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- Playgreat Princess
- Level 6 DARK Cyberse/Effect
- 2000/2000
- You can Tribute 1 Cyberse Xyz Monster; Special Summon both this card and 1 "Playgreat" monster from your hand, and if you do, the Levels of both this card and the Summoned monster becomes equal to the Rank of the Tributed monster, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. You can only use this effect of "Playgreat Princess" once per turn.
- Playgreat Knight
- Level 4 DARK Cyberse/Effect
- 1400/1000
- You can reveal 1 other "Playgreat" monster in your hand; Special Summon this card from your hand. You can only use this effect of "Playgreat Knight" once per turn. A Cyberse Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect.
- ● If it is Xyz Summoned: You can add 1 "Playgreat" Spell/Trap from your Deck to your hand.
- Playgreat Wizard
- Level 4 DARK Cyberse/Effect
- 1000/1400
- If this card is used for the Xyz Summon of a "Playgreat" Xyz Monster, you can treat it as 2 monsters. A Cyberse Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect.
- ● If it is Xyz Summoned: You can target 1 "Playgreat" monster in your GY, except "Playgreat Wizard"; attach it to this card as material.
- Playgreat Leo
- Level 4 DARK Cyberse/Effect
- 1800/0
- When your opponent activates a card or effect that targets 1 "Playgreat" monster you control (Quick Effect): You can Special Summon this card from your hand, and if you do, negate the activation. You can only use this effect of "Playgreat Leo" once per turn.
- Playgreat Raptor
- Level 3 DARK Cyberse/Effect
- 1200/0
- If this card is used for the Xyz Summon of a "Playgreat" Xyz Monster, you can treat it as a Level 4 monster. A Cyberse Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect.
- ● Once per turn: You can inflict 300 damage to your opponent for each material attached to this card.
- Playgreat Cerberus
- Level 3 DARK Cyberse/Effect
- 1000/0
- If this card is used for the Xyz Summon of a "Playgreat" Xyz Monster, you can treat it as a Level 4 monster. A Cyberse Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect.
- ● Once per turn: You can target Spells/Traps your opponent controls, up to the number of materials attached to this card; destroy them.
- Playgreat Breaker
- Level 4 DARK Cyberse/Effect
- 1900/1000
- When this card destroys an opponent's monster by battle: You can Special Summon 1 Level 4 or lower "Playgreat" monster from your Deck, except "Playgreat Breaker".
- Playgreat Gardna
- Level 4 DARK Cyberse/Effect
- 0/2000
- When an attack is declared involving your "Playgreat" monster and an opponent's monster: You can Special Summon this card from your hand, then destroy that opponent's monster.
- Playgreat Imperator
- Level 4 DARK Cyberse/Effect
- 1300/1000
- If this card is added from the Deck to your hand: You can reveal this card; Special Summon it. If this card is Special Summoned: You can Special Summon 1 "Playgreat" monster from your Deck in Defense Position, except "Playgreat Imperator". You cannot Special Summon monsters the turn you activate this effect, except "Playgreat" monsters. You can only use each effect of "Playgreat Imperator" once per turn.
- Playgreat Thrasher
- Level 4 DARK Cyberse/Effect
- 2000/0
- Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while you control no monsters. Cannot attack the turn it was Special Summoned.
- Playgreat Magnum
- Level 4 DARK Cyberse/Effect
- 1000/1000
- You can Tribute this card; Special Summon 1 "Playgreat" monster from your hand or Deck, except "Playgreat Magnum". During your opponent's turn (Quick Effect): You can banish this card from your GY; negate the next attack this turn from a monster your opponent controls. You can only use each effect of "Playgreat Magnum" once per turn.
- Playgreat Avenger
- Level 4 DARK Cyberse/Effect
- 1600/2100
- Cannot be Normal Summoned, unless you control a "Playgreat" monster (but can be Normal Set). Your opponent cannot target "Playgreat" monsters you control for attacks, except this one.
- Playgreat Pegasus
- Level 8 DARK Cyberse/Effect
- 2000/2000
- If this card was Special Summoned by the effect of "Playgreat Pegasus", it becomes Level 4, also its original ATK/DEF become halved. You can only use each of the following effects of "Playgreat Pegasus" once per turn.
- ● If you Xyz Summon a Cyberse monster while this card is in your hand: You can Special Summon this card.
- ● If this card is Normal or Special Summoned: You can Special Summon 1 "Playgreat Pegasus" from your Deck.
- Playgreat Carbuncle
- Level 2 DARK Cyberse/Effect
- 100/100
- During damage calculation, if your "Playgreat" monster battles an opponent's monster (Quick Effect): You can send this card from your hand to the GY; your battling monster cannot be destroyed by that battle, also you take no battle damage from that battle.
- Playgreat Lancer
- Level 4 DARK Cyberse/Effect
- 1500/900
- If this card is used for the Xyz Summon of a "Playgreat" Xyz Monster, you can treat it as 2 monsters. When this card is Normal Summoned: You can Special Summon 1 "Playgreat Lancer" from your hand or Deck in Defense Position.
- Playgreat Dragon
- Rank 4 DARK Cyberse/Xyz/Effect
- 2500/2000
- 3 Level 4 Cyberse monsters
- Once per turn, during your Main Phase 1: You can detach 1 to 3 materials from this card, then activate the appropriate effect;
- ● 1: Inflict 1250 damage to your opponent. This card cannot attack the turn this effect is activated.
- ● 2: This card gains 1250 ATK/DEF until the end of this turn.
- ● 3: This card can attack directly this turn.
- You can only use this effect of "Playgreat Dragon" once per turn.
- Neo Playgreat Dragon
- Rank 5 DARK Cyberse/Xyz/Effect
- 3000/2500
- 4 Level 5 DARK Cyberse monsters
- After damage calculation, if this card destroys a monster by battle: You can have this card make a second attack in a row. If this card has "Playgreat Dragon" as material, it gains this effect.
- ● Once per turn: You can detach 2 materials from this card; inflict 2500 damage to your opponent. This card cannot attack the turn this effect is activated.
- Playgreat Sword Dragon
- Rank 4 DARK Cyberse/Xyz/Effect
- 2500/2000
- 2 Level 4 Cyberse monsters
- When an attack is declared involving this card and an opponent's face-up monster: You can detach 1 material from this card; until the end of this turn, that opponent's monster loses 1000 ATK, and if it does, this card gains 1000 ATK. When your opponent activates a card or effect (Quick Effect): You can negate the activation, and if you do, destroy that card, also, after that, Special Summon 1 "Playgreat Dragon" from your Extra Deck using this card as material. (This is treated as an Xyz Summon. Transfer this card's materials to the Summoned monster.) You can only use each effect of "Playgreat Sword Dragon" once per turn.
- Playgreat Shield Dragon
- Rank 4 DARK Cyberse/Xyz/Effect
- 2500/2000
- 2 Level 4 Cyberse monsters
- When this card destroys an opponent's monster by battle and sends it to the GY: You can detach 1 material from this card; Special Summon that monster to your field in Defense Position. When your opponent activates a card or effect (Quick Effect): You can negate the activation, and if you do, destroy that card, also, after that, Special Summon 1 "Playgreat Dragon" from your Extra Deck using this card as material. (This is treated as an Xyz Summon. Transfer this card's materials to the Summoned monster.) You can only use each effect of "Playgreat Shield Dragon" once per turn.
- Playgreat Chimera
- Rank 5 DARK Cyberse/Xyz/Effect
- 2800/2400
- 3 Level 5 Cyberse monsters
- Cannot be destroyed by battle. If this card has a "Playgreat" Xyz Monster as material, it gains this effect.
- ● When this card destroys an opponent's monster by battle: You can detach 1 material from this card; inflict damage to your opponent equal to that monster's original ATK.
- Playgreat Hydra
- Rank 5 DARK Cyberse/Xyz/Effect
- 2700/2400
- 3 Level 5 Cyberse monsters
- Cannot be destroyed by your opponent's card effect. If this card has a "Playgreat" Xyz Monster as material, it gains this effect.
- ● Once per turn: You can detach 1 material from this card, then target 1 monster your opponent controls; destroy it.
- Playgreat Velgre
- Rank 4 DARK Cyberse/Effect
- 1800/2100
- 2 Level 4 DARK monsters
- You can detach 1 material from this card; add 1 DARK Cyberse monster from your Deck to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with that name, nor activate their monster effects. You can only use this effect of "Playgreat Velgre" once per turn. After you Xyz Summon this card, you can Normal Summon 1 "Playgreat" monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
- Playgreat Cervus
- Rank 4 DARK Cyberse/Xyz/Effect
- 2100/1800
- 2 Level 4 Cyberse monsters
- You can detach 2 materials from this card, then target 1 face-up Spell/Trap your opponent controls; attach it to this card as material. You can only use this effect of "Playgreat Cervus" once per turn.
- Playgreat Wyvern
- Link-2 DARK Cyberse/Link/Effect
- 1400/T B
- 2 Cyberse Effect Monsters
- If this card is Link Summoned: You can return all "Playgreat" monsters that were used for its Link Summon to your hand. You can target 1 "Playgreat" Xyz Monster you control this card points to; attach this card to that target as material. You can only use each effect of "Playgreat Wyvern" once per turn.
- Playgreat Crusader
- Link-2 DARK Cyberse/Link/Effect
- 1700/L R
- 2 Cyberse monsters
- If this card is Link Summoned: You can target 1 "Playgreat" Xyz Monster in your GY; Special Summon that target, then attach this card to that target as material. You can banish this card from your GY; add 1 "Rank-Up-Magic Playgreat" Spell from your Deck or GY to your hand. You can only use each effect of "Playgreat Crusader" once per turn.
- Playgreat Power
- Normal Spell
- Special Summon 1 "Playgreat" monster from your hand, then add 1 "Playgreat" Spell/Trap from your Deck to your hand, except "Playgreat Power", also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Cyberse monsters. You can only activate 1 "Playgreat Power" per turn.
- Playgreat Jack-In
- Continuous Spell
- You can only control 1 "Playgreat Jack-In". Once per turn: You can Special Summon 1 "Playgreat" monster from your hand.
- Playgreat World
- Field Spell
- When this card is activated: You can add 1 "Playgreat" monster from your Deck to your hand. You can target 1 "Playgreat" Xyz Monster you control; Special Summon from your Deck, 1 "Playgreat" monster with the same name as 1 of that target's materials. You can only use each effect of "Playgreat World" once per turn.
- Playgreat Repairs
- Quick-Play Spell
- Target 1 "Playgreat" monster in your GY; Special Summon it, and if that monster is an Xyz Monster, attach this card to that monster as material. You can only activate 1 "Playgreat Repairs" per turn.
- Playgreat Charity
- Normal Spell
- Detach 2 materials from "Playgreat" Xyz Monsters you control; draw 2 cards. You can only activate 1 "Playgreat Charity" per turn.
- Playgreat Storm
- Normal Spell
- Detach 1 material from a face-up "Playgreat Dragon" you control, then target 1 Spell/Trap on the field; send it to the GY.
- Playgreat Controller
- Continuous Spell
- The first time each Cyberse Xyz Monster you control would be destroyed by battle or card effect each turn, it is not destroyed. You can target 3 Cyberse monsters in your GY with different names; shuffle them into the Deck, then draw 1 card. You can only use this effect of "Playgreat Controller" once per turn.
- Playgreat Security
- Normal Spell
- Detach 1 material from a face-up "Playgreat Dragon" you control, then target 1 face-up card your opponent controls; negate its effect(s).
- Rank-Up-Magic Playgreat Upgrade
- Normal Spell
- Target 1 "Playgreat" Xyz Monster you control; Special Summon from your Extra Deck, 1 "Playgreat" Xyz Monster that is 1 Rank higher than that target, by using that target as material. (This is treated as an Xyz Summon. Transfer that target's materials to the Summoned monster.)
- Rank-Up-Magic Playgreat Launch
- Quick-Play Spell
- During the Main Phase: Target 1 DARK Xyz Monster you control with no material; Special Summon from your Extra Deck, 1 "Playgreat" Xyz Monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.)
- Rank-Up-Magic Playgreat Connection
- Quick-Play Spell
- If a Cyberse Xyz Monster you control is targeted for an attack: Target that monster; negate the attack, and if you do, Special Summon from your Extra Deck in Attack Position, 1 Cyberse Xyz Monster that is 1 Rank higher than that target, by using that target as the Xyz Material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.)
- Xyz Gameplay
- Normal Spell
- Detach 1 material from a Cyberse Xyz Monster you control; add 1 "Rank-Up-Magic Playgreat" Spell from your Deck or GY to your hand. You can only activate 1 "Xyz Gameplay" per turn.
- Playgreat Blast
- Normal Trap
- Target 1 Cyberse Xyz Monster you control; equip it with this card. Your opponent cannot target the equipped monster with card effects, also it cannot be destroyed by battle. Once per turn, if this card is equipped to a monster: You can inflict damage to your opponent equal to that monster's Rank x 200.
- Playgreat Reboot
- Normal Trap
- Attach as many cards as possible from your hand to a Cyberse Xyz Monster you control, then draw the same number of cards you attached +1. You can only activate 1 "Playgreat Reboot" per turn.
- Playgreat Copy
- Normal Trap
- When your opponent Normal or Special Summons a monster that has a Level: Target that face-up monster and 1 Cyberse Xyz Monster you control; Special Summon 1 "Playgreat Token", with the same original Type, Attribute, Level, ATK, and DEF as the first target, and if you do, attach it to the second target as material.
- Playgreat Streaming
- Normal Trap
- Target 1 "Playgreat" monster you control; destroy it, then your opponent destroys 1 monster they control with ATK less than or equal to the targeted monster's ATK.
- Playgreat Advanced Technology
- Normal Trap
- When a "Playgreat" monster you control is targeted for an attack by an opponent's monster: That monster you control cannot be destroyed by that battle, also destroy the opponent's attacking monster.
- Playgreat Network
- Normal Trap
- Target 1 Cyberse Xyz Monster you control; equip it with this card. Your opponent cannot target the equipped monster with card effects, also it cannot be destroyed by battle. Once per turn, if this card is equipped to a monster: You can detach any number of materials from the equipped monster, then target that many cards your opponent controls; return them to the hand.
- Playgreat Shot
- Normal Trap
- Target 1 Xyz Monster you control and 1 "Playgreat" card in your GY; attach that "Playgreat" card to that Xyz Monster as material.
- Overlay Online
- Continuous Trap
- Xyz Monsters you control that were Special Summoned by the effect of a "Rank-Up-Magic" Spell cannot be destroyed by your opponent's card effects. If a Cyberse Xyz Monster is Xyz Summoned to your field while this card is in your GY: You can Set it to your field, but banish it when it leaves the field. You can only use this effect of "Overlay Online" once per turn.
- Ratios:
- 3x Pegasus
- 2x every other Main Decker Playgreat
- 1-2x Balancer Lord
- 1-2x Lady Debug
- Extra Deck (optionally):
- Decode Talker
- Utopia, Utopia Double and Utopia the Lightning
- Spells:
- 2-3x Cynet Mining
- 1-2x Allure of Darkness
- 1x Double of Nothing!
- Traps:
- Xyz Reborn
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