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- (+: Added; -: Removed; *: Modified)
- Greatblades:
- + Added support for non-player mobs to wield greatblades
- * Added support for greater levels of sever enchant to have an effect
- Localization:
- + Converted the entire mod to a localizeable mod. Everything should now support translations to your language of choice - check the .lang file
- Dimensions:
- + Added the Shyrelands!
- + Added a bunch of biomes to a bunch of dimensions. Includes lots of new blocks
- Traders:
- * All trading NPCS now have randomized trades
- * Increased general value of realm shifter's trades
- Portals:
- * Re-wrote portal handling code to be MUCH more multiplayer friendly. Hopefully this also completely fixes the void-falling bug
- - Removed the usage of Ancient Teleporter Blueprint. Portals are now built, and can be built anywhere.
- + Added crafting recipe for the now-named Carved Rune of Power
- + The other carved runes can now be found in loot chests throughout the game
- + Ancient rock can be found underground in ruined portal frame sites
- Foods:
- * Changed halcyon milk: Reduced healing, removes potion effects, gives brief nausea. Can always be consumed.
- * Increased cooked ursa meat restoration values to beef equivalent
- * Increased cooked chimera chop restoration values to chicken equivalent
- * Changed lunarade: Removed healing effect, added saturation value, added short jump boost effect
- * Changed tea: Added decent saturation value, added brief regeneration, added short resistance effect
- * Changed fungal tea: Added decent saturation value, removed healing effect, has similar effects to tea, but with stronger regeneration and weaker resistance
- * Changed natural tea: Added decent saturation value, removed healing effect, has similar effects to tea, but with stronger resistance and weaker regeneration
- * Increased furlion chop hunger restoration and saturation to chicken equivalent
- * Changed eye candy: Removed healing effect, added energy restoration value, reduced time to consume
- * Increased hot rod hunger and saturation values to just above beef equivalent
- * Changed fiery chops: Added rage regen value, reduced hunger restoration down to between chicken and beef equivalents
- * Changed halycon beef: Increased hunger restoration values to between beef and chicken, added brief nausea
- * Reduced time to consume floracle sticks, increased xp gained
- * Changed triliad leaves: Made them more fun
- * Changed goldicap petals: removed potion effect clear, added brief speed and jump boosts, reduced time to consume
- * Changed bubble berries: Removed hunger regen, added breath restoration, reduced time to consume, always consumable
- * Changed magic marang: Given decent hunger and saturation values, increased time to consume, gives decent night vision effect
- * Removed hunger restoration from chili pepper
- * Changed luna globes: Removed energy restoration effect, given invisibility effect
- Typos/Spelling:
- * Swapped the names for eeo and scared eeo
- * Fixed missing block names for havendales
- * Fixed typo in faceless floater spawner
- * Changed golden cotton candor statue name to be more consistent with other gold statues
- * Changed golden creep statue name to be more consistent with other gold statues
- * Removed number from creation2 banner names
- * Fixed energistic axe claiming to operate on ores
- * Fixed energistic shovel claiming to operate on ores
- * Fixed description on ornamyte pickaxe
- * Fixed description on goofy pickaxe
- * Fixed unnecessary "the" in crystevia portal activation
- * Fixed typo in immortallis room 6 requirement
- * Fixed name of nethengeic spawner
- * Fixed name of flesh eater spawner
- * Fixed name of inmate x spawner
- * Fixed name of inmate y spawner
- * Fixed name of rock critter spawner
- * Fixed name of Flower face spawner
- * Fixed name of archvine
- * Fixed name of abominator idol
- * Fixed name of Ancient bow idol
- * Fixed name of bloodfury idol
- * Fixed name of froster idol
- * Fixed name of giga cannon idol
- * Fixed name of mint magnum idol
- * Fixed name of penguin blaster idol
- * Fixed name of purple punisher idol
- * Fixed name of soul fire bow idol
- * Fixed name of Sound Cannon Idol
- * Fixed name of wart gun idol
- * Fixed missing semicolon in primordial guide chat
- * Fixed double message for player when spawning elusive
- * Fixed inconsistent message format for lottomen
- * Fixed typo in harkos statue name
- * Fixed typo in floro upgrade kit name
- * Fixed missing capitalisation on compass rune post
- * Fixed typo on demolisher "extremeley"
- * Fixed typo on boulder "extremeley"
- * Fixed typo in zal child messages
- * Fixed missing space in token trader name
- * Added missing full stops to some messages
- * Fixed typo in candlefire sword description
- * Fixed missing space in store keeper name
- * Fixed typo in aqua magnum - "exremely"
- + Added a ton of additional info to different items' descriptions
- - Removed melee damage from rapid energy weapons
- * Reduced iromine realmstone drop to 1 for foraging
- * Fixed weird grammar in firestorm staff description
- * Fixed spelling in Fish Case - "receive"
- * Fixed incorrect damage listing for skeletal archergun
- * Fixed description in spaceking armor - "33% create.."
- * Fixed incorrect damage listing for spectral archergun
- * Fixed typo in sun staff - "Firey"
- * Fixed typo in tangle staff - "imparing"
- * Fixed typo in treasure Box - "recieve"
- * Fixed typo in weapons box - "recieve"
- * Fixed stray space in creep wood name
- * Fixed name of ancient red tile
- * Fixed name of nether upgrade kit
- * Fixed name of precasian upgrade kit
- * Fixed name of ancient upgrade kit
- * Fixed incorrect dimensions on ancient portal blueprint
- * Fixed mistaken spelling of goldum and goldum spawners - "goldem"
- Mobs:
- * Reduced winged creeper hitbox to correct size
- * Increased void charger hitbox to correct size
- * Increased ghost hitbox to correct size
- * Increased trickster hitbox to correct size
- * Reduced clown hitbox to correct size
- * Reduced sasquatch hitbox to correct size
- * Reduced ghostly sasquatch hitbox to correct size
- * Reduced creepird hitbox to correct size
- * Reduced goblin hitbox to correct size
- * Reduced cave creep hitbox to correct size
- * Reduced cave creepoid hitbox to correct size
- * Reduced magical creeper hitbox to correct size
- * Fixed gnawer left toe moving wrong
- * Reduced skellox hitbox to correct size
- * Reduced creeperlock hitbox to correct size
- * Fixed creeperlock not using correct death sound
- * Fixed voxxulon affecting creative mode players
- * Increased emperor beast hitbox to correct size
- * Reduced nospike hitbox to correct size
- * Increased charger hitbox to correct size
- * Reduced terradon hitbox to correct size
- + Allowed portal master to turn his head
- * Reduced cherry blaster hitbox to correct size
- * Fixed flash affecting creative mode players
- * Reduced visage hitbox to correct size
- * Fixed missing charged creeper effect for creeponia mobs
- * Prevented cave creepoid exploding from fire damage
- * Fixed dustopia lottoman spawning inside the floor
- * Fixed rosid minions attacking other rosid minions
- * Fixed shadow staff minions attacking other shadow staff minions
- * Fixed hive soldier minions attacking other hive soldier minions
- * Fixed cotton candor attacking creative mode players
- * Fixed crystocore affecting creative mode players
- * Fixed very wrong polytom hitbox
- * Increased mother void walker hitbox to correct size
- * Fixed giant slug leaving invisible blocks everywhere
- * Fixed flamewalker leaving invisible blocks everywhere
- * Added yet another check for fades, they now will not clone if 5 or more fades are within 10 blocks
- * Reduced rock critter hitbox to correct size
- * Shifted entire rock critter model upwards so that its legs no longer sink into the ground
- * Reduced cyclops hitbox to correct size
- * Shifted entire arocknid model upwards so that its legs no longer sink into the ground
- * Reduced arocknid hitbox to correct size
- * Increased dracyon hitbox to correct size
- * Allowed hive worker's head to turn
- * Allowed kajaros' head to turn
- * Allowed miskel's head to turn
- * Allowed okazor's head to turn
- * Allowed raxxan's head to turn
- * Allowed harkos' head to turn
- * Allowed horon's head to turn
- * Allowed gyro's head to turn
- * Allowed crystocore's head to turn
- * Allowed flash's head to turn
- * Allowed skelekyte's head to turn
- * Allowed fenix's head to turn
- * Allowed klobber's head to turn
- * Allowed proshield's head to turn
- * Allowed mirage's head to turn
- * Allowed gnawer's head to turn
- * Allowed mecha-skellox's head to turn
- * Allowed horntail's head to turn
- * Fixed headless destroyer's numerous model issues
- * Allowed goblin's head to turn
- * Allowed ghostly goblin's head to turn
- * Allowed urka's head to turn
- * Allowed sphinx's head to turn
- * Allowed wickett's head to turn
- * Allowed spinux's head to turn
- * Allowed skellox's head to turn
- * Allowed terrestrial's head to turn
- * Allowed night reaper's head to turn
- * Allowed ghostly night reaper's head to turn
- * Allowed irkling's head to turn
- * Allowed vertebron's head to turn
- * Allowed surveyor's head to turn
- * Allowed mermage's head to turn
- * Allowed muncher's heads to turn
- * Allowed poseido's head to turn
- * Allowed neptuno's head to turn
- * Allowed fade's head to turn
- * Allowed quickpocket's head to turn
- * Allowed professor's head to turn
- * Allowed reaver's head to turn
- * Allowed skull creature's head to turn
- * Fixed skull creature's legs not moving
- * Allowed sugarface's head to turn
- * Allowed hunter's head to turn
- * Allowed runicorn rider's head to turn
- * Allowed spectral wizard's head to turn
- * Allowed paravite's head to turn
- * Allowed alarmo's head to turn
- * Allowed vine wizard's head to turn
- * Allowed zorp's head to turn
- * Allowed zarg's heads to turn
- * Allowed baumba's head to turn
- * Allowed doubler's heads to turn
- * Allowed lost soul's head to turn
- * Fixed lost soul's effect working only when staring above its head
- * Allowed iosaur's head to turn
- * Allowed spinoledeon's head to turn
- * Reduced walker's flaming distance to 5 blocks, added requirement that the player must be within eyesight to catch fire
- * Reduced hellspot teleport distance to 15 blocks
- * Slowed down movement speed of charger slightly to a more fair level
- * Slowed down movement speed of desert charger slightly to a more fair level
- * Slowed down movement speed of void charger slightly to a more fair level
- * Slowed down movement speed of hill charger slightly to a more fair level
- * Slowed down movement speed of swamp charger slightly to a more fair level
- * Slowed down movement speed of scrubby slightly to a more fair level
- * Slowed down movement speed of skellox slightly
- * Bomb carrier tnt bombs will no longer cause block damage
- * Fixed pixons being able to catch on fire
- * Fixed missing message when spawning vox store keeper
- * Fixed missing message when spawning vox lottoman
- + Added the Tyrosaur entity. No drops yet
- + Added the MechBot entity. No drops yet
- * Fixed corallus breaking blocks with his shots
- * Shifted entire rock crawler model up so that it isn't submerged in the ground
- * Paralyzed apparition's arms to be more.. apparition-like
- * Fixed automatons not dealing knockback to non-player mobs
- * Allowed firestorm staff to affect cotton candor
- * Tricksters can now only duplicate if there's 5 or less clones within 10 blocks
- * Increased base damage of lost soul to 7
- * Increased base heal rate of lost soul to 3 per tick
- * Stopped all idol entities from despawning in peaceful
- * Stopped hosts taking damage when falling small distances
- + Added the Baroness entity. No drops yet.
- * Fixed cane bug not spawning in light
- * Fixed gingerbread man not spawning in light
- Sounds:
- + Added void walker death sound
- * Reduced volume of all pixon ambient sounds
- - Removed footstep sounds from all pixons
- - Removed footstep sound from bloodlust
- + Added a proper death sound for mother void walker
- + Added a proper death sound for dark beast
- * Fixed slight cutoff of lost soul living sound
- * Lowered pitch on cavern5 sound, fixed slight cutoff at end
- * Took the edge off the other 4 ancient cavern sounds
- + Added amphibiyte death sound
- * Fixed broken corby sounds
- * Changed krasaun's dawn sound to remove piercing tone
- + Added proper death sound to compeer
- * Shifted all boss music to the record category rather than master
- * Fixed halycons using pig step sounds
- * Fixed creep cows using pig step sounds
- + Added impact sound to dustons
- * Added a varying delay between boss music repeats
- * Cleaned up a bunch of sounds from stereo to mono
- * Cleaned up a bunch of sounds clipping or having clicks
- Items:
- * Fixed return crystal working outside of immortallis
- * Fixed taking damage flinch when in fire with nethengeic armor
- * Fixed taking damage flinch when in fire with infernal armor
- * Fixed taking damage flinch when in fire with extraction armor
- * Fixed moonlight staff crashing the game
- * Fixed infusion armor causing the screen to shake on heal
- * Increased infusion armor heal amount to be a bit more balanced
- * Fixed phantom staff taking damage even when failing to cast
- + Added description to mystic shrooms
- - Removed damage & description from confetti cannon and confetti cluster. Changed effect slightly
- * Disabled usage of infusion altar blueprint in immortallis and ancient cavern
- * Disabled usage of ancient teleporter frame blueprinte in immortallis and ancient cavern
- * Meteor staff will no longer consume runes if the cast fails
- * Celestial staff will no longer consume runes if the cast fails
- * Lunar staff will no longer consume runes if the cast fails
- * Striker staff will no longer consume runes if the cast fails
- * Tangle staff will no longer consume runes if the cast fails
- * Phantom staff will no longer consume runes if the cast fails
- * Nightmare staff will no longer consume runes if the cast fails
- * Firestorm staff will no longer consume runes if the cast fails
- * Fixed crystal maul causing problems with ender dragon
- * Fixed baron greatblade consuming grenades in creative mode
- * Fixed candlefire sword effect kills not dropping loot
- * Fixed discharge cannon explosions not counting as proper kills
- * Fixed rpg explosions not counting as proper kills
- * Fixed dark destroyer explosions not counting as proper kills
- * Fixed commander armor making you simultaneously immortal and undead
- * Fixed erebon stickler explosions not counting as proper kills
- * Fixed bomb launcher explosions not counting as proper kills
- * Fixed luxon stickler explosions not counting as proper kills
- * Fixed pluton stickler explosions not counting as proper kills
- * Fixed selyan stickler explosions not counting as proper kills
- * Fixed doom bringer explosions not counting as proper kills
- * Fixed gold bringer explosions not counting as proper kills
- * Fixed celestial staff explosions not counting as proper kills
- * Fixed discharge cannon explosions not counting as proper kills
- * Fixed spirit shower explosions not counting as proper kills
- * Fixed meteor staff explosions not counting as proper kills
- * Fixed haunter staff explosions not counting as proper kills
- * Fixed boomboom explosions not counting as proper kills
- * Fixed blast cannon explosions not counting as proper kills
- * Fixed revolution explosions not counting as proper kills
- * Fixed atomizer explosions not counting as proper kills
- * Fixed floro rpg explosions not counting as proper kills
- * Fixed boom cannon explosions not counting as proper kills
- * Fixed aqua cannon and coral cannon explosions not counting as proper kills
- * Fixed missile maker explosions not counting as proper kills
- * Fixed destruction staff explosions not counting as proper kills
- * Fixed balloon bomber explosions not counting as proper kills
- * Fixed discharge sniper explosions not counting as proper kills
- * Fixed water balloon bomber explosions not counting as proper kills
- * Fixed show staff kills not counting as proper kills
- * Fixed atlantic staff kills not counting as proper kills
- * Fixed miasma sometimes attacking the same entity instead of penetrating
- * Fixed pluton stickler sometimes causing a crash if impacting a non-hostile mob
- * Fixed luxon stickler sometimes causing a crash if impacting a non-hostile mob
- * Fixed erebon stickler sometimes causing a crash if impacting a non-hostile mob
- * Fixed selyan stickler sometimes causing a crash if impacting a non-hostile mob
- * Fixed zargonite armor knocking back enemies too much
- * Fixed meteor staff attack slowing creative players
- * Fixed stray white pixel on terminator
- * Fixed stray white pixel on mineral
- * Changed runic staff so that it adds the items to your inventory rather than dropping them
- * Reduced damage of limonite tools/weapons
- * Reduced effect of evermight staff slightly
- * Reduced effect of crystik staff slightly
- * Changed damage balance of moonlight staff slightly
- * Increase damage of amethyst weapons slightly, but reduced durability slightly
- * Reduced durability and damage of jade tools/weapons
- * Increased durability and reduced damage of rosite tools/weapons
- * Increased durability and reduced damage of sapphire tools/weapons
- * Reduced damage of emberstone tools/weapons
- * Added visible effect to hellfire, slightly reduced range, allowed impact on blocks
- * Increased damage of goo ball slightly
- * Increased damage of slice star slightly
- * Reduced stats for bloodfury sword
- * Reduced stats for coralstorm sword
- * Reduced stats for explochron sword
- * Reduced stats for skeletal sword
- * Reduced stats for rockpick sword
- * Increased stats for creepified sword
- * Increased stats for fireborne sword
- * Increased stats for runic sword
- * Reduced stats for caramel carver
- * Increased stats for shroomus sword
- * Reduced damage of flaming fury slightly
- * Fixed formation staff not respecting forge procedures for block breaking
- * Fixed formation staff not taking damage
- * Removed seemingly incorrect description from sunshine bow
- * Buffed tablet of hunger
- * Fixed incorrect damage value on trolls archergun
- * Shyrelands realmstone now dropped by lost souls
- * Fixed creepoid greatblade exploding at the player instead of the target
- * Fixed missing projectile on boom boom
- * Changed recipe for empty slab to shapeless, 4x stone & 1 essence of any kind
- * Fixed web staff not taking any damage
- * Fixed deadlock not being affected by sharpshot armor
- * Fixed immortal banner variants being uncraftable
- Blocks:
- * Reduced hardness of carpets
- * Fixed plants floating in midair under lelyetia when broken
- * Fixed a large number of blocks using the wrong break/place/walking sound
- * Fixed statues not making sounds on click (properly), including gold versions. Some statues do not have a sound
- * Fixed divine station crash
- + Added an additional automaton spawner to ancient cavern
- + Added an additional bloodsucker spawner to ancient cavern
- * Fixed zero light level from steel light
- * Fixed extraction device not deactivating when used
- * Reduced hardness of statues
- * Fixed extraction device not consuming lava and creating obsidian when finding nothing
- * Made all portal blocks blast-proof
- * Reduced campfire heal to 0.5 health per block every 3 seconds
- * Reduced heat lamp to 0.75 health per block every 3 seconds
- * Fixed lurchians killing players instantly if bounced on too long
- + All grass blocks are now shearable
- * Fixed grass blocks being placeable where they shouldn't (including down grass)
- * Fixed abyssal grass not dropping stone
- Misc:
- * Fixed order of a few items in runes tab
- * Moved rune stone to misc creative tab
- * Moved toy gyrocopter to bosses tab
- * Moved treat bag to bosses tab
- * Moved explosive gems to bosses tab
- * Moved giant crystal to bosses tab
- * Fixed mini mushrooms spawning on water
- * Set proper max enchantment levels for nevermine enchantments
- * Set proper item restrictions on nevermine enchantments
- - Removed useless team option in config
- * Fixed logging not giving the correct log for vanilla wood double drops
- * Fixed crash caused by shooting atomizer into a portal then travelling through it
- * Fixed getting spammed with pressure messages in gardencia as a creative mode player
- * Fixed mismatching colors of gardencia, borean, dustopia, and greckon dirts versus their grasses
- * Players in creative can now place blocks in ancient cavern properly
- * Players in creative can now place blocks in immortallis properly
- * Corrected the placement of infusion altar, it will now be centered on the player
- * Creative mode players can now attack hunter mobs regardless of level
- * Re-wrote portal system. Portals should now support multiplayer better, and be a lot safer to use
- - Removed the keepAllInventory and keepNoInventory gamerules. Gravestones, rejoice!
- * Removed a bunch of duplicate lang file keys
- * Fixed underground overworld mobs spawning when the area is lit up
- * Fixed ancient vines not generating in ancient cavern
- * Re-textured construct terror and green crystal block to be green
- * Re-textured borean portal
- * Re-textured several blocks in creeponia to be less piercing
- * Removed duplicate blue crystal ore file
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