transparency = 0.9
  6537. c.CFrame = v.Handle.CFrame
  6538. game:GetService("Debris"):AddItem(c,0.1)
  6539. end end
  6540. end
  6541. end
  6542. end)
  6543. end
  6544. }
  6545. }
  6546.  
  6547. table.sort(scripttab,function(a,b) return a[1] < b[1] end)
  6548.  
  6549. local togglestate = false
  6550. local togglestate2 = false
  6551.  
  6552. local sgui = Instance.new("ScreenGui",plr.PlayerGui)
  6553. local bgfrm = Instance.new("Frame",sgui)
  6554. bgfrm.BackgroundTransparency = 0.5
  6555. bgfrm.Position = UDim2.new(1,0,0.3,0)
  6556. bgfrm.Size = UDim2.new(0.18,0,0.4,0)
  6557. bgfrm.BorderSizePixel = 0
  6558. bgfrm.BackgroundColor3 = Color3.fromRGB(0,0,0)
  6559. local txt = Instance.new("TextLabel",bgfrm)
  6560. txt.BorderSizePixel = 0
  6561. txt.BackgroundTransparency = 0.8
  6562. txt.TextScaled = true
  6563. txt.BackgroundColor3 = Color3.fromRGB(120,0,180)
  6564. txt.TextColor3 = Color3.fromRGB(255,255,255)
  6565. txt.Text = " --[[ joalars2's script archive ]]-- "
  6566. txt.Font = "SciFi"
  6567. txt.Size = UDim2.new(1,0,0.1,0)
  6568. local scr = Instance.new("ScrollingFrame",bgfrm)
  6569. scr.BorderSizePixel = 0
  6570. scr.BackgroundTransparency = 1
  6571. scr.BackgroundColor3 = Color3.fromRGB(120,0,180)
  6572. scr.Size = UDim2.new(1,0,0.9,0)
  6573. scr.Position = UDim2.new(0,0,0.1,0)
  6574. local tgl = Instance.new("TextButton",bgfrm)
  6575. tgl.BorderSizePixel = 0
  6576. tgl.BackgroundTransparency = 0.5
  6577. tgl.TextScaled = true
  6578. tgl.BackgroundColor3 = Color3.fromRGB(0,255,0)
  6579. tgl.TextColor3 = Color3.fromRGB(0,0,0)
  6580. tgl.Text = ">>"
  6581. tgl.Font = "SciFi"
  6582. tgl.Size = UDim2.new(0,30,0,30)
  6583. tgl.Position = UDim2.new(0,-30,0,0)
  6584. tgl.MouseButton1Click:connect(function()
  6585. if togglestate == false then
  6586. togglestate = true
  6587. bgfrm:TweenPosition(UDim2.new(0.41,0,0.3,0),"Out","Back",1,true,nil)
  6588. else
  6589. togglestate = false
  6590. bgfrm:TweenPosition(UDim2.new(1,0,0.3,0),"In","Back",1,true,nil)
  6591. end
  6592. end)
  6593. local tgl2 = Instance.new("TextButton",bgfrm)
  6594. tgl2.BorderSizePixel = 0
  6595. tgl2.BackgroundTransparency = 0.5
  6596. tgl2.TextScaled = true
  6597. tgl2.BackgroundColor3 = Color3.fromRGB(255,0,0)
  6598. tgl2.TextColor3 = Color3.fromRGB(0,0,0)
  6599. tgl2.Text = "Multi Select"
  6600. tgl2.Font = "SciFi"
  6601. tgl2.Size = UDim2.new(0.3,0,0.05,0)
  6602. tgl2.Position = UDim2.new(0,0,1,0)
  6603. tgl2.MouseButton1Click:connect(function()
  6604. if togglestate2 == false then
  6605. togglestate2 = true
  6606. tgl2.BackgroundColor3 = Color3.fromRGB(0,255,0)
  6607. else
  6608. togglestate2 = false
  6609. tgl2.BackgroundColor3 = Color3.fromRGB(255,0,0)
  6610. end
  6611. end)
  6612.  
  6613. for i,v in pairs(scripttab) do
  6614. local btn = Instance.new("TextButton",scr)
  6615. btn.BorderSizePixel = 0
  6616. btn.BackgroundTransparency = 0.8
  6617. btn.TextScaled = true
  6618. btn.BackgroundColor3 = Color3.fromRGB(120,0,180)
  6619. btn.TextColor3 = Color3.fromRGB(255,255,255)
  6620. btn.Text = v[1]
  6621. btn.Font = "SciFi"
  6622. btn.Size = UDim2.new(0.97,0,0.05,0)
  6623. btn.Style = Enum.ButtonStyle.RobloxButtonDefault
  6624. btn.Position = UDim2.new(0,0,(0.05*i)-0.05,0)
  6625. local func
  6626. func = btn.MouseButton1Click:connect(function()
  6627. warn("Script loading: "..v[1])
  6628. spawn(function() v[2]() end)
  6629. if togglestate2 == false then
  6630. sgui:Destroy()
  6631. end
  6632. btn.Style = Enum.ButtonStyle.RobloxButton
  6633. func:disconnect()
  6634. end)
  6635. end
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