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Apr 23rd, 2018
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  1. function Awake ()
  2. {
  3. police_attack_upon_true = FindObjectOfType(InventoryManager);
  4. if (police_attack_upon_true.keep_track_attack == false)
  5. {
  6. this.enabled = false;
  7. }
  8. else
  9. this.enabled = true;
  10. }
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