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Tslat

Nevermine2 - Tslat-1.1 Changelog

Mar 6th, 2019
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  1. (+: Added; -: Removed; *: Modified)
  2.  
  3. Greatblades:
  4. + Added support for non-player mobs to wield greatblades
  5. * Added support for greater levels of sever enchant to have an effect
  6.  
  7. Localization:
  8. + Converted the entire mod to a localizeable mod. Everything should now support translations to your language of choice - check the .lang file
  9.  
  10. Dimensions:
  11. + Added the Shyrelands!
  12. + Added a bunch of biomes to a bunch of dimensions. Includes lots of new blocks
  13.  
  14. Traders:
  15. * All trading NPCS now have randomized trades
  16. * Increased general value of realm shifter's trades
  17.  
  18. Portals:
  19. * Re-wrote portal handling code to be MUCH more multiplayer friendly. Hopefully this also completely fixes the void-falling bug
  20. - Removed the usage of Ancient Teleporter Blueprint. Portals are now built, and can be built anywhere.
  21. + Added crafting recipe for the now-named Carved Rune of Power
  22. + The other carved runes can now be found in loot chests throughout the game
  23. + Ancient rock can be found underground in ruined portal frame sites
  24.  
  25. Foods:
  26. * Changed halcyon milk: Reduced healing, removes potion effects, gives brief nausea. Can always be consumed.
  27. * Increased cooked ursa meat restoration values to beef equivalent
  28. * Increased cooked chimera chop restoration values to chicken equivalent
  29. * Changed lunarade: Removed healing effect, added saturation value, added short jump boost effect
  30. * Changed tea: Added decent saturation value, added brief regeneration, added short resistance effect
  31. * Changed fungal tea: Added decent saturation value, removed healing effect, has similar effects to tea, but with stronger regeneration and weaker resistance
  32. * Changed natural tea: Added decent saturation value, removed healing effect, has similar effects to tea, but with stronger resistance and weaker regeneration
  33. * Increased furlion chop hunger restoration and saturation to chicken equivalent
  34. * Changed eye candy: Removed healing effect, added energy restoration value, reduced time to consume
  35. * Increased hot rod hunger and saturation values to just above beef equivalent
  36. * Changed fiery chops: Added rage regen value, reduced hunger restoration down to between chicken and beef equivalents
  37. * Changed halycon beef: Increased hunger restoration values to between beef and chicken, added brief nausea
  38. * Reduced time to consume floracle sticks, increased xp gained
  39. * Changed triliad leaves: Made them more fun
  40. * Changed goldicap petals: removed potion effect clear, added brief speed and jump boosts, reduced time to consume
  41. * Changed bubble berries: Removed hunger regen, added breath restoration, reduced time to consume, always consumable
  42. * Changed magic marang: Given decent hunger and saturation values, increased time to consume, gives decent night vision effect
  43. * Removed hunger restoration from chili pepper
  44. * Changed luna globes: Removed energy restoration effect, given invisibility effect
  45.  
  46. Typos/Spelling:
  47. * Swapped the names for eeo and scared eeo
  48. * Fixed missing block names for havendales
  49. * Fixed typo in faceless floater spawner
  50. * Changed golden cotton candor statue name to be more consistent with other gold statues
  51. * Changed golden creep statue name to be more consistent with other gold statues
  52. * Removed number from creation2 banner names
  53. * Fixed energistic axe claiming to operate on ores
  54. * Fixed energistic shovel claiming to operate on ores
  55. * Fixed description on ornamyte pickaxe
  56. * Fixed description on goofy pickaxe
  57. * Fixed unnecessary "the" in crystevia portal activation
  58. * Fixed typo in immortallis room 6 requirement
  59. * Fixed name of nethengeic spawner
  60. * Fixed name of flesh eater spawner
  61. * Fixed name of inmate x spawner
  62. * Fixed name of inmate y spawner
  63. * Fixed name of rock critter spawner
  64. * Fixed name of Flower face spawner
  65. * Fixed name of archvine
  66. * Fixed name of abominator idol
  67. * Fixed name of Ancient bow idol
  68. * Fixed name of bloodfury idol
  69. * Fixed name of froster idol
  70. * Fixed name of giga cannon idol
  71. * Fixed name of mint magnum idol
  72. * Fixed name of penguin blaster idol
  73. * Fixed name of purple punisher idol
  74. * Fixed name of soul fire bow idol
  75. * Fixed name of Sound Cannon Idol
  76. * Fixed name of wart gun idol
  77. * Fixed missing semicolon in primordial guide chat
  78. * Fixed double message for player when spawning elusive
  79. * Fixed inconsistent message format for lottomen
  80. * Fixed typo in harkos statue name
  81. * Fixed typo in floro upgrade kit name
  82. * Fixed missing capitalisation on compass rune post
  83. * Fixed typo on demolisher "extremeley"
  84. * Fixed typo on boulder "extremeley"
  85. * Fixed typo in zal child messages
  86. * Fixed missing space in token trader name
  87. * Added missing full stops to some messages
  88. * Fixed typo in candlefire sword description
  89. * Fixed missing space in store keeper name
  90. * Fixed typo in aqua magnum - "exremely"
  91. + Added a ton of additional info to different items' descriptions
  92. - Removed melee damage from rapid energy weapons
  93. * Reduced iromine realmstone drop to 1 for foraging
  94. * Fixed weird grammar in firestorm staff description
  95. * Fixed spelling in Fish Case - "receive"
  96. * Fixed incorrect damage listing for skeletal archergun
  97. * Fixed description in spaceking armor - "33% create.."
  98. * Fixed incorrect damage listing for spectral archergun
  99. * Fixed typo in sun staff - "Firey"
  100. * Fixed typo in tangle staff - "imparing"
  101. * Fixed typo in treasure Box - "recieve"
  102. * Fixed typo in weapons box - "recieve"
  103. * Fixed stray space in creep wood name
  104. * Fixed name of ancient red tile
  105. * Fixed name of nether upgrade kit
  106. * Fixed name of precasian upgrade kit
  107. * Fixed name of ancient upgrade kit
  108. * Fixed incorrect dimensions on ancient portal blueprint
  109. * Fixed mistaken spelling of goldum and goldum spawners - "goldem"
  110.  
  111. Mobs:
  112. * Reduced winged creeper hitbox to correct size
  113. * Increased void charger hitbox to correct size
  114. * Increased ghost hitbox to correct size
  115. * Increased trickster hitbox to correct size
  116. * Reduced clown hitbox to correct size
  117. * Reduced sasquatch hitbox to correct size
  118. * Reduced ghostly sasquatch hitbox to correct size
  119. * Reduced creepird hitbox to correct size
  120. * Reduced goblin hitbox to correct size
  121. * Reduced cave creep hitbox to correct size
  122. * Reduced cave creepoid hitbox to correct size
  123. * Reduced magical creeper hitbox to correct size
  124. * Fixed gnawer left toe moving wrong
  125. * Reduced skellox hitbox to correct size
  126. * Reduced creeperlock hitbox to correct size
  127. * Fixed creeperlock not using correct death sound
  128. * Fixed voxxulon affecting creative mode players
  129. * Increased emperor beast hitbox to correct size
  130. * Reduced nospike hitbox to correct size
  131. * Increased charger hitbox to correct size
  132. * Reduced terradon hitbox to correct size
  133. + Allowed portal master to turn his head
  134. * Reduced cherry blaster hitbox to correct size
  135. * Fixed flash affecting creative mode players
  136. * Reduced visage hitbox to correct size
  137. * Fixed missing charged creeper effect for creeponia mobs
  138. * Prevented cave creepoid exploding from fire damage
  139. * Fixed dustopia lottoman spawning inside the floor
  140. * Fixed rosid minions attacking other rosid minions
  141. * Fixed shadow staff minions attacking other shadow staff minions
  142. * Fixed hive soldier minions attacking other hive soldier minions
  143. * Fixed cotton candor attacking creative mode players
  144. * Fixed crystocore affecting creative mode players
  145. * Fixed very wrong polytom hitbox
  146. * Increased mother void walker hitbox to correct size
  147. * Fixed giant slug leaving invisible blocks everywhere
  148. * Fixed flamewalker leaving invisible blocks everywhere
  149. * Added yet another check for fades, they now will not clone if 5 or more fades are within 10 blocks
  150. * Reduced rock critter hitbox to correct size
  151. * Shifted entire rock critter model upwards so that its legs no longer sink into the ground
  152. * Reduced cyclops hitbox to correct size
  153. * Shifted entire arocknid model upwards so that its legs no longer sink into the ground
  154. * Reduced arocknid hitbox to correct size
  155. * Increased dracyon hitbox to correct size
  156. * Allowed hive worker's head to turn
  157. * Allowed kajaros' head to turn
  158. * Allowed miskel's head to turn
  159. * Allowed okazor's head to turn
  160. * Allowed raxxan's head to turn
  161. * Allowed harkos' head to turn
  162. * Allowed horon's head to turn
  163. * Allowed gyro's head to turn
  164. * Allowed crystocore's head to turn
  165. * Allowed flash's head to turn
  166. * Allowed skelekyte's head to turn
  167. * Allowed fenix's head to turn
  168. * Allowed klobber's head to turn
  169. * Allowed proshield's head to turn
  170. * Allowed mirage's head to turn
  171. * Allowed gnawer's head to turn
  172. * Allowed mecha-skellox's head to turn
  173. * Allowed horntail's head to turn
  174. * Fixed headless destroyer's numerous model issues
  175. * Allowed goblin's head to turn
  176. * Allowed ghostly goblin's head to turn
  177. * Allowed urka's head to turn
  178. * Allowed sphinx's head to turn
  179. * Allowed wickett's head to turn
  180. * Allowed spinux's head to turn
  181. * Allowed skellox's head to turn
  182. * Allowed terrestrial's head to turn
  183. * Allowed night reaper's head to turn
  184. * Allowed ghostly night reaper's head to turn
  185. * Allowed irkling's head to turn
  186. * Allowed vertebron's head to turn
  187. * Allowed surveyor's head to turn
  188. * Allowed mermage's head to turn
  189. * Allowed muncher's heads to turn
  190. * Allowed poseido's head to turn
  191. * Allowed neptuno's head to turn
  192. * Allowed fade's head to turn
  193. * Allowed quickpocket's head to turn
  194. * Allowed professor's head to turn
  195. * Allowed reaver's head to turn
  196. * Allowed skull creature's head to turn
  197. * Fixed skull creature's legs not moving
  198. * Allowed sugarface's head to turn
  199. * Allowed hunter's head to turn
  200. * Allowed runicorn rider's head to turn
  201. * Allowed spectral wizard's head to turn
  202. * Allowed paravite's head to turn
  203. * Allowed alarmo's head to turn
  204. * Allowed vine wizard's head to turn
  205. * Allowed zorp's head to turn
  206. * Allowed zarg's heads to turn
  207. * Allowed baumba's head to turn
  208. * Allowed doubler's heads to turn
  209. * Allowed lost soul's head to turn
  210. * Fixed lost soul's effect working only when staring above its head
  211. * Allowed iosaur's head to turn
  212. * Allowed spinoledeon's head to turn
  213. * Reduced walker's flaming distance to 5 blocks, added requirement that the player must be within eyesight to catch fire
  214. * Reduced hellspot teleport distance to 15 blocks
  215. * Slowed down movement speed of charger slightly to a more fair level
  216. * Slowed down movement speed of desert charger slightly to a more fair level
  217. * Slowed down movement speed of void charger slightly to a more fair level
  218. * Slowed down movement speed of hill charger slightly to a more fair level
  219. * Slowed down movement speed of swamp charger slightly to a more fair level
  220. * Slowed down movement speed of scrubby slightly to a more fair level
  221. * Slowed down movement speed of skellox slightly
  222. * Bomb carrier tnt bombs will no longer cause block damage
  223. * Fixed pixons being able to catch on fire
  224. * Fixed missing message when spawning vox store keeper
  225. * Fixed missing message when spawning vox lottoman
  226. + Added the Tyrosaur entity. No drops yet
  227. + Added the MechBot entity. No drops yet
  228. * Fixed corallus breaking blocks with his shots
  229. * Shifted entire rock crawler model up so that it isn't submerged in the ground
  230. * Paralyzed apparition's arms to be more.. apparition-like
  231. * Fixed automatons not dealing knockback to non-player mobs
  232. * Allowed firestorm staff to affect cotton candor
  233. * Tricksters can now only duplicate if there's 5 or less clones within 10 blocks
  234. * Increased base damage of lost soul to 7
  235. * Increased base heal rate of lost soul to 3 per tick
  236. * Stopped all idol entities from despawning in peaceful
  237. * Stopped hosts taking damage when falling small distances
  238. + Added the Baroness entity. No drops yet.
  239. * Fixed cane bug not spawning in light
  240. * Fixed gingerbread man not spawning in light
  241.  
  242. Sounds:
  243. + Added void walker death sound
  244. * Reduced volume of all pixon ambient sounds
  245. - Removed footstep sounds from all pixons
  246. - Removed footstep sound from bloodlust
  247. + Added a proper death sound for mother void walker
  248. + Added a proper death sound for dark beast
  249. * Fixed slight cutoff of lost soul living sound
  250. * Lowered pitch on cavern5 sound, fixed slight cutoff at end
  251. * Took the edge off the other 4 ancient cavern sounds
  252. + Added amphibiyte death sound
  253. * Fixed broken corby sounds
  254. * Changed krasaun's dawn sound to remove piercing tone
  255. + Added proper death sound to compeer
  256. * Shifted all boss music to the record category rather than master
  257. * Fixed halycons using pig step sounds
  258. * Fixed creep cows using pig step sounds
  259. + Added impact sound to dustons
  260. * Added a varying delay between boss music repeats
  261. * Cleaned up a bunch of sounds from stereo to mono
  262. * Cleaned up a bunch of sounds clipping or having clicks
  263.  
  264. Items:
  265. * Fixed return crystal working outside of immortallis
  266. * Fixed taking damage flinch when in fire with nethengeic armor
  267. * Fixed taking damage flinch when in fire with infernal armor
  268. * Fixed taking damage flinch when in fire with extraction armor
  269. * Fixed moonlight staff crashing the game
  270. * Fixed infusion armor causing the screen to shake on heal
  271. * Increased infusion armor heal amount to be a bit more balanced
  272. * Fixed phantom staff taking damage even when failing to cast
  273. + Added description to mystic shrooms
  274. - Removed damage & description from confetti cannon and confetti cluster. Changed effect slightly
  275. * Disabled usage of infusion altar blueprint in immortallis and ancient cavern
  276. * Disabled usage of ancient teleporter frame blueprinte in immortallis and ancient cavern
  277. * Meteor staff will no longer consume runes if the cast fails
  278. * Celestial staff will no longer consume runes if the cast fails
  279. * Lunar staff will no longer consume runes if the cast fails
  280. * Striker staff will no longer consume runes if the cast fails
  281. * Tangle staff will no longer consume runes if the cast fails
  282. * Phantom staff will no longer consume runes if the cast fails
  283. * Nightmare staff will no longer consume runes if the cast fails
  284. * Firestorm staff will no longer consume runes if the cast fails
  285. * Fixed crystal maul causing problems with ender dragon
  286. * Fixed baron greatblade consuming grenades in creative mode
  287. * Fixed candlefire sword effect kills not dropping loot
  288. * Fixed discharge cannon explosions not counting as proper kills
  289. * Fixed rpg explosions not counting as proper kills
  290. * Fixed dark destroyer explosions not counting as proper kills
  291. * Fixed commander armor making you simultaneously immortal and undead
  292. * Fixed erebon stickler explosions not counting as proper kills
  293. * Fixed bomb launcher explosions not counting as proper kills
  294. * Fixed luxon stickler explosions not counting as proper kills
  295. * Fixed pluton stickler explosions not counting as proper kills
  296. * Fixed selyan stickler explosions not counting as proper kills
  297. * Fixed doom bringer explosions not counting as proper kills
  298. * Fixed gold bringer explosions not counting as proper kills
  299. * Fixed celestial staff explosions not counting as proper kills
  300. * Fixed discharge cannon explosions not counting as proper kills
  301. * Fixed spirit shower explosions not counting as proper kills
  302. * Fixed meteor staff explosions not counting as proper kills
  303. * Fixed haunter staff explosions not counting as proper kills
  304. * Fixed boomboom explosions not counting as proper kills
  305. * Fixed blast cannon explosions not counting as proper kills
  306. * Fixed revolution explosions not counting as proper kills
  307. * Fixed atomizer explosions not counting as proper kills
  308. * Fixed floro rpg explosions not counting as proper kills
  309. * Fixed boom cannon explosions not counting as proper kills
  310. * Fixed aqua cannon and coral cannon explosions not counting as proper kills
  311. * Fixed missile maker explosions not counting as proper kills
  312. * Fixed destruction staff explosions not counting as proper kills
  313. * Fixed balloon bomber explosions not counting as proper kills
  314. * Fixed discharge sniper explosions not counting as proper kills
  315. * Fixed water balloon bomber explosions not counting as proper kills
  316. * Fixed show staff kills not counting as proper kills
  317. * Fixed atlantic staff kills not counting as proper kills
  318. * Fixed miasma sometimes attacking the same entity instead of penetrating
  319. * Fixed pluton stickler sometimes causing a crash if impacting a non-hostile mob
  320. * Fixed luxon stickler sometimes causing a crash if impacting a non-hostile mob
  321. * Fixed erebon stickler sometimes causing a crash if impacting a non-hostile mob
  322. * Fixed selyan stickler sometimes causing a crash if impacting a non-hostile mob
  323. * Fixed zargonite armor knocking back enemies too much
  324. * Fixed meteor staff attack slowing creative players
  325. * Fixed stray white pixel on terminator
  326. * Fixed stray white pixel on mineral
  327. * Changed runic staff so that it adds the items to your inventory rather than dropping them
  328. * Reduced damage of limonite tools/weapons
  329. * Reduced effect of evermight staff slightly
  330. * Reduced effect of crystik staff slightly
  331. * Changed damage balance of moonlight staff slightly
  332. * Increase damage of amethyst weapons slightly, but reduced durability slightly
  333. * Reduced durability and damage of jade tools/weapons
  334. * Increased durability and reduced damage of rosite tools/weapons
  335. * Increased durability and reduced damage of sapphire tools/weapons
  336. * Reduced damage of emberstone tools/weapons
  337. * Added visible effect to hellfire, slightly reduced range, allowed impact on blocks
  338. * Increased damage of goo ball slightly
  339. * Increased damage of slice star slightly
  340. * Reduced stats for bloodfury sword
  341. * Reduced stats for coralstorm sword
  342. * Reduced stats for explochron sword
  343. * Reduced stats for skeletal sword
  344. * Reduced stats for rockpick sword
  345. * Increased stats for creepified sword
  346. * Increased stats for fireborne sword
  347. * Increased stats for runic sword
  348. * Reduced stats for caramel carver
  349. * Increased stats for shroomus sword
  350. * Reduced damage of flaming fury slightly
  351. * Fixed formation staff not respecting forge procedures for block breaking
  352. * Fixed formation staff not taking damage
  353. * Removed seemingly incorrect description from sunshine bow
  354. * Buffed tablet of hunger
  355. * Fixed incorrect damage value on trolls archergun
  356. * Shyrelands realmstone now dropped by lost souls
  357. * Fixed creepoid greatblade exploding at the player instead of the target
  358. * Fixed missing projectile on boom boom
  359. * Changed recipe for empty slab to shapeless, 4x stone & 1 essence of any kind
  360. * Fixed web staff not taking any damage
  361. * Fixed deadlock not being affected by sharpshot armor
  362. * Fixed immortal banner variants being uncraftable
  363.  
  364. Blocks:
  365. * Reduced hardness of carpets
  366. * Fixed plants floating in midair under lelyetia when broken
  367. * Fixed a large number of blocks using the wrong break/place/walking sound
  368. * Fixed statues not making sounds on click (properly), including gold versions. Some statues do not have a sound
  369. * Fixed divine station crash
  370. + Added an additional automaton spawner to ancient cavern
  371. + Added an additional bloodsucker spawner to ancient cavern
  372. * Fixed zero light level from steel light
  373. * Fixed extraction device not deactivating when used
  374. * Reduced hardness of statues
  375. * Fixed extraction device not consuming lava and creating obsidian when finding nothing
  376. * Made all portal blocks blast-proof
  377. * Reduced campfire heal to 0.5 health per block every 3 seconds
  378. * Reduced heat lamp to 0.75 health per block every 3 seconds
  379. * Fixed lurchians killing players instantly if bounced on too long
  380. + All grass blocks are now shearable
  381. * Fixed grass blocks being placeable where they shouldn't (including down grass)
  382. * Fixed abyssal grass not dropping stone
  383.  
  384. Misc:
  385. * Fixed order of a few items in runes tab
  386. * Moved rune stone to misc creative tab
  387. * Moved toy gyrocopter to bosses tab
  388. * Moved treat bag to bosses tab
  389. * Moved explosive gems to bosses tab
  390. * Moved giant crystal to bosses tab
  391. * Fixed mini mushrooms spawning on water
  392. * Set proper max enchantment levels for nevermine enchantments
  393. * Set proper item restrictions on nevermine enchantments
  394. - Removed useless team option in config
  395. * Fixed logging not giving the correct log for vanilla wood double drops
  396. * Fixed crash caused by shooting atomizer into a portal then travelling through it
  397. * Fixed getting spammed with pressure messages in gardencia as a creative mode player
  398. * Fixed mismatching colors of gardencia, borean, dustopia, and greckon dirts versus their grasses
  399. * Players in creative can now place blocks in ancient cavern properly
  400. * Players in creative can now place blocks in immortallis properly
  401. * Corrected the placement of infusion altar, it will now be centered on the player
  402. * Creative mode players can now attack hunter mobs regardless of level
  403. * Re-wrote portal system. Portals should now support multiplayer better, and be a lot safer to use
  404. - Removed the keepAllInventory and keepNoInventory gamerules. Gravestones, rejoice!
  405. * Removed a bunch of duplicate lang file keys
  406. * Fixed underground overworld mobs spawning when the area is lit up
  407. * Fixed ancient vines not generating in ancient cavern
  408. * Re-textured construct terror and green crystal block to be green
  409. * Re-textured borean portal
  410. * Re-textured several blocks in creeponia to be less piercing
  411. * Removed duplicate blue crystal ore file
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