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Godofadmin1337

jail cell

Sep 27th, 2017
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  1.  
  2. --Converted with ttyyuu12345's model to script plugin v4
  3. function sandbox(var,func)
  4. local env = getfenv(func)
  5. local newenv = setmetatable({},{
  6. __index = function(self,k)
  7. if k=="script" then
  8. return var
  9. else
  10. return env[k]
  11. end
  12. end,
  13. })
  14. setfenv(func,newenv)
  15. return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. Model0 = Instance.new("Model")
  20. Part1 = Instance.new("Part")
  21. Part2 = Instance.new("Part")
  22. Part3 = Instance.new("Part")
  23. Script4 = Instance.new("Script")
  24. Part5 = Instance.new("Part")
  25. Part6 = Instance.new("Part")
  26. Part7 = Instance.new("Part")
  27. Part8 = Instance.new("Part")
  28. Part9 = Instance.new("Part")
  29. Part10 = Instance.new("Part")
  30. Part11 = Instance.new("Part")
  31. Part12 = Instance.new("Part")
  32. Part13 = Instance.new("Part")
  33. Part14 = Instance.new("Part")
  34. Script15 = Instance.new("Script")
  35. Part16 = Instance.new("Part")
  36. Part17 = Instance.new("Part")
  37. Model18 = Instance.new("Model")
  38. Model19 = Instance.new("Model")
  39. Part20 = Instance.new("Part")
  40. Texture21 = Instance.new("Texture")
  41. Part22 = Instance.new("Part")
  42. Part23 = Instance.new("Part")
  43. Part24 = Instance.new("Part")
  44. Part25 = Instance.new("Part")
  45. Part26 = Instance.new("Part")
  46. Part27 = Instance.new("Part")
  47. Part28 = Instance.new("Part")
  48. Part29 = Instance.new("Part")
  49. Part30 = Instance.new("Part")
  50. Part31 = Instance.new("Part")
  51. Part32 = Instance.new("Part")
  52. Part33 = Instance.new("Part")
  53. Model34 = Instance.new("Model")
  54. Part35 = Instance.new("Part")
  55. Part36 = Instance.new("Part")
  56. Part37 = Instance.new("Part")
  57. Part38 = Instance.new("Part")
  58. Part39 = Instance.new("Part")
  59. Part40 = Instance.new("Part")
  60. Part41 = Instance.new("Part")
  61. Model0.Parent = mas
  62. Model0.PrimaryPart = Part41
  63. Part1.Name = "Smooth Block Model"
  64. Part1.Parent = Model0
  65. Part1.BrickColor = BrickColor.new("Bright blue")
  66. Part1.Rotation = Vector3.new(180, 0, -180)
  67. Part1.Anchored = true
  68. Part1.Size = Vector3.new(1, 1.20000005, 1)
  69. Part1.CFrame = CFrame.new(2.5, 3.00000405, 6.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  70. Part1.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  71. Part1.Position = Vector3.new(2.5, 3.00000405, 6.5)
  72. Part1.Orientation = Vector3.new(0, -180, 0)
  73. Part1.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  74. Part2.Name = "Smooth Block Model"
  75. Part2.Parent = Model0
  76. Part2.BrickColor = BrickColor.new("Bright blue")
  77. Part2.Rotation = Vector3.new(180, 0, -180)
  78. Part2.Anchored = true
  79. Part2.Size = Vector3.new(2, 2.4000001, 4)
  80. Part2.CFrame = CFrame.new(2, 1.20000398, 5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  81. Part2.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  82. Part2.Position = Vector3.new(2, 1.20000398, 5)
  83. Part2.Orientation = Vector3.new(0, -180, 0)
  84. Part2.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  85. Part3.Name = "Close"
  86. Part3.Parent = Model0
  87. Part3.BrickColor = BrickColor.new("Bright red")
  88. Part3.Anchored = true
  89. Part3.Size = Vector3.new(2, 1.20000005, 2)
  90. Part3.CFrame = CFrame.new(3, 3.00000405, 5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  91. Part3.TopSurface = Enum.SurfaceType.Smooth
  92. Part3.Color = Color3.new(0.768628, 0.156863, 0.109804)
  93. Part3.Position = Vector3.new(3, 3.00000405, 5)
  94. Part3.Color = Color3.new(0.768628, 0.156863, 0.109804)
  95. Script4.Parent = Part3
  96. table.insert(cors,sandbox(Script4,function()
  97. function onTouched(hit)
  98. script.Parent.Parent.Door.Transparency= 0
  99. script.Parent.Parent.Door.CanCollide= true
  100. end
  101. script.Parent.Touched:connect(onTouched)
  102. end))
  103. Part5.Name = "Smooth Block Model"
  104. Part5.Parent = Model0
  105. Part5.Rotation = Vector3.new(180, 0, -180)
  106. Part5.Anchored = true
  107. Part5.Size = Vector3.new(1, 1.20000005, 1)
  108. Part5.CFrame = CFrame.new(2.5, 3.00000405, 3.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  109. Part5.Position = Vector3.new(2.5, 3.00000405, 3.5)
  110. Part5.Orientation = Vector3.new(0, -180, 0)
  111. Part6.Name = "Door"
  112. Part6.Parent = Model0
  113. Part6.BrickColor = BrickColor.new("Black")
  114. Part6.Rotation = Vector3.new(180, 0, -180)
  115. Part6.Anchored = true
  116. Part6.FormFactor = Enum.FormFactor.Plate
  117. Part6.Size = Vector3.new(1, 9.60000038, 1)
  118. Part6.CFrame = CFrame.new(2.5, 4.80000496, 1.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  119. Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
  120. Part6.Position = Vector3.new(2.5, 4.80000496, 1.5)
  121. Part6.Orientation = Vector3.new(0, -180, 0)
  122. Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
  123. Part7.Name = "Smooth Block Model"
  124. Part7.Parent = Model0
  125. Part7.BrickColor = BrickColor.new("Bright blue")
  126. Part7.Rotation = Vector3.new(180, 0, -180)
  127. Part7.Anchored = true
  128. Part7.Size = Vector3.new(2, 7.20000029, 4)
  129. Part7.CFrame = CFrame.new(2, 7.2000041, 5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  130. Part7.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  131. Part7.Position = Vector3.new(2, 7.2000041, 5)
  132. Part7.Orientation = Vector3.new(0, -180, 0)
  133. Part7.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  134. Part8.Name = "Smooth Block Model"
  135. Part8.Parent = Model0
  136. Part8.Rotation = Vector3.new(180, 0, -180)
  137. Part8.Anchored = true
  138. Part8.Size = Vector3.new(2, 1.20000005, 7)
  139. Part8.CFrame = CFrame.new(3, 10.2000017, -0.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  140. Part8.Position = Vector3.new(3, 10.2000017, -0.5)
  141. Part8.Orientation = Vector3.new(0, -180, 0)
  142. Part9.Name = "Smooth Block Model"
  143. Part9.Parent = Model0
  144. Part9.Rotation = Vector3.new(180, 0, -180)
  145. Part9.Anchored = true
  146. Part9.Size = Vector3.new(1, 1.20000005, 1)
  147. Part9.CFrame = CFrame.new(3.5, 11.3999977, -3.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  148. Part9.Position = Vector3.new(3.5, 11.3999977, -3.5)
  149. Part9.Orientation = Vector3.new(0, -180, 0)
  150. Part10.Name = "Smooth Block Model"
  151. Part10.Parent = Model0
  152. Part10.Rotation = Vector3.new(180, 0, -180)
  153. Part10.Anchored = true
  154. Part10.Size = Vector3.new(1, 1.20000005, 1)
  155. Part10.CFrame = CFrame.new(3.5, 11.3999977, 2.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  156. Part10.Position = Vector3.new(3.5, 11.3999977, 2.5)
  157. Part10.Orientation = Vector3.new(0, -180, 0)
  158. Part11.Name = "Smooth Block Model"
  159. Part11.Parent = Model0
  160. Part11.Rotation = Vector3.new(180, 0, -180)
  161. Part11.Anchored = true
  162. Part11.Size = Vector3.new(1, 1.20000005, 3)
  163. Part11.CFrame = CFrame.new(3.5, 11.3999977, -0.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  164. Part11.Position = Vector3.new(3.5, 11.3999977, -0.5)
  165. Part11.Orientation = Vector3.new(0, -180, 0)
  166. Part12.Name = "Smooth Block Model"
  167. Part12.Parent = Model0
  168. Part12.BrickColor = BrickColor.new("Bright blue")
  169. Part12.Rotation = Vector3.new(180, 0, -180)
  170. Part12.Anchored = true
  171. Part12.Size = Vector3.new(1, 1.20000005, 1)
  172. Part12.CFrame = CFrame.new(2.5, 3.00000405, -4.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  173. Part12.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  174. Part12.Position = Vector3.new(2.5, 3.00000405, -4.5)
  175. Part12.Orientation = Vector3.new(0, -180, 0)
  176. Part12.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  177. Part13.Name = "Smooth Block Model"
  178. Part13.Parent = Model0
  179. Part13.BrickColor = BrickColor.new("Bright blue")
  180. Part13.Rotation = Vector3.new(180, 0, -180)
  181. Part13.Anchored = true
  182. Part13.Size = Vector3.new(2, 2.4000001, 3)
  183. Part13.CFrame = CFrame.new(2, 1.20000398, -5.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  184. Part13.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  185. Part13.Position = Vector3.new(2, 1.20000398, -5.5)
  186. Part13.Orientation = Vector3.new(0, -180, 0)
  187. Part13.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  188. Part14.Name = "Open"
  189. Part14.Parent = Model0
  190. Part14.BrickColor = BrickColor.new("Dark green")
  191. Part14.Anchored = true
  192. Part14.Size = Vector3.new(2, 1.20000005, 1)
  193. Part14.CFrame = CFrame.new(3, 3.00000405, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  194. Part14.TopSurface = Enum.SurfaceType.Smooth
  195. Part14.Color = Color3.new(0.156863, 0.498039, 0.278431)
  196. Part14.Position = Vector3.new(3, 3.00000405, -5.5)
  197. Part14.Color = Color3.new(0.156863, 0.498039, 0.278431)
  198. Script15.Parent = Part14
  199. table.insert(cors,sandbox(Script15,function()
  200. function onTouched(hit)
  201. script.Parent.Parent.Door.Transparency= 1
  202. script.Parent.Parent.Door.CanCollide= false
  203. end
  204. script.Parent.Touched:connect(onTouched)
  205. end))
  206. Part16.Name = "Smooth Block Model"
  207. Part16.Parent = Model0
  208. Part16.BrickColor = BrickColor.new("Bright blue")
  209. Part16.Rotation = Vector3.new(180, 0, -180)
  210. Part16.Anchored = true
  211. Part16.Size = Vector3.new(2, 7.20000029, 3)
  212. Part16.CFrame = CFrame.new(2, 7.2000041, -5.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  213. Part16.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  214. Part16.Position = Vector3.new(2, 7.2000041, -5.5)
  215. Part16.Orientation = Vector3.new(0, -180, 0)
  216. Part16.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  217. Part17.Name = "Smooth Block Model"
  218. Part17.Parent = Model0
  219. Part17.BrickColor = BrickColor.new("Bright blue")
  220. Part17.Rotation = Vector3.new(180, 0, -180)
  221. Part17.Anchored = true
  222. Part17.Size = Vector3.new(1, 1.20000005, 1)
  223. Part17.CFrame = CFrame.new(2.5, 3.00000405, -6.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  224. Part17.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  225. Part17.Position = Vector3.new(2.5, 3.00000405, -6.5)
  226. Part17.Orientation = Vector3.new(0, -180, 0)
  227. Part17.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  228. Model18.Parent = Model0
  229. Model18.PrimaryPart = Part41
  230. Model19.Name = "Toilet"
  231. Model19.Parent = Model18
  232. Model19.PrimaryPart = Part26
  233. Part20.Name = "Smooth Block Model"
  234. Part20.Parent = Model19
  235. Part20.BrickColor = BrickColor.new("White")
  236. Part20.Reflectance = 0.20000000298023
  237. Part20.Rotation = Vector3.new(-90, 0, -90)
  238. Part20.Anchored = true
  239. Part20.FormFactor = Enum.FormFactor.Plate
  240. Part20.Size = Vector3.new(4, 0.800000012, 2)
  241. Part20.CFrame = CFrame.new(-6.599998, 2.60000396, 4, 0, 1, 0, 0, 0, 1, 1, 0, 0)
  242. Part20.BottomSurface = Enum.SurfaceType.Smooth
  243. Part20.TopSurface = Enum.SurfaceType.Smooth
  244. Part20.Color = Color3.new(0.94902, 0.952941, 0.952941)
  245. Part20.Position = Vector3.new(-6.599998, 2.60000396, 4)
  246. Part20.Orientation = Vector3.new(-90, -90, 0)
  247. Part20.Color = Color3.new(0.94902, 0.952941, 0.952941)
  248. Texture21.Name = "flush"
  249. Texture21.Parent = Part20
  250. Texture21.Face = Enum.NormalId.Top
  251. Texture21.StudsPerTileU = 4
  252. Texture21.StudsPerTileV = 4
  253. Part22.Name = "Smooth Block Model"
  254. Part22.Parent = Model19
  255. Part22.BrickColor = BrickColor.new("White")
  256. Part22.Reflectance = 0.20000000298023
  257. Part22.Rotation = Vector3.new(-90, 0, 90)
  258. Part22.Anchored = true
  259. Part22.FormFactor = Enum.FormFactor.Plate
  260. Part22.Size = Vector3.new(2, 0.400000006, 3)
  261. Part22.CFrame = CFrame.new(-7.2000041, 1.90000498, 4, -0, -1, 0, -0, -0, 1, -1, -0, 0)
  262. Part22.BottomSurface = Enum.SurfaceType.Weld
  263. Part22.TopSurface = Enum.SurfaceType.Smooth
  264. Part22.Color = Color3.new(0.94902, 0.952941, 0.952941)
  265. Part22.Position = Vector3.new(-7.2000041, 1.90000498, 4)
  266. Part22.Orientation = Vector3.new(-90, 90, 0)
  267. Part22.Color = Color3.new(0.94902, 0.952941, 0.952941)
  268. Part23.Name = "Smooth Block Model"
  269. Part23.Parent = Model19
  270. Part23.BrickColor = BrickColor.new("White")
  271. Part23.Reflectance = 0.20000000298023
  272. Part23.Rotation = Vector3.new(-90, 90, 0)
  273. Part23.Anchored = true
  274. Part23.FormFactor = Enum.FormFactor.Plate
  275. Part23.Size = Vector3.new(1, 0.400000006, 1)
  276. Part23.CFrame = CFrame.new(-6.5, 1.10000396, 2.799999, -0, -0, 1, -1, -0, 0, -0, -1, 0)
  277. Part23.BottomSurface = Enum.SurfaceType.Smooth
  278. Part23.TopSurface = Enum.SurfaceType.Smooth
  279. Part23.Color = Color3.new(0.94902, 0.952941, 0.952941)
  280. Part23.Position = Vector3.new(-6.5, 1.10000396, 2.799999)
  281. Part23.Orientation = Vector3.new(0, 90, -90)
  282. Part23.Color = Color3.new(0.94902, 0.952941, 0.952941)
  283. Part24.Name = "Smooth Block Model"
  284. Part24.Parent = Model19
  285. Part24.BrickColor = BrickColor.new("White")
  286. Part24.Reflectance = 0.20000000298023
  287. Part24.Rotation = Vector3.new(0, 90, 0)
  288. Part24.Anchored = true
  289. Part24.FormFactor = Enum.FormFactor.Plate
  290. Part24.Size = Vector3.new(2, 0.400000006, 1)
  291. Part24.CFrame = CFrame.new(-6.5, 1.40000498, 4, -0, 0, 1, -0, 1, 0, -1, 0, 0)
  292. Part24.BottomSurface = Enum.SurfaceType.Smooth
  293. Part24.TopSurface = Enum.SurfaceType.Weld
  294. Part24.Color = Color3.new(0.94902, 0.952941, 0.952941)
  295. Part24.Position = Vector3.new(-6.5, 1.40000498, 4)
  296. Part24.Orientation = Vector3.new(0, 90, 0)
  297. Part24.Color = Color3.new(0.94902, 0.952941, 0.952941)
  298. Part25.Name = "Smooth Block Model"
  299. Part25.Parent = Model19
  300. Part25.BrickColor = BrickColor.new("White")
  301. Part25.Reflectance = 0.20000000298023
  302. Part25.Rotation = Vector3.new(90, -90, 0)
  303. Part25.Anchored = true
  304. Part25.FormFactor = Enum.FormFactor.Plate
  305. Part25.Size = Vector3.new(1, 0.400000006, 1)
  306. Part25.CFrame = CFrame.new(-6.5, 1.10000396, 5.20000076, -0, 0, -1, -1, 0, -0, -0, 1, -0)
  307. Part25.BottomSurface = Enum.SurfaceType.Smooth
  308. Part25.TopSurface = Enum.SurfaceType.Smooth
  309. Part25.Color = Color3.new(0.94902, 0.952941, 0.952941)
  310. Part25.Position = Vector3.new(-6.5, 1.10000396, 5.20000076)
  311. Part25.Orientation = Vector3.new(0, -90, -90)
  312. Part25.Color = Color3.new(0.94902, 0.952941, 0.952941)
  313. Part26.Name = "Smooth Block Model"
  314. Part26.Parent = Model19
  315. Part26.BrickColor = BrickColor.new("Pastel Blue")
  316. Part26.Reflectance = 0.20000000298023
  317. Part26.Transparency = 0.20000000298023
  318. Part26.Rotation = Vector3.new(0, 90, 0)
  319. Part26.Anchored = true
  320. Part26.CanCollide = false
  321. Part26.FormFactor = Enum.FormFactor.Plate
  322. Part26.Size = Vector3.new(2, 0.400000006, 3)
  323. Part26.CFrame = CFrame.new(-5.5, 1.00000501, 4, -0, 0, 1, -0, 1, 0, -1, 0, 0)
  324. Part26.BackSurface = Enum.SurfaceType.Weld
  325. Part26.BottomSurface = Enum.SurfaceType.Weld
  326. Part26.FrontSurface = Enum.SurfaceType.Weld
  327. Part26.LeftSurface = Enum.SurfaceType.Weld
  328. Part26.RightSurface = Enum.SurfaceType.Weld
  329. Part26.TopSurface = Enum.SurfaceType.Smooth
  330. Part26.Color = Color3.new(0.501961, 0.733333, 0.858824)
  331. Part26.Position = Vector3.new(-5.5, 1.00000501, 4)
  332. Part26.Orientation = Vector3.new(0, 90, 0)
  333. Part26.Color = Color3.new(0.501961, 0.733333, 0.858824)
  334. Part27.Name = "Smooth Block Model"
  335. Part27.Parent = Model19
  336. Part27.BrickColor = BrickColor.new("White")
  337. Part27.Reflectance = 0.20000000298023
  338. Part27.Rotation = Vector3.new(90, 0, 180)
  339. Part27.Anchored = true
  340. Part27.FormFactor = Enum.FormFactor.Plate
  341. Part27.Size = Vector3.new(2, 0.400000006, 1)
  342. Part27.CFrame = CFrame.new(-5, 0.900004983, 2.799999, -1, -0, -0, -0, -0, -1, -0, -1, -0)
  343. Part27.BottomSurface = Enum.SurfaceType.Smooth
  344. Part27.TopSurface = Enum.SurfaceType.Smooth
  345. Part27.Color = Color3.new(0.94902, 0.952941, 0.952941)
  346. Part27.Position = Vector3.new(-5, 0.900004983, 2.799999)
  347. Part27.Orientation = Vector3.new(90, -180, 0)
  348. Part27.Color = Color3.new(0.94902, 0.952941, 0.952941)
  349. Part28.Name = "Smooth Block Model"
  350. Part28.Parent = Model19
  351. Part28.BrickColor = BrickColor.new("White")
  352. Part28.Reflectance = 0.20000000298023
  353. Part28.Rotation = Vector3.new(90, 0, -180)
  354. Part28.Anchored = true
  355. Part28.FormFactor = Enum.FormFactor.Plate
  356. Part28.Size = Vector3.new(2, 0.400000006, 1)
  357. Part28.CFrame = CFrame.new(-5, 0.900003016, 5.19999695, -1, 0, 0, 0, 0, -1, 0, -1, 0)
  358. Part28.BottomSurface = Enum.SurfaceType.Smooth
  359. Part28.TopSurface = Enum.SurfaceType.Smooth
  360. Part28.Color = Color3.new(0.94902, 0.952941, 0.952941)
  361. Part28.Position = Vector3.new(-5, 0.900003016, 5.19999695)
  362. Part28.Orientation = Vector3.new(90, 180, 0)
  363. Part28.Color = Color3.new(0.94902, 0.952941, 0.952941)
  364. Part29.Name = "Smooth Block Model"
  365. Part29.Parent = Model19
  366. Part29.BrickColor = BrickColor.new("White")
  367. Part29.Reflectance = 0.20000000298023
  368. Part29.Rotation = Vector3.new(0, 90, 0)
  369. Part29.Anchored = true
  370. Part29.FormFactor = Enum.FormFactor.Plate
  371. Part29.Size = Vector3.new(2, 0.800000012, 2)
  372. Part29.CFrame = CFrame.new(-5, 0.400005013, 4, -0, 0, 1, -0, 1, 0, -1, 0, 0)
  373. Part29.BottomSurface = Enum.SurfaceType.Weld
  374. Part29.TopSurface = Enum.SurfaceType.Smooth
  375. Part29.Color = Color3.new(0.94902, 0.952941, 0.952941)
  376. Part29.Position = Vector3.new(-5, 0.400005013, 4)
  377. Part29.Orientation = Vector3.new(0, 90, 0)
  378. Part29.Color = Color3.new(0.94902, 0.952941, 0.952941)
  379. Part30.Name = "Smooth Block Model"
  380. Part30.Parent = Model19
  381. Part30.BrickColor = BrickColor.new("White")
  382. Part30.Reflectance = 0.20000000298023
  383. Part30.Rotation = Vector3.new(0, 90, 0)
  384. Part30.Anchored = true
  385. Part30.FormFactor = Enum.FormFactor.Plate
  386. Part30.Size = Vector3.new(2, 0.800000012, 1)
  387. Part30.CFrame = CFrame.new(-6.5, 0.400005013, 4, -0, 0, 1, -0, 1, 0, -1, 0, 0)
  388. Part30.BottomSurface = Enum.SurfaceType.Smooth
  389. Part30.TopSurface = Enum.SurfaceType.Smooth
  390. Part30.Color = Color3.new(0.94902, 0.952941, 0.952941)
  391. Part30.Position = Vector3.new(-6.5, 0.400005013, 4)
  392. Part30.Orientation = Vector3.new(0, 90, 0)
  393. Part30.Color = Color3.new(0.94902, 0.952941, 0.952941)
  394. Part31.Name = "Smooth Block Model"
  395. Part31.Parent = Model19
  396. Part31.BrickColor = BrickColor.new("White")
  397. Part31.Reflectance = 0.20000000298023
  398. Part31.Rotation = Vector3.new(90, 0, -90)
  399. Part31.Anchored = true
  400. Part31.FormFactor = Enum.FormFactor.Plate
  401. Part31.Size = Vector3.new(2, 0.400000006, 1)
  402. Part31.CFrame = CFrame.new(-3.80000305, 0.900004983, 4, -0, 1, -0, -0, 0, -1, -1, 0, -0)
  403. Part31.BottomSurface = Enum.SurfaceType.Smooth
  404. Part31.TopSurface = Enum.SurfaceType.Smooth
  405. Part31.Color = Color3.new(0.94902, 0.952941, 0.952941)
  406. Part31.Position = Vector3.new(-3.80000305, 0.900004983, 4)
  407. Part31.Orientation = Vector3.new(90, 90, 0)
  408. Part31.Color = Color3.new(0.94902, 0.952941, 0.952941)
  409. Part32.Name = "Smooth Block Model"
  410. Part32.Parent = Model18
  411. Part32.BrickColor = BrickColor.new("Black")
  412. Part32.Rotation = Vector3.new(180, 0, -180)
  413. Part32.Anchored = true
  414. Part32.Size = Vector3.new(1, 9.60000038, 1)
  415. Part32.CFrame = CFrame.new(2.5, 4.80000496, -0.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  416. Part32.Color = Color3.new(0.105882, 0.164706, 0.207843)
  417. Part32.Position = Vector3.new(2.5, 4.80000496, -0.5)
  418. Part32.Orientation = Vector3.new(0, -180, 0)
  419. Part32.Color = Color3.new(0.105882, 0.164706, 0.207843)
  420. Part33.Name = "Smooth Block Model"
  421. Part33.Parent = Model18
  422. Part33.BrickColor = BrickColor.new("Black")
  423. Part33.Rotation = Vector3.new(180, 0, -180)
  424. Part33.Anchored = true
  425. Part33.Size = Vector3.new(1, 9.60000038, 1)
  426. Part33.CFrame = CFrame.new(2.5, 4.80000496, -2.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  427. Part33.Color = Color3.new(0.105882, 0.164706, 0.207843)
  428. Part33.Position = Vector3.new(2.5, 4.80000496, -2.5)
  429. Part33.Orientation = Vector3.new(0, -180, 0)
  430. Part33.Color = Color3.new(0.105882, 0.164706, 0.207843)
  431. Model34.Parent = Model18
  432. Model34.PrimaryPart = Part35
  433. Part35.Name = "Smooth Block Model"
  434. Part35.Parent = Model34
  435. Part35.BrickColor = BrickColor.new("Dark stone grey")
  436. Part35.Rotation = Vector3.new(180, 0, -180)
  437. Part35.Anchored = true
  438. Part35.Size = Vector3.new(8, 1.20000005, 4)
  439. Part35.CFrame = CFrame.new(-4, 0.600004971, -5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  440. Part35.TopSurface = Enum.SurfaceType.Smooth
  441. Part35.Color = Color3.new(0.388235, 0.372549, 0.384314)
  442. Part35.Position = Vector3.new(-4, 0.600004971, -5)
  443. Part35.Orientation = Vector3.new(0, -180, 0)
  444. Part35.Color = Color3.new(0.388235, 0.372549, 0.384314)
  445. Part36.Name = "Smooth Block Model"
  446. Part36.Parent = Model34
  447. Part36.BrickColor = BrickColor.new("Light stone grey")
  448. Part36.Rotation = Vector3.new(180, 0, -180)
  449. Part36.Anchored = true
  450. Part36.FormFactor = Enum.FormFactor.Plate
  451. Part36.Size = Vector3.new(2, 0.800000012, 2)
  452. Part36.CFrame = CFrame.new(-1, 1.60000396, -5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  453. Part36.TopSurface = Enum.SurfaceType.Smooth
  454. Part36.Color = Color3.new(0.898039, 0.894118, 0.87451)
  455. Part36.Position = Vector3.new(-1, 1.60000396, -5)
  456. Part36.Orientation = Vector3.new(0, -180, 0)
  457. Part36.Color = Color3.new(0.898039, 0.894118, 0.87451)
  458. Part37.Name = "Smooth Block Model"
  459. Part37.Parent = Model34
  460. Part37.BrickColor = BrickColor.new("Dark orange")
  461. Part37.Rotation = Vector3.new(180, 0, -180)
  462. Part37.Anchored = true
  463. Part37.FormFactor = Enum.FormFactor.Plate
  464. Part37.Size = Vector3.new(5, 0.400000006, 4)
  465. Part37.CFrame = CFrame.new(-5.5, 1.40000498, -5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  466. Part37.TopSurface = Enum.SurfaceType.Smooth
  467. Part37.Color = Color3.new(0.627451, 0.372549, 0.207843)
  468. Part37.Position = Vector3.new(-5.5, 1.40000498, -5)
  469. Part37.Orientation = Vector3.new(0, -180, 0)
  470. Part37.Color = Color3.new(0.627451, 0.372549, 0.207843)
  471. Part38.Name = "Smooth Block Model"
  472. Part38.Parent = Model18
  473. Part38.BrickColor = BrickColor.new("Bright blue")
  474. Part38.Rotation = Vector3.new(180, 0, -180)
  475. Part38.Anchored = true
  476. Part38.Size = Vector3.new(14, 10.8000002, 1)
  477. Part38.CFrame = CFrame.new(-4, 5.40000296, 7.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  478. Part38.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  479. Part38.Position = Vector3.new(-4, 5.40000296, 7.5)
  480. Part38.Orientation = Vector3.new(0, -180, 0)
  481. Part38.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  482. Part39.Name = "Smooth Block Model"
  483. Part39.Parent = Model18
  484. Part39.BrickColor = BrickColor.new("Bright blue")
  485. Part39.Rotation = Vector3.new(180, 0, -180)
  486. Part39.Anchored = true
  487. Part39.Size = Vector3.new(14, 10.8000002, 1)
  488. Part39.CFrame = CFrame.new(-4, 5.40000296, -7.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  489. Part39.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  490. Part39.Position = Vector3.new(-4, 5.40000296, -7.5)
  491. Part39.Orientation = Vector3.new(0, -180, 0)
  492. Part39.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  493. Part40.Name = "Smooth Block Model"
  494. Part40.Parent = Model18
  495. Part40.BrickColor = BrickColor.new("Bright blue")
  496. Part40.Rotation = Vector3.new(0, -90, 0)
  497. Part40.Anchored = true
  498. Part40.Size = Vector3.new(16, 10.8000002, 1)
  499. Part40.CFrame = CFrame.new(-11.5, 5.40000296, 0, 0, 0, -1, 0, 1, -0, 1, 0, -0)
  500. Part40.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  501. Part40.Position = Vector3.new(-11.5, 5.40000296, 0)
  502. Part40.Orientation = Vector3.new(0, -90, 0)
  503. Part40.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  504. Part41.Name = "Smooth Block Model"
  505. Part41.Parent = Model18
  506. Part41.BrickColor = BrickColor.new("Bright blue")
  507. Part41.Rotation = Vector3.new(0, -90, 0)
  508. Part41.Anchored = true
  509. Part41.Size = Vector3.new(16, 1.20000005, 15)
  510. Part41.CFrame = CFrame.new(-4.5, 11.3999977, 0, 0, 0, -1, 0, 1, -0, 1, 0, -0)
  511. Part41.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  512. Part41.Position = Vector3.new(-4.5, 11.3999977, 0)
  513. Part41.Orientation = Vector3.new(0, -90, 0)
  514. Part41.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  515. for i,v in pairs(mas:GetChildren()) do
  516. v.Parent = workspace
  517. pcall(function() v:MakeJoints() end)
  518. end
  519. mas:Destroy()
  520. for i,v in pairs(cors) do
  521. spawn(function()
  522. pcall(v)
  523. end)
  524. end
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