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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- Part2 = Instance.new("Part")
- Part3 = Instance.new("Part")
- Script4 = Instance.new("Script")
- Part5 = Instance.new("Part")
- Part6 = Instance.new("Part")
- Part7 = Instance.new("Part")
- Part8 = Instance.new("Part")
- Part9 = Instance.new("Part")
- Part10 = Instance.new("Part")
- Part11 = Instance.new("Part")
- Part12 = Instance.new("Part")
- Part13 = Instance.new("Part")
- Part14 = Instance.new("Part")
- Script15 = Instance.new("Script")
- Part16 = Instance.new("Part")
- Part17 = Instance.new("Part")
- Model18 = Instance.new("Model")
- Model19 = Instance.new("Model")
- Part20 = Instance.new("Part")
- Texture21 = Instance.new("Texture")
- Part22 = Instance.new("Part")
- Part23 = Instance.new("Part")
- Part24 = Instance.new("Part")
- Part25 = Instance.new("Part")
- Part26 = Instance.new("Part")
- Part27 = Instance.new("Part")
- Part28 = Instance.new("Part")
- Part29 = Instance.new("Part")
- Part30 = Instance.new("Part")
- Part31 = Instance.new("Part")
- Part32 = Instance.new("Part")
- Part33 = Instance.new("Part")
- Model34 = Instance.new("Model")
- Part35 = Instance.new("Part")
- Part36 = Instance.new("Part")
- Part37 = Instance.new("Part")
- Part38 = Instance.new("Part")
- Part39 = Instance.new("Part")
- Part40 = Instance.new("Part")
- Part41 = Instance.new("Part")
- Model0.Parent = mas
- Model0.PrimaryPart = Part41
- Part1.Name = "Smooth Block Model"
- Part1.Parent = Model0
- Part1.BrickColor = BrickColor.new("Bright blue")
- Part1.Rotation = Vector3.new(180, 0, -180)
- Part1.Anchored = true
- Part1.Size = Vector3.new(1, 1.20000005, 1)
- Part1.CFrame = CFrame.new(2.5, 3.00000405, 6.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part1.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part1.Position = Vector3.new(2.5, 3.00000405, 6.5)
- Part1.Orientation = Vector3.new(0, -180, 0)
- Part1.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part2.Name = "Smooth Block Model"
- Part2.Parent = Model0
- Part2.BrickColor = BrickColor.new("Bright blue")
- Part2.Rotation = Vector3.new(180, 0, -180)
- Part2.Anchored = true
- Part2.Size = Vector3.new(2, 2.4000001, 4)
- Part2.CFrame = CFrame.new(2, 1.20000398, 5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part2.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part2.Position = Vector3.new(2, 1.20000398, 5)
- Part2.Orientation = Vector3.new(0, -180, 0)
- Part2.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part3.Name = "Close"
- Part3.Parent = Model0
- Part3.BrickColor = BrickColor.new("Bright red")
- Part3.Anchored = true
- Part3.Size = Vector3.new(2, 1.20000005, 2)
- Part3.CFrame = CFrame.new(3, 3.00000405, 5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part3.TopSurface = Enum.SurfaceType.Smooth
- Part3.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part3.Position = Vector3.new(3, 3.00000405, 5)
- Part3.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Script4.Parent = Part3
- table.insert(cors,sandbox(Script4,function()
- function onTouched(hit)
- script.Parent.Parent.Door.Transparency= 0
- script.Parent.Parent.Door.CanCollide= true
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Part5.Name = "Smooth Block Model"
- Part5.Parent = Model0
- Part5.Rotation = Vector3.new(180, 0, -180)
- Part5.Anchored = true
- Part5.Size = Vector3.new(1, 1.20000005, 1)
- Part5.CFrame = CFrame.new(2.5, 3.00000405, 3.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part5.Position = Vector3.new(2.5, 3.00000405, 3.5)
- Part5.Orientation = Vector3.new(0, -180, 0)
- Part6.Name = "Door"
- Part6.Parent = Model0
- Part6.BrickColor = BrickColor.new("Black")
- Part6.Rotation = Vector3.new(180, 0, -180)
- Part6.Anchored = true
- Part6.FormFactor = Enum.FormFactor.Plate
- Part6.Size = Vector3.new(1, 9.60000038, 1)
- Part6.CFrame = CFrame.new(2.5, 4.80000496, 1.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part6.Position = Vector3.new(2.5, 4.80000496, 1.5)
- Part6.Orientation = Vector3.new(0, -180, 0)
- Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part7.Name = "Smooth Block Model"
- Part7.Parent = Model0
- Part7.BrickColor = BrickColor.new("Bright blue")
- Part7.Rotation = Vector3.new(180, 0, -180)
- Part7.Anchored = true
- Part7.Size = Vector3.new(2, 7.20000029, 4)
- Part7.CFrame = CFrame.new(2, 7.2000041, 5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part7.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part7.Position = Vector3.new(2, 7.2000041, 5)
- Part7.Orientation = Vector3.new(0, -180, 0)
- Part7.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part8.Name = "Smooth Block Model"
- Part8.Parent = Model0
- Part8.Rotation = Vector3.new(180, 0, -180)
- Part8.Anchored = true
- Part8.Size = Vector3.new(2, 1.20000005, 7)
- Part8.CFrame = CFrame.new(3, 10.2000017, -0.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part8.Position = Vector3.new(3, 10.2000017, -0.5)
- Part8.Orientation = Vector3.new(0, -180, 0)
- Part9.Name = "Smooth Block Model"
- Part9.Parent = Model0
- Part9.Rotation = Vector3.new(180, 0, -180)
- Part9.Anchored = true
- Part9.Size = Vector3.new(1, 1.20000005, 1)
- Part9.CFrame = CFrame.new(3.5, 11.3999977, -3.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part9.Position = Vector3.new(3.5, 11.3999977, -3.5)
- Part9.Orientation = Vector3.new(0, -180, 0)
- Part10.Name = "Smooth Block Model"
- Part10.Parent = Model0
- Part10.Rotation = Vector3.new(180, 0, -180)
- Part10.Anchored = true
- Part10.Size = Vector3.new(1, 1.20000005, 1)
- Part10.CFrame = CFrame.new(3.5, 11.3999977, 2.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part10.Position = Vector3.new(3.5, 11.3999977, 2.5)
- Part10.Orientation = Vector3.new(0, -180, 0)
- Part11.Name = "Smooth Block Model"
- Part11.Parent = Model0
- Part11.Rotation = Vector3.new(180, 0, -180)
- Part11.Anchored = true
- Part11.Size = Vector3.new(1, 1.20000005, 3)
- Part11.CFrame = CFrame.new(3.5, 11.3999977, -0.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part11.Position = Vector3.new(3.5, 11.3999977, -0.5)
- Part11.Orientation = Vector3.new(0, -180, 0)
- Part12.Name = "Smooth Block Model"
- Part12.Parent = Model0
- Part12.BrickColor = BrickColor.new("Bright blue")
- Part12.Rotation = Vector3.new(180, 0, -180)
- Part12.Anchored = true
- Part12.Size = Vector3.new(1, 1.20000005, 1)
- Part12.CFrame = CFrame.new(2.5, 3.00000405, -4.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part12.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part12.Position = Vector3.new(2.5, 3.00000405, -4.5)
- Part12.Orientation = Vector3.new(0, -180, 0)
- Part12.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part13.Name = "Smooth Block Model"
- Part13.Parent = Model0
- Part13.BrickColor = BrickColor.new("Bright blue")
- Part13.Rotation = Vector3.new(180, 0, -180)
- Part13.Anchored = true
- Part13.Size = Vector3.new(2, 2.4000001, 3)
- Part13.CFrame = CFrame.new(2, 1.20000398, -5.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part13.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part13.Position = Vector3.new(2, 1.20000398, -5.5)
- Part13.Orientation = Vector3.new(0, -180, 0)
- Part13.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part14.Name = "Open"
- Part14.Parent = Model0
- Part14.BrickColor = BrickColor.new("Dark green")
- Part14.Anchored = true
- Part14.Size = Vector3.new(2, 1.20000005, 1)
- Part14.CFrame = CFrame.new(3, 3.00000405, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part14.TopSurface = Enum.SurfaceType.Smooth
- Part14.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Part14.Position = Vector3.new(3, 3.00000405, -5.5)
- Part14.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Script15.Parent = Part14
- table.insert(cors,sandbox(Script15,function()
- function onTouched(hit)
- script.Parent.Parent.Door.Transparency= 1
- script.Parent.Parent.Door.CanCollide= false
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Part16.Name = "Smooth Block Model"
- Part16.Parent = Model0
- Part16.BrickColor = BrickColor.new("Bright blue")
- Part16.Rotation = Vector3.new(180, 0, -180)
- Part16.Anchored = true
- Part16.Size = Vector3.new(2, 7.20000029, 3)
- Part16.CFrame = CFrame.new(2, 7.2000041, -5.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part16.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part16.Position = Vector3.new(2, 7.2000041, -5.5)
- Part16.Orientation = Vector3.new(0, -180, 0)
- Part16.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part17.Name = "Smooth Block Model"
- Part17.Parent = Model0
- Part17.BrickColor = BrickColor.new("Bright blue")
- Part17.Rotation = Vector3.new(180, 0, -180)
- Part17.Anchored = true
- Part17.Size = Vector3.new(1, 1.20000005, 1)
- Part17.CFrame = CFrame.new(2.5, 3.00000405, -6.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part17.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part17.Position = Vector3.new(2.5, 3.00000405, -6.5)
- Part17.Orientation = Vector3.new(0, -180, 0)
- Part17.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Model18.Parent = Model0
- Model18.PrimaryPart = Part41
- Model19.Name = "Toilet"
- Model19.Parent = Model18
- Model19.PrimaryPart = Part26
- Part20.Name = "Smooth Block Model"
- Part20.Parent = Model19
- Part20.BrickColor = BrickColor.new("White")
- Part20.Reflectance = 0.20000000298023
- Part20.Rotation = Vector3.new(-90, 0, -90)
- Part20.Anchored = true
- Part20.FormFactor = Enum.FormFactor.Plate
- Part20.Size = Vector3.new(4, 0.800000012, 2)
- Part20.CFrame = CFrame.new(-6.599998, 2.60000396, 4, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part20.BottomSurface = Enum.SurfaceType.Smooth
- Part20.TopSurface = Enum.SurfaceType.Smooth
- Part20.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part20.Position = Vector3.new(-6.599998, 2.60000396, 4)
- Part20.Orientation = Vector3.new(-90, -90, 0)
- Part20.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Texture21.Name = "flush"
- Texture21.Parent = Part20
- Texture21.Face = Enum.NormalId.Top
- Texture21.StudsPerTileU = 4
- Texture21.StudsPerTileV = 4
- Part22.Name = "Smooth Block Model"
- Part22.Parent = Model19
- Part22.BrickColor = BrickColor.new("White")
- Part22.Reflectance = 0.20000000298023
- Part22.Rotation = Vector3.new(-90, 0, 90)
- Part22.Anchored = true
- Part22.FormFactor = Enum.FormFactor.Plate
- Part22.Size = Vector3.new(2, 0.400000006, 3)
- Part22.CFrame = CFrame.new(-7.2000041, 1.90000498, 4, -0, -1, 0, -0, -0, 1, -1, -0, 0)
- Part22.BottomSurface = Enum.SurfaceType.Weld
- Part22.TopSurface = Enum.SurfaceType.Smooth
- Part22.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part22.Position = Vector3.new(-7.2000041, 1.90000498, 4)
- Part22.Orientation = Vector3.new(-90, 90, 0)
- Part22.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part23.Name = "Smooth Block Model"
- Part23.Parent = Model19
- Part23.BrickColor = BrickColor.new("White")
- Part23.Reflectance = 0.20000000298023
- Part23.Rotation = Vector3.new(-90, 90, 0)
- Part23.Anchored = true
- Part23.FormFactor = Enum.FormFactor.Plate
- Part23.Size = Vector3.new(1, 0.400000006, 1)
- Part23.CFrame = CFrame.new(-6.5, 1.10000396, 2.799999, -0, -0, 1, -1, -0, 0, -0, -1, 0)
- Part23.BottomSurface = Enum.SurfaceType.Smooth
- Part23.TopSurface = Enum.SurfaceType.Smooth
- Part23.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part23.Position = Vector3.new(-6.5, 1.10000396, 2.799999)
- Part23.Orientation = Vector3.new(0, 90, -90)
- Part23.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part24.Name = "Smooth Block Model"
- Part24.Parent = Model19
- Part24.BrickColor = BrickColor.new("White")
- Part24.Reflectance = 0.20000000298023
- Part24.Rotation = Vector3.new(0, 90, 0)
- Part24.Anchored = true
- Part24.FormFactor = Enum.FormFactor.Plate
- Part24.Size = Vector3.new(2, 0.400000006, 1)
- Part24.CFrame = CFrame.new(-6.5, 1.40000498, 4, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part24.BottomSurface = Enum.SurfaceType.Smooth
- Part24.TopSurface = Enum.SurfaceType.Weld
- Part24.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part24.Position = Vector3.new(-6.5, 1.40000498, 4)
- Part24.Orientation = Vector3.new(0, 90, 0)
- Part24.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part25.Name = "Smooth Block Model"
- Part25.Parent = Model19
- Part25.BrickColor = BrickColor.new("White")
- Part25.Reflectance = 0.20000000298023
- Part25.Rotation = Vector3.new(90, -90, 0)
- Part25.Anchored = true
- Part25.FormFactor = Enum.FormFactor.Plate
- Part25.Size = Vector3.new(1, 0.400000006, 1)
- Part25.CFrame = CFrame.new(-6.5, 1.10000396, 5.20000076, -0, 0, -1, -1, 0, -0, -0, 1, -0)
- Part25.BottomSurface = Enum.SurfaceType.Smooth
- Part25.TopSurface = Enum.SurfaceType.Smooth
- Part25.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part25.Position = Vector3.new(-6.5, 1.10000396, 5.20000076)
- Part25.Orientation = Vector3.new(0, -90, -90)
- Part25.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part26.Name = "Smooth Block Model"
- Part26.Parent = Model19
- Part26.BrickColor = BrickColor.new("Pastel Blue")
- Part26.Reflectance = 0.20000000298023
- Part26.Transparency = 0.20000000298023
- Part26.Rotation = Vector3.new(0, 90, 0)
- Part26.Anchored = true
- Part26.CanCollide = false
- Part26.FormFactor = Enum.FormFactor.Plate
- Part26.Size = Vector3.new(2, 0.400000006, 3)
- Part26.CFrame = CFrame.new(-5.5, 1.00000501, 4, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part26.BackSurface = Enum.SurfaceType.Weld
- Part26.BottomSurface = Enum.SurfaceType.Weld
- Part26.FrontSurface = Enum.SurfaceType.Weld
- Part26.LeftSurface = Enum.SurfaceType.Weld
- Part26.RightSurface = Enum.SurfaceType.Weld
- Part26.TopSurface = Enum.SurfaceType.Smooth
- Part26.Color = Color3.new(0.501961, 0.733333, 0.858824)
- Part26.Position = Vector3.new(-5.5, 1.00000501, 4)
- Part26.Orientation = Vector3.new(0, 90, 0)
- Part26.Color = Color3.new(0.501961, 0.733333, 0.858824)
- Part27.Name = "Smooth Block Model"
- Part27.Parent = Model19
- Part27.BrickColor = BrickColor.new("White")
- Part27.Reflectance = 0.20000000298023
- Part27.Rotation = Vector3.new(90, 0, 180)
- Part27.Anchored = true
- Part27.FormFactor = Enum.FormFactor.Plate
- Part27.Size = Vector3.new(2, 0.400000006, 1)
- Part27.CFrame = CFrame.new(-5, 0.900004983, 2.799999, -1, -0, -0, -0, -0, -1, -0, -1, -0)
- Part27.BottomSurface = Enum.SurfaceType.Smooth
- Part27.TopSurface = Enum.SurfaceType.Smooth
- Part27.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part27.Position = Vector3.new(-5, 0.900004983, 2.799999)
- Part27.Orientation = Vector3.new(90, -180, 0)
- Part27.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part28.Name = "Smooth Block Model"
- Part28.Parent = Model19
- Part28.BrickColor = BrickColor.new("White")
- Part28.Reflectance = 0.20000000298023
- Part28.Rotation = Vector3.new(90, 0, -180)
- Part28.Anchored = true
- Part28.FormFactor = Enum.FormFactor.Plate
- Part28.Size = Vector3.new(2, 0.400000006, 1)
- Part28.CFrame = CFrame.new(-5, 0.900003016, 5.19999695, -1, 0, 0, 0, 0, -1, 0, -1, 0)
- Part28.BottomSurface = Enum.SurfaceType.Smooth
- Part28.TopSurface = Enum.SurfaceType.Smooth
- Part28.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part28.Position = Vector3.new(-5, 0.900003016, 5.19999695)
- Part28.Orientation = Vector3.new(90, 180, 0)
- Part28.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part29.Name = "Smooth Block Model"
- Part29.Parent = Model19
- Part29.BrickColor = BrickColor.new("White")
- Part29.Reflectance = 0.20000000298023
- Part29.Rotation = Vector3.new(0, 90, 0)
- Part29.Anchored = true
- Part29.FormFactor = Enum.FormFactor.Plate
- Part29.Size = Vector3.new(2, 0.800000012, 2)
- Part29.CFrame = CFrame.new(-5, 0.400005013, 4, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part29.BottomSurface = Enum.SurfaceType.Weld
- Part29.TopSurface = Enum.SurfaceType.Smooth
- Part29.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part29.Position = Vector3.new(-5, 0.400005013, 4)
- Part29.Orientation = Vector3.new(0, 90, 0)
- Part29.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part30.Name = "Smooth Block Model"
- Part30.Parent = Model19
- Part30.BrickColor = BrickColor.new("White")
- Part30.Reflectance = 0.20000000298023
- Part30.Rotation = Vector3.new(0, 90, 0)
- Part30.Anchored = true
- Part30.FormFactor = Enum.FormFactor.Plate
- Part30.Size = Vector3.new(2, 0.800000012, 1)
- Part30.CFrame = CFrame.new(-6.5, 0.400005013, 4, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part30.BottomSurface = Enum.SurfaceType.Smooth
- Part30.TopSurface = Enum.SurfaceType.Smooth
- Part30.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part30.Position = Vector3.new(-6.5, 0.400005013, 4)
- Part30.Orientation = Vector3.new(0, 90, 0)
- Part30.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part31.Name = "Smooth Block Model"
- Part31.Parent = Model19
- Part31.BrickColor = BrickColor.new("White")
- Part31.Reflectance = 0.20000000298023
- Part31.Rotation = Vector3.new(90, 0, -90)
- Part31.Anchored = true
- Part31.FormFactor = Enum.FormFactor.Plate
- Part31.Size = Vector3.new(2, 0.400000006, 1)
- Part31.CFrame = CFrame.new(-3.80000305, 0.900004983, 4, -0, 1, -0, -0, 0, -1, -1, 0, -0)
- Part31.BottomSurface = Enum.SurfaceType.Smooth
- Part31.TopSurface = Enum.SurfaceType.Smooth
- Part31.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part31.Position = Vector3.new(-3.80000305, 0.900004983, 4)
- Part31.Orientation = Vector3.new(90, 90, 0)
- Part31.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part32.Name = "Smooth Block Model"
- Part32.Parent = Model18
- Part32.BrickColor = BrickColor.new("Black")
- Part32.Rotation = Vector3.new(180, 0, -180)
- Part32.Anchored = true
- Part32.Size = Vector3.new(1, 9.60000038, 1)
- Part32.CFrame = CFrame.new(2.5, 4.80000496, -0.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part32.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part32.Position = Vector3.new(2.5, 4.80000496, -0.5)
- Part32.Orientation = Vector3.new(0, -180, 0)
- Part32.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part33.Name = "Smooth Block Model"
- Part33.Parent = Model18
- Part33.BrickColor = BrickColor.new("Black")
- Part33.Rotation = Vector3.new(180, 0, -180)
- Part33.Anchored = true
- Part33.Size = Vector3.new(1, 9.60000038, 1)
- Part33.CFrame = CFrame.new(2.5, 4.80000496, -2.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part33.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part33.Position = Vector3.new(2.5, 4.80000496, -2.5)
- Part33.Orientation = Vector3.new(0, -180, 0)
- Part33.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Model34.Parent = Model18
- Model34.PrimaryPart = Part35
- Part35.Name = "Smooth Block Model"
- Part35.Parent = Model34
- Part35.BrickColor = BrickColor.new("Dark stone grey")
- Part35.Rotation = Vector3.new(180, 0, -180)
- Part35.Anchored = true
- Part35.Size = Vector3.new(8, 1.20000005, 4)
- Part35.CFrame = CFrame.new(-4, 0.600004971, -5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part35.TopSurface = Enum.SurfaceType.Smooth
- Part35.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part35.Position = Vector3.new(-4, 0.600004971, -5)
- Part35.Orientation = Vector3.new(0, -180, 0)
- Part35.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part36.Name = "Smooth Block Model"
- Part36.Parent = Model34
- Part36.BrickColor = BrickColor.new("Light stone grey")
- Part36.Rotation = Vector3.new(180, 0, -180)
- Part36.Anchored = true
- Part36.FormFactor = Enum.FormFactor.Plate
- Part36.Size = Vector3.new(2, 0.800000012, 2)
- Part36.CFrame = CFrame.new(-1, 1.60000396, -5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part36.TopSurface = Enum.SurfaceType.Smooth
- Part36.Color = Color3.new(0.898039, 0.894118, 0.87451)
- Part36.Position = Vector3.new(-1, 1.60000396, -5)
- Part36.Orientation = Vector3.new(0, -180, 0)
- Part36.Color = Color3.new(0.898039, 0.894118, 0.87451)
- Part37.Name = "Smooth Block Model"
- Part37.Parent = Model34
- Part37.BrickColor = BrickColor.new("Dark orange")
- Part37.Rotation = Vector3.new(180, 0, -180)
- Part37.Anchored = true
- Part37.FormFactor = Enum.FormFactor.Plate
- Part37.Size = Vector3.new(5, 0.400000006, 4)
- Part37.CFrame = CFrame.new(-5.5, 1.40000498, -5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part37.TopSurface = Enum.SurfaceType.Smooth
- Part37.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part37.Position = Vector3.new(-5.5, 1.40000498, -5)
- Part37.Orientation = Vector3.new(0, -180, 0)
- Part37.Color = Color3.new(0.627451, 0.372549, 0.207843)
- Part38.Name = "Smooth Block Model"
- Part38.Parent = Model18
- Part38.BrickColor = BrickColor.new("Bright blue")
- Part38.Rotation = Vector3.new(180, 0, -180)
- Part38.Anchored = true
- Part38.Size = Vector3.new(14, 10.8000002, 1)
- Part38.CFrame = CFrame.new(-4, 5.40000296, 7.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part38.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part38.Position = Vector3.new(-4, 5.40000296, 7.5)
- Part38.Orientation = Vector3.new(0, -180, 0)
- Part38.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part39.Name = "Smooth Block Model"
- Part39.Parent = Model18
- Part39.BrickColor = BrickColor.new("Bright blue")
- Part39.Rotation = Vector3.new(180, 0, -180)
- Part39.Anchored = true
- Part39.Size = Vector3.new(14, 10.8000002, 1)
- Part39.CFrame = CFrame.new(-4, 5.40000296, -7.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part39.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part39.Position = Vector3.new(-4, 5.40000296, -7.5)
- Part39.Orientation = Vector3.new(0, -180, 0)
- Part39.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part40.Name = "Smooth Block Model"
- Part40.Parent = Model18
- Part40.BrickColor = BrickColor.new("Bright blue")
- Part40.Rotation = Vector3.new(0, -90, 0)
- Part40.Anchored = true
- Part40.Size = Vector3.new(16, 10.8000002, 1)
- Part40.CFrame = CFrame.new(-11.5, 5.40000296, 0, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- Part40.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part40.Position = Vector3.new(-11.5, 5.40000296, 0)
- Part40.Orientation = Vector3.new(0, -90, 0)
- Part40.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part41.Name = "Smooth Block Model"
- Part41.Parent = Model18
- Part41.BrickColor = BrickColor.new("Bright blue")
- Part41.Rotation = Vector3.new(0, -90, 0)
- Part41.Anchored = true
- Part41.Size = Vector3.new(16, 1.20000005, 15)
- Part41.CFrame = CFrame.new(-4.5, 11.3999977, 0, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- Part41.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part41.Position = Vector3.new(-4.5, 11.3999977, 0)
- Part41.Orientation = Vector3.new(0, -90, 0)
- Part41.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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