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Gamemaster73

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Oct 21st, 2023
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  1. CLA SSE - Sephs Skyrim Experimental Crash Log Analyzer (1.2.0) / 2023.09.10
  2. ---------------------------------------------------------------------------
  3. If you are asking others for assistance / help, ALWAYS provide the crashlog as well!
  4. #####################################################################################
  5.  
  6. Crashlog Tool: CrashLoggerSSE v1-10-0-0 Sep 5 2023 01:25:07
  7. Game Version: 1.6.640
  8. Script Extender: 1.6.640
  9.  
  10.  
  11. ################################################################################
  12. RAM
  13. ################################################################################
  14. RAM Total: 15.69 GB
  15. RAM Used: 11.27 GB
  16. RAM Free: 4.42 GB
  17.  
  18. Analysis RAM (all good):
  19. It is absolute unlikely that the crash was due to RAM.
  20.  
  21.  
  22.  
  23. ################################################################################
  24. Mod Count:
  25. ################################################################################
  26. Light: 31 Regular: 174 Total: 205
  27.  
  28.  
  29. ################################################################################
  30. Header indicators:
  31. ################################################################################
  32. Memory: 0x7FF653891758 count: (2)
  33. File: SkyrimSE.exe count: (12)
  34. Address: 0C61758 count: (2)
  35. Assembler: mov eax, [rax-0x08] count: (2)
  36.  
  37. [0] 0x7FF653891758 SkyrimSE.exe+0C61758 -> 69173+0x8 mov eax, [rax-0x08] -//- count: (1)
  38. RDX 0x7FF655BD18D0 (void* -> SkyrimSE.exe+2FA18D0 fdivr st0, st2) -//- count: (1)
  39. [RSP+0 ] 0x7FF653022A85 (void* -> SkyrimSE.exe+03F2A85 test eax, eax) -//- count: (1)
  40. [RSP+18 ] 0x7FF655CDD418 (void* -> SkyrimSE.exe+30AD418 add [rax], al) -//- count: (1)
  41. [RSP+140] 0x7FF652FAD181 (void* -> SkyrimSE.exe+037D181 mov rax, [rbx]) -//- count: (1)
  42. [RSP+1A0] 0x7FF652D84DFF (void* -> SkyrimSE.exe+0154DFF mov rax, [rbx]) -//- count: (1)
  43. [RSP+1C0] 0x7FF652D7F97A (void* -> SkyrimSE.exe+014F97A mov rcx, [rbx]) -//- count: (1)
  44. [RSP+220] 0x7FF652D84CA6 (void* -> SkyrimSE.exe+0154CA6 mov qword ptr [r15+rbp*1], 0x00) -//- count: (1)
  45. [RSP+290] 0x7FF652D810E3 (void* -> SkyrimSE.exe+01510E3 test al, al) -//- count: (1)
  46. [RSP+330] 0x7FF653875E4D (void* -> SkyrimSE.exe+0C45E4D mov rcx, [0x00007FF655C36898]) -//- count: (1)
  47. SkyrimSE.exe 0x7FF652C30000 -//- count: (1)
  48.  
  49.  
  50.  
  51. ################################################################################
  52. Solutions
  53. ################################################################################
  54.  
  55. SkyrimSE.exe: count: (12)
  56. This file on its own is not the cause, however, we'll do further parsing...
  57.  
  58. Could not find any known issues related to SkyrimSE.exe.
  59. SkyrimSE.exe _might_ be listed for the sole reason of... you're playing this game!!
  60. --------------------------------------------------------------------------------
  61.  
  62. NiNode: count: (24)
  63. Ninodes are related to skeletons. It could be a wrong loadorder for skeleton based mods.
  64. If you use HDT/SMP, make sure to load it like: Body (CBBE or BH/UNP) -> FNIS/Nemesis -> DAR -> HDT -> XP32
  65. Also make sure that you've chosen the HDT/SMP variant of xpmsse.
  66. If you find a mod name in the following list, try disabling it and rerun FNIS or Nemesis.
  67. --------------------------------------------------------------------------------
  68. [RSP+110] 0x24153F64E80 (BSFaceGenNiNode*) count: (1)
  69.  
  70. --------------------------------------------------------------------------------
  71.  
  72. hdtSMP64.dll: count: (5)
  73. If this appears often, it might indicate a bad config (rare).
  74. However, it might also just indicate that there were NPCs around that were wearing hdt/SMP enabled clothing...
  75. Please increase the log level for hdtsmp64 (if you have not done so yet) and check its content.
  76.  
  77. Make sure to have Faster HDT-SMP that suits your Skyrim Version:
  78. - https://www.nexusmods.com/skyrimspecialedition/mods/57339
  79.  
  80. Also make sure you have these installed:
  81. - SMP NPC fix: https://www.nexusmods.com/skyrimspecialedition/mods/91616
  82.  
  83. You are using FSMP version: 2.02.02
  84. Please ensure that this is compatible with your SKSE version: 1.6.640
  85.  
  86. This one is marked as BETA.
  87. You might want to downgrade to one of the RC: 1.50.7-rc1 or 1.50.9-rc1
  88. Release Candidates (rc) are usualy more stable than a beta.
  89.  
  90. Possible FOMOD settings for installation
  91. You might want to try different AVX options, because eventhough supported, they might cause shutter/'lag' in populated areas...
  92. CPU:
  93. avx: True
  94. avx2: True
  95. avx512: False
  96.  
  97. --------------------------------------------------------------------------------
  98.  
  99. Modified by: count: (63)
  100. These are only listed as additional hints for probably debugging. If you have no other indicators, this might be worth investigating.
  101. If you do have other indicators, try to solve those first!
  102. That said, it is common to have 2-4 mods listed in a row, however,
  103. lists of 5 or more _might_ cause issues by the sheer amount of what possibly could be overwritten several times.
  104.  
  105.  
  106. Chance: LOW (4)
  107. Modified by: Skyrim.esm -> Unofficial Skyrim Special Edition Patch.esp -> Cutting Room Floor.esp -> PAN_NPCs.esp -> CollegeOfWinterholdImmersive.esp -//- count: (53)
  108.  
  109. Chance: LOW (1)
  110. Modified by: Skyrim.esm -> CollegeOfWinterholdImmersive.esp -//- count: (10)
  111.  
  112.  
  113. ################################################################################
  114. Success Statistic: (this has been detected/handled, does not mean it's the cause)
  115. ################################################################################
  116. Issues Found: 4
  117. Issues Solved: 4
  118.  
  119. ################################################################################
  120. DEBUG State:
  121. ################################################################################
  122. Culprit list content: (just a list)
  123. SkyrimSE.exe, NiNode, hdtSMP64.dll, Modified by,
  124.  
  125. ################################################################################
  126. Random 'Fallback' Checks
  127. ################################################################################
  128.  
  129. How to read these results?
  130. - They are simple keywords that may appear when you have a lot of issues.
  131. - They do NOT have to mean anything.
  132. - Only if the "regular" results / solutions do not help, they might provide an indication to the reason for this crash.
  133.  
  134.  
  135. File: "CollegeOfWinterholdImmersive.esp" -//- count: (63)
  136. File: "DE SPID.esp" -//- count: (2)
  137.  
  138.  
  139. Name: "HairFemaleDarkElf01" -//- count: (2)
  140. RTTIName: "BSDynamicTriShape" -//- count: (1)
  141. ExtraData[0] Name: "FMD" -//- count: (1)
  142. Full Name: "Nirya" -//- count: (21)
  143. Name: "Nirya" -//- count: (82)
  144. Name: "BSFaceGenNiNodeSkinned" -//- count: (11)
  145. RTTIName: "BSFaceGenNiNode" -//- count: (6)
  146. Name: "skeleton_female.nif" -//- count: (22)
  147. RTTIName: "BSFadeNode" -//- count: (14)
  148. ExtraData[0] Name: "BSBoneLOD" -//- count: (14)
  149. ExtraData[1] Name: "BOM" -//- count: (14)
  150. ExtraData[2] Name: "BBX" -//- count: (14)
  151. ExtraData[3] Name: "BSX" -//- count: (14)
  152. ExtraData[4] Name: "SkeletonID" -//- count: (14)
  153. GetFullName: "Nirya" -//- count: (3)
  154.  
  155.  
  156. FormID: 0x0001C19B -//- count: (53)
  157. FormID: 0x0001C1A9 -//- count: (10)
  158. FormID: 0xFE09B850 -//- count: (2)
  159.  
  160.  
  161. [RSP+168] 0x2406499B080 (BGSOutfit*) -//- count: (1)
  162. [RSP+170] 0x2406499B080 (BGSOutfit*) -//- count: (1)
  163.  
  164.  
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