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- enum E_Bones // 62
- {
- Bip01 = 0,
- Bip01_Pelvis = 1,
- Bip01_Spine = 2,
- Bip01_Spine1 = 3,
- Bip01_Spine2 = 4,
- Bip01_Neck = 5,
- Bip01_Head = 6,
- Bip01_L_Clavicle = 7,
- Bip01_L_UpperArm = 8,
- Bip01_L_Forearm = 9,
- Bip01_L_Hand = 10,
- Bip01_L_Finger0 = 11,
- Bip01_L_Finger01 = 12,
- Bip01_L_Finger02 = 13,
- Bip01_L_Finger1 = 14,
- Bip01_L_Finger11 = 15,
- Bip01_L_Finger12 = 16,
- Bip01_L_Finger2 = 17,
- Bip01_L_Finger21 = 18,
- Bip01_L_Finger22 = 19,
- Bip01_L_Finger3 = 20,
- Bip01_L_Finger31 = 21,
- Bip01_L_Finger32 = 22,
- Bip01_L_Finger4 = 23,
- Bip01_L_Finger41 = 24,
- Bip01_L_Finger42 = 25,
- Bip01_L_ForeTwist = 26,
- Bip01_L_ForeTwist1 = 27,
- Bip01_R_Clavicle = 28,
- Bip01_R_UpperArm = 29,
- Bip01_R_Forearm = 30,
- Bip01_R_Hand = 31,
- Bip01_R_Finger0 = 32,
- Bip01_R_Finger01 = 33,
- Bip01_R_Finger02 = 34,
- Bip01_R_Finger1 = 35,
- Bip01_R_Finger11 = 36,
- Bip01_R_Finger12 = 37,
- Bip01_R_Finger2 = 38,
- Bip01_R_Finger21 = 39,
- Bip01_R_Finger22 = 40,
- Bip01_R_Finger3 = 41,
- Bip01_R_Finger31 = 42,
- Bip01_R_Finger32 = 43,
- Bip01_R_Finger4 = 44,
- Bip01_R_Finger41 = 45,
- Bip01_R_Finger42 = 46,
- PrimaryWeaponBone = 47,
- Bip01_R_ForeTwist = 48,
- Bip01_R_ForeTwist1 = 49,
- Weapon_BackLeft = 50,
- Weapon_BackRPG = 51,
- Weapon_BackRight = 52,
- Bip01_L_Thigh = 53,
- Bip01_L_Calf = 54,
- Bip01_L_Foot = 55,
- Bip01_L_Toe0 = 56,
- Weapon_Side = 57,
- Bip01_R_Thigh = 58,
- Bip01_R_Calf = 59,
- Bip01_R_Foot = 60,
- Bip01_R_Toe0 = 61
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