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game_config

Mar 5th, 2020
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  1. # gpSP game settings database
  2.  
  3. # What is this file??? game_config.txt is a database of settings on a
  4. # per-game basis. A couple of the settings are required to make games
  5. # work at all, but most of them are there to improve the performance of
  6. # a game. If a game doesn't work then look through the settings here,
  7. # but keep in mind that this file can not be used to fix a majority of
  8. # games, the ones that don't work because of emulator bugs. For those
  9. # you'll have to wait for a new release and hope it someday gets fixed.
  10.  
  11. # This file is meant to be edited in plain text, with a normal editor.
  12. # game_name, game_code, and vender_code can be found in the game's header.
  13. # All three must match for the game to be used, and those setting must be
  14. # in that order. Be sure to use [!] ROMs (verified by GoodGBA) when
  15. # building this list. Right now I don't know how much overlap there is
  16. # between different region games, but usually idle loops don't apply to
  17. # them. If you're using a different region than the one in here you can
  18. # try copying the entry, it might improve it.
  19.  
  20. # You can also find the three identifying codes on the second line from
  21. # the top in gpSP's main menu. So anyone should be able to add settings
  22. # to this file if they know what to set, but for some options it'll take
  23. # a lot of special knowledge for them to be of any use. Be sure to see if
  24. # your game is already here, but only if the game_name/game_code/
  25. # vender_code all match. Only the first full match's settings will be used.
  26.  
  27. # Everything here is case sensitive. Don't mess with this file unless
  28. # you know what you're doing - if in doubt sooner ask someone who does.
  29.  
  30. # I mainly focus on USA versions, so try those first. And, just because
  31. # a game is on here doesn't mean the game actually works in the current
  32. # version. :/
  33.  
  34. # These are the following options:
  35.  
  36. # idle_loop_eliminate_target - tells the recompiler that this branch
  37. # is an idle loop and thus a hardware update should follow it every
  38. # time. This is purely a speed improvement and is not meant to improve
  39. # compatibility - if it does it represents a strange timing problem in
  40. # the game. You can only set one of these for now. Don't use this if
  41. # you don't know what you're doing, it can break the game. Some games
  42. # will run miserably slowly without this option.
  43.  
  44. # iwram_stack_optimize - set this to "no" to turn it off. By default this
  45. # is set on. It will turn off an optimization that assumes that the stack
  46. # is always in IWRAM, and thus makes ldm/stm relative to the stack much
  47. # faster. Turning it off will degrade game speed slightly, but is
  48. # necessary for a few games that don't follow this convention.
  49.  
  50. # flash_rom_type - set this to 128KB if the game has a 128KB flash ROM,
  51. # otherwise leave it alone or you might break game saving. If you get
  52. # a white screen when the game starts try this option.
  53.  
  54. # bios_rom_hack_39 - a hack that allows "roll" to work with the correct BIOS
  55. # in Zelda: Minish Cap.
  56.  
  57. # bios_rom_hack_2C - like the above but allows Rayman Advance to work.
  58.  
  59. # Castlevania: Circle of the Moon (U)
  60. game_name = DRACULA AGB1
  61. game_code = AAME
  62. vender_code = A4
  63. idle_loop_eliminate_target = 080003d2
  64.  
  65. # Megaman Battle Network (U)
  66. game_name = MEGAMAN_BN
  67. game_code = AREE
  68. vender_code = 08
  69. idle_loop_eliminate_target = 08000338
  70.  
  71. # Megaman Battle Network 2 (U)
  72. game_name = MEGAMAN_EXE2
  73. game_code = AE2E
  74. vender_code = 08
  75. idle_loop_eliminate_target = 08000358
  76.  
  77. # Megaman Battle Network 3 White (U)
  78. game_name = MEGA_EXE3_WH
  79. game_code = A6BE
  80. vender_code = 08
  81. idle_loop_eliminate_target = 0800036c
  82.  
  83. # Megaman Battle Network 3 Blue (U)
  84. game_name = MEGA_EXE3_BL
  85. game_code = A3XE
  86. vender_code = 08
  87. idle_loop_eliminate_target = 0800036c
  88.  
  89. # Megaman Battle Network 4 Red Sun (U)
  90. game_name = MEGAMANBN4RS
  91. game_code = B4WE
  92. vender_code = 08
  93. idle_loop_eliminate_target = 080003a6
  94.  
  95. # Megaman Battle Network 4 Blue Moon (U)
  96. game_name = MEGAMANBN4BM
  97. game_code = B4BE
  98. vender_code = 08
  99. idle_loop_eliminate_target = 080003a6
  100.  
  101. # Megaman Battle Network 5 Team Protoman (U)
  102. game_name = MEGAMAN5_TP_
  103. game_code = BRBE
  104. vender_code = 08
  105. idle_loop_eliminate_target = 080003ca
  106.  
  107. # Megaman Battle Network 5 Team Colonel (U)
  108. game_name = MEGAMAN5_TC_
  109. game_code = BRKE
  110. vender_code = 08
  111. idle_loop_eliminate_target = 080003ca
  112.  
  113. # Megaman Battle Network 6 Cybeast Gregar (U)
  114. game_name = MEGAMAN6_GXX
  115. game_code = BR5E
  116. vender_code = 08
  117. idle_loop_eliminate_target = 080003da
  118.  
  119. # Megaman Zero (U/E)
  120. game_name = MEGAMAN ZERO
  121. game_code = AZCE
  122. vender_code = 08
  123. idle_loop_eliminate_target = 080004ee
  124.  
  125. # Megaman Zero 2 (U)
  126. game_name = MEGAMANZERO2
  127. game_code = A62E
  128. vender_code = 08
  129. idle_loop_eliminate_target = 08000664
  130.  
  131. # Megaman Zero 3 (U)
  132. game_name = MEGAMANZERO3
  133. game_code = BZ3E
  134. vender_code = 08
  135. idle_loop_eliminate_target = 08001a08
  136.  
  137. # Megaman Zero 4 (U)
  138. game_name = MEGAMANZERO4
  139. game_code = B4ZP
  140. vender_code = 08
  141. idle_loop_eliminate_target = 0800090c
  142.  
  143. # Kirby: Nightmare in Dreamland (U)
  144. game_name = AGB KIRBY DX
  145. game_code = A7KE
  146. vender_code = 01
  147. idle_loop_eliminate_target = 08000fae
  148. iwram_stack_optimize = no
  149.  
  150. # Kirby: Nightmare in Dreamland (E)
  151. game_name = AGB KIRBY DX
  152. game_code = A7KP
  153. vender_code = 01
  154. idle_loop_eliminate_target = 08000fae
  155. iwram_stack_optimize = no
  156.  
  157. # Super Mario Advance (E)
  158. game_name = SUPER MARIOA
  159. game_code = AMAE
  160. vender_code = 01
  161. idle_loop_eliminate_target = 08001cf2
  162. # Super Mario Advance (U)
  163. game_name = SUPER MARIOA
  164. game_code = AMZE
  165. vender_code = 01
  166. idle_loop_eliminate_target = 08001cf2
  167.  
  168. # Super Mario Advance 2 (U)
  169. game_name = SUPER MARIOB
  170. game_code = AA2E
  171. vender_code = 01
  172. idle_loop_eliminate_target = 08000534
  173.  
  174. # Super Mario Advance 3 (U)
  175. game_name = SUPER MARIOC
  176. game_code = A3AE
  177. vender_code = 01
  178. idle_loop_eliminate_target = 08002ba4
  179.  
  180. # Super Mario Advance 4 (U)
  181. game_name = SUPER MARIOD
  182. game_code = AX4E
  183. vender_code = 01
  184. idle_loop_eliminate_target = 08000732
  185. flash_rom_type = 128KB
  186.  
  187. # Super Mario Advance 4 (E)
  188. game_name = SUPER MARIOD
  189. game_code = AX4P
  190. vender_code = 01
  191. idle_loop_eliminate_target = 08000732
  192. flash_rom_type = 128KB
  193.  
  194. # Advance Wars (U)
  195. # This one was really annoying to find, I hope it's okay.. there
  196. # might be a better one somewhere.
  197. game_name = ADVANCEWARS
  198. game_code = AWRE
  199. vender_code = 01
  200. idle_loop_eliminate_target = 0803880a
  201.  
  202. # Pokemon Emerald (E/U)
  203. # I don't know why this has an idle loop when Ruby doesn't....
  204. game_name = POKEMON EMER
  205. game_code = BPEE
  206. vender_code = 01
  207. idle_loop_eliminate_target = 080008ce
  208. flash_rom_type = 128KB
  209.  
  210. # Pokemon Emerald (G)
  211. game_name = POKEMON EMER
  212. game_code = BPED
  213. vender_code = 01
  214. idle_loop_eliminate_target = 080008ce
  215. flash_rom_type = 128KB
  216.  
  217. # Pokemon Emerald (F)
  218. game_name = POKEMON EMER
  219. game_code = BPEF
  220. vender_code = 01
  221. idle_loop_eliminate_target = 080008ce
  222. flash_rom_type = 128KB
  223.  
  224. # Pokemon Emerald (S)
  225. game_name = POKEMON EMER
  226. game_code = BPES
  227. vender_code = 01
  228. idle_loop_eliminate_target = 080008ce
  229. flash_rom_type = 128KB
  230.  
  231. # Pokemon Emerald (I)
  232. game_name = POKEMON EMER
  233. game_code = BPEI
  234. vender_code = 01
  235. idle_loop_eliminate_target = 080008ce
  236. flash_rom_type = 128KB
  237.  
  238. # Pokemon Sapphire (U)
  239. game_name = POKEMON SAPP
  240. game_code = AXPE
  241. vender_code = 01
  242. flash_rom_type = 128KB
  243.  
  244. # Pokemon Sapphire (G)
  245. game_name = POKEMON SAPP
  246. game_code = AXPD
  247. vender_code = 01
  248. flash_rom_type = 128KB
  249.  
  250. # Pokemon Sapphire (I)
  251. game_name = POKEMON SAPP
  252. game_code = AXPI
  253. vender_code = 01
  254. flash_rom_type = 128KB
  255.  
  256. # Pokemon Sapphire (S)
  257. game_name = POKEMON SAPP
  258. game_code = AXPS
  259. vender_code = 01
  260. flash_rom_type = 128KB
  261.  
  262. # Pokemon Sapphire (F)
  263. game_name = POKEMON SAPP
  264. game_code = AXPF
  265. vender_code = 01
  266. flash_rom_type = 128KB
  267.  
  268. # Pokemon Ruby (U)
  269. game_name = POKEMON RUBY
  270. game_code = AXVE
  271. vender_code = 01
  272. flash_rom_type = 128KB
  273.  
  274. # Pokemon Ruby (G)
  275. game_name = POKEMON RUBY
  276. game_code = AXVD
  277. vender_code = 01
  278. flash_rom_type = 128KB
  279.  
  280. # Pokemon Ruby (I)
  281. game_name = POKEMON RUBY
  282. game_code = AXVI
  283. vender_code = 01
  284. flash_rom_type = 128KB
  285.  
  286. # Pokemon Ruby (S)
  287. game_name = POKEMON RUBY
  288. game_code = AXVS
  289. vender_code = 01
  290. flash_rom_type = 128KB
  291.  
  292. # Pokemon Ruby (F)
  293. game_name = POKEMON RUBY
  294. game_code = AXVF
  295. vender_code = 01
  296. flash_rom_type = 128KB
  297.  
  298. # V-Rally 3 (E)
  299. game_name = V-RALLY 3
  300. game_code = AVRP
  301. vender_code = 70
  302. idle_loop_eliminate_target = 080aa920
  303.  
  304. # Mario Vs Donkey Kong (U)
  305. game_name = MARIOVSDK
  306. game_code = BM5E
  307. vender_code = 01
  308. idle_loop_eliminate_target = 08033eec
  309.  
  310. # Pokemon: Fire Red (E/U)
  311. game_name = POKEMON FIRE
  312. game_code = BPRE
  313. vender_code = 01
  314. idle_loop_eliminate_target = 080008c6
  315. flash_rom_type = 128KB
  316.  
  317. # Pokemon: Fire Red (S)
  318. game_name = POKEMON FIRE
  319. game_code = BPRS
  320. vender_code = 01
  321. idle_loop_eliminate_target = 080008c6
  322. flash_rom_type = 128KB
  323.  
  324. # Pokemon: Fire Red (G)
  325. game_name = POKEMON FIRE
  326. game_code = BPRD
  327. vender_code = 01
  328. idle_loop_eliminate_target = 080008c6
  329. flash_rom_type = 128KB
  330.  
  331. # Pokemon: Fire Red (I)
  332. game_name = POKEMON FIRE
  333. game_code = BPRI
  334. vender_code = 01
  335. idle_loop_eliminate_target = 080008c6
  336. flash_rom_type = 128KB
  337.  
  338. # Pokemon: Fire Red (F)
  339. game_name = POKEMON FIRE
  340. game_code = BPRF
  341. vender_code = 01
  342. idle_loop_eliminate_target = 080008c6
  343. flash_rom_type = 128KB
  344.  
  345. # Pokemon: Leaf Green (E/U)
  346. # Hey, this one is the same as Fire Red, who'd have thought? :B
  347. game_name = POKEMON LEAF
  348. game_code = BPGE
  349. vender_code = 01
  350. idle_loop_eliminate_target = 080008b2
  351. flash_rom_type = 128KB
  352.  
  353. # Pokemon: Leaf Green (S)
  354. game_name = POKEMON LEAF
  355. game_code = BPGS
  356. vender_code = 01
  357. idle_loop_eliminate_target = 080008b6
  358. flash_rom_type = 128KB
  359.  
  360. # Pokemon: Leaf Green (G)
  361. game_name = POKEMON LEAF
  362. game_code = BPGD
  363. vender_code = 01
  364. idle_loop_eliminate_target = 080008b6
  365. flash_rom_type = 128KB
  366.  
  367. # Pokemon: Leaf Green (I)
  368. game_name = POKEMON LEAF
  369. game_code = BPGI
  370. vender_code = 01
  371. idle_loop_eliminate_target = 080008b6
  372. flash_rom_type = 128KB
  373.  
  374. # Pokemon: Leaf Green (F)
  375. game_name = POKEMON LEAF
  376. game_code = BPGF
  377. vender_code = 01
  378. idle_loop_eliminate_target = 080008b6
  379. flash_rom_type = 128KB
  380.  
  381. # Pokemon: Red Rescue Team (U)
  382. game_name = POKE DUNGEON
  383. game_code = B24E
  384. vender_code = 01
  385. flash_rom_type = 128KB
  386.  
  387. # Pokemon: Red Rescue Team (E)
  388. game_name = POKE DUNGEON
  389. game_code = B24P
  390. vender_code = 01
  391. flash_rom_type = 128KB
  392.  
  393. # Final Fantasy Tactics Advance (U)
  394. game_name = FFTA_USVER.
  395. game_code = AFXE
  396. vender_code = 01
  397. idle_loop_eliminate_target = 0800041e
  398.  
  399. # Gradius Galaxies (U)
  400. # Badly coded game with several idle loops. This one works for level
  401. # one at least.
  402. game_name = GRADIUSGALAX
  403. game_code = AGAE
  404. vender_code = A4
  405. idle_loop_eliminate_target = 08013844
  406.  
  407. # Rebelstar: Tactical Command (U)
  408. # Badly coded game with several idle loops. I don't think any are
  409. # even close to dominant, and it jumps around too much when things
  410. # matter....
  411. game_name = REBELSTAR
  412. game_code = BRLE
  413. vender_code = AF
  414. idle_loop_eliminate_target = 0800041a
  415.  
  416. # Golden Sun: The Lost Age (U)
  417. # Probably the most horrifically coded GBA game in existence.
  418. game_name = GOLDEN_SUN_B
  419. game_code = AGFE
  420. vender_code = 01
  421. idle_loop_eliminate_target = 08013542
  422.  
  423. # Mario Party Advance (U)
  424. game_name = MARIOPARTYUS
  425. game_code = B8ME
  426. vender_code = 01
  427. iwram_stack_optimize = no
  428.  
  429. # Mario Party Advance (E)
  430. game_name = MARIOPARTYEU
  431. game_code = B8MP
  432. vender_code = 01
  433. iwram_stack_optimize = no
  434.  
  435. # Mario Golf: Advance Tour (U)
  436. game_name = MARIOGOLFGBA
  437. game_code = BMGE
  438. vender_code = 01
  439. iwram_stack_optimize = no
  440. idle_loop_eliminate_target = 08014e0a
  441.  
  442. # Mario Golf: Advance Tour (E)
  443. game_name = MARIOGOLFGBA
  444. game_code = BMGP
  445. vender_code = 01
  446. iwram_stack_optimize = no
  447. idle_loop_eliminate_target = 08014e0a
  448.  
  449. # Mario Golf: Advance Tour (S)
  450. game_name = MARIOGOLFGBA
  451. game_code = BMGS
  452. vender_code = 01
  453. iwram_stack_optimize = no
  454. idle_loop_eliminate_target = 08014e0a
  455.  
  456. # Mario Golf: Advance Tour (F)
  457. game_name = MARIOGOLFGBA
  458. game_code = BMGF
  459. vender_code = 01
  460. iwram_stack_optimize = no
  461. idle_loop_eliminate_target = 08014e0a
  462.  
  463. # Mario Golf: Advance Tour (I)
  464. game_name = MARIOGOLFGBA
  465. game_code = BMGI
  466. vender_code = 01
  467. iwram_stack_optimize = no
  468. idle_loop_eliminate_target = 08014e0a
  469.  
  470. # Mario Golf: Advance Tour (G)
  471. game_name = MARIOGOLFGBA
  472. game_code = BMGD
  473. vender_code = 01
  474. iwram_stack_optimize = no
  475. idle_loop_eliminate_target = 08014e0a
  476.  
  477. # Mario Golf: Advance Tour (A)
  478. game_name = MARIOGOLFGBA
  479. game_code = BMGU
  480. vender_code = 01
  481. iwram_stack_optimize = no
  482. idle_loop_eliminate_target = 08014e0a
  483.  
  484. # Tales of Phantasia (U)
  485. game_name = PHANTASIA
  486. game_code = AN8E
  487. vender_code = 01
  488. iwram_stack_optimize = no
  489.  
  490. # Tales of Phantasia (E)
  491. game_name = PHANTASIA
  492. game_code = AN8P
  493. vender_code = 01
  494. iwram_stack_optimize = no
  495.  
  496. # Advance Wars 2: Black Hole Rising (U)
  497. game_name = ADVANCEWARS2
  498. game_code = AW2E
  499. vender_code = 01
  500. idle_loop_eliminate_target = 08036e2a
  501.  
  502. # Bomberman Tournament (U)
  503. game_name = BOMSTORYUSA
  504. game_code = ABSE
  505. vender_code = 52
  506. idle_loop_eliminate_target = 08000526
  507.  
  508. # Broken Sword - The Shadow of the Templars (U)
  509. game_name = BROKENSWORD
  510. game_code = ABJE
  511. vender_code = 6L
  512. idle_loop_eliminate_target = 08000a26
  513.  
  514. # Defender of The Crown (U)
  515. game_name = DOTC
  516. game_code = ADHE
  517. vender_code = 5N
  518. idle_loop_eliminate_target = 080007ec
  519.  
  520. # Drill Dozer (U)
  521. game_name = DRILL DOZER
  522. game_code = V49E
  523. vender_code = 01
  524. idle_loop_eliminate_target = 080006c2
  525.  
  526. # F-Zero - Maximum Velocity (U)
  527. game_name = F-ZERO ADVAN
  528. game_code = AFZE
  529. vender_code = 01
  530. idle_loop_eliminate_target = 08000c2e
  531.  
  532. # Megaman Zero 2 (U)
  533. game_name = MEGAMANZERO2
  534. game_code = A62E
  535. vender_code = 08
  536. idle_loop_eliminate_target = 08000664
  537.  
  538. # Megaman Zero 3 (U)
  539. game_name = MEGAMANZERO3
  540. game_code = BZ3E
  541. vender_code = 08
  542. idle_loop_eliminate_target = 08001a08
  543.  
  544. # Megaman Zero 4 (U)
  545. game_name = MEGAMANZERO4
  546. game_code = B4ZE
  547. vender_code = 08
  548. idle_loop_eliminate_target = 0800090c
  549.  
  550. # Metal Slug Advance (U)
  551. game_name = METAL SLUG
  552. game_code = BSME
  553. vender_code = B7
  554. idle_loop_eliminate_target = 08000298
  555.  
  556. # Magical Quest 2 Starring Mickey & Minnie (U)
  557. game_name = M&M MAGICAL2
  558. game_code = AQME
  559. vender_code = 08
  560. idle_loop_eliminate_target = 0801d340
  561.  
  562. # Magical Quest 3 Starring Mickey & Donald (U)
  563. game_name = M&D MAGICAL3
  564. game_code = BMQE
  565. vender_code = 08
  566. idle_loop_eliminate_target = 08016064
  567.  
  568. # Pinball Challenge Deluxe (E)
  569. game_name = PINBALL CHAL
  570. game_code = APLP
  571. vender_code = 41
  572. idle_loop_eliminate_target = 080075a6
  573.  
  574. # Prince of Persia - The Sands of Time (U)
  575. game_name = PRINCEPERSIA
  576. game_code = BPYE
  577. vender_code = 41
  578. idle_loop_eliminate_target = 0808ff3a
  579.  
  580. # River City Ransom EX (U)
  581. game_name = RIVERCRANSOM
  582. game_code = BDTE
  583. vender_code = EB
  584. idle_loop_eliminate_target = 0800065a
  585.  
  586. # Super Puzzle Fighter II Turbo (U)
  587. game_name = PUZZLEFIGHT2
  588. game_code = AZ8E
  589. vender_code = 08
  590. idle_loop_eliminate_target = 08002b5e
  591.  
  592. # Yu-Gi-Oh! - Dungeon Dice Monsters (U)
  593. game_name = YU-GI-OH DDM
  594. game_code = AYDE
  595. vender_code = A4
  596. idle_loop_eliminate_target = 0802cc6a
  597.  
  598. # Yu-Gi-Oh! - The Eternal Duelist Soul (U)
  599. game_name = YU-GI-OH!EDS
  600. game_code = AY5E
  601. vender_code = A4
  602. idle_loop_eliminate_target = 08075d96
  603.  
  604. # Yu-Gi-Oh! - The Sacred Cards (U)
  605. game_name = YUGIOH DM7
  606. game_code = AY7E
  607. vender_code = A4
  608. idle_loop_eliminate_target = 08003bd6
  609.  
  610. # Yu-Gi-Oh! - World Championship Tournament 2004 (U)
  611. game_name = YWCT2004USA
  612. game_code = BYWE
  613. vender_code = A4
  614. idle_loop_eliminate_target = 080831da
  615.  
  616. # Yu-Gi-Oh! - Worldwide Edition - Stairway to the Destined Duel (U)
  617. game_name = YUGIOHWWE
  618. game_code = AYWE
  619. vender_code = A4
  620. idle_loop_eliminate_target = 08089792
  621.  
  622. # Wario Ware, Inc. Mega Microgames (U)
  623. game_name = WARIOWAREINC
  624. game_code = AZWE
  625. vender_code = 01
  626. idle_loop_eliminate_target = 08000f66
  627.  
  628. # Tom Clancy's Splinter Cell (U)
  629. game_name = SPLINTERCELL
  630. game_code = AO4E
  631. vender_code = 41
  632. idle_loop_eliminate_target = 0807a0c4
  633.  
  634. # Tom Clancy's Splinter Cell - Pandora Tomorrow (U)
  635. game_name = TOM CLANCY'S
  636. game_code = BSLE
  637. vender_code = 41
  638. idle_loop_eliminate_target = 0807785e
  639.  
  640. # Final Fantasy IV Advance (U)
  641. game_name = FF4ADVANCE
  642. game_code = BZ4E
  643. vender_code = 01
  644. idle_loop_eliminate_target = 0800fabe
  645. # or try 00000430
  646.  
  647. # Digimon Battle Spirit (U)
  648. game_name = DIGIMON BTSP
  649. game_code = A8SE
  650. vender_code = B2
  651. idle_loop_eliminate_target = 08011208
  652.  
  653. # Digimon Battle Spirit 2 (U)
  654. game_name = DIGIMON BS2
  655. game_code = BDSE
  656. vender_code = B2
  657. idle_loop_eliminate_target = 08010eb0
  658.  
  659. # Donald Duck Advance (U)
  660. game_name = DISNEY'S DON
  661. game_code = ADKE
  662. vender_code = 41
  663. idle_loop_eliminate_target = 08002f30
  664.  
  665. # Final Fight One (U)
  666. game_name = FINAL FIGHT
  667. game_code = AFFE
  668. vender_code = 08
  669. idle_loop_eliminate_target = 0800b428
  670.  
  671. # Megaman Battle Chip Challenge (U)
  672. game_name = BATTLECHIPGP
  673. game_code = A89E
  674. vender_code = 08
  675. idle_loop_eliminate_target = 08000544
  676.  
  677. # Monster Force (U)
  678. game_name = MONSTERFORCE
  679. game_code = AM8E
  680. vender_code = 7D
  681. idle_loop_eliminate_target = 08000b00
  682.  
  683. # Monster Rancher Advance (U)
  684. game_name = MONSRANCHERA
  685. game_code = AMFE
  686. vender_code = 9B
  687. idle_loop_eliminate_target = 0809f394
  688.  
  689. # Monster Rancher Advance 2 (U)
  690. game_name = MONSTERRANC2
  691. game_code = A2QE
  692. vender_code = 9B
  693. idle_loop_eliminate_target = 081c7290
  694.  
  695. # The Pinball of The Dead
  696. game_name = PINBALL DEAD
  697. game_code = APDE
  698. vender_code = 78
  699. idle_loop_eliminate_target = 08000300
  700.  
  701. # Tringo (U)
  702. game_name = TRINGO
  703. game_code = BTJE
  704. vender_code = 4Z
  705. idle_loop_eliminate_target = 080009a4
  706.  
  707. # Virtual Kasparov (U)
  708. game_name = VIRTKASPAROV
  709. game_code = AVKE
  710. vender_code = 60
  711. idle_loop_eliminate_target = 0800093a
  712.  
  713. # Advance Wars 2 - Black Hole Rising (E)
  714. game_name = ADVANCEWARS2
  715. game_code = AW2P
  716. vender_code = 01
  717. idle_loop_eliminate_target = 080371be
  718.  
  719. # Bookworm (U)
  720. game_name = BOOKWORM
  721. game_code = BKWE
  722. vender_code = 5G
  723. idle_loop_eliminate_target = 0800397c
  724.  
  725. # 007 - Nightfire (U)
  726. game_name = NIGHTFIRE
  727. game_code = A7OE
  728. vender_code = 69
  729. idle_loop_eliminate_target = 080031d6
  730.  
  731. # Asterix & Obelix XXL (E)
  732. game_name = ASTERIX
  733. game_code = BLXP
  734. vender_code = 70
  735. idle_loop_eliminate_target = 0846d060
  736.  
  737. # Was this game released in Japan? What as?
  738. # Ninja Five-0 (U)
  739. game_name = NINJA FIVE 0
  740. game_code = ANXE
  741. vender_code = A4
  742. iwram_stack_optimize = no
  743.  
  744. # Ninja Cop (E)
  745. game_name = NINJA COP
  746. game_code = ANXP
  747. vender_code = A4
  748. iwram_stack_optimize = no
  749.  
  750. # Shining Soul (U)
  751. game_name = SHINING SOUL
  752. game_code = AHUE
  753. vender_code = EB
  754. iwram_stack_optimize = no
  755.  
  756. # Shining Soul (E)
  757. game_name = SHINING SOUL
  758. game_code = AHUP
  759. vender_code = 8P
  760. iwram_stack_optimize = no
  761.  
  762. # Shining Soul 2 (U)
  763. game_name = SHININGSOUL2
  764. game_code = AU2E
  765. vender_code = EB
  766. iwram_stack_optimize = no
  767.  
  768. # Shining Soul 2 (E)
  769. game_name = SHININGSOUL2
  770. game_code = AU2P
  771. vender_code = 8P
  772. iwram_stack_optimize = no
  773.  
  774. # Motoracer Advance (E)
  775. game_name = MOTORACERADV
  776. game_code = A9MP
  777. vender_code = 41
  778. idle_loop_eliminate_target = 03001cf8
  779.  
  780. # Kim Possible 2 (U)
  781. game_name = KIMPOSSIBLE2
  782. game_code = BKME
  783. vender_code = 4Q
  784. idle_loop_eliminate_target = 080008a2
  785.  
  786. # Kim Possible 2 (E)
  787. game_name = KIMPOSSIBLE2
  788. game_code = BKMP
  789. vender_code = 4Q
  790. idle_loop_eliminate_target = 080008a2
  791.  
  792. # This is needed to make the game work.
  793. # Another World (Homebrew)
  794. # game_name = FoxAnWorld
  795. # game_code = Home
  796. # vender_code = 00
  797. # translation_gate_target = 03000f1c
  798. # Nebuleon says: [2013-08-18] Translation gates have been totally disabled,
  799. # but I'm not sure if this game works!
  800.  
  801.  
  802. # ¯‚̃J[ƒrƒB –²‚̐òƒfƒ‰ƒbƒNƒX (J)
  803. # Hoshi no Kirby: Yume no Izumi Deluxe (J)
  804. game_name = AGB KIRBY DX
  805. game_code = A7KJ
  806. vender_code = 01
  807. idle_loop_eliminate_target = 08000f92
  808. iwram_stack_optimize = no
  809.  
  810. # ƒX[ƒp[ƒ}ƒŠƒIƒAƒhƒoƒ“ƒX4 (J)
  811. # Super Mario Advance 4 (J)
  812. game_name = SUPER MARIOD
  813. game_code = AX4J
  814. vender_code = 01
  815. idle_loop_eliminate_target = 08000732
  816. flash_rom_type = 128KB
  817.  
  818. # ƒ|ƒPƒbƒgƒ‚ƒ“ƒXƒ^[ ƒGƒƒ‰ƒ‹ƒh (J)
  819. # Pokemon Emerald (J)
  820. game_name = POKEMON EMER
  821. game_code = BPEJ
  822. vender_code = 01
  823. idle_loop_eliminate_target = 080008ce
  824. flash_rom_type = 128KB
  825.  
  826. # ƒ|ƒPƒbƒgƒ‚ƒ“ƒXƒ^[ ƒTƒtƒ@ƒCƒA (J)
  827. # Pokemon Sapphire (J)
  828. game_name = POKEMON SAPP
  829. game_code = AXPJ
  830. vender_code = 01
  831. flash_rom_type = 128KB
  832.  
  833. # ƒ|ƒPƒbƒgƒ‚ƒ“ƒXƒ^[ ƒ‹ƒr[ (J)
  834. # Pokemon Ruby (J)
  835. game_name = POKEMON RUBY
  836. game_code = AXVJ
  837. vender_code = 01
  838. flash_rom_type = 128KB
  839.  
  840. # ƒ|ƒPƒbƒgƒ‚ƒ“ƒXƒ^[ ƒtƒ@ƒCƒAƒŒƒbƒh (J)
  841. # Pokemon: Fire Red (J)
  842. game_name = POKEMON FIRE
  843. game_code = BPRJ
  844. vender_code = 01
  845. idle_loop_eliminate_target = 080008b2
  846. # If you have the European version try this instead.
  847. #idle_loop_eliminate_target = 080008c6
  848. flash_rom_type = 128KB
  849.  
  850. # ƒ|ƒPƒ‚ƒ“•sŽv‹c‚̃_ƒ“ƒWƒ‡ƒ“ Ô‚Ì‹~•‘à (J)
  851. # Pokemon: Fushigi no Dungeon Aka no Kyuujotai (J)
  852. # game_name = POKE DUNGEON
  853. # game_code = B24J
  854. # vender_code = 01
  855. # flash_rom_type = 128KB
  856. #
  857. # save type FLASH512_V131 64kB (512kbit), not 128kB (1024kbit)
  858.  
  859. # F-ZERO ƒNƒ‰ƒCƒ}ƒbƒNƒX (J)
  860. # F-Zero: Climax (J)
  861. game_name = F-ZEROCLIMAX
  862. game_code = BFTJ
  863. vender_code = 01
  864. flash_rom_type = 128KB
  865.  
  866. # ƒ}ƒŠƒIƒp[ƒeƒBƒAƒhƒoƒ“ƒX (J)
  867. # Mario Party Advance (J)
  868. game_name = MARIOPARTYJA
  869. game_code = B8MJ
  870. vender_code = 01
  871. iwram_stack_optimize = no
  872.  
  873. # ƒ}ƒŠƒIƒSƒ‹ƒtGBAƒcƒA[ (J)
  874. # Mario Golf: GBA Tour (J)
  875. game_name = MARIOGOLFGBA
  876. game_code = BMGJ
  877. vender_code = 01
  878. iwram_stack_optimize = no
  879. idle_loop_eliminate_target = 08014e0a
  880. translation_gate_target = 03000d00
  881. translation_gate_target = 03000a30
  882.  
  883. # ƒeƒCƒ‹ƒY ƒIƒu ƒtƒ@ƒ“ƒ^ƒWƒA (J)
  884. # Tales of Phantasia (J)
  885. game_name = PHANTASIA
  886. game_code = AN8J
  887. vender_code = AF
  888. iwram_stack_optimize = no
  889.  
  890. # ƒŠƒYƒ€“V‘ (J)
  891. # Rhythm Tengoku (J)
  892. game_name = RHYTHMTENGOK
  893. game_code = BRIJ
  894. vender_code = 01
  895. idle_loop_eliminate_target = 080013d4
  896.  
  897. # ç”N‰Æ‘° (J)
  898. # Sennen Kazoku (J)
  899. game_name = SENNENKAZOKU
  900. game_code = BKAJ
  901. vender_code = 01
  902. flash_rom_type = 128KB
  903.  
  904. # BLEACHƒAƒhƒoƒ“ƒX g‚ɐõ‚܂雙°ŠE (J)
  905. # Bleach Advance (J)
  906. game_name = BLEACH ADV1
  907. game_code = BLEJ
  908. vender_code = 8P
  909. iwram_stack_optimize = no
  910.  
  911. # ƒVƒƒƒCƒjƒ“ƒOEƒ\ƒEƒ‹ (J)
  912. # Shining Soul (J)
  913. game_name = SHINING SOUL
  914. game_code = AHUJ
  915. vender_code = 8P
  916. iwram_stack_optimize = no
  917.  
  918. # ƒVƒƒƒCƒjƒ“ƒOEƒ\ƒEƒ‹2 (J)
  919. # Shining Soul 2 (J)
  920. game_name = SHININGSOUL2
  921. game_code = AU2J
  922. vender_code = 8P
  923. iwram_stack_optimize = no
  924.  
  925.  
  926. # J.LEAGUE ƒvƒƒTƒbƒJ[ƒNƒ‰ƒu‚ð‚‚­‚낤IƒAƒhƒoƒ“ƒX (J)
  927. # J League Pro Soccer Club wo Tsukurou Advance (J)
  928. game_name = SAKATUKUADV
  929. game_code = AC2J
  930. vender_code = 8P
  931. iwram_stack_optimize = no
  932.  
  933. # ƒAƒjƒ}ƒ‹‰¡’¬ ‚Ç‚«‚Ç‚«i‹‰ŽŽŒ±!‚ÌŠª (J)
  934. # Animal Yokochou Dokidoki Shinkyuu Shiken (J)
  935. game_name = ANIYOKO2
  936. game_code = BAXJ
  937. vender_code = A4
  938. iwram_stack_optimize = no
  939.  
  940. # ƒAƒ‰ƒWƒ“ (J)
  941. # Disney's Aladdin (J)
  942. game_name = ALADDIN
  943. game_code = AJ6J
  944. vender_code = 08
  945. iwram_stack_optimize = no
  946.  
  947. # ‚¤‚¦‚«‚Ì–@‘¥ _Šíày—ôI”\—ÍŽÒƒoƒgƒ‹ (J)
  948. # Ueki no Housoku Jingi Sakuretsu! Nouryokusya Battle (J)
  949. game_name = UEKIJINGIBTL
  950. game_code = BUHJ
  951. vender_code = D9
  952. iwram_stack_optimize = no
  953.  
  954. # ƒIƒŠƒGƒ“ƒ^ƒ‹ƒuƒ‹[ Â‚Ì“VŠO (J)
  955. # Oriental Blue - Ao no Tengai (J)
  956. game_name = ORIENTALBLUE
  957. game_code = AORJ
  958. vender_code = 01
  959. iwram_stack_optimize = no
  960.  
  961. # ‰©‹à‚Ì‘¾—z ޏ‚í‚ê‚µŽž‘ã (J)
  962. # Ougon no Taiyo - Ushinawareshi Toki (J)
  963. game_name = OUGONTAIYO_B
  964. game_code = AGFJ
  965. vender_code = 01
  966. idle_loop_eliminate_target = 08013542
  967.  
  968. # ƒJƒ‹ƒ`ƒ‡ƒrƒbƒg (J)
  969. # Calciobit (J)
  970. game_name = CALCIOBIT01
  971. game_code = BIXJ
  972. vender_code = 01
  973. flash_rom_type = 128KB
  974.  
  975. # ƒQ[ƒ€ƒ{[ƒCƒEƒH[ƒYƒAƒhƒoƒ“ƒX1+2 (J)
  976. # Game Boy Wars Advance 1+2 (J)
  977. game_name = GBWARS1+2
  978. game_code = BGWJ
  979. vender_code = 01
  980. flash_rom_type = 128KB
  981.  
  982. # ‚±‚¢‚Ê‚¿‚á‚ñ‚̂͂¶‚߂Ă̂¨‚³‚ñ‚Û (J)
  983. # Koinu-Chan no Hajimete no Osanpo (J)
  984. game_name = OSANPO
  985. game_code = BISJ
  986. vender_code = 1Q
  987. iwram_stack_optimize = no
  988.  
  989. # ƒ`ƒLƒ“EƒŠƒgƒ‹ (J)
  990. # Chicken Little (J)
  991. game_name = CLITTLEJ
  992. game_code = BCHJ
  993. vender_code = G9
  994. iwram_stack_optimize = no
  995.  
  996. # ‚Æ‚Á‚Æ‚±ƒnƒ€‘¾˜Y ƒnƒ€ƒnƒ€ƒXƒ|[ƒc (JU)
  997. # Tottoko Hamutaro Hamuhamu Sports (JU)
  998. game_name = HAMSPORTS
  999. game_code = B85A
  1000. vender_code = 01
  1001. iwram_stack_optimize = no
  1002.  
  1003. # ¼Œ´—ŒbŽq‚Ì“a“°–ƒ (J)
  1004. # Nishihara Rieko no Dendou Mahjong (J)
  1005. game_name = DENDOHMAJANG
  1006. game_code = ASMJ
  1007. vender_code = AG
  1008. iwram_stack_optimize = no
  1009.  
  1010. # ¼Œ´—ŒbŽq‚Ì“a“°–ƒ (J)
  1011. # Nishihara Rieko no Dendou Mahjong (J)
  1012. game_name = NishiharaDMJ
  1013. game_code = ASMJ
  1014. vender_code = AG
  1015. iwram_stack_optimize = no
  1016.  
  1017. # ƒnƒhƒ\ƒ“ƒxƒXƒgƒRƒŒƒNƒVƒ‡ƒ“Vol.1 ƒ{ƒ“ƒo[ƒ}ƒ“ƒRƒŒƒNƒVƒ‡ƒ“ (J)
  1018. # Hudson Best Collection Vol.1 - Bomberman Collection (J)
  1019. game_name = HUBEST_VOL01
  1020. game_code = B7IJ
  1021. vender_code = 18
  1022. iwram_stack_optimize = no
  1023.  
  1024. # ƒnƒhƒ\ƒ“ƒxƒXƒgƒRƒŒƒNƒVƒ‡ƒ“Vol.2 ƒ[ƒhƒ‰ƒ“ƒi[ƒRƒŒƒNƒVƒ‡ƒ“ (J)
  1025. # Hudson Best Collection Vol.2 - Lode Runner Collection (J)
  1026. game_name = HUBEST_VOL02
  1027. game_code = B72J
  1028. vender_code = 18
  1029. iwram_stack_optimize = no
  1030.  
  1031. # ƒnƒhƒ\ƒ“ƒxƒXƒgƒRƒŒƒNƒVƒ‡ƒ“Vol.3 ƒAƒNƒVƒ‡ƒ“ƒRƒŒƒNƒVƒ‡ƒ“ (J)
  1032. # Hudson Best Collection Vol.3 - Action Collection (J)
  1033. game_name = HUBEST_VOL03
  1034. game_code = B73J
  1035. vender_code = 18
  1036. iwram_stack_optimize = no
  1037.  
  1038. # ƒnƒhƒ\ƒ“ƒxƒXƒgƒRƒŒƒNƒVƒ‡ƒ“Vol.4 “ä‰ð‚«ƒRƒŒƒNƒVƒ‡ƒ“ (J)
  1039. # Hudson Best Collection Vol.4 - Nazotoki Collection (J)
  1040. game_name = HUBEST_VOL04
  1041. game_code = B74J
  1042. vender_code = 18
  1043. iwram_stack_optimize = no
  1044.  
  1045. # ƒnƒhƒ\ƒ“ƒxƒXƒgƒRƒŒƒNƒVƒ‡ƒ“Vol.5 ƒVƒ…[ƒeƒBƒ“ƒOƒRƒŒƒNƒVƒ‡ƒ“ (J)
  1046. # Hudson Best Collection Vol.5 - Shooting Collection (J)
  1047. game_name = HUBEST_VOL05
  1048. game_code = B75J
  1049. vender_code = 18
  1050. iwram_stack_optimize = no
  1051.  
  1052. # ƒnƒhƒ\ƒ“ƒxƒXƒgƒRƒŒƒNƒVƒ‡ƒ“Vol.6 –`Œ¯“‡ƒRƒŒƒNƒVƒ‡ƒ“ (J)
  1053. # Hudson Best Collection Vol.6 - Bouken Jima Collection (J)
  1054. game_name = HUBEST_VOL06
  1055. game_code = B76J
  1056. vender_code = 18
  1057. iwram_stack_optimize = no
  1058.  
  1059. # ƒ{ƒ“ƒo[ƒ}ƒ“ƒWƒFƒbƒ^[ƒY ƒQ[ƒ€ƒRƒŒƒNƒVƒ‡ƒ“ (J)
  1060. # Bomberman Jetters Game Collection (J)
  1061. game_name = BOMBERMANJGC
  1062. game_code = BOMJ
  1063. vender_code = 18
  1064. iwram_stack_optimize = no
  1065.  
  1066. # ƒ|ƒPƒbƒgƒ‚ƒ“ƒXƒ^[ ƒŠ[ƒtƒOƒŠ[ƒ“ (J)
  1067. # Pokemon Leaf Green (J)
  1068. game_name = POKEMON LEAF
  1069. game_code = BPGJ
  1070. vender_code = 01
  1071. flash_rom_type = 128KB
  1072.  
  1073. # ƒ}ƒWƒJƒ‹••_ (J)
  1074. # Magical Houshin (J)
  1075. game_name = M HOUSHIN
  1076. game_code = AJOJ
  1077. vender_code = C8
  1078. iwram_stack_optimize = no
  1079.  
  1080. # ƒ}ƒŠƒIƒeƒjƒXƒAƒhƒoƒ“ƒX (J)
  1081. # Mario Tennis Advance (J)
  1082. game_name = MARIOTENNISA
  1083. game_code = BTMJ
  1084. vender_code = 01
  1085. idle_loop_eliminate_target = 08013888
  1086.  
  1087. # ƒƒ_ƒ‹ ƒIƒu ƒIƒi[ (J)
  1088. # Medal of Honor (J)
  1089. game_name = INFILTRATOR
  1090. game_code = BMHJ
  1091. vender_code = 13
  1092. iwram_stack_optimize = no
  1093.  
  1094. # ƒƒ{ƒbƒgƒ|ƒ“ƒRƒbƒc2 ƒNƒƒXƒo[ƒWƒ‡ƒ“ (J)
  1095. # Robot Ponkotto 2 - Cross Version (J)
  1096. game_name = ROBOPON2CROS
  1097. game_code = ACVJ
  1098. vender_code = 18
  1099. iwram_stack_optimize = no
  1100.  
  1101. # ƒƒ{ƒbƒgƒ|ƒ“ƒRƒbƒc2 ƒŠƒ“ƒOƒo[ƒWƒ‡ƒ“ (J)
  1102. # Robot Ponkotto 2 - Ring Version (J)
  1103. game_name = ROBOPON2RING
  1104. game_code = ARPJ
  1105. vender_code = 18
  1106. iwram_stack_optimize = no
  1107.  
  1108. # “‘¾˜Y“d“SG `ƒS[ƒ‹ƒhEƒfƒbƒL‚ðì‚êI` (J)
  1109. # Momotarou Densetsu G - Gold Deck wo Tsukure! (J)
  1110. game_name = MOMOTETSU-G
  1111. game_code = BM2J
  1112. vender_code = 18
  1113. iwram_stack_optimize = no
  1114.  
  1115. # Open Season (U)
  1116. game_name = OPEN SEASON
  1117. game_code = BOAE
  1118. vender_code = 41
  1119. idle_loop_eliminate_target = 08066378
  1120.  
  1121. # Robopon 2 Cross Version (U)
  1122. game_name = ROBOPON2CROS
  1123. game_code = ACVE
  1124. vender_code = EB
  1125. iwram_stack_optimize = no
  1126. flash_rom_type = 512KB
  1127.  
  1128. # Robopon 2 Ring Version (U)
  1129. game_name = ROBOPON2RING
  1130. game_code = ARPE
  1131. vender_code = EB
  1132. iwram_stack_optimize = no
  1133. flash_rom_type = 512KB
  1134.  
  1135. # Disney's Aladdin (E)
  1136. game_name = ALADDIN
  1137. game_code = BADP
  1138. vender_code = 08
  1139. iwram_stack_optimize = no
  1140.  
  1141. # Disney's Aladdin (U)
  1142. game_name = ALADDIN
  1143. game_code = BADE
  1144. vender_code = 08
  1145. iwram_stack_optimize = no
  1146.  
  1147. # set backup media
  1148. # savetype - "sram", "flash", "eeprom"
  1149.  
  1150. # ‚Å‚¶‚±ƒ~ƒ…ƒjƒP[ƒVƒ‡ƒ“2 `‘Å“|Iƒuƒ‰ƒbƒNƒQƒ}ƒQƒ}’c` (J)
  1151. # Digi Communication 2 - Datou! Black Gemagema Dan (J)
  1152. game_name = DC2
  1153. game_code = BDKJ
  1154. vender_code = G7
  1155. save_type = eeprom
  1156.  
  1157. # ƒhƒ‰ƒSƒ“ƒ{[ƒ‹Z - THE LEGACY OF GOKU 2 INTERNATIONAL (J)
  1158. # Dragon Ball Z - The Legacy of Goku II International (J)
  1159. game_name = DBZLGCYGOKU2
  1160. game_code = ALFJ
  1161. vender_code = D9
  1162. save_type = eeprom
  1163.  
  1164. # Castlevania: Circle of the Moon (E)
  1165. game_name = DRACULA AGB1
  1166. game_code = AAMP
  1167. vender_code = A4
  1168. idle_loop_eliminate_target = 080003d2
  1169.  
  1170. # Megaman Battle Network (E)
  1171. game_name = MEGAMAN_BN
  1172. game_code = AREP
  1173. vender_code = 08
  1174. idle_loop_eliminate_target = 08000338
  1175.  
  1176. # Megaman Battle Network 2 (E)
  1177. game_name = MEGAMAN_EXE2
  1178. game_code = AE2P
  1179. vender_code = 08
  1180. idle_loop_eliminate_target = 08000358
  1181.  
  1182. # Megaman Battle Network 3 White (E)
  1183. game_name = MEGA_EXE3_WH
  1184. game_code = A6BP
  1185. vender_code = 08
  1186. idle_loop_eliminate_target = 0800036c
  1187.  
  1188. # Megaman Battle Network 3 Blue (E)
  1189. game_name = MEGA_EXE3_BL
  1190. game_code = A3XP
  1191. vender_code = 08
  1192. idle_loop_eliminate_target = 0800036c
  1193.  
  1194. # Megaman Battle Network 4 Red Sun (E)
  1195. game_name = MEGAMANBN4RS
  1196. game_code = B4WP
  1197. vender_code = 08
  1198. idle_loop_eliminate_target = 080003a6
  1199.  
  1200. # Megaman Battle Network 4 Blue Moon (E)
  1201. game_name = MEGAMANBN4BM
  1202. game_code = B4BP
  1203. vender_code = 08
  1204. idle_loop_eliminate_target = 080003a6
  1205.  
  1206. # Megaman Battle Network 5 Team Protoman (E)
  1207. game_name = MEGAMAN5_TP_
  1208. game_code = BRBP
  1209. vender_code = 08
  1210. idle_loop_eliminate_target = 080003ca
  1211.  
  1212. # Megaman Battle Network 5 Team Colonel (E)
  1213. game_name = MEGAMAN5_TC_
  1214. game_code = BRKP
  1215. vender_code = 08
  1216. idle_loop_eliminate_target = 080003ca
  1217.  
  1218. # Megaman Battle Network 6 Cybeast Gregar (E)
  1219. game_name = MEGAMAN6_GXX
  1220. game_code = BR5P
  1221. vender_code = 08
  1222. idle_loop_eliminate_target = 080003da
  1223.  
  1224. # Megaman Zero 2 (E)
  1225. game_name = MEGAMANZERO2
  1226. game_code = A62P
  1227. vender_code = 08
  1228. idle_loop_eliminate_target = 08000664
  1229.  
  1230. # Megaman Zero 3 (E)
  1231. game_name = MEGAMANZERO3
  1232. game_code = BZ3P
  1233. vender_code = 08
  1234. idle_loop_eliminate_target = 08001a08
  1235.  
  1236. # Megaman Zero 4 (E)
  1237. game_name = MEGAMANZERO4
  1238. game_code = B4ZP
  1239. vender_code = 08
  1240. idle_loop_eliminate_target = 0800090c
  1241.  
  1242. # Super Mario Advance (U/E)
  1243. game_name = SUPER MARIOA
  1244. game_code = AMAE
  1245. vender_code = 01
  1246. idle_loop_eliminate_target = 08001cf2
  1247.  
  1248. # Super Mario Advance 2 (E)
  1249. game_name = SUPER MARIOB
  1250. game_code = AA2P
  1251. vender_code = 01
  1252. idle_loop_eliminate_target = 08000534
  1253.  
  1254. # Super Mario Advance 3 (E)
  1255. game_name = SUPER MARIOC
  1256. game_code = A3AP
  1257. vender_code = 01
  1258. idle_loop_eliminate_target = 08002ba4
  1259.  
  1260. # Advance Wars (E)
  1261. # This one was really annoying to find, I hope it's okay.. there
  1262. # might be a better one somewhere.
  1263. game_name = ADVANCEWARS
  1264. game_code = AWRP
  1265. vender_code = 01
  1266. idle_loop_eliminate_target = 0803880a
  1267.  
  1268. # Mario Vs Donkey Kong (E)
  1269. game_name = MARIOVSDK
  1270. game_code = BM5P
  1271. vender_code = 01
  1272. idle_loop_eliminate_target = 08033eec
  1273.  
  1274. # Final Fantasy Tactics Advance (E)
  1275. game_name = FFTA_USVER.
  1276. game_code = AFXP
  1277. vender_code = 01
  1278. idle_loop_eliminate_target = 0800041e
  1279.  
  1280. # Gradius Galaxies (E)
  1281. # Badly coded game with several idle loops. This one works for level
  1282. # one at least.
  1283. game_name = GRADIUSGALAX
  1284. game_code = AGAP
  1285. vender_code = A4
  1286. idle_loop_eliminate_target = 08013844
  1287.  
  1288. # Rebelstar: Tactical Command (E)
  1289. # Badly coded game with several idle loops. I don't think any are
  1290. # even close to dominant, and it jumps around too much when things
  1291. # matter....
  1292. game_name = REBELSTAR
  1293. game_code = BRLP
  1294. vender_code = AF
  1295. idle_loop_eliminate_target = 0800041a
  1296.  
  1297. # Golden Sun: The Lost Age (S)
  1298. # Probably the most horrifically coded GBA game in existence.
  1299. game_name = GOLDEN_SUN_B
  1300. game_code = AGFS
  1301. vender_code = 01
  1302. idle_loop_eliminate_target = 08013542
  1303.  
  1304. # Broken Sword - The Shadow of the Templars (E)
  1305. game_name = BROKENSWORD
  1306. game_code = ABJP
  1307. vender_code = 6L
  1308. idle_loop_eliminate_target = 08000a26
  1309.  
  1310. # Defender of The Crown (E)
  1311. game_name = DOTC
  1312. game_code = ADHP
  1313. vender_code = 5N
  1314. idle_loop_eliminate_target = 080007ec
  1315.  
  1316. # Metal Slug Advance (E)
  1317. game_name = METAL SLUG
  1318. game_code = BSMP
  1319. vender_code = B7
  1320. idle_loop_eliminate_target = 08000298
  1321.  
  1322. # Magical Quest 2 Starring Mickey & Minnie (E)
  1323. game_name = M&M MAGICAL2
  1324. game_code = AQMP
  1325. vender_code = 08
  1326. idle_loop_eliminate_target = 0801d340
  1327.  
  1328. # Magical Quest 3 Starring Mickey & Donald (E)
  1329. game_name = M&D MAGICAL3
  1330. game_code = BMQP
  1331. vender_code = 08
  1332. idle_loop_eliminate_target = 08016064
  1333.  
  1334. # Prince of Persia - The Sands of Time (E)
  1335. game_name = PRINCEPERSIA
  1336. game_code = BPYP
  1337. vender_code = 41
  1338. idle_loop_eliminate_target = 0808ff3a
  1339.  
  1340. # Super Puzzle Fighter II Turbo (E)
  1341. game_name = PUZZLEFIGHT2
  1342. game_code = AZ8P
  1343. vender_code = 08
  1344. idle_loop_eliminate_target = 08002b5e
  1345.  
  1346. # Yu-Gi-Oh! - Dungeon Dice Monsters (E)
  1347. game_name = YU-GI-OH DDM
  1348. game_code = AYDP
  1349. vender_code = A4
  1350. idle_loop_eliminate_target = 0802cc6a
  1351.  
  1352. # Yu-Gi-Oh! - The Sacred Cards (E)
  1353. game_name = YUGIOH DM7
  1354. game_code = AY7P
  1355. vender_code = A4
  1356. idle_loop_eliminate_target = 08003bd6
  1357.  
  1358. # Yu-Gi-Oh! - World Championship Tournament 2004 (E)
  1359. game_name = YWCT2004USA
  1360. game_code = BYWP
  1361. vender_code = A4
  1362. idle_loop_eliminate_target = 080831da
  1363.  
  1364. # Yu-Gi-Oh! - Worldwide Edition - Stairway to the Destined Duel (E)
  1365. game_name = YUGIOHWWE
  1366. game_code = AYWP
  1367. vender_code = A4
  1368. idle_loop_eliminate_target = 08089792
  1369.  
  1370. # Wario Ware, Inc. Mega Microgames (E)
  1371. game_name = WARIOWAREINC
  1372. game_code = AZWP
  1373. vender_code = 01
  1374. idle_loop_eliminate_target = 08000f66
  1375.  
  1376. # Tom Clancy's Splinter Cell (E)
  1377. game_name = SPLINTERCELL
  1378. game_code = AO4P
  1379. vender_code = 41
  1380. idle_loop_eliminate_target = 0807a0c4
  1381.  
  1382. # Tom Clancy's Splinter Cell - Pandora Tomorrow (E)
  1383. game_name = TOM CLANCY'S
  1384. game_code = BSLP
  1385. vender_code = 41
  1386. idle_loop_eliminate_target = 0807785e
  1387.  
  1388. # Final Fantasy IV Advance (E)
  1389. game_name = FF4ADVANCE
  1390. game_code = BZ4P
  1391. vender_code = 01
  1392. idle_loop_eliminate_target = 0800fabe
  1393. # or try 00000430
  1394.  
  1395. # Digimon Battle Spirit (E)
  1396. game_name = DIGIMON BTSP
  1397. game_code = A8SP
  1398. vender_code = B2
  1399. idle_loop_eliminate_target = 08011208
  1400.  
  1401. # Digimon Battle Spirit 2 (E)
  1402. game_name = DIGIMON BS2
  1403. game_code = BDSP
  1404. vender_code = B2
  1405. idle_loop_eliminate_target = 08010eb0
  1406.  
  1407. # Donald Duck Advance (E)
  1408. game_name = DISNEY'S DON
  1409. game_code = ADKP
  1410. vender_code = 41
  1411. idle_loop_eliminate_target = 08002f30
  1412.  
  1413. # Final Fight One (E)
  1414. game_name = FINAL FIGHT
  1415. game_code = AFFP
  1416. vender_code = 08
  1417. idle_loop_eliminate_target = 0800b428
  1418.  
  1419. # Megaman Battle Chip Challenge (E)
  1420. game_name = BATTLECHIPGP
  1421. game_code = A89P
  1422. vender_code = 08
  1423. idle_loop_eliminate_target = 08000544
  1424.  
  1425. # Monster Force (E)
  1426. game_name = MONSTERFORCE
  1427. game_code = AM8P
  1428. vender_code = 7D
  1429. idle_loop_eliminate_target = 08000b00
  1430.  
  1431. # The Pinball of The Dead (E)
  1432. game_name = PINBALL DEAD
  1433. game_code = APDP
  1434. vender_code = 78
  1435. idle_loop_eliminate_target = 08000300
  1436.  
  1437. # Tringo (E)
  1438. game_name = TRINGO
  1439. game_code = BTJP
  1440. vender_code = 4Z
  1441. idle_loop_eliminate_target = 080009a4
  1442.  
  1443. # Virtual Kasparov (E)
  1444. game_name = VIRTKASPAROV
  1445. game_code = AVKP
  1446. vender_code = 60
  1447. idle_loop_eliminate_target = 0800093a
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