Polari

MM6 Plant manip setup

May 2nd, 2018
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  1. When Plant Man starts running after he has landed from a jump and thrown his shield, he decides how long he's going to run based on the distance to you at that time. If you stand right on top of him - there are two or three pixels that work - an underflow happens and he runs back and forth for a long time, letting you get multiple shots in before he shields up again.
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  3. The best way to do this is to just learn the pixels and move into position after he has stopped. If you can't be bothered learning that, you can do a setup for his first jump. When the fight starts tap left twice, then menu and note whether he jumped left or right. If left, tap left four more times, if right, tap right twice and neutral slide. If you do this fast enough to finish your movement before you get hit, the knockback puts you on the correct pixels. In the refight your starting position is slightly different and to adjust for that you should tap left once instead of twice in the beginning, then do the rest the same.
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