JensChup

Fighter, Martial Archetype Warlord

Sep 20th, 2023
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  1. {"fields":[{"inline":false,"name":"Speech 100","value":"At 3rd level, you gain proficiency in Persuasion. If you're already proficient in it, your proficiency bonus is doubled for any check you make with it."},{"inline":false,"name":"Battlefield Command","value":"Additionally 3rd level, your prowess in battle allows you to better prepare your allies for the dangers ahead. Select a number of allies equal to your charisma modifier, they will be your chosen allies, whenever you and your chosen allies roll initiative, you gain an additional 1d4 bonus to your initiative checks. You can select different allies at the end of a long or short rest. The bonus increases to 1d6 at 10th level and 1d8 at 18th level."},{"inline":false,"name":"Tactical Strategist","value":"At 7th level, you learn to use hour battle techniques for better maneuverability. Whenever you reduce a hostile creature to 0 hit points or use the help action on your turn, you can expend your reaction and choose one of the following options:\n\n- You move half your speed without provoking opportunity attacks, and if a hostile creature is within range, you can make one melee weapon attack against them.\n- You can cause an ally within 30 feet of you to make a weapon attack against a creature within range.\n- You can give yourself and your choosen allies a number of temporary hit points equal to half your fighter level (rounded down) plus your charisma modifier \n\nThis feature can be used a number of times equal to your charisma modifier. You must finish a short or long rest before it can be used again."},{"inline":false,"name":"Battle Leader","value":"At 10th level, you gain proficiency in charisma saving throws."},{"inline":false,"name":"Rouse the Troops","value":"Starting at 15th level, when you take a short rest, you aid your allies by giving them advice for battles ahead. Choose one of the following stats, Intelligence, Charisma, or Wisdom, whenever your chosen allies make a saving throw involving the stat you selected, they do so with advantage. You can select a different stat at the end of a short rest."},{"inline":false,"name":"Warlord Rally","value":"At 18th level, you have mastered the battlefield. You are immune to the Frightened condition. Additionally, if an ally within 30 ft of you ends their turn charmed or frightened, you can use your reaction to remove the condition. If the target is suffering from both conditions, you choose which one is removed."},{"inline":false,"name":"DND Beyond","value":"https://www.dndbeyond.com/subclasses/1334764-warlord"}],"title":"Warlord","description":"Whether it be magic or just pure motivation, these warriors can bolster their allies in any situation. Even going as far as giving them advice and tips, helping friends through times of need, and keeping their spirits high. Warlords are often seen as the leaders and strongest, being expertly trained, they do not falter in the face of danger. Although many envy them, they don't always work with the light-hearted, more often than not, these once noble warriors can get a corrupt view of society, upon being exposed to so many atrocities they deem unfair. Some of them try to take matters into their own hands, often hurting others who didn't deserve it, these twisted-minded folk often battle those whose spirit has not fallen into the darkness in a fight of prowess and morality.","thumbnail":{"url":"https://lanccelot.com/wp-content/uploads/2018/04/Aegis-of-Warlord.jpg"},"author":{"name":"Fighter, Martial Archetype"},"color":9131818}
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