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- every 10 seconds:
- loop all players:
- {glebiny.%loop-player%} is not set
- chance of 5%
- loop blocks in radius 3 of loop-player:
- {glebiny.%loop-player%} is not set
- loop-block is water
- teleport loop-player to location of loop-block
- send "&9Bul Bul! &f(macka z glebin wciagnela Cie do wody)" to loop-player
- set {glebiny.%loop-player%} to true
- on quit:
- {glebiny.%player%} is set:
- delete {glebiny.%player%}
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